BIRDS AND AQUARIUMS CONFIRMED!! TOTAL UPGRADE!!!https://www.youtube.com/watch?v=G6-yj80Guxg
They cucked out on dolphins, dropped.
>>5129460That's actually not a firm no. It's an open-ended response that can mean anything.
For anyone who expects something like a modernized Zoo Tycoon: you will be sorely disappointed
>>5129462They almost certainly won't be in the base game though otherwise what's the point of making this statement? Maybe we'll get them as DLC eventually but either way it's a major capitulation. Can't have dolphins but sunfish and hammerheads are A-OK, somehow.
>>5129455Jizzed in my pants when I saw the giraffe.
>>5129463The only things ZT2 had that were missing by the end of PZ's development cycle were the marine animals, and we just got them in the trailer plus aviaries. I guess it's still missing extinct species but honestly there are better games for that, what else is there?
>>5129455>Content inappropriate for children.Yeah my kids need to see a therapist too if they see a secretary bird.
>>5129467It's more about how stupid that whole process of acquiring animals was and how cumbersome building is. It's a game that you have to be really autistic about to get your money's worth out of it, not as much something to play very casually.
>>5129469Forgot to give you a proof:https://youtube.com/watch?v=mq6UKr7DSoI
>>5129464Trial balloon to see if the activist nutjobs lose their shit over a video game.
>>5129470>It's more about how stupid that whole process of acquiring animals wasYou put down a trade centre, buy the animal, keeper brings the animal to the enclosure. I suppose it's slightly more complicated than drag and drop but is this really a significant barrier for you?>how cumbersome building isThe building system has a lot of depth to it but you're free to just use prefabs or shit off the workshop if you want to. The only thing I will concede is that the way pathing worked in PZ1 was an absolute pain in the ass, but PZ2 will have fixed this assuming the devs just copy over what they added to Planet Coaster 2.
>>5129455not buying unless the animals have at least some symbolic texture representing their genitalia or something like genetic inheritanceIn nearly every game with animals, my immersion is shattered when I realize that animal is canonically a neutered golem that reproduces by cloning itself off-screen.
>>5129455Returning Species:- Bengal Tiger- African Savannah Elephant- Blue Wildebeest- Plains Zebra- Western Chimpanzee- Saltwater Crocodile- Axolotl- Reticulated Giraffe - American BisonNew Species:- Mola-Mola- Hawksbill Sea Turtle- Yellow Tang- Pennant Coralfish- Toco Toucan- Secretarybird- Goodfellow’s Tree-Kangaroo- Golden Eagle- Golden Lion Tamarin- Scalloped Hammerhead (Listed as Hammerhead Shark)- Yellow-and-Blueback Fusilier (Listed as Blue-and-Gold Fusilier)- Orbicular Batfish (Listed as Longfin Batfish)- Palette Surgeonfish- Blacktip Reef Shark
>>5129476> at least some symbolic texture representing their genitaliaNope>something like genetic inheritanceFirst game had a basic genetics system where you could breed for certain stats like size and lifespan. A select few animals also had breeding for special colour morphs, I remember the foxes had a lot of variety.
>>5129480>genetics systemayyy not badsurely it won't be 300$ for the silver deluxe edition
>>5129480>I remember the foxes had a lot of variety.Red fox subspecies have lots of diversity so it makes sense
>>5129455Oh hell fucking yeah birds and marine animals
>>5129460But elephants and apes are fine somehow
>>5129495I honestly wouldn't mind if they did just decide to remove apes, elephants, and every other animal with significant ethical concerns from the game entirely, but the double standard for cetaceans specifically is just ridiculous. The first game had several animals that just don't even exist in captivity at all and no one raised a stink about it, but bottlenoses which you can find in over a hundred zoos and aquariums? That's too far.It screams corporate to me, they know that there are many people who have been propagandised into caring only about dolphin welfare specifically and Frontier is more interested in just catering to crowd over making a stand over the ethics of captivity broadly.
>>5129608>I honestly wouldn't mind if they did just decide to remove apes, elephants, and every other animal with significant ethical concerns from the game entirely,That'd be fucking lame, especially since the "ethical concerns" are mostly in the heads of a minority of loud activists who ignore all the studies showing that those concerns have little-to-no basis in reality. They get exaggerated by animal rights orgs who need the donations from their moronic audience.
>>5129478At least 60% of this shit is boring as fuck. Give me some different animals
It’s a videogame. You can put anything in that you want
>>5129619Giant otters were already in the first game so they'll probably return as wellOddly enough, sea otters were missing from the first game but now there are aquariums they'll presumably appear in the second game along with walruses manatees/dugongs, which were also highly requested.
>>5129478I was surprised to learn that the first game had zero tamarin/marmoset species, not even the famous Golden Lion Tamarins.
>>5129460What’s stopping them from having an ocean sized whale habitat for the zoo? ITS A FUCKING VIDEOGAME, ITS NOT REAL, YOU STUPIDFAGGOTS
la creatura
>>5129624that's just a typical Asian kid
>>5129625
>>5129455Are they going to include cephalopods like the giant Pacific octopus? The first game had scorpions, tarantulas, and butterflies.
>>5129460And yet apparently having mosasaurs and THE Megalodon in a concrete lagoon is fine?
>>5129672You're the dumb nigger who's talking out of his ass, unless you're referring to species like the sperm whale or baleen whales which really are too large to keep
>>5129676In the wild dolphins swim 40-60 miles a day and therefore belong in the ocean, not in some tiny fish tank. Fuck off.
>>5129694Right off the bat, you've demonstrated your ignorance of this topic. This is NOT true of all dolphin species and even with certain species (orcas, bottlenose dolphins) you find lots of variations. There are ecotypes called "resident orcas" (distinct from "transient orcas") which spend their entire lives near the coast in one highly specific region. There are likewise pods of bottlenose dolphins which lead an entirely coastal or estuarian existence limited to a very particular region, never venturing out into the open ocean. This is also true of many other species, such as humpback dolphins (not to be confused with humpback whales) and finless porpoises, which do not venture out into the open ocean. And then there are the various species of river dolphins, which, as their name suggests, spend their lives within rivers/freshwater habitats, not the ocean.If you can't even get such basic facts correct, what makes you qualified to make such a sweeping pronouncement? You're retarded.
>>5129696Not to mention that just because an animal travels a lot in the wild doesn't necessarily mean that's something it actually needs or wants to do versus just being a practical necessity for surviving in the wild. Wild tigers might have territories hundreds of miles wide to find enough prey to eat but in a zoo where they have access to infinite food they're perfectly happy with like a 5,000 sq ft enclosure.
>>5129696>There are ecotypes called "resident orcas" (distinct from "transient orcas") which spend their entire lives near the coast in one highly specific regionAnd within that region they might travel 100 km in a day>There are likewise pods of bottlenose dolphins which lead an entirely coastal or estuarian existence limited to a very particular region, never venturing out into the open oceanLiving near the shore does not equate to not travelling far. That’s retarded>>5129702Wild tigers don’t live to half their natural lifespan in captivity or chew on the walls of their enclosures until their teeth wear down. It is entirely feasible for a zoo to provide everything a tiger needs, the same is not currently true for orcas
>>5129703I'm against orcas myself but a blanket ban on all cetaceans is retarded when a lot of them like botttlenoses and belugas do pretty well. Certainly much better than molas or hammerheads do.
>>5129705>molas or hammerheads doThey both have very specific requirements (diet in the case of molas, tank design in the case of hammerheads) but they can both do fine if those requirements are met. >>5129702Correct. Another problem with these debates is that many laypeople assume that "more space=better" when the studies that have been done for large and socially complex animals like elephants indicate that beyond a certain threshold, which most accredited zoos meet, there are diminishing returns to increased exhibit size. What really matters is enrichment/stimulation, i.e. objects/toys to investigate, being around other members of their herd, and interactions with their keepers. This happens to be a win-win, because not only is it better for the animal's health, but it's also much more entertaining for people to watch an animal play around with objects or with its caretakers than it is to just watch them stand around.
>>5129720>They both have very specific requirements (diet in the case of molas, tank design in the case of hammerheads) but they can both do fine if those requirements are met. You can count the number of aquariums actually able to do this on one hand, meanwhile there are like a hundred different zoos and aquariums that keep bottlenoses. Anyways I don't really mind molas and hammerheads because at least they're unique and are actually kept to some degree. What annoys me is when the game adds animals that either don't exist in captivity at all or they add something super rare when a much more sensible alternative exists. Like the first game added Saiga which have basically just immediately killed themselves everytime they've been attempted at real zoos and then for god knows what reason we got ultra rare three-toed sloths over the two-toed sloths that you can find in like every major zoo in the world.
>Want to play a cute zoo game>It's a 3D architectural tool>You spend 4 hours building 2 habitats before even opening your zoo>no brush tool despite being in JWE2>no grids, no easy pathing>Rollercoonster 2 failed miserablyThis game is gonna bomb.
>>5129725Saigas in the wild suffer sudden mass casualties as well because they're incredibly sensitive to any shifts in the weather, which is why their population numbers fluctuate so much, though yeah, it is a much bigger problem for zoos if your entire herd keels over dead one day.https://www.unep.org/news-and-stories/press-release/catastrophic-collapse-saiga-antelopes-central-asia>More than 120,000 saiga antelope have been confirmed dead in central Kazakhstan, representing more than a third of the global population. This is a major blow for conservation efforts given that saigas have in the past ten years only just started to recover from a global population size of less than 50,000 animals following a 95% crash in numbers.>Mass mortality events are not unusual for saiga antelopes, with a case occurring as recently as 2010 with 12,000 dead animals. However, the scale of the current event is unprecedented relative to the total population size. Often these mass mortality events occur in the birth period, when Saiga females come together in vast herds to all give birth within a peak period of less than one week.Another example from the first game is the Goliath frog, which is very rare. I think they were completely absent from zoos for a long time until the Vienna Zoo got a batch this year. Now that we're getting birds and aquariums, they really need to give us palette swaps for different species and subspecies in cases where they have otherwise similar builds and behavior, e.g. different species of macaws. Likewise they need to let us create reptiles houses with a wide-ranging collection of herps and nocturnal houses (aye-ayes, night monkeys, slow lorises, vampire bats, galagos, naked mole rats, etc, all of which were absent from the first game).
>>5129733>Another example from the first game is the Goliath frog, which is very rare.Don't forget the titan beetle which has never been kept in captivity. We don't even know what the larvae look like because no one has ever seen one.>Now that we're getting birds and aquariums, they really need to give us palette swaps for different species and subspecies in cases where they have otherwise similar builds and behavior, e.g. different species of macaws.Not sure about the birds but I feel like it's very likely there's going to be some unique mechanics for how fish work, based on the trailer where you can see huge schools, there's no way those are being managed like normal animals are. I could totally see a system where instead of bespoke species we maybe get a whole genera of cichlids or something like that.>nocturnal housesAt the very least with the new lighting engine it should be possible to create actually dark interiors now. It'd be awesome if they worked that into the animal welfare and behaviour.
>>5129731>no brush tool despite being in JWE2>no grids, no easy pathingFoliage brush is confirmed and the pathing is probably reworked.
>>5129736>>5129736>I could totally see a system where instead of bespoke species we maybe get a whole genera of cichlids or something like thatI hope so. There's no reason they couldn't do the same for many genera of frogs, snakes, and lizards. Like, just give me all five species of Tropidolaemus viper as a palette swap, which is pretty much what they are:https://en.wikipedia.org/wiki/TropidolaemusAnd they should at least do the same for some pinnipeds to give us some variety so that we're not all stuck with the same three or four species. Harbor seals, spotted seals, ringed seals, harp seals, and probably even Baikal seals can be treated as palette swaps. They can just include some freshwater requirement for the Baikal seals.
>>5129725Is there any word if they're including freshwater fishes? It would be very strange if common zoo/aquarium species like the Arapaima and Alligator Gar or Arowanas were missing. Plus they could include lots of cool species like the Giant Mekong Catfish, American Paddlefish, Giant Freshwater Stingray, Nile Perch, Goliath Tigerfish, multiple species of Sturgeon, not to mention all the herps like Alligator Snapping Turtle, Arrau River Turtle, Asian Giant Softshell Turtle, Malaysian Giant Terrapin, Chinese Water Dragon, Chinese Crocodile Lizard, Northern Caiman Lizard, Earless Monitor Lizard, Crocodile Tegu, etc. plus wading/water birds like Herons, Spoonbills/Ibises, Anhingas, Screamers, Pelicans, Grebes, Storks, Shoebills, etc...Insane how all of these were absent from the first game.
>>5129761Freshwater is confirmed but we haven't seen any freshwater fish yet. The big thing I'm wondering is if aquariums will just be their own totally seperate system or if we can combine them with normal enclosures to mix hippos with fish and things like that.
https://onlinelibrary.wiley.com/doi/10.1111/mms.12601"Median life expectancies were 8.3 yr (CI 5.6–13.0) and 9.0 yr (CI 6.2–11.7) for the wild populations, and 21.0 yr (CI 15.1–25.5) for modern-day dolphins in zoological care. Survivorship for the dolphins in zoological care was significantly higher than for both wild populations (Wilcoxon-Gehan = 31.52 and 29.31 for comparisons with Stolen and Barlow and Mattson et al. populations, respectively; P < 0.001).In conclusion, the current study shows that survival rates have increased significantly for bottlenose dolphins in U.S. zoological facilities. Median life expectancy has more than tripled over the last few decades (Table 1), and both mean and median life expectancy today are at least as high as in the wild populations for which we have comparable data. "
>>5129460I bet this is just for DLC later. They want to be out of the autistic whining and gain guy good guy points for not having cetaceans on base game.Then later they release a cetacean DLC with all the famous dolphins species, belugas and orcas, saying that "Well its DLC folks, if you dont support dont buy", wich is obvious everyone will still buy even the whiners and be controversie-free
>>5129460>>5129608That is why Planet Zoo will never be Zoo Tycoon. They are way too concerned with "Muh realism" while chad ZT was adding dinosaurs and bigfoot
>>5129720>they can both do fine if those requirements are met.Within the context of a video game, isn't that also true for cetaceans? nothing is stopping me from turning the entire map into an aquarium for dolphins
>>5129749So something similar to what Prehisoric Kingdom does with its alternate species? For example, they have Tarbosaurus as an alternate Tyrannosaurus skin, or how one of the Mammoth skins represents a dwarf island population
>>5129767I hope it works like a mix of Zoo Tycoon 1 and 2. In 1 you could mix a tank with a land exhibit by aligning their water levels and in 2 you could place marine animals into any body of water
>>5129854I would not like this but only because Frontier are lazy fucks and only add like 4-8 animals per DLC
>>5129469It's retarded, but it's legally required until the ESRB rating is finalized even if it's meant to be rated E.
>>5129455https://www.youtube.com/watch?v=xCokbcI5Tl8
>>5129946>t's retarded, but it's legally requiredAkshually the ESRB has no legal enforcement and is only advisory. It was created by the video game industry itself back during the 90s violent video game panic specifically to avoid the creation of actual legally-enforcable government regulations.
>>5130026>>5129455This overview is better:https://www.youtube.com/watch?v=m2IH3w5yMVE
They really improved the saltwater crocodile model and animations
>>5129455Are all the base animals from the first game carrying over to the second?
>>5129455Of course these fucks announce it a week after I bite the bullet on the DLCs for PZ1.
>>5130077And yet they still won't put in Deinosuchus in JW Evolution even though literally everyone's asked for it at one point or another.
>>5130384Anon this is just the first trailer, the game was actually already announced some months ago...https://store.steampowered.com/news/app/703080/view/604172030929010780
>Jurassic World Evolution is far too simple and missing tons of features>Planet Zoo is overly complicated and unintuitiveIts been 20 years and theres still nothing that compares to Zoo Tycoon 2
>>5130513Also insane that no one has had the courage to have land, marine and extinct animals in one game. It could be done in the 2000's what gives?
>>5130513Better for a game to be "overly" complicated than too simple. You can always just use the workshop if you can't be fucked to learn building yourself. Personally I use the workshop for all the actual buildings and just do the landscaping and gardening myself because I feel like that's what I'm best at.>>5130515In theory I wouldn't mind having dinosaurs and whatnot in PZ but it would always have to come at the cost of adding extant animals instead and they're not going to run out of cool new animals to add anytime soon, so why diverge to dinosaurs? PK already fills my desire for extinct animals anyways so I really don't see the need for it.
>>5129455Will they let us create Deep Sea tanks for our aquarium to house giant isopods and boneworms and snailfish and comb jellies the like?
>>5130593I feel like those kinds of animals would probably get the marine equivalent to exhibits rather than proper full on tanks.
>>5129886Dont forget mermaids too
>>5129455For animal rosters, I hope they take some influence from Asian zoos so we can get some cool rare species like the Philippine eagle. I think Singapore Bird Paradise still has these guys.
The world needs both a Marine Park simulator and a Tiger King style private zoo simulator
>>5130595that would be good enough for me
>>5130601They did put rare animals that are in just in 1 or 2 zoo's, mostly from asia. So yeah I think Philippenes eagles will come in endangered or SEA themed DLC, or even main game maybe but I think its unlikely
>>5129897You know I think there gonna be more animals for dlc. Previous deluxe pack had 3, now it has 6. If go by that logic, dlc from PZ1 that had 4 or 8 animals will go to 8 or 16. Still it will be like 3 small fish or 3 exhibit animals, lowering the work load but it will be a lot of animals for each DLC
>>5130725>Still it will be like 3 small fishI think this is the key, the schooling fish are probably very simple to make since they need so little detail, I bet we'll get a couple per DLC.
>>5130722I need an entire collection of rare eagles. Let me give falconry demonstrations at my zoo as well.
>>5129455Now that secretary birds are confirmed, we're definitely getting shoebills, right?
>>5130597I always forget about them. Really cool to unlock too. You had to put a random mermaid statue inside a tank and it would come to life
>>5130517Because i want a zoo with land, marine and dinosaurs at the same time (as well as the odd cryptid). But yeah i get it
>>5130744Personally the only extinct animals I'd want to see are holocene/pleistocene ones. I like Prehistoric Kingdom but I always felt it was kind of weird how the game clearly wants you to make Ice Age mammoth steppe recreations but then like half the species you'd need for that aren't in the game because they're still alive today like bison, saiga, boars, reindeer, etc. Like surely if we actually revived mammoths or wooly rhinos we'd do things like that.
>>5130743Also a really cool sort of cheat because having them in a rank made all other marine animals happier (except for sharks, those ate them)
>>5129455The complete edition of the first game was never on sale for less than $80 so I guess with 2 coming I’m glad I never bought it.>>5129460Aaaaand not buying the second one either it seems.
>>5129854I suspect this anon is correct>>5130792And cetaceans will eventually be offered as DLC, especially if feedback is accepting of the idea, so be sure to go on Frontier and Planet Zoo forums and say you want them included.
>>5130510That sounds like it could've been years away, not less than a year.
>>5130768>holocene/pleistocene onesBoring, give me some Paleogene/Neogene creatures
>>5130870It was always announced for 2026, ie this year.
Has anyone gone back to 1 recently, I almost couldn't believe how bad some of the animals look compared to 2. Definitely not how I remembered it.
>>5130976Most of the base game animals and like the first 4 or 5 DLCs look pretty terrible, yeah. I remember the lion especially is like atrociously bad. But there are remaster mods for most animals on the Nexus that make them look a lot better.
>>5130976yeah, PZ2 already looks like a vast improvement
>>5130976the animals on the beggining of PZ1 were more in a cartoony style, But halfway through the dlcs they made really good realistic animals that made most of the base roster looks like shit.Hopefully now they are using the realistic style since the start for PZ2, all animals will have the same level of quality throughout.
>>5129480I hated the genetics system. PZ is autistic in a lot of the wrong ways. Herds was another thing I hated because so many animals wanted large packs and herds but would constantly fight for alpha and make guests upset. I want a more casual mode like in ZT1 where animals just kind of exist and romp around. Same with animal storage, butterfly houses became annoying as hell because they breed and die a ton.I also hope they improve the terrariums and walk through exhibits.
I'm more than sure dolphins and orccas will be added later. JW2 and 3 have animal shows and PZ1 also had them kind of. I'm sure they are reworking the system to make shows.
>>5130513If you can get over the cutesy graphics, Let's Build a Zoo and Parkasarus are really good. Parkasarus specially, it looks dumb as hell but it loops back around to being a ton of fun. Putting stupid hats on googly eyed dinos is fucking adorable.
Lmao talking about cetaceans in PZ2 might get you a ban on reddit.
>>5131398Parkasaurus is 80% off on steam right this instant if anyone is interested
>>5131393>I want a more casual mode like in ZT1 where animals just kind of exist and romp around. Pretty sure you can turn 90% of that off in the sandbox settings if you want to.>Same with animal storage, butterfly houses became annoying as hell because they breed and die a tonThere was a patch at some point that added an automation system for exhibit animals like the butterflys, you just set whatever population you want to maintain and the game will automatically sell any extras prioritizing the oldest first.
>>5131396I'm fairly confident we will get cetaceans eventually but I don't see shows ever happening, they're too controversial even compared to other cetacean stuff. Never mind the fact that performing in shows is actually a benefit for their welfare because of the stimulation it provides, 99% of people don't know anything more about this topic than what was presented in Blackfish so the optics are bad.>>5131398I remember trying Parkasaurus some years ago and quitting the game in disgust when I tried to cohab dreadnoughtus with velociraptor and the raptors immediately killed the sauropod 3,000x their size. I don't mind the game being cartoony and simplified but that's just egregious plus it limits your options for no good reason.
>>5131399Why? What happened?
>>5129886Agreed. What made Zoo Tycoon work was while there were concerns for animal well being to a certain extent, ultimately it didn't give a fuck and only cared about what was fun. That's why we got Dinosaur Digs and not "Endangered Species Expansion Pack, last chance to see".
>>5131448reddit being reddit i assume
>>5131458In an ideal world where a proper Zoo Tycoon 3 existed, i would want it to have the 3 previous "factions" but also expand the cryptids into a full blown 4th one like that ZT2 paranoia mod. Imagine the possibilities for wacky creatures
>>5131448It just people don't stop posting the same argument in favor or against ad nauseum reaching nowhere and everyone is angry, mirroring the discussion at the top top of thread but in a more fag and stupider way as you expect from redditors
>>5129478>Mola-MolaI will now buy your game.
>>5131553I assume the nature of reddit doesn't allow for a single thread on the topic or something
>>5131458>Dinosaur Digs and not "Endangered Species Expansion Pack, last chance to see"reminding me of that made me curious, so just for my own autismusement, here is the conservation status of the animals from that DLC in 2026 as compared to 2005, when it released>african wild dog: still endangered, pop. decreasing, with wild numbers at a few thousand>american bison: near threatened, slowly increasing in population, though a massive percentage of those living are farmed rather than wild>baird's tapir: still endangered, pop. decreasing, few thousand>caribou: vulnerable, decreasing, though population still decently high>crested gibbon: endangered to critically endangered, pop. decreasing>fennec fox: least concern, stable>florida panther: critically endangered, not doing terribly well, but is only a subspecies of the mountain lion>galapagos giant tortoise: endangered, though the subspecies in game (western santa cruz) is potentially rising in population>giant sable antelope: critically endangered subspecies, currently only 310 individuals>gray wolf: least concern, 200K population, probably increasing>javan rhinoceros: nearly extinct, only 18 mature individuals (one group of poachers killed around 1/3 of the population in 2024)>koala: was least concern in '05, reclassed as vulnerable in 2014, and is overall decreasing with current numbers being a few hundred thousand>komodo dragon: was vulnerable in '05 and reclassed as endangered in 2021, overall decreasing though some island populations are stable, with about 3K in the wild a decade ago>markhor: rare success story, upgraded from vulnerable to near threatened in 2015, with populations still low but increasing>orangutan: was endangered in '05, reclassed to critically endangered in 2016, with habitat loss largely from palm oil farms>przewalski's wild horse: another rare success, going from extinct in the wild to endangered when the DLC came out in '05, and upgraded again to endangered in 2011
>>5131588and the last four since I ran out of characters>scimitar horned oryx: tentative conservation success with an increasing population despite numbers still being very low (100 to 200 mature individuals), going from declared extinct in the wild in 2000 to endangered in 2023>spanish lynx: another success so far, with 2005 being close to the species's nadir at only a few hundred individuals; the current population's a few thousand, having been upgraded to vulnerable in 2024>spectacled bear: vulnerable, overall decreasing due to habitat fragmentation, though the population is still a decent few thousand>wolverine: listed as vulnerable in game, but their actual numbers are hard to quantify given their low population density and large range, with the IUCN instead listing them as least concern globally and vulnerable only in europe
>>5129455The most interesting thing in this new game is the ability to build natural parks.
>>5131553I only looked at one or two threads...is it mostly retards who got all their info from Blackfish getting BTFOed by people who have actually read further studies on cetaceans in captivity and know about the improved husbandry and lifespans for bottlenose dolphins, etc?
>>5131637Safari Park mode too?
>>5131670It's more like someone posts about how orcas are literally being raped to death at seaworld or whatever, gets 500 upvotes, then someone replies with an actual study on cetacean welfare and gets totally ignored.
>>5131724Situation needs to be corrected, but is Reddit groupthink impervious to science? I thought they heckin loved it. Not sure why it's even controversial desu. They should be relieved that the animals aren't actually suffering like Blackfish told them they were.
>>5131588This list made me realize i really miss when instead of dlc it was expansion packs and they increased the amount of animals in the game by 2/3 instead of only adding 4
>>5131721I guess, i just know they will add new nature reserve mode to the new game, something i have always wanted to have
>>5131772ZT2 got one 20 animal expansion a year, PZ got 4 DLC a year with 24 (habitat) animals total, except for the first year which only had 16.
>>5131670>NOOOOOO! Dolphins are supposed to live for 20 years in the wild! No dolphin wants to live in captivity and be tortured in shows for over 40 years!!! Being old is cruel!
>>5131832Only bottlenoses live longer in captivity.
>>5131724Cetacean welfare studies pretty overwhelmingly demonstrate that orcas do not do well in captivity though
>>5131835River dolphins also lived much longer in captivity (mid-to-late 30s or more) once their husbandry was properly figured out - they needed a shallower pool where they could sleep otherwise they would drown, which is why their mortality rates were so high when they were first introduced to captivity. >By the time Chuckles arrived in 1970, the zoo (in Pittsburgh as well as other zoos) had learned a very important lesson in keeping river dolphins healthy in captivity. Their natural environment is not a vast ocean but a shallower body of water. In a deep tank, the river dolphins, which do not float, were expending a tremendous amount of energy attempting to rise to the surface for air and had difficulty sleeping in the deep water. The stress on the body was making them more susceptible to illness. Chuckles, at 6′3″ and over 200 lbs, was moved to a much smaller, four-foot-deep tank with a sloped area where he could beach himself. The smaller living space upset visitors but no doubt contributed to his record-breaking longevity. Amazon river dolphins are also mostly solitary in the wild, so his single lifestyle also kept his stress level lower but made him a target of cries that he looked lonely.At Zoo Duisburg, the Amazon river dolphin named Baby lived to even more impressive 47 years old until its death in 2020.Unfortunately, the anti-captivity retards made it impossible to acquire more river dolphins even though every river dolphin species is endangered and would benefit from an insurance population in captivity.
>>5131902>they needed a shallower pool where they could sleep otherwise they would drownWhat are the mechanics of this? are they unable to half-sleep like bottlenose dolphins and have to sleep like this or what?
>>5131908Pretty much. It's explained in the yellow text: "Their natural environment is not a vast ocean but a shallower body of water. In a deep tank, the river dolphins, which do not float, were expending a tremendous amount of energy attempting to rise to the surface for air and had difficulty sleeping in the deep water."
>>5131896I agree, but the problem is that people conflate orcas with cetaceans as a whole when belugas and especially bottlenoses do much better.
>>5131914>yellow text>doesnt explainWhat did he mean by this
>>5131914That is so strange but i guess living in shallow rivers meant they didn't need to evolve the ability to float
>>5131902Honestly how did they not figure out immediately that a species that lives in shallow water maybe needs a shallow tank?
>>5131968Ironically, it was because they had the same lazy and false assumptions that anti-captivity activists do now: 1) that all cetaceans have the same exact needs/physiology and 2) "more and more space=better for animal welfare!"
>>5131902Also probably worth noting that the last confirmed baiji, Qi Qi, lived 22 years in captivity so we could've had baijis in captivity still in another time and place
>>5132078>>5131902This is one reason it's important to push back against the anti-captivity freaks, btw. By removing captive breeding and captive insurance populations as options, they are leaving the fate of many endangered dolphin species to the whims of corrupt Third World countries and cartels. Do they think the Mexican cartels care about the vaquita? The Ganges/Indus river dolphin lives near the India-Pakistan border - what if those countries have another one of their conflicts? China's issues with wildlife are also well-known.
>>5129455NEW GREY WOLF TRAILER:https://www.youtube.com/watch?v=p3Iz1m6FKl0
good upgrade
>>5132425the animals have much more detail in PZ2 and look less blocky
>>5132421Isn't there more information coming in a few days?
>>5132725It's today nigga, PC gaming show stream
>>5132734>>5132421GAMEPLAY REVEAL TRAILERBEAVERS AND WHITE-TAILED SEA EAGLES CONFIRMED:https://www.youtube.com/watch?v=rtQbl8EDaX8
>>5132988Beavers were in the first game. This trailer does confirm pufferfish and hornbills though.
>>5132993We don't know if all the animals in the previous game will reappear. I hope they bring back some of their oddball choices, like the saiga.
>>5132988>>5132993Spotted eagle rays also confirmed:https://www.thegamer.com/planet-zoo-2-preview-interview-gareth-hughes/
>>5132988What I mean by this is now animals move more dynamically, shifting between areas they can actually reach without needing to have hard-coded and rather robotic tendencies in place. Creatures will express greater emotional ranges and body movements that depict how they are feeling and what they need to feel satisfied and truly well kept. This could be as simple as a chimpanzee climbing more freely or opening a banana while hanging upside down, or even a tiger cooling off by lying in a pool of water. The point of these features is to make it so the player doesn't actually need a UI to tell them how an animal is feeling, as simply studying the creature should be enough.This then applies to the other broader park elements of this sequel, namely dedicated aquariums and aviaries. Yep, you can now keep birds and sea life in dedicated enclosures you can freely customise, where the creatures will also act dynamically, with birds perching wherever they can and sea life moving through underwater archways. The one catch with this dynamic behaviour is that cohabitation can lead to grisly results, meaning you might want to be careful about keeping birds of prey in the same area as defenceless avian species, with the same applying to sea creatures.
>>5132988>>5133041With these enclosure types in mind, Frontier has hugely improved its construction suite so that players have greater freedom with how they place and manipulate items to design a truly one-of-one park. It's all still designed to be intuitive and accessible, but now you can scale and curate items to your liking, even tweaking interiors of buildings or placing community-made Workshop Blueprints, with this feature now embedded into the main browser tool. And speaking earlier about dynamic animal behaviour, the same word applies to the enclosure construction, as Frontier has placed an emphasis on customisation, meaning if you want to tweak an area, you can do so without needing to knock it down and restart from scratch. For example, you might want to increase the height of your aviary's netting, a process that requires extending the support beams. Now you can quickly do so without needing to remove all of the respective other support beams first, as the game will dynamically adjust to each change you make. It's hard to see any of these design tweaks as anything other than positive improvements.
>>5132988>>5133000We can kinda guess based on the locations of the reserve feature.There is the obvious African one with the Serengeti with the Masai giraffes, zebras and blue Wilderbeest and secretary birds. Other animals must be other famous african ones like lions, hyenas, black rhinos etc.There is a North West African one, maybe Pendjari, W national park or another one, Kinda of same species too but it has more of those rare and endangered anthelopes from PZ1.There is a Lake reserve in southern africa, 100% Malawi National Park with a ton of endemic and endangered cichlids species, so those are some of the confirmed fresh water species coming.In europe there is a forest reserve in Ukraine, so it could be Askania-Nova Biosphere Reserve or maybe, if they are pretty based, the Chernobyl Exclusion Zone wich has european bison, Przewalski’s horses and a bunch of critters of europe that are in PZ1.There is the scottish reserve they showed on trailer that seens to be a taiga reserve with beaver, white tailed fish eagles and red deer, maybe also foxes, european badger and other english critters.The other one that I can speculate but is not mentioned anywhere, based on their pick of the sumatran tiger is any sumatran national park which has orogutans, elephants, malayan tapir, sun bears etc. Is also a 100% guarantee its going to have a reserve in Sumatra.Also I hope there is going to be reserves from Pantanal, Everglades, Yellowstone, an aquatic one in Hawaii, and somewhere in India and Australia.
>>5133055also needs a Middle Eastern one for Arabian oryx. sand cats, rock hyraxes, honey badgers, cheetahs, Hamadryas baboon, caracals, ostriches, and a bunch of other animals they could add like Arabian tahr, onager, Persian fallow deer, white-tailed mongoose, Egyptian mongoose, Nubian ibex, Arabian leopard, Rueppell's sand fox, Syrian brown bear, common genet, Arabian sand gazelle, etc.
>>5133055God a chernobyl reserve with an area dedicated to the abandoned city would be so kino
>>5133149It'd be nice if we got an urban ecosystem biome, which could range from animals normally considered livestock (cows, pigs, etc; which are common enough in zoos), as well as things like barn owls, racoons, and foxes.If you've ever been to the Baltimore Zoo, you may know what I'm talking about. It doesn't exactly have a wow factor, but an urban biome might make for a fun themed kids area - and when you put in stuff like Chernobyl and Fukushima it gets even better.
>>5133055I would like that reserve mode would be more free. That there would not be restrictions what animals you have in your wildlife reserve
>>5129455Can you kill women and children now or is it still just men?
>>5133227You couldn't kill anyone in Planet Zoo, I doubt they've added it to the sequel since it's only Pegi 12. Jurassic World Evolution lets you kill men and women but there are no children. Prehistoric Kingdom is supposed to add guest deaths eventually but there are also no children in that game.
>>5132988>keepers enter the aquarium tank from an airlock at the sidethis is so retarded
>>5133149they could make one for the Korean DMZ as wel, where lots of ungulates and birds roam
>>5133256Think of all the animation savings Now they can reuse the same "open door" animation for everything
>>5133256looks rather small for a door
>meet animals space requirements>meet enrichment requirements>give best quality food>fill enclosure with 50 macaques>floor is bare concrete>add sprinklers and giant lights to every square inch of habitat>macaques are 88% happy>mclovin itnot buying another one of these games until someone figures out a way to deal with stupid shit like this
>>5133522You don't want million pity in your game?
>>5132988looks like a big improvement, hope they include dolphins
>New game in the planet seriesWhat do you think it will be? You think they are going to keep the tycoon theme and do another business sim? Maybe even go the next step and do a city builder? Or something else?
>>5133928Honestly it's difficult to think of a concept that would be as interesting to work with as roller coasters and zoo animals, city builder like you said is a big one but at the same time city builders are hardly a dead genre whereas PC and PZ were like the first good theme park and zoo sims released in over a decade, you could say the same for JWE and JPOG, so a city builder that needs to compete with like Cities Skylines or a museum sim that needs to compete with Two Point Museum really doesn't feel like something they'd go for. So what's left? Resort, maybe.
>>5133963Mall or hotel. I'm kind of hoping for hotel because there's never been a good hotel sim, but mall seems a bit more likely given the decoration aspect.
>>5133928I want them to focus on zoos
>want to play it>dont want to fork over 10 billion dorras just to find out if i enjoy it enough to dump 100 hours in>dont want to use the black magic denuvo crackI am at an impass.
>>5134126the base game shouldn't be that expensive
>>5129469I suppose they could have feeding with live animals, but I'm not sure how much of a thing that is in Zoos.
>>5129455ever think how if Werner Herzog is correct here, then good First World zoos are practically paradise on Earth for most animals
>>5134744There is live fish feeding for polar bears, crocs, seals, dolphins, otters and marine animals in general. But it is rare beyond that, except for roadside shithole zoos
>>5134945Yeah pretty much, for most beings on earth living in a top class zoo is the most chill existence ever, perhaps there is some boredom in having no thrills of danger or wild sex, but to never starve or be brutally murdered is pretty nice.Tho I do not agree with wild life is just suffering. Yeah there is much hardship but also pleasure and freedom to live your life to the fullest, even if you are little ant in a massive war with another colony and taking the decapitated head of their queen, an bull elephant having gladitorial fights to have the best nut of your life, an orogutan just appreciating the view on top of a tree, being in a big family with your loved ones as an orca or as a human being happy that you are alive and have the consciousness and mind to understand the complexity of our universe.
>>5129469They show animals mating.
>>5129476Reminds me of RDR2 where they fully animated horse balls and jiggle physics, and had them pull up in colder environments.>don't believe mehttps://arch.b4k.dev/_/search/text/Rdr2%20horse%20balls/
>Architect simulator where dropping in animals at the end is an afterthoughtgee willy i sure love not having foliage brushes or a proper grid so that I shall spend 3 hours per habitat, of which i need 4 before opening my zoo :)
>>5135015>Archtect simulator Are you telling me I can make enclosures and nurture delicious looking PAWG's
>>5135015>foliage brushesAlready confirmed for the new game>proper gridWhat's not "proper" about it?
>>5134945What a disgusting kike-loving degenerate. Subhumans like this are exactly why the Morganthau Plan needs to be carried out. Not only did this thing get everything about Nature wrong, but it loves the wrongness that it sees because it's a filthy demonic subhuman. Homunculi like this are exactly where the (((west))) is falling the hell apart.
>>5135093Settle down, Beavis. The context is Werner is having a meltie because the film production he was on at the time was having trouble due to the jungle. So his feelings are based on that, rather than hatred of nature.