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File: IMG_9557.jpg (289 KB, 1170x836)
289 KB JPG
Where are the vanishing points in the top panel?
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File: trgrthyt.png (985 KB, 1170x836)
985 KB PNG
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>>8069969
Where the 2 character in the distance are..... stupid nigger...
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>>8069969
far on the left and below those two characters. If you are confused by the figure in first plane it's cuz he should be way higher or he stands in a hole.
It's just some bullshit artist decide to help composition.
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>>8070060
>If you are confused by the figure in first plane it's cuz he should be way higher or he stands in a hole.
Not really, the eye level is in the middle of the figures
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File: vps.jpg (33 KB, 1000x151)
33 KB JPG
>>8069969
roughly
it's a 2 point perspective
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>>8070125
that's just the artist taking some liberties to make that character pop instead of being on the same eye level as the two guys in the background which would put his face over the gutter between panels
maybe that guy is standing in a higher place in the scifi complex, i don't fucking know
>>
File: vps2.jpg (31 KB, 484x239)
31 KB JPG
technically he should be here
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>>8072414
I get it's because the character's head lines up with the horizon line, but isn't the horizon line meant for the camera/viewer rather than characters in the panel? Unless the panel is seen through the POV of the character obviously
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>>8072774
You got me. I was just larping. I have no idea how the lines work lol.
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>>8072774
>the character's head lines up with the horizon line
The character - assuming he's about as tall as the people in the background, should align with their eye level. It's about the size relationship between objects, not the horizon line
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>>8072826
the 'camera' can be anywhere
his head is irrelevant



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