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File: gamecase.png (3.39 MB, 2671x1805)
3.39 MB PNG
I made an AI program that creates custom game case covers that look like they are out of a store. It's has settings to tweak just about everything.
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File: 1778936403792.png (3.61 MB, 2706x1815)
3.61 MB PNG
Another
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>>109911785
Actually a good idea, Anon. This could be integrated into frontends for large libraries.
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File: 1788133666792.jpg (2.98 MB, 2637x1839)
2.98 MB JPG
Another. This will be for my personal game physical library I'm building. I'll even have printed discs
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>>109911785
>>109911801
>>109911809
You didn't "make an AI program". You shat out a series of prompts. The idea isn't even remotely original either, as 80 IQ niggers on reddlt have been doing this with Microcock Bing Image Creator for years. Absolutely and unequivocally kill yourself faggot.
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>>109911832
Why did you reply to me, butthole? Go Bing image your bung.
>>
File: 1783586278337.jpg (3.26 MB, 2687x1837)
3.26 MB JPG
Another. Physical games are soulful
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File: 1760194200066.png (3.47 MB, 2622x1848)
3.47 MB PNG
Another one.
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File: Seal of Slop Quality.png (39 KB, 657x329)
39 KB PNG
>>109911785
>>
All that and AI still can't write descriptions without it sounding like slop.
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do one for Backshot Roulette
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Another one

>>109911954
It pulls from steam.
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File: 1529384327023.jpg (21 KB, 320x322)
21 KB JPG
thanks. just cloned this in Replit and shipped it to my audience, i'm at 5k MRR so far we plan to grow it to 10k by end of October

keep sending me ideas to clone, i need a second beach house
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File: 1765854868034.png (3.69 MB, 2691x1820)
3.69 MB PNG
Another one
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File: 1775714333190.jpg (3 MB, 2691x1820)
3 MB JPG
>>109911957
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>>109911832
Creativity envy.
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File: 1789600386638.png (3.75 MB, 2603x1827)
3.75 MB PNG
>>109911980
Fixed the mirrors edge it's cleaner and less big.
>>
Use case?
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>>109911832
>spend all weekend carefully tweaking 1000 token prompt to get the result just right
>BuT YoU DiDnT dO aNyThInG
Every time.
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File: file.png (2.27 MB, 1572x1428)
2.27 MB PNG
>>109912036
Mirrors edge had a physical release. It came out on PS3 and 360. Your slop fucked it up.
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>>109912165
The slopped version is better than the original
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>>109912183
It's not. The spine is souless.
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>>109911785
do this
https://store.steampowered.com/app/2719060/Mirage_Feathers/
>>
File: 1771273508715.jpg (3.18 MB, 3116x1800)
3.18 MB JPG
>>109912194
Here's what a render looks like
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File: 1783023831781.jpg (3.83 MB, 2683x1808)
3.83 MB JPG
>>109912245
>>
File: 1785372064841.png (2.52 MB, 2463x1703)
2.52 MB PNG
If Garry's mod got a release it would look like this
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>>109911785
opensource it man
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>>109911785
thats nice. you seem to be unaware that there are dozens of websites that make custom covers and have done for the last 30 years.
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>>109912135
>>spend all weekend
>on a program you could write in half a day
never go full retard
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>>109911832
ok boomer
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>>109912749
And they are all shit.

One because they piggy back on console covers which are garbage as official and look terrible. Most PC games didn't have releases so you have to make something new.

Two, nothing is standardized. There's the retards that try to brand everything with steam logos like steamgamecovers, but that's stupid because steam is a proprietary client they don't develop anything. They are PC games, not steam games. If you want a functioning decal site like steamgridb, you need strict rules, and strict image standards and sizes. One only has to look on steamgamecovers to see the garbage that's put on their, it's mostly terrible.

Just in a couple hours I made more progress than any of these retards. The hard part is automating it, and making it look good. But that's highly subjective since some people prefer certain styles over others like accents on image windows.
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>>109912792
"Your" slop is a shittier discount knockoff of those shit sites.
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>>109912802
And it still looks better, despite using the same template.
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>>109911939
Good
>>
cool idea but ultimately boring execution
keep it up, I like where it's going
>>
File: 1782869024057.jpg (1.6 MB, 4032x3024)
1.6 MB JPG
The real travesty is modern physical console case artwork. The spines are atrocious. The font sizes and logo sizes are all over the place The back has zero uniformity. It's filled with warning labels and slop half the time with no purpose or function.
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>>109912135
But it didn't get it just right?
See
>>109912165
>>
>>109912812
Looks like slop. Pass.
>>
File: haah waaw.jpg (39 KB, 403x496)
39 KB JPG
make a slop generator to create these next
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>>109912389
Soulless
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>>109912165
I can already name a few things wrong with that cover art version. It that has multiple languages on it which is useless. Has quite a bit of logos that don't really do anything or tell you any information about the game. Ultimately the spine label is an odd choice given that the game has a minimalist aesthetic so putting the same graphics on the spine that the front already has is just redundant. The stylized artwork is nice but it's so small because 30% of the back is taken up by a wall of warnings and small text.



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