>drawing with lines all my life>spent 5 years of active practice and following drawing courses with lines>still fucking suck and have trouble grasping the full shape in my head before drawing it>can't project the final form or the silhouette into my lines and always have to liquify after putting them down>composition sucks when I finally color the piece with lots of stray bits that don't belong >say fuck it and start painting with with color and value blocks instead>shit just works right away >easily build up shapes and forms on the canvas and can preview the finished composition right away >work just has dimensionality with no extra effort or major redraws Now I'm glad that I'm not fully retarded to draw, but I still want to be able to draw well with lines since a ton of my inspo artists are lines-first or even lines-onlyIs it possible to transfer this knowledge back to lines somehow or do I just lack the ability to render stuff in my head in advance necessary for successful line drawing?
>>8018230left is not drawing, but you are right. rendering is infinitely easier than drawing.
>is it possible to transfer this knowledge back to linesNo. You're now just another rendermonkey. Which is fine. Not everyone is meant to be a lineGOD.Now if you will excuse me, I need to fill up another page of my sketchbook with 80 gestural cubes in fisheye perspective (with a fineliner).
20 seconds to draw the same thing with lines vs shapes
>>8018251you added a palm in the line drawing, so they're not the same thing. I have to give you a 0YOU FAIL
>>8018259I think that demonstrates it nicely, the palm seems logical in lineart but doing blocking first makes me realize no palm is a nicer silhouette, which is something I'd only realize after coloring lineart
>>8018230cool but i need to be a lines *GOD* to do watercolor tradplus is the picture even real?
BRO YOU CANT GOOGLE LENS IMAGES OF NUDE PEOPLE ANYMORE OH MY FUCKING GOD
>>8018291i know, i first wiped out against this brick wall a bit less than a month ago. you are me exactly, post-impact.>and it was tots sfw innocent and google-powered misinterpreted cropping, i swear
>>8018230Both look shit.
>>8018235whenever linefags say this and they're asked to post their rendering, they don't, it looks like shit, or they post that one image because they can't actually stand behind what they're saying so they cope by using some dead guy's words that were taken out of context
>>8018288Pic is probably real. Atelier artists work on the same drawing for a week, if not two. Full-time. The other one is a quick drawing and reveals he us fundamentally/beg/
Brother, who told you to draw like on the right. How are you expecting contours of blank merged shapes to provide an illusion of depth.First off take the principle of interposition from hogarth, picrel. When drawing a figure you have different natural forms in front of each other, and you can capture that by drawing overlaps as X/Y/Z of hogarths figure on the right shows. What you are drawing is A/B/C, the precise example he gives of what not to do. (Note hogarth is also using tone to fully explain the more rounded plane changes, but that's not the point of the drawing).
Here, Gnass goes into the same thing. He identifies major forms (A, B) and transitional forms that inbetween them (C, D). The examples are quite extreme, but this idea always applies, even when a figure is standing straight up.archive org/details/nma-figure-drawing-with-karl-gnass/NMA+-+Figure+Drawing+with+Karl+Gnass/Part+3+Formulation/14.+Demonstration+7+(models+-+Monika%2C+Zeka%2C+Catherine)+-HB.mp4Also again, putting in some tone to explain the form can really help your understanding and make it more organic. What also helps for learning is drawing your figures like glass, as-if you can see through them. Once you can do dense descriptions like that really well, you can leave elements out. You can show the muscles working in places that you want to empathize and put less detail (merge the natural forms) in places that are in the background or out of focus.Isn't something like picel much more interesting than drawing the same blank figures out of the same mindless constructions over and over. And it actually aids you heavily when you decide to develop the figure further into a full rendering.
>>8018230>Is it possible to transfer this knowledgeNah not really. Line drawing is a separate and frankly more difficult skill. The ultimate test of whether you’ve actually understood the form and rendered it accurately is whether you can represent it as a pure line drawing. If the picture doesn’t look good as lines alone then you’re ultimately just fudging the end result and hoping the viewer falls for your tricks
why does everyone keep saying that painting is easier than line drawing. painting is literally artmagic>>8018557us plebs don't got brushes like those
>>8018533Hogarth is so fucking shit lmao
>>8018230Why not just draw over the block-in? Line art does not necessarily need to be part of your sketch/design phase. There are plenty of line artists who start their sketches as painted silhouettes.Steer into your strengths.
I watched someone on twitch do "line work" by painting with a white brush that would automatically put black outlines around the strokes you made. Yes, it looked exactly as shit as you'd expect
>>8018717>Why not just draw over the block-in?The image on the left in your picture is more interesting and appealing to virtually everybody than the lineart image on the right. If you have already painstakingly created the image on the left, why go through the hassle of making the crude, inferior image on the right?>There are plenty of line artists who start their sketches as painted silhouettesCan you name five?
>>8018230It might be because of lack of imagination.When you are drawing with lines you need to think about volume not about just putting down the lines on the paper doesn't work.
>>8018482It's ok, render monkey. No need to sperg out.
>>8018638Value and color are actually observable, and can be transferred from the subject to your work. Lines are abstract, and don't cleanly correspond to any particular observable phenomena. You have to figure out how your subject's appearance can be suggested using lines as a medium, which is an extra layer of complication. Drawing with lines is almost as much of a language skill as it is a visual art.
>>8018638That is a red pencil I'm 100% sure. Digital art really fries minds
It's pretty much entirely an issue of being able to visualize before you draw, if you can't visualize beforehand your lines will simply never be good no matter how much you try, practice, correct or liquify them Blocking colors and values lets you experiment and find good looking results on the canvas but will also always be inferior to just being able to imagine good drawings in your head and just put them down
>>8018482if you think of linework as rendering with heavy light exposure and the contours as shadow, you realise that it IS rendering