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File: source.jpg (219 KB, 1918x1078)
219 KB JPG
Just discovered this gem in the big 2026.
How come Blender isn't as braindead proof as SFM? Middle mouse button just to move the camera? Come on, think about it in the next beg-a-thon.
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>>109679056
SFM is a game engine being grafted into being an animation tool, Blender is an all-in-one tool that can do modeling, sculpting, rigging, animation, and rendering.
Also the OG SFM is extremely outdated to the point that even porn artists discourage newbies from using it due to the limited ecosystem.
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>>109681213
Meanwhile Noname55 out there making better looking models/animations than 99% of Blender slop.
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>>109681213
SFM's workflow being essentially the same as Maya for animation automatically makes it better for animation than Blender
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>>109681213
>that can do modeling, sculpting, rigging, animation, and rendering
and compositing, procedural generation, motion tracking, raster image editing, physics simulations and so much more
it's like emacs for A/V with sensible keyboard shortcuts
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If all you work with is Source Engine titles then yeah its great but beyond that it's just limited as fuck. It's just a fancy demo mode editor.
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>>109679056
can I use SFM to replace sony vegas 11? all video editors are no longer software but web sites
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>>109683246
You're better off using Davinci Resolve or a cracked version of Adobe Premiere.
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Sort of a tangent but can you edit video with SFM or is it purely for encoding Source into video?
I hear blender is a good video editor parallel to its 3D modeling capabilities.
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>>109683320
Blender can't get playback speed and vocal stretching synchronization right, unlike any other clunky video editor like VSDC.
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>>109683288
I think Davinci resolve might be too heavy for my 15yo thirdie computer
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>>109683358
if Windows / wine consider virtualdub2 for old
https://github.com/v0lt/VirtualDub2/releases

I still use it sometimes because it starts fast and I can hook it into ffmpeg and other shit
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>>109681254
most of it is just beastshit though. no humanoid on humanoid.



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