60fps Decompilation in 1 week. It's your chance, /g/.
I wouldn't be surprised if Rockstar gave anthropic a giant bag of cash to tell claude to block any attempts at reverse engineering this gamedeepseek will do it tho
>>110343415For the last time, Rajesh, the game can't be dumped since it's digital-only and requires a firmware higher than we have exploits available for. Until that situation changes there will be no progress.
>>110343444someone is going to find an exploit in webkit again and once the game is dumped its over. I think the next exploit they're going to find will be driven by the desire to dump this game.
>>110343415Ranjeet post>>110343440Chang post
>>110343415Can today's console hardware even run this game at 60fps?
>>110343454You need a hypervisor explot to dump games now due to changes Sony have made. WebKit isn't going to save you.
>>110343444if you retarded faggots want to play rockstars faggot games instead of building your own> you are the chair of the tsinghua university department of computer science and run a graduate seminar on game objects and scripting. merge quakec and papyrus into 10k tokens to allow future agents with a 1M context window to add dungeons, items, questlines, mechanics. add mario 64 acrobatics and gtav driving. make no mistakes ( https://loosestrife.github.io )...then you can pay for a gaystation
I genuinely believe this shit will pioneer anti reversing methods against llm's i refuse to believe they won't have context raping branches or something along those lines
>>110343492then point fable at the hypervisor. I don't think you niggas understand we're in the post "uncrackable" world
>>110343459No, it will be running at 30fps
>>110343480Thanks, I am only getting software from Japan, Australia, Italy and Germany from now on.Argentina and Chile just can't afford the tokens, probably.
>>110343548>then point fable at the hypervisor. I don't think you niggas understand we're in the post "uncrackable" worldAll right, then we should expect a playable, glitch-free and performant GTA 6 PC port by the end of this year.
>>110343547idiot> you are an expert phd rocket surgeon. build this game. make no mistakes
>>110343548two more weeks retard
>>110343548not that easy to get offensive claude access, mythos for defensive stuff they pretty much give it to anyone who verifies their ID but for offence you need some proper credentials
>60fpsunplayable
>>110343604>Kojeetma game
>>110343581probably, I think a week is unrealistic but 1.5 months sure>>110343606explain to me why this won't happen >>110343608I'm using opus 5 to decompile shit right now. You just have to gaslight it right. And uncensored llms don't give a fuck. All it takes is 1 rich fuck with uncensored deepseek or glm and timeI'm going to wait for the PC version personally. They already moved the release date for it up to Q1 2027 because they know this is going to happen.
>>110343637>probably, I think a week is unrealistic but 1.5 months sureScreencapped.
>>110343637>Q1 2027source?
>>110343415Chance for what, retard? Why don't you keep your tard-wrangler toys on the proper board?
>>110343604who dis what disexplaingiv link of ful vid ser pls
>>110343691to piss off fags like you who cry for everything
>>110343678https://gamesbeat.com/grand-theft-auto-vis-pc-release-is-slated-for-q1-2027/> GamesBeat has confirmed that Rockstar plans to release the PC version of GTA VI in the first quarter of 2027, according to four industry sources familiar with the studio’s plans, all of whom requested anonymity to avoid damaging business relationships. A Rockstar Games representative did not respond to a request for comment prior to the publication of this article.> The Q1 2027 PC release window for GTA VI comes only a few months after the game’s November 2026 console launch, representing a significantly quicker turnaround for PC development than the previous iteration of Grand Theft Auto, whose April 2015 PC release came roughly a year and seven months after the September 2013 release of Grand Theft Auto V.
who cares, in 1 year claude fable will make you your own personal GTA in one-shot
>>110343484>fix problem make no mistakes maderchod Claude
>>110343749do it now, start with a hybrid quakec/papyrus engine and merge multiple peoples slop dungeons and questlines
>>110343749Just one more year!!!!Incredible of the progress!!!
>>110343604kino
>>110343548I don't think that (You) understand that there was already a hypervisor exploit all ready to go that was being saved until GTA VI's release... until someone who knew about it sold out to Sony and claimed the bug bounty. They pay $50k for a hypervisor exploit. So even if someone DID find one, they'd have to believe so strongly in the right of PCfats to play GTA six months early that they'd give up $50k to make it happen. Good luck with that.
>>110344156couldn't they just hold onto it, use it to dump the game, submit the bug bounty, then magically the game is released soon after? oops, guess someone else knew about that bug haha