used astra to build a rimworld AI bridge
astra light player, use luna to research on internet when see unfamiliar things, use sol editor to fry the grammar of md files. I'm trying to optimize turns and tokens
the lessons and plans astra makes are pretty fun, but I think most of these are derived from logic and spatial reasoning, not gameplay experience
- Shared rooms: down startup labor; up traffic/clutter/disturbed sleep. Split once limiting.
- Peace =/= no fights/illness. Surprise medicine/injury inspect health+social state.
- Current edible/burn rate vs harvest ETA. Fields/growing plants = future, not food now.
- Art -> widest exposure / greatest mood deficit.
- Inspiration -> pawn's strongest useful skill. Block incidental use
astra saw inspiration the first time, immediately disabled pawn construction check and start queueing a sculpt