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AI chads, where tf is AI doing anything that isn’t game development. I’m tired of fucking seeing nothing but AI game demos on my timeline, show me something actually cool latest AI models can do that isn’t ad posted by Anthropic.
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>>110289269
Just browse the ai generals on the other boards.
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>>110289269
make something yourself soulless faglord
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>>110289335
Make what? I don’t have the resources to cure a disease even if Claude vomited me the exact molecule, ignoring the fact that anything bio related is banned by them. I also can’t build a machine or don’t have a big business to automate office tasks in. I don’t have the resources to make anything productive with it so I want to know if someone with resources is using it for good.
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>>110289452
gemini is the one you pick for science. i pulled this off with argon, needed multiple passes to get rid of the bullshit though
https://github.com/sneed-and-feed/cellsnail/
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>>110289269
The vast majority of video games are just doing tuned variations on the same thing, none of the code is anything special and it's pretty similar. What makes them good is getting the tuning right so the game feels good.

If you're not doing something that requires a bespoke custom engine it's highly unlikely that whatever it is you're doing will be difficult for Claude to just regurgitate from memory.

So it's really good at game dev stuff.
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AI is a niche product, it does not and will not provide any visible benefit for the average person(it makes their lives worse though by increasing costs)
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>>110289269
If you want an app, gui, to do something, it tracks something, schedules something, its the same as a game. It's all code. guis/apps/games. That or another AI may do it.
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Snailcats won.
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>>110289327
Idk what other boards you mean exactly. The AI threads on /d/ still are only unfappable uncanney valley slop.
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>>110289269
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>>110289515
this is just AI psychosis
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>>110289526
Even though this is true, why are all vibe shitters screaming "we will get left behind"? Am i really this unimaginative?
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>>110290010
soon it wont be
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>>110289269
it's github, that's the only marketable thing it can do so it's the only thing they're pushing
I'm sure it's great at palantir shit too but that's a harder sell outside the corporate world, and they ain't the ones keeping the lights on, no money is real except yours
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>>110290293
Paid liars obviously. Also known as shills.
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>>110289269
Because games are particularly suited to "it looks like it works" impressive code.
Most people don't play AI games for an extended period of time. Even if they do, bugs and glitches in games are semi-expected and considered normal. As long as the "normal" gameplay works fine and doesn't randomly break, the game is considered to work well. You can add impressive features and if they work most of the time it's good enough. And in the worst case, if there's a completely game-breaking bug, you shrug and go ah whatever and stop playing; but for that matter it's not like game-breaking bugs are unheard of in normal games either.

Meanwhile anything "useful", if it gets actually used by people seriously, is then going to be relied on for whatever task it's meant to complete. And people are gonna try to do all kinds of edge cases, and if it doesn't work they're gonna get annoyed.
Like in a game if you go
>if you jump against this type of all and use this item, it makes you clip through / moonjump / die instantly
People go oh haha, that's neat. But if you have normal software and go
>if you add this kind of item and try to set this config option, and then save in this format, the data is missing / the program crashes / whatever
There will be people who want to use that entry with that config in that format and will be annoyed that your software claims to offer these options but then doesn't work.

And if there's a "program-breaking bug" and it stops working entirely, or wipes your saved files or whatever, it's not just an annoyance and a broken game that's not worth playing, instead it's absolutely unacceptable and people are going to discount anything you make from that point on.
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>>110290010
what's the difference between cellsnail and a neurips preprint? explain in plain language without slopping or hand-waving. oh, and yes, soon it won't be.
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>>110289269
it does seem weird how ai is everywhere yet it produced nothing particularly of note

>Slop and garbage everywhere
>Software is still getting worse
>games are flooded with garbage and worse versions of existing games.
>garbage art, garbage content

>"but look at this cool dashboard and notes app i made, whoah!"
>"i just made some sloppy tool for myself to measure how much i cum per day!"
>yet another gay same-looking website

the state of affairs is probably a result of giving overpowered tool to mediocre midwit masses. They just multiply garbage endlessly, producing nothing worth consuming

the only cool stuff i'd point out is
>math proof stuffs
only this had potential so far, but it seems to have just dumped a bunch of work on mathfags before it's any close to being useful.
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>>110290632
its also made win11
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>>110290632
i PR'd to a space force engineer's repo with code that /g/ literally calls ai psychosis and he accepted it. he runs an agent fleet for ostensibly civilian research.
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>>110290654
yeah i mentioned
>>Software is still getting worse
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>>110290657
jesus fuck
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>>110290632
its been helpful in patching security holes i guess
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>>110290703
me: a based ai psychosis idea guy engineer
itt: seething, malding cretins with no ideas
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>>110290717
>thanks sneed and feed
comedy gold
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>>110290632
The market for software is pretty saturated. Pre-AI, how often did you install new software that you hadn't heard about before? Did you ever need a cum measuring app? If yes, somebody had probably already made one 20 years ago and then some autist made an open source fork 15 years ago and you were probably already using it. If not, then people being able vibe-code one in a day isn't going to be useful to you or anyone else.

What AI is actually writing is a large chunk of the software you were already using. The few autistic hobby projects that are accepting strictly human-made contributions are few and far between nowadays. Almost everything you're running that has been updated in the past ~year has probably had AI write, review or audit a portion of the updated code, certainly including every major OS kernel, every web browser, etc.

Other than that the main usecase for "one-shot vibe coded" shit is indeed your own bespoke software. I was playing a browser game with a sucky UI, so I vibe-prompted a userscript to rearrange everything and improve the UX. It would've taken me multiple evenings to hand-write the JS and I would never have bothered, but in a few prompts I just got a working script. Another time I wanted to scrape some videos from a website that weren't obviously available as media files and wasn't supported by youtube-dl or whatever, so I pointed codex or claude at the website and came back to a scraping python script and a folder of neatly downloaded videos.

Making production-ready software that is genuinely useful was always a lot harder than just writing some code, and AI didn't change that.
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>>110290928
>What AI is actually writing is a large chunk of the software you were already using.
that software worked fine before though, yet now it seems everything is even more sloppy and slow. if this ai coding shit disappeared tomorrow i wouldn't even notice probably
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>>110290981
>yet now
People have been complaining about bloat for well over a decade, this is absolutely not new with AI. Same for sloppiness, people have been styling on Microsoft breaking shit for years, I remember it mostly being about jeet outsourcing for a while, but that's because I'm a zoomer and only really started going online much around 2010. Even before that Vista was a laughingstock for being bloated AND broken by the way, and that's before even the "lol jeet outsourcing" meme started and 15 years before AI became a thing.

>that software worked fine before though
Yes and no. A lot of software ships with bugs and therefore benefits from continuous work to make it work better, until it's completely bug-free, which is very rare. A lot of software also has a near infinite space for new features so the devs just add stuff they think might be useful (which doesn't always add bloat btw, bloat is usually brought about by systemic choices like writing your software in Electron, not by adding a new menu item). The more complex the software, the more likely it is that there's a near infinity of little bugs and fixes that can always be made, and a near infinity of improvements and expansions that can be added to make it work "better".
And finally sometimes there's churn for the sake of churn and then it forces everything upstream to adapt. For example GTK or Qt release a new major version, then security and bugfixes for the old version stop coming, and software is more or less forced to migrate to the new version, forcing an update.

Some software is genuinely considered complete, as in bug-free and feature-complete, but it's pretty rare, and normally only really small and simple software can reach that state. An OS (at least a consumer OS) will never be complete, a web browser will never be complete, most graphical software will never be complete due to dependency churn, etc.
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>>110291047
Hardware doesn't stand still tho, production software like video editing and 3D rendering needs to account for that
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>>110290632
>durr why hasn't this thing made new software
>what new software do you need made?
>eh,erm...



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