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Obviously it would be nice to make some money out of it, but i just don't know where to start.
I'm in this limbo where i have the technical and stylistic skills and not knowing what to do with it.

Like, i learned art, i guess. What now?
>>
>>8033809
make a videogame
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>>8033810
I don't know how to make video games, though.
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>>8033809
lying is a sin
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>>8033811
nobody does at the beginning. I just followed some tutorials and that rabbit hole is very deep. eventually was making them on my own.
some game engines have template projects you can more or less slot your art into too.
>>
Pick a public domain story and illustrate it.

Even if you don't sell it, doing it will be worthwhile just for the education.
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>>8033811
Team up with other people. MANY game and animation projects out there looking for artists. Just offer your skills and do what they tell you to do
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>>8033813
Yeah, but i'm a wagie at the moment, i don't have much free time as i used to.

>>8033815
Sounds interesting, i'm not gonna lie.

>>8033817
Can you recommend me some platforms for that? Or how do i find those projects.
>>
Just continue not doing anything with it till you die. That's what I'd do if I were you.
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>>8033830
based
doing things is for goyim
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>>8033830
I'll draw your feet, send a picture of them.
>>
What happened to the hundreds, if not thousands, of finished pieces you drew to get good? Why didn’t you post them online to build a following? Are all those drawings just rotting away somewhere?
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>>8033820
I’m sure there’s a subreddit called “gamedev help wanted” or something, start there
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>>8033830
it's tempting for the mystery. what was the point? what did it *mean?* also this is an incredibly common outcome and i wouldn't say shameful either
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>>8033845
Yup, pretty much. Never posted my stuff, only shared it anonymously here and there.
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>>8033853
At least i don't feel like i wasted 3 years of my life, i guess. Now i can draw people. Horayy
>>
>>8033809
They call this the Junior level problem in art school. After two years you can draw realism as well as your going to. Now what?
Try doing that one thing you like that you made over again with a twist, make a series of the same thing until you don't want to or find a new idea.
>>
>>8033809
Why did you learn art if you had no projects that you ever wanted to work on?
The project is the method in which you monetise your work -- not that it makes doing so easy, just that it lets you know the path you need to take.

For example, if you always wanted to make shirt designs, you monetise through selling the shirt (duh), whether that's through print on demand, or joining a company, that's up to you, but you've at least settled on a path then.

So what do you want to do?

>>8033820
>Can you recommend me some platforms for that? Or how do i find those projects.
nta, but I'd recommend joining a gamejam. Many of them allow for organising groups. I know the GMT Game Jam has a website just for setting up teams during their Jam, and it works like a classified section, where someone will right something like "Programmer looking for Artist", and so forth.
>>
>>8034029
I'm checking out the gamejam thingy.

Well, my original intent was to make money with it, specifically through NSFW stuff. But then i realized i don't wanna do that shit, it's depressing.

>>8034009
I'm thinking about doing painting commissions, maybe. Irl stuff, i wouldn't mind painting naked people. lol
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>>8034102
Very cute. I love your random drawings, anon. Genuinely.
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>>8033820
When I first got Photoshop, I had to figure out how to use it, so I wrote a 16 page story to teach myself the skills to produce it.
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>>8034135
That's smart, it's hard to learn Photoshop workflows.

You know, your comic kinda reminds me of BLAME!. It's very technical and ''weird'', in a positive way.
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>>8034147
>pic
conceptartschizo
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>>8034151
Pyw.
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>>8034147
And this was what I applied those lessons to.
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>>8033809
with the arts you're in the service industry
offer the slop pigs want to eat and monetize it
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>>8034357
Yeah, i fgured... I gotta sell my soul.
>>
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>>8034357
Or you can tell your own story and monetize it.
>>
>>8034380
same thing
you're still offering a service to customers that want to consume it
>>
>>8033854
Why don't you give them to a struggling AI artist so they can stop using AI? Wait 'til they build a following on your work. Then they'll come begging for more... they'll pay you to be their ghost artist. Steady gig. Then in 10 years you can expose them and start a gofundme.
>>
>>8034404
We should totally do that together.



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