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File: 1792781710078.jpg (393 KB, 768x1152)
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A very solar Halloween Edition

Previously on /sdg/: >>110131788

>Beginner UI
EasyDiffusion: https://easydiffusion.github.io
SwarmUI: https://github.com/mcmonkeyprojects/SwarmUI

>Advanced UI
ComfyUI: https://github.com/comfyanonymous/ComfyUI
Forge Classic: https://github.com/Haoming02/sd-webui-forge-classic
Stability Matrix: https://github.com/LykosAI/StabilityMatrix

>Minimax H3
https://huggingface.co/Comfy-Org/MiniMax-H3

>Krea 2
https://huggingface.co/krea/Krea-2-Raw
https://huggingface.co/krea/Krea-2-Turbo
https://lumenastrum.github.io/clio-style-preview/gallery/

>Moss Image
https://huggingface.co/Comfy-Org/MOSS-Image
https://huggingface.co/lodestones/MOSS-Image-SFT-8-steps-dmd

>Qwen Image 2.1
https://huggingface.co/Qwen/Qwen-Image-2.1

>Z-Image
https://comfyanonymous.github.io/ComfyUI_examples/z_image

>Flux.2 Dev/Klein
https://comfyanonymous.github.io/ComfyUI_examples/flux2

>Chroma
https://comfyanonymous.github.io/ComfyUI_examples/chroma

>Anima
https://huggingface.co/circlestone-labs/Anima

>Models, LoRAs & upscaling
https://civitai.com
https://huggingface.co
https://tungsten.run
https://yodayo.com/models
https://www.diffusionarc.com
https://miyukiai.com
https://civitaiarchive.com
https://civitasbay.org
https://www.stablebay.org
https://openmodeldb.info

>Index of guides and other tools
https://rentry.org/sdg-link

>Related boards
>>>/aco/csdg/
>>>/b/degen
>>>/d/ddg
>>>/e/edg
>>>/gif/vdg
>>>/h/hdg
>>>/tg/slop
>>>/trash/sdg
>>>/u/udg
>>>/vp/napt
>>>/vt/vtai

OP https://rentry.co/twkuk8tz
>>
>mfw Resource news

10/23/2026

>MOSS-Image-Edit-HQ
https://huggingface.co/akhaliq/MOSS-Image-Edit-HQ

>MOSS-Image CharRef v2
https://huggingface.co/7err4/MOSS-Image-CharRef

>MOSS image MAX ULTRA hires (9MP+) lora
https://huggingface.co/comfyanonymous/MOSS_image_MAX_ULTRA_hires_lora_test

>Latent Space Jam: Layout Guided Video Synthesis
https://latent-space-jam.github.io

>Zero-Shot Domain Generalization via Domain Prompt Learning
https://github.com/shiming-chen/DoP

>A Unified Framework for Image-to-3D Part Generation via Variable Granularity
https://github.com/Gucci233/FlexPart

>AbyssBeacon v1.5.1 - Find, track, and download LoRAs and checkpoints across six model sites
https://github.com/Tomat0223/AbyssBeacon/releases/tag/v1.5.1

10/22/2026

>MOSS Image Edit: image-editing LoRA for MOSS-Image
https://huggingface.co/chinoll/Moss-Image-Edit

>Kokon: Edit photos by describing the change, on your own computer
https://github.com/GabrieleLozupone/kokon

>FastH3 Omni
https://huggingface.co/collections/FastVideo/fasth3-omni

>Looking Ahead: Modeling Future Evolution in Autoregressive Video Generation
https://hellorpg.github.io/looking-ahead

>HumanCentric-Scenes-AI: A Human-Curated Multimodal Dataset of AI-Generated Human-Centric Scenes Across Surveillance, Occupational Portraits, AI-Edited Images, and Short-Form Video
https://huggingface.co/datasets/Nima0Kamali/humancentric-scenes-ai

>ER-Chord: Spatially Consistent One-Step Image Editing via Equal-Energy Reliability Redistribution
https://github.com/Peizeli1/ER-Chord

>JUICE: Unified Multimodal Modeling in Pretrained Representation Spaces
https://ced3-han.github.io/JUICE-Website

10/21/2026

>8 and 4-step MiniMax-H3 PTD Ref2VA Acceleration LoRAs
https://huggingface.co/taobao-content-ai/MiniMax-H3-PTD-LoRAs

>Minimax H3 Singularity V2
https://huggingface.co/WarmBloodAban/Minimax-h3_Singularity#%E2%9C%A8-whats-new-in-v2

>Recast the Past: Stable Long VidGen with Full Context Memory
https://github.com/scottykma/Recam
>>
>>110144274
@Lumi
update Moss Image section:
>Moss Image/Kromoss (inc. DMD2 8-step lora)
https://huggingface.co/Comfy-Org/MOSS-Image
https://huggingface.co/lodestones/Kromoss
>>
>mfw Research news

10/23/2026

>Direct Forcing: A Single-Stage Training Recipe for Few-Step Autoregressive Text-to-Video Generation
https://arxiv.org/abs/2610.30861

>Making MLLM Latents Matter: Factor-Aware Predictive Learning for Cinematic Video Generation
https://arxiv.org/abs/2610.30926

>GraphCAD: Geometry-Aware Diffusion on Edge-Adjacency Graphs for CAD Generation
https://arxiv.org/abs/2610.30974

>UniVOE: A Removal-Driven Framework for Interaction-Aware Universal Video Object Editing
https://arxiv.org/abs/2610.31641

>WorldForge V2: Eliciting Camera-Trajectory Alignment in Video Diffusion Models
https://arxiv.org/abs/2610.31640

>ParaLin++: Accelerating Parallel Diffusion Integrator via Intrinsic Partially Linear Structure
https://paralinplus.github.io

>HimmBO: High-Dimensional Interactive Model-Merging Bayesian Optimization for Image Generation
https://arxiv.org/abs/2610.30875

>Verus-Insight: Towards Explainable Artifact Detection in AI-Generated Videos
https://arxiv.org/abs/2610.30866

>PhyEvolve: Multi-Agent State-Evolution Planning for Physics-Aware Video Generation
https://arxiv.org/abs/2610.30717

>CAVC: Convergence-Adaptive Audio-Visual Cache for Modality-Asymmetric Diffusion Generation
https://arxiv.org/abs/2610.30854

>LoRA Superposition across Pretrained Models
https://arxiv.org/abs/2610.30691

>AnyGameRenderer: Entity-Consistent Generative Rendering Across Games
https://arxiv.org/abs/2610.31466

>ResGVC: Residual Coding for High-fidelity Generative Video Compression
https://arxiv.org/abs/2610.31039

>One Evaluation Is Enough: Inversion-Free Image Editing with Trajectory Correction
https://arxiv.org/abs/2610.30827

>Mitigating Saliency Collapse: Robust Saliency-Aware Image-Text Alignment
https://arxiv.org/abs/2610.31005

>SpectralCanary: Embarrassingly Simple Low-Frequency Traces for T2I Dataset-Use Auditing
https://arxiv.org/abs/2610.31659

>TrajCFG: Token-Wise CFG via Denoising Trajectory Feedback
https://jyliu-98.github.io/trajcfg-project-page
>>
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>>110144477
neat
moss/kromoss comes up with some funky styles
>>
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>>
Let's say I have a photo of a girl showing her face, her nudes (or at least the nudes of somebody who might be her, as the face isn't shown) and wanted to combine the two so that face from 1 has the naked body of 2. Then, to go further beyond, what if I wanted that combination to do something like having sex in a specific position? I tried to use qwen image edit but first part is hit or miss depending on the images I use, second part it simply refuses to
>>
does anyone have like a website for coming up with random detailed prompts?
not an enhancer, i mean it just spits out "a prompt," maybe with a dropdown for the base model, as a way of getting inspiration
>>
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>>110145654
I'm sorry officer, I don't feel comfortable answering this question without a lawyer present

>>110145668
chatgpt?
>>
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>>110145692
getting creativity out of chatgpt is like pulling teeth
it's helpful for refining prompts
>>
>>
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>>110145739
I know exactly what you mean. there's some ways to get it to broaden its creative horizons but it's definitely an uphill battle
>>
>>110145692
>>110145739
>>110145769
>tfw the clanker is more creative than the human
>>
>>110145783
4chins ate image
>>
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>>110145783
its the opposite. gpt isn't that creative and it tends to just rest on a lot of the same ideas over and over. you have to do a lot of massaging to get it to broaden its creativity a lot of the time
>>
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>>110145823
tapirs are neat
>>
>>
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>nigbo still thinks generating images is a job
i pity you
>>
>>
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>>110146155
sd1.5?
>>
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i'm a nigbophile btw
>>
>>110146267
https://files.catbox.moe/mpzca0.mp4
>>
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>>110146267
>>110146518
double spooky
>>
>>
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>>110146857
I thought this was a koff gen at first
maybe we're all slowly becoming the same person
>>
>>110146877
i've heard we're all debo
>>
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>>110147135
this has yet to be disputed
>>
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>>
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>>110147813
demon hours
>>
>>110147858
it does seem to be that kind of night tonight
>>
howdy gents
>>
>>110147901
howdy, see >>110144328
>>
>>
>>110147939
done
>>
>>110147959
thx
>>
>>
>>
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>>
got it down to
>20/20 [00:17<00:00, 1.13it/s]
>Prompt executed in 21.85 seconds
with llm processing it's
>Prompt executed in 77.33 seconds
>>
>>
>>
>>
>>110148008
now that desktop updated with official moss, the speed is a lot faster than the previous experiments using the inital moss workflow/nodes... still with 35 steps it's pretty fast but idk a bit smudged2
>>
guess i'll try this kromoss thing why not?
>>
>>110148039
>>110148083
(kro)moss is female-coded, you gotta coax her into opening up the goodies
>>
>>110148092
first run, same workflow as the other dithers... are you using the clip skip? what about ksampler settings?
>>
mfw at the llm coming up with the dialogue

>>110148102
kromoss -> dmd2 lora + chromagirl -> that "uncond skip" at 22 -> sampling aura flow at 5 (optional)
i've used cfg 1, 1.5, 3 and others, steps anywhere from 8 - 32
whatever sampler/scheduler you prefer, whatever other nodes you want to play with. most samplers work well enough
>>
holy shit these niggas takin 30s to render what the fuck?
>>
>>
>>110148152
yah, dmd2 lora + comfycode updates
try pushing to 3MP or higher
>>
>>
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this one is almost autistic about "make it ascii" lol
>>
>>
>>110148245
greetings
>>
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>>110148291
Howdy
>>
>>
>>110148253
it knows plenty and will usually go nuts with it
>>
>>
>>
>>
>>110148345
lol at seeing this one and knowing it was chroma girl
>>
>>
>>110148380
das me and my bitch [on the left]
>>
>>
time to crash
gn all
>>
>>110148415
see ya
>>
>>
i miss schizo anon
>>
>>
>>
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>>110150403
Sweet
>>
>>110150419
ty - trying some different styles.
>>
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me and who
>>
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>>110150526
>>110150531
he finally happy
>>
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/aigdg/ poster here. This is probably a long shot, but I found an AI that makes decent looking meshes with their new smart mesh option. But it doesn't make textures yet it seems.

Is there any chance in hell that Stable Diffusion can make textures for meshes?
>>
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Thought I had tard wrangled moss into submission but it was just a lucky prompt, more or less at least. Took a while to tard wrangle it to work for a front view.
>>
>>110152075
what site is that?
>>
>57
nice knowin ya
>>
>>110152257
skill issue?
enjoy your break
>>
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>>110152257
Rolling for ban
>>
>>110152075
Fuck off
>>
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Afternoon anons
>>
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>>110153605
afternoon
>>
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>>110153605
ga
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damn furries
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>>110153753
me in the back (x4)
>>
chonks
>>
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>>110145692
>>110145783
That fucking space-ship is better designed and coherent than most of the shit "human" ""artists"" come up with.
Like I don't know what all those things on the hull do, and while the AI doesn't know either, you wouldn't be able to tel from the way it's put together.

2 more weeks until AI takes over, now that it has surpassed our ability to draw spaceships that are not greeble sausages.
>>
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my poor main x account.. got like 1k new followers, but for 1girl 'art' i hate making. ended up deleting the account. wish to never 1girl again. soul poisoning. whether i can stick to not genning such stuff.. will probably fail again.
>>
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>>110154264
sadly, krea did a much better job than moss. it could even do stuff like docking and loading bays and stuff

>>110154316
based true artist. reject engagement-slop, pursue true expression
>>
>>
>>
>>110154397
But this on the other hand is a bit of a greeble sausage.
Maybe a better idea would be to have Moss generate the ship and the station separately and inpaint them together, although i did not to it so i don't know how feasible it is to do without the AI fucking up.
>>
>>
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>>110154525
I may try out kromoss next, the kroma mix. though it didn't really feel like I could get the base moss prompt tuned in well enough. I'm glad they excited you tho
>>
>>110154613
post a wf, maybe you're not pushing enough
>>
>>
>>
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If you spend a day tard wrangling the model and get lucky, Krea will NOT butcher the proportions
Sometimes, maybe.
>>
>>110154803
that applies to all models
>>
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>>110154760
I wouldnt even know which to share. I tried countless variants and none felt like it moved closer than the last
I'm feeling like mixing it up after this set anyway
>>
>>
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>>110155414
cute 1girl, but you're tempting fate
>>
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>>110155414
risky
>>
>>
new
>>110155456
>>110155456
>>110155456
>>
last



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