How popular do you need to be to get 500-1k USD monthly doing art online? Is it viable with just around 3k followers or so on various social media?
>>7970815Popularity and follow count aren't as connected as most people would like you to believe. Depending on the type of work you make you can make a very comfortable living on sub 1000 followers, while struggling to pay bills at 100k+
>>7970815Depends what you're making I suppose.It would have to be porn of course but if you're doing anime girls with no gimmick or anything it would probably be tough.A lot of AI accounts make that much though but they're the ones that have interesting styles they found, which is harder than you might think and of course they post like 100 pictures per day.For me it took around a year to get to 500 dollars a month at around 40k followers
>>7970844>A lot of AI accounts make that much thoughThe fact that any of them can make any money at all is fucking wild. It's kind of a testament to the extreme value that people place on visual art, I guess. People will pay to just watch pretty pictures spew out of the infinite fountain.
>>7970815half of the threads on /ic/ are>munny munny munny, i'm only an artist for jewish reasons.and the other half are AI baitposts.
>>7970914if you can make money to draw, you've gotta spend most of your day working, and having your soul sucked up
>>7970918*if you can't
>>7970918you can just work part time, live frugally and have enough time for art
>>7970922if you want to do art as a job, then do so, but it shouldn't be your goal from the get-go. you'll never get good enough to do art professionally in the first place if you start off thinking that you NEED to be good enough or have enough followers to be worth it. there are plenty of other, easier things to try to make a quick buck off of.most professional artists are people who have been drawing for a decade or longer as a hobby, then they turn it into a career once they've established themselves and already have a fanbase.there are disadvantages to being a professional artist too: your access to your fans is the most important thing, so you will be sort of locked-in with the biggest social media platforms if you want to reach most people. you're also dependent on payment processors and paysites and you'll have to maintain a clean image: no fetish shit or anything approaching BDSM or they'll freeze your accounts. once you go mainstream, you'll have millions of eyes on you, and if you've said anything controversial in the past, you can get doxxers and report brigades on your tail.you will also have a hard time getting a studio job for anything NSFW in the past, and identifying artists based on their art style is quite easy.if you want to make money, a good way is to just offer commissions but skip the patreon crap.
I make around that much a month with skill level of this. Your best bet would be branding to subject umbrella that has devoted fans that are willing to pay you to bring their fantasies into picture form. For example mine is femfighting/wrestling/ryona and people into any aspect of that can find and pick me up if they like my execution. I have had wedgie and other type domination comms too, because even if the user doesn't have kink for femfight per se, they still might find something that they like in the big umbrella subject of two or more characters asserting dominance over each other,
>>7970934i draw floor plans for spaceships but i also like to animate furry porn in blender (i can only make turntables and walkcycles at the moment). i'm starting to get into turntables and animations of spaceship models too.it's perfectly fine to have a few unrelated things to draw, you don't have to box yourself in. some of the best OC worldbuilding lore is done by porn artists. fluff-kevlar comes to mind...it does certainly help to have a brand identity though.
>>7970815it would be hard a couple years ago now its borderline impossible unless if youre willing to do comics, have a good sense of humor and knows how to get viralstop giving a fuck about money when doing art anymore, no matter how good you are, youre not that impressive
>>7970958Honestly furry stuff is probably the way to go. I never post but I randomly posted this stupid furry comic to a couple of subreddits and got thousands of votes, and 2 people wanting to commission me to draw their ocs
>>7970914Arguably the board was even MORE focused on money in the old days. Everyone was obsessed with “breaking into the industry”
>>7970844pywPlease, let me see what 40k sub art looks like
You need to understand how websites like Patreon work. Artist A has 10 paying members and Artist B has 200. They both generate the same income. It's a very common sight. Artist B could be you. You want to be Artist A.
>>7970914I have no interest to earn money frrom my art. I do art because i enjoy it and i draw what i want to draw. If i would do it money, then i would need to draw what other people want and that wouldnt be as enjoyable.
>>7971749I only accepts comms I want to draw myself.t. >>7970934No one forces you to accept comms you don't want to draw. Also clients comm you because they like what you draw. No one is going around asking if a guy who has never drawn whatever kink they have to draw the kink. Instead they pick up artist who already draw their kink and then comm them to draw personalized artwork of that kink.I recommend spending few days to a) figure what you like to draw and b) how to market and brand yourself so that you get the audience you targetting. You rather draw and earn money from drawing what you like than draw and not get paid to do it.
>>7970918I'm making my dream game and art and I never had more fun.You can do both if you you like both enough... Granted it too 3 years to get good enough at drawing to start.