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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
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Location: Alfanzina Lighthouse, Algarve, Portugal
>We periodically host a web-based battle royale that can include anything and anyone. Shenanigans ensue, and some people attempt to write it into semi-coherent narratives, playing the part of the characters within!
Check here for additional details:
https://rentry.org/HungerGamesHostingGuideUpdated
https://brantsteele.com/hungergames/
Previously on the Hunger Games: >>24667697
Also join the game happening on /i/ right now: >>>/i/834561
>>
>>24675804
https://youtu.be/RSFhNCfvKv0?si=bMA9g7mkGvlK2iJ8
>[ A gorgeous view ahead! ]
>[ Standing on a mountainside watching a sunset, church in the distance, crashing waves and a gentle breeze from the ocean. All is peaceful, if you don't count the strange, bulky-looking beast, floating just above the ocean. Hands behind its head, disappearing into a glorious mane. Legs together, with a single toe dipping into the ocean. The strangest thing of all was what looked like a green flame burning on the beast's stomach. Yet it doesn't seem bothered by it at all, just enjoying the oceanic vibes. ]
>>
>Color check.
>>
File: Mini me.jpg (335 KB, 2048x1448)
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>>24676056
>Rolling for green
>>
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>>24676680
>Puke green, maybe.
>>24676056
>BLUE.
>...It's probably going to yellow me again ,it's been a bit.
>>
>>24676687
Hot pink again?
>>
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>>24676687
>It's not so bad. There are lots of pretty birds this shade of green.

>>24676690
>A bold shade.
>>
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>>24676695
>Hey, I know that, my family had a parakeet once.
>...She was BLUE.
>>
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cool thread
>>
>>24676897
Better than the last one, that's for sure
>>
File: dead hours.webm (1.8 MB, 728x408)
1.8 MB
1.8 MB WEBM
>>
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>>24681224
>*Crickets*
>>
>>24676056
Gimme... *taupe*.
>>
>>24681561
Army green is close enough to taupe. I decided this just now.
>>
File: dead hours.gif (80 KB, 250x148)
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>>
File: IMG_6369.gif (86 KB, 540x540)
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Free

https://store.steampowered.com/app/1272160/The_Life_and_Suffering_of_Sir_Brante/
>>
>>24676056
>https://youtu.be/x2fhn8EmIqQ?si=jipHCsBu0Sl9mDeX
>>
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>Hoi, be Gordon lurking these parts tonight?
>>
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>>24676056
>Let's see what I get?

>>24683710
>I am now! What's up?
>>
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>>24682587
>Why would Lerahk do this with his brother?
>>
Likened it to the fragrance
I was wearing.
>>
>>24683762
>https://files.catbox.moe/5y268m.pdn
>It is done mein amigo, I have finally organized and annotated DAWNBREAKER's .pdn file to the latest turn so you can [possibly] understand my thought-process in editing it, and [with hope] edit it yourself if needed.
>https://files.catbox.moe/9v1c1f.pdn
>Am also including a separate decal sheet for the existing and likely turn actions and obstacles you might encounter with their own annotations.

>Let me know if you have any questions you wish to answer or suggestions.
>>
Markiplier is live right meow
https://www.youtube.com/watch?v=IRPOlmaKpYA
>>
It’s ok.

We loved each other
previously. Eu te amo
>>
>>24676056
>At the ready.
>>
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>>24683809
>Fancy....
>...What about those caution marks? That's not on the key there.
>>
File: Working at Misriah Armory.png (1.22 MB, 2504x4096)
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>>24683809
>Guess I should download Paint.NET finally to get to this lol. But thanks man, I appreciate the effort here.
>I suppose a (general) sort of question I had was if you wanted to do more base building stuff tonight or Hell, if there was something else you wanted to do with my Halo dudes?

>>24683855
>Good to see you too man! Would you be up for doing something tonight too?
>>
>>24683872
>Breaches; over the course of the struggle to claim the base, some holes were made in the fencing.
>>
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>>24676056
>Color check.
>>
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>>24683888
>Oooh.
>You thought of everything...is that...graves in the top-right?
>>24683895
>Burgundy, perhaps even maroon.
>>
>>24683886
>We can resume our little space affairs now that the main threat has been neutralized.
>>
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>>24683886
>Got to wake up way early in the morning so I don't have the time to restart the base or start any proper sessions that wouldn't get swallowed in our collective backlog...
>But I've noticed after the fact of uploading the base .pdn that I made an error in the labeling... That we can spin as a tutorial to teach you how to edit with paint.net! If, you would like.
>>24683900
>Ayep, Gordon decided to mark a place to dump the dead raiders.
>>
>>24683919
>Excellent. ALSO Aussa >>24683900 was a part of the things we've got going on as well, but our last replies were here:
https://archive.palanq.win/bant/thread/24635981/#24636257

https://archive.palanq.win/bant/thread/24635981/#24636290

>>24683921
>Totally understandable. Hoping we can do more stuff soon then.
>And yeah, I'll have to look into seeing if I can edit stuff on my own then. Thanks again for doing this stuff for me and it's good to see you again.
>>
File: IMG_4237.jpg (1.17 MB, 2000x1500)
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>>
>Cue the tutorial muzak:
>https://www.youtube.com/watch?v=nD-PTA0WTlI
>>24683945
>All right guy, here I be giving you all the things to start you out:
>Along with paint.net itself, you've got to install these two familiar fonts to be able to properly interface with the map text:
>https://files.catbox.moe/w3uia6.zip (MensuraBlackW01-Regular, used in some UI and promotional materials for the games.)
>https://files.catbox.moe/ppz60n.zip (HALO Reach font, used predominantly in big title stuff.)
>If you are in communion with the gamers' choice of operating system, installation should be as easy as right-clicking the .tff files and selecting "Install."
>>
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>>24684005
>Love me some Peril.
>Outstanding stuff, I appreciate the help here. Hopefully I'll be able to do my own edits justice and on the level you've been doing.
>>
>>24683945
>Better do their best to make more alliances or at least be in good terms with any possible neutral factions still left in the Arena or beyond in case things get bad...
>The technicians would soon discover as soon as they started the check-up of the damaged star fighter that despite some of the technology looking at first glance as alien as any Covenant or Forerunner artifact it turned to be more human-esque the more they started digging in to prepare for the repairs. Sure it wasn't a Broadsword, a Nandao or a Sabre but the technology worked similar as their ships, minus the energy turrets, that is.
>Ditz nodded as the technicians and engineers began their work before looking back at the sailor when he asked the estimated time before the garmillan reinforcements arrived to Earth.
A few day, maybe a week? Depends if they stop for supplies in one of our outposts or if they rush to their last known coordinates.
>>
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>>24684026
>Once you have got paint.net and the text files installed, you should be able to open up the .pdn file, which if everything is working as intended, should show you a screen looking something like this:
>>
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>>24684050
>First thing we doing upon coming here, is clicking the "Text" button (or pressing "T" on your keyboard to hotswap to it) and then checking the list like this to double-check our fonts are installed. If you see Mensura above the Microsoft fonts, you know you've done everything correctly.
>>
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>>24684045
>Even if they *were* wary of aliens considering their all too recent and violent history with them, the UNSC would do their best to avoid making enemies with these "Garmillians". It damn well helped that they looked human enough.
>And with the lieutenant's OK, the various service personnel got to work on the crimson starfighter. The familiarity helped to expediate repairs while also producing questions in its own right, a repair tech saying as much as he went to work on some landing gear.
(RPR TCH) Y'know, it's a little weird how similar this stuff is to our own...
>He'd then turn to Merda.
(RPR TCH) Might still need your help on this thing if we're to get it back up to working order mind you.
>Again, it WAS still an alien craft with all of its foreign and unfamiliar architecture and systems.
>The sailor meanwhile gave an understanding nod to the junior officer.
(SMG Sailor) Good to know.
>It gave the UNSC time to prepare then to meet with them. Hopefully they would continue to be friendly enough at that...

>>24684050
>>24684067
>Looks and sounds good to me man. I'll have to mess around with this stuff soon.
>>
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>>24683945
https://archive.palanq.win/bant/thread/24635981/#24636276
>Given the circumstances she came with her regular outfit, at least it wasn't something so casual like her gamer outfit or spicy as her race queen suit...
They definitely sound like that kind of people. I think I might have what it takes to deal with them.
>If she can deal with mane-chan (READ: her manager), the higher ups of COVER and even demons and other beings she can definitely work with spooks. Right?
I'm sure they're people but they act as ghosts, I think you'll understand once we're with them.
>IRyS tries to help Yeon regarding the terms used by the leathernecks.
>>
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>>24683965
I'm going to run with those.
>>
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>>24684138
>Will just continue rattling until you find the time to repeat my steps: not like we going anywhere soon. From there, when you find the time...
>I want you to make a temporary layer above "Key_and_Feature_Labels". Click on it in the "Layer" window, and then in the Layer option in the main hotbar containing File and Images and the Like, click or otherwise activate "Add New Layer" to get something like "Layer 38" or similar above "Key_and_Feature_Labels."
>>
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>>24684143
>>24684138
>>24636276
I suspect there is something I do not understand. But very well.
>Yeon pushes the ends of her oversized sleeves together to clasp her hands as she walks, for no particular reason.
>There is no point in her speculating internally over what it could be. She need only be ready to accept whatever comes to pass.
>>
>>24683945
https://archive.palanq.win/bant/thread/24635981/#24636273
>They say the road to Hell is paved with good intentions, but in this case they paved a way to disappointment. Even a shit on a shingle would taste better than this bitter revelation.
>But now's not the time to weep at the fallen, at least not for the Marines who resume their search for anything valuable.
>While most of the ship is less than salvageable they will soon notice than some of the computers that monitored the inner systems of the crashed ship are still intact, what they lack is just the energy to get running again. With some luck they might find something of value hidden in there.
>>
>>24684229
What's the road to Heaven paved with
>>
>>24684138
>>24684138
>Looks definitely help when it comes to first appereances. Especially in the diplomatic field.
>Still, there was an ever present feeling of uncanniness due to how similar yet different the Garmillians were to them.
>The lieutenant gives a nod and goes with the repair tech to lend them a hand. Though she was no expert she has done enough repairs and customization on her Czvarke to know what repairs where the most critical to make the fighter operational again.
I see, the engine systems are stil operative but the controls are fried after getting the shot... perhaps if we can change these circuits and the wires next to them...
>The damages were heavy but far from leaving the garmillan fighter as a pile of crimson scrap. A thing is certain, those lurking behind wouldn't waste any time to reverse engineer as much as they can from this opportunity.
>>
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>>24684283
>That's classified information my anglican fella.

>>24684219
>>24684138
>Also, heavy storm with thunders on my end. Expect a huge delay or a complete stop of activity in the worst scenario.
>>
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>>24684229
>>24636276
>>24684138
>The woman goes along with the marines as prompted, composing her nerves. Perhaps it's for the best, otherwise the fire and smoke....
>She shakes it off when prompted, clearing her throat.
Rachel Ransom, head of King Grimlock's Zoid corps. I was out retrieving that wild Command Wolf when the ship crashed.
>The matter of the computers proves of some mild interest to her. The layout of this place is odd, but that might be due to the form factor more than the functionality....
>>24684283
>Well it's all green, so it must be envy. Dur.
>>
IM SHARTING REAL BAD RN
>>
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>>24684143
>>24684219
>Dress for success as they say. Although Blue and Pink here were still a *bit* eclectic in their appearances compared to the sailors and Marines with their own colored uniforms or OD green armors.
>Marine Four spoke in a quiet yet firmly reproachful tone as they drew closer to Hangar 1.
(MRN #4) They are people. And just between you and me? I'd be damn careful around them.
>The sergeant gave a grunt at that.
(MRN #1) Alright private, quit trying to scare them and give a bad impression of our "friends" from ONI. And that's assuming we're even going to see 'em here.
(MRN #4) Right right, sorry sarge.
>On they continued, eventually emerging into the spacious hangar and all the activity going on in it.
>And at the far end of it near the closed off opening was a single black Pelican dropship that was different from the others, sailors and Marines alike giving it a noticeably wide berth...

>>24684229
>>24684357
>It could always be worse, especially considering recent action against those as of yet identified ground hostiles they had defeated in conjunction with the pilot and her 'bots. Of which it was revealed to be one "Rachel Ransom", Grimlock's name getting a surprised look from the lieutenant as he moved forward with SAW in hand along with several other Marines.
(MRN LT) Grimlock? Can't say I know what a "Zoid" is but I've heard of the guy.
>He glanced back at the "Command Wolf" before focusing back on the lady.
(MRN LT) Thanks for the assist by the way.
>The fact that she was working with a nominal ally put points in her pocket as well, a few of the Marines easing up around her but still staying sharp as they inspected their crashed and trashed surroundings.
>The "techie" Marine in particular gave a quick examination of the alien computers before speaking to his CO.
(MRN #31) We might be able to salvage these computers sir, but we can't extract anything useful in their current state.
(MRN LT) Roger that. Keep searching the area.
>>
>>24684199
>Just downloaded Paint and I'll try messing around with it, this included. But full disclosure, I've never used the program before lol.

>>24684350
>Got it, stay safe man.
>>
>>24684350
Easy does it.
>>
File: Enhance.png (496 KB, 1920x1080)
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>>24684414
>Is what I am assuming when I'm typing this tutorial. So, once you got that new layer above the layer I specified, I want you to click the "view" button and then click "Actual Size" to zoom in close enough you can hopefully see the text clearly on your display for what will come next.
>>
>>24684330
>Too bad these guys weren't diplomats exactly then. But as representatives of the UNSC, these men and women would have to serve as ambassadors for humanity.
>If nothing else, things were going along nicely so far between the oddly similar officer and the Able's crew, the repair tech in particular giving lieutenant Ditz a knowing nod.
(RPR TCH) Understood. We should be able to fix that relatively easily enough then.
>He whistled and a robot dolly came racing forward ladened with various tools and spare parts, the bot parking next to the man as he grabbed equipment and parts. He then made for the cockpit, motioning for Merda to accompany him.
(RPR TCH) If you would be so kind, I'll need some help for this I think. I don't wanna screw up anything after all.
>That, and she might be able to give them juicy details on her alien fighter. When ONI heard about the xeno and her craft, they all but demanded it be handed over to them for thorough examination. But captain Reardon was adamant that they set a good impression with these Garmillians and help instead of steal from one of their officers or imprison her. They had enough enemies as was.
>Yet all the same, the engineers and technicians were taking mental notes on the fighter as they went to work. And cameras within the hangar were likewise recording everything it could, overseeing Dumb AI Anasazi likewise cataloguing what they could for the future.

>>24684448
>Thanks again for the time and patience. I'm downloading the custom fonts now you showed me here >>24684005.
>>
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>>24684184
>The madman must be stopped.
>>
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>>24684479
>Ay.
>>24684448
>From here, notice the annotation that says "Font=MensuraBlackW01-Regular, Size=12, Smooth, Colour=Black." Those are the defines for all text used in the Key_and_Feature_Labels layer, and we want to keep it standardized and uniform, because the UNSC likes that air of professionalism in its documents and readouts.
>With your newly-made layer selected, go back to the Text function on the toolbar, and with the font set to MensuraBlackW01-Regular, set the Size to 12 as the annotation states: default paint.net options should already set your colour to black and the text rendering mode to smooth, so the former are the only two functions you've got to mess with.
>Now, I want you to type "Protobase" somewhere close by to the key, particularly the part stating "Officer Quarters". Is extra-important it's in your new layer, and NOT in the Key_and_Feature_Labels layer or anything else.
>>
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>>24684514
>Okay, how does this look?
>>
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>>24684583
>Good, yet you want to move that layer to be above "Key_and_Feature_Labels" for a future step we will be taking. So, go on ahead and click and drag it upwards until it's sitting nice and pretty above it like this, below the Blueprint_Tint layer.
>>
File: Rectangle_Select.png (506 KB, 1920x1080)
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>>24684514
>>24684610
>After that's been accomplished, click on the Rectangle Select in the toolbar (or press "S") and you should come back to the function you started with opening up paint.net. Drag it in front of the text you made and ensure it's entirely surrounded by a rectangle as seen here...
>>
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>>24684620
>Then, transfer over to the "Move Selected Pixels" function in the toolbar right beside Rectangle Select (hotkey M.)
>>
Juiz de Fora
>>
File: Impending_Replacement.png (509 KB, 1920x1080)
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>>24684620
>>24684627
>This will allow you to move the text around the file freely, giving us the freedom needed to perform the next task: placing it above the "Officer Quarters" text from the layer below! What I want you to then do is align it so that it overlaps with the specified text in the way depicted in the image: for finer control, you can use the arrow keys to move the selection at pixel increments, which is what we'll need as we don't want any part of the "P" jutting out in a way that diverges from what the example image displays.
>>
>>24684645
Alright, I've got it selected and in position.
>>
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>>24684645
>>24684665
>Now, with the selection box still functional, switch over to "Key_and_Feature_Labels..."
>>
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>>24684667
>And press the delete key. Depending on how big your selection was, a good chunk of the old text should be gone. If you've got any residue, continue using the select function to envelope and zap it until only the new label for the Protobase remains.
>>
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>>24684219
>>24684406
...Helpful tip.
>Needless to say it was clear these spooks were definitely on a different lague compared to the leathernecks. IRyS pondered for a moment if they were similar in a way to how COVER acted behind the scenes. The Pelican with odd color may confirm some of those thoughts.
>IRyS sighs and takes a deep breath before moving to meet the men from ONI. She keeps a straight face in hopes it's enough to hide her worries.
>>
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>>24684672
>When all is said and done, the key labels should now appear like this with the new line of text, and we're almost done editing the .pdn file! All that remains is merging the new line with the main label layer, and to do that, we select the Protobase layer in the layer listing, press the "Layers" function in the hotbar, and then click "Merge Layer Down" to combine them.
>>
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>>24684681
>Righto, I think we're on the right track together then!
>>
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>>24684688
>That's it, guy. Now, go to the File option on the hotbar and Save to finalize the change, and the .pdn is now up to date.
>You've now got a taste of how to work the newer, cooler paint.
>>
>>24684357
>>24684406
>Just when it looked the ship had shown all its secrets to the Marines and the leader of the Dinobots' Zoid Corps another popped up in an unexpected place. While looking for anything valuable near one of the corpses that landed next to a bunch of the valuable computers a sight that at first seemed like just an unfortunate visual illusion slowly became more and more real.
>A severed arm lying next to one of the aliens that remained in better condition comared to his comrades revealed there was no bone or muscle visible, but instead a bunch of circuits and a mechanical joint hidden under synthetic skin. What at first looked like a coincidence and then like a possible advanced arm prosthesis revealed something unexpected and unnerving once a closer look was taken to the full body: while a part of the crew was definitely fully organic due to the damage seen in their charred and damaged bodies, some of them were in fact not "alive" in the regular sense.
>This could mean this alien civilization had quite the amount of resources to allow some of their ships to be controlled by advanced machines or that their numbers were dwindling at an alarming pace and had to resort to some desperate measures to avoid a total and irreversible depopulation.
>>
>>24684697
>Thanks for the lesson man. I'll have to bookmark this conversation with how handy it is and for future reference. I'm sure there's still going to be a learning period as it were but this helped a lot and will be handy for more stuff down the line.
>>
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>>24684717
>Mistakes into miracles, eh? With that, I leave you the night.
>>
>>24684719
>Right on, have a goodnight yourself man. Looking forward to seeing you around and doing more stuff with you and others.
>>
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>Aw sweet, accidentally refreshed the page when I was about to finish a reply.
>>24684679
>>24684406
What will come, will come. Your words shall be kept in mind, and your warnings appreciated.
>Different for you NORMAL EYE-HAVERS, maybe! Were it not for positioning, she likely would think it no different from the first one, barring anything especially fancy under the hood.
>Rather than who she might be meeting, she's more pondering upon the notion of the "why", idly checking through energy levels...emotional states.
>>
>>24684479
>With some luck this diplomatic effort would work way better than other previous efforts of the UNSC.
>Ditz nods and follows the technician to the cockpit.
Consider it done.
>Merda got inside her ship's cockpit to monitor the repairing progress of the controls. The first attempts were unsuccesful, with some sparks coming out of the ship after a failed fix in one of the circuits, but after some patience and further guidance of the garmillan lieutenant the ship's engine would finally give signals of responding to the cockpit's controls after almost half an hour.
>That should be plenty of time for some of the engineers and technicians to take some notes as well as the cameras and Dumb AI monitoring them to record all they could. Some of the important data they could gather is that due to certain paint wear and few spots of the hull showing marks of extreme changes of heat and pressure this ship, and most likely others the garmillans have, can operate both in outer space and in a planet's atmosphere, as well as being able to enter and leave the atmosphere without risking disintegration in optimal conditions. The engine had enough propulsion to make it quite mobile even under zero gravity conditions, thus making it optimal for dogfights, bombing missions or even targetting slow ships with low or medium armor.
>>
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>>24684679
>>24684736
(MRN #4) No problem miss, I'm happy to provide.
>Although he sounded jokey, the emotional states of the Marines were now... tense. Namely when they spotted the parked and dark Pelican, Four grumbling to himself at the sight. Doubtlessly Yeon would pick it up.
(MRN #4) Oh great, it *is* them...
>Sergeant Lowland didn't say anything beyond pursing his lips for a moment, a sigh following as he watched IRyS head forward.
(MRN #1) No need to rush into this, IRyS.
>Too late to hold back now, an ONI agent indeed waiting patiently for them near the black dropship. The stout, 5'9" man exuded a collected yet stern veneer as he looked at the approaching half-demon and angel with a critical look. His keen and hazel eyes then looked Yeon over, the Section I agent more dismissive of the familiar if mundane Marines.
>He gruffly called out to them.
(ONI) I'll take it from here sergeant, you and your squad's work is done for now.
>The sergeant slowly and obediently nodded along.
(MRN #1) Aye.
>He then leaned towards Yeon with a whisper.
(MRN #1) Good luck to both of you...
>With that, the troopers turned around to leave their guests to the spy.
>>
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>>24684406
>>24684703
>What kind of last name is Ransom, anyway?
Creatures like those things outside...you should probably speak to him if you want a real explanation, I'm not sure how much I'm allowed to speak on it right now, even to someone we're supposed to be on good terms with.
>The gratitude only makes her look slightly dismayed.
...There's already been enough bloodshed today. I couldn't just let it happen in front of me. The whole thing leaves a horrible taste in my mouth.
>Taking sight of the other arm, Rachel has to do a double-take, blinking a few times. Wouldn't that mean...?
>She ah, steels her hopes with a drop of realism. This crash was pretty clearly catastrophic, it's likely that even a machine would be rendered nonfunctional, if it was robust enough to emulate a human(oid) like that. Still....
>She glances around for the body that the arm might belong to.

>Meanwhile, the Command Wolf...is probably playing with a conveniently round-ish chunk of debris.
>>
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>>24684754
>Surely, it would go better than what happened on and to Harvest with the Covenant...?
>Again, things remained agreeable enough between the men and alien woman, the techie offering her a small smile.
(RPR TCH) Thanks. You lead the way as it were.
>With the blue lady getting into position, the crewman did his best to fix the controls under her capable guidance. Although there were a few missteps along the way, the man uttering a soft curse at the sparks for instance, they ultimately got the controls working again if the readout from his data pad was anything to go by. The man nodded approvingly at it before showing the Garmillian the results.
(RPR TCH) Looks like we're in business so far.
>Repairs elsewhere proceeded as normal and with it, observations and recording of the craft and its potential. Seems like it was an A/X type fighter, capable of operating in space AND atmosphere much like their own Longswords. And similar to them, they could perform a variety of roles, weapons seemingly capable of hitting warships larger than it to good effect.
>The same repairman spoke up again.
(RPR TCH) You've got a nice ride here if you don't mind me saying so lieutenant. Reminds me of some of our own fighters.
>He paused before continuing.
(RPR TCH) So how long have you been flying for anyway?
>>
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>>24684736
>>24684764
>Oi, this silly nephilim has heterochromia so she definitely has not-so-normal eyes!
>Ocular matters aside IRyS looks at the sarge as he mentions she should not rush things, especially with these fellas, said last moment advice came unfortunately too little too late. A slight nod confirms she got his message message, at least.
...
>Now they were on their own. No help wpuld come from the UNSC from now on until ONI got what they wanted; using the emergency pocket watch device granted by Amelia would definitely make things worse. The fact she didn't stepped in since they got in the Pelican means she knows all will go well, or at least to a degree where her intervention, and that of the English branch, wouldn't be required at all.
>"...maybe I was wrong thinking that stab and Samael were the worst experiences ever. Even the rehearsals for the concerts aren't this asphyxiating..." she thinks while keeping a cool demeanour in front of their new companions.
>Yeon can tell that IRyS is having quite the anxiety going inside her judging by how her energy is acting up. Unlike last time is less weird and more what she would expect from someone facing a lot of pressure.
>>
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>>24684703
>>24684767
>Hey, at least she *had* a name!
>As the unnamed lieutenant radioed the Haste with another update and ordered some Marines and the Pelican pilots outside to potentially help him haul the damaged computers outside, he gave a knowing nod to Rachel.
(MRN LT) I would still like to know more honestly, but I get having to be mum on some things. Still, anything you can tell me would be appreciated.
>He then glanced around with a grim yet firm look on his features before shrugging his shoulders.
(MRN LT) Yeah. I guess so.
>Like another trooper said earlier, better them than the Marines. Or Rachel for that matter and her Zoids.
>One of the leathernecks also saw what the pilot was looking at, although the underlying significance of it was lost on him.
(MRN #33) Huh. Guess they use prosthetics like we do too.
>Back outside the crashed ship, one of the more easygoing jarheads grabbed a piece of debris and called to the oversized robo-dog.
(MRN #9) Yo! Fetch!
>As he tossed the piece, his friend growled at him.
(MRN #6) Man, don't do that! Thing could be dangerous for all we know!
(MRN #9) Ease up dude, the dog's been cool so far.
>>
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>>24684801
>>24684764
Ah....
>That's the "oh, I see" sort of "ah". She bows towards the leaving marines.
Thank you for taking care of me thus far. I wish you all fortune.
>Her attention briefly switches, afterwards, over to IRyS with quite the difficult-to-read expression on her own face, before turning to face the spook here.
...Yes?
>Where IRyS has to force calm, Yeon simply...is.
>...She's probably seen (literally or otherwise) worse. Moreover, getting on edge will do her no favors. If anything, a blind person staring someone directly in the eye is probably unnerving in and of itself.

>...I dunno how tall Yeon is, there's no canonical height charts or anything, she could be 4'10 to 5'6" for all I know. Probably somewhere in the lower end, were I to presume.
>>
>>24684782
Hmm. I feel like I'm back with my squadron doing repairs after a fight.
>Though the garmillan lieutenant keeps an expressionless look a slight pink color appearing on her cheeks denotes she took the compliment well. Despite the ups and downs on the way to leave the Czvarke in a operational state, through perseverance and patient work the astro fighter was back for action, in this case hoping to avoid a needless conflict with her homeland.
Fine work, once again you have my gratitude. Even if I helped a little I know most of the work fell upon your shoulders.
>Her face finally gives in adn lets a smile of satisfaction and gratitude to the UNSC technicians and engineers. She wouldn't be the only one with that bot of joy given how much intel was gathered during the repair.
Really? That's quite a surprise, I must say... I thought these ships weren't carriers given their shape.
>It would seem the garmillans have more ship specialization than standarization compared to the UNSC.
I've been in the Imperial Defense Force since a young age. Given the postion I was born in it was expected I followed the footsteps of my superior, my father. I prefer to command a small squadron rather than large groups of ships.
>Judging by her words her father must be more than just a captain of a ship, or a bunch of ships.
>>
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>And I believe that's the furthest I can go for tonight. Thank you once again for the RP!
>>
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>>24684801
>>24684854
>The spook was again being his stern self, the man literally looking down at the shorter women with a difficult to read yet hard expression on his features. He didn't seem at all swayed by IRyS's differently colored eyes or Yeon's dead and blind one for that matter, the agent speaking in a gruff yet none too harsh tone.
(ONI) IRyS and Yeon, it's about time you showed up. I'm lieutenant Gumpert Liebowitz, Section I with the Office of Naval Intelligence.
>He looked to IRyS in particular, eyes narrowing ever so slightly as he could practically feel the nervous energy she was trying to conceal. It was enough to get the man to grunt at her and shake his head slightly.
(ONI) Try to relax. I know that the Marines don't care for us cloak and dagger types but we're not the bad guys here.
>Although not helping matters much was the fact that there was a fireteam of ODSTs waiting in the dark colored Pelican, their black armors intimidating as usual. The lieutenant motioned for them, the Helljumpers standing up from their seats as he turned to face Yeon and IRyS again.
(LT LBZ) So here's what we're going to do ladies: we're going to head to a conference room here in the Awe and we'll have a semi-formal debrief here. I expect you to answer my questions to the best of your abilities. After all...
>He turned to face IRyS first.
... we're supposed to be friends here and we don't keep secrets from each other.
>He then faced Yeon.
(LT LBZ) And I hope you're willing to be friends with the UNSC as well Yeon.

>>24684870
>Fair enough! I'll get my replies out to you and we can hopefully pick this up soon enough. Thanks for playing in the meantime!
>>
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>>24684870
>That's fair enough, have a good one.
>>
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>>24684863
>The tech's smile broadened a bit, especially when he saw the blush on the junior officer's face.
(RPR TCH) Ha. Good to hear on all fronts. We do our best here.
>The mention of their warship, the Able, got a curious look from the technician.
(RPR TCH) Well yeah. This destroyer does carry a number of fighters aboard to help with defense. But it ain't a carrier per se either.
>So, she was a lifer and career flyer then, the tech nodding as he continued to work on fixing Merda's space fighter.
(RPR TCH) Right, sounds like you've got yer work cut out for you. Flying's good business as I'm sure our own pilots can attest to.
>He sighed a bit.
(RPR TCH) Won't lie, sometimes I wonder what it's like to get behind the wings of one of those machines instead of *just* fixing 'em. You seem pretty skilled from what I saw and heard of you too, taking out a bit of that White Comet ship and all. The captain sure as Hell appreciates it.
>To say nothing of the Hamburg which was the target of destruction of the kamikaze!
>And speaking of captain's, the mention of her father being a superior got a look from the man.
(RPR TCH) Service runs in the family then huh? Who's your father?
>A small part of him had to also wonder if the guy would be searching for his daughter. Maybe even show up in the Arena proper?
>>
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>Psssssssssssst.
>Y'wanna game tonight?
>>
>Overhead Stance
>Midareba
Nothing Personel Gaijin
>>
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>>24686580
>Yee.
>>
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>>24687196
>Ei-
>>24686536
>Also yee.
>>
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>>24686536
Ik hoop erbij te kunnen zijn
>>
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Hello! We're going to celebrate England's win over France and the hard work of their English born MVP, Michael Olise, the best way I know how. By hosting a Sports-adjacent code.

First 24 for the Umamusume code!
>2 characters max per ID, please! You can enter your thirds upon host request.
>If not enough IDs enter, the post will be deleted and reused the next day.
>>
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>>24689637
Shizuku Hozumi
>>
>>24689637
Sumireko Usami
>>
>>24689637
Ruriko
>>
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>>24689637
Spook man
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>>24689637
Kopaka
>>
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>>24689637
Kotgunner
>>
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>>24689637
Winda
>>
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>>24689637
Alan Wake
>>
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>>24689637
Luna Child
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>>24689637
ALLMIND
>>
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>>24689637
Mymy
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>>24689637
GRENADE
>>
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>>24689637
Furtive Fumo
>>
>>24689637
Ellis
>>
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>>24689637
Mary Fae
>>
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>>24689637
Long Horse
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>>24689637
Lonk From Pennsylvania
>>
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>>24689637
The Fated Reminder
>>
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>>24689637
A Zombie
>>
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>>24689637
Gendarme
>>
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>>24689637
Orfevre
>>
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>>24689637
Pepsibot
>>
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>>24689637
Steelswarm Scout
>>
>>24689637
Yukari
>>
>>24690179
Cut off. Quick note as I get set up here, but a new thread at around 130-140 images would be much appreciated.
>>
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Grab a few pints and get in the stalls. Because you won't be just betting on these horses, you'll be playing the part of the Umas this time around.
>>
>>24690403
Been a minute.
>>
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>>24690403
I better get a big bag of oats in compensation.
>>
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>>24690403
Lets get started!
>>
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>>24690403
"Take them down!"
>>
>>24690203
got it
>>
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>>24690403
>The fumo...fumigates.
>>
>>24690653
hehe fumo
>>
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>>24690403
Ho? Such arrogance to try and challenge the King in a race despite lacking what it takes to stand against me. I'll amuse them just this once and I'll determine who's worth it to follow my path.
>>
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>>24690403
A very low WIT tactic on their part for not spacing themselves out mid-dance.
Lots of deaths and tragic reveals!
So, about Mary. Was she laying herself out, in that case?
>>24690627
In times like these, all I can offer is death.
>>24690653
Keeping your cool around the cat, are we?
>>
>>24690403
Ready.
>>
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Ready
>>
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>>24690688
Tools are useful!
>>
>>24690708
>>24690708
>>24690708
You may jump when ready
>>
>>24690688
I thought these days were behind me.
>>
>>24690403
To run is a simple affair. While there are better methods of obtaining Coral Release, I suppose I must abide by these rules for the moment.

>>24690688
May turmoil present greater fortunes down the road.
>>
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>>24690668
>Invest in silver.
>>24690688
>No kitty business near this high-value collectible.
>>
>>24690688
>What a brief, but horrifying experience. She's paralyzed temporarily.
>>
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>>24690688
>The Tyrant is unamused by this sudden event.
>>
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>>24690688
>Just another day in the death of Luna Child...
>>
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>>24690688
"In times like these, I think I should be compensated for this perro caca... Lord?"
>>
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>>24690688
>https://www.youtube.com/watch?v=a9yNXR5OEcc
>>
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>>24690715
>Appreciate it, Nova! Will move in 1-2 slides.
>>24690688
I don't remember the Soberana gifting you the ability of expanded lung capacity, Gendy. Either of them, really.
Was this ever a fair fight for the Hero of Time?
This would be quite the shocker for another girl in green.
>>24690709
Explains your charm around explosives.
>>24690716
>>24690739
The Tyrant Orfe projects her frustrations onto another.
>>24690726
I never said the fortunes had to be for you.
>>24690734
Retro collectibles might be more your speed.
>>
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>>24690734
>>
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>>24690805
"Guess his philosophy, it does not hold air..."
>>
>>24690805
And so the plans must start anew...
>>
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>>24690805
Of course
>>
>>24690814
>Pets
>>
>>24690805
Yeah. This is the school experience, alright.
>>
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>>24690805
>You're getting old.
>>24690814
>
>>
>>24690688
>[ That was fast. ]
>>
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>>24690688
Was that.. my doing?

>>24690805
>Another wind priestess might be surprised and shamed to discover such information. This one is just curious what a PlayStation even is.
>>
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>>24690805
You're a mere obstacle in my path and useless roadblocks must be removed to open the path to golden victory.
>>
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>>24690688
MS. YUKARI NOOOOOOOOOOOO
>>
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>>24690839
<3
>>24690851
>>
>>24690805
What, am I not popular enough!?
>>
>>24690899
Ily too k0tposter.
>>
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>>24690805
>Please proceed to the other thread for the next few slides!
The Tyrant is forcibly impeached from her throne by way of dance.
A game of chance! Who will survive this game a mama like Super Creek will get squeamish at?
Let's ask the real questions, like why you're a horse.
>>24690847
Tell me. Do they involve death like this?
>>24690851
You're getting good at this.
>>24690855
I'm more than happy to introduce another game to you. One some might call fun.
>>24690866
Pace yourself for the next time, the opening in a dance never comes early.
>>
>>24690916
>Well, this is just revenge, I'm not sure this is quite proportionate....
It's an...extra-curricular.
>>
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>>24690916
"What is this?"
>Written warnings, only hold sway on the literate.
>>
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>>24690916
>An unexpected end, brough by the hand of the one roadblock that stood on her way! If this was an important race she wouldn't tolerate this result caused by the shortcomings of her partner.
>Win Variation and Gentildonna mustn't known about this. Ever. The same applies her two juniors that admire the Tyrant.
https://www.youtube.com/watch?v=gzgiaat0YyE
>>
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>>24690916
>>
>>24690994
>>
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>>24690899
>(Exposing your fumo/s to excess water is ill-advised in regards to their resale value.)
>>24690916
>>24690980
>(Thought you was balla)
>(But you was nevah a playah)
>This doll manages to out-dance the horse and the landmine in spite of being entirely inanimate itself.



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