>>109350743
What would a pokemon quest be lol
This is what can be done atm, ask your clanker to write the rough story and flow like >>109350460
and I'll have a go
AVAILABLE QUEST CAPABILITIES
- reach_area — complete an objective when the player enters an area
- leave_area — complete an objective when the player exits an area; may also clean up an encounter/community
- acquire_item — wait until the player receives or possesses a quest item
- read_shard — require the player to open/read a specific shard or journal entry
- interact_device — interact with, activate, or hack a terminal/device
- combat_encounter — spawn hostile NPCs and complete when they are defeated
- investigate_clues — scan or inspect one or more clue objects
- optional_condition — record whether an optional objective or fact was satisfied
- choice_gate — branch quest progression based on a player decision or quest fact, then optionally rejoin
- escort_npc — escort a spawned NPC through one or more destinations
- carry_npc — carry an NPC/body to a destination
- deliver_vehicle — bring a designated vehicle to a destination
- phone_job_offer — start the quest through a contact message and player reply
- phone_conversation — multi-message phone/text exchange with player response choices
- meet_contact — activate and spawn a named NPC, guide the player with an objective and map marker, and launch a dialogue scene
- dialogue_scene — voiced/subtitled NPC conversations with multiple player dialogue choices, optional questions, a progression choice, and named outcomes
- hack_access_point — breach a device, wait for successful hacking, set quest facts, and grant items/shards
- deliver_drop_point — reserve a quest package at a normal Night City drop point, wait for deposit, and advance the quest
- quest items — grant and track custom inventory items
- readable collectibles — grant custom shards with Journal content and pickup notifications