I think after like 20 years of practice, I've found the perfect workflow.>Art toolsAseprite, libresprite, unionbytes, blender, blockbench, crocotyle3d, pixelover, pixel composer, kenney shape, asset forge, trenchbroom, Krita, Inkscape.>Music toolsLMMS, 1bitdragon>Audio toolsAudacity>GameEngine2D fighter maker 2002, easy rpg, gdevelop.>WritingGoogle docs, Obsidian
post your art
>>109956092Post everything that you made then
>>109956092You got too much larp on there that will do no good in the real-world.>Art ToolsAdobe CC Suite.>Music ToolsFL Studio.>Audio ToolsFL Studio.>Game EngineUnity and/or UE5.>WritingWriting is dead, but for work MS Office.There you go, now you can make actual money in the non-larp real world.
>>109956092ok, but what is the workflow?
>>109956158Unity is an overengineered piece of slow ass garbage just like UE.
>>109956158that doesn't run on linux and is like thousands of usd.
Cool.I don't do any art, music, writing, or game dev, though.
>>109956092>Music tools >LMMS, 1bitdragon What about a fucking instrument you poser?