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File: 1779947005317008.jpg (688 KB, 1357x1920)
688 KB JPG
Sorry for making a thread I put some layers to plan the highlights and shadows but I am struggling to plan them, I want to have the source of light being one from the above like the moon and one behind her
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>>7951706
i think she’s too pale. the surroundings are dark so she should look like she’s in the darkness. also if the light source is coming from behind her and above her then again she’s too bright from the front
>t. /beg/ maybe someone better will give you a paint over
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File: 1.png (1.15 MB, 1446x1140)
1.15 MB PNG
>>7951706
Here's my /beg/ take
First your painting is very red if your going for your character in the moonlight.
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File: 2.png (1.14 MB, 1389x1118)
1.14 MB PNG
>>7951706
>>7952649
Then I tried to shift your values around to make the character a bit more readable.
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File: 3.png (1.15 MB, 1352x1117)
1.15 MB PNG
>>7952652
>>7951706
Finally, I ran out of resolution with the tonal curve, but I added another to give it a dramatic highlight, which I assumed you were going for.

But, you'll have to add extra values for the back light source, I don't see any values to suggest it, as the value structure only shows front top down moon light.
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File: 1779947188376726.jpg (1.08 MB, 1357x1920)
1.08 MB JPG
>>7951706
The drawing already beiing bright as it is, the misty rimlight you added would only make her look like as if she is a light source.
First you need a darker base and shadows, and only then you can see the highlights make a difference.

I coated the whole drawing with dark blue, made the bg darker, added a gradient with cyan light on top and dark purple under, added darker shadows and only then, when you're somewhat sure the figure is dark enough do you add the highlights

My retarded ass couldn't figure out the exact colors and shit, but the lights and the shadows should change according to their surroundings.
Your colors make it seem like it's under flourescent lighting or flash lighting from a camera.



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