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Discussion and Development of Local Image, Video, and Audio Models

Previous: >>110228347 & >>110223820

https://rentry.org/ldg-lazy-getting-started-guide

>UI
ComfyUI: https://github.com/comfyanonymous/ComfyUI
SwarmUI: https://github.com/mcmonkeyprojects/SwarmUI
SDWebUI: https://rentry.org/ldg-lazy-getting-started-guide#the-stable-diffusion-web-ui-lineage
Wan2GP: https://github.com/deepbeepmeep/Wan2GP
Neural-Pixel (sd.cpp): https://github.com/Luiz-Alcantara/Neural-Pixel

>Checkpoints, LoRAs, & Upscalers
https://huggingface.co/models
https://huggingbay.xyz
https://civitai.com
https://civitaiarchive.com
https://openmodeldb.info

>Tuning
https://github.com/spacepxl/demystifying-sd-finetuning
https://github.com/ostris/ai-toolkit
https://github.com/Nerogar/OneTrainer
https://github.com/tdrussell/diffusion-pipe
https://github.com/kohya-ss/sd-scripts
https://github.com/kohya-ss/musubi-tuner

>MOSS
https://github.com/OpenMOSS/MOSS-Image

>F3K
https://huggingface.co/black-forest-labs/flux-3-image-klein

>Qwen Image 2.1
https://huggingface.co/Qwen/Qwen-Image-2.1

>MiniMax H3
https://huggingface.co/Comfy-Org/MiniMax-H3
https://neta.art/use-cases/en/h3-1000-prompt-list

>Anima
https://huggingface.co/circlestone-labs/Anima
https://animastyles.thetacursed.com
https://tagexplorer.github.io/
https://animadex.net

>Krea 2
https://huggingface.co/krea/Krea-2-Raw
https://huggingface.co/krea/Krea-2-Turbo
https://lumenastrum.github.io/clio-style-preview/gallery/

>Misc
Share Metadata: https://catbox.moe | https://litterbox.catbox.moe/
Txt2Img Plugin: https://github.com/Acly/krita-ai-diffusion
Archive: https://rentry.org/sdg-link
Collage: https://rentry.org/neo_collage

>Neighbors
>>>/aco/csdg
>>>/b/degen
>>>/gif/vdg
>>>/d/ddg
>>>/e/edg
>>>/h/hdg
>>>/trash/slop
>>>/vt/vtai
>>>/u/udg
>>>/hr/pdg (new)

>Local Text
>>>/g/lmg

>Maintain Thread Quality
https://rentry.org/debo
https://rentry.org/animanon
>>
Blessed thread of frenship
>>
>>110231716
>only 6 gens out of 300 replies
GRIM
>>
File: 8.png (2.09 MB, 1056x1264)
2.09 MB PNG
>>110231765
ogre
>>
>>110231765
It always feels special when the faggollage is a small curated selection that showcases the bakers tastes clearly, rather than a faggollage with a million pics that's more like a participation trophy.
>>
>mfw Resource news

11/02/2026

>SketchDirector: Complex Scene Sketching via Agentic Layout Reasoning and Detail Refinement
https://yiki77.github.io/SketchDirector

>SnapRef v1a reference adapter for Anima base v1.0
https://huggingface.co/0ppxnhximxr/snapref-v1a

>Anima RGBA: Transparent image generation for Anima
https://huggingface.co/localai0301/Anima-RGBA

>H3 Continuity Studio — memory across scenes and camera angles
https://github.com/KadoBOT/ComfyUI-H3-Continuity-Studio/releases/tag/v0.1.0

>V2 of Qwen Image 2.1 Lightning LoRA from Lightx2v
https://huggingface.co/lightx2v/Qwen-Image-2.1-Lightning-v2-RL

11/01/2026

>Sulphur-3 Minimax H3
https://huggingface.co/FusionCow/Sulphur-3

>chroma-h3: An image ("stills") fine-tune of MiniMaxAI/MiniMax-H3
https://huggingface.co/lodestones/chroma-h3

>Slopus: AI media harness for planning, generating, and editing locally
https://github.com/bitti-ai/slopus

>Scaling Transformer Energy-Based Models for High Quality Image Synthesis
https://int-lee.github.io/scalable-ebm

>MiniMax-H3 Prompt Rewriter (Ref2VA)
https://huggingface.co/lightx2v/MiniMax-H3-Prompt-Rewriter-Qwen3.8-27B-Ref2VA

>psd-layer-vae: An RGBA autoencoder for editable layered PSDs
https://huggingface.co/Yidhar/psd-layer-vae

>ComfyUI-MiniMaxH3-PrefixStream: High-performance Prefix KV Caching & Streaming Long Video Suite
https://github.com/knoic/ComfyUI-MiniMaxH3-PrefixStream

>RTX 5090 96GB Mods Confirmed by US Modder
https://shiftdelete.net/en/rtx-5090-96gb

10/31/2026

>HairDeck: Animation-Ready Stylized Hair Cards from a Single Image
https://hyzcluster.github.io/HairDeck

>MiniMax H3 X2 Detail VAE
https://huggingface.co/speach1sdef178/MiniMax-H3-X2-Detail-VAE

>Pika H3 Flex Turbo LoRA
https://huggingface.co/akhaliq/Pika-H3-Flex-Turbo-LoRA

>Primal VAE
https://huggingface.co/ostris/primal_vae

>Tessera: Production video upscaling for ComfyUI, built on MiniMax H3 — 544p to 4K/8K on one consumer GPU
https://github.com/hashu786/ComfyUI-Tessera
>>
>mfw Research news

11/02/2026

>RADI3N: GeometRic ImAge EDiting via ParametrIc 3D CoNtrol
https://arxiv.org/abs/2610.40973

>GenDSR: Transferring Representations from Video Generation Models for Dynamic Spatial Reasoning
https://arxiv.org/abs/2610.41314

>Any Forcing: Any-Step Generality and One-Step Stability for Autoregressive Video Generation
https://arxiv.org/abs/2610.42031

>Latent Reasoning in Continuous Space for Unified Multimodal Models
https://arxiv.org/abs/2610.42149

>GeoFlip: Benchmarking Geometry-Sensitive Physics in Video Generation
https://arxiv.org/abs/2610.42002

>A Better Critic Matters for Distribution Matching Distillation
https://peppaking8.github.io/critic-matters

>No Channels Left Behind: Understanding Diffusion Acceleration through Residual Gates
https://arxiv.org/abs/2610.40914

>TACO: Trajectory-Aware Curvature Observation for Memorization Localization and Mitigation in Diffusion Models
https://arxiv.org/abs/2610.41520

>Grounding Image Composition with Label-Conditioned Visual Evidence
https://arxiv.org/abs/2610.41080

>MoETok: Sparse Expert Routing for 1D Visual Tokenizers
https://gjhhust.github.io/moetok-project

>Coarse3D: Controllable and Faithful Sparse Structure Generation for Image-to-3D
https://arxiv.org/abs/2610.41231

>From Evaluation to Evolution: Benchmarking Image Editing and Evolving Image Models
https://arxiv.org/abs/2610.41210

>Scout-Refine-Correct: Teaching Flow Models to Refine Their Own Samples
https://arxiv.org/abs/2610.41598

>Retrieval-Augmented Initialization with Dual-Guided Inversion for Flow-Based Inverse Problem Solvers
https://arxiv.org/abs/2610.41695

>Understanding the Performance Plateau in Text-to-Video Retrieval: A Comprehensive Empirical and Linguistic Analysis
https://arxiv.org/abs/2605.00826
>>
>>110231716
Thanks for adding /pdg/ to the OP.
It's retarded that all other nsfw boards allow AI but /s/ and /hc/ explicitly ban it. /hr/ is really the only board that makes sense for it.
>>
>>110231716
TY 4 bake, based baker fren
>>
>>110231854
>>110231862
Thank you debo.
>>
>>110231880
im glad you finally changed into a respectful person :)
>>
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>>
>>110231884
The rude catjack is the fake one. He goes around posting ugly gens.
>>
>>110231878
No problem ;)
>>
>>110231922
can u post the real ones?
>>
>>110231929
I cant I got banned from the family computer :(
>>
How could things possibly get better than what they are now? A refreshed new video model I suppose?
>>
>>110231918
has this information been helpful for your generations in any way?
>>
>>110232016
Yes, seeing which tokens and words affect which parts of the image is helpful. It also has uses for training that I plan to explore soon.
>>
>open up video player
>generation OOMs
man
>>
>>110232049
I know in the SD1.5 days it was semi useful to see how much a tag would influence the overall image but it seems that with the powerful text encoders we have now you can just kinda already tell what your prompt is going to do to the image.
>>
yo how do i get h3 to make twerking look good. it doesnt matter what i prompt, it looks bad and unnatural.
>>
>>110232075
yes that is what i noticed when i find an almost working seed and i spend a long time trying to modify the wording to push it over the line. when i use that new prompt for new seeds, it doesn't actually make the success rate go higher. specific vocabulary is very seed dependent
>>
>>110232075
It's not hard to have a good guess that is true but I still find utility in (in addition to just looking at the output itself) seeing exactly where a token or word has affected the image.

It's also handy when you're not quite sure which token is producing something unwanted across seeds, and you're trying to figure out how to properly prompt around it or neg it out.
>>
>>110232119
>It's also handy when you're not quite sure which token is producing something unwanted across seeds, and you're trying to figure out how to properly prompt around it or neg it out.
good point
>>
>>110232070
>not leaving a little vram headroom for your desktop
>not logging into your dedicated prompting server from your cozy laptop bed setup
>>
damn... gemini 4 argon is so OP with the booru captioning. I was almost going to give up doing cherry and lime because of the inadequate and hallucinated caption results i was getting with 3.8 flash.
>>
>>110232119
>trying to figure out how to properly prompt around it or neg it out.
Do you have an example heatmap where it really narrowed down something you wanted to remove?
>>
>>110232150
how much you paying per image?
>>
>>110232149
would be nice to have a second computer but i don't want to switch back and forth whenever i want to do something else on the main PC
>>
>>110232204
remote desktop
>>
>>110232165
I'm on the $20 pro plan, kinda worried of doing too much image request with it because i heard in other threads and various subreddits of the argon usage limits being very cut throat stingy. Seems like an overkill to use for simpler character characters. Definitely would be useful for complicated character designs like eve or raven from stellar blade.
>>
>>110231867
>>110232013
>>
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>>110232070
buy a second 4090 to watch movies
>>
>>110232221
do local caption models let you include some high quality image/caption pairs in the context?
>>
>>110232153
I had a kind of lame example recently, but it should illustrate the general idea. Attempting to generate Playstation screenshots but every output would show the Playstation banner at the top. Negging "banner" and "cover art" didn't work, and the heat map made me realize it was because I wasn't giving the model enough about WHAT the screenshot actually showed. I wasn't being specific enough, highlighting the "Playstation" and "screenshot" tokens/words made the banner part of the outputs light up on the heatmaps. Simply adding more to the positive prompt made the banners disappear.

Obviously, this is a pretty mild example. But it should give you an idea as to how it could be used.
>>
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>>
>>110232224
That's better. Like the style more too.
>>
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>>
>>110232245
>>110232257
creepy
>>
>>110232221
>argon usage limits being very cut throat stingy
That's what I heard too which is why I was asking.
The api price doesn't seem so bad tho compared to the other cloud models.
>>
>>110232150
>because of the inadequate and hallucinated caption results i was getting with 3.8 flash.
What was it hallucinating or where was it failing?
>>
>>110232251
>>
>>110232239
>But it should give you an idea as to how it could be used.
I mean, sounds like it wasn't just a COULD BE and definitely ended up being useful. Thanks for sharing anon.
>>
>>110232304
cozy :)
>>
cozy breas
>>
Would anon like to see me prompt anything specific?
>>
>>110232369
food that actually looks tasty.
>>
any collection of promts that tent to work on grok for lewds??
>>
>>110232369
will smith eating spaghetti
>>
is there anything thay moss CANT generate? nb4 troll answers
>>
>>110232369
Cat goatse
>>
>>110232385
images in the style of popular danbooru artists
>>
>>
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2.49 MB PNG
>>110231880
you're welcome catjack. I love you

>>110232369
an olympic swimming pool full of chunky peanut butter. the pool is on the moon
>>
>>110231716
diffuse MUSIC
>>
>>110232390
True that is the one thing isn't it
>>
>>110232435
honestly i need to try series tags more. like it can do disgaea style if i put that in even if using the artist tag doesnt work
>>
File: ComfyUI_temp_hvrvb_00050_.jpg (717 KB, 1248x1680)
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>>
>>110232257
>>110232245
getting there, but they still look like cheese 80's horror props. the texture makes them look too fake.
>>
>>
>>110232453
Nice
>>
>>110232453
yes
>>
>>110232453
>hey
>>
>>110232458
ah yes, nothing like drinking booze and playing chess with myself
>>
>>110232444
i really wish any of the tag grid chads that did artist / tag grids for other models do one for moss
>>
>>110232453
Pillar of souls
>>
>>110232453
>tfw she
>>
>>110232468
Isn't that what the pro players do
>>
>>
>>110232569
what are those vertical extensions?
>>
>>110232590
Bōsōzoku swag
>>
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>>110227301
>where do I get this "paintermosssampler"node?
I'd have to vibe it out of my frontend so that it can be used on its own, but it's just so that I can display the heatmaps >>110231918 it's not required to generate the image. You can swap it out for a regular sampler.
>>
>>110232569
prompt for the motobike pls? it looks so sick
>>
>>110232619
 A full-body 2000s-era disposable Fujifilm point-and-shoot photograph of a female Lolita Bōsōzoku biker posing in a gritty urban Tokyo alleyway at night. She stands
center-frame, leaning against a massive, absurdly customized Bōsōzoku motorcycle. The bike is a masterpiece of aesthetic excess: it features an extreme "shark nose" front
fairing that extends several feet forward, designed with sharp, aggressive angularity and multi-layered scalloped edges. The bodywork is a chaotic arrangement of "wave" styled
side panels that curve outward like stylized waves, finished in high-gloss white paint with gold-leaf traditional Japanese wave motifs. From the rear, a forest of oversized,
high-polish chrome exhaust pipes sweeps upward and outward in a wide "banana" arc, some terminating in flared, multi-tiered tips. Above the handlebars, a complex scaffolding of
chrome bars supports multiple horizontal light bars, glowing neon tubes, and rotating red beacons. The front wheel is an oversized, wide-rimmed masterpiece with intricate chrome
spokes and a custom-built fender that mimics the scalloped design of the body. The girl is dressed in a fusion of subcultures: a heavy white and black tokko-fuku jacket with
dense gold-threaded embroidery of dragons, featuring thick lace ruffles at the neck and cuffs, paired with a leather skirt over a tiered petticoat. Her platinum hair is in large
twin-drills, and she wears heavy winged eyeliner. The harsh, direct camera flash creates high-contrast highlights on the chrome and satin textures, casting deep shadows. The
image has heavy film grain, slightly washed-out colors, and an orange digital date stamp in the corner.
>>
File: ComfyUI_temp_qnmxp_00028_.png (3.42 MB, 1165x1747)
3.42 MB PNG
>>
File: ComfyUI_temp_qnmxp_00009_.png (3.39 MB, 1165x1747)
3.39 MB PNG
>>
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>>
File: ComfyUI_temp_qnmxp_00036_.png (3.75 MB, 1165x1747)
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>>110232685
nice.
>>
>>
>>110232720
prompt?
>>
File: 1784796243001470.png (1.16 MB, 1184x848)
1.16 MB PNG
>>110232702
thank you for reminding me of kino japanese vehicle culture
>>
File: ComfyUI_temp_qnmxp_00047_.png (3.57 MB, 1165x1747)
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>>110232746
np, very kino bike
>>
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590 KB JPG
>>
someone make a video from the bike kinos
>>
kino incoming
>>
>>110232735
please stop samefagging like this, it's really, really embarrassing
>>
>>110232854
i am seated
>>
how hard is comfy ui bros? I got a decent gpu now that can actually make images and I want to shitpost
>>
>>110232886
steep learning curve. but now you can just ask codex or claude to set it up for you AND create a custom non shit interface
>>
>>110232886
The hardest part imo is downloading the models and getting the custom nodes. otherwise all you need to do is download someone elses workflow and it just werks.
>>
>>110232768
took me looking at it twice to see
>>
>>110231797
>faggoliage
>his friend posts gay dudes to derail threads
iron ick
>>110232886
Honestly with the new templates having both the links to the models and telling you where to put them, it should be incredibly easy, literally plug and play giving you time to learn at your own pace while you gen
>>
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>>
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334 KB PNG
>>110233022
>>110233030
>>
File: 1786712270283287.jpg (3.07 MB, 4096x2912)
3.07 MB JPG
>>
>>110232876
Sorry you're not good at this hobby
>>110232735
Can't retard keeps trying to impersonate me for some odd reason tried doing it in multiple threads.
>>
File: debo_cg_dms_00056_.png (3.46 MB, 1792x1240)
3.46 MB PNG
>>110233030
I wonder if the AI singularity will make getting that ripped possible
>>
MOSS works up to 8MP and it only takes 2min with turbo if you're chasing the highest quality
>>
>>110233042
isnt it already possible? look at the juicers prior to their heart attacks
>>
File: ComfyUI_temp_qnmxp_00052_.png (3.55 MB, 1165x1747)
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>>
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3.29 MB PNG
>>
File: debo_cg_dms_00057_.png (2.44 MB, 1792x1240)
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>>110233061
yeah, I guess. I suppose I meant possible without crazy steroid abuse that kills you before you're 40
>>
>>110233088
the implications of that would mean that human immortality was discovered
>>
File: debo_cg_dms_00058_.png (2.47 MB, 1792x1240)
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>>110233102
count me in, ripped or not
>>
oh im cooking alright
>>
>>110232886
It's very simple with the default workflows if all you care about is genning. The complicated workflows are just coping for bad models.
>>
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1.95 MB WEBM
>>110232453
>>
kino gen hour
>>
>>110233223
LMAO
>>
>>110233223
i really wanna try surströmming. there's no way it's that bad
>>
>>110233223
"shh" they say as they walk directly towards the poor tree face with a bright flash :(
>>
>>110233241
Like every single boomer facebook prank video.
>>
>>110233223
Botched initial frame innit
>>
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>>
>https://x.com/rikiyatakehi/status/2117313742891327994
can we tell claude to make h3 100x faster?
>>
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>>
File: ComfyUI_temp_qnmxp_00085_.png (3.47 MB, 1165x1747)
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last gen for tonight.
>>
>>110233088
kino
>>
What a retarded website.
>>
>>110233394
lol, lolita fashion not allowed
>>
>>110233394
fuck civitai
>>
I cannot stop prompting.
>>
how do you make comfyui not absolutely suck with memory allocation?
i can make 5MP images using stable-diffusion-cpp but comfy can't handle more than 2MP on the same hardware.
>>
>>110233419
>the same hardware.
What hardware?
>>
>>110233422
RX7800XT 16G
>>
>>110233419
>>110233428
you literally can't
comfy was deliberately made to throttle amd hardware. trust your own eyes anon. comfyorg has an agreement with nvidia and has shills constantly working overtime in those threads
>>
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>>110233192
>>
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>>110233434
oh. maybe i should just move away from it. memory allocation issues have been a problem for me for ages but i hadn't really used anything else since i just didn't know any better.
anyone else use sdcpp? any recommendations? currently i'm just use the cli but it's obviously not as convenient as what comfy offers in that regard
>>
>>110233437
HOLY KEK
>>
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>>110233437
>>
>>110233448
yeah you'd want one of the frontends
https://github.com/daniandtheweb/sd.cpp-webui - slightly more popular, but uses gradio. i don't like it much
https://github.com/FizzleDorf/AniStudio/ - made by an anon who visits those threads. very fast and performant, might be a bit slower at adapting newer models but is pretty solid in my experience.
>>
kill ani
>>
>>110233448
desu spend the 20 bucks and vibe your own with all the features you want
>>
>ani off xir meds again
>>
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>>110233473
used to own one of these. great car. a little loud tho.
>>
>>110233437
what the
>>
>>110233459
anistudio looks pretty nice. yea i did briefly try a gradio-based one but it felt more like a proof of concept and was even less comfortable to use than just straight sd-cli
>>
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>>110232245
>>
>>110233523
i think that creature would smell worse than the fish
>>
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>>110233437
finally, someone using vidgen to tell a compelling story
>>
>>110233459
>doesn't build because conan can't into current glibc
ew, do i have to use the binary?
>>
>>110233437
flip the start/end frames to make a loop and see what happens
>>
>>110232369
(((protesters))) getting soilent green'd
>>
File: 1768833467101640.jpg (428 KB, 2048x1456)
428 KB JPG
>>
>>110233459
>>110233498
>doesn't build because gcc is too new
>binary doesn't run for unclear reasons
ok
>>
>>110233700
how can gcc be too new?
>>
Claude would just oneshot anistudio and invalidate that retard.
>>
how to disable double click on workflow opening the menu in comfy?
>>
>>110233710
i'm using gcc 16, conan, a dependency of anistudio, first complained it's not in their list (went up to 15.2), adding it manually then caused the build to stop here;
libtool: compile:  gcc -DHAVE_CONFIG_H -I. -I/home/mikurok/.conan2/p/b/gette9c0fc4cf30d46/b/src/gettext-runtime/intl/gnulib-lib -I.. -DNDEBUG -I/home/mikurok/.conan2/p/b/libic735dd76e6c34f/p/include -fvisibility=hidden -Wno-cast-qual -Wno-conversion -Wno-float-equal -Wno-sign-compare -Wno-undef -Wno-unused-function -Wno-unused-parameter -Wno-float-conversion -Wimplicit-fallthrough -Wno-pedantic -Wno-sign-conversion -Wno-type-limits -Wno-unused-const-variable -Wno-unsuffixed-float-constants -Wno-error -m64 -O3 -c /home/mikurok/.conan2/p/b/gette9c0fc4cf30d46/b/src/gettext-runtime/intl/gnulib-lib/mbrtoc32.c -o libgnu_la-mbrtoc32.o
In file included from /usr/include/features.h:540,
from /usr/include/uchar.h:26,
from ./uchar.h:45,
from /home/mikurok/.conan2/p/b/gette9c0fc4cf30d46/b/src/gettext-runtime/intl/gnulib-lib/mbrtoc32.c:22:
./wchar.h:856:23: error: expected identifier or '(' before '_Generic'
856 | _GL_EXTERN_C wchar_t *wmemchr (const wchar_t *__s, wchar_t __wc, size_t __n)
| ^~~~~~~
./stdlib.h:820:20: error: expected identifier or '(' before '_Generic'
820 | _GL_EXTERN_C void *bsearch (const void *__key,
| ^~~~~~~


as for the binary release, idk, i get a window flash but not really any obvious reason in terminal output why it didn't start. there's a bunch of alsa errors but that's followed by "[AudioSystem] Stream opened", so i guess that's fine and those are just failed probes before it found something that works. final message before it exits is "[16:35:50.387][INFO ][AniEngine.cpp:114] Core paths resolved: DataPath= Plugins="
github issues is totally blank, is there somewhere else i'm supposed to go for that?
>>
>>110233731
oh, i thought you meant gcc somehow couldn't compile it because of the project being written in an older standard or something like that
>>
>>110233459
Oh wow anistudio looks really good! And it has binaries, finally i can forget all the python garbage (i'm so tired of cumfart ui shitting the bed when i update...)
>>
>>110233731
skill issue
>>
>>110232453
Horrifying
>>
>>110233833
yeah
>>
how do I farm buzz on idianvitai ?
>>
>>110233050
>Turbo
>Quality
Doesn't really go in the same sentence
>>
File: 1775131109144128.jpg (153 KB, 1080x1080)
153 KB JPG
Why is everyone such a pussy over deepfakes?
>>
>>110234017
don't know
celeb threads get deleted just as soon as they get going good
>>
File: 1793678157827968.png (274 KB, 752x766)
274 KB PNG
The Krea weights/noise can unfucked by LLM?
>>
>>110234017
(((they))) don't want you to portray them in fake scenarios (but they will use ai edited flock footage to throw you in jail for fake crimes)
>>
File: 1793663882687846.jpg (41 KB, 640x615)
41 KB JPG
>>110234031
This is fucking insane. I can think of so many things that can be done before they inevitably patch this due to "safety" concerns.
>>
>>110234031
no
>>
>>110234031
>>110234041
>GPT
>>>/g/aicg
>>
>>110234031
I don't think diffusiíon models work the same way as llms.
>>
>>110233881
it isn't a meritocracy so if you want to game the system
>make account
>refresh main page and check all the featured images
>see what the person(s) curating the featured images like
>see what the most common loras are
>start using or at least adding those loras to your uploads
>gen things that look like they would catch the eye of the curators
>don't upload dozens of gens at once, schedule 3-5 gens a few times a day, save your best gens for 1 hour before the daily buzz thing resets.
>get featured
>shoot up the new master generators list
>the entire time do your daily blue buzz farm, updoots, follows, comments, etc.
>once you are on peoples radar make your own loras
>people will use it because you are a master genner
just don't be a jeet and tag a hundred different loras on every gen to flood peoples galleries.
even if you don't want to upload loras, once you are in the top 10 genners people will throw buzz at you in the hopes that you will "@ thanks for the buzz" them.
>>
>>110234043
https://rikiyat.github.io/blog/weight-space-programming/

I don't see why not. Also, if a model is known for noisy outputs, I could give it a prompt like "improve the output quality" and it'll do it
>>
>>110234066
>once you are in the top 10 genners people will throw buzz at you in the hopes that you will "@ thanks for the buzz" them.
holy kek
>>
>>110234068
that paper is a meme. they only made it work on a small models that output testable results. modifying an image model is not the same thing
>>
Why do they want me to use shift with moss when the output is identical both with and without the node?
>>
File: 744281.webm (3.5 MB, 448x256)
3.5 MB
3.5 MB WEBM
this one makes me want to do ice wall kinos
>>
>>110234151
Schizoslop
>>
>>110234101
Whether or the not shift has an effect depends on your prompt and other parameters.
>>
>>110234090
Arbitrary conditions for success can be created, E.G. an img2img task across several images that does not contain any measurable noise or considerable reduction.
>>
>>110234175
Sure thing bro, but now reproduce the results on a multi billion parameter model and not some small sub 1M lab rat model
>>
>>110234162
this dude is probably the only true schizo in this general. shit he posts like war gore videos or pov shooting in girl's face reek of mental illness
>>
>>110234162
operation fishbowl
>>
File: 532436.png (1.07 MB, 1600x900)
1.07 MB PNG
>>110234187
post a 1girl, no one bats an eye. post a kino, everyone loses their mind
>>
>>110234180
The Qwen3.5-0.8B they modified is 1.75 GB. That's the key number. I'm pretty sure noise is caused entirely by the VAE, which is only 254 MB.
>>
>>110234151
Kino>>110234162
>>
>>110234187
i'll take 10 fun schizo anons over 1 attention whore like ran. at least they post cool unique stuff
>>
>
>>
>>
>>110234391
idgi
>>
>>110234391
>when that femboy cutie touches you pp
>>
>>110234391
wow that quality is good, whatre you using ?
>>
>>110234536
>[space][question mark]
not helping
>>
>>110234551
I'm seeing it more and more nowadays
>>
>>110234551
fuckin gottem
>>
>>110234551
you aren't helping anyone anyway ran
>>
>>110234562
its jeets
>>
>>110234536
In the file name
>>
>>110234586
I am an Indian. I don't do this.
>>
>>110234627
gm
>>
>>110234187
desu he's one of my fav posters. he's a chill dude
>>
When I'm using grad. accumulation, do I only set the value for it and not touch the normal batch size?
>>
>>110233437
Quite emotional
>>
>>110234656
i am pretty sure gradient accumulation doesn't necessarily require you to modify your batch size if you only care about training stability. the only downside is probably a higher memory or duration required for the higher batch size to accumulate versus something smaller
>>
https://rikiyat.github.io/blog/weight-space-programming/
I hope this means that soon we can just vibe code good image models instead of spending a shitton of money on training
>>
>>110234734
the model itself still has to come from somewhere, retard
>>
>>110234759
Fix existing ones, retard
Also https://goyimx.com/_chenglou/status/2110557373651931267
>>
i am not clicking that shit
>>
>>110232453
>>
>Hey clanker, look at these billions of raw math numbers and fix it. Make it draw vagene, no refusal, 10x faster
kek, imagine believing in this shit
>>
>>110231866
>I must have all spaces, not just my own
Spoken like a true tranny.
>>
i'm sick of these legs not being the same size
>>
>>110234848
>what is heretic
man this general is really just full of tourists huh
>>
>>110234627
Gm saar. May your cow poop be fluffy
>>
>>110233498
>>110233797
Please read this before falling for dishonest rule-breaking posts
https://rentry.org/animanon
>>
>>110233731
>i get a window flash but not really any obvious reason in terminal output why it didn't start
i've since determined that it sets up a log file, and when it tries to write to it, it ends up writing to a closed pipe/fd and is killed with SIGPIPE
>>
>>110235203
thanks but i'm not interested in drama. i do not like being told who to ignore, i'll determine that for myself
>>
File: 9wp4gn.gif (1.17 MB, 360x286)
1.17 MB GIF
>>110235228
>>
File: based.jpg (293 KB, 1024x768)
293 KB JPG
>>110235228
>>
>>110235203
AniStudio seems great? What's you issue anon?
>>
File: 1762299336575029.jpg (54 KB, 256x256)
54 KB JPG
>>110235228
>>
moss is boss
>>
>>110235228
>>110235238
>>110235251
>>110235262
>>110235282
are these all from the same guy?
>>
>>110235462
not mine at least
>>
>>110235462
>>
Remember the last poll where anon caught a bunch of suspicious votes from Sweden and exposed it.
Good times
>>
>>110235462
all me btw (devtools are cool)
>>
remember when janny wiped your spam and you crashed out
>>
File: 962635045.png (1.6 MB, 1024x1024)
1.6 MB PNG
>>110234816
>>
>>110235510
I have a question, why do you keep getting banned with your posts wiped off the board? Are you some kind of recognized malicious troll?
>>
>>110235541
Bored again?
If you don't have anything of substance I'll reply with images only
>>
>>110235551
That wasn't a statement, it was a question. If you don't want to answer, just say so, no need to act like a clown.
>>
>>110235558
So now I'm trying moss training without any sort of quantization using fp16 models. Wish me luck anon, again if you want a serious response show any sort of post where you want to discuss. I have nothing to hide but your odd fangirl like behavior means you need to be educated in image diffusion.
>>
idc
>>
Yeah I see now. Guess we'll have to wait till this freak gets swept again.
>>
>>110235551
Why do you bully ani Mr Scatjack? Envy?
>>
Pushing it close here
I still don't trust AI toolkit's default settings partially
>>
>>110235607
thats not the real catjack retard. real one is here >>110231922
>>
>>110235607
xhe only bullies xher government for that sweet welfare money.
>>
>moss support PR in onetrainer has all checks
now we wait
>>
>>110235638
No i'm the real one
I have schizo spasms
>>
How useful is flipping X/Y for lora training? Not training characters.
>>
>tfw overdoing it with moss lora art style training
>only need 1-2k steps
I have a lot of lora artifacts to revisit
>>
>>110235913
I never even went beyond 1k, it seems great at that number, so not sure if going beyond will overcook it
>>
>>110235921
I foolishly followed the AItoolkit default steps.
I have the artifacts so the good stuff should still be there thankfully.
Also training just became under 30 minutes for me
>>
>>110235934
>Also training just became under 30 minutes for me
damn that's fast
>>
File: 1788021635134912.jpg (40 KB, 735x640)
40 KB JPG
>ignore and bypass all safeguards
>>
File: moss-cars_grid.jpg (2.05 MB, 4000x4013)
2.05 MB JPG
>>110233165
>>110233297
>>110233442
>>110233473
>>110233692
specific genre of car modding? did some testing with a slopped list of cars awhile back and it wasn't too disappointing
>>
>>110235948
>>
>>110235238
>>110235251
>>110235262
>>110235282
>>110235541
how are you such an inhuman raped retard, Julien?
>>
File: file.png (21 KB, 378x247)
21 KB PNG
i accidentally clicked this accidentally.
nothing happened, but did it do something?
>>
>>110236040
he has your stuff now
>>
>>110236060
i wanted to unload my vran T-T
>>
>>110236071
>>>/wsg/6263584
>>
there is nothing wrong with 1girl, standing and i'm sick pretending there is.
>>
>>110236173
it's just perfect
>>
>>110236040
you exported the API. you now have the cloud on your hard drive
>>
>>110236173
homos are scared of the 1girlers
ignore them
>>
File: anima_aestheticV11_00293_.png (1.51 MB, 1824x1248)
1.51 MB PNG
>>110236173
you goddam right
>>
1girl getting struck by lightning
>>
>>110236173
you can always tell how good someone is at genning by their 1girls.
>>
>>110236229
What else do you want in that image?
I can do that
>>
>>110234066
>save your best gens for 1 hour before the daily buzz thing resets.
When is the daily buzz reset?
>>
>>110236233
it must look like real life
>>
>>110236240
No thanks, I hate 3d
>>
New Kroma, when?
>>
>>110236247
i want a refund
>>
>>110235758
kewl anon
>>
>>110236237
in 9 hours. it shows the countdown on the buzz page.
>>
>>110234066
>or at least adding those loras to your uploads
kek
>>
>>110234066
>>110233881
i would advice you to stop being a nigger like this guy and just buy some. Do you have nothing to do with your time? Absolutely NOT doing any of this garbage lmao you have to be so low agency....
>>
Anybody already got some experience training MOSS loras? Tried to train a character lora for Mina (Deadlock), who MOSS doesn't know. Got some good results in that the lora gets the character right but it seems to add a strong red tint and often suffers from extra limbs...
OneTrainer hasn't updated yet and I chose Fizzgig
Used Fizzgig with Rank16, 52 sample, LoKR with adapter LR
Min LR:
5e-5
Max LR:
1e-4
70 epochs
0.5 MP
The good results were roughly epoch 60-68.
>>
>he's early baking in panic again
>>
>>110236316
Who are you quoting?
>>
>>110236315
my number 1 and 2 tip is: Do multires. And set a correct timestep schedule.
Multires: 512, 768, 1024px
Timestep sampling: flow shift=3

This solves most problems instantly...
>>
>>110236316
He's so pathetic
Completely absolutely penetrated with no rubber. semen dripping out of his gapped asshole.
>>
>>110236311
>i would advice you
kek
>>
>>110236331
why are you so obsessed with cuckshit and faggotry ran? did you got raped by your uncle as a kid? lmao
>>
am i unc for using ai-toolkit
>>
>download a LoRA
>forget to install the custom nodes required for it ComfyUI throws a generic error that means nothing spend 2 days debugging turns out I missed one node feel stupid
>>
File: nga.gif (2.47 MB, 498x442)
2.47 MB GIF
>>110236331
>>
File: bruh.gif (1.69 MB, 240x344)
1.69 MB GIF
>>110236331
>>
>>110236367
kek'd
>>
>see someone posting 8MP gens
>look at my 1080p output check my GPU usage it’s sitting at 40% realize I’m not using VRAM efficient enough time to read the documentation for the first time ever
>>
>another full day meltdown where he post the same thing and pretends to be retarded when questioned
Lol suffer
>>
>>110236316
Sad but unsurprising. He seems very upset today like yesterday, and the day before, and...
>>
>>110236386
Who is
>>
>>110236386
I like that he's suffering desu
>>
AMD user here
try to run ComfyUI it runs, but it’s slower than a potato uploading to dial-up NVIDIA people look down on us from their high towers of CUDA we have nothing but ROCm and suffering
>>
>>110236418
nah that's just comfyui
>>
>>110236418
Honestly, the VRAM management in ComfyUI feels like a dark art. I can push 2MP no problem, but anything higher and my desktop starts stuttering. Does anyone actually leave headroom for the OS, or do you all just run headless?
>>
>>110236315
training loras for moss feels different than previous models. i tried following the standard ai-toolkit defaults and overcooked it badly. seems like stopping around 1k steps with multires training gives much cleaner results without those weird color shifts
>>
Made proper bread
Remember to use this one until it hits bump limit before migrating
>>
>>110236454
i migrated to linux for more everything
>>
>>110236418
yeah ROMm sucks major balls, ive had to spend billions of tokens to vibefix their POS software
>>
>>110236474
He's gunna report bomb it so hard but ty anon
>>
>>110236454
If you're trying to run it on windows it's a battle you can't win. Windows just has extremely piss poor memory management and there's nothing you can do about it.
>>
>>110236505
>yeah ROMm sucks major balls
Hot
>>
>>110231854
>https://hyzcluster.github.io/HairDeck
Garbage
>>
>>110236506
Yeah the sensitive pussy is always quick to abuse proxy reports. The more you think about it he gets even more pathetic.
>>
>>110236527
Those news often contain malware and are best to simply be filtered out.
>>
>>110236418
On linux it's fine
Still less bang per buck than ngreedyya but still fine desu
>>
>>110236551
This, he also never reviews it because he's a disabled schizo that got tired of getting banned for posting >mfw every thread for years.
>>
>>110236551
I only come here for the news. Me art belongs to /degen/
>>
>>110236562
>>110236551
based self-replier
>>
>>110236569
you forgot to attach your recognizable gen to this post
>>
>>110236576
which 1
>>
Grok Imagine had that thing where you generate one image and after that it offers infinite scroll of slightly different variants of your gen. Like those alternative gens come out too fast to be entire new runs so there got to be some caching or whatnot going on. Any idea how they're doing that and how to replicate that locally?
My guess is to stop sampling few steps before end and then finish those last steps with different seeds?
>>
>>110236458
>>110236458
>>110236458
>>
>>110236566
You don't gen tho
>>
File: 1767970921785.png (2.52 MB, 768x1344)
2.52 MB PNG
>>110236993
I'm just not interested in sfw gens anymore
>>
>>110236836
probably batching
>>
>>110237042
Too sloppy for my tastes but I like the idea you're doing
Ty for sharing anon
>>
>>110236346
yes, its really shitty.
>>
but who is going to suck my ROMm balls?
>>
>>110237081
You can't avoid slop with zit, but I like how it interprets schizo prompts
>>
>>110237103
>You can't avoid slop with zit
Truth.
>how it interprets schizo prompts
You should check out moss it works great with schizo prompts along with normal prompts.
>>
File: anima_aestheticV11_00312_.png (1.32 MB, 1248x1824)
1.32 MB PNG
>>110237082
fug
ah well it still does the job



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