Why do I always make values bad in my beginning stages when painting? To be more specific, I always make the midtones too bright and the shadows too bright as well, is this something specific to me aka my own retardation, or is this a common habit that I didn't work through properly? If anyone had a similar problem, what advice would you give for a fellow painter?
Paint like you have been painting but then use your mind to think "i just posted that my midtones and shadows are too bright. Why dont I make them darker" and then make your midtones and shadows a little darker.
>>7958280Your midtones should be what the initial value of your canvas is. If your midtones are too bright, all your other values will be pulled up, too dark, vice versa. A very common practice, that imo literally every digital artist should do if going for realism, is starting with a tinted midtone background rather than pure white. It's almost like a cheat code because your brain will do all the work for you
>>7958306I used to start with the 10% black canvas since pure white is too bright, but recently I increased that number to 30.
>>7958311yeah, pretty much, whatever your starting value is dictates how a piece reads simply because of how our eyes process contrast.A base canvas higher in value? Compresses your values into brighter value ranges, airy, light, outdoors, fresh, powerful, energetic, etcDarker value? Compresses values into lower ranges, Moody, dangerous you want the focus to be on the subject, ominous, scary, intimate, etcMidrange allows you to either shift up or down and has the most flexibility in terms of what you want your value ranges to be. And for OP, as you get better at creating your value ranges, you'll come to find you frequently break these general rules for stylistic purposes.
>>7958306>>7958315nigga, midtones are based on the local value, you don't apply an imprimatura and then go "ah yes, so my white and black objects' midtones will be this value"
>>7958324You're talking about local value with rendering, I'm talking about the global ambient underpainting. Two different things.
>>7958329the op is obviously talking about midtones in the context of rendering, given he says shadows in the same context, and making both his mids and darks "too bright" compositionally would just be moving it towards a high minor key, which 1) is not an issue and 2) is not something you'd be vaguely alluding to with a picture of a retarded pepe on the permabeg anime porn board
You are painting on a white canvas.
>>7958549I mean I don't think it's that hard to understand. >>7958551Even this anon understands OP's problem stems from just having the initial value of their canvas be too bright, it's shifting the value range. You're continuing to conflate what I'm saying for whatever reason. I even specifically talked about local values but with the term value ranges, so I don't know what you're on about
>>7958654nigga, op is asking about midtones and SHADOWS, he's not talking about keys, you dumb fuck
>>7958673Honestly, at this point I'm convinced you really just don't understand how value contrast works and I can re explain it over and over and over and over but it won't ever click for you because you're being so rigid in what you believe to be the complete and absolute truth that you're overlooking the actual reason for OP's problem. There is no point talking to you about this anymore as it's not going to go anywhere.
>>7958688nigger, you're not talking about the same thing op is talking about, you dumb retarddo you even know what a fucking key is? it's like you just don't understand the terms used and just invent your own reality
>>7958691I think the fact that you've started hurling insults their way says more than enough about you
>>7958691pyw, grace us with you genius, show us the skill demands your rigid logic be the absolute truth. Don't be a pussy now, you're the one getting all aggro when I've been more than respectful. No I'm not going to post my work first, if you're that confident in your opinion surely your skill will back it up compared to mine. Go ahead
samefag harder, beggie
>>7958701You're all the same. Bye bye!
>begtard madif you have two brain cells to rub together, you'll google the terms you chose to ignore in order to construct your make believe reality and learn something
>>7958280Make your canvas darker