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File: 1779976610411928.jpg (424 KB, 2000x2000)
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BIRDS AND AQUARIUMS CONFIRMED!! TOTAL UPGRADE!!!

https://www.youtube.com/watch?v=G6-yj80Guxg
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They cucked out on dolphins, dropped.
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>>5129460
That's actually not a firm no. It's an open-ended response that can mean anything.
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For anyone who expects something like a modernized Zoo Tycoon: you will be sorely disappointed
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>>5129462
They almost certainly won't be in the base game though otherwise what's the point of making this statement? Maybe we'll get them as DLC eventually but either way it's a major capitulation. Can't have dolphins but sunfish and hammerheads are A-OK, somehow.
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>>5129455
Jizzed in my pants when I saw the giraffe.
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>>5129463
The only things ZT2 had that were missing by the end of PZ's development cycle were the marine animals, and we just got them in the trailer plus aviaries. I guess it's still missing extinct species but honestly there are better games for that, what else is there?
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>>5129455
>Content inappropriate for children.
Yeah my kids need to see a therapist too if they see a secretary bird.
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>>5129467
It's more about how stupid that whole process of acquiring animals was and how cumbersome building is. It's a game that you have to be really autistic about to get your money's worth out of it, not as much something to play very casually.
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>>5129469
Forgot to give you a proof:
https://youtube.com/watch?v=mq6UKr7DSoI
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>>5129464
Trial balloon to see if the activist nutjobs lose their shit over a video game.
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>>5129470
>It's more about how stupid that whole process of acquiring animals was
You put down a trade centre, buy the animal, keeper brings the animal to the enclosure. I suppose it's slightly more complicated than drag and drop but is this really a significant barrier for you?
>how cumbersome building is
The building system has a lot of depth to it but you're free to just use prefabs or shit off the workshop if you want to. The only thing I will concede is that the way pathing worked in PZ1 was an absolute pain in the ass, but PZ2 will have fixed this assuming the devs just copy over what they added to Planet Coaster 2.
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>>5129455
not buying unless the animals have at least some symbolic texture representing their genitalia or something like genetic inheritance
In nearly every game with animals, my immersion is shattered when I realize that animal is canonically a neutered golem that reproduces by cloning itself off-screen.
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>>5129455
Returning Species:
- Bengal Tiger
- African Savannah Elephant
- Blue Wildebeest
- Plains Zebra
- Western Chimpanzee
- Saltwater Crocodile
- Axolotl
- Reticulated Giraffe
- American Bison

New Species:

- Mola-Mola
- Hawksbill Sea Turtle
- Yellow Tang
- Pennant Coralfish
- Toco Toucan
- Secretarybird
- Goodfellow’s Tree-Kangaroo
- Golden Eagle
- Golden Lion Tamarin
- Scalloped Hammerhead (Listed as Hammerhead Shark)
- Yellow-and-Blueback Fusilier (Listed as Blue-and-Gold Fusilier)
- Orbicular Batfish (Listed as Longfin Batfish)
- Palette Surgeonfish
- Blacktip Reef Shark
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>>5129476
> at least some symbolic texture representing their genitalia
Nope
>something like genetic inheritance
First game had a basic genetics system where you could breed for certain stats like size and lifespan. A select few animals also had breeding for special colour morphs, I remember the foxes had a lot of variety.
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>>5129480
>genetics system
ayyy not bad
surely it won't be 300$ for the silver deluxe edition
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>>5129480
>I remember the foxes had a lot of variety.
Red fox subspecies have lots of diversity so it makes sense
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>>5129455
Oh hell fucking yeah birds and marine animals
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>>5129460
But elephants and apes are fine somehow
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>>5129495
I honestly wouldn't mind if they did just decide to remove apes, elephants, and every other animal with significant ethical concerns from the game entirely, but the double standard for cetaceans specifically is just ridiculous. The first game had several animals that just don't even exist in captivity at all and no one raised a stink about it, but bottlenoses which you can find in over a hundred zoos and aquariums? That's too far.

It screams corporate to me, they know that there are many people who have been propagandised into caring only about dolphin welfare specifically and Frontier is more interested in just catering to crowd over making a stand over the ethics of captivity broadly.
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>>5129608
>I honestly wouldn't mind if they did just decide to remove apes, elephants, and every other animal with significant ethical concerns from the game entirely,
That'd be fucking lame, especially since the "ethical concerns" are mostly in the heads of a minority of loud activists who ignore all the studies showing that those concerns have little-to-no basis in reality. They get exaggerated by animal rights orgs who need the donations from their moronic audience.
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>>5129478
At least 60% of this shit is boring as fuck. Give me some different animals
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It’s a videogame. You can put anything in that you want
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>>5129619
Giant otters were already in the first game so they'll probably return as well

Oddly enough, sea otters were missing from the first game but now there are aquariums they'll presumably appear in the second game along with walruses manatees/dugongs, which were also highly requested.
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>>5129478
I was surprised to learn that the first game had zero tamarin/marmoset species, not even the famous Golden Lion Tamarins.
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>>5129460
What’s stopping them from having an ocean sized whale habitat for the zoo? ITS A FUCKING VIDEOGAME, ITS NOT REAL, YOU STUPIDFAGGOTS
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la creatura
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>>5129624
that's just a typical Asian kid
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>>5129625
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>>5129455
Are they going to include cephalopods like the giant Pacific octopus? The first game had scorpions, tarantulas, and butterflies.
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>>5129460
And yet apparently having mosasaurs and THE Megalodon in a concrete lagoon is fine?
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>>5129672
You're the dumb nigger who's talking out of his ass, unless you're referring to species like the sperm whale or baleen whales which really are too large to keep
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>>5129676
In the wild dolphins swim 40-60 miles a day and therefore belong in the ocean, not in some tiny fish tank. Fuck off.
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>>5129694
Right off the bat, you've demonstrated your ignorance of this topic. This is NOT true of all dolphin species and even with certain species (orcas, bottlenose dolphins) you find lots of variations. There are ecotypes called "resident orcas" (distinct from "transient orcas") which spend their entire lives near the coast in one highly specific region. There are likewise pods of bottlenose dolphins which lead an entirely coastal or estuarian existence limited to a very particular region, never venturing out into the open ocean. This is also true of many other species, such as humpback dolphins (not to be confused with humpback whales) and finless porpoises, which do not venture out into the open ocean. And then there are the various species of river dolphins, which, as their name suggests, spend their lives within rivers/freshwater habitats, not the ocean.

If you can't even get such basic facts correct, what makes you qualified to make such a sweeping pronouncement? You're retarded.
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>>5129696
Not to mention that just because an animal travels a lot in the wild doesn't necessarily mean that's something it actually needs or wants to do versus just being a practical necessity for surviving in the wild. Wild tigers might have territories hundreds of miles wide to find enough prey to eat but in a zoo where they have access to infinite food they're perfectly happy with like a 5,000 sq ft enclosure.
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>>5129696
>There are ecotypes called "resident orcas" (distinct from "transient orcas") which spend their entire lives near the coast in one highly specific region
And within that region they might travel 100 km in a day
>There are likewise pods of bottlenose dolphins which lead an entirely coastal or estuarian existence limited to a very particular region, never venturing out into the open ocean
Living near the shore does not equate to not travelling far. That’s retarded
>>5129702
Wild tigers don’t live to half their natural lifespan in captivity or chew on the walls of their enclosures until their teeth wear down. It is entirely feasible for a zoo to provide everything a tiger needs, the same is not currently true for orcas
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>>5129703
I'm against orcas myself but a blanket ban on all cetaceans is retarded when a lot of them like botttlenoses and belugas do pretty well. Certainly much better than molas or hammerheads do.
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>>5129705
>molas or hammerheads do
They both have very specific requirements (diet in the case of molas, tank design in the case of hammerheads) but they can both do fine if those requirements are met.

>>5129702
Correct. Another problem with these debates is that many laypeople assume that "more space=better" when the studies that have been done for large and socially complex animals like elephants indicate that beyond a certain threshold, which most accredited zoos meet, there are diminishing returns to increased exhibit size. What really matters is enrichment/stimulation, i.e. objects/toys to investigate, being around other members of their herd, and interactions with their keepers. This happens to be a win-win, because not only is it better for the animal's health, but it's also much more entertaining for people to watch an animal play around with objects or with its caretakers than it is to just watch them stand around.
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>>5129720
>They both have very specific requirements (diet in the case of molas, tank design in the case of hammerheads) but they can both do fine if those requirements are met.
You can count the number of aquariums actually able to do this on one hand, meanwhile there are like a hundred different zoos and aquariums that keep bottlenoses.
Anyways I don't really mind molas and hammerheads because at least they're unique and are actually kept to some degree. What annoys me is when the game adds animals that either don't exist in captivity at all or they add something super rare when a much more sensible alternative exists. Like the first game added Saiga which have basically just immediately killed themselves everytime they've been attempted at real zoos and then for god knows what reason we got ultra rare three-toed sloths over the two-toed sloths that you can find in like every major zoo in the world.
>>
>Want to play a cute zoo game
>It's a 3D architectural tool
>You spend 4 hours building 2 habitats before even opening your zoo
>no brush tool despite being in JWE2
>no grids, no easy pathing
>Rollercoonster 2 failed miserably
This game is gonna bomb.
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>>5129725
Saigas in the wild suffer sudden mass casualties as well because they're incredibly sensitive to any shifts in the weather, which is why their population numbers fluctuate so much, though yeah, it is a much bigger problem for zoos if your entire herd keels over dead one day.

https://www.unep.org/news-and-stories/press-release/catastrophic-collapse-saiga-antelopes-central-asia

>More than 120,000 saiga antelope have been confirmed dead in central Kazakhstan, representing more than a third of the global population. This is a major blow for conservation efforts given that saigas have in the past ten years only just started to recover from a global population size of less than 50,000 animals following a 95% crash in numbers.

>Mass mortality events are not unusual for saiga antelopes, with a case occurring as recently as 2010 with 12,000 dead animals. However, the scale of the current event is unprecedented relative to the total population size. Often these mass mortality events occur in the birth period, when Saiga females come together in vast herds to all give birth within a peak period of less than one week.

Another example from the first game is the Goliath frog, which is very rare. I think they were completely absent from zoos for a long time until the Vienna Zoo got a batch this year.

Now that we're getting birds and aquariums, they really need to give us palette swaps for different species and subspecies in cases where they have otherwise similar builds and behavior, e.g. different species of macaws. Likewise they need to let us create reptiles houses with a wide-ranging collection of herps and nocturnal houses (aye-ayes, night monkeys, slow lorises, vampire bats, galagos, naked mole rats, etc, all of which were absent from the first game).
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>>5129733
>Another example from the first game is the Goliath frog, which is very rare.
Don't forget the titan beetle which has never been kept in captivity. We don't even know what the larvae look like because no one has ever seen one.
>Now that we're getting birds and aquariums, they really need to give us palette swaps for different species and subspecies in cases where they have otherwise similar builds and behavior, e.g. different species of macaws.
Not sure about the birds but I feel like it's very likely there's going to be some unique mechanics for how fish work, based on the trailer where you can see huge schools, there's no way those are being managed like normal animals are. I could totally see a system where instead of bespoke species we maybe get a whole genera of cichlids or something like that.
>nocturnal houses
At the very least with the new lighting engine it should be possible to create actually dark interiors now. It'd be awesome if they worked that into the animal welfare and behaviour.
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>>5129731
>no brush tool despite being in JWE2
>no grids, no easy pathing
Foliage brush is confirmed and the pathing is probably reworked.
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>>5129736
>>5129736
>I could totally see a system where instead of bespoke species we maybe get a whole genera of cichlids or something like that
I hope so. There's no reason they couldn't do the same for many genera of frogs, snakes, and lizards. Like, just give me all five species of Tropidolaemus viper as a palette swap, which is pretty much what they are:

https://en.wikipedia.org/wiki/Tropidolaemus

And they should at least do the same for some pinnipeds to give us some variety so that we're not all stuck with the same three or four species. Harbor seals, spotted seals, ringed seals, harp seals, and probably even Baikal seals can be treated as palette swaps. They can just include some freshwater requirement for the Baikal seals.
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>>5129725
Is there any word if they're including freshwater fishes? It would be very strange if common zoo/aquarium species like the Arapaima and Alligator Gar or Arowanas were missing. Plus they could include lots of cool species like the Giant Mekong Catfish, American Paddlefish, Giant Freshwater Stingray, Nile Perch, Goliath Tigerfish, multiple species of Sturgeon, not to mention all the herps like Alligator Snapping Turtle, Arrau River Turtle, Asian Giant Softshell Turtle, Malaysian Giant Terrapin, Chinese Water Dragon, Chinese Crocodile Lizard, Northern Caiman Lizard, Earless Monitor Lizard, Crocodile Tegu, etc. plus wading/water birds like Herons, Spoonbills/Ibises, Anhingas, Screamers, Pelicans, Grebes, Storks, Shoebills, etc...Insane how all of these were absent from the first game.
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>>5129761
Freshwater is confirmed but we haven't seen any freshwater fish yet. The big thing I'm wondering is if aquariums will just be their own totally seperate system or if we can combine them with normal enclosures to mix hippos with fish and things like that.
>>
https://onlinelibrary.wiley.com/doi/10.1111/mms.12601

"Median life expectancies were 8.3 yr (CI 5.6–13.0) and 9.0 yr (CI 6.2–11.7) for the wild populations, and 21.0 yr (CI 15.1–25.5) for modern-day dolphins in zoological care. Survivorship for the dolphins in zoological care was significantly higher than for both wild populations (Wilcoxon-Gehan = 31.52 and 29.31 for comparisons with Stolen and Barlow and Mattson et al. populations, respectively; P < 0.001).

In conclusion, the current study shows that survival rates have increased significantly for bottlenose dolphins in U.S. zoological facilities. Median life expectancy has more than tripled over the last few decades (Table 1), and both mean and median life expectancy today are at least as high as in the wild populations for which we have comparable data. "
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>>5129460
I bet this is just for DLC later. They want to be out of the autistic whining and gain guy good guy points for not having cetaceans on base game.

Then later they release a cetacean DLC with all the famous dolphins species, belugas and orcas, saying that "Well its DLC folks, if you dont support dont buy", wich is obvious everyone will still buy even the whiners and be controversie-free
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>>5129460
>>5129608
That is why Planet Zoo will never be Zoo Tycoon. They are way too concerned with "Muh realism" while chad ZT was adding dinosaurs and bigfoot
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>>5129720
>they can both do fine if those requirements are met.
Within the context of a video game, isn't that also true for cetaceans? nothing is stopping me from turning the entire map into an aquarium for dolphins
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>>5129749
So something similar to what Prehisoric Kingdom does with its alternate species? For example, they have Tarbosaurus as an alternate Tyrannosaurus skin, or how one of the Mammoth skins represents a dwarf island population
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>>5129767
I hope it works like a mix of Zoo Tycoon 1 and 2. In 1 you could mix a tank with a land exhibit by aligning their water levels and in 2 you could place marine animals into any body of water
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>>5129854
I would not like this but only because Frontier are lazy fucks and only add like 4-8 animals per DLC
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>>5129469
It's retarded, but it's legally required until the ESRB rating is finalized even if it's meant to be rated E.
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>>5129455
https://www.youtube.com/watch?v=xCokbcI5Tl8
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>>5129946
>t's retarded, but it's legally required
Akshually the ESRB has no legal enforcement and is only advisory. It was created by the video game industry itself back during the 90s violent video game panic specifically to avoid the creation of actual legally-enforcable government regulations.
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>>5130026
>>5129455
This overview is better:
https://www.youtube.com/watch?v=m2IH3w5yMVE
>>
They really improved the saltwater crocodile model and animations



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