Will traditional animation ever be viable and mainstream ever again?
>>156005990If we abolish unions anything is possible
>>156005990serialized formats are largely traditional animation simply because CG animation is so expensive
>>156005990not for another 20 years after AI is all but destroyed in the commercial marketspace
>>156005990Unironically, sadly, no. It was a moment in time.
That was the sixth weekend of Finding Nemo by the way
>>156006009no, we should abolish shareholders instead, because at every level of production, logistic , distributions these fuckers wants a cut but contribute no work but stale money they stole.
>>156005990The French do it
>Toy Story>Antz>A Bug's Life>Toy Story 2>Dinosaur>Shrek>Monsters, Inc.>Jimmy Neutron: Boy Genius>Ice Age>Finding Nemo>Shrek 2>Shark Tale>The Incredibles>The Polar Express>Robots>Madagascar>Chicken LittleNo. Blame those 1995-2005 box office hits
>>156006111>>156006229It's not just 3D vs. 2D, it's digital vs. cell.
>>156005990You mean hand drawn animation, or computer graphic 2D? Hand drawn - no. CG2D - yes. That said, animation as a whole is not commercially viable without government funding via contracts (eg. the USD of education was Disney's bread and butter for a few pre-park years), commercials, toy sales, or studio funding. Looney Tune's budget was tied with Warner Brothers films. Disney with theme park tickets. Even the modern Lakata studios is underwritten by the owner's dad, who is the co-founder of Nike Shoes.The method of animation just lessens the burden and/or production team learning curve. Realistically, hand drawn animation will never return to the commercial market.