Now I have only barely tinkered with temple os once or twice in a vm, to click through the included games and get a laugh out of it, but are there people here who've gone deeper? On surface, it gives the impression of an os that runs very close to the metal and doesn't seem too demanding, which makes me wonder, just how tied is it to the x86 platform as in, considering how small it is - is most of it basically stuff that makes it run on x86 or would it be possible to port it to other architectures? possibly as a headless os on micro controllers, or would that be futile?kind of like micro python.
templeos is x64
>>110281272its x64 only, doubt you can get it out of desktops without a complete rewrite
If it's on "other architectures" then it isn't TempleOS, simple as. Read the Charter.
not sure what gives you the impression it's a portable os, but it isn't. it's expressly designed for x86-64 pc's and nothing else. not even 32bit pc's. a 32bit mmu-less microcontroller port would require heavy modification
>>110281272would be funny to see the entirety of templeos crammed into 32KB of program flash, 8k of data eeprom on a 16MHZ AVR with 2kb of ram
>>110281272I recently saw anport of AROS running in a raspi so I think it's doable. The main issue that I have with TempleOS (That I believe Terry even admitted to sometime in the past) are security concerns, you'd need to spend some time on it if you want to connect it to the internet and not get pwned immediately like with windows XP.Additionally I don't think it's that light, I don't see an esp32 running it, if you're serious I recommend looking into something that's already x64 and with at least 128mb of ram, then moving to something that's easy to work with like a raspberry pi.