>you will never work in the animation industry during the glory days of hand-painted celsWhy was I born too late? Digital technology has homogenized the world and made it boring
>>7976387everyone born after 1975 was born too late to work professionally in analog animation.
you can just buy the cels and vinyl paint right now if you really want to do it but theres a reason people dont large scale
>>7978097It’s just not the same without the whole institutional and cultural context
>>7978099there might be a market for it small scale though, people are moved more by authenticity now
>>7976387Everyone love watching anime but nobody actually wants to keeping drawing tween framed every day for the rest of your career
>>7978105thats what the "other" AI is for (actually indians paid for virtually nothing)
>>7978107Jeets give shit output though you're better off with the other AI for tweens. Similar results
>>7976387>Digital technology has homogenized the world and made it boringNot true, it's just the studios are lacking in taste or the willingness to actually capitalise on the best aspects of the medium.You can draw in any style with digital, you know it's true. In fact, there's types of animation that wouldn't be possible without computers, like puppet animation (tweening) or 3D (obviously).Though I do agree there is a certain charm of actual painted cells that digital just lacks.>>7978115The one thing I'm actually hopeful for, when it comes to AI, is it's possible uses in animation, and how it can hopefully enable domestic animation teams to be able to make everything in house again. If the prices are cheap enough, animation pitches could be more competitive against live action pitches.Though knowing the shitty AI companies, rather than make animation tools, they'll make AI replacements instead.