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File: IMG_3364.png (1.43 MB, 1440x1080)
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And others will rate your power level
>>
>>7973796
I was just thinking today about how we used to have these threads and I hadn’t seen one for a long time.
You’ll probably get more serious responses though if you include a brief rundown of the ranking scale and the criteria.
>>
you first, cuck
>>
>>7973798
and if they go first. post yours, I might post mine.
>>
I'll break the ice. Be gentle
>>
>>7973822
strong expressions, easy to read, I like the scratchy lines. anything in particular you're going for?
>>
>>7973822
They're pretty cute, lots of personality. Do you have any finished ones?
>>
File: Character Panoply.png (1.61 MB, 1920x1080)
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This looks like fun. Here's a small collection of practice characters.
>>
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>>7973798
Good idea. I'm returning to /ic/ after a break myself (still drew in that time, just took a break from the board) and noticed there wasn't one. I looked through the archive and found this image that people can use as a template if they want.
>>
File: IMG_0671.jpg (1.83 MB, 2907x2811)
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Some stuff from the past year
>>
>>7973832
Pretty good honestly, but I feel like that shading style does nothing but hamper the quality of your stuff, perhaps try cell shading or just focus more on practicing shading in general cuz so far it makes a pretty good looking drawing look dirty.
>>
File: afterthebattleart_r.png (1.1 MB, 1125x1050)
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This is the drawing i finished last night. I suck at giving feedback but I'll try to rate some other people's.
>>7973822
Cute style, those girls on the bottom row are especially cute and pretty. Are these characters you draw regularly, or were you just kinda riffing?
>>7973826
Nice facial variety and use of color. I can practically hear their accents just by looking at them, which I feel like you have to be doing something right when people can literally hear what you're drawing sounds like, if that makes sense.
---
I'll try to rate more as the thread grows.
>>
/beg/s should be banned from using the airbrush
>>
File: robot4.jpg (2.71 MB, 4320x5400)
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>>7973796
>>
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>>7973796
r8 'em & h8 'em plz

and also [spoiler]offer genuine helpful criticism plz[/spoiler]
>>
>>7973870
Looks charming man. But you could maybe invest a bit more time into studying shapes and forms in order to increase the sillouette for the character to be better understood. I think its a high beg?
>>
File: 1758692970609873.png (2.89 MB, 4700x3400)
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worthless doodles, can't draw hands or feet.
>>
based on the power level chart
>>7973832
mid beg
>>7973839
mid beg
>>7973844
high beg
>>7973870
mid int (lmao)

Shoot the messenger.
>>
>>7973878
PYW
>>
>>7973880
nigga it's literally above the post
>>
>>7973873
Is it a case of going back to study fundies? Are there any particular studies you would recommend?
>>
>>7973881
oh, then is low beg to mid beg.
>>
File: 1721094239823640.jpg (32 KB, 615x456)
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These threads are pointless.
>>
>>7973884
yeah study "Force: dynamic life drawing for animators"
>>
>>7973885
Only cause it's not finished and they are doodles, also hands and feet.
Fundamentals, anatomy and the tridimentionality are stronger.

I don't drink enough soi to do full pieces yet.
>>
>>7973886
It’s ok bro, I’m sure you’ll be rated int next time
>>
>>7973887
Will do
>>
File: 6-25-26.png (191 KB, 1199x808)
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some sketches i did early in the morning
>>
>>7973888
IDK man the markmaking is awful. And the foreshortening is not strong at all. So I don't see any tridimentionality. I would study drawabox all over again. But yeah the anatomy is somewhat readable. The proportions are kinda iffy. I would do dynamic sketching. But only for the markmaking. The lines are wobbly!
>>
File: 1755640445058.jpg (2.9 MB, 1733x2511)
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>>7973796
Most recent pic. This was to test/dial in a brush I was working on.
>>
File: Artyanna_&_Merc_Bio01.jpg (1.31 MB, 847x1633)
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>>7973796
hit me, that other thread is about to die anyways.
>>
>>7973898
Sick/10 got a blog?
>>
>>7973894
never my fault, csp brushes are dogshit
>>
>>7973912
yeah anon whatever. Keep what you are doing. Don't take accountability and never change.
>>
>>7973912
Lmaoing at your life rn, permabeg-chan
>>
PYW still gets me because I do not have any "work". I'm still just studying. I don't consider copies or general studies to be my work. Not only do I wish to have original content, but I would also like it to be finished somewhat.
>>
>>7974001
not my fault i don't have any talent
>>
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7973822
7973826
7973893
7973898
low beg
7973832
7973839
7973870
7973875
mid beg
7973844
high beg
7973896
low int contender
>>
>>7974013
It literally is. "Talent" is a cope for lazy people who don't want to put in the effort to learn.
>>
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>>7973896
I think the main problem with your art is that you have these very excellent small, detailed speed lines and hatching going in the shadows and a fuzzy textured brush around the edges of soft materials or to add shadow detail, and it's all very natural and organic, but THEN you have these scratcyh, thick black lines that make things feel flat. Not because the linework is flat - it's quite good - but because it's really conflicting with the subtler touches. This is most noticable around the shoulders in the top right panel.
>>
>>7974011
Post your studies and I will tell you if you are doing them right or wrong and what studies you should focus on (if you're doing it wrong or right and you can move on to new study topics)
>>
File: Sorted_studies02.jpg (2.32 MB, 1945x1452)
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>>7973900
Thanks man, no blog yet Im afraid. Still trying to get my shit together and improve my grasp of color, the grind carries on.
>>
>>7973839
yo what up kingbang what's good
>>
>>7973875
Mikufag. What're you doing nowadays? I'm happy that you are still here and sad that Esdeath anon gave up years ago.
>>
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>>
>>7974028
Yeah I see that now. I'll work on that! Thanks
>>
File: pewpew.png (1.86 MB, 2542x1527)
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Alright, these threads are always a bit of fun, rate me pls. I rate myself barely mid /beg/, but it'd be nice to be wrong.
>>
>>7974124
The thumbnail looks like she's a femboy with a tiny little discolored penis that's cumming a kamehameha
>>
>>7974126
I usually get "looks like she let out a huge fart". You might be gay, anon.
>>
>>7973824
>>7973825
>>7973839
Oh they are just students for a school webcomic I am making
>>
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>>7973796
>>
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>>7973796
>>
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Quality probably sucks, I don’t have access to my pc with the of files right now
>>
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I like this one but everyone tells me it's bad
>>7974169
Outstanding
>>
>>7974193
you should take a look at any yu gi oh or pokemon card and take inspiration from their layour style, and the girl can be improved by making her fit in the rectangles with a more closed pose also
>>
>>7974193
Hey thanks, I’m probably going to repaint it, I had to use Photobash because it’s supposed to be a movie poster for a photoreal project but I really want to do a version like the poster for Mandy. Picrel is the rough version that’s got something more over the finished one (won’t post the iterations though, there’s a lot of it
>>
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>>7974205
Im retard, forgot to post the pic
>>
>>7974079
Sorry anon, different fag.
>>
>>7973822
sovl
>>7973798
cause fags here don't actually draw, a good chunk of the board just fucking vents and project their failure on others instead.
>>
>>7974249
Yeah but at least you still have art book threads and the cool inspo threads that sometimes pop up, so it’s not all bad.
>>
>>7974249
mostly fail and the problem if anything is that the opportunity is barely real and worth it not that some asshole crush might someone's dreams, particularly with OP AIs now
>>
>>7973796
Drew this stuff during the past month and a half.
>>
>>7974206
bring the brown dude way down.
>>
Some >>
Removed, because of the full retard spam detection.

>>7973822
Low /beg/

>>7973826
Mid /beg/

>>7973832
Mid /beg/

7973839
High /beg/

7973844
Somewhere in lower /int/, I'd need to see how you draw people.

7973870
Too stylized to rate. My guess is mid /beg/

7973875
Low-mid /beg/

7973893
Low /beg/

7973896
Might be low(?) /int/, might be /beg/

7973898
7974072
Mid /beg/ with a good style.

7974028
Low /beg/

7974085
Pretty good

7974124
Mid /beg/

7974157
Low or mid /beg/, show how you draw figures.

7974158
Solid mid /int/, might even be more to it

7974169
High /int/ +

7974193
Mid /beg/

7974269
Maybe mid-high /beg/
>>
>>7974280
Hmmm idk, i feel like the contrast works well, if I brought the saturation down, the whole image would end up very dull. I tried a colour scheme more rooted in reality but it didn’t work well. Besides, I’m not even sure I’ll work on this ever again honestly, I already spent a full week on it, gotta move on. But I’d like you to show me what you’d do on it if you have the time to change the Colors, always cool to see how others would change your work :)

>>7974284
Thanks, hopefully I get into /pro/ by January if I keep my rythm up.
>>
>>
I’m still too embarrassed to post in these threads
>>
File: Illustration349 (2).png (2.92 MB, 2500x3000)
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>>7974157
Here
>>7974284
>Show how you draw figures
>>
File: Illustration327.png (3.91 MB, 3508x2480)
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>>7974354
Also this
>>
Recent!
>>
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>>7973796
just got this done from the /beg/ thread
>>
File: Bird.png (55 KB, 800x600)
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>>
>>7974364
It's got a very solid foundation but it's a little rough around the edges. The thumbnail looks very good, it only suffers once you open it at full size and you can see the blending's a little rough and the values aren't quite right, and some of the shaping of the face is unconfident.

These are signs of a lack of experience, not a lack of know-how. You keep going.
>>
File: 1782436151926616.png (365 KB, 1070x906)
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I have only this sketch from recently.
>>
>>7974379
>It's got a very solid foundation
holy shit finally free from fundies... we're all gonna make it, I'll keep going!
>>
File: monomyth-s.jpg (1.77 MB, 2000x1329)
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>>
>>7973796
sculpted this out of clay on wednesday during lunch break, just finished installing the furniture, do you think i'll make it out of /beg/ before new year's?
>>
>>7974411
the painting was done by my girlfriend (she is trans btw), she is so good OwO
>>
>>7974411
>>7974413
low /beg/ humor, unlikely to make it
>>
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>>7974405
You'll never be free from fundies!
You'll just keep getting better.
>>
File: party.png (2.75 MB, 1430x1269)
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>>7974085
rad shoe
>>7973822
I claim the 4th one on the 2nd(3rd?) row
>>
>>7974417
Beastars had some really sick art even if the story went completely off the fucking rails towards the end, your post reminds me of the last few chapters coming out and the threads of anons losing their shit roasting the plot and the author, good times, good times.
>>
File: HKf_k3MXcAA4Lrm.jpg (249 KB, 1080x1294)
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>>7974464
Oh yeah it's awful!
I read it at the beginning of January last year and instantly fell in love, and yes the last 1/3rd is terrible. Which is a shame because I feel that's when the series' style really began to solidify into something great, visually.

I keep a lot of Beastars screenshots on my computer to remind myself that art doesn't necessarily need to be "good" to be compelling. Paru was younger then then I was now, and she was able to make something that really compels people, and she didn't moan and complain about how it's "not good enough" - she just did! I'm sure I - and you - can do that too, as long as we're passionate enough.
>>
>>7974406
very cool; where can i find more?
>>
File: 2026 06 26.png (341 KB, 1736x1756)
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>>
>>7974575
/sensei/.
>>
>>7974476
I really enjoyed seeing the art improve over the two years the manga ran for, and the anime adaptation was genuinely good, I was surprised it worked this well. But beastars ended in an alright way, the real fuckup was Chainsaw man, holy fuck that was genuinely soul crushing and I will never invest myself emotionally in anything this hard ever again, I can’t talk shit about the art tho, Fuji moto is a god.
>>
File: for plg.jpg (3.81 MB, 2298x2992)
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>>7973796
last few studies, would appreciate earnest criticism
>>
>>7974784
High /beg/ would be good to see something other than a bust, or something from imagination to properly rate
>>
File: colored_stuff.png (1.39 MB, 2630x1652)
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i havent painted or colored a lot until recently, so interested in how thats perceived
>>
>>7974804
NTA but I think you're high
>>
>>7974575
can't see shit out of 10
>>
>>7974806
Your forms and lines are wonderful. Your shadows are maybe too timid, particularly in your camouflaged figures. Still beautiful, though.
>>
shit is all over the place as usual

>>7973844
/low int/
>>7973870
mid beg
>>7973875
mid beg
>>7974269
low int
>>7974476
high beg/ soul
>>
>>
File: SB.jpg (1.09 MB, 3000x4000)
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>>7974158
I'm both biased and useless because I simply love Bay while not being someone with any art skills beyond staring at a reference for an entire drawing, but she looks great! I love it.
>>
File: Kanashi smashed.png (2.19 MB, 3384x4096)
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Still a WIP
>>
>>7974804
That is int you nigger.
>>
>>7974158
Really generic but i understand the technical skill is pretty high, i also remember your shaded works on beg so i would say mid int, the only thing you miss is colors and backgrounds, specially backgrounds.
>>
File: IMG_7954.jpg (789 KB, 1493x2048)
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Trying to go for like a trad manga style
>>
File: IMAG010 (19).jpg (156 KB, 897x574)
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>>
>>7974811
if someone has a picture of those guys browsing /g/ on 50s computers please post it
>>
>>7974294
dude literally move his pixels on the y axis toward the bottom of the picture
>>
>>7974961
That’s a thumbnail dude, not the final product. I also trust my newedge teacher over you, sorry anon. Besides I’m done with it and won’t work on it anymore, gotta move on.
>>
>>7974784
/int/ for the still lifes and top right portrait. the hard edges and clear shapes make them read a lot better than the others. rest look a bit rushed/sloppy so more like high /beg/ for those.
>>
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>>
BTW if you posted a piece of art in this thread and haven’t gotten a single rating over an extended period of time you're an automatic beg. Being able to create a thumbnail that catches the viewer's attention with a single glance is a skill in of itself and one that (you) don't have.
>>
>>7975032
Also the board is dead and no one gives a shit anymore.
>>
File: draw.png (2.2 MB, 3200x2400)
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>>
File: Sketches 27.06.26.png (2.18 MB, 908x1368)
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Some sketches from earlier today.
>>
File: sketches_may-jun.jpg (460 KB, 1238x1206)
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current sketchbook, imagination only

>>7975125
top right shows promise, but beg
>>7975093
ill just call it low int
>>7975015
pre beg
>>7974904
pre beg
>>
>>7975820
Continued:

>>7974867
high beg
>>7974806
low int
>>7974784
int
>>7974361
low int pushing mid
>>
File: CassiaTheMouse.jpg (690 KB, 3468x2249)
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Freehand pen doodle I did in around 15/20 minutes as a warm up
>>
File: galactic_council.png (1.12 MB, 1324x1100)
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my dad likes aliens so I drew this for him
I noticed if you vomit color onto your drawings normies won't notice your lack of skill so I usually just do that
>>
>>
>>7976072
/pro/ work off /beg/ skill expression
>>
File: Untitled_Artwork (20).png (423 KB, 946x1419)
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>>
File: charcoal study.png (1.49 MB, 946x1300)
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3 hour charcoal study. lack of shading in shirt and hat is deliberate to keep attention on face
>>
>>7976545
That's cleverly done.
>>
Here's mine recently
>>
>>7976545
values on the face can and should be pushed much lighter, larping about the hat makes you look stupid
>>
>>7976595
You could draw floors for a living.
>>
>>7976595
what the other guy said is for real.
>>
>>7976072
this my nigga tsuunh? youre strong as ever
>>
>>7975831
>casia the mice
>the mice
Esl/10
>>
wip
>>7974158
high beg maybe low int, Id focus on better understanding of where the legs attach to the hips, your legs and butts seem to just be "round" cause you don't know whats going on, good stuff tho.

>>7975820
high beg, good fundies keep grinding.

>>7974784
low int, before you start a value study ask yourself if your working in lights or shadows. Then do the majority of your detail in said focus and keep the other very compressed.
>>
>>7976645
That's incredible your trash looks horrible but your coloring is great, what gives.
>>
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>>
>>7976647
nta, looks good to me.
>>
>>7976645
Looks great anon, just curious is this your first time doing NSFW pics? No hate, theres just something about this

>>7976647
pyw
>>
>>7976775
Unc left the sage on again
>>
>>7976645
high beg figures, maybe low int rendering
Need to work on the appeal of the faces
>>7976545
mid to hight int, very nice
>>7976595
Still on beg spectrum, but very soulful
>>
How is?
>>
>>7976111
that's pretty good
>>
>>7976645
how do i get as good as you
>>
>>7974867
You're doing too much. You shouldn't even be on color or rendering yet

>>7976045
Hmmm. Almost high beg.
>>7976595
Mid beg.

>>7976645
Low to mid int. Incredible form. The fact youre getting crabbed is proof
>>
>>7976861
He's the one doing the crabbing tho
No way that guy is beg
>>
>>
>>7974867
>literally /pro/ work
>mfs saying "you shouldnt even be on coloring or rendering yet"

this fucking thread man, the mass replier should put a trip on so he can be ignored.
>>
>>7976886
>/pro/
filters aren't /pro/
>>
>>7976886
mikutard is the furthest thing from pro there is
>>
File: 20260629_115926.jpg (2.58 MB, 4000x3000)
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This was one of the last things I finished, as well as my first time trying out alcohol markers.
>>
No.
>>
>>7976987
>>7976931
the tree and leaves look good and the face is perfect, if this was a panel from a manga people would be dickriding the art
>>
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Can I make it as a comic artist?
>>
>>7976835
Weak lineart. No consistency or reason with your line weight. Poses looks alright, probably the best thing you got going. Above low beg, maybe mid.
>>7976111
easy int from a cartoonist standpoint. Which is what you are. So, keep it up. Draw more cowboys too
>>7976072
Schizo
>>7977289
Yes, but that's because it isn't a high bar. Your shading looks like chicken scratch, and not intentional.
The values are muddied by it. You would benefit from proper, well done hatching, or screentones. The last panel could be exceptionally nice if not for the bad rain. Some of your hatching looks better there too, unlike the first panel
>>
>>7977289
Not until you learn perspective or have a good story like OPM.
>>
>>7977330
You’re a gay nigger and your parents never loved you. Thanks for the constructive criticism
>>
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>>7977355
>>
>>7977289
If you can make a page like this you can make enough to fill a single comic. That's more than like 90% of people. Skill will come along the way. Keep it up. I like your work!
>>
>>7977289
If I could click only on thumbnail in the thread it'd be this one.

The weather comes across really well in your top frame, the driving rain and the wet streets. The lamps aren't on and so it feels like something bright up ahead is illuminating everything, but if this were true, the hotel sign and lamps would throw shadows.

The bottom three convey the weather but the figure doesn't change much. I don't know why he's shown three times. Passage of time? Did something catch his attention and he's looking up slightly? Too subtle for me, but maybe I'd get it in context.

Good luck with your comic.
>>
>>7976886
that is just high /beg/ at most with a bunch of filters trying to hide it
>>
>>7977289
very sloppy lines. slow down and make more deliberate strokes.
>>
mostly finished with this
>>7976645
>>7976775
Thanks! I generally don't do NSFW so I haven't really acquired the skill set for it too look appealing. Gotta refine the tastes and what poses/ideas work best.
>>7976807
Faces are my weak area so figures.
>>7976850
>>7976861
Thanks! I mostly do figure drawings so glad people notice. Mostly the advice I give for understanding figures better is spacial understanding is super important. So which planes of an object/figure is in sight, this is where box figures help. Then the more advanced version of that is understanding how organic shapes overlap and interconnect with each other.
>>
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>>7973796
i should've focused on making finished artworks instead of forever drawing doodles....
>>
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>>7977537
this is my finished work for reference
>>
>>7977537
Holy cute! blog?? How long have you been drawing if you don't mind?
>>
>>7977545
thank you!! my blog would be @kirisameairi but i haven't posted there in a long time....

i started doing digital at the end of 2023 but i'm really inconsistent with it with some months of not drawing anything so i don't think i have a good timeline to gauge my progress haha
>>
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sure, hit me
>>
>>7977701
the cunny should be higher / different curve on the belly and it would be 1) anatomically consistent 2) hotter, the foot thats mostly not visible should be higher than the one in front, less important because its a cartoon and i just came across a bull splattered on ground with one symbol drawn hoove coming out of its penis and thats /pro/ art but the arm in front is wonky, nobody but you should figure out for you what you want to do with the arms and shoulders

the shading is strange and the hair's details arent convincing

but the face is great yeah i dont understand why everybody can do these flat cartoon faces so well and i cant for the life of me
>>
>>7977708
interesting, what about this one, my drawings are highly inconsistent so I want some opinions on them
>>
>>7977712
the leg in the back has the problems mentioned above, 1) its shorter than the leg in front 2) i understand its internally rotating but at that angle the ankle should show up right above the front thigh, and the internal rotation is a weird choice in the first place

the arm in the back is wonky like it isnt really attached to anything, mostly because the shoulder when driven back and changing the angle of the collar bone rotates about the body and thats not there if thats what you meant to do

she doesnt have a lat muscle, the neck has unrealistic range of motion

it looks good because the the lines are very appealing and the skin looks nice (watch out for the white background) and the details are convincing

but like all of this text is just to say that 1) you should be conscious of your brain internally applying perspective distortion to things and consider the actual distortion of what you are drawing, 2) be mindful of anatomical details like the neck, if a sketch doesnt look good (which happens even if its correct all the time) just make another, you should keep in mind what was appealing about the idea you had if you are working off of an idea that came up naturally and look for those things in the next sketch
3) the consistency problem isnt related to these issues, they are just completely different images even if they share characteristics like thick thighs/calves and cartoony faces
>>
idk how i missed this while writing all that but did you copy the hue shifting style from other artists, hues and everything? you should review your knowledge of light because the cat girl has got saturation and value management all over the place even if you are going from a dark yellow/orange to a tinge (just a little bit) of purple, purple isnt even the complementary to orange and with redder hues you want very low saturation on the tinge of complementary you use
>>
and by the way if you anybody told you that color theory doesnt matter, the skin looks as great as it does because you have nice tinges of yellow and cyan going on in the highlights and shadows, thats all the primaries!!
>>
and green, whoever reads this: green is important because its just as important as the primaries for how the brain processes color, i am making a mistake sharing this crucial bit of information with fellow members of the rat race but whatever i had a good day so i am doing good things

blog over i guess??
>>
>>7977765
>>7977766
>>7977767
thanks for the breakdown, quite helpful.
I have no clue where I got the hue shift from, just tried to emulate the technique.
Honestly sometimes I think of dropping rendering and focusing on lines because I'm never happy with how I rendered things and honestly I often think it even detracts from what I have drawn. I just wish I could find a way to render that would click with me.
Sometimes I think it looks quite okay like here
https://files.catbox.moe/cf9tyg.png
and sometimes it feels muddy like in here
https://files.catbox.moe/alah09.png
Unless I'm schizoing out and both look similar.
>>
>>7977289
>Can I make it as a comic artist?
Yeah, i'd say you already are a top tier western comic book shartist.
>>
Just finished pic related
>>7975822
>low int pushing mid
Ayy thanks man!
>>
>>7977795
This is obviously a beg tier who's either copying a reference or ai trash. Horrible rendering.

not only it looks like shit, it's tasteless. This is the kind of stuff that i hope AI eventually kills, doesn't even look like a drawing.
>>
>>7977777
witnessed

the first image (lycanrock?) if you squint away the small highlight shapes still looks great, in the pikachu image they are the main way you convey the highlight, i dont think the pikachu image is bad at all, these both look better than what you posted in the thread, and the beach background looks *really* good actually, and the pikachu is doing a great job of covering the whites which dont really add much
>>
>>7977797
the tatoo is a dead giveaway, if i could see that tattoo's draft i'd be much more fullfilled than this image made me
>>
>>7977797
Thanks bro!
>>7977807
>the tatoo is a dead giveaway, if i could see that tattoo's draft i'd be much more fullfilled than this image made me
Say less Playa I gotchu, here's the Tattoo (specifically I used an Alt of this version without the Chibis/Text for the Tattoo itself to simplify it)
>>
>>7977797
kek people really don't know when an image is AI
>>
>>7977803
now you can see what I mean consistency, the cunny I posted earlier is actually a newer pic, while the other one (it's actually a chikin nuggit character) is older. Sometimes I do pretty good and sometimes not, it's really discouraging to have such extreme swings in quality
>>
File: IMG_20260622_175044014.jpg (1.09 MB, 2511x2749)
1.09 MB JPG
Let's go with this.
It's just a head so your assessment of my skill is likey off I'm either direction
>>
Okay. Here's some little girls. I hope they're recognizable. Though I don't think many of you know the manga/anime they're from.
>>
>>7977907
He looks Hookocho, prince of pain and misery.
You're not very skilled but you have a strong and appealing "2000s alt kid who watches a lot of anime" style.
>>
File: 20220427_121956 (1).jpg (2.72 MB, 4032x3024)
2.72 MB JPG
Overly ambitious and inked with a bad pen.
>>
File: IMG_20260613_022822744.jpg (667 KB, 2591x2943)
667 KB JPG
>>7977923
This is a girl
>>
>>7977818
way too busy
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>>7976624
Sounds promising! Thanks!

>>7976625
Um, thanks!!

>>7976807
nice words! Don't know about the 'Beg Spectrum" but thanks anywhere!

>>7976861
Um, thanks for the comment! I'll try better next time
>>
>>7973796

here is (yet another) project i finished 80% and then moved onto the next thing because dopamine ran out.

this is my first attempt at actually drawing the exterior of a ship by hand, instead of using another artist's sketch or a 3D model and drawing schematics on top of that.

the interior doesn't really look trek to me, but i'm happy with how it turned out.



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