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File: tyoukyousidounissi.jpg (1.04 MB, 960x1344)
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Title: 超狂指導日誌 ~学園統制録~ (Choukyou Shidou Nisshi ~Gakuen Touseiroku~)
Official Website: https://bishop.jp/products/tks/index.html
Getchu Page: https://www.getchu.com/item/1361154/
VNDB Page: https://vndb.org/v62742
>>
I'll just wait for the feature page to see all the outfits, should be added by the end of next month.
>>
If only there were a thread for these games
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Looks like the protagonist this time will have a training room similar to the Ingoku no Houkago 2.
>>
BISHOP new game is in the next BugBug issue.
https://www.getchu.com/item/1363612/
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Sketch for the bonus tapestry on Trader.
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Page of the article about the new game from the bugbug magazine
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Do you think that the upcoming game is going to have more secondary (unnamed) female character's?

After all, we have already at least one cg scene where there are other girls in the background.

It should be something similar to Reijou, but instead of being a separate route they are going to be incorporated into one of the 'named' girls routes.

Basically have the MC use and deflower a friend of one of the 4 named school girls or have the MC use another female teacher in front of the named teacher.
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Sketch for the bonus tapestry on Surugaya.
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BISHOP updated the official website today.
>>
They've added casting information this time.

Kizuki Yuina (purple): Hanadera Karen

Himenaga Kohaku (blonde): Anzu Hana

Wakamatsu Rinne (pink): Kanade Kasuka

Kashiwabara Yuria (teacher): Kanou Ichika

Homura Minatsu (aqua): Kurashita Nadeko
>>
>>8858627
So Kohaku and Yuria has the same VA as Aira and Hotaru from Reijuu no Seifuku. Interesting.
>>
Here is the other two BugBug pages about the new BISHOP game.
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Another bonus image Sketch.
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Two more bonus sketches added today.
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>>8862887
I hope at the end of the next week we get at least a CG or Feature page update from BISHOP. If the BugBug follow the same pattern as previous BISHOP games we will probably get a article for the new game next week.
>>
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I was checking the BISHOP commentary highlights for each heroine and to honest the one that caught my attention was the Homura Minatsu description because of this part "It`s a common trope in eroge games for disciplinary commitee members to exist solely to disrupt order, and Minatsu is no exception, becoming increasingly corrupted as her small body is played with withing the school". Sadly she is a sub heroine and is going to have a lot less scenes than the others but i think it is going to be quite interesting how she change from a quiet but serious and stubborn displinary comitte members that don`t accept that anyone break the school rules and even point the most trivial things when someone break any school rules to a complete nymphomaniac bitch who will take pleasure in breaking the school rules and have no shame exposing herself.
>>
>>8863437
I think the protagonist was not even considering her a target in the beggining of the game. The protagonist was probably looking at the others heroines who have a nice body but since Minatsu was keeping a close eye on him and trying to plot a way to get rid of him she started to be annoying and the protagonist decided to get rid of her first before going to the main targets. This way he trained her first and now instead of having her trying to get rid of him he have a loyal slave with some power because she is part of the disciplinary commitee to help with anything in case he need and now he can finally resume his hunt for the main heroines without worry. Of course this is only my speculation, there is a good chance the real plot for her route will be something completely different.
>>
op theme song for the new game: https://www.bishop.jp/products/tks/images/download/tks_op.mp3
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Even through we don`t have a CG or Feature page yet we can see some interesting scenes in the package image if we use zoom.

In this one looks like Rinne is getting some SM treatment.
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>>8864581
In this one looks like Kohaku is already the protagonist slave. At least her face looks pretty happy and her nipples are hard behind her black bra.
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>>8864581
I think this is the last interesting one, one of the CGs of Yuria pregnant ending.
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>>8864585
Nice catch. I would've preferred them being more creative with the storyboarding, because this one looks just like Mafuyu's ending CG in INGK.
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>>8864645
You have a point but i think when you make the same type of games for more than 20 years it is hard to not make some scenes similiar to previous games and to most BISHOP fans in Japan don`t really want BISHOP to change much, they like how BISHOP make games and just want more of the same. I think the only thing all BISHOP fans agree is that they want Akagi Rio back as a main artist.
>>
Well, I don't remember this happening when it comes to the previous Bishop works, but only the voice sample of the purple haired girl (Yuina) has been revealed.

http://www.bishop.jp/products/tks/character.html

In the previous works, all the targets where released at the same time, so I'm a little worried what this development might imply...
>>
>>8865027
This is the first time it happened but maybe they just want to update more times instead of giving only one update with all the voice samples. They already do this with the CG and Feature pages.
>>
>>8865027
Kohaku's voice samples have been added. It would appear they're going to do this one at a time. A bit strange, but hopefully they can finish updating the site before Japan's Golden Week holidays, which starts May 2nd.
>>
Demo Movie was released on getchu
https://www.getchu.com/item/1361154/
>>
>>8865434
A bit disappointed that there aren't threesome scenes again.
>>
>>8865434 Honestly demo movie seems confirm that some outfit (Swimsuit and Sport training) are shared between heroine. Rinne seems to have boring some stuff but will suffer humilatition (blindfold and ball gag spotted, and ampit sex) and that will probably make her route more spicy. Yuria has a nice white dress and Kohaku seems to have a bondage outfit. Meanwhile Minatsu seems amazing depside being the side heroine, her stuff in the demo seems solid and that erotic sailor collar finishet seems just plain amazing.

On a side note Yuina erotic voice blowjob CG seems to show a leather outfit with a nipple cut behind her uniform so i do wonder if they bough back Houkago 3 Mayu amazing bondage uniform concept ??
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The final bonus tapestry sketch on Getchu.
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New sprites revealed in the latest BugBug article: https://www.bugbug.news/b_game/254529/

Also features some CGs and a new poster.
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>>8865860
Damn, Rinne looks hot with that costume
>>
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>>8865690
Yeah, sometimes the side character's have the best scene's or personality (Saeka from KnK) and it's kind of disappointing that we haven't more content about them.

I kind of wonder how a game featuring only the most popular side character's from a few different Bishop games would actually sell...
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>>8865860
Blond, Pink who looks like a Sei Shoujo to me kinda, and Brown
Brown is the real winner here because her proportions are outrageous and they really give her a giant ass and tits. Haven't seen proportions like that since KTJK

I mean we had Miria from SnK but her tits were very underutilized instead of a bunch of costumes we should've had more titty play. But Brown here is a full package.

Pink is very interesting and that costume is super sexy. Mizonashi or whatever his name is who did Pink here managed to make a cutesy girl very attractive and not seem baby-fied. you know?

And of course the majestic artist of the Saiminjutsu games returns for Blond, who will be Best Girl if not for the other two mentioned, and maybe Purple but Oonari is really fighting hard for the spotlight with this roster

...I still miss Akagi Rio bros
>>
Just to try to start some discussion in this thread, with the information we have so far what are the routes order you all plan to play? Mine is the following:
1-Minatsu: The reason i choose her first is more because of her position as a disciplinary chairman and her personality (quiet but stubborn) and is going to be interesting seeing her change from someone who try to protect the school rules to someone who break the rules with pleasure.
2-Kohaku: Going from the character with the smallest proportions to the character with the biggest proportions (only considering students) is going to be interesting and even through she is not my favorite type of blonde character (arrogant) i think it is going to be interesting in making what they call a superhuman who is good in everything and have everything in nothing more than a sex slave.
3-Rinne: I think there is a good chance the the most interesting scenes will be in her route based on the CGs released, not gonna lie, i`m still considering playing her before any of the others two above. She is probably the heroine that will hate the protagonist the most during the training and will try to bite back but as the training advance she will start to be more and more docile until she is completely tamed.
4-Yuina: She is basically the all around main character we see a lot in BISHOP games. Her design is pretty cute with the ponytail and she have a strong personality and will try to protect her friends at all cost. In her case i think she will probably still be a cheerful and bright girl with a dazzling smile and overflowing with energy after her training is over but in a complete perverted way, she will probably turn from a good girl to a complete pervert who only think about sex.
5-Yuria: While her design and artist is pretty good i don`t like much brown haired heroines and this is the only reason she is in last position.
I think all heroines and routes are going to be interesting this time, much better than the previous game.
>>
>>8867296
I don't have a particular order on subduing the heroines, usually just follow the guides on seiya-saiga. That way I can progress all their stories evenly, with the sense that you're gradually becoming the master of the academy.

But if it's just a question of taste, my choice would be Kohaku > Yuina > Rinne > Minatsu > Yuria.

In my opinion, Kohaku isn't Yoshino Keiko's best work, but her body proportions and her potential moral degradation post-break aren't to be missed out on.

I'm not a fan of Mizushima's artstyle, there's usually just two patterns: the pink hair girl template you'd see in most Bishop games, and the upturned eyes template on characters like Kyouka from SnK2. But this time the Yuno-like face from CS2 piqued my interest. Yuno had a relatively unique design coming from Mizushima, along with some of the best scenes from that game. Would like to see how it plays out this time.

The latter three don't really interest me, though I wish they'd switched Mizoro and Kurono around, and let Mizoro draw the teacher instead. He seems more suitable for adult characters after all. But then again, the teacher's voice doesn't sound all that great. Kanou Ichika's acting is bland, she sounds the same in almost every role she plays.
>>
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>>8867372
I never tried to play more than one route at the same time because i prefer to focus on only one route. There is no right or wrong way to play through, it is up to personal preference.
About Mizushima, i think he is a good artist, the thing is that he is with BISHOP for a very long time and because of that some people got bored of his design style but i think he do some cool stuff that others artist don`t like for example when the heroines start to feel more pleasure (normally more towards the end of the route or post break) she start having a squirting orgasm and i like his characters expressions (his ahegao faces express how much pleasure the heroine is feeling) and even through this don`t change much i think he now like to put mole in the heroines because Yuina have two (one in chest and one close to the eye) and Minatsu have one in the thigh.
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Two complete drafts of the bonus tapestries.
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Complete draft of Minatsu's bonus tapestry on Melonbooks.
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CG sample page for the new game: http://www.bishop.gr.jp/products/tks/cg.html
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>>8868292
Minatsu, despite being a side character has the best defkiration rape scene for me.

Torn pantyhose + panties aside and then just stick it in...

The only thing that makes it not perfect to me, is that she should have been forced to keep her skirt on.
>>
I`m surprise by how many people like Minatsu this time. Normally the sub heroine and the loli character don`t get the same or better treatment than the other heroines. To be honest i think her design is pretty cute and her VA is good. I just don`t understand why she is a sub heroine and the teacher is a main heroine since this is a school student focused work.
>>
Is there anywhere I could watch this "almost uncensored" version of the KTJK OVA?
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All bonus tapestries are complete. They also added a portal to the feature page, but it's empty yet.
>>
Another article from the BugBug magazine
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>>8870591
I like Kohaku face expressions after her fall. She looks like a complete bitch in heat without any shame to show others her new true self.
>>
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Man, seeing Milk Factory's new game announcement just makes me think about how things could have been had Bishop stuck with Akagi Rio. We could've had Nanao 2.0, Tsugumi 2.0, or even a Mesu Kyoushi 5 where Anju, Miria and Shuri all assemble in one game. The possibilities.
>>
>>8870775
Akagi was made to draw MILFs, her high schol girls are okay but he really shines with the adult women.
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>>8870781
She draws equal amounts of MILFs and school girls over there. While they have interesting designs, there's just too many of them and not enough scenes each for any to be memorable.
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>>8870775
Akagi Rio is the best artist that participated in a BISHOP game without doubt but i think this game artist lineup is pretty good. Would be awesome if BISHOP keep the 4 artist in this game plus Akagio Rio for the next game with 5 main heroines instead of Mizushima doing two characters (1 main and 1 sub). I don`t think this is going to happen because BISHOP will need to raise the game price to do 5 main with 5 different artist but it would be awesome.
>>
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Do you prefer:

1.) MC having some kind of supernatural power that help him rape and enslave his female targets.

2.) MC having some kind of item / supernatural condition - sperm that makes the female's lactate despite not being pregnant (I think that was in MK1? or sperm that acts as a aphrodisiac.

3.) Normal guy that achieves the effort of enslaving the female's with his natural skill and some blackmailing.

4.) Normal guy that has a female accomplice that is either a female that he previously enslaved or his first victim that - through blackmail is forced to help the MC enslave his other targets.

Personally, I prefer them in the order of 4 > 3 > 2 > 1.

Still, I understand why Bishop started using the supernatural elements in their games....
>>
>>8871686
>1.) MC having some kind of supernatural power that help him rape and enslave his female targets.
Mixed, depends on implementation, if the power is something limited that gives him an edge that's ok, but if it's broad and all powerful then might as well dispense with all the writing and make a Miel Mind Control VN.

>2.) MC having some kind of item / supernatural condition - sperm that makes the female's lactate despite not being pregnant (I think that was in MK1? or sperm that acts as a aphrodisiac.
Read above, but my favorite of these was Hougako 3, where the sperm wasn't some magguffin, The MC just came a lot as a weird medical condition.

>3.) Normal guy that achieves the effort of enslaving the female's with his natural skill and some blackmailing.
This is 100% fine by me, and in some ways I prefer it, the problem is that by now this is so cliche, it's sitting right next to tsunderes in the book of japanese cliched tropes

>4.) Normal guy that has a female accomplice that is either a female that he previously enslaved or his first victim that - through blackmail is forced to help the MC enslave his other targets.
I could do without this one, not so much because I don't like it, but because it's an excuse to gimp a girls route. She's already broken, so she only gets one or two scenes instead of the full route all other girls get.
>>
BugBug article, with a part of the text of a single cg scene from each of the 5 target's that aren't available on Bishop's website yet.

https://www.bugbug.news/b_game/256287/
>>
>>8871686

I generally prefer a more grounded story, but I don't mind any supernatural shenanigans so long as you can feel the helplessness in the portrayal. A good example is Mafuyu's fall scene in IGHK. She admits she had no choice but to either kill the MC or to submit to his dick, and it comes off as genuine since every internaction with the MC prior to the fall shows it tightening around her psyche like a noose.
>>
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Part of the new game's feature page is up. Teacher's pregnant ending appears to take place in public, in line with the game's exhibitionist theme.
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>>8874472
Link to the feature page: http://www.bishop.gr.jp/products/tks/feature.html
>>
I'm curious to see how the story will be in the different routes, knowing that after the end of the prologue, the whole school will know that the protagonist is a rapist.
>>
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I think we can already assume that Rinne is going to be the heroine with masochist tendencies in this game. Butt spank, mouth gag, blind play and now nipple piercing.
>>
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The website update today explains why the MC never uses the journal to mind control his victims: he enjoys the feeling of slowly corrupting their will, therefore his commands never move beyond controlling the heroines' physical actions.

Another thing to note is the retraining. In retraining scenes, the MC will use the journal to force the heroines to either lactate or reach squirt orgasm by amplifying their senses.
>>
>>8874646
The jornal is onmipotent, if the protagonist only wanted sex slaves he could have write in the jornal something simple and direct like "all woman in this school from now on are my completely obedient and submissive sex slaves that love me more than anything" but he want to enjoy the progress of corrupting the girls little by little and when she finally fall is where he probably feel most pleasure and accomplishment.
>>
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Well, I was thinking that the MC in the new game seems like a pretty cruel guy, and I wondered which category he falls into among Bishop's MCs. Given that all the MCs are narcissistic rapists, there are varying degrees of cruelty among them, so I've created a list.
>>
>>8874569
The pink girl looks to be the choice for my first target, much like Meiro in Shinshoku.

I do wish Bishop would do nipple/genital piercings more often, preferably in the finale scenes to try to show that it's not just a temporary fixture. Slave collars are a common fixture in BISHOP games, but they are so uniform, and only recently in harem scenes that they feel both routine and low impact. Piercings + slave collars in solo scenes are such a physical representation of the girl's enslavement, particularly if it shows the girl not really being able to return to normal society after becoming an exclusive fuckhole. I feel like Miel way overdoes it in their games, as early as the second scene, but a mid-late or last scene change to include it in her outfit would be the cherry on top of the domination cake.
>>
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Game has gone gold.
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I think we now we have only a couple of updates left before the game release: BugBug will release another article next week, i checked the BugBug server and they already upload some images for the article but nothing new so far, only the same CGs we already saw with some different variations.
BISHOP will release the second part of the features pages, trial version and the manual page.
>>
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>>8874666
At least it explains how the fact that the MC is a rapist, might not be revealed to the other target's (apart from Minatsu - based on her voice line samples), and outside of the 'school', after the events of the prologue.

Of course we are definitely going to have the usual time limit that Bishop games tend to have, so I wonder how the 'bad ending' that you probably won't reach unless you deliberately mess things up is going to look like.
>>
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Costume preview for the new game. They all seems nice, though I personally prefer less revealing outfits.
>>
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>>8875904
At least the 'nude' apart from bandages on the nipples and pussy outfit, might be something that I could consider using, once the female has fallen and has fully became the MC slave.
>>
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Based on the images from the features page this game have pretty much the same amount of content as previous games (15 Scenes and 31 Total CGs for each main heroine route).
The main heroine routes will probably be like this based on this image:
CG 01: First Scene where the protagonist attack the heroine for the first time.
CG 02-03-04: Defloration Scene.
CG 05-06: Scene to progress the story.
CG 07-08: This scene will be re-used later as Pervert Re-Instruction Scene 01.
CG 09-10: Scene to progress the story.
CG 11-12: This scene will be re-used later as Pervert Re-Instruction Scene 02.
CG 13: Single CG Scene to progress the story.
CG 14-15: This scene will be re-used later as Pervert Re-Instruction Scene 03.
CG 16-17-18: This Scene is where the heroine fall and turn into a sex slave.
CG 19: Single Scene where the heroine serve the protagonist after the fall to show her loyalty.
CG 20-21-22: Normal Ending Scene.
CG 23-24: Re-Instruction Scene 01.
CG 25-26: Re-Instruction Scene 02.
CG 27-28: Re-Instruction Scene 03.
CG 29-30-31: Pregnant Ending Scene.
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>>8874569
We were already 99% sure but now it is 100% confirmed that Rinne is going to be a complete masochist after falling. I used image translator on this image from the features page.
>>
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>>8875992
If you go around searching all the sources, you can basically compile the entire Yuina scenes.
>>
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>>8877340
I liked your idea and tried to do the same with Rinne, the other character that BISHOP showed us the sequel of the scenes in the features page. In this case we only have the first CG of each scene to go by but it is not that hard. I put 3 images below just to show they are part of the same scene.
>>
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Not the best image size/quality but here is the others page of BugBug BISHOP article this month.
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>>8878332
Thanks for the snippet. At this point there's only the trial version and the eventual release of the game itself to wait for.
>>
>>8878658
This friday BugBug will release the third article but as far i can see there is no new CG sample.
>>
Trial version is up. http://suezou.dyndns.org/bishop.html#tks-trial
>>
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>>8879119
Well, no surprises from me about who is the first victim.

Although it might be just me or the blowjob ejaculation scenes are a little different, compared to the the earlier Bishop titles...

Since I don't remember the girls from the earlier titles, having such a large bulge.
>>
>>8879119
I tried to run this trial in two different computers and the game just don`t open. Very strange because the others games trials are working.
>>
>>8879189
1.) Are you using the japanese locale?

2.) Have you started it through StartUp.exe on the first run?
>>
>>8879214
Yes, all others games run without problem, all others BISHOP trials run without problem too but for some reason this trial is not working for me. Believe me i tried to run this on two Windows 11 PC and one Windows 10 PC and none worked.
>>
>>8879225
I just solved the mystery. I was using Japanese settings for non unicode programs but the date format was not set to japanese. For some reason the others trials don`t need this settings on japanese but this one need.
>>
Is there anybody here can tell me what tool I can use to extract CG with coordinate such like exbsa used to do? Exbsa can only extract the stand sprite and Garbro does not have coordinate for easy merge so despite extractable it is not easily mergeable.
>>
BugBug article https://www.bugbug.news/b_game/257616/
>>
>>8880452
Two weeks left only for the release of the game. The preview updates are done, the only thing we will get before the game release now is the countdown videos. I have to say i`m looking forward to this game a lot more than the previous one. Minatsu, Kohaku and Rinne are the one i`m looking forward most, Yuna and Yuria are decent too but the at least for me the others three looks a lot more interesting.
>>
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Any bet on who's gonna be internally urinated? InH2 surprisingly was Shirayuki, although can be none of them like RnS.

I'm betting on Rinne
>>
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>>8880480
There is a CG preview in the BISHOP website that the protagonist urinate inside Rinne.
>>
>>8880509
Oh shoot I missed that CG preview. Can't believe I accidentally make the right guess
>>
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It's probably unlikely to happen, but hypothetically.

Would you be willing to give up on one of the girl's ending - meaning that we would have only a single pregnant or not pregnant ending for each of the usual 5 'targets' + 1 harem ending.

The cg's - writer time on building each of those 'removed scene's would be used to bring up the scene number for the female that is currently designated as a side character and has less scene's compared to the 4 other female character.

Basically, we would no longer have this designation between 'main' and 'side' female character's... which I think wouldn't be a bad deal.
>>
>>8880706
Not sure if you have played Gakuen 3, but that game has a little different structure from other Bishop games. There is only three main heroines and 1 sub and it kind of makes for it by each heroine have way more scenes compared to other games. I mean there is less but I definitely wouldn’t mind this structure if the characters are good.
>>
>>8880706
I have another idea to do a five main heroines game without having to cut one of the endings:
Each of the four main heroines routes have 15 Scenes and 31 Total CGs while the sub heroine normally have 07 Scenes and 14 Total CGs.
To make the sub heroine route transform into a main heroine route while keeping the same total amount of Scenes and CGs in the game i would first cut the solo first scene of each heroine, making the first scene of each route be the 03 CGs Defloration scene, and then i would cut the 02 CGs Scene after the defloration scene (this scene is not a scene that is going to be used for retraining) and to finish i would cut 01 CG from the 02 CGs scenes that will not be used to do a retraining scene. This alone would give us 16 CGs that we can add to the sub heroine route to make a main route.
In the end each of the 05 main heroines route will have around 13 Scenes and 26 CGs and we still have 8 CGs left that can be added for harem or anything else like a epilogue for each heroine.
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>>8880706
I would prefer to go entirely the other way. Get rid of the gimped heroine and use the resources on the other 4 heroines instead.

I would be on favor of saving that route, but we all know the side heroine/designated helper is just there to tide over the salty fucks who would bitch about not raping their prefered target. A teacher on the game about schoolgirl rape, or a schoolgirl on the teacher rape game. Get rid of it and let the salty fucks stay salty.

Now, as far as the use of those resources, I would use them for extra endings. we already have the good ending and the preggo ending, I would add normal endings and bad endings. Normal ends would be you both go your separate ways. You never fully break the girl into loving being your slave, and therefore once the arbitrary timer runs out you both go your separate ways. schoolgirls graduate, teachers switch jobs, etc.

Bad endings could go all over the place, form getting the authorities involved, to the girls getting you killed. You push them too hard, they snap, and next thing you know she's using a pair of scissors from the classroom to stab you repeatedly in the jugular.
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>>8880706
I do prefer fewer heroines with more scenes, especially by cutting off the sub heroines, but I feel it's kinda impossible for now.

I noticed that in each games, there's like a weird policy that Mizushima Oonari have to draw two heroines. Wasn't a problem back then, but currently his second character is always the sub heroine (perhaps he/she is too old to draw double full scenes).

I feel like until that weird policy is gone, we will keep getting sub heroines
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>>8880706
Honestly just go back to the format they had been doing until KTJK2. 145 CGs, 28 for each heroine, plus 5 for the harem ending. It's only 2 more compared to present day titles, don't know why they're not doing that. Mizushima's old age, perhaps.
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>>8880963
I think the reason they don`t do 4 main heroines only is because they will need to pay more for the guest artists to do more CGs while Mizushima doing a couple of extra CGs for the sub heroine is a lot cheaper for BISHOP.
In this next game case i don`t understand why Yuria is a main heroine while Minatsu is a sub heroine because this is obviously a student focused game, not a teacher game and we already have others 3 heroines with sexy bodies making Minatsu the only one that goes in another direction (loli frame). I`m not a huge fan of loli heroines myself but i still think every BISHOP game should at least have one loli main heroine to appeal to a certain audience and simple because it is different from others heroines.
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>>8880963
>Bad endings could go all over the place, form getting the authorities involved, to the girls getting you killed. You push them too hard, they snap, and next thing you know she's using a pair of scissors from the classroom to stab you repeatedly in the jugular.

I do feel like bad ends make it feel like a bit more of a game, much like the slave raising sims BISHOP used to do were like. But of course that money not spent on adding more fap material. Not sure about their financials, but I would be OK with BISHOP taking even a bit longer to add these in, over the current pace of one game every 8 months.
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>>8880963
To be honest what i miss most are the extra scenes like Mesu Kyoushi 4 have. If i remember correctly this game have the 3 retraining scenes as normal plus 2 extra scenes after the heroine fall (not the ending).
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>>8881298
>I think the reason they don`t do 4 main heroines only is because they will need to pay more for the guest artists to do more CGs while Mizushima doing a couple of extra CGs for the sub heroine is a lot cheaper for BISHOP.
You have it backwards, it would be cheaper, or at least the same costs, since what you do is hire 3 artists instead of 4, and have whoever is in-house (Mizushima in your example) work on a full route on their own.

But it's not even about the money because what will stop them is standard issue Japansese autism. On one side of the Japanese autism spectrum is the fact that visual novels have 5 routes. It's just the law of the land, an anyone going against it better have a good fucking reason for it or their game will look gimped to the audience right off the bat, as if they were only getting 80% of a visual novel instead of more meat on those routes.

And on the opposite end of the Japanese Tism spectrum we have superstition. The number 4 is baaaaaaad juju for the average Japanese all because they pronounce it the same as Death, which could be easily solved by calling it something else, but Tism will Tism.
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>>8882311
But we are assuming that Mizushima don`t want to do two full routes anymore. In that case paying more for others artists is the only way to do this.
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>>8882548
The you don't have Mizushima make them. It's that easy. Unless BISHOP is 3 guys in the japanese version of a garage, they should have a couple artists on staff. Mostly background artists and people to be there to touch up the other contract hire's output so that it all matches evenly in the final product instead of looking like it's all done by 5 different artists. Get one of those guys to do it instead.

If they're not artists themselves who have taken a job in the hopes of moving on to better things once they have some experience, but simple uneducated labor who are skilled in the use of photoshop, then you begin the process of hiring an apprentice for Mizushima, and you have him do the bulk of the work while Mizushima gets the credit. This would work both ways, insuring that there's a legacy for when Mizushima eventually retires, and it'll light up the fire underneath Misushima to do more work if he doesn't want to be relegated.

If Misushima doesn't want to do it? Great! we now have a reason to fire him and get a new in-house permanent artist who will be able to do full routes. Mizsushima gets one of those "We are so sad to see him go" send offs that make it seem as if you were in a relationship with your job, and everyone is happy. Except Mishizuma of course.
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>>8882678
The reason BISHOP don`t hire Akagi Rio again is because they don`t want to pay what she wants for the work. I remember i saw in a japanese forum months ago that Akagi Rio is not doing BISHOP games anymore simple because BISHOP is not offering her the job because of the price she ask for this kind of job. This is all pure speculation now but i think the reason Mizushima is a fixed main artist for BISHOP is for two reason, one is because he is good artist and at the same time he cost less for BISHOP than hiring others guests artists.
What i`m trying to say is that like you i wanted BISHOP to do some changes but they just don`t do it because of the budget. It is pretty much unanimous that almost everyone japanese and non japanese that play BISHOP games want Akagi Rio back and are asking for it, including in the questionaries for people that actually purchase the games but BISHOP simple don`t hire her again, the only reason i can think is because of the price since Agaki Rio herself is not against taking part in another BISHOP game as far we know.
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>>8882705
Akagi Rio is a bad example precisely because she's thrown her lot with TABA, No one is going to pay her what she gets from TABA, that game will die the moment she's not doing art for them anymore and they know it, so they overpay her and anyone who wants her would probably need to pay even more.
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>>8882736
The fun part about Akagi Rio is that if you check her X you see a lot of reposts of her works from BISHOP company, Mizushima and others artists that work with BISHOP. It is not like they are on bad terms, it is probably just what you said, her price is probably a lot higher than others artists and even through almost all BISHOP fans want her back BISHOP don`t want to pay the premium price for her.
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So what do you think about a 25 year women who definitely has a milf type body (considering her melons size) but still managed to stay a virgin?

I know the reason why that happens, but personally I think it would be good if the story had at least a little mention of how she managed to keep her chastity for that long...
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Manual page has been added: http://www.bishop.gr.jp/products/tks/manual/index.html
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Play my first Bishop game, the girls are super cute, weeks of relentless rape and blackmailing them into silence. No mindbreak shit, just girls slowly coming to a realization that this is their reality now and there's no way out.

Fuck, this was incredible. My dick nearly fell off.
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>>8885576
I got into BISHOP games for the teacher rape, so you can say I am biased in this regard. Personally I am not all that bothered by the virginity or lack of it. But I know our fellows in dick overseas will literally consider a woman a pile of shit if she's not a virgin when they first have sex, so it's understanable why BISHOP would make all their heroines virgins regardless of age.

>>8885730
Welcome to the fold my friend. That being said there IS some mindbreak around, so if that's a no-no for you, just make sure the game you're playing doesn't have much of it. Happy fapping, your dick will hate you.
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We are almost at the release date. I like to play each heroine route one at time and i will definetly play Kohaku first. I have a thing for blonde heroines and it is going to be nice turning a "perfect young lady" that literally have everything (perfect looks, perfect body proportions, intelligent, athletic and a rich influent family) into nothing more than a sex slave.
After her route i will probably play the others in this order Rinne > Minatsu > Yuna > Yuria.
Do you guys have one favorite heroine/route for this game or are playing all at the same time?
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>>8885868
Having a blonde that isn't a cunt feels wrong. Not that kohaku looks bad, but.... I'm gonna have to resort to a food analogy for this:

It's like getting BBQ wings, but you wanted Buffallo/Hot wings. They're still tasty, but you wanted the spice, you wanted the burn, and now you're left craving it later.
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>>8886091
I agree with you on that but in this case there a different spice. While she is perfect in everything she do she is completely innocent on things related to sex. I think it is pretty hot when you think this way, the protagonist is literally making what the society consider a perfect human being that have a very bright future and turning her into a complete whore who dont care about her future or anything else anymore except being a perfect sex slave for the protagonist.
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So, just for shits and giggles while we wait: You get to keep one BISHOP game for the rest of your life. Feel free to pretend you're on a deserted island and your only form of entertainment is a laptop that survived the crash with this one game installed (do ignore the need for electricity)

What's your choice? I'm picking Mesu Kyoushi 4
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>>8886710
Probably Kutsujoku 3 because Tamai Tsugumi is the best girl of all BISHOP games so far for me.
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>>8886710
Hard choice, but I'll probably go for Kyouiku Shidou. I like the whole package.
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I don`t know about you guys but i really liked the retraining feature of this game. They put all features i wanted together (heart eyes, breast milk and squirt orgasm at the same time) and looks like the heroines will do breast milk and squirt orgasm more than one time in the retraining. This Kohaku retraining CG in the features page for example looks like it is the first of the two CGs of this retraining and looks like while she is orgasm squirting she is also releasing breast milk at the same time because her shirt looks wet around the nipples.
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The Rinne Countdown that was just released have a CG that was never show till now.



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