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File: 7984957.jpg (3.34 MB, 3264x3264)
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Previous Thread: >>7984957

If you are a beginner, please use the /beg/ general.
>>>/ic/beg

Post your current drawing here and give constructive critique to others! Don't take anything personal!
Please make sure your posted image is clear, downsized to around 2000 pixels wide, rotated to the correct orientation, and that any unused space is cropped.
If you want critique on a drawing from the previous thread, you can delete it there and repost in this one.

>/ic/ Resources/Reference/Downloads/Links:

>STICKY:
Completed: https://drive.google.com/file/d/1Vm4IJpq0Mbvb-Krl5_mJ_m6TsC_qjsaN/view
New collaborative: https://hackmd.io/UMnZVhNITW-T2wZpHw6d0Q
w/ic/i: https://sites.google.com/site/ourwici/

>WHERE to get study materials
annas-archive.org
>>>/ic/artbook
>>>/ic/video
>>
>>8020625
istg top middle made the collage.
>>
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>>
>>8020759
Put this in the OP vs some grapes
>>
>>8020796
I appreciate it but the grapes are nice too lol
>>
bro I made it twice on the same collage this is the best milisecond of my life

i knew there was a God
>>
>>8021390
Yeah these threads have kinda gone downhill, dont remind me
>>
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Just a brush sketch test that i won't finish.
>>
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Space scavenger
>>
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>>
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Finished this today.
These two had a fight and it got out of hand, but hey what's a tussle between friends, huh?
>>
>>8022581
sexo
>>
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>>8022581
and another one before i pass out
>>8022592
yay
>>
>>8020625
>2 weeks didn't draw shit
>pick up pen
>can't draw straight line
>rage quit.
>>
>>8022595
blog?
>>
>>8022617
This is /draw/ friend, for useless whining you can go to the /beg/
>>
citlali
>>
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a portrait for my heckin' /ic/ friendorinos (i know you like portraits)
>>
>>8022590
I would recommend lowering the contrast and value of the background as you can barely see the distinction between foreground and background. It took me a while to figure out red is the background and what it was showing and I still can't figure out where the blue ropes are connecting to. Is it the red background or the golden steak in the midground.
>>
>>8022629
savage
>>
Marie Antoinette Led to the Guillotine
>>
>>8022618
82possum on twt and bsky. i don't post much but im trying to change that
>>
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From a bit ago, designed a cast of space travelers for a story idea. Didnt really flesh out anything besides some names/vague character ideas
>>
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>>
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This is a sequel to a drawing I did 3 years ago prior to a schizophrenic episode.
Based off a dream about an anime OVA focused purely on highschool girls dying of natural causes.
This one had an aneurysm.
>>
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>>
Work in progress.
>>
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gave up halfway through
>>
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carni
>>
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work in progress. need to figure out what exactly to do with the flowers. some shading needs to be improved in parts, too.
>>
>>8024561
I like the hands and his expression, but his hair looks like he's wearing a yarmulke
>>
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>>8020625
Photo study with letter practice.
>>
>>8024561
Very beautiful but needs more darks
>>
>>8025106
Anna Tasaralunga is a fucking legend in this board
>>
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Work in progress today. Is it decent?
>>
>>8023821
Gnarly
>>
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Today's piece is a fanart of this brat.
It took me around 10 years to draw her again.

Goddamn she is hot.
>>
>>8025182
are you japanese?
>>
>>8023316
beautiful
>>
Yeah… some of you need to go back to /beg/ LMAO
>>
>>8025405
Big words from someone who hasn’t posted anything
>>
>>8025106
Very nice shapes and anatomy
>>
>>8025106
Good values, holy shit.
>>
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>>8020625
>>
>>
>>8025502
RIP Legend
>>
>>8025231
Nah, I'm just a weeb lol.
>>
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I come to /draw/ in a time of great struggle. Been trying to figure out how faces work. I am terrible with faces - I can't recognize them in real life, and my damaged eyesight means I was never able to pick up on them when I was young, so I'm kind of always reliant on a mirror when I'm drawing faces. But then I look at the mirror and the faces I draw, and they look like different species.

Left is how I usually draw them and right is a revision based on a book I enjoy.
>eyes shrunk about 25% so they're 1/5th the width of the head
>eyes moved inward to compensate for the shrinking, so they're still one width apart
>cheek bones raised so they end level with the tip of the nose rather than at the philtrum
I ended up not redrawing the mouth, but I'm really struggling to shape it just so; it's very easy to make lips too pronounced if you line the full shape. Good lips require a lot of subtle fading of the pen to represent the softer flesh sinking into the face. The hair needs a full redraw, but it's not a high priority.

The trouble I keep running into is that I consistently find left just more appealing than right, even though right is more accurate. It feels like right is an alien and the left one is more real - but it still doesn't look like a human. It looks like a rendition of a human done by an alien.
>>
>>8026103
sorry but, while the eye socket may be accirate, the cheekbone is definitely too prominent on the right side, are you referencing some dolled up bimbo?
>>
>>8022581
i don't know how people draw limbs in perspective without drawing cylinders. gj
>>
>>8023596
Nice lines.
>>
>>8026296
I was playing around with them a lot, but never found a size I liked. Looking now, I'd definitely slim them horizontally to give them a less pronounced curve.
>>
So what's the difference between this thread and /beg/? The coloring?
>>
>>8026507
This is not supposed to be a thread for /beg/.
>>
>>8026507
It used to more high beg and int, but we've lost posters, so now it's pretty much just beg adjacent
>>
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niño
>>
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>>
>>8026999
Great stuff
>>
>>8027010
i wasnt sure about the likeness at first since its been a month almost due to heat and health problems. considering the slight rust i like the outcome. rushed the mike but eh, who cares about that. and that man deserved a tribute. many MANY iconic films he was in. all the legends and stars will be gone soon and all that is left is botted ecelebs and actors no one with a brain or taste cares for. sad!
>>
>>8026688
i see this hanging on the wall of a young psychiatrist of the freud school of thought
>>
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>>8025502
>>8026999
We lost Dolly, Tim, and Whyte all in a week.

Those are the 3.
>>
>>8027436
optimus prime died today (va)
>>
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>>8026103
This is a little better.
Now I need to figure out how hair works
I never figured it out!
>>
>>8026688
ay dios mio
>>
>>8027976
>>8026103
move on from this drawing.
trying to get everything just right on a single drawing at your current level is a waste of time.

Right now. leave it behind you, pick another (better) reference photo, draw it to the best of your ability for 20-30 minutes, after times up, take 10 minutes to see what you didn't get right and try to readjust to the best of your ability.
then move on from that too, pick another reference, and work on that too, rinse and repeat and try to internalize all the lessons you learned on the adjustment phase into your workflow.
>>
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>>8028212
To be clear
I haven't just been working on this nonstop for several days
I've been doing other things in between and sometimes coming back to it, hoping to learn a bit more.
But it's done! On to the next one
>>
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>>8020625
>>
>>8026103

I'm a mere /beg/let but being a retard with faces (and human bodies in general), I can relate somewhat

Some thoughts:

* Do you have the same problems when drawing different angles? A perfectly straight front-view is always weird, I mean how often do you actually see that. Maybe it's just that that the human face looks weird in that mechanical angle; and you're not that far off.
* Is realism your goal? Considering that your eyes are already exaggerations, if you mix realism with exaggeration it tends to get uncanny (margaret keane). So if you want those eyes, maybe that cheek / nose / mouth / jaw is not what you actually want, and you need to figure out different forms and proportions that you like.
* Do you have success in drawing heads that you like when using tone? Line drawing is a even more distant abstraction from the full description (which is easier represented with line & tone)... So when you haven't figured out how to draw likeable heads with line & tone yet, it's probably harder to succeed with line alone.
>>
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>>8028553 (cont)
Anyways, I've been taking classes with Gnass recently and had some shower thoughts about what progress constitutes for me right now.... perhaps it's useful to someone; otherwise it's just me blogging

When you start cursing yourself out because everything you put down looks weird and you start adjusting things randomly, then you probably are getting lost in details (a black hole) and need to take a step back. What am I trying to create? Does my general model account for this?

(The general model being the single imaginative figure you hold in your head about what makes up an human - proportions, anatomy, mechanics, constructions, all the good stuff. You always carry it around and work on it all your life.)

If my general model is wrong or lacking something, then i need to fix it, otherwise i can't expect my characters (= specific models) to work. I need to identify conceptual turds so I can throw them out instead of polishing them.

In the case of heads, maybe i need to get back and study head constructions again - Loomis or whatever. Maybe i want different structures for my facial features*. Or maybe I need to revisit what i already learned about but did not really internalize properly.

Perhaps being a retard who can't remember people by their face and doesn't know what human bodies do can help, starting with less wrong assumptions in the beginning. I hope so.

*(I like Brian Knox's facial features, which he largely derived from Bridgman. But do not trust him for anything else, he's a Watts Atelier Xerox machine)

Also, another thought I had: people who say "start with X years of observational drawing before you start drawing from imagination" can get fucked, holy shit. That stunts growth worse than drawabox. At least drawabox /beg/s can rotate their boxes. Just because you wasted years does not mean that everyone else should.

>>8028246
Excited to see how she'll put her mouth to use! Eventually I'll try myself at some fan art.... for sure....
>>
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>>8028602
erotic
>>
>>8028602
Lovely, i want r34
>>
>>8028602
Would
>>
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thanks guys. sleepy time for me
>>
>>8023821
this is fucking awesome, excited to see more
>>
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>>8020625
i think the poses are overall mood are okay but it seems tthe values are kinda messy and doesn't let the silhouettes be read more clearly, any feedback pls?
>>
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>>8028885
It's pretty hard to make characters so smushed together and make their poses read, so kudos for trying. My suggestions are - make the guy in the front darker, and the one being pushed more affected by the light below, to separate them better. I also created a bit of separation between them by moving away the coat from the gap between their bodies. And just for fun, I made the coat shape a bit more dramatic, to emphasise how he's really falling back. And I darkened the building on the left, to de-emphasise it a bit. I'm not a professional, so take this with a grain of salt.

The head area is just completely unreadable, unfortunately. I don't know what these characters actually look life, so I don't know how I'd fix it. I'm not even completely sure where the heads are exactly lol. Limited color palettes like this are a pretty big challenge, maybe you could help yourself out by adding just one more hue to separate things, like a teal or something.
>>
>>8025182
I like the warm lighting, but along with the super strong grain effect, it makes the characters look like they're being microwaved lol
>>
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I've had the sudden urge to actually learn to paint digitally, so I copied this reference for an hour. I didn't trace the reference or use the colorpicker. Thinking about it, this isn't a good reference to learn from, since it has a lot of really subtle shadow transitions that are a bit hard to do. It looks fine when I squint, but I think I went too hard on the purple and orange, he looks a bit bruised haha. I also went too hard on the darker edges, now that I'm looking at it. But overall, I think I managed to make the torso look quite 3D, which is an achievement by itself.
>>
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>>8029008
woa, thank you very much! It does read much better now. It's always hard to me when the light is very bright and the poses are harder to shade right because of that. Oh yeah It's understandable the head part, here's what was going on. I appreciate the feedback very much
>>
>>8028723
>>8025176
Thanks.
I'm getting burnt out on this. It feels like it never ends.
I'll try to finish it this weekend
>>
>>8029196
His face looks amazing
>>
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>>8022555
very nice and appealing.

>>8023821
cool design and brush work

>>8023952
that looks great. do you also paint with other media?

great values and anatomy. I need to figure this out..


That's an old illustration I want to finish, but I am unsure about the composition. The dwarf is in the dead centre, but the green stone is drawing the attention to the left. Does it work like that?
>>
>>8025106
>great values and anatomy. I need to figure this out..

that was meant for you.
>>
>>8029237
Done quick and dirty and not sure if this is better or not but if this is just how id do it If i want more attention on dwarf.
I'd have the background mountain structure wrap around into the foreground to add more darker values to it then I'd put the gem in that dark value group with the dwarf in the light value group to draw more attention to him. And i also wouldn't add toi much detail or at least obscure the detail on the rocky patch i added to so most details (thus attention) stays on dwarf
>>
>>8029237
>>8029239
Thank you!

>do you also paint with other media?
I do not, can’t really afford it at the moment, but I want to soon. I’m trying to get better at drawing from imagination so I can make money off my art.
>>
>>8029247
oh wow thank you. that's probably already a better composition.
>>
I'm taking a risk not posting this in /beg/.... Tell me what you guys think.. be nice please
>>
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>>8029535
i think it's an interesting piece with a cool topic. i love the designs of the characters! as for the perspective, it seems it could benefit more from 1 point perspective and exaggerating more the size contrast between the night and the dragon (sorry i never drew dragons). the composition, while i think works fine, i think could be pushed more in favor of a more closed up and narrow crop (just my suggestion though). it would also be interesting and engaging if the knight gave a sort of interaction with the dragon or the enviroment, like looking back at the dragon or looking out for enemies
>>
>>8029535
I like the style and idea, but as the other anon said the drawing is a little flat, but well we're here to learn on how to improve, keep on going!
Also your style seems something that I'd find in a very enjoyable niche comic, so I hope you have similar plans
>>
>>8026688
don't kick the baby
>>
>>8029725
>>8029814
Thanks guys I will try to learn perspective and get it down better on my next drawing. That was helpful. I expected hate. Alright you guys can be as mean as you want now if you'd like.
>>
>>8029021
You did good, yes I'd say you too hatd on the edges and also the lower abs are more defined and kess dark than what you rendered but good effort nonetheless
>>
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>>
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new shit
>>
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Drawing on my phone is a lot easier using a phone-like aspect ratio, whudda thunk

Does anyone have any tips for knowing how to "finish" a piece?
I feel I can very clearly imagine what the sketch then the lineart on this should look like but I always, always struggle when I go in to color because thats always feels vague and unclear to me. I end up wasting a lot of time trying this and that only to end up nowhere and the crux of it seems to be I don't know how to picture a piece in color
Like often times I can see a "vibe" but it isn't as clear as how I picture it in monochrome yk
>>
Critique? I feel like my art lacks depth and shading but the reference i use doesn’t have clear lighting either, i also think my character is too plain looking. should i thicken the eyelashes for starters?
>>
>>8031659
If you paint /color anything like you sketch you know all this.
For me, trying to plan color isn't the solution, it's more often compositional, and simply adding interest with a background, texture or lighting will remedy it. Having a story or at least a theme word for the piece can help you choose those elements, especially when you're mid-process.

If you l prefer more empty comps, you need to get the lighting down. Color is secondary.
>>
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drawing and rendering practise
>>
>>8031764
I think you're focused on the wrong things.
Those shoulders like giant, and those hands look tiny, and the legs look off.
This needs a redline.
If anything your shading in the best thing about this
>>
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>>8031940
Got a ref for this?
>>
>>8031937
Thank you atp i might have to redo the whole thing anons told me the shading has problems too still thanks
>>
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been drawing non-stop every day for two weeks now. i'm trying to develop some semblance of a style and i think i'm kinda beginning to see something between the cracks; hope it's not just a red herring.
>>
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More bouncy
>>
>>8031958
it's from.pinterest
>>
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>>8030501
>>
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>>8023821
Done
>>
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today's watercolors
>>
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>>8032249
It's better now right?
>>
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I have no idea about painting with colours, or backgrounds, or shading, so im kinda stuck on what I should do next.
>>
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>>
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Low IQ Scribbles.
>>
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More life stuff
>>
>>8032819
Then why add shading dumbass, you even added a light source PFFFT
>>
>>8032860
You saw a dinosaur irl??????!!!!!
>>
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>>8032900
I’m a caveman anon. Get with the program!
>>
>>8032909
cute
>>
>>8032819
>/draw
>low iq scribbles
>>
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based off when i was a kid my cousins dog would jump to the neighbors pasture and eat his cows
>>
>>8032819
cute shark
>>
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>>8032542
i really like how you did the texture of the lemon's surface
>>
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>>8022581
finished this one a few days ago . kinda hate a few parts but im trading perfect for finished
>>
>>8033644
Looks great, like the idea of the plastic space suit
>>
>>8033644
WOW o_O
>>
>>8033644
very nice.
>>8033658
Except for it to look like that, the outside pressure should be the same as the inside pressure. otherwise, with near-zero outside pressure, it will look like a very hard balloon and have no function besides maybe some type of spaced armor. It is unrelated to the artwork, but akshually bit about the idea.
>>
>>8033668
Oh it's retarded and would never work in the real world for a litany of reasons.
But I still like the idea, and it looks cool. It's original.
>>
>>8031940
This could easily be in a masters sketchbook and I wouldnt think twice
>>
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Just completed this:
>>
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ultra late start to 9/9 but i should make it
>>8033658
>>8033668
bowing . thank you, i didn't keep in mind to make it a functional suit because it was just supposed to be fun to draw in the first place, though i'm not sure if that was a good idea in the first place. still fun.
>>
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>>8020625
My current drawing
https://www.youtube.com/live/E2IEVFlZI1g?is=nHbgqWt7ART7J06Z
>>
>>8035739
I sometimes post here
>>
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>>8035708
drew this pose with the intention of hiding the shoes because i still suck at drawing them but now it looks incomplete fuckkkkkk
>>
>>8033036
cool
>>
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quick study because im running out of idea on what to draw next
>>
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>>8036262
She looks like she enjoys gangbangs
>>
>>8036812
what makes you say that, sports fan?
https://files.catbox.moe/yhxhap.png
>>
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>>8035876
>>
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struggling with these eyes. shes supposed to be looking off to the side but i just dont think it looks right?
>>
i dont know what to study.
i want to make better bodies and faces. but how
>>
My friends Sonic inflation art :)
>>
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>>8038101
Really nice.
I think what you need to fix is minute,
somehing having to do with the shape of the eye in this angle and the right eye being a bit too far?
>>
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commissions give me such anxiety
>>
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>>8038101
>>
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patricia castillo "study" i guess you would call it idk its just a drawing
>>
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>>8038720
>>
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>>8040686
and done
>>
>>8038433
By the almighty chris chan.
Your friend is a pro.
Is it possible to learn this power
>>
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I've been drawing images of Emilia and setting them as my phone background in hopes of someone looking over my shoulder at work to discuss the anime with me...
>>
>>8040808
/pro/ work. Would commission for a video game or pen and paper project.
Say, what would you ask for for such a drawing?
>>
>>8040925
Not from an int.
It's a beg legend.
>>
>>8041578
Ah, thank you
For this I charged 60$. A little cheap, but the client had multiple commissions potentially lined up for me so I gave him a good price

X.com/BlackoutCmx if you'd like to dm for more info
>>
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Color is Baffling.
>>
>>8040808
since u already got glazed for this that foot needs some more thought cuh lowkirk.
>>
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>>
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did this today to procrastinate on making a cartoon
>>
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wip. feel like i wont fuck it up, but never say never.
>>
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>>8042206
it's a man
especially is you remove long hair and makeup
>>
>>8042218
guess i wont remove the hair and makeup then
>>
>>8042206
its recognizeable but i feel the face is a little big/stretched out. almost like a cartoon/parody. put in more time into the sketch phase to get the sizes, angles and placement right, before doing the fun stuff (shading etc). i also feel like yoi couldve looked up or took a picture of your hands gesturing to habe a frame of reference, because it stands out as not quote fitting. you have the skill and perception, all it needs is the extra mile of finetuning. if i wouldve done this, i'd sit on it 4 to 5 hours probably. at least
>>
>>8042282
>also feel like yoi couldve looked up or took a picture of your hands gesturing to habe a frame of reference, because it stands out as not quote fitting
on that note, i would like to add: try the actual gesture you've painted. its almost impossible in that twist with both hands. very unnatural posing.

hope you dont take this as a beatdown, just genuine critique
>>
>>8039400
>>
>>8033644
are you magenta form the old oc threads, I can't really tell but I feel like I recognize your lines
>>
>>8042500
space between brow and hair strand needs to tighten and be smaller. i'd also soften some values to make it prettier. plenty recognizeable already, just some more finetuning
>>
Maximum filesize 4mb
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;_; drawing men is so difficult always
>>8042510
sorry anon don't know who that is, ive never been to those threads
>>
>>8042624
shout out to Edward D Morrison for locking away Dhaos.
>>
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latest abomination
>>
>>8042915
i can protect her
>>
>>8042926
>>8033397
>>
>>8042926
did you slopify someones drawing?
>>
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>>8042182
turned out okay for the most part. need to buy better paper for these types of pieces
>>
>>8020625
Why did these threads die when /alt/ was such higher quality?
>>
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>>8042930
Yes lmao, that’s my drawing I did of my grandmother in the hospital. I’m not even upset that someone did that I just find it funny that of all the things I post, the first one I see made into AI is this one, especially since it’s fairly depressing. The AI version isn’t too shabby but I don’t like seeing her white
>>
>>8042927
Didn’t see you tagged it oof

>>8042926
What did you type in to get this? And what program?
>>
Bro, I bought an OTG Adapter thinking I would use my smartphone but the tablet doesn't allow landscape mode and portrait mode doesn't have the proper proportions (when I try to draw a circle, an ellipse is drawn instead). I would have to draw a big ellipse on the tablet in order to draw a circle on the phone.
Has anyone had this problem?
>>
>>8043127
we got some really weird anons on the /ic/k. shameless jeets just taking someones personal pieces and turning it into pseudo art
>>
>>8043131

Ain’t shit I can do about it lol. God knows they love their AI.
>>
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>>
Haven't done anything in almost two years. Everything feels empty and pointless, specially drawing
I can't even remember why I used to put so much effort into it
>>
>>8043463
dunno bout you, but remember when you started first. what comic or cartoon made you do it etc. when toriyama passed away somewhat early it reminded me that dragon ball was one of the things that got me into drawing so i wanted to start again and try in honor of the man that inspired me. what made you draw, waybackwhen?
>>
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Initially had her with a huge backpack on (which is what the straps were attached to) but it really obscured her shape in a way I didn't like and I only noticed when I got to colors.. Character design is tuff
I think I like the jarringly saturated colors somehow
>>8042180
>>8042915
really sick stuff
>>8043087
this turned out really nice I especially love the shadows on the middle part with the guy, the slightly folded chess board, and the chess pieces being solid values is a nice effect.
The whole left side I don't like, it's this big wall of texture that should be framing the piece but it's not, the values and the excess detail on the bark just isn't it
>>
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I haven't been able to sleep well recently
>>
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>>8043621
chibi
>>
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1.72 MB JPG
>>
>>8043759
how do you get hit by 2 ai bot comments on your work when you only got like 10 likes from this
>>
>>8045290
certain hashtags will get me bots, not sure about that anon
>>
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>>8045290
Is it really a surprise when most of twatter is bots
they come and go
>>
>>8045598
yes, because it doesn't happen to me and im much bigger on twitter then you.
>>
Oil Pencil on Paper.

Been sketching a lot lately since I've been under the weather.
>>
>>8043087
Oy.
That is very good

Very very good

Some would dare say. Excelent.

I , howevrr, am not brave enough to make such proclamations
>>
>>8045598
CUTE
>>
File: seventhseal2.jpg (1.04 MB, 2160x1616)
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anons tip helped a lot i think. maybe i shouldnt have desaturated it though, because the yellow hue from the paper added some flair but eh.
>>
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Been on a roll this week really
>>
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>>8045848
Did both of these today
>>
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>>8045849
>>
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>>
>>8045848
>>8045849
>>8045851
just so you know, all of these are great. if you arent already, you should work on a pilot for a personal project. youve got what it takes
>>
Soul adjacent
>>
>>8045853
There really should be a dtiys thread for Armenian Cory
The proJared thread from months back was filled with great art
>>
>>8045876
isnt it already old news? but yeah, i like the meme threads more than just some women. boring!
>>
>>8045871
I've been making some short animations recently.
I'm not sure I have what it takes to do a series. I'm sort of an erratic person, and don't have any friends who are rocksteady enough to undertake a project with me.
>>
>>8045882
just keep at it
>>
File: 20260922_020451.jpg (1.92 MB, 4000x2474)
1.92 MB JPG
>>
Loose sketch I may or may not do something with.
>>
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496 KB JPG
>>
>>8046771
what a doll
>>
File: New12.mp4 (2.21 MB, 510x720)
2.21 MB
2.21 MB MP4
timelaps
>>
>>8046840
WRONG
>>
File: aidsmoby.jpg (1.39 MB, 2086x2160)
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was watching botw while grinding and i liked the backlight in the dinosaur episode. i hope i came close to getting the likeness. i think the forehead is a little bigger here but otherwise fun to try a little cleaner portrait from a lower res screenshot
>>
>>8046840
>draws the cube in the end
cargo cult
>>
File: AC52.mp4 (1.99 MB, 510x720)
1.99 MB
1.99 MB MP4
>>8046886
i know that i drew it in the end, i took the waiste-line as a reference point for the cube and drew it intuitively. Probably spend 30 min. on the whole line-art.^^ What could have i improve on?
>>8046848
WDY?
>>
>>8046515

Another quick follow-up sketch.
>>
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Haven’t posted in a while. Whipped this up yesterday, still working on making my values less frantic and disorganized
>>
>>8047437
>still working on making my values less frantic and disorganized
that just takes time, individually and generally. i like the motif and style though, modern but with a classic feeling
>>
>>8043087
this is fire
>>
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some game stuff
>>
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1.09 MB PNG
butt
>>
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3.59 MB PNG
>>
>>8047866
>>8047866
literally me. the left hand could use improvement, other than that its pretty stylish. like a hanging slumped open hand, knuckle dragging adjacent pose
>>
>>8047896
yeah good point
>>
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Richter Belmont doodles.
>>
File: wip.png (1.99 MB, 1595x1267)
1.99 MB PNG
i gotta learn to hue shift better
>>
>>8038433
10/10
>>
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From imagination
>>
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horizon is off on upper part of building but im just gonna cheat it cause i dont like drawing grids desu
>>
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>>8045851
more slop from me
>>
>>8048653
Is she putting her shadow's tail in her pussy?
>>
Owls
>>
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2.34 MB JPG
>>8048850
Am retarded sorry
>>
great stuff guys! /draw/ is healing
>>
>>8048681
i can fix her
>>
>>8048681
We can fix her we have the technology
>>
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1.01 MB JPG
>>
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revisions
>>
>>8049489
there's two rich hags in you, evil fucking psychopath vs. nicest lady you'll ever meet
>>
wolfies
>>
File: HTL0rzFXgAAfUsV.jpg (1.04 MB, 2027x1836)
1.04 MB JPG
Saus
>>
Yest
>>
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>>8049870
Nard
>>
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2.69 MB JPG
>>
>>8047445
Nice
>>
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>>8048681
Not sure if this counts on /draw/ but I made a cartoon too.

https://www.youtube.com/watch?v=bIIn2xK3oJQ
>>
>>8050606
>>8050615
already full on embracing the halloween spirit eh?
>>
>>8050606
Good taste in movies
>>
>>8050636
You know it
>>8050639
Thanks anon. Good to see somebody else knows about it, movie is hella underrated
>>
>>8050615
theres an animation general but those guys seem to be giant spergs. in here its rather cozy, albeit slow.
>>
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WIP
>>
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1.19 MB PNG
>>
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>>
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1.69 MB JPG
>>
>>8051361
wonderful perspective. this looks very time intensive. 10-20 hours if not more?
>>
>>8045849
>>8045851
>>8048681
Do you have social media? I love this esoteric xanax gore stuff
>>
Is getting to /int/ or higher determined by genetics?
>>
>>8051361
first comp is less stiff
>>
>>8030085
Very nice work, love the use of warm colors and how you render
>>
>>8052001
not really. unless you are clinically retarded, the difference between /beg/ and /int/ is hundreds of hours of 'ard labor. i mean, i dont think the next big artist will come from subsahara or west africa, just for the hostile environment as well as racial differences
>>
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>>8051992
yeah just a NG albeit
https://oldfapsan.newgrounds.com/
don't really like social media
>>
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Im going to start on the background and probably redo the colourful scribbles
>>
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2.51 MB JPG
>>8052595
Cool as fuck
>>
>>8052602
thanks anon!
>>
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there was a hand and arm attached but the size was off and it looked weird so i just sloppily cut it out because i like how the rest turned out.
>>
>>8052595
please never leave, i love this so much that i can’t even.
>>
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it's BEATDOWN time
>>
>>8052717
YAMERO!!
>>
>>8052595
Really cool
>>
File: bahram expedition.jpg (1.42 MB, 4096x2571)
1.42 MB JPG
>>
>>8053377
Woah



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