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File: fap hero creation.jpg (63 KB, 1280x720)
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Old thread:
>>8839437

>What's this?
Fap Hero (FH) is like Guitar Hero but instead, you jack off to the beat. It's a game and it's also a challenge.

>How do I play this?

>fap to the beat
>stroke up & down every beat (easy modo: 1 stroke each beat)
>YCYL (You Cum You Lose)
>focus on the monitor
>no pausing
>Don't cheat.

Try the original Fap Hero by OPIsAFaggot if you've never played any.

>Where do I find these?
Fap Hero editors will typically release their work in this general.
Torrents, direct download folders and other sources (and a sourcing guide) for FHs may be found here:
https://rentry.org/faphero

>What's Fap Land?
A Fap Hero game within a game made up of rounds from all other FHs. There have been various expansions and reimaginings of the base concept. Check it out:
https://rentry.org/fapland
>>
File: d653.png (622 KB, 900x498)
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Figured out how to get subtitles to work. Its very hacky, but I'll included the files and instructions to make it work. Essentially, Python makes a server to listen for the game using audio files, then it sends the those audio files to a transparent version of mpv. MPV will serve the subtitles over your game.

Its basically the same principle as modding a game to work with an autostroker like the handy.

This works well enough, that I could probably translate the other Moko Roulette game with it.

I'll upload when I get back. I don't feel like curating these subtitles made with Whisper V3, but they're understandable as a whole. The UI is also translated, so the game is perfectly playable without them.

After playing it, its pretty good. The RNG makes it re-playable, but not nearly as re-playable as Alaurune with its different branching paths.
>>
Join us on cytube for multiplayer action

cytu be/r/fapheroes
>>
>>8880678
Awesome. Nice work man.
>>
>>8880635
since there's no tags for all these works of art, I'll ask here
what's the easiest to beat, most vanilla, least hardcore fh out there? I don't think I'd finish 2 rounds of an average fh without cheating
>>
File: 1751168986670739.png (1.52 MB, 1088x2428)
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>>8880722
An "easy" fap hero honestly defeats the purpose of the whole thing. It's supposed to be difficult. That's the whole appeal.
I suppose if you did want something on the easier side of things though, try Beats 1 or the Simple Beat Training (SBT) videos.
>>
Fap Hero might have broke my dick. For the past couple of weeks, it's like urine is still stuck in my penis after I use the toilet. I can hold my pee just fine and I'm not leaking. It's specifically my dick.
>>
>>8880762
Get it checked out. You might just have a UTI.
>>
>>8880766
I probably will but I won't get a chance until the middle of June.
>>
Looking back over last thread and I can't even remember some of the Fap Heroes I played two months ago. That is not a good sign.
>>
>>8880750
>beats 1
died on round 3
>>
>>8880678
Saw you post about that Olympics voice work in the last thread. Were you also planning on doing anything with that?
>>
>>8880798
Just try again
>>
>>8880798
Post details.
>>
>>8880635
Has anything ever topped Fantasy Play in terms of quality?
>>
>>8880831
You never played Sinful?
>>
>>8880838
Nope. I'll check them out now though. I just keep going back to Fantasy Play so I'm looking for new things.
>>
There's a new WoW FH that was posted earlier today. 13 min 2 cum points.
>>
>>8880843
You can't just say that and not link it
>>
>>8880831
What did you like?
>>
>>8880852
Manual won't suffice for this one. For those with a handy, you will need to snag the scripts on Wicked's discord. Here's the FH - https://gofile.io/d/ppZFbV
>>
>>8880831
IMO, no
>>
File: 1778876023555010.jpg (33 KB, 623x433)
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>still no Booty Bliss 2 leak
might off myself
>>
>>8880935
Release the files
>>
>>8880935
stream it?
>>
>>8880853
Good, doable beat. Music is alright. The videos aren't overly degenerate. And you can actually hear the goddamn videos.
It's just a nice all-around one.
>>8880894
Turns out Sinful ain't so bad either.
>>
File: FH_24_4.png (2.84 MB, 2202x1248)
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>>8880635

I still have the remaining two HMVs from my december-calender release sitting on my pc.

So this is the first one:

https://mega.nz/file/EfVxhZDA#nj00_VpuVwUiuNpmR3J3L9k8TkuZqAxW1EC08DVfWfs
>>
File: FH_24_5.png (2.79 MB, 2248x1261)
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>>8880635

...and this is the second:

https://mega.nz/file/4MV0VY6I#exlpToWdkaOji6Ok16y0m1YY_BPWFUnteaHKH0wg_n8
>>
File: FH_25.png (2.24 MB, 2265x1259)
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>>8880635

And I finally figured out how to do some (basic) beat bar.

So this is the result - the entire FH25 with beat bar:

https://mega.nz/file/3ugD2KKB#iw55wnI5lby7T9aM8vLgL7V-167MbX-7BL8gLwDH5f4
>>
File: FH_26.png (2.1 MB, 2244x1223)
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>>8880635

And the latest FH26 - again with beat bar.

https://mega.nz/file/OzJC2QCI#VWYehm3vS4xMb8D54i8KsofKGEOTJLeT1Wy2qjS06Kc
>>
>>8881728
>>8881727
>>8881725
>>8881724

Question... those videos are part of your York thingy you do back in new year advent? Or what are those videos you sent?
>>
>>8880831
Qz has been working on Kings Row 2 for a while, says is over 6.5H long. Hopefully the quality will be as good as Fantasy Play.
>>
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>>8881727
>>8881728
Hot damn, nice work man. I'll check these out this week.
>>
>>8880678
Okay, GoFile went down for a few hours, but all the games are finally uploaded. I did a lot of work, so it's gonna take a few posts to go over everything since I know some people didn't get some of the older games.

https://gofile.io/d/dGFzBX
>>
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>>8881937
First is MOKO's Mesugaki Succubus work. Originally it was just a collection of 20 videos, so I put together a small game that collects them into one thing. It automatically moves from one video to the next and allows you to pick one of the two ending videos. I added a fail button that appears in the top right if you put your mouse near it which lets you go straight to the punishment round if you ejaculate. You can also continue from any one the videos.
>>
>>8881937
I finished the translation for Faphero Nursery/ FHH from illujam. It has no explicit pornography or any penetration. Its essentially a voice work with a beat bar. Its pretty good though. illujam codes text directly instead of using images, so it was easy to translate. All the UI and levels are translated.
>>
File: RJ01607841_img_smp3.png (1.29 MB, 1920x1080)
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>>8881950
They recently released a sequel to it called G-G-G Goon Goon Gooner and its already multi-language and supposed includes explicit scenes. I haven't tried it yet, but I've included it with the downloads.
>>
>>8881950
>Faphero Nursery
Explain
>>
>>8881955
>>8881950
Lastly, for illujam, I also made some small edits to Zakoosuronpa, their weird Danganronpa Faphero parody thing. This was really elegantly programmed too. I was even able to put english text into the danganronpa-style mini-games keeping the entire thing intact.
>>
File: gaemmm.png (1.07 MB, 998x777)
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>>8881937
I was looking through audio-works with the "Onasapo" tag on DLsite and found this Onasapo Jailbreak Boardgame. You're supposed to roll dice and listen to the respective audio based on the included game board image. It was just a bunch of audio files and images, so I took that and made an actual playable game out of it, so you don't need physical dice or go through audio files. I wasn't really sure what I was doing with this one, so I'll probably update the UI at some point
>>
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>>8881937
ONASAPOLYMPICS required the most work of them all. It's an voice-work that essentially like the fitness gram pacer test. There are 3 girls and 3 "events". You have to fap to the girl's instructions and beeping noises, with your performance determining the route and ending. The events themselves can be done in any order.

I also made this one into a playable game, and even implemented a save system so you can leave and come back after each event since the game expects you to play it over the course of 3 days.

I might add some options to let you actually restrict each event to one day or delete your save after 3 days have passed.
>>
My world for a paizuri focused fap hero game >>8881937
>>
>>8882017
>since the game expects you to play it over the course of 3 days.
What the fuck?
>>
>>8881937
bless you
>>
Lots of new content. Odds and I'll play it now.
>>
Literally impossible
>>
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>>8881957
Its a Japanese submissive masochism thing. Basically, she treats you like a child because you're a premature ejaculator and the premise of the game is that this is training to correct you. The whole game is themed like a school. You even get a report card after every level.

>>8882030
It just means one event per day lol, because playing right after you lost, makes it significantly easier.
>>
>>8881944
>03 Ending: This is an ejaculation permission video that is used after receiving all skills. [Total 21:04]
>(1) Ending A (He ejaculates in a miserable way while vowing complete surrender to the Me*Gaki*Lisuccubus. Three skills related to ejaculation chances are activated.)[15:15]
>(2) Ending B (M*gaki* lisuccubus is made to understand and counterattacks with sex & irresponsible creampie ejaculation.) [5:49]
Please tell me there's a way to watch the 03 ending without letting the game run for 2 hours
>>
>>8882079
The continue button in the main menu lets you skip to the final skill and after that is the ending choice. If you really don't want to watch that, the video files aren't packed into the game or anything. They're right next to the executable.
>>
File: paper.png (490 KB, 561x312)
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>>8881937
Oh and lastly, I reuploaded Holy Hand Device for anyone that hasn't play it yet. The amount of content in that game in so substantial, I still haven't gotten to new game plus.

Not sure if GREENWAY is working on anything else, but I would like the translate their last project, Devil's Fap Game Trilogy. Its a voice work that runs through HTML though, so there are a lot of options there for translation or just converting it into a game.
>>
Ok the bread is alive, can someone be the hero who leaks booty bliss 2? Please.
>>
>>8882087
Holy shit nice. Some rounds are great, others no
>>
File: 1767036317100377.png (1.8 MB, 1920x1080)
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>>8882076
just cum bro, it says so on the screen
>>
>>8881944
>you can break the brat
MUH
FUCKING
DICK
>>
>>8880679
Holy shit this is amazing.
>>
>>8882151
But I wanted to hold on
>>
>>8881937
woah! thats a lot of games! im guessing you haven't had much time to work on fapland GD lately? do you still plan on finishing it at some point?
>>
File: 1612657903615.jpg (1.77 MB, 1894x2571)
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>>8881937
Dear god man. This is too much for us. You're a legend.
>>
>>8882076
Top 3 scene after wolf girl and Zara
>>
>>8882253
>wolf girl
it's liru....

>almost 10 years since actual release
>>
>>8881937
You should be paid
>>
>>8881724
>>8881725
>>8881727
>>8881728
fucker, where have you been
>>
>>8881937
You came back like a fucking hero dude, goddamn.
>>
>>8881724
>>8881725

https://mega.nz/file/O8xFgShb#0Bx_x-mj9MNLO1maSWVKTh131OIUSTHWm2v39SghhBc
https://mega.nz/file/Dk4mhK5R#IOOMNmuS6P4hzr27cHSjJe_Tp-csOez5lZw9EQrJgVE

Generated some funscripts
Do with it what you will
>>
>>8882598
replied wrong post

scripts are for 25 and 26
>>
Why is it easy to watch your breathing and control your pelvic floor when playing Fap Hero, but hard to get into that same mode when regularly fapping?
>>
>>8882723
There's an objective attached.
Also fap hero ruined normal fapping and even having sex on my end. Don't become like me
>>
>>8882729
Ruined how?
>>
>>8882723
You just lack willpower unless forced externally.
>>
>>8881727
Goddamn, this one was really good. Loved the sources and editing.
>>
>>8881728
Give us your folder link bro.
>>
>>8882218
Idk what I'm doing with Fapland GD. I've seen a bunch of projects here and on eroscripts. Some of them look pretty interesting and have handy support. However, allow of them have that blue, purple, pink UI like they're vibe coded, so IDK. Working on a substantial project like that that I'm not getting paid for stresses me out too much.

I had a strong vision for it to be a sort of Faphero Hub like osu! Lazer, but I went for the expanded vision too quickly. I should've developed it like I did with the Python one, start with basic functionality and slowly adding on features. Eventually I'll start over with this approach.


>>8882303
True
>>
I found a page wich have all sadiehmvs material, sadly no BB2 yet

aHR0cHM6Ly9hY2dkYi5kZS8zRC9TYWRpZUhNVnMvRkglMjAmJTIwTVYvNzIwUC9Cb290eSUyMEJsaXNz
>>
>>8882845
Can I force it?
>>
>>8880678
i seriously need a funscript for this game.
>>
File: RJ01367167_img_main.png (417 KB, 560x420)
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>>8883504
Currently working on Succubus Onasapo Boardgame, but I think I might be able to do this after.

The slot game would be crazy difficult with an auto-stroker though.
>>
File: fh.png (1.14 MB, 955x717)
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>>8883690
Any interest in translating this earlier MOKO faphero? Think it's the same girl in the new roulette one, and personally find it even sexier. For instance, her mouth moves with her lines. https://www.dlsite.com/maniax/work/=/product_id/RJ374870.html
>>
File: errorcode.jpg (18 KB, 803x178)
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>>8881937


first off, thank you for doing all this. The only one ive had trouble running however is the slot game one, even after following the sub instructions i was met with this error code, i tried updating my python version but still had the same error.
>>
>>8884490
This is a subprocess error meaning that the problem is not python. I'm guessing its trying to find mpv, but can't for some reason. Subprocess doesn't start in the folder of the script, but wherever the command window decided to start. Is mpv.exe next to your server python file?

Alternatively, you can go into the server.py python script and open it in a text editor. At the top you will see a variable called exe_path with "mpv.exe". You can replace it with an absolute path to your MPV file. Meaning the entire path starting from your drive.

Ideally, you can copy the mpv file and put it in a folder at C:/ called mpv. Then the new absolute path would be C:/mpv/mpv.exe.

However, I'm not sure it will pick up the sound files either if you needed to use an absolute path for mpv.
>>
>>8884666
On this topic though, I'm going to move away from MPV. It's incredibly versatile, but I'd like the keep things in one program if I can. I've developed a system for turning subtitles into a array of strings that can be used for a text box Godot.

I've used this to great effect in this next succubus project, it correctly displays text based on audio position and even allows you to skip lines by pressing enter.

I'd like the go back and switch to this system in some previous projects, especially Onasapoylympics and Onasapo Jailbreak.

>>8884133
It's doable, the hardest part is transcribing Japanese. AI transcription has not really meaningfully improved since 2022. it struggles with anything not english and has diminishing returns on long audio streams. I can split the video up into each individual event and then try transcribing it that way.
>>
>>8884666
What version of python did you write your script for? 3.14 had some backwards incompatible changes to subprocess. Maybe you're doing something wrong.
>>
Nakkub i know you enjoy doing the translations and this is what really drive you to everything but you was doing a FapLand kinda project wich was looking incredible... Why you don't say anything in that regard? Did you drop it?
>>
>>8884666
I tried making a new absolute path but as you mentioned, it wasn't picking up any sound files. I also made sure it was next to my server.py file. Not a huge deal, but thanks for trying to help out
>>
>>8884757
I talked about it in >>8883064. I haven't touched it for a while, but essentially, I tried to do too much at once and it was stressing me out a little bit which isn't what a I want for a little side project I'm not getting paid for. I'd eventually like to soft reboot the project with a more incremental approach. I've learned a lot about UI and proper object oriented design. I'll probably try to come here for peoples opinions on what the they want.

A bunch of people got tired of waiting and made their own versions of Fapland on Eroscripts because they want auto-stroker. I believe the most current one is Fapland Party Edition. The over-animated blue pink UI is giving me AI-coded vibes, but it seems quite well made and is getting updated fairly regularly.

>>8884711
This is the first time I used subprocess because all the documentation said its the more modern way to launch an application compared to what I was doing before. I'm still on 3.11, so I'll look into it.

>>8884759
Yeah, you would also need the absolute path to the sound folder. I'll see if I can fix it later.
>>
File: totup.png (954 KB, 840x630)
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>>8881937
>>8883690
Done and uploaded. Did a lot of bug fixing, so should be work well. You can press enter to skip lines.
>>
I'm sick of this damn tease, how no one in this thread have 3 bucks to get the link
>>
File: fucking teasing.jpg (36 KB, 538x321)
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>>8884946
>>
>>8884946
Just pay the 3 fucking bucks or shut the fuck up and wait.
>>
>>8884811
Can you send the link of that one? I didn't see it on Eroscript and the ones i saw were quite bad or they doesn't have a good UI or sync properly with the device but never heard of that version of Fapland.
>>
File: file.png (329 KB, 1011x523)
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>>8885089
3? its 5
>>
>>8885340
Fapflation
>>
>>8885112
https://discuss.eroscripts.com/t/fapland-party-edition-public-beta-release-feedback-wanted-handy-intiface-tcode-integration-update-v0-4-8/308265
>>
mfw no Booty Bliss 2
>>
Booty galore, matey's.
aHR0cHM6Ly9waXhlbGRyYWluLmNvbS9kL1JvdFBFTko1
aHR0cHM6Ly9waXhlbGRyYWluLmNvbS9kL1FrRzRXUEJ5IA==
>>
>>8885754
HERO
>>
>>8884946
It's not about the money. You need to verify your ID
>>
>>8885754
>70% of it involves nigger cocks

Into the garbage dump it goes. What a let down.
>>
>>8885754
Is it good?
>paizuri addict
>>
>>8885877
sadie is a dude rping as a bbc-addicted goonette, whatd you expect?
>>
>>8885877
>>8885997
Will never understand how half the Fap Hero sources in existence can involve horsecock futas, werewolves, balding old Asian men, Shrek colored fantasy ogres and sometimes children, but dark brown colored dicks alone are where people draw the line
Real life interracial porn is unwatchable because black guys in porn always hog the camera and try to make themselves the star, but in shit like this it's always a featureless mannequin in POV you can basically self insert as if you pretend you're a mechanic covered in engine grease
>>
>>8886066
the skin isnt the problem, the cult following online is. go to /gif/, the entire board is either tranny porn or blacked porn. its like a mental disease to be this addicted to "bbc".
>>
Booty Bliss 2 sucks regardless of BBC someone owes me 3 dollars for watching this shit holy fuck
>>
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>>8886066
>>
>>8886066
Of course it's just the casual racism passed down for generations in that culture, outsiders will never understand.
>>
>>8886066
>can involve horsecock futas
Those are disgusting too, especially the later part. I am not fond of looking at dicks epecially oversized ones like I am some kind of faggot that needs them to be there.
>balding old Asian men
The're white and usually don't look like gorillas from the zoo although I don\t like extremely ugly old men cause it's hard to ignore them. You can easily watch someone drink juice but you can't watch someone drink a cup of feces.
>werewolves
I am fine with them, it's sorta "beauty and the beast" kind of thing that has been normalized for years. I'll take a werewolf over a nigger or trans futa any day.
>Shrek colored fantasy ogres
Ogres and minotaurs are fine too, they're cool fantasy creatures, you don't see them very often.
>Real life interracial porn is unwatchable
Real life interracial porn is unwatchable because western porn in general is unwatchable. A lot of exaggerated reactions that genuinely distracts you from the scene. Who needs that cheap acting anyway? I don't know what's worse, things like this or being totally unaffected by someone who's riding you while you scroll a smartphone.
>you can basically self insert
I have less trouble self inserting as Thanos or Hulk than I do as a black man.
>>
Anyone know someone who upload some videos playing fap hero but using his hands
>>
Melioda's overrated as fuck
>>
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>>8886066
Not to mention, the vast majority of eastern artists make the guy have a darker skin color for a silhouette effect and to de-emphasize the guy while making the girl stand out more. It really isn't rocket science. Actual BBC fetish stuff is pretty rare on Japanese art sites.
>>
>>8880722
Just dont stroke Too harder, try to open your hand a little instead of gripping your penis tightly, From there, gradually increase the intensity of your grip as the video progresses.
Idk if its cheating but i do like this and also get a more cumload.
>>
>>8886735
I recommend against a hard grip because any game that commands you to grip harder at certain points will give you no choice but to death grip. This has the downside of you using a moderate grip for an entire game that never tells you to grip harder. It feels like cheating, but if you don't do this then you'll never win a game that regularly tells you to grip harder.
>>
>>8880678
Never been good with python or command line stuff but I followed all the instructions and can't get this running for the life of me. I have python on my computer and I installed flask, but whenever I check to see what's wrong I get a module error about flask not being found, I tried installing it to the subtitle server folder but I can't even do that.
>>
get in the cytube, i'm a tgirl, i'm high as shit, and i want to PVP jerk off against NEETs and pervs xoxo
>>
>>8887129
Nevermind. Just wasn't running it from the command prompt.
>>
>>8887198
top kek
>>
>>8887632
You are never yourself when you are horny...
>>
>>8881944
Finally getting a sequel. 280 minutes of content for September. Seems like they're going crazy with the gimmicks this time around
>>
>>8881955
Does anyone have the android version of this one?
>>
in Musagaki succubus is their any implied difference between strokes dependant on the star color? This is my first time playing and I see a lot of colors here without any readme.
>>
>>8887668
>You are never yourself when you are horny...
this i can understand, been there...
>>
Hey so I posted some shit a long time ago that got a...mixed reception. I have a vid with 80 mins content, events/choosing route you want/some minor gameplay mechanics on top and different endings.

It's just that it's a fapHerolite video. Just 2d images, some of the beats are done well to the music, others are "inspired", no beatbar but instead uses a bass beat and written speed change to guide the player. I tried to keep out of complex patterns for readability sake which is why some of the beats are off..

It definitely works but if you're a purist, maybe not for you.

https://www.the-joi-database.com/watch/99112a1ee8ae4e398442c3fa
>>
>>8886288
Skill issue.

Also all those women’s asses and all you can think about is the color of the males penis what a loser.
>>
>>8888285
I have never found a single fappable thing on that whole website.
>>
how much harder is fantasy play hard mode compared to the normal version? I never played the OG version, are there less rounds or are they slower?
>>
>>8890068
I wanna say it a little slower/less beats to hit. Only ever played through hard mode though.
>>
>>8888511
>Also all those women’s asses and all you can think about is the color of the males penis what a loser.
Yes because it's the only thing that breaks the immersion. Imagine the white room with a lot of light and suddenly a black ball came out of nowhere, it's impossible not to notice. You don\t jerk off to a few pixels and disregard everything else in the video, that's not how human brain works.

The real question is, why doesn't it bother YOU? What's wrong with YOU?
>>
>>8890265
Lol anon sees a penis and it breaks his entire concentration. It's time to come out of the closet hun. Like it's cool now. We ain't living in the 50s no more. Be kind to yourself and be yourself.
>>
>>8886066
>horsecock futas
>futas
Where? Because I've seen the cytube (nothing special) and the torrent and except for that one Space Pirate Sara and the SWHBwhatever comp, I never seen a futa FH.

So yeah, until there's another nothing burger full of T-Rexxx H, and the same 4/5 songs, I'm done.
>>
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>>8890265
>why doesn't it bother YOU?

Idk it’s almost like it’s nothing crazy and it’s not even the focus of the video lol. Btw thoughts on this picture anon.
>>
>>8882098
Hey anon really appreciate your work into this game. Probably the best Faphero game I've ever played or seen and I'm not even into this kinda stuff that much. Can't wait for you to translate the rest of this game if you ever get the chance.

Would love recommendations to games or adjacent that is similar to this.
>>
Is there any faphero with vtubers? Preferably JP and no niggers
>>
>>8890382
There's a reason people nowadays try to make both black and white version of their fap heroes.Ever wondered why?
>>8891444
>Idk it’s almost like it’s nothing crazy and it’s not even the focus of the video lol.
I don't really want to delve too deep into this cause apparently you'll never understand what I am trying to say. I can't convince someone who likes to watch black penises, I am also not someone who can help and fix this mental issue.
>Btw thoughts on this black hand at the center of the screen
What do you expect me to say?
>>
>>8891573
Seeing a generic male siluette isn't ruining my day and isn't my focus when looking at hentai. I would agree with you when the girl is covered in cringy BBC and queen of spades tattoos. That is 100% retarded and an instant boner killer. But if the vague shape of a male body is that distracting to you I'd suggest switching to yuri.
>>
>>8881937
Where can I find more games like this? is there a tag on dlsite for fap hero type games?
>>
>>8891497
You finished it? Even New Game Plus? Its a Nier Automata parody, so it does that thing where New Game Plus is actually a continuation of the story and you can only see certain content and bosses there.

Theres not much at that quality level, but I would say everything else in that Gofile folder falls in the same ballpark, especially anything with from MOKO like "Mesugaki Succubus Fap Battle" or "Alraune Dungeon Ona-Support" since they have stories. Alraune Dungeon is pretty hard and has branching paths.

"Zakoosuronpa" is also in there and its a parody of Danganronpa with Faphero sections.

>>8891845
You mean more than whats in there? In terms of actual faphero games with visuals and animations, those are few and far between. However, there are still a couple from Moko that I haven't translated or made into games yet like RJ01281924, RJ01037485, RJ419519, RJ01113293, RJ388094, RJ374870, RJ01181519, RJ316878 (You might need a Japanese VPN to view some of these.)

Most of the Japanese Faphero/Onasapo stuff originates from audio JOI stuff where the girl says "shiko" to represent one up and down motion. So most of these onasapo game are audio only. If you're okay with voiceworks, there are a plethora of them. There are some good circles that make them like Schildkrote, 072LABO, shikotamatyarenji, etc.

If you want to look for yourself the tag on DLsite is called Guided Masturbation which is the english translation of Onasapo.
>>
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>>8891863
>RJ01281924, RJ01037485, RJ419519, RJ01113293, RJ388094, RJ374870, RJ01181519, RJ316878
I'll check these out later today
>>8891863
>that I haven't translated or made into games yet
Ohhh, I didn't realize they weren't already games
>>8891863
>If you want to look for yourself the tag on DLsite is called Guided Masturbation which is the english translation of Onasapo.
Thank you, btw what does the process look like for turning an audio into a game? I'm really enjoying the onasopolympics one
>>
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>>8891863
>Nakkub

Help pls
>>
>>8891872
>Thank you, btw what does the process look like for turning an audio into a game?

Well, the issue is that for a lot of these audio-works is when you buy them they're just a bunch of mp3 files in a folder. However, for the marketing materials, they'll usually make these great images with the tracklist info to tell you the order you're supposed to play the audio in (image related). Its really annoying to me, to look at the images and then go into my file explorer to find the right audio.

So I'm just essentially taking the images, putting them into game engine, and making them interact-able so that you can launch the audio in a more elegant way.

Originally I was using MPV(An open source media player) to play the audio with subtitles, but I figured out how to do it in game, so I'm doing everything in engine now. The first game I tried this new method with was Mischievous Succubus Onasapo Boardgame (RJ01367167) by Schildkrote and it worked quite well.
>>
>>8891932
What game is this? Holy Hand Device?
>>
>>8891985

yes
>>
>>8891932
>>8892018
This seems to be some sort of engine error rather than my fault. GLES is the acronym for Open Graphics Library for Embedded Systems. GLESAdaptor seems to be some sort of custom implementation of OpenGL that your game is having issue with. Maybe a driver issue. Are you using linux or windows?

Not sure what will fix it since my understanding of Kirikiri is rudimentary, but we can try some things.

Try running the game as administrator
Create a shortcut and add the 2 arguments to the end of the target section in properties for the shortcut: -gdi -graphics=gdi
>>
>>8885754

Happen to have Succubus Summer as well?
>>
Yo Nakkub, do you upload the Android version aswell from your translated games, or you only post Windows versions?
>>
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https://x.com/qz_hero/status/2062513038402474413
Overwatch King’s Row 2 (it’s called Circuit Royal now) coming out on Saturday, it’s 7 hours long. 26 GB split into 4 parts. Dear fucking lord
>>
>>8893074
Sorry dude, I didn't grow up with Overwatch so I don't know how anyone finds seeing the same Overwatch smut again and again so sex.
>>
>>8893074
First one was the most boring FH I've ever tried.
>>
>>8893074
I found the first one to be interesting but quite repetitive in terms of animations.
Still, looking forward to the second installment.
>>
>>8893074
Oh, great! More slop!
>>
>>8893299
I mean, it’s by Qz, it should be good at the very least. He’s the guy that made Fantasy Play.
>>
>>8893074
<7 hours long
I mean technically you can make 1hr or maybe 2hr long overwatch fh if you slap together all the good pieces from the internet but not 7hrs, it's gonna be boring and repetitive.
People should stop clinging to overwatch like it's something novel and exciting. Also OG King's Row was pretty bad too.
>>
>>8893074
>cock hero
whats the difference?
>>
>>8893768
No difference
>>
>>8893768
Usually Cock Hero uses actual real life porn clips. However in this case there is no difference.
>>
>>8893074
https://x.com/qz_hero/status/2063205938081800272
It’s out
>>
Is VR Fap Hero even a thing? I found these fap hero videos and apps are best consumed on a VR device where your ass is comfortable.
>>
So how long do you need to fast before you can play a 7 hour Fap Hero? Most Fap Heroes have a "don't look away" rule and it's hardly fair to take a piss break.
>>
>>8894607
Just get a bucket.
>>
>>8894607
I don't think it's meant to be played in one 7 hour sitting. You'll probably seriously damage your wrist if you do that.
>>
Are there any more fap heroes that have a "boss battle"? Like pixelfh's mizumizuni challenge last round
>>
>>8895059
Nanashi?'s Fap Out
>>
I don't get fap heroes with multiple cum points, I can never cum again in such a short amount of time. Is there any trick to cumming multiple times in a row?
>>
>>8895175
it's an "optional" cum point for a reason anon
>>
So if you use the optional cum point you don't lose, but then if you miss the final cum point did you really win?
>>
>>8882098
How do I get to the snowy area? It won't let me click on it
>>
>>8893995
You can skip the first 45 minutes or so, where not much happens.
So much down time in this one.
>>
I remember thinking Phonky Hero wasn't that hard because I beat it first try, but now I'm attempting 1.3x speed and have failed several times around the same point. Damn.
>>
>>8895323
Can you click on anywhere else? I think some things are reserved for certain acts and new game plus
>>
>>8895188
I've seen fap heroes and events where you are supposed to cum multiple times though, not just cum once optionally
those are the ones I'm mostly referring to
>>
>>8893074
I've seen 3 hour fap heroes and been like alright pretty long but we'll see. 2 hours is a longer but good session. An hour and a half is just right. 7 fucking hours and you'll do genuine damage to your body. You aren't built to stay hard that long. That's the type of shit that gives you ED.
>>
>>8895059
Lots, but it's hard to define how a boss battle is different from a normal round.
>>
what are the best fap hero's who use voice clips? the best I found was sinful and some stuff by WickedR34 (and they seem to use the same voice clips)
I think it's too but it's hard to find ones who do that
>>
>>8893074
on one hand, this "who does this bigger and bigger" attitude is what got us to the moon, in the other, 7 hours is just absurd
>>
Jesus christ, can someone make me a tldr from the past like 2 years?, i'll try archiving again for the next torrent but it's been a while, i believe i stopped archiving after bastati's release
>>
where is that blue archive faphero guy from last thread. I need that shi badly
>>
>>8896027
tl;dr a lot of new stuff came out
>>
>>8895736
any examples of fap heroes like this? most the ones i have seen have only optional cum points, i rarely see multiple cum fap heroes.
>>
>>8896497
If you mean my HMV_Gemini comp, I just finished reuploading it to gofile along with the rest of my stuff. Also linking my pixeldrain again, altho the HMV_Gemini comp isn't there, don't wanna risk my account getting nuked cause of loli.

https://gofile.io/d/968cjK
https://pixeldrain com/l/EwFFCeg9
>>
>>8893074
unironically kino, loved the teasing chatter during the rounds. so much better than the basic hmv with a beatmeter "fap heroes" that we've gotten lately
>>
>>8893995
Sweet, I'll check it out this weekend. Thanks for the heads-up anon.
>>
>>8896657
u da best, thanks :))
>>
>>8886145
>the secret of /gif/ is still safe
Sometimes people figure it out, but it's funny that 90% of people don't.
>>
>>8885754
links dead?
>>
Seriously considering playing Edge Challenge - EXGA Edition again. What I really want to play is Marcurial 2, but I haven't fapped in weeks so I'm sure to lose. That's part of what I like so much about EXGA. It goes at your pace, so you can play it whenever.

Are there any alternatives to EXGA? If there are, I will very happily play it today.
>>
Does anyone here either use no lube or just spit? I get the impression that everyone here plays with serious lube.
>>
>>8898417
I only ever use lube when playing with an ona.
>>
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The world need more paizuri FH
>>
>>8898317
unfortunately, I only know cock heroes (real porn) videos like that, it's a shame there aren't more 2D or 3D hentai videos like edge challenge - exga edition.
>>
Pray for me lads. It's time to make my second attempt at Marcurial 2.
>>
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>>8898835
I WON!

That reward round might be the best round ever. Fitting, since it's probably my last Fap Hero.
>>
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No real differences in my opinion of Marcurial 2 from the first run. The only thing that got me past round 7 was extreme breathing and using a less than serious grip for the few rounds previous. Round 8, which is the final normal round, is definitely easier than 7. The breaks are so short that I was still dizzy from round 7. Speaking of, I never mentioned that the breaks are short until now. They are. The only reasonable break is between the final round and the reward round. There is an epilogue between the tow.

The reward round is possibly the best Fap Hero round that I've ever played. The build-up to the end is done excellently and you don't feel bad about slowing down to reach the end if you need to. In other words, it can edge you and probably might. This is in contrast to countless other reward rounds, where they just have you hammer your cock at light speed from start to finish. Despite the perfection of the reward round, I didn't enjoy it greatly when I finished. I still feel great from the orgasm now, but the cumming itself just wasn't great and Fap Heroes never give me the same feeling of victory that defeating a hard challenge ought to.

My conclusion is unchanged from my first attempt at playing. Marcurial 2 is so good that it proves that Fap Hero is not for me.

cont
>>
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>>8898935
I've played a good number of Fap Heroes now. Pic related. Marcurial 2 is so good that it lets me make conclusions on the entire genre. It proves that Fap Hero is not for me. When a Fap Hero is easy, it's pointless. When it's hard, it becomes a cardio test that makes neither fapping nor losing fun because you're so damn focused on your breath and pelvic floor. Even when it's just slightly too hard, you go an inch over the edge and have an unsatisfying orgasm. If the breaks are too long, you go soft. If the breaks are too short, you also go soft (I presume it's numbness from the repeated stimulation). Even when I win, the victories feel hollow. They are more like a workout than a sexual experience. The only way for a Fap Hero to be truly fun is if it manages to edge you or if some breath play hits just right. Alas, there isn't any way for a Fap Hero creator to tune the difficulty to your dick so perfectly. It's a shame that Bastati's Exga Edge Challenge is the only Fap Hero designed to edge you.

I truly believe that it is more fun to cheat a Fap Hero than play it by the rules. One of the biggest downsides of a Fap Hero is its nature as an endurance test. Because you can't look away, you need to make damn sure that you won't need a piss break or need to warm up the room. This sounds trivial, but it isn't. You need to control your liquid, caffeine, and alcohol (whisky dick is cheating) intake for hours before playing. Even when you commit to playing, there is often half an hour between me committing to playing a Fap Hero and actually being able to play it. And that's assuming I don't do a warm up. It just isn't worth it! I definitely won't go back to the genre unless something in my environment changes, like the purchase of an onahole.
>>
>>8898935
I also love Marcurial 2's reward round, but I think Marcurial Reboot's reward round is better because of the great pacing and the speed-up section when the countdown starts. What do you think of that one?
>>
>>8898960
The cum round is very well designed. It gives you multiple notices of how far away the end is. Some bits are so easy that it feels like a normal round and even some of the harder bits are slower than what was seen in the earlier rounds, but the ending few minutes fulfil their role.
>>
Ok maybe this following text its a little odd but, Have you ever tried to cum without using your hands? Try it when you are in climax and then wait a couple seconds, you will still have your dick hard and be able to continue to cum one more time, idk if this works with other people besides me
>>
>>8895175
>>8899042
>>
is the handy unusable for anyone else? i nut but its so intense that i cant move. with a normal toy, i can bust and keep going immediately after, up to 3 more times.
>>
>>8899077
I don't see why you would have an issue, just turn the speed down when you nut?
>>
>>8899042
You mean ruined orgasm? I do that when I play FH with my onahole. I pull it out of the hole when I can't hold it, let loose some cum, then rest for a few seconds, then continue. Repeat till I can't go on anymore then it's game over.
>>
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>>8899042
The only time where I ever did it was when I totally relaxed my pelvic floor when near climax. It felt like pissing.
>>
>>8899042
>idk if this works with other people besides me
yes, I thought most guys could do this
>>
>>8899123
Biologically speaking, how does that work? I thought the brain was wired to make male multiple orgasms impossible.
>>
>>8899124
Don't be such a dunce and stay in school
>>
>>8898936
I would like to read this one day
>>
>>8899158
https://files.catbox.moe/aidl0v.pdf
>>
The scripts to make faphero easy to make on DaVinci Resolve have been updated. It's now a little more similar to the after effects script, since it uses WAV files now instead of MIDI files.

If you'd like to take a look:
https://github.com/BasketOfNekos/DaVinci-Resolve-FH-BeatBar-Script (Beat Bar Tool)
https://github.com/BasketOfNekos/DaVinci-Resolve-Animation-Sync-Script (Animation Sync Tool)

I'll make an updated tutorial for it soon.
>>
>>8899412
Extremely blessed post
>>
>>8899412
>>8899412
what has changed in comparison to the first one?
(the one with the tutorial on HMVMania)
>>
>>8899507
>>8899412
I mean internally, or is the base script and fusion composition basically the same as before? Because I have a bunch of MIDI files ready to go but if the new script is more Optimize and or better I may want to redo them again
>>
The days after beating a Fap Hero are strange. I haven't felt horny in days. No sexual thoughts.
>>
>>8899759
That's when you keep playing until you are horny again.
>>
>>8899761
Why?
>>
>>8899763
It's part of the hero's journey.
>>
>>8899507
>>8899508
The main difference is that it uses WAV instead of midi now. Not much else.

On the most recent version of the MIDI scripts (which have their own repositories:
https://github.com/BasketOfNekos/Midi-based-Animation-Iterator-For-DaVinci-Resolve
https://github.com/BasketOfNekos/Midi-based-Animation-Interpolator-For-DaVinci-Resolve
), I added a "BPM override" so the BPM doesn't have to be baked into the file anymore. That BPM override would also help with BPM changes that many DAWs refuse to bake into the MIDI files, though that process is a bit finicky. This is the main reason I'm changing to WAV.

That feature doesn't exist in the WAV version since it doesn't use MIDI, but in it's place, there is a "Deduplication" setting to help with how I'm reading the WAV files.

Going into the future I'll prioritize updating the WAV version since it requires less workarounds to get BPM and BPM changes to work (useful for changing the speed of a song over time or having 1 file for multiple songs), but you can still use both for legacy reasons. :3
>>
>>8899117
Yes, also if you are at that point and before you cum you rub the top of your penis very quickly as if it were a clitoris, it comes out like squirt lol
>>
>>8896657
Added beat sounds to GrandmasBear's Full Mozuku Panic (again, only beat sounds, HMV and Beatbar are not mine)
https://pixeldrain com/u/SB51747K

As for Red & Blue, the beatbar from that one was kinda boring so I actually made my own.
https://pixeldrain com/u/SmtmkFDL

Both were also uploaded to my gofile, Red & Blue is in Beatbar HMVs and Full Mozuku Panic is in the GrandmasBear folder
>>
So... did anyone played Circuit Royale?
new captcha is tiring af
>>
>>8901170
The early rounds kinda suck, but the rounds in the last three hours are quite good.
>>
>>8901486
>last three hours
Christ.
>>
>>8901949
You don't have to play it all in one day. Play an hour or two of it per session
>>
>>8901170
It was 20% good 80% bad for me but I came with zero expectations.
Even in the middle of 2026 there are a lot of good animations for Overwatch but imo it's better to compile all the good ones and exclude average / mediocre ones to have some fantastic 40-60 min fh.
I think a lot of ow compilations on r34 can be made into fhs right away, you can even choose a single popular character or a couple of them and make fhs for each one but apparently nobody wants that. Just this week there were a few huge compilations for mei, just add some music every fh uses, beatbar and it's done.
>>
>>8902769
Good thing there was an FH script posted here a few posts above.
>>
>>8901170
Yes, it was pretty great. I much prefer it over the first one. I liked the added chat while it was going on but my only problem was with how fast it disappeared
>>
Can anyone recommend me any 3d FH that's good?
>>
>>8904408
Sinful (white), scylla-by-wickedr34, mixr-compilation.
>>
>>8904434
thanks
>>
Hear me out: Victoria Wood's Alternative Tango for a Fap Hero round.
>>
>>8904408
Quantoz's Semperleaf Compilation, Sinful, and Abzero are my favorites. You might also like Animex 1 and 2
>>
>>8904551
please dont recommend anything else, first line was absolute straight bomboclat fire tho
>>
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whats the best way to make a beat bar
i had to code this in Godot because i couldnt think of a better way. its not reactive or anything yet
>>
>>8904623
You can check the HMV Mania tutorial section for most of the how-to's on beatbars and faphero:
https://hmvmania.com/tutorials/

You can create them manually, or you can use scripts that exist for either Adobe Animate or DaVinci Resolve to do it automatically. What's best depends on the video editor you want to use.
>>
>>8893995
>https://x.com/qz_hero/status/2063205938081800272
>>8893074

any real download link to this? i click the link and i get nothing found message
>>
>>8906471
pixeldrain vk6MNQT3
gofile AXCzkG
>>
I really think that Fap Hero has broken either my bladder or my pelvic floor. I'll have to see a doctor. I've been leaking after going to the toilet since April. How bad could it be? I'm 30. I only leak after the toilet visit, not before.
>>
>>8906997
Piss harder
>>
>>8907037
How? It's quite possible that I've missed some life-long lesson. My stream has always sounded weaker than other guys.
>>
>>8907045
Get your prostate checked then, not even joking with you.
>>
>>8906997
Drink more water? Take more electrolytes? It's hot after all.
>>
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>>8906997
Why the fuck are people playing this? On my country it's 26 degrees Celsius on midnight. You're going to be dead.
Also an idea for future FHs:
>picrel
>>
>>8907079
How is Brawndo supposed to help here?
>>
My nieces arms get tired quick
>>
>>8907306
Make her lift
>>
>>8885754
Link dead? I don't care about his fap hero at all I want the big tit hmvs
>>
>>8899160
thanks anon
>>
>>8908676
Did you enjoy it?
>>
>>8881727
>>8881728
really loved these, can anyone rec anything else with the voice sfx like these have? I've played most of the big ones but they are severely lacking in moans
>>
>>8907047
Called up the private nurse. He's saying the same. Fuck. The only good sign is that they're telling me that I'm too young to have any real chance of this being nasty shit.
>>
>>8909792
Might not be anything serious but worth checking out either way just to be sure.
>>
>>8881955
anyone know if theres custom songs out for GGG yet? Or any tutorial on how to make them
>>
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The /h/ football team is playing this Saturday in the 4chan Summer Cup.
For more information see: https://pastebin.com/TrF1AT9X

We are also running a team roster poll to decide who should represent /h/ going forward. Please vote.
https://s.surveyplanet.com/27yd2p8f

Unfortunately, while Fap Hero was previously on the team there currently isn't a representation. Since Twiska was the host of the original Fap Hero she has been chosen ro represent Fap Hero under the name "You Cum You Lose" so please consider voting for her.
>>
>>8910100
Is she actually hot? I never watched her source material.
>>
>>8910246
She's better in the books, but she is one of the better succubi to be animated. I'd say probably second place after Mari.
>>
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>>8910100
We /h/ooligans.
>>
>>8910246
Cute pink succubut
>>
Wasn't there a website which was like fap-hero theme, but with pics?
>>
>>8910376
Uh, there were a bunch. Fap-instructor, thejoigame, fapacademy, they all just kind of suck. You're better off with milovana, back in the day they had some fun teaseme stuff where you could load up your own image folders and play red light green light and shit.

Honestly, I feel like there's a big market for this kind of thing just as a resizable overlay program. What I want most right now is just a way to control funscript devices with some midi knobs so I can adjust them without all the atrocious web interface shit, it's like all these fucking devs are allergic to hotkeys.
>>
>>8910483
>Fap-instructor, thejoigame, fapacademy
Yep, I just check them and they suck dick. Especially the AI generated voice.

It was like this one: https://fapgauntlethero.wordpress.com/ or https://fgviewer.herokuapp.com/ (404) with an actual beat bar. Also https://fgviewer.onrender.com/ doesn't work too and since there's no Fap Gauntlet threads nowadays (probably because it got replaced by FH, not saying that's a bad thing or smth).
>>
anybody got the a complete collection of pixelFH hmvs? specially the mini fap hero 11 & 12?
>>
>>8910483
>milovana
The fuck is this?
>>
>>8907564
Anyone? I really don't want to pay the grifter
>>
For about a few months now, I've been a little hung up on the mystery of FapZone3D. They were one of my first introductions to the concept of fap hero, sometime after I found the Overwatch one by Smetana. Their videos have eluded me for the longest time, since most of them go unfinished (and "their" website has led to scams since 2020, apparently. Source being somewhere in a previous thread here.)

It's really odd to me. Say what you want to about the FH quality, but it's clear that some effort was put in. And it's clear they were willing to upload SOME freebies, considering the two compilations the posted. I just don't understand any of it.
>>
>>8910819
>Newfag doesn't know the website that hosted the first ever Cock Hero.
>>
>>8911363
Same here. I saw their free videos from their Pornhub channel, and their Twitter had Mega links to higher quality for all the videos except a couple. They kept posting the website link on their Twitter page every time they uploaded a new video.

I suspect there never was a full version of these videos. It was probably someone who knew about FH being a game, and I bet they hired someone to make the videos to advertise the website and then ran the website as a scam. I bet they would've had a better business model if they just made full videos and set it that way.

The reason why I think there never were any full videos is because if there was a place to sign up to pay to get them, someone would've leaked the full versions by now.
>>
>>8907564
>>8910838
aHR0cHM6Ly9nb2ZpbGUuaW8vZC9MU0h6T3o=

everything else should be available elsewhere
>>
>>8911365
Fap Hero predates Cock Hero, no?
>>
I'm honestly unsure what to play. I only halfway mean that, considering there are some FH's i have saved as well as a personal challenge i stitched together, but I think once I hit the end of my current list I'll be out of things to download and play.

Technically, I still have to find Pixel's mini FH 7-12, but the minis are so short that they're only worth playing when paired with each other and other assorted rounds.
>>
Posting this after the other one because I didn't want to fill up one post with two unrelated topics.

I have some random gripes about two particular FH's I've played. First of all, Booty Bliss 2 (SadieHMV) wasn't good at all. Sadie's work tends to be at least somewhat memorable to me, even with some of the earlier works that were basically just glorified JOI's. BB2 was so forgettable that I have to go look up the video again to remember half of my complaints. (I would have it saved, but I deleted my Sadie collection recently.)

I couldn't remember where I got the full video, so I looked at the preview. The main problem with this FH is that it can't stick to its theme. The rounds that focused on butts were good, if I remember, but then some rounds (including the last one apparently???) just don't really involve it at all?? I even remember someone complaining about a lack of anal, which you'd think is hard to mess up. Don't remember what else I disliked. At least it's better than OG booty bliss??

The other thing I wanted to complain about was CHAOS (MirkoHMV's only relevant upload AFAIK), which... was so easy it hurts? The quality is very solid, and I like the "gimmick" of the heart details matching the character on screen, but... The only rounds with SECTIONS that made me feel literally anything was one of the two before the final round, and the final round itself. Except for whatever fucked up reason, the final round has the slowest cum prompt I've ever seen, and even slows down after, like, one measure??? You'd have to abstain for, like, a year for this to ever make you cum. It's unfortunate, too, because there was clear potential... and then Mirko just kind of stopped existing for the next YEAR after.
>If you're interested in higher quality 4K versions of this content due to site compression, I will be creating a Ko-fi soon! :)
Quote from rule34video. Literally never fucking happened????
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>>8911843
Can you upload the ones that you have?
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>>8911609
No
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>>8911921
Honestly, I don't have many, and it's mostly 1080p. I can list what I have saved, but most of it is accessible without too much trouble (the archive for most 1080p, hmvmania, rule34video, etc).
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>>8912112

(!) means I haven't played it yet.

Martoise -
SBT 1-6 and F (5,6,F !), Marcurial 2(!) and a video the compiles the Depth collection (!).

PixelFH -
Mizumizuni
Beats 1 (!)
Mini FH 1-6
(I would have the rest of his works [beats 2-3, endurance, etc] but I didn't feel like downloading them, and my torrenting speed is too ass to use that.)

FapZone3D -
Compilation videos 1 and 2.

WickedR34 -
Supernova and Anime Slutshow. (I actually have some words about these, but I'm probably not experienced enough to say anything in particular.)

MegacliFF (I think??) - (!)
Countdown to Ejaculation
Hidden Pleasures
United Imitations
(There's a fourth one, but I forgot which one it is.)

Others that I can't group together -
Overwatch (Smetana)
Serendipity
Spiral Abyss
Spiral Abyss 2.0 (+bonus)
Desire (!)
Another Random FH (!)
Widow's Kiss
Groove Delight
Phonky Hero (!)
Vertex (!)
Fantasy Play (+hard mode)
MIXR (!)

I also have the full CH Bounce series, but that's not really relevant. If any of these entries need clarification, I'll find out where I personally got the file.
>>
The new update to godot and my video plugins have made me very interested to start working on Fapland GD again. However, I'm aware that a few people started similar projects, so I tested those first to see if my vision was even needed.

From what I could parse, there are 3 projects on eroscripts. Fapland Handy Edition, FapHero: Jouney, and Fapland Party Edition.

Fapland Handy Edition was seems to have been vibe coded with Claude and largely abandoned since 2025. It relies on some external video dependencies that break very often for a lot of people. The UI is all over the place and kinda of annoying to look at.

Fap Hero: Jouney is godot game with a different take on the concept. It's heavily inspired by Polkamon and older fapheros that had overarching stories. It allows you to string videos together into a "Journey" with a story, branching paths, and items. The UI is simple, but does its job. The editor is quite nice and allows for some cool stuff to be done. However, the game doesn't necessarily seem made specifically for Fapheros and is moreso made to played with any type of handy scripts. Unless your using prebuilt journeys, this is not plug and play with your own videos. I quite like this one, but its definitely going for something different.

Fapland: Party Edition is also entirely vibe coded, however, of the three, it has the best UI, features and stability. It has a bunch of features I intend to include in Fapland GD. Once you load in all your videos. Its basically plug & play and if you want to get into the weeds the playlist and map editors are quite good too and allows easy sharing with others. Portable Round packages, Handy support and a bunch of different settings.

Right now, I think Party Edition is probably the best to use. I'm glad it exists because it means I can work on mine with worrying too much features I don't care that much about. I'll be giving more updates on Fapland GD soon, but I think Party Edition will tide most people over.
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>>8912518
I've been using Party Edition for a while. The features it has are pretty nice, the core functions like in-app video editor and importing are working without visible problems.
However, the app is in a very rough state now, with small visual bugs to ones that render some features unusable like the bad perk that generates a beat bar for Handy which doesn't display properly (the beats just freeze in one place, the animation don't play, I think it could be fixed with a pre-generated and pre-rendered beat patterns and cached images some time during the game).
I appreciate the effort put into it still, even though it's vibe-coded. Hope it doesn't get abandoned though.
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>>8911921
I just realized I'm a dumbass, and you meant if I could upload the FH minis. The link isn't mine, but there is a link to them I got from f95.

aHR0cHM6Ly9tZWdhLm56L2ZvbGRlci81M3BIRkxRSSN6MHhzTy1JSzhkQllURU1RZ3FJa2hRL2ZvbGRlci9RN0lqbkJ3Sw==
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>>8912121
need to play Defiance
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>>8913487
Oh that's my folder lol. I uploaded that to F95. It's fairly outdated since I didn't see the point in paying for rounds that short. One day when he's stocked up enough, I'll probably update it.
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>>8912518
Worked out the new main menu. Added a little bar at the bottom similar to Osu's top bar where you can change simple settings like volume, background and such as well as view the current change log.

By completing fapheros you gain xp and ranks. Doesn't do anything, but I like the gamified idea.

I came up with a few modes, but I'll probably add more stuff based on suggestion. Rounds lets you select a single faphero to complete, Arcade lets go through like 10 rounds of increasing difficulty, Course mode lets you go through set of rounds (So like if you want to go through an entire faphero with all of its rounds at once), and Rogue-like mode is going to Fapland.

Thinking of adding an Adventure/RPG mode, but not sure what it would be yet though.
>>
>>8914332
It looks splendid. Sorry for not being much of help as I know nothing about programming. I can't wait to play it.
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>>8914332
XP and ranks should be passed on fap hero length. I suppose you could have a difficulty multiplier that a player could set for more difficult FHs, but the general idea of XP could be that it keeps track of your total time playing, maybe like 1 XP per second.
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>>8914346
>passed on
based on*
>>
Have we heard anything about the Kingdom Cum sequel? The end of that one really obviously sets up another installment the editor had in mind.
>>
is this genre finally dead? i havent seen a new fap hero in months. its just gay indians trying to get people into video chats so they can all jerk off their small dicks together.
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Bastati is working on a new one, but it won't be for a while.
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>>8912518

I had been toying with the idea of having a bunch of loop-able clips in a folder and randomly generating a faphero with them. Like it would compile the clips, make a beat-bar, and everything for you.

I got it working, but it's slow (CPU rendered video with speed changes) and doesn't have all the features I'd want it to have. I think this would be a cool thing to have in a game like these. It's like an "endless" mode.

I could release the code on GitHub if people mention they want to try using it.
>>
Are there any Fap Heroes based on rapidly tapping your cock? https://www.youtube.com/watch?v=WkVLatFkyyQ
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>>8914589
It died just as I decided to stop watching individual hentai releases hoping that people would eventually turn them into fh. Lol, what a bad plan.
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>>8914596
Source material looks good, can't even remember the last truly great 2d fhero released.
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>>8914589
Yep. Everyone's moved on to awful AI JOI slop.
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>>8915037
I truly believe those websites are unfappable.
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>>8915089
They are, but using AI is brainrotting. If you still use any critical thinking, even when considering what you like to get off to, it's going to seem repulsive.
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>>8914589

I don't think it's dead, it just moved on to 3D for the most part. If you think about, this year had like ~10h of FH content just from 3D alone. Sure, they were in mega compilations like Royal Circuit, but it still is FH content that would be worth what, like 10 full size 2D FHs?

2D FHs have died, but 3D is still thriving. Wicked34 is still producing, Bastati is probably also cooking something up. Pixel is doing his Mini Series, Jork is preparing his yearly FH so that's coming in december and will easily push 1h of content.

What actually has died, are Cock Hero videos, like real porn hero is dead. I watch both CH and FH, and CH is like 1-2 releases per year atm, if that. And most of it is not even with a beat bar. Just instructions or optimised for funscripts.
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>>8915232
And I'm still procrastinating, amen.

Also we've had a few new people show up in the thread recently, and I've seen some high effort HMV creators pick up the genre as well. They mostly make 1 round at a time rather than the hour long marathons with a story that we're used to, but with new blood coming in, I don't think the genre will die.

Unfortunately for Cock Hero, it's always been really boring. I watched like 15 videos from different creators (and 3 more just now to verify), and all of it was just bad. Content not synced to the bpm of the song or the beat bar, the beatbars are repetitive repeating loops of boring patterns, and no story or anything else fun in them. If all the content is boring, it's only a matter of time before the genre dies.
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>>8880635
I played this and it was pretty good, wish the full length version was available somewhere https://rule34gen.com/video/10896/samus-aran-s-ultimate-anal-survival-gauntlet/
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>>8915293
>AI slop
>Not even a beat bar
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>>8914332
Made this new UI thing to replace the old action bar. You'll be able to have 3 abilities at a time and they can take a varying amount of action points. I was thinking this could add some more interesting options to the loot pool. It might be difficult to pick between an upgrade and a new ability.

AP can now regenerates over time during a video and there are upgrades to increase the rate at which it increases.

Some abilities I had in mind were:

- Pause: Pause the video for a few second to recuperate
- Skip: Jump a few seconds forward into video (Might be useful if you're near the end of a video)
- Resist: Nullify current modifier and skip an currently playing invasion
- Half Stroke: Instead of doing a full stroke, go up on one note, then down on the next note
-Slow Down:
- Respite: Video keeps playing, but you can stop stroking.

I'd like to have a bunch more, so I'm open to suggestion.

I'm also thinking about removing "Pause" as just as ability and making it into more a core system. This is because once you're pretty far into a run, you're not going to want to waste an action point on anything other than pause. You'd have no reason to use anything else because its too risky.

Recently, there was this Faphero game on f95, Fap in Dungeon. It was a crappy AI Art game made in Ren'Py for some reason and probably won't be updated. However, it has an intuitive health mechanic where your health decreases every time you "break/edge".

My current thought is that you'll have a separate Health/Edge bar, that will go down every time you Edge/Break and will be separate from the ability system so that it always available. Once you're out of health, you're on your own and can no longer pause. This solves the problem of being scared to use other abilities, while keeping the functionality of pausing.
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>>8915329
The main menu looks good, but it was kind of static. Background has a bit of parallax with your mouse, but it doesn't add that much. I made it play music from your collection in the menu, but after playing Osu, its kind of weird that the menu doesn't bounce or move with the music.

However, I found out that godot can generate Fourier Transforms from audio analysis by default. It worked perfectly for creating an audio visualizer below the title in the top right and I can make pretty much anything on the ui bounce to the beat.
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>>8915232
3D like Overwatch or 3D like Pig Disgusting?
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>>8915414
Is it possible to have a feature where audio can be normalized and keep at a specific volume?
Fap heroes have different audio volume and I usually have to adjust it between rounds to not kill my eardrums.
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>>8906997
>>8909792
Had to piss in a cup. Leukocytes in urine. I'm going to be fucking pissed if I've been medically unqualified for Fap Hero all along.
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>>8915477
It kind of depends, but I think we're leaving the era of overwatch content. Can't imagine why any more FH of overwatch would be necessary after what I believe is now two projects based solely around it that are over ten hours long.

>>8915414
This is looking really good so far! The idea of having health be based on your edges makes a lot of sense to me. Though, I have some opinions on some abilities mentioned. (For context I haven't done Fapland or anything like it so apologies if these things do work well and I'm too inexperienced to say this)

>Skip
I think it could work, but I don't like the idea of skipping the very end of the round. Maybe the last few seconds of the video should disable the ability (not on shorter videos?) Also, the ability would need some sort of one second pause, so you can see the next beats you have to follow.
>Respite
This one just feels a bit hard to balance. Obviously this ability wouldn't do something like give a 30 second break, but if the break is too short, it'll feel like a wasted ability. It doesn't feel like a problem that can be solved with low AP cost, either, since that would just make it spammable and too overpowered again.

>Slowdown
I don't actually dislike this at all, assuming it just slows down the video and gives a warning when things speed up again. Gives me an idea for "speed trials", though, where you can set up rounds to be played at a higher speed? Maybe there could be an ability that increases speed but also gives some sort of advantage? Throwing stuff at wall.
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>>8915281
I think it's kind of interesting how much less creative CH is compared to FH. The best CH I can think of have pretty much nothing special to them, apart from maybe "boss rounds". But, even then, defining a boss round is kind of arbitrary most of the time. Plus, CH tends to follow the "pmv with beatbar" route a lot more than even modern FH, so there's not much original content to begin with.

I guess there's less effort put into most CH anyways, give or take the effort put into finding a lot more clips. But they're usually never themed anyways. Gimmicks are the last thing the CH genre needs to worry about.
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>>8915909
If you wrote an FH tier list, what tiers would the best three CHs be in?

Maybe you should actually do it.
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>>8915293
kys
>>
https://litter.catbox.moe/tosvr0kodvx15fuo.mp4
Native After Effects plugin for retiming video and generating a beat bar. Clips have (multiple) loop points defined via a mpv script. Beat bar patterns are made in a simple sequencer/pattern editor. There's a lot of control I'm not showing here, a lot that hasn't been cleaned up (this is slopped if you can't tell), and I've yet to use this in practice, but I've not personally seen a workflow that comes close to this level of efficiency. After loop points are defined and a sequence is made for a song (both of these could be shared), it's simply a matter of practical editing skill at that point. This removes any burden of synced timing and (most) beat bar creation I feel.
I don't want to spend a monumental amount of time and effort on this but I'd be happy to eventually share this with the hope it might incite some creativity.
Thank you for reading my blog.
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>>8915912
I'm honestly not sure. Despite what I said about CH in general, there is still a quality range, so it'd require me to play a lot more CH.

Maybe I'd make an FH tierlist, but first I'd have to play a lot more FH. No point of making a tierlist if I haven't played most of the S ranks.
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>>8915909
Sigh, It makes me want to make one that isn't shit. It's not like I don't have a lot of porn downloaded.

A theme could easily just be an actress, and sync that over a good song with a nice beat bar (variety of different patterns that match the music) and you have a round that's higher quality than anything I've ever seen put out in the CH space.

I was honestly hoping I was just missing something and that you'd have some genuinely good recommendations. I honestly don't think syncing normal porn would look any weirder than the 3D stuff that's popular now.
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>>8916079
Daym good work!

It looks like the usability of the after effects plugin might finally start catching up with the DaVinci plugin. Hurray for Adobe users.

Also, if you have any pointers for what I should add to my plugin I'm all ears! (You can contact me on the FH matrix server or just send a message here if it's short)

Not really a fan of Adobe personally, but I'd celebrate if it brings new blood onto the scene.
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>>8916373
I'm aware of your DaVinci Resolve fuses. I'm also not particularly happy I'm using Adobe still.
I don't have much to say about the fuses since at a glance the setup looks too obtuse. Also just a heads up that your example video in the animation sync repo is broken.
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>>8916460
Yeah, I agree it's a bit obtuse. Most updates since it's release are to address that, and I'll keep working on that, but IDK I can get it under 80% of what it is now.

What's the setup in yours like? By the look/sounds of it, it appears that you create a shape for one beat and the script animates it automatically (I prefer just duplicating an input animation cause it's more flexible, but this works too). Then you use a built in pattern editor to make the beatbar rather than a DAW (a trade off for a lot of reason, but I'm really curious to see what working with the pattern editor looks like). For the loop points, is the MPV script entirely automatic, or do you manually assign some stuff, and how do you assign it?

For the video one, I really like 'timing preset' setting and will likely steal that lol. Could be cool to have that as a spline graph instead of a drop down... but I doubt either of us will do that lol.

Also can you clarify what the 'auto lane group (group)' and 'beat multiplier' setting do?
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>>8916079
that's very neat anon
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>https://rule34video.com/video/4433477/desire-hmv-pmv-faphero-ver/
Didn't see anyone post this, it's really good, worth a playthrough for sure. With this level of quality brought by new creators, FHs are not dead.
>>
yeah FH with an onahole is hard. didn't last two minutes. i should probably use my hand then, but i don't want death grip
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>>8916803
I will say I'd like to look into something for Resolve in the future based on your work, perhaps more native, but that would be too much of a time sink for me as AE is still what I'm most familiar with.
Re: setup, the shape references a layer so it's completely controllable, can define your animation there and such. Duplicating is a complexity I want to avoid. There is a way to define unique animations though (just not something I've exposed yet, but if you've used Particular you may know where this is going). The pattern editor and mpv script are something I would like to integrate to make it a unified package but that will take some consideration how to structure.
The timing curve is a major reason I want to make this more available. I had this idea myself but talking to Qz they do this as well (manually!!). It can be customized too, it's just a bezier curve.
The auto stuff can be ignored since it was mostly for testing and is irrelevant once a beatmap pattern is loaded. This is stuff I need to clean up.
>>
Does anyone know this fap hero? https://x.com/ hentai_bukkake0/status/2079547657480237212
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>>8917046
Was just gonna say the same. After like 15 years of dry cut fapping, I've started using onahole + lube and I can't last. I'll ask for more recommendations once I've experimented more.
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>>8917092

Good luck with the plugin, sounds like there is still a lot of work that you want to do. I personally don't see the animation duplication as too complex, you just take different frames from the input and slap them together to make a new frame, but it is a little slow.

I've already gone and added it to my equivalent of your plugin. Rather than having presets, I have algorithms and a second variable that controls the intensity of the curve. I rec adding this yourself if you can, the math isn't too hard.

Keep up the good work. There are a lot of people like yourself who wont switch to DaVinci cause they are just too comfortable on Adobe, and I'm sure they would appreciate the better feature set. The current Adobe plugin kinda sucks, and there is only one for beatbars, not for video.
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>>8915855
I think the pills are working!

I am still going to be fucking pissed if I've been medically unqualified for Fap Hero all along.
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>>8917046
Why do you think you need to death grip?

>>8917389
Why not just lube?
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>>8917480
>Why do you think you need to death grip?
force of habit to grip pretty hard
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>>8917416
>Rather than having presets, I have algorithms and a second variable that controls the intensity of the curve. I rec adding this yourself if you can, the math isn't too hard
Oh, you're right, this is definitely better. Thanks for the suggestion!
I am being conscious of what I'm making and doing it in such a way that it is portable, so a migration from AE is possible.
Here's what the pattern editor looks like. I also made the loop editor built-in now so mpv isn't needed. This is all native to AE now (however this entire UI can be ran outside of AE).
https://litter.catbox.moe/bnstadjzjw1oisnd.mp4
https://litter.catbox.moe/yxi6o65sw5fzqpv6.mp4
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>>8917480
>Why not just lube?
For me it's novelty. It's a more intense feeling that makes me cum faster but it's not necessarily better, there are a few comfort cons: It's more tiresome, constant re-lubing is a hassle, it gets slippery to hold, I miss some of smaller sensations etc. As for going lube only even that makes it much more intense than just dry masturbation for me.
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>>8917558
Oh daym, I'm kinda jealous. You can't make fun little UI's like that in DaVinci without paying. I don't really wanna lock my work behind a paywall. (You also can't use the GPU in DaVinci plugins without paying which sucks.)

How do you keep it all in sync with the music? Surely you'll need to keep track of BPM. How do you account for BPM changes?
BPM changes are such a massive usability problem that it alone is the reason I changed the file type my plugin interfaces with from Midi to WAV. It's hard to get BPM changes to match up even when working in a DAW, and if anyone decides to add some changes themselves, then they'll have to match that in your plugin as well. God forbid they add non-linear BPM changes, that'll be impossible to match up manually.

I think the best solution is to write (or find) a program that automatically analyzes audio and derives a tempo map. Otherwise it'll just be too big of an issue.
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>>8917792
>I think the best solution is to write (or find) a program that automatically analyzes audio and derives a tempo map. Otherwise it'll just be too big of an issue.
I have long said that many of the worst Fap Heroes could be generated by such a script.
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>>8917832
When I said, "tempo map" I didn't mean creating the beats automatically, I meant to use that as a more technical term.

It's a thing that lets you figure out what speed the song is playing at during a given point in time. It's necessary for making sure the beatbar patterns you do actually create are in sync with the music.
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>>8917792
>How do you account for BPM changes?
If I'm understanding your question correctly, BPM is set per pattern instance in a sequence. There's a global BPM you can set that will apply for any new patterns you add to the sequence. What the application actually writes for the native plugin to read is in seconds. BPM is only for humans and for this "project file" format used in the editor (of course it is very simple to calculate the inverse if you absolutely had to).
I'm not sure I follow the difficulty you have with BPM changes, but I could be misunderstanding. Non-linear changes I'm not concerned with, but only because I can't think of a scenario let alone song where that would be problematic. Most songs have a stable BPM and if they do have a tempo change it is usually split in a distinct manner, and if there were a non-linear change I think those are all short and eyeballing is fine. If you have a counterexample I'd be curious to see and maybe I can consider implementing it.
I think to help frame things, there is no need for MIDI or WAV files here either. With this UI you can author loop points in a video, author patterns, arrange patterns in a sequence with BPM, (optionally) assign videos and loops to these patterns (if you want to generate a comp from this), and preview the entire sequence. And all of this is done in an application agnostic way.
If you want to try it out: https://adorable-kitsune-aae33e.netlify.app/
>>8917832
And this is a great point for why I'm not concerned about handling complex edge cases. The intent for what I myself specifically am making is not to replace the creative work involved with creating a FH. I'm OK with it not being perfect. I would simply like it to remove the necessity for the otherwise complex grunt work involved in creating one (making a beat bar, timing sync of clips manually, etc.). Apologies if I'm wording this strongly but I mean this all in goodwill intent.
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>>8917870
Wow, that link just broke instantly. Try this one I guess, though it's going to expire fast. https://drop-0fc48a7b-6ea.lake-timpani.workers.dev/
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>>8917870
> BPM is set per pattern instance in a sequence. There's a global BPM you can set that will apply for any new patterns you add to the sequence
Yeah, that's what I was curious about. I was also wondering how you were handling a song that progressively gets faster over time.

> I'm not sure I follow the difficulty you have with BPM changes
Assuming you know what the correct BPM actually is, it's precision isn't super important, but it does have to be close to exact. Which can be tedious.

> Non-linear changes I'm not concerned with
It was just the most difficult example, I still think it's really easy for someone to get just a little bit off with instant changes. Linear changes over time have the same issues times two. Though, I get the "just deal with it" mentality of this problem since it's still manageable. However, the WAV file method has this problem resolved without the user even having to think about it. Which is why I thought you might want to fix it as well.

> Most songs have a stable BPM and if they do have a tempo change it is usually split in a distinct manner, and if there were a non-linear change I think those are all short and eyeballing is fine. If you have a counterexample I'd be curious to see
Throughout the entirety of PixelFH's Mizumizuni FH, tempo changes over time are a staple, and contribute to keeping the beatbar interesting. It was what inspired me to fix this problem in my own plugin. Not sure if they are all linear tempo changes or not, but they could be anything considering that Pixel probably put those changes there themselves.
I have used non-linear tempo changes in my own music before, but that's not a super strong example. I'm not sure why people don't really mess with tempo more in their music.

You're right though, I do think I might have exaggerated the difficulty of getting this setup a bit. I had internalized it as a more difficult problem than it is because I moved from having it to not having it.
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>>8917903
>PixelFH's Mizumizuni FH
Hmm, you're right, I forgot about this... however, that scenario is slightly different, in that Pixel added the BPM changes to what were otherwise stable BPM songs. At that point you can simply speed ramp the entire video. That is extremely simple and gives you far more control anyhow. There are simple ways to counteract things like beatbar speed if necessary. If Pixel did not do it this way, I'd actually be extremely surprised.
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>>8917919
Ah yeah, that is a cool way of doing that without the plugin needing to support it.

Anyway, keep up the good work, and keep us updated on the progress of the project. I'm sure there are a few who would like to give it a try. I would like to, but can't, cause adobe after effects on linux isn't a thing.
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>>8917925
If you're able to utilize the format exported by the UI with your Resolve fuses, it is possible! Again I am trying to be forward thinking of this in case someone wanted to use this with other software. I really would in the end prefer to migrate off of Adobe.
The format used by the extension newline .txt file of "b <seconds> [lane] [vel]", really all you need to parse is the seconds though. The only part of this all that is related to AE is 1) a native beat bar generator effect, 2) a native clip retimer effect (the two of these effects parse the output of those .txt files from the UI), and 3) QoL features to generate comps in AE based on video assignments of sequence patterns in the UI (this could be ported to be something portable potentially though)
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>>8917930
>If you're able to utilize the format exported by the UI
Oh, I thought you had to have after effects running for your plugin to work. Is it it's own program? That's pretty cool.
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>>8917942
Yeah, it's just a web app. Could be native but again, considerably more effort than it's worth currently. I'll post the link again but I'll message you elsewhere just to not flood the thread with WIP stuff. https://drop-7146e1ee-945.aquatic-radar.workers.dev/



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