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Should I get a super ultrawide monitor?
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use case?
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>>110266130

EVERYTHING IS SCREEN
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Ultrawide is just 16:9 with the top cut off. Get dual monitors instead.
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>>110266130
90% programming 10% gayming
>>110266362
I have two now. It's the exact same workspace size, but you can have your main content in the absolute middle of the screen.
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my russian CTO uses that exact one. it's rediculous.
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>>110266460
>it's rediculous
in what way?
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>>110266125
i will never go back to dual monitors
32:9 everyday
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>>110266489
its a big boy and it takes up the entire desk, the curvature doesn't help. Unless you need like 5 tabs open at once I dont see the point since your head will be on a swivel
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>>110266125
Yes. Long time 21:7 1080p user here and I need more.
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>>110266125
are your eyes on the side of your head?
then no.
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>>110266137
Just buy a 60" tv instead. Ultrawides are fucking retarded
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>>110266125
if you plan to watch movies on it, no. unless you dont mind big black bars on either side
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I like it but you need to know what you're getting yourself into for games and movies. It's fantastic for productivity, two 16:9 monitors with no bezel is great. You'll likely still need some software to get the most out of it on PC, like FancyZones on windows. But games and movies will have black bars, get OLED if that bothers you.

For games, you have to be ok with some games having black bars, some having a fucked cropped fov (very common for UE5 and Unity), and games are about as difficult to run as running them at 4K. You can fix a lot of the issues with mods or simple hex edits for the executables, but still it's pretty rare that you can launch a game and have it just work perfectly. It's getting better than it has been, but it's still worth noting. That being said, I fucking love it and will buy another 32:9 monitor when I'm ready for an upgrade.
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>I need ultrawide for coding

Wide is horrific for coding. This is a dead giveaway. Narrow and tall is better.
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asking to buy things isn't technology
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>>110266130
Not OP but I do CAD and CAM programming and really want one. I often need to have a CAD window and some sort of reference material or documentation open at the same time (making a model from existing drawings is a common example) and my current 21:9 isn't really enough real estate.

I've had regular duals and they suck, either you need to have an asymmetric setup which requires a huge desk or you have to twist toward one of the monitors whenever you're gaming, web browsing, watching videos, etc. which blows. I figure with a 32:9 I could just run games in 21:9 or 16:9 with black bars on the sides when necessary.

It's all kinda moot for me right now though since I can't really afford a $1,300 monitor at the moment and I don't really have the hardware to take full advantage of it for vidya etc. either, it probably won't be an option until RAM and GPU prices stabilize again.
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>>110266125
I had it, it's not worth it. Better to have 3 27" displays or 2 34" displays.
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>>110266847
Just use claude bro
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>>110266125
If you'll be satisfied with that resolution than why not? It's better to have 1 monitor than 2
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>>110266859
For me it's a 48" tv and a 42" tv
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>>110266403
Ultrawide is literally cut off. You get less space.
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>>110267262
got 32:9
used 16:9 i don't see how i lost vertical space, feels the same, i only gained horizontal
feels good to play with and some games ultrawide comes in handy.
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>>110267332
even CSGO felt good (felt better)
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>>110267343
You know you can change your fov and do this with more vertical real estate with a huge ass tv right
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>>110266125
WIDER
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>>110266125
>>110266733
>>110267332
Game-developer here. The widest resolution I will support is 21:9, and i will narrow the vertical FOV, and add balck bars.
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>>110267355
not on CSGO/cs2 you can't or even CSS if i remember correctly as well.
and one big TV is still one monitor and i wouldn't be able to have my 21 inch ultrawide on top.
TV wouldn't work for me.
>>110267370
Claude, unlock me 32:9
i already patched on my own games to force 32:9 lol, also black* and sometimes i just force 4:3 anyway, kind of a 4:3 enjoyer as well
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>>110266125
Thoughts on square monitors?
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>>110267740
I don't think
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>>110266125
if you like black bars everywhere
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dual > ultrawide
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>>110266881
Amusingly enough, AI is currently hopeless at CNC programming. There are way too many judgement calls involved in the process and so much individual variation between machines, setups, and materials that it completely shits itself, and a minor mistake can very quickly cost millions of dollars between machine damage and production downtime. There's a company trying to crack it by getting experienced machinists/programmers to painstakingly document every single step of their process and the reasoning behind every decision they make so it can be fed into an AI thing but even that's dubious.
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>>110268038
>bezel in the middle
top kek
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>>110268038
They will NEVER fit perfectly next to eachother, and have a flat surface on the top, with no gap in-between. NEVER EVER
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>>110268038
this is bad rage bait
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>>110266544
>your head will be on a swivel
humans can move their eyes left/right, owl
>110266689
>are your eyes on the side of your head?
two eyes can easily see wide view, cyclops with one monitor
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>>110266125
I have a odyssey g9 oled for almost 3 years now
image quality and brightness are great
productivity is great but for some workflows I think having multiple, smaller monitors is better
>apps often want to be in fullscreen and end up looking weird
>you have to manually size (or configure a tiling wm to do so) every window across the whole screen
>you have to run games in windowed or cope with the ridiculous resolution even when there is no gain. some do support a 16:9 res regardless though
>it gets hot as fuck, clunky and heavy, the ports are shit (1x DP, 1x HDMI, 1x mini hdmi for whatever reason)
otherwise I like it but I wouldn't have bought it if I had the chance to go back
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>>110266362
ultrawide is just dual monitors with the seam cut off
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>>110266125
it's ok
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>>110266125
I'd rather have a taller 16:9 or 16:10
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>>110268430
I got the OG G9
Do you use PowerToys?
it's really a must have.
about the games it depends on what games, i usually enjoy the 32:9 but found no issue using borderless 16:9
also what are those ports that's gay
my OG G9 has 2x HDMI and 1x display port
it does get hot, but like it's not really an issue for me.
I had more issues with windows multi monitor support than the G9 itself.
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Get three.
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>>110269117
>it's really a must have.
is it? never tested it. but I don't use windows anymore, but I think it's the same as Rectangle on my mac. I also use linux with KDE on it but I don't do anything non-trivial with it so it doesn't matter.
> i usually enjoy the 32:9 but found no issue using borderless 16:9
some older games get stretched like battlefield 3, but yes 16:9 usually works if the game has that option. it's just weird having that empty space on the monitor
>my OG G9 has 2x HDMI and 1x display port
my dream
>it does get hot, but like it's not really an issue for me.
never had a problem with it in particular but it always worries me to this day that I should turn it off after prolonged use or that it's going to break
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>>110266125
Only if you have the GPU for it or can afford one.
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you'll have MUCH more space if you use 4K at 100% scale
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>>110269220
Yeah it made it much easier for windows, i can re-arrange windows in two seconds and get 3 to 4 windows in the positions i like
i don't even use full screen for apps often, it's all 4:3 windows for me or square windows
They really do get stretched, i do remember playing BF3 without issues, i do play older games, it really is a hit or miss with ultrawide,
Yeah, the G9 is really useful with the ports, had 2 PCs connected to it, and had one to spare
I owned my G9 for 6 years now so i'm not sure how it is on the OLED since it's much thinner, but it's a non issue i heard my G9 pop expand deflate, it's not gonna be an issue.
When it's cold and you turn on the monitor, though you get the classic samshit thermometer or some shit problem where half of screen is covered in lines and if at a certain point crosses past the half, it will go black and you gotta like pull a hair dryer to warm your monitor up.
if you sleep with AC, this can get quite annoying. (started happening to me 2 years ago)
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>>110269486
>(started happening to me 2 years ago)
that's kinda scary, mine is almost approaching that age. never had that happen. but do you live somewhere cold?
in the shit hole where I live it's pretty warm so it gets uncomfortably hot to the touch but I've had no problems using it with the AC on or after an entire night with AC.
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>It will cost you $100/yr for electricity. The power brick is the size of a textbook.
>Stand is not adjustable height. So you will need arm mount or another shorter table behind your desk.
>Games and Teams will not work well with it.
If you can tolerate all this like I do you will enjoy the vastly superior experience of using this thing. This is the monitor of the Gods.
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>>110269590
my g9 has adjustable height and tilt (of about 45 degrees?) on the default stand
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>>110269565
Israel
lol
it's just my AC can get that cold and it's underneath kind of below the ac
apparently it's just crapsung's quality control and some small resistor can cause that, to fix that you just gotta open the screen desolder the thing (or how a guy did it LITERALLY FUCKING TAKE TWIZZERS AND RIP THAT FUCKER OUT) the issue in the pic anymore
>>110269590
Yeah it is height adjustable actually.
My CRT is not height adjustable, while this wide ass is
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>>110269639
holy shit
but you don't have to replace it? it just runs without the resistor?
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>>110269220
It can run without the resistor from what i saw, i didn't do it, and usually people attempt to replace but one guy went berserk and ripped it out and it just worked, no idea what's the point of that thing but if it works it works lol
I just take the hairdryer and blow on the corners with heat as well as the center, then wiggle the cord in and out and that issue is solved.
i ain't opening that monitor too much effort
but i guess the AC is just too good as you can see in the top right corner.
although my LG monitor does not get this skill issue nor my CRT (not in the pic) but both of my samshit monitors do, the vertical one from 2017.
My brother also had the same issue.
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>>110269734
that's insane. hope they fixed that problem in the oled model.
nice setup btw
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>>110266125
No. Get a good 4k monitor because the DPI makes a massive difference in sharpness and clarity. If you need more screen space for work, you can add more screens on the sides anyway.
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>>110269894
I hope so, because this issue persisted on their monitors from half a decade, i got a feeling even the 57 inch G9 gets that.
but i know for sure models after my G9 do get that problem, and non ultrawides too
it's really just samshit, if their oled gets that then honestly i'd just avoid samshit all together.
Thanks!
as for the second part of the setup
>>110269943
just suggest him the 57 inch model
it's 2 4K monitors
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>>110270123
>just suggest him the 57 inch model
I wouldn't really, shit's still curved so everything is ever-so-slightly distorted.
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>>110268067
maximum immersion for F1 sims
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>>110266553
>21:7
>marketers think this is in simplest form
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>>110269609
...I've owned this thing for a year and never realized that.
>>110266733
There is also a setting to simulate a standard 16:9 and 21:9 screen.
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>>110267370
>Game-developer here. The widest resolution I will support is 21:9, and i will narrow the vertical FOV, and add balck bars.
Have you worked on anything that isn't just troonslop?
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>>110266125
i have a 45" ultrawide. im gonna be honest, im let down by its bad multitasking ability, i ended up using a second monitor to get that ability back. a super ultrawide seems like you could play a game and watch a vid at once. seems better.
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>>110274180
21:9? That's basically what I've found with mine. I can have a normal-sized browser window and a half width discord or media player or whatever but it's definitely not wide enough for most work stuff for me. I like the idea of 32:9 because that's just the same as two 16:9 displays but without a bezel down the middle.
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>>110274236
exactly
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>>110266125
i wouldn't buy lg - mine busted after <3years
so i am in the market for one. but i don't get why these don't have remotes. it's too much to get up and change one of there many functions, especially when you can't see the changes because your face is pressed right beside the screen making changes
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>>110266130
OS's have caught up to ultrawides so that window snapping makes them effectively the same for productivity as a dual monitor setup.

So anything that benefits from dual monitors.
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>>110276240
This was kinda my thought pattern. If I had, for example, one of those Samsung 57" monitors (which is roughly the same size as two 27" inch monitors but a few inches more), what would be the downside of just having everything in windowed mode?
Would the power consumption and GPU memory draw be identical to 2x27?
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>>110266125
Come home, white man.
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>>110266125
I was thinking of getting one myself. But I didn't care for basically needing 4k performance to run games on it, so I stuck with 21:9
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>>110266125
Depends of your use cases, if you watch anime or play indie games forget about it



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