>>1033483how do i model his hair
>>1033486Use AI.
>>1033487no
>>1033488Head looks like shit.
>>1033491how do i unshitify it ??
>>1033498alright OP I'm gonna say it seems like you're new here but yea /3/ is a waste of time for advice like this there's a bunch of anons that are exclusively here to troll as a coping mechanism for their failed /3/d career. If you want a good answer, you'll just have to practice and make more heads. Try out different techniques like vertex extruding or sculpting and get a feel for what clicks with you everyone's workflow is gonna be a lil different for the end result they're after. It shouldn't have to be said but to get into any artform you need to know the fundamentals. There's countless tuts on crafting anime characters from scratch but one of the big ones you'll see early is blocking out things and it's important. You've got barely a head, no hair no hex nut collar none of it is there yet in primitive shapes. You can get a much better feel for how the head should be shaped if you've got a body to proportion it with, then after you've got the base you just kinda eyeball it based on anatomy studies. Good job using references by the way, but get more detailed ones for specific body parts like anime noses are handled many different ways in 3D art. Overall you should buckle down and if you need support try a real community seriously anything is better than here. I'm mostly just rambling lmao
>>1033510i seriously need a job so i can just pay one of you guys to make this for me
>>1033536Just give ai a try.
>>1033536normally I'd say AI isn't great but here specifically it's actually perfect. Not for building your model, but for making all the addon bullshit you don't wanna pay for. I just look at superhive and feed the descriptions into the AI and it's able to just make shit half the time and the other half a few bugfixes and troubleshooting knocks it out. Your alternative is getting a job to pay for other people to do it for you, but considering your inability to teach yourself a new skill your options are probably limited there no offense but let's be real with our lazy selves when we're being lazy. I don't really model with AI because I personally enjoy the workflow of building things from scratch, but it's impressive what it can knock out in a minute versus me in an hour. Anyone in manus factus 3D modelling is wasting their time unless using it for fun or as a creative outlet, and those passion projects tend to burn the longest rather than burning out over making a single head. AI or not get your head in the game