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I think AR is where consumer tech is heading over the next decade. The Apple Vision Pro got dismissed because of its insane price, but the technology itself was seriously underrated. Make it smaller, lighter, and affordable, and I think AR glasses become as common as smartphones.
And if that happens, Nintendo feels like the company most likely to get it right.

People laughed at the DS dual screens, wii motion controls and the fact that switch was a tablet.People keep expecting Nintendo to chase Sony and Microsoft on raw specs, but that's almost never been their game. They make weird hardware, put Mario on it, and somehow print money. The switch proved that portability matters way more than people thought. Since then we've gotten the steam deck, xbox Ally, ps portal, chink emulator handhelds everywhere, and now basically everyone wants a handheld. Nintendo was right before everyone else.

Now imagine they take the next step and make AR glasses instead of another regular console. It sounds crazy until you remember the virtual boy. It didn't sell, but the idea was there almost 30 years ago. Then came the 3DS with glasses free 3D, AR cards, face raiders, and a bunch of little AR experiments. Nintendo has been interested in this stuff forever. The hardware just wasn't ready.

Nowadays arm chips are insanely efficient, ai upscaling does a lot of the heavy lifting, displays and sensors are better than ever, and batteries keep improving. Nintendo also doesn't need cutting edge graphics, nobody buys mario because of ray tracing, they always built gaymes around gameplay first. Now with rampocalypse, every new console generation gets more expensive because the newest chips cost a fortune. Nintendo has spent decades avoiding that race, and it has worked.
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>>109250332
You can't beat laws of physics, doesn't matter how small things get, you still need 10000mAH battery to power that shit for real world usecase where you replace desktop computer.
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>>109250450
1. you don't need to replace desktop computer, it can be a media/leisure machine
2. thin clients are the future/past
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>>109250332
Face raiders was fun
But the reality is if I had to choose between ar and vr I'd just go with Vr
Why the fuck would I want to see my room, I just don't see the point of AR usless it's like some kind of sex bot waifu thing
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>>109250332
Consumer tech first needs to beat the retardation of shoving everything into one device and renting your computer from someone. Why the fuck would you even trust modern corporations to do anything right anymore? They're all retarded and if they're not already running their shit into the ground on deferred maintenance and braindead monetization strategies that they're hoping will be someone else's problem in 5-10 years, then they will do it when they get acquired by a new retard.
>>109250525
Thin clients are cool, but not if they're cloudshit.
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>>109250775
>Why the fuck would I want to see my room
I saw this recently:
https://www.youtube.com/watch?v=rvUAFYqm9Tk

The biggest advantage is that AR doesn't isolate you. You can still see other people, move around safely, and even play together in the same space. I think that's a much bigger audience than strapping on a headset and disappearing into another world. I sense that people are burnt out of mass internet and will return to closed communities, this type of multiplayer will be more in line with this trend, it's like bringing friends to play local coop on your home without having to find a time where everyone is available to get out of their houses.
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>>109250332
>I think AR is where consumer tech is heading over the next decade.
No, I don't think so, AR and VR is just an endless meme just like 3D glasses, yet people haven't figured it out yet.
>Nintendo feels like the company most likely to get it right.
Nintendo stopped doing the blue wave shit a long time ago.
The switch and switch two are evolutionary compared to the last two consoles before it.
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>>109250976
ar is not a meme actually, see TikTok/instagram/snapchat face filters for example, it's already a success
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>>109250332
>The Apple Vision Pro got dismissed because of its insane price
Nope. It's because Apple made it impossible to develop for.

If/when VR takes off it will be from a small company or one that cooperates with people like Valve does.
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>>109250332
Holograms projected onto reality has been perfected since...shit...the 90's.
With them successfully convincing SoraAI was an actual moon launch I can see them using data centers and hologram technology to fake...
hmmm
Guess project bluebeam is happening soon.



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