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File: 0a3s8e24ffxh1.jpg (334 KB, 1536x1024)
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>>
Seems like the average market correction waiting to happen to me. It will die off as quickly as it has grown.
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>>110280206
As long as you pay for claude or codex, all jank software is free
>>
It's not an issue for them, as the AI game tslopnami killing the gaming market entirely means there's less competition for GPUs.
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>>110280206
and that's a good thing
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>>110280206
Nobody will buy your product or art when they can just generate their own. AI will destroy the ability to make money online.
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>>110280206
gayming is ded bro

the moment anyone publishes their game it will be instacopied for free now, all software dev is in peril. Good luck monetizing your shit lmao
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>>110280533
completely wrong. normies cant vibecode, nor cant they pirate.
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There are plenty of retards vibe slopping AI today, and 99% of them will never get to the finish line. Of those that do, 90% will make shit games.
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>>110280566
completely wrong. marketing and advertising is responsible for a games sales. you vibeslopping a game and not promoting it anywhere means nobody knows about it
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>>110280731
If you are a professional, your competitors are other professionals, not normal people.
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>>110280747
professionals can afford to buy software, and the cost of tha software is eventualliy piad for by their customers.. none of them are going to be trying to vibecode Photoshop.
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>>110280206
Yep, it's the ghost of Marx haunting. Values be dropping.
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>>110280206
I like how you can tell a lot of these images are made by children. Whoever made this one is obviously too young to remember steam greenlight combined with premade engines like unity opening the floodgates.
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>>110280737
Marketing will put an even bigger target on you lmao how tarded are you? You have to do stealth launches
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>>110281125
Marx tried to warn us 150 years ago and told us how to prepare. Nobody gave a shit and now people are afraid of technological progress lmao
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>>110281242
>someone who gets it
>on /g/ of all places
maybe we'll be all right after all
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>>110280206
left panel should be free users all complaining and one happy paid user
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>>110281142
Nobody knows what that shit is, kys immediately you fucking loser geek.
>>
Now draw the buyers getting gangbanged by the indi devs
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>>110281164
>HELLO SAAAR MARKETING PUT BIGGER TARGET FOR FREE SLOP SAAR
Free slop only works against cheap indie games and they suffer bad.any indie game that has any funding into marketing doesn't really have to care. Really what these vibe coded slop games do is just enforce the current paradigm of no marketing=dead game by taking away word-of-mouth
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>>110281665
Is this your picture lol? Sorry but it's shit and you're retarded.
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>>110281242
People have no power to change anything, whether 150 years ago or today. There is nothing for you to prepare.
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>>110280206
There are already filters and there will be bigger filters to separate the actually good games from the flood of identical slop.
Probably the LLMs themselves will be used by the regular consumer to filter the trash.
Because let's be honest here, 99% of the indie games are shit and vibe coding is only producing even more shit.
>>
>>110281242
Commies are pretty good at complaining, but just because they're scammers trying to put a king back in power.
If you're any smart, you listen to their complaints, but not their solutions.
>>
HERES THE THING
The market only need ONE, ONE videogame that was fully AI writed, ONE succesfull ai videogame and normies will accept it, will accept AI, of course there will non-ai people but no one will care.
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>>110281728
A lot of indie devs are pissed because ai vibe coding means that the friendslop games market that are easy to make will dry up as people will automatically assume they are AI slop. Honestly I just hope for an option that allows me to only see games $10+
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>>110281752
You are asking way too much. It will have to effectively be a AA or AAA AI game before mass adoption will occur, and AI isn't that good yet. It also needs to basically be truthful right out the gate that its AI as the general public nearly destroyed games like expedition 33 just for having AI'd newspapers and not being forthcoming about it
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>>110281774
someone will make it happen in the near future somehow, im sure of that, its just text.. md files anyways
>>
>>110281758
You're not winning in the friendslop market without marketing.
I could create 999 clones of palworld with AI, but none of em will have 10 users.
The truly fearsome thing would be some massive LLM driven marketing campaign that somehow actually works.
>>
>>110280566
>>110280737
Gaming was killed by gamers and their mental poverty. Every single fucking product and service in existence, from a cup of flour to a house, increased in price x2 to x3 times in the last 10 years because the entire economy is running on a state mandated shitcoin with a continuous rugpulling conveyor belt built in. Everyone just shuts the fuck up and buys their shit for the new price, oh but NOT MUH GAYUMS!!!11
FFS, high budget AAA games that were semi-decent in like 2015. were already priced $60 and that price remained mostly unchanged up until today. That's insane. If GTA VI cost $200 at release, it would have a potential for being a great game. But as soon as I see a two digit price on it I know it will be microtransaction slop.

If gaymers were ready to pay $200 for a AAA title, it wouldn't be a half baked jeetcoded piece of shit because they could afford real game devs. It wouldn't have baiting kids to swipe dad's credit card as a business model because the project would get financed by the goddamn purchase price if you can believe it. The project would focus on inovation and development of the game itself and not figuring out how to get money out of your customer base because they are too retarded to give it to you upfront.
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>>110281242
maybe LLM will be the first "being" to get Marx right
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>>110281888
>It wouldn't have baiting kids to swipe dad's credit card
oh you sweet summer child
>>
>>110280206
those user ain't paying in the age of AI
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>>110280206
same shit happened to music when digital instruments and noises became "viable" along with autotuned or just straight tts models.
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>>110281242
>Marx tried to warn us 150 years ago
why didn't we listen?
>>
>>110281888
and games have only gotten cheaper to make since everyone uses asset flips, the same engine and basically just do scripting and art.
why should games 2x in price?
>>
Good indie devs are now going to rival big studios and whipping out games like gta.

It's the big dawgs who have to come up with something one or two kids can't vibe code.

the bar will go up
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>>110282067
They had to become cheaper to make to stay afloat, retard. A dev's wage from 2016 is less than a janitor's wage in 2026. Same reason why they pack half a bag of cereal in the same box, because the average normtard still thinks his money is always valuable.
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>>110282947
>A dev's wage from 2016 is less than a janitor's wage in 2026
good. it should be lower.
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>>110281888
I think both games and movies are becoming completely oversaturated markets because unfortunately for game developers games do not decay over time and so the pool of games that are available to play is forever increasing, despite people's capacity to play games remaining constant.
It's not like the food industry where the product is consumed and constantly needs to be bought, or the car industry where the product decays into a pile of rust after 20 years. A videogame released today is actively competing for people's time with retro games released 40 years ago.
I think a mountain of AI slop games coming out is just the inevitable conclusion that was always going to happen given enough time anyway.

The problem that consumerism tries to solve is how to get people to keep paying for things when there's really nothing valuable left that hasn't already been created.
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>>110280206
OP discovers why sales, advertising, and marketing in general came into being in the post WW2 boom when competition heated up stateside.

Hey guys, I hope you've fostered a good relationship with Chet in sales and Grace in marketing, because they're about to become very, very important in helping you figure out WHAT to build.
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>>110282006
they're paying claude
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>>110280206
>missed the opportunity to change label to paying developers
ngmi
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>>110280206
Now extend and put corporations to the right. Good things are coming, yet most of you choose to doomcoom.
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>>110281681
marketing costs enormous money retard lol

are you trying to shill your marketing services or something?
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>>110284001
Only if you can keep the models open and unregulated, and keep getting access to them.

Thank G-d for China.
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>>110281888
drop the corposlop speak fag, no one forced these gaym studios to bloat up their development cycles and staff up like mad
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>>110284027
>no one forced these gaym studios to bloat up their development cycles and staff up like mad

*ahem*
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>>110281697
We do have the power, it only takes 3.5% of the population to cause a revolution. The problem is that it's become increasingly easier to keep us divided and distracted.
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>>110284191
This is one of those mindless cliches that makes people feel like they could be potentially important just be believing the right thing.
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>>110280206
It ends the moment AI stops being free and subsidized
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>>110282947
Devs are essentially worthless at this point. Hopefully all luddites will die within the next 2-3 years from starvation.
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>>110280206
This is the same phase as when the media really hated on youtubers and took over the platform.
They still get promoted to hell and back by youtube.

As it became easier to film, better stuff got made.
The market still regulates itself.
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>>110280206
And then when everyone can cook, no one will eat at restaurants…
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>>110280206
why is no one ITT saying the obvious? You can be a dev and still buy from other devs. Holy FUCK humans are so retarded
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So let me get this strait: you expect everyone to pay for tockens and you do not even consider that even people invested in tech would have a problem paying for Claude subscriptions for some reason? You really think that many people would rather not just buy something for cheap instead of vibecoding it?

Everyone who makes these arguments always sounds like someone paying for Claude Premium Delux 200 dollars per month. You never ever consider that a game on Steam or on Google play store that costs 5 dollars is complete unaffected by this whole thing? yes, your 1000 dollars per year Adobe subscription is over - people would rather download the free thing instead of paying the big money, but the 5 dollars or less games are unaffected - they have the same market as before. Even if one of them becomes like Vampire Survivor or Balatro and gets viral - people will still go for the original. Vampire Survivor has 10000 copies and that was before AI. it also had no effect on sales.
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>>110280533
>AI will destroy the ability to make money
ftfy
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>>110280533
this
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>>110280206
My family would pay $50+ for new games in 1990s dollars back in the day. If AI means actually good new games get made I'll reopen my wallet.
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>>110280533
people pay you so they don't have to spend time doing it themselves
eli the computer goy said it back in 2014
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>>110280566
>making atari 2600 tier of gimmick game
>get copied
ok
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>>110281125
>>110281242
>haunting
Labor costs dropping is a good thing
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>>110285935
Yes but you with gommunism you end up with artificial labor markets because le heckin labor theory of value (in application) means you can't ever let captured labor prices deflate (exceptions made for politically inconvenient labor pools who may be deflated/liquidated at the earliest convenience)
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>>110281752
AI can sometimes do a very good short form output, like a math proof but the catch is that it only does it 10% of the times in a massive expensive agent swarm and evne when one of them do it, there's no memory or understanding of how it done it.

Fully developed video games that work from a singular inexpensive focatory are a pipe dream.
>>
>>110285515
You can be a corporation and still buy from another, rolling over the debt endlessly.



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