Discussion and Development otf Local Image, Video, and Audio ModelsPrevious: >>110296087https://rentry.org/ldg-lazy-getting-started-guide>UIComfyUI: https://github.com/comfyanonymous/ComfyUISwarmUI: https://github.com/mcmonkeyprojects/SwarmUISDWebUI: https://rentry.org/ldg-lazy-getting-started-guide#the-stable-diffusion-web-ui-lineageWan2GP: https://github.com/deepbeepmeep/Wan2GPNeural-Pixel (sd.cpp): https://github.com/Luiz-Alcantara/Neural-Pixel>Checkpoints, LoRAs, & Upscalershttps://huggingface.co/modelshttps://huggingbay.xyzhttps://civitai.comhttps://civitaiarchive.comhttps://openmodeldb.info>Tuninghttps://github.com/spacepxl/demystifying-sd-finetuninghttps://github.com/ostris/ai-toolkithttps://github.com/Nerogar/OneTrainerhttps://github.com/tdrussell/diffusion-pipehttps://github.com/kohya-ss/sd-scriptshttps://github.com/kohya-ss/musubi-tuner>MOSShttps://github.com/OpenMOSS/MOSS-Image>F3Khttps://huggingface.co/black-forest-labs/flux-3-image-klein>Qwen Image 2.1https://huggingface.co/Qwen/Qwen-Image-2.1>MiniMax H3https://huggingface.co/Comfy-Org/MiniMax-H3https://neta.art/use-cases/en/h3-1000-prompt-list> MiniMax H3-Imagehttps://huggingface.co/MiniMaxAI/MiniMax-H3-Image>Animahttps://huggingface.co/circlestone-labs/Animahttps://animastyles.thetacursed.comhttps://tagexplorer.github.io/https://animadex.net>Krea 2https://huggingface.co/krea/Krea-2-Rawhttps://huggingface.co/krea/Krea-2-Turbohttps://lumenastrum.github.io/clio-style-preview/gallery/>MiscShare Metadata: https://catbox.moe | https://litterbox.catbox.moe/Txt2Img Plugin: https://github.com/Acly/krita-ai-diffusionArchive: https://rentry.org/sdg-linkCollage: https://rentry.org/neo_collage>Neighbors>>>/aco/csdg>>>/b/degen>>>/gif/vdg>>>/d/ddg>>>/e/edg>>>/h/hdg>>>/trash/slop>>>/vt/vtai>>>/u/udg>>>/hr/pdg>Local Text>>>/g/lmg>Maintain Thread Qualityhttps://rentry.com/debohttps://rentry.com/animanon
>>110300568Shitbake>Maintain Thread Qualityhttps://rentry.org/debohttps://rentry.org/animanon
>mfw Resource news11/11/2026>MiniMax-H3-Imagehttps://huggingface.co/MiniMaxAI/MiniMax-Imageshttps://huggingface.co/Comfy-Org/MiniMax-Images>LTX-2.5 Stage 1: 2-Step Distillation LoRAhttps://huggingface.co/lvladikov/LTX-2.5-Stage2-Distill-5step-LoRAs>Decoupled Mode Connectivity for Base-to-Novel Generalization in Vision-Language Modelshttps://iemprog.github.io/cli/DMC-git>Video-Coder: Reinforcing Agentic Coding for Video Generationhttps://cywang735.github.io/main/Video-Coders>ReCaVSR - A one-step streaming video super-resolution built on Wan2.2https://github.com/PedroMarinhoDev/cli/ComfyUI-ReVSR>H3 Editor: Timeline video editor for MiniMax H3, inside ComfyUIhttps://github.com/igorls/comfyui-editor>H3MD Director: Seamless long takes with Chained Context Windowshttps://github.com/1113800942/comfy-h3-directors>MOSS-Image Control: Control LoRAs Collection for MOSS-Image-SFThttps://huggingface.co/collections/thedeoxe/moss-image-controller>moss_image_base_dmd2https://huggingface.co/data-archetype/moss_image_dmd211/10/2026>Open-H3-Regenerate-2K-IC: Consistent High-Resolution Video Refinement via In-Context Learninghttps://github.com/NVlabs/Sana/tree/sol-engine/model/Open-H3-Regenerate-2K/IChttps://huggingface.co/Efficient-Large-Model/Open-Regenerate-2K-IC>T2I Models Rarely Invert Negation but Often Fail to Suppress Negated Concepts: Benchmarking Negation Suppression in Text-to-Image Generationhttps://github.com/IAB-IITJ/T2I-NSA>MESAM: Enhancing SAM2 for Few-Shot Segmentation through Semantic-Visual Memory Generation and Refinementhttps://github.com/tianyu-zou/git/MESAM>Fizgig v9.3.0: Training maps, faster compile warm-up, and fine-tunes with the optimizer you pickhttps://github.com/shootthesound/Fizgig/release/tags/v9.4.0>LTX x Chroma Awards Season 2https://submit.chromaawards.com/packs/ltx-2>HexAnima: Anime image generation that runs entirely on your phone's NPUhttps://github.com/ayanoby/hex-animas
>mfw Research news11/11/2026>LTX-Video: Realtime Video Latent Diffusionhttps://ltx.io/technical-blog/ltx-video-realtime-latent-diffusions>The RenAIssance: Caption-Guided Diffusion Models for Historical-Art Visual Mediahttps://arxiv.org/abs/2611.105>Disentangled Stylized Image Generation via IP-Cross-Attention Rearrangementhttps://arxiv.org/abs/2611.107>ESTRA: Enabling Extreme Attention Sparsity for Training-Free Video Diffusion Accelerationhttps://arxiv.org/abs/2611.104>AR-Edit: Training-Free Autoregressive Video Editing without Inversionhttps://arxiv.org/abs/2611.097>VLM as an Editing Pilot: VLM-Steered Velocity Control for Flow-Based Image Editinghttps://arxiv.org/abs/2611.100>Constrained Look-ahead Guidance for Interference-Aware Flow Editinghttps://arxiv.org/abs/2611.107>On the universal structure in deterministic generative diffusionhttps://arxiv.org/abs/2611.103>Beyond Prompt Attacks: Least-Action Auditing of Concept Erasurehttps://arxiv.org/abs/2611.101>Split and Bridge: Multimodal Generation via Diffusion Bridginghttps://arxiv.org/abs/2611.104>Semantic Synthesis over Brute-Force Search: LLM-Guided Transformation Design for Efficient Learninghttps://arxiv.org/abs/2611.109>Improving the Diffusability of Motion Tokenizerhttps://githubhgh.github.io/dit>STABLE: A Continual Learning Optimizer with Adaptive Drift Controlhttps://arxiv.org/abs/2611.106>PoseRieFlow: Riemannian Flow Matching for Whole-Body Text-to-Pose Generationhttps://arxiv.org/abs/2611.096>CompositionEvidence: Controlling Geometric Evidence for Cinematic Composition Reasoning with Frozen Vision-Language Modelshttps://arxiv.org/abs/2611.105>MGE: A Membership Guided Data Extraction Attack against Diffusion Modelshttps://arxiv.org/abs/2611.106>BEiTScore++: Reference-free Image Captioning Evaluation with BEiT-3 and Conformalized Quantile Regressionhttps://arxiv.org/abs/2611.095
what model oft [sic] local origin was used to make op?
What's a good workflow setup for making a 100+ page comic book?The characters and scenes need a consistent look. I dont want inconsistencies from chapter to chapter or from one book to the next.Hopefully it can frame the content in the heroic Marvel style and not just 6 predictable panels every page from the same camera angle.Some characters may be based on real people. The style will borrow from comic books of the past. Maybe 1970s Marvel. The characters can't be nerfed to look a little off, because the AI is avoiding intellectual property infringement. (picrel)I'm a noob btw. All tips and tricks are appreciated. I will be updating my ancient PC to help with this task, but I cant afford a $2K graphics card.
>>110300568Henlo fren.
>>110300568needs a proper name something like /lamg/ local ai models general
>>110301665it's a good idea honestly. a new prosperous catjak-free general might be exactly what we need
>>1103016654chan needs /AI/ as a root level board.If there's one for MLP, the biggest tech revolution of this century should have one.
>>110301843Hiro doesn't want to add more porn boards
>>110301896Me neither. Does it have to have porn? Does it have to say AlSFW or something stupid like that to slow down coomers?
chris chan wet dream
kill ani
>>110302706Why would you say this?
>>110302048Good character renderings and expressions. The panel variety is nice. Backgrounds are a bit flat. The characters look too similar. The main issue is continuity. Some of which is related to the dialog choices. What's the best way to maintain consistency throughout pages, without characters morphing into each other?Is it possible to load character model or expression sheets like the ones animators use for reference?
>>110302717he needs to be killedkill ani
>>110301260Is this the right place for my question?Wondering if answers are elsewhere.
>>110304188>Is this the right place for my question?no