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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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>Basic programs
https://krita.org/
https://www.blender.org/ (Grease Pencil)
https://flipanim.com/
https://gifpaint.com/
https://www.wickeditor.com/editor/
https://opentoonz.github.io/e/
https://www.synfig.org/
https://motorpen.com
https://tupitube.com/
https://youtube.com/shorts/b4t-bS6zdUo?si=y1oY-ZGhK9Vzw6ZD

>Where should (you) start?
https://www.youtube.com/watch?v=uDqjIdI4bF4&t=674s [Embed] [Embed] [Embed] [Embed] [Open]
https://www.mediafire.com/file/cqz7iwex4mtzidu/ <---- [The Animator's Survival Kit Video course]
https://www.youtube.com/watch?v=fuNW9vLUxu4 [Embed] [Embed] <---- [The Animator's Survival Kit Video course]
http://www.animatorisland.com/51-great-animation-exercises-to-master/
https://bitey.com/pages/fx <---- [2D effects animation course:]

>Build your fundamentals
https://www.animationmeat.com/
https://www.posemaniacs.com/
https://quickposes.com/
https://line-of-action.com/
https://www.youtube.com/@ProkoTV

>Resources, Reference and Such
https://www.drawabox.com/
https://line-of-action.com/
https://vimeo.com/groups/aniref
https://www.youtube.com/channel/UCRvspTjApofA2Yg3i10gTdQ
http://www.rhinohouse.com/
https://www.sakugabooru.com/post
https://www.catsuka.com/gengal/artworks/
https://setteidreams.net/settei/
https://setteidreams.net/artbooks/
https://setteidreams.net/color-designs/
https://www.olm.co.jp/rd/categories/opentools
https://characterdesignreferences.com/
https://film-grab.com/

>Sakuga Extended: Add ons to play video on sakugabooru frame-by-frame
https://www.sakugabooru.com/forum/show/964
Mozilla Firefox:
https://addons.mozilla.org/en-US/firefox/addon/sakuga-extended/
Chromium based browsers:
https://chrome.google.com/webstore/detail/sakuga-extended/khmnmdaghmhkcbooicndamlhkcmpklmc


Be reasonable with your criticism
Please bump with own works
Avoid excessive reposts

Previous thread : >>7989810
>>
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First post Blessed post
>>
>>8040853
That robot breast animation was good. Good choice
>>
>>8040861
very low voter turnout this time so i took the ones that had 2 votes n compiled em together
>>
Guys what features should a frame by frame video player have besides the basics? All the ones on Android are buggy and thus I can't reliably jump between frames and I can't carry my pc every to use keyframe mP so I have decided to just vibecode my own app to be specialized for my needs.
>>
https://www.humblebundle.com/software/animate-like-pro-with-moho-pro-software?hmb_source=&hmb_medium=product_tile&hmb_campaign=mosaic_section_1_layout_index_7_layout_type_threes_tile_index_3_c_animatelikeprowithmohopro_softwarebundle
>>
Whats better CSP or TVpaint
>>
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Anyone has any resources about drawing with vectors in open toonz or in general? I've never used vectors before but seems this is the only wayt o make a drawing looks good.
>>
>>8041208
Its slow as shit though and every mistake will be way more noticeable
>>
File: Gobline Walk Cycle.gif (1.94 MB, 1828x1332)
1.94 MB GIF
A stupid lil walk cycle I made of Gobline. I would've improved on it more if I had enough time, but I only had an hour to do it. I'll probably work on it more when I get the chance
>>
>>8041352
thats a lot of details for one hour, impressive
>>
File: IMG_5031.gif (1.23 MB, 1920x1080)
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Wip storyboard from Sept, 9th.
>>
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>>8040910
i'd say the ability to change video speeds but via frame rates rather than the generic x0.25 x0.5 x0.75 x2
that and manually jumping 1 frame front or back
thats about the only eature i'd wanna see

>>8041159
TVPaint is pretty bangin
haven't gotten around to trying CSP yet so wouldn't know

>>8041208
none that i can recall off the back of my head
do post some here if you find any
I'll add em to the pasta

>>8041352
Rotund guy

>>8041840
gotta respect your dedication to the bit man
very persistent of you
>>
File: KIL.gif (215 KB, 560x373)
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more floaty wizard.
>>
>>8041857
What bit?
>>
>have never animated anything before
>trying to currently work on a 3:30 minute animation
>am a horrible procrastinator and slow at drawing
>the protagonist's design has to be relatively detailed because of all his equipment
I have bitten more than I can chew
>>
>>8041859
that's looking pretty cool
>>
File: ezgif-50f2bd9972ca0f78.gif (1.35 MB, 356x480)
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I kinda know what these are for, I just never found a proper need for them.
>>8041840
Nice, reminds me of that scene from Weird Science. Hope you get the keyframes done soon. ^^
>>
>>8041890
Atlantis vibe. I like it
>>
>>8041919
thanks. I really like Mike Mignola's style, plus I thought that keeping everything angular would also help reduce the pain of having to draw a million circles
>>
>>8041890
look towards tf2 concept for inspiration on minimizing some of those details my guy

>>8041921
>reduce the pain of having to draw a million circles
very smart choice curves are notoriously difficult to maintain looking right in animation
>>
File: 1548776880085.png (186 KB, 367x308)
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>>8041208
I give up, drawing with vectors is hard as shit.
What else can I do to make my drawings look smooth? When I try to draw on a raster layer my lines come up a jittery and squiggly.
>>
>>8042142
anon-san the quality you describing as "smooth" is just a highrez drawing with anti-aliasing
its the merge thing pixels do to obsecure the inherent limitation of square grid screens by reserving ~1-2 pixel threshold around hard color changes with a mix/merge of the two colors
The higher the resolution of the image the smoother/more seamless the transition from one color to another
i'd reccommend doubling your current project resolution it should ease some of that jittering
also use a brush with anti-aliasing preset but beware it will maket bucket tool coloring a real pain
i'd reccomend watching the dong chang channel's breakdown of anime compositing.
tldr of the japanese method is they use brushes without anti-aliasing and do the coloring in that state.
Then they add the anti-aliasing in post via smoothing filters to achieve that finished smooth look
ultimately it all comes down to File resolution
high rez = more space to obsecure color merge hence crispier lines
lower rez = less space hence choppier/jarring lines
>>
File: wip.gif (2.32 MB, 500x281)
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>>8040853
Oh hey I got featured.
Here's the complete one.
https://www.youtube.com/watch?v=55jWbkmX3lc

Anyway working on another one now. I know most people won't like how I do things, but that's okay.
>>
>>
>>8041902
I just looked that up & holy crap there’s parallels!
>>
File: scrappedBrusha.gif (172 KB, 1920x1080)
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I also tried doing something with Brusha at one point, her sweater was gonna go flying upward & her bra would've eventually gave out.
https://drive.google.com/file/d/1fxltBqAtQGjhF6dWIIHZuO_3DM7zVpWk/view
>>
File: Elliot animated.gif (861 KB, 560x420)
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WIP
>>
>>8041890
Atp make a 3D model in Blender
>>
>>8041890
Seconding the other guy. Unless you really want to dedicate the time finishing learning rigged 2d animation and how to makee and rig a character or 3d animation would be a huge time save
>>
>>8042457
This never got animated so if anyone wants feel free to use the idea.
>>
>>8042847
no thanks
>>
>>8042673
creepy-cute
>>
File: shrug fin.gif (384 KB, 440x560)
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made this for a friend
>>
>>8042950
Aura
>>
>>8042457
is that a plant girl
>>
>>8042674
>>8042677
I may have never animated anything before but I know even less about Blender. What I'm thinking of is using every excuse to avoid having to draw him in full body poses with his full equipment. So, I'll include a bunch of skewed angles, scenes from the past with regular clothes, and also keep the camera away whenever he is sprinting so that the protagonist can both look faster and less detailed. He also broods a lot so I can just draw him standing there doing nothing and it fits his character.
>>
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>>8042950
now that's epic
>>
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>>8042935
I FISH FOR THESE COMPLIMENTS
>>
>>8043151
Im not gonna claim that Blender is easy, but it's a lot easier than I thought it would be, and with near limitless youtube tutorials as well.
>>
File: Untitled1.gif (550 KB, 1280x720)
550 KB GIF
random looping doodle
>>
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WIP board for my first nsfw cartoon, give feedback pls
https://files.catbox.moe/mpvb3x.mov
>>
>>8043221
this is scratching an itch i didnt know i had,
>>
>>8043288
looks promising so far, though it goes from seduction to sex too quickly
>>
I've realized that I absolutely hate doing personal work
I hate making my own animations, I hate my ideas, I hate my characters
Yet when I join projects I do my best work and draw others styles perfectly
But right now I'm lacking any project to work on, and it's driving me insane. I want to work
How do I get over this
>>
File: 013 dumb run.gif (165 KB, 362x560)
165 KB GIF
>>
>>8043371
I feel you, have you tried fan animations or doing requests from drawthreads?
>>
File: 1743372285576158.png (158 KB, 335x506)
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>>8043436
SOVL
>>
File: 014 idk spin.gif (123 KB, 560x315)
123 KB GIF
>>8043456
Tired + Lazy = SOVL?
Good to know
>>
File: Quanxi animation.gif (357 KB, 560x373)
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>>
File: b1hc6k.gif (3.01 MB, 260x146)
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Check it!
>>
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219 KB JPG
>>
File: rw3.gif (316 KB, 560x560)
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>>
>>8043524
big spin
>>
This one was too big to post in the thread so you'll have to go to Bluesky..
https://bsky.app/profile/voxelvixen69.bsky.social/post/3mvtdj5nrj225
>>
File: worme1.gif (902 KB, 1065x873)
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chopply made gif for a /i/ thread I put too much thought for
>>835930
>>
>>8044645
(fuck I forgot how to link threads from other boards)
>>
>>8044648
you'd do something like >>>/i/835930
extra > followed with /board/ and the postID
>>
>>8044716
thanks so much
>>
has anyone tried / is using Umoupen?
>>
having a hard time deciding what idea to commit to
>>
File: Untitled 1 - Shot 1.gif (76 KB, 832x832)
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>>8044833
yes i tried it. this is the result.
>>
>>8043740
what
>>
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795 KB GIF
big but
>>
>>8045431
>>8045049
D-damn
>>
https://wizchan.org/lounge/src/1789706660201.mp4
My laziest animation yet
>>8042950
Pretty good, especially the hand smears. ^^
>>
>>8040853
>>8040854
Hey Kott, I was listening to this song and I had to do your girl dancing to it, of course she dances infinitely better in my head lol, but I had to do a quickie with her. I wanted her to move her sexy ass too, but, it was going to be at least twice the amount of time and effort (even when doing it as simple and crude as this), so her swinging ass will stay in my head xD.
Be blessed animation god
Things Can Only Get Better (1985):
> https://www.youtube.com/watch?v=XCF-lrWbLVU
>>
>>8043565
>>8045431
>>8045577
hell yeah
>>
File: Kottman Funnies 108.gif (229 KB, 800x800)
229 KB GIF
>>8045577
yoou've really helped me break through my artblock
>>
>>8041890
This is interesting. If this is your first animation you should probably start with something smaller. Feeling overwhelmed is normal. I have several ideas I will probably never get to. You might want to try and make your big idea a comic first.
>>
File: Kottman Funnies 109.gif (195 KB, 800x800)
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bump baby
im back to daily poasting
>>
every year I hear about don bluth university and it makes me sad because I love animation so much and I wish I could learn from don but going to his school is like the price of a used car and I know by the time I can afford to go to his school his graduates are probably gonna be teaching it instead



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