[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/ic/ - Artwork/Critique

Name
Options
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File
  • Please read the Rules and FAQ before posting.

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


[Advertise on 4chan]


File: kino2.jpg (548 KB, 3064x2977)
548 KB JPG
Now that I'm getting more into studying other artists and drawing from life in general, how do you develop an east/west hybrid art style that's actually appealing without ending up drawing generic faux-anime? Pic related is something I sketched yesterday
>>
>>8020062
You don’t, anime looks the way it does for a reason. That’s what decades of stylistic evolution has converged on and it’s basically the most optimal style that we know of
>>
File: nickcel.jpg (52 KB, 960x895)
52 KB JPG
>east/west hybrid art style
your style is incredibly western, you draw like a guy who is aware anime exists but stopped watching any in the mid 90s.
If anything you need to be more of a weeb, go study Dungeon Meshi or something.
>>
File: kino1.jpg (336 KB, 3008x3116)
336 KB JPG
>>8020120
I mainly study Hiromu Arakawa and Rui Araizumi :c
Here's another doodle I did rn
>>
File: 02.png (659 KB, 1920x1080)
659 KB PNG
>>8020255
>slayers and FMA

yeah that's the problem, the "generic faux-anime" you think of isn't caused by Kami-sama cursing the filthy long-nose barbarians for flying too close to the sun it's just them thinking anime still looks like Saint Seiya. When you hire animators who think anime still looks like Bleach or Naruto you get an entirely different style where you can still tell Kami-sama is malding a bit but isn't as atrocious.
>>
>>8020062
There are three things you can do:

>You have to study manga and anime like how the 90s/2000s American hamburger shonen animators did, which means having already studied and observed lots of American artists as your base.
>You have to study American cartoons and American artists like 90s/2000s Japanese artists did, which means having already studied and observed lots of Japanese artists as your base.
>Do as the French do, which means mainly pulling from European artists as well as American and Japanese ones simultaneously.

As long as you're studying a complex range of artists (and you're consistent with what your base is), you won't fall into the modern faux-anime trap. The modern faux-anime trap only exists for a few reasons, most of which have little to do with individual artist behavior or the weird norms in the American art community (not copying enough, not drawing like an animator, not drawing/animating in the way that the French or Japanese do)

>the American industry being derivative of Phil Bourassa's style in order to save on costs
>Netflix demanding a more "serious" style for their non-comedy adult animated series in contrast to cartoons aimed at tweens, children, or the 18+ crowd of normies that exclusively likes Family Guy and similar show
>the pipeline still adhering to very specific American animation principles that distinguish it from Japan's bread and butter (USA: we need lots of animation constantly v Japan: extremely limited animation, go crazy with sakuga)
>>
>>8020255
>I mainly study Hiromu Arakawa and Rui Araizumi :c
It doesn't show.
>>
>>8020062
The secret is to just mix the elements you like and to stop relying on shallow stereotypes. Instead of judging art by general impression and labelling it as west/east, you should analyze the inner workings, and to do that it's best to analyze real life or artists that stylize real life, not artists that mindlessly simplify (most generic cartoons/anime).
>>
>>8020118
There are anime that look vastly different from each other, there are anime artists that better understand fundamentals than others. Fanatics or culture warriors use anime as a term to describe everything that is good in the world but they're unable to reason why or technically define that term.
>>
>>8020681
But they’re all still identifiably anime.
You know it when you see it. Similarly, you know western crap when you see it.
>>
>>8020323
What if I dont like the generic modern anime art style though?
>>
>>8020681
>they're unable to reason why or technically define that term
You actually can do that fully technically. It's just a complete waste discussing that with anyone who doesn't draw it.
>>
>>8021791
That is your main issue and the reason why you make faux anime and can never make real anime unless you change this attitude of looking down on anime.
Thinking there is even such a thing as "generic modern anime" instead of artists' individual styles is a sign that you do not like or understand anime on anything more than a basic outsider level. That's not enough depth to identifiably create things that read as anime.

Basically become more based and learn Japanese or just drop faux anime and make cartoons.
>>
>>8020118
>basically the most optimal style that we know of
We're reaching levels of based previously thought impossible.
>>
>>8020062
>Studying
You've placed the calf muscles near the ankle. The muscle group should be placed right below the popliteal fossa.
Otherwise, the drawing is okay.
>>
>>8021860
I completely disagree. Anime is not a single style that has linearly progressed over time. Different stylistic conventions come into and go out of fashion, and any perception of some sort of progression of "anime" as a whole is illusory. If studying 90s anime artists was his issue, why wasn't it an issue for any of the dozens upon dozens of Japanese artists who studied those same artists?
>>
>>8021860
>hurr durr anime is not a style
You're an obnoxious fucking retard and /ic/ will improve hundredfold when you and your ilk finally fuck off for good.
>>
>>8022058
There is a linear and measurable progression in techniques being developed and becoming mainstream meta. It's not purely about stylistic conventions westerners who don't draw anime like to talk about. >>8021859

Studying it is fine, basing your drawings solely on your nostalgic interpretation of older stuff while ignoring everything else just shows a low understanding of anime typical of americans and isn't going to result in anything but faux anime. This is going to trigger the westerner but it's true, nostalgia only gives you that much depth in understanding anime art.

>>8022061
Stop being emotional and make an actual argument.
>>
>>8022095
>basing your drawings solely on your nostalgic interpretation of older stuff while ignoring everything else
I agree you shouldn't base them off nostalgic interpretations, but studying 90s anime directly isn't doing that. If studying 90s anime directly resulted in faux anime, then anime itself would have progressed in a "faux anime" direction, since anime artists in the 90s would have been doing just that on account of post-90s anime not existing yet.
>>
>>8022134
It's not studying 90s stuff that's the core issue, it's the bluepilled american weeb mindset that pretends to like anime but puts it down without really understanding anything about how to draw it.

>then anime itself would have progressed in a "faux anime" direction
90s anime already was recognizably anime, a lot of later drawing techniques just weren't developed yet. Faux anime on the other hand is fundamentally lacking core things, it's literally nothing more than a misunderstanding of anime.
>>
You could always approch it from the other end. Westaboo art style.
>>
Holy shit you faggots all need to give me one drawing as proof that you don't just spend all day arguing over inane anime nerd bullshit. I will then allow you to continue arguing.
>>
>>8022058
>If studying 90s anime artists was his issue, why wasn't it an issue for any of the dozens upon dozens of Japanese artists who studied those same artists?
Because those japanese artists weren't limited by poor fundamentals, and they weren't trying to imitate 1:1 outdated art styles while failing hard like our local permabeg Gabe tries to do
>>
File: 9926.jpg (221 KB, 736x915)
221 KB JPG
I would start with manga artists who have more realistic styles, and seeing how they blend the two.
Do some studies of miura (berserk), inoue(slam dunk, vagabond, real), and/or araki (jjba)
>>
>>8022849
I can understand Araki and Miura but Inoue's art is quintessentially japanese, draftmanship aside

Back on topic, Kamome Shirahama is what OP's most likely looking for
>>
File: LornellArmor.jpg (621 KB, 2917x3162)
621 KB JPG
Doodle I drew today at grandma's house btw, tried to follow 90s mecha styles more closely
>>8022150
Which "core things" would you say are lacking from my art at a first glance besides maybe technical skill? I'm actually intrigued and all ears
>>
>>8020118
>>8020120
>>8021860
>>8022150
What is anime exactly?
Like, are animations made by chinese and korean studios still anime? What about Yoshitaka Amano style? Or Keisuke Itagaki?
>>
>>8023053
It's hard to pin down a solid definition that's so broad as to include outliers like Kaiba, Golgo 13, Panty and Stocking, and so on, while not being so broad as to include things like The Last Airbender, or Voltron, which is why >>8020936 said
>You know it when you see it.
>>
>>8023053
>>8023062
There's a not even remotely vague set of drawing (line/inking) and shape system techniques that make anime what it is, it's all in anime settei.
>>
>>8023019
Very simplistic & unbalanced shapes are the core faux anime giveaway.
What would be 2-3-4 curves and distinct lines in legit anime is just one smoothed out curve in faux anime. Even if it happens to be more complex than a smooth curve, the distinct lines are is not in the correct places to create a balanced anime level shape.

Specifically talking about faces because it translates to everything else, you need to learn to draw anime faces from actual anime settei and try to get it correct. Might seem counterintuitive to you but the newer stuff is easier to learn from.
If you never understand this it will always show in your art. It's usually sub-second detection times from the thumbnail alone to spot faux anime in most cases.



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.