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File: 1474333829525.png (7 KB, 224x225)
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Will the indie art scene ever go back to the early 2000's when people seemed to make money so easily online? And what was it that made it so easy in those days?
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>>8065476
Since when did people make easy money with art in the early 2000s? Like, back when it was normal to charge $20 for commissions?
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>>8065476
wild guess from a zoomer would be that the internet was new and it was way lower competition.
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never
learn to adapt now before it's 99% bots
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>>8065492
how to adapt?
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>>8065476
you will be happy to have access to food and electricity soon
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>>8065476
I didn't think people were making more money back then. Most of them were just doing it for love of the game.
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>>8065476
Almost no one cared about making money online with comms in the 2000s, as opposed to now when every retard learns to draw just for that
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>>8065476
no. third worldies have ruined it forever
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I dont understand why the death of Flash directly correlates to the death of internet creativity
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>>8065688
The web was less standardized. Like, when Flash was a thing, we didn't have to make the same boring layout for every website, because there are only so many ways you can realistically make a website function across not just different screen sizes, but also different ux as a whole
You could see the shift in early 2010s already. Shame that zoomers seem to forget how web looked back then and don't care enough to check that the slop they put on neocities to call it a "classic web" is nothing more than a fantasy of a drug addict who probably thinks that people in 20th century lived in a literal black and white world.

>>8065476
It wasn't easy to make money lol. I think the moment when it became a career choice happened closer to late 2000s. In early 2000s, though, you could start building your online presence and gain audience + establish yourself as an artist more easily (low skill barrier and not enough content). You also could just draw good and become popular pretty quick, when nowadays no one will be impressed if you draw some crazy photorealistic shit, if that's the only gimmick you have.
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>>8065699
I personally blame the current state of web design more on the popularity of smartphones than on the demise of Flash. Now, every webpage has to be responsive, and it's quite hard to design something cool that doesn't look like shit on a phone.
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>>8065714
>Now, every webpage has to be responsive
well, they're not doing a very good job at it
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>>8065628
this, they're a bigger problem than bots. and most bots are controlled by them anyways.
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>>8065714
They happened about the same time. I didn't mention it, but the death of Flash correlates with the timeline because Apple decided against supportive it on their mobile devices. It was the first step to make the technology less popular and move to native html and mobile first design approach that was mainstream in mid 2010s for new sites (that weren't coded by total jeets). It wasn't about "muh phones", no one would give a fuck if the amount of mobile internet traffic hasn't skyrocketed back then

>>8065719
Thirdies have done the same to other things online as well. I guess they're not that big of an issue if you try to find a niche for yourself and don't try to become "big". They usually lack the skills and can't be bothered to spend their time on something like that.
Also, bots have always existed, and they + thirdies doing seo optimized garbage websites and ruining search engines for pennies from Google ads, is what made the current web a shithole it currently is
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>>8065476
Brainded fucking zoomer. It has never been as easy as it is today to make money from art , even with the credit card demons fucking up everything and Ai trannies getting their piece of the pie. You're just retarded, talentless and want a shortcut, we'll let me tell you, there isn't one. Get good, scrub
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>>8065733
>OP talks about an indie art scene in 2000s
>immediately starts crying about how it easy it was to make money back then

I think it's a trolling, unless it's a thirdie who thinks that drawing the most genetic looking art for a minimum wage even by his standards back then was something cool enough to be nostalgic about
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>>8065733
Zoomers have a weird proclivity towards history revisionism.
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>>8065714
Every website nowadays are like
>scrooooolll
>watch things animate as you scrooooolll
I hate it when it's on a fucking product page of motherboards/laptops/gpus when all you wanna get to is the specs
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>>8065476
No. It's all trannies and bots.
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>>8065476
It's coming back but with AI instead.
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>>8065476
I hate to tell you this anon, but that's literally what the scene is for people using AI right now, not to demoralize, but it's usually early adopters that milk the cash cow. Now, that isn't to say you should adopt AI, please don't, what that should make you ask yourself though, is what market is going to evolve in response to AI? Find that, and be one of the first.
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OP, do you not understand the the ability to see the current market as it is and what potential ones will open up is literally what makes successful entrepreneurs? You're speaking through the lens of hindsight when you should be speculating on what future markets are going to be. All this is, is a practice in self pity
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>>8065992
How do I milk AI right now? If everyone else is doing it, might as well
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>>8066005
That's literally the exact opposite of what you should do when trying to capitalize on markets since the barrier of entry with AI is negative and it's hit peak hypersaturation. Unless you had set up an agentic network to milk platforms before they started catching on, that ship has sailed. Your best bet now is to look for emerging niches/markets, not try to latch onto something that is already in full swing. The skill and novelty required to stand out in a hypersaturated market is far far higher than find an emerging market.
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your best best is to make what you like. Is that a hard concept for you people?
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otherwise you're not gonna last long. you're spending money to make AI shit, unlike with drawing where you don't have to spend anything.
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>>8066010
We're talking about making money sweetie. While your way does work, it's lottery and not guaranteed. The renaissance painters, pretty much any famous painter, all ruthless businessmen that curated their brands.
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>>8066012

many ways to skin the cat I suppose
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>>8066017
yessum, you are right about one thing, you need to enjoy what you do to last. whether it be making money with art as your product or making art for the love of art.
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>>8066011
How old are you? Time is quite literally money, the hours you spent on drawing are worth more than the 5$ the AIfags spent on tokens, or however much their generation is worth.
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>>8066007
What are some emerging markets? Let's help each other out here. If anyone should grift off AI, it should be us anyways
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>>8066049
If I knew I wouldn't be here would I? I'd be busy scaling my agentic slop network and anticipating the fable 5.5 release



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