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reclining
prev: >>50936096
>>
>ARCHAIC TALE EP1
It's been almost 10 years. Where's EP2.
>>
Moved to an area that has a round1 20 minutes away from me and man I never realized how fucking weird it is to play IIDX on a IIDX controller. I just play BMS on a keyboard since forever and the button layout kills me.

SDVX is insanely fun though. Not hugely a fan of the more touch screen based games, I like the button feedback.
>>
This "zek*mashi" is a nigger, how hard was it to write proper instructions for the damn lever instead of leaving half of it in discord and omitting a bunch. And no you can't use a studded bolt for the shaft unless you hate yourself. Horrible mistake.
>>
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SDVX is a furry game.
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Few weeks ago I had issues clearing difficulty 13 songs, now I'm about to UC Sudden Death on 15.. This games fun as fuck once you get more used to it.

I'm still trash but ill keep working to improve!
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>>51000668
Touch screens are the second worst thing to happen to rhythm games. The first is the mouse.
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>>51007024
Hell yeah. Just don't get lax on the lasers, they're insanely fun once you get the hang of more laser heavy charts.
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>>51007024
>Few weeks ago I had issues clearing difficulty 13 songs
that's me >>51000668
I loaded my round1 card with the 800 credit pack and have made a couple trips up to my local venue, down about 200 credits so far. I still only play 12 and 13+ on my first and fourth plays just because I get a bit scared of failing depending on the track and it seems like as long as you pass 2 and 3 you always get the 4th play. Game's a blast, bought a controller so I don't get assrammed by credit prices in the long run and so I can play riskier stuff with more hand switches and laser patterns without fear of failing and losing more money.
There's this kind of wall where it feels like you don't really see the more advanced explorations of the gimmick until you play on exhaust or the higher level advanced tracks (which are way too hard for me still). I see those tricky one-hand plays even on low-level exhaust songs so I tend to look for 10s and 11s on exhaust.

>>51007654
I just like buttons. Touch screens don't feel as good to play. Chunithm was pretty fun but at the end of the day it doesn't give me the tactile feedback and sound I want. Maimai buttons feel great to hit but for me being forced to use the touch screen to do slides(?) threw everything off about it.
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>>51007877
Will do, do you have any recommendations for songs that work as good laser practice around 15?

>>51009570
Having a controller really helps, the amount of practice necessary to get good at this game is quite high, while I love playing at the arcade I feel like for actual practice it's not feasible except if you're made of money
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>>51009660
>the amount of practice necessary to get good at this game is quite high
honestly I wonder how much money people who play stuff that seem like you can seemingly only really play them at arcades like chunithm and maimai must have spent to be at a high level. SDVX controllers are quite cheap and easy to setup at home but I feel like you just have to import an entire cabinet for the others.
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Finally rhythm games are saved
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>>51009703
You probably dont really want to know

Respect to them though

I really wanted to get a taiko controller as well but I'm renting and my walls are paper thin so that just doesn't work sadly..
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>>51009660
>laser practice around 15
ah no need to sweat it this early, just enjoy getting better, lasers will only become a hurdle at 17-18.
t. washed vf19.9
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>>51013259
Alright then, I feel like I'm struggling with overwhelming patterns (I just cant input that many notes lol) and one handed patterns right now, but overall there's steady improvement.

Cleared my first 16 (barely) yesterday as well
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>>51009570
Same, just feels impotent. Especially trills on flat surface feel like shit.
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>>51009869
this looks like shit
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>>51009869
Reminds me that I got to try gitadora for the first time and I don't know if it's just the cab/controller they have here but man it felt like shit to play. Tried fucking with audio offset and everything but it was just like nothing I would finger would land, like there was some weird input lag on the fret buttons. Been probably a year since I last booted up clone hero so I expected to be bad but this felt like something else, like you had to fret everything long before you had to strum it.

Also holy hell the strum bars on those guitars are HEAVY
>>
had an insane run on a 14 at the arcade last night, 970k on Another Chapter's exhaust difficulty after a few attempts struggling to pass and then scores in the 890-910 range. I don't know what happened but I just went sicko mode and one handed those lasers like I never have. Felt crazy good. I'm loving this game.

https://www.youtube.com/watch?v=MOkfw371_mk this chart
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>>51019125
Good stuff! Sometimes you have these adrenaline moments lmao.

Personally currently hard-stuck at 15. 16 is a big jump kind of. Thinking of just playing every 15 song I have until I get more consistent.
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>>51020629
Yeah the difficulty scaling is kind of crazy. People weren't lying when they said it's exponential, though I also feel like some tracks can really vary wildly across the same numbered rating, especially if they're very heavy on tricky switches and lasers which are way harder than just some basic 4K mashing.
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I fucking love everlasting message
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>>51021132
I'm playing the unnamed clone and I'm pretty sure some songs that are named 15 are higher difficulty. I look them up and they sometimes are shown as 16-17.

Doesn't really help much.
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You know you're getting old when you pick up DDR again purely for the exercise
>>
DDR died in ps3
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>>51031437
Correct
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im old
i play ddr for the exercise
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>>50997597



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