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This general is for discussing Japanese Mobile Games that don't have their own dedicated general elsewhere. Occasionally some Chinese and Korean games will be discussed too.

>List of frequently discussed games and guides for them:
https://docs.google.com/document/d/1zMS5UYhWpWtxSla0dt3TutdezA1zWSL0pzI3i9vwjTo

Read this Pastebin about how to get around region locks for both Android and iOS:
https://pastebin.com/kdChFL5n

Previous: >>51156520
>>
It's almost EoS season for mobages.
>>
>>51200138
How is it EoS season?
>>
who will eos first
>>
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Is there a good open world game yet?
>>
>>51201340
Not yet. Not that I've seen.
>>
>>51200454
Who are the "who" you are talking about?
>>
Is there a reason for this thread to remain separate from the DMM thread anymore?
>>
>>51202407
We don't even talk about DMM games, we're just here to talk about mobage pantsu and EoS watching.
>>
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Kamige recognized by Snoopy
https://idolish7.com/11th_anniversary/
>>
https://www.youtube.com/live/mSZxZ2jglsI
>>
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>>51201322
>>51204655
Japs really pay 12bux for a slice of toast?
>>
What went wrong with Festibattle+?
>>
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Not-Blue Archive now has a name https://x.com/Fareidolia_EN

>>51205507
They went up against the king and lost
>>
>>51205827
>Nexon
So no pantsu then
>>
What happened to Senran Kagura
>>
>>51205897
still coming out this year but no release date. https://x.com/shinovi_nexus
>>
>>51206254
Is it looking good?
Action? Or Dolphin Wave clone?
>>
>>51205827
This makes me miss that canceled not!BA game from a year or two ago.
>>
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>>51206263
like this
>>
>>51206360
Do their clothes come off
>>
>>51206385
unknown since they showed only like 3 seconds of gameplay but probably not since you can change clothes like in new link and dolphin wave
>>
>>51205507
No café?
>>
>>51206408
Does new link have shitagi?
>>
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Mobage is finally getting saved.
>>
>>51210080
Pantsu?
>>
>>51210080
>mobage
>ps5
>windows
All these cross platform games aren't mobage.
>>
https://www.youtube.com/watch?v=m4zDb3C0EI8
New Kusopl kusoge announced
>>
>>51210678
Looks worse than Konami's quiz academy
>>
>>51210678
I'm sure it'll be another smash hit from them and definitely won't die
>>
Will #COMPASS patch anon be able to translate the card balancing as well? It's a lot but apparently it is a pretty important balance patch this time around.
>>
>>51210999
Had a quick skim, lots of cards but generally the same changes have been applied to each category. I'll do a summary of the changes.
>>
>>51210080
You said that about the last dozen of "saviors" as well.
>>
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Compass hero balancing for today:

Justice:
>Normal attack range increased by 1m
>Normal attack hitstop reduced by 30%
>AoE card activation speed is 6% faster
>Long range card activation speed is 38% faster
Sol:
>Hero skill requires 12% less to charge
>Long range card recovery speed is 9% faster
>Can no longer be knocked down or launched whilst using his HA (unsure if this is whilst holding it, actively using it or both)
Maria:
>Movement speed increased by 1%
>Normal attack hitstop reduced by 40%
>Normal attack range increased by 10%
>Hero ability buff duration increased by 2s
Rem:
>Hero ability max bonus damage increased from 2.4x to 2.5x
>Hero skill attack bonus attack power increased from 5x to 10x
>Hero skill now provides Rem with a 6x defence buff
Meg Meg:
>Hero skill requires 13% less to charge
>Hero skill duration increased by 5s
Rin:
>Normal attack range increased by 1m
>Hero skill requires 9% less to charge
Megumin:
>Defence modifier increased from 1.30 to 1.35
>Hero skill minimum area increased by 10m to 11m
>Hero skill maximum area increased from 30m to 33m
Ais:
>Health modifier decreased from 0.75 to 0.70
Ainz:
>Hero skill requires 6% less to charge
>Hero skill bonus defence increased from 6x to 7x
>Hero action maximum range increased by 2m
>Close range card activation speed is 9% faster
>Long range card activation speed is 9% faster
Bugdoll:
>Health modifier increased from 0.70 to 0.75
Stellea:
>Hero ability silence duration increased by 0.2s
>Hero skill damage increased by 13%
>Continuous attack card recovery speed is 8% faster
>Long range card activation speed is 9% faster
Blaze Dragon:
>Health modifier increased from 1.10 to 1.20
Bell:
>Hero skill requires 7% less to charge
>Dash attack damage increased by 6%
>Hero skill gain on dash attack increased by 25%
Denji:
>Health modifier decreased from 1.10 to 1.00
Sinon:
>Hero ability bonus damage for hero action increased by an average of 15% - damage at max range is the same as before
>Hero ability bonus damage for card attacks increased by an average of 9% - damage at max range is the same as before
>Hero skill requires 22% more to charge
>Normal attack damage between 0-12m decreased by 4%
>Normal attack damage between 12-18m decreased by 14%
Gon:
>Movement speed increased by 1%
>Hero ability bonus damage increased from 50% to 55%
>AoE card recovery speed is 9% faster
Meloonya:
>Defence modifier increased from 1.30 to 1.40
>Movement speed increased by 1%
>Hero action damage increased by 4%
>Hero action minimum charge time reduced by 1.5s
>Hero action maximum charge time reduced by 0.3s
>Hero skill range increased by 25%
Charles:
>Attack modifier increased from 1.20 to 1.25
>Defence modifier increased from 1.05 to 1.10
>>
>>51211636
As for card balancing, starting off with the main two cards to get nerfed:
>Reze - AoE damage + defence buff: All stats increased, defence buff decreased from 20x to 16x, cooldown increased from 34s to 38s
>Pop Team Epic - Movement speed, attack and defence buff: All stats increased, cooldown increased from 32s to 36s

A summary for all other UR card buffs looking at changes other than stat buffs:

Close range cards:
>Normal damage - damage multipliers increased by 10% ~ 20%, some stat increases
>Piercing damage - damage multipliers increased by 10%, cooldowns reduced by 1s (the Touma piercing card received a 3s cooldown reduction and no damage changes)
>Shield breaks - damage multipliers increased by 10% ~ 20%, some stat increases
>Hero skill siphon - now also steals 30% of the enemy's current health
>Lifesteal - damage multipliers increased by 20%
>Shockwave - damage increased by 30%, cooldown reduced from 28s to 26s

Long range cards:
>Normal damage - damage multipliers increased by 5% ~ 9%
>Lifesteal - damage increased by 4%, healing increased from 300% to 500%
>Piercing damage (with activation speed) - damage increased by 10%, cooldown reduced from 28s to 25s
>Piercing damage (Mahjong card) - cooldown reduced from 38s to 36s
>Stun (with activation speed) - cooldown reduced from 36s to 32s
>Stun (instant cast) - cooldown reduced from 45s to 42s

AoE cards:
>Normal damage - damage multipliers increased by 10% ~ 20%
>Piercing damage - damage multipliers increased by 25% ~ 30%
>Silence - silence duration increased from 12s to 14s
>Lifesteal - damage multipliers increased by 20%
>Vortex - damage multipliers increased by 30%, cooldown reduced from 38s to 34s
>Lifesteal (current HP %) - cooldown reduced from 34s to 32s

Continuous cards:
>Normal damage - damage multipliers increased by 2%
>Piercing damage - damage multipliers increased by 5%
>Piercing damage (SAO card) - damage multiplier increased by 2%, cooldown reduced from 34s to 32s
>Lifesteal - damage multipliers by 7%, healing increased from 500% to 1000%
>Vortex - damage multiplier increased by 17%, cooldown reduced from 34s to 32s
>Normal damage (defence buff) - damage multiplier increased by 2%, cooldown reduced from 32s to 30s

Healing cards:
>100% heal - cooldown reduced from 27s to 26s
>80% heal (instant cast) - cooldown reduced from 27s to 26s
>40% heal (team wide) - cooldown reduced from 27s to 26s
>60% heal (team wide) - cooldown reduced from 45s to 40s
>100% heal (team wide) - cooldown reduced from 50s to 45s
>Portal key heal - cooldown reduced from 45s to 40s
>Single ally heal - healing amount increased from 70% to 100%
>70% heal over time (team wide) - healing amount increased from 70% to 90%
>35% heal + purge (team wide) - healing amount increased from 35% to 45%
>30%/60% conditional solo heal - solo healing increased from 60% to 70%

Shield cards:
>100% 3s shield - cooldown reduced from 24s to 21s
>100% 3s shield (healing) - cooldown reduced from 28s to 26s

Buff cards:
>Personal defence buff - cooldown reduced from 32s to 30s, 22s to 21s (Ryza card)
>Team attack buff - cooldown reduced from 65s to 50s
>Personal attack buff (25% life drain) - effect duration increased from 10s to 12s, attack bonus increased from 50% to 55%
>Personal all stats buff + self silence - cooldown reduced from 45s to 42s, defence buff increased from 5x to 7x
>AoE defence buff - cooldown reduced from 26s to 22s

Debuff cards:
>Global defence debuff - defence reduction increased from 60% to 65%
>In-front defence debuff - cooldown reduced from 26s to 24s
>Action speed debuff - cooldown reduced from 47s to 44s, 34s to 30s (Mushoku Tensei)
>Action speed debuff (AoE) - cooldown reduced from 42s to 38s, defence debuff increased from 80% to 85%

Counter cards:
>Close range - damage increased by 40%, cooldown reduced from 30s to 27s
>AoE - damage increased by 30%, cooldown reduced from 30s to 27s

Other cards:
>Portal key capture block - cooldown reduced from 80s to 75s
>Stun trap card - cooldown reduced from 36s to 34s
>Silence trap card - now creates a silencing area around the trap when triggered that lasts for 10s, cooldown increased from 26s to 32s, silence duration (on trap trigger) decreased from 14s to 10s
>That Bugdoll laser beam card - damage increased by 4%, beam duration increased from 3.5s to 7s

tl;dr more damage, shorter cooldowns.

For other stuff, new Irregular costumes for Ignis, Nanigashi, Amistad and Onigashiki can now be obtained.
>>
>>51211475
What those saviors actually need is pantsu.
>>
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Will AI finally save mobage?
>>
>>51212171
I keep seeing low-quality AI mobage slop with Twitters having small follower counts EoSing, so maybe not.
>>
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>November 25, 04:00 PM JST
Atelier Resleriana is gone.
https://x.com/Atelier_Resleri/status/2092811417405784157
>>
>>51212171
I have seen people jailbreaking and doing weird things with her already.
Apparently monetary scheme is pretty shit.
>>51212395
They ended this for Ryza AI slop? Grim.
>>
>>51212395
F Wrestlemania.
It's over.
>>
>>51210625
You are a retard. gook archive is on steam so that means no more mobage? Fucking retard.
>>
>>51212753
I can accept a mobile game being ported to PC. A game designed to be cross platform with PC and consoles from the start is not a mobage.
Being out on consoles with full features rules it from being mobage altogether.
>>
>>51212807
Agree with this. We shouldn't be too lenient on the mobage rule, otherwise, it wouldn't be a mobage general. These games don't even play well on mobile. There are other places to talk about fake mobage. No need to ruin a mobage general just so shillers can shill up another thread.
>>
What big mobage will EoS next?
>>
>>51215190
Not sure if it can be called big but I doubt D4DJ will survive much longer with Hololive Dream, Bandori Our Note and Girl Band Cry First Riff triple punch.
Doesn't help all its peers EoS'ed.
>>
>>51215190
Summy piece hasn't released a new song in over a year and Idoly currently has no event planned. It's so over.
>>
>>51215473
It's literally one of the character's birthday today and they made her birthday art.
>>
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Manabros...
>>
>>51215627
way better than D4DJ
>>
>>51215625
Birthday content is prepared a year in advance. They're also recycling the ugly as fuck glasses.
>>51215627
The writing is on the wall.
>>
>>51215863
Did they really abandon it for Hololive
>>
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>>51215627
>>51215473
Please play her gameD4DJ
>>
>>51215863
Glasses?
>>
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>free character is able to hit damage cap while most SSRs struggle to do so
>>
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You have lived to see Luminous Witches and D4DJ together
>>
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>>
>>51217086
Both dying franchises?
>>
>>51220960
More like EoS franchises.
>>
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>>51216661
Also free character. Some free characters with 4-6 limit breaks are currently better than most SSRs with 0 limit break. At least they didn't lie about free characters are enough to do main story at least for the time being.
>>
I remembered Blue Protocol Star Resonance exists.
>>
>>51223343
Do you remember if it had pantsu?
>>
So what did Mei's seiyuu do to get suspended?
It's one more nail on aipura's coffin.
>>
>>51223642
I don't remember
>>
>>51224465
More like another nail in DayRe:'s coffin
>>
Why is Endfield's gacha so shit? Why won't they fix it? Are they pulling a Stella Sora?
>>
>>51224465
I was going through 5ch and Twitter, and ironically one theory about what she did is that she may have leaked that Idoly Pride is ending service. Another claim I saw on 5ch is that she shoplifted, but I don't see where that came from. It seems that it was only she that got into trouble and not the others. As for Idoly Pride itself, I'm seeing multiple people speculating that it might be shutting down soon due to things like reruns and a lack of new material.
>>
>4 months suspension
She's just pregnant which a great shame in Japanese society.
>>
https://www.youtube.com/watch?v=dACCX-01spI
New kusoge announced
>>
>>51226084
>by Tenkei Paradox new game studio
Kinda weird this was announced after that one EoS
>>
W>>51224465
What about gbc? two seiyuus never came back for live, only voice acting
>>
>>51227417
Did the two disappear into thin air? I heard that only three of them actually play at lives, which sounds like a waste given they did auditions for the band in the first place.
>>
>>51227600
All five are supposed to play for real but 2 went awol from the beginning and they only got hired back for voice recording for movies etc

Must be some disputes invovled
>>
>>51227697
Let's hope it gets resolved before the game comes out. Where is the game anyway? It's been ages since they announced it.
>>
Which mobage am I playing next?
>>
>>51229444
Probably #COMPASS
>>
>livestream canceled
DayRe bros...
>>
>>51229216
It is in development hell. D4DJ's former game producer is on it. D4DJ got a new game producer in April, probably from Tokyo 7th Sister.
>>
https://camp-fire.jp/projects/951391/view

wtf the mobage market is so dead they are making offline version of 4 year old dead games
>>
>>51230153
Maybe they should do one for Lapis too. KLab lacks money anyway.
>>
>>51229444
There is still time to enter the OverField before it closes down.
>>
>>51231937
The what?
>>
>>51231937
They've just added the latest character who was released around May for China (and also the last character that they have released) and the only Overfield we are missing is Reverse Behaim. Other than that there hasn't really been anything new for both servers.

I wonder if we'll make it to the first anniversary...
>>
>>51233556
https://game-i.daa.jp/?APP/6749261717
The anti /mbgg/ game.
Survived EoS, survived 2 month shutdown, and has upskirts.
>>51233939
>2 months
We'll probably make it and have a last fireworks party.
I hope they'll keep it as a zombie game, but the operational costs are probably too large.
>>
https://x.com/mansen_guild/status/2096576956762562819
>>
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>>51241160
>>
JP gachas are so dry right now there aren't even games left to go EoS...

Any news on the BGHS spinoff or Korean Lapis?



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