SHORT CARTOONS BINGO>Begins in an empty room with a clock that makes "tic-tac">Geometrical world>Hero/heroin is a sad big ugly creature>Sound effects too loud>Character is a Burtonian sad kid with big dark circled eyes>Furniture are trapeze shaped>An insect crawl on the wall and you hear his steps>Characters dance while deforming themselves>Very slow piano music>Wrinkled plastic water>Weather change with hero's mood>Little girls are drawn on a "ball-triangle-sticks" model>Society where everyone look the same>Tender and sad rebel hero>Voiceover with framed photos>Mirrored and duplicated animation cycle>Nightmare>Neon that goes on and offThis was drawn 12 years ago. How much of these clichés are still true today?
Bump for interest.
>>156169583>How much of these clichés are still true today? Not too many honestly.
>>156170977They're all true in legitimate independent animated shorts, not webshit
>>156171070(You)'re the one who brought up indie cartoons, not me.
>Colorful MC vs grey dull world, as a metaphor for "creativity against conformism".Creativity is always depicted as some random rainbow patchwork without any harmony or proportions.Moral is always: "Fuck le rules!".
>Evil angels vs good demonsDone to death yet everytime it's treated as groundbreaking novelty.