Thread for all things gameplay related.Resources:Touhou Project All-In-One Pack (東方 Project) ver. 2025-12-23: https://nyaa.si/view/2057254Thprac: https://github.com/touhouworldcup/thpracTouhou 1cc Tracker: https://doopu.github.io/1ccTracker/Maribel Hearn's hub for Touhou tools and information: https://maribelhearn.com/Lunarcast replay archive: http://replay.lunarcast.net/Silent Selene replay archive: https://www.silentselene.net/Pndsng leaderboard: https://thscore.pndsng.com/index.phpNeko Project 2 https://www.yui.ne.jp/np2/The Touhou98 Experience v3.0.0: https://nyaa.si/view/2055019
advice for dealing with frustration? used to have a lot of fun trying to clear extra in 6-10. ever since SA extra, i've been finding myself getting more or less pissed off when playingi've already taken breaks from vidya to focus on work, but my skill and mood doesn't change when i come back to play
how do you consistently capture Raiko's Death Drum "Land Percuss"? the shaking screen always messes me up, especially when i barely have any room to dodge
What happened to arena dev? There wasn't an update this weekend.
>>51350898Move to a different Extra or goal, practice in different ways (Thprac).I've postponed several of the clears I wanted until my overall fundamentals had grown. It's a slow and steady build, but maybe it'll suit you.
>>51350898For me what works it setting a clearly achievable goals for each run, "I'll get past this attack" "I'll have at least 2 extends by the time I get to the boss" etc. And occasionally I'll just do a run for fun, one where I don't care about making any progress and I'll just play however, I think that's pretty important for not burning yourself out.
>>51351108>burning yourself outah i believe that's the phrase that describes what i'm going throughdespite already clearing DDC's extra with ReimuA and B, i'm aiming for a clear with all shottypes, which has been incredibly frustrating since raiko is a shiti'd like to move on to impossible spell card, but i like the feeling of completion
>>51351117Do you only play one game at a time? I really do think that is not a good approach, I would've burned myself out a while ago if I did that. I'd recommend having at least two or three games that you cycle.
What do you guys play with, keyboard, controller, stick?
>>51351211Keyboard of course.
>>51350901Can't remember but I think you're supposed to position yourself between the waves close to the previous one before the shaking starts, and once it does keep an eye for the bullets that gets boosted. I'm not sure, never captured this fucking card in a run, only spell practice.
>>51351211I use a wired Xbox 360 controller. I am still playing Double Spoiler and just realized that you need to complete 52 and 58 scenes to unlock Extra and Spoiler, so I have to go back to previous levels to complete scenes. Currently made it to level 8 which has become a big filter.
>>51350910i believe he stopped working on it because he got bullied off of /vg/
>>51351402For clarity, it was just a couple guys (probably from /v/, the thread has been infested with /v/hu fags in the last week) lashing at him and him just leaving even though others were supportive of him. The shitposters were shitty but they just did the usual thing you could expect from this website, it looks like the guy wasn't really fit for this place unfortunately.>>51351211I use a Retro-bit Saturn pro, its dpad is the best one I've tried so far, although I really wish it were matte like the M30's.
>>51351402>>51351443I did get shoved around a bit, and a person who was following the project closely did make a prescient point afterwards, which you're also making now: even though I've been on this website since 2009 or something, and should be acclimated to it, I'm just not really built for receiving that sort of... negative feedback, I suppose you could call it, because I get very emotionally attached to my projects. Maybe I abandoned it in haste, the /jp/ threads are far more supportive, but then it makes me think I was just fishing for compliments all along, which gives me pause. I could keep working on it, but like I said in that post, the goal of the project was just to put you in a PoFV match in the browser within two or three clicks. My way of adding to the game would be developing characters with interesting gimmicks, but the schism is that maybe most people just want balance changes to the original cast instead, nobody really cares about playing as some overpowered new character with a unique scope style or a level 5 spellcard, it just dilutes the original pool of characters. Anyway, if you were looking forward to the project, I really do apologize and thank you again for the support. It was the kind words from this board that got me to continue it when my courage was wavering early on.
>>51351211Wired Dualshock 3 with dpad. For me it's the best controller of all in terms of quality and feel of use
>>51351211Keyboard. I applaud whoever could play on an Atari 2600 controller.
>>51351934I don't think it would be that bad, just have autofire and use the button for focus. Bombs are for wusses anyway
>>51351960Press the Atari 2600 stick for bomb.
>>51351617>most people just want balance changes to the original castWhy not delegate that task to someone else then, if you don't want to do it?Would you consider making a github repo?
>>51351617>the goal of the project was just to put you in a PoFV match in the browser within two or three clicksThat's cool and all, but you don't need to reinvent the wheel. Easier netplay for the existing game would be much better received than a lackluster imitation with whatever changes you wanted to make e.g. holding Z to shoot. Years ago someone was working on a matchmaking client for PoFV ala Fightcade. I wonder whatever happened to that?
>>51352477I don't want to make the repo public, it has a ton of unencrypted folders and well, ZUN's assets and all that. Nothing too bad'll happen but better safe than sorry.I put the project in Google Drive for anybody interested though, should go under the radar that way:https://drive.google.com/file/d/1bMyUAu9qj3ErhO0ew-1beBsIu3xTjVgT/view?usp=sharing(the .7z file doesn't actually have a password, just hit enter when you open it)It has all the commit history, the version of Godot I used, Touhou Toolkit and Truth, and some personal memory files which you'll want to modify depending on how you like to develop with the agent. It doesn't include any of the game folders or "data depots" as we called them, which is just the game files decrypted by Truth. The file would be 20+ gigs otherwise. Pic related is all the different games and depots that populated the game at some point or another.Get it, modify it, tear the parts you don't like out, do whatever you want to it. You don't have to give me credit, it was never mine to begin with.
1 miss to superhuman, shame i got really bad RNG with it
>>51351443Why are those people like this? I've seen them tormenting other anons too
>>51356279It doesn't really matter. It's not even their fault for bullying me. Someone put it best on that thread, you need thick skin to be in the business of making videogames, especially with AI on the table. Better to get my rude awakening now than coast along until it gets ten times worse.
>>51352535>Years ago someone was working on a matchmaking client for PoFV ala Fightcade. I wonder whatever happened to that?First time hearing of that, not sure why they couldn't bring that into fruition considering it probably would have been a GUI wrapper for adonis, rather than a new netplay tool from the ground up. I also remember they tried to integrate IaMP into Fightcade, but that plan also fell through because of mere lack of communication.Speaking of which, someone recently made a new netplay client for PoFV with rollback netcode and public matchmaking. Haven't tried the latter yet, but so far that's looking promising at least.>>51350898I really recommend taking breaks as often as you need, pushing yourself while near burnout will only make things exponentially worse. Last time I tried that in these games I ended up dropping STGs for like 4 years before I had any motivation at all to play again. Granted, I was also pushing myself in a category I didn't really enjoy in the first place, so if you are at least playing a game you enjoy then it shouldn't be that bad.Having more goals is also good, if you are not enjoying a particular stage then you might as well practice something else in the meanwhile, until you eventually get better and/or have more confidence to tackle your original goal.
>>51356680You could have at least let the game running there, anon, even with no updates it was already pretty fun to play.
>>51357062You can tell me if I'm wrong, but I really want someone else to adopt the project. I still see a future where a hundred people are having fun with the game at the same time. I think leaving the old version up is counter-intuitive to that, nobody's going to want to take ownership of the project while it's there.
>>51357119It's not completely wrong, but it's also not the best way to go around it. The best way would be to keep it for a few more weeks with a banner on it stating that it's going to be removed on day X and that someone should carry the project if they want people to keep playing.
>>51356809>a new netplay client for PoFV with rollback netcode and public matchmakingWhere can I procure this?>>51357119Pretty wishful thinking from the same guy who won't make his repo public, jussayin'
>>51357286I'm not sure I follow. I gave away every single file that's on the repo already. You can start your own repo using those files and the result would be an identical copy of it. Is my original repo that important to the process?
>>51357307Yes, you did post the files. In a Google Drive. The link to which is here and presumably nowhere else. You declined to post it to GitHub because>I don't want to make the repo public>the project (...) should go under the radar that wayYou purposefully limited the exposure of your project. Now you want someone to somehow find the project and continue it in your stead. Can't you see how your actions are contrary to what you hope to achieve here?
NOBODY CARES FAGGOTS
>>51357337Okay anon, I'll make the repo public. https://github.com/OOSad/TouhouWebArenaHopefully that satisfies you.
>>51357286>Where can I procure this?https://github.com/Mako-th/HiganRTool
>>51356279Love how you put it this way when you've got another anon levelling the same criticism but with some honeyed word and another one browbeating the guy into making the repo public when he has said he didn't want to (due to stolen assets).You're worse than the /v/tards, at least /v/tards don't pretend to be righteous.
>>51357337Dev was not showing off the project anywhere besides /jp/ and /vg/ as far as I'm aware. Making the repo public does nothing then. It's a bit of a long shot, but the intent must've been to have someone from here pick up the torch, where it was being advertised.
>>51359142Says the guy pretending to be righteous, while also pretending to be better than the rest of the thread.
are mechanical keyboards overhyped or whati had a broken membrane for most of my playtime and i just got one for the first time, it's nice but not the drastic improvement people said it'd be and i play about the samemight be that i got a shit one but meh, i was told it's like going from 60hz to anything higher but it's not even close
>>51359248It's more that mechanical keyboard don't ghost, I'm using a pre 2000 membrane keyboard myself but it doesn't ghost unless I hold 3 keys or more at the same time in the same area, so it really makes no difference for SHMUPs.
>>51359248>are mechanical keyboards overhypedNo but they might be... overtyped.
Is there a mirror for the fan translation of Gensou Narratograph? They took it down because of the official release being announced. Absolutely cucked.
>>51351211this would be neat with focus on fire enabledmaybe auto-bomb via thprac
>>51359248Kinda depends. I've used membrane keyboards that were really good, and mechanical keyboards that I disliked.You certainly *can* get a mechanical keyboard that will be much better than any membrane keyboard you can find, but you're not guaranteed to find a perfect match for you if your choice is just a shot in the dark (I certainly would have been disappointed if I just followed the common advice without first getting a switch tester, huge difference for me).Objectively, no limits on key pressing as >>51359273 says is the biggest difference. Any speed difference will probably be minor if not imperceptible unless your previous keyboard was particularly terrible.
>>51359248>are mechanical keyboards overhyped or whatkinda? I have been playing touhou all this time on my laptop's membrane kb until a couple of months ago, when I decided to try out a mechanical one with magnetic switches. it took like a month and a half to get used to it since I was trying to play with 0.1mm actuation force at least it is much easier to do micro taps with this kb but you are better off just sticking to whatever you are used to unless it sucks
>>51359660On the Internet Archive
>>51359142Why are you offended by that?
>>51351211Keyboard. Lack of 360 degree movement on the controller joystick makes it less desirable than the precise taps of the keyboard.
>>51361024That's why almost all controller users use the dpad instead.
>>51361530D-pad down is more awkwardly placed than the down arrow IMO, also you have to use your left hand for it.
>>51359248Could be coincidence, but when my old membrane keyboard ate shit and died, I bought a mechanical one and got a 1cc the next day.
>>51359248I play with a mechanical at home and a membrane at work, and while there doesn't seem to be a difference in score, the feel of the keyboard itself is much better on the mechanical one, so even if my game doesn't improve, my comfort does.
>>51363111>D-pad down is more awkwardly placed than the down arrow IMOFor me it's the opposite. You just need to keep your thumb angled by 45 degrees and every button becomes easy to press, even the diagonals if you keep the finger curved instead of flat on the dpad.On the other hand, the down arrow requires you to bend your middle finger to press it, which can take a fraction of a second too long sometimes, especially if you've got long fingers.>also you have to use your left hand for itThat's just a matter of habit and preference, I've always preferred to have the movement buttons on the left.
SA would be the perfect game if hitting your X key didn't mean a random family member will be kidnapped and processed into pig feed.
>>51366031That's why it's the perfect game, playing nobomb is the real experience.
>>51366031But that's what makes it good, though? Most games can be cheesed with bombs, SA acknowledges how OP they are and make you pay a steep price for them.That said, 1 bomb per spellcard and you're good to go there too, spellcards give almost your entire power back anyway.
>>51366233if zun didn't want you using bombs he would've have put them in the games.
>>51366734Ok shitter
>>51366734He put them so people who couldn't deal with some of the patterns could still clear the games. That doesn't mean it's the best way to enjoy them.
I think I'm cooked.
i beat extra phantom for the first time after using a mod to reduce the opacity of the distracting player shots. the game is so much easier now
>>51366031>>51366256You can spam bombs more in SA than most games lol
>>51376702Yeah but it's not really worth it. At least for Reimu it's generally more worth it to stay at max power and get hit than to bomb. There are some sections where you can freebomb tho
hi guys i want to play touhou but i cant seem to get it working, every time i launch th06 or 07 it just crashes. I have japanese locales enabled and I'm trying to play with the thcrap english patch + vpatch. the game just seems to not open. any guidance?
>>51376713Are you getting any kind of a error or something?
>>51376718no error text except "cannot run two instances at the same time" after trying to launch it a second time.window might pop up for a split second
>>51376721Theoretically it could be DX, I remember that those games ran on a older version that had problems running on current Windows. I believe that you have to use some sort of convertor to update the DX version, I've never done it though, I have a pre-patched version.
>>51376721>no error text except "cannot run two instances at the same time"open up task manager and kill the other instance
Happy 30th anniversary
>>51376713did you get em from moriya shrine?
>>51377297ya but the game wont start the first time, and when i try again there's a instance of it in the task manager.
>>51377873no i downloaded the nyaasi pack
which touhou bullet hell fan games are worth playing?
>>51379628I like The Last Comer. Mainly because of the Christian theme, but it's also pretty fun
This week I managed to 1cc nu-EOSD on normal with all shot types. Moving up to hard feels like a reset back to square one, with a lot of unforced errors and my ass not making it past stage 4 without continues.
Secondary here.Came back to EoSD after it kicked my ass 8 years ago and I never touched a Touhou game again.I'm gonna beat it this time, I swear.
>>51380034Enjoy.
>>51379628concealed the conclusion is great. bullshit phantasm though
>>51379628Phantasmagoria Trues has been out for ages and is still the richest danmaku fangame. It does use the old Danmakufu though.
>>51366031I do agree with this, powerbombing was a bad mechanic and that's why other shmups don't use it, and why Touhou stopped using it after two gamesTreat bombs as a step, a necessity more than a crutch, there are patterns in all shmups that should be bombed and ZUN deliberately puts a few in his own games, anyone claiming otherwise is trying too hard to act like they understand the genre's design
>>51359248>>51363529 here, after getting better at the game, I can definitely say mechanical allows me for much finer control.
>>51380814>>51380490>>51379636cheers, these look fun.has anyone played Fantastic Danmaku Festival? seems to be popular.
>>51381829I have but only the first 2.They are great, FDF2 is one of my fav fangames and I even put it in my 1cc chart, its comfy as hell
>>51381829The first two are alright, they have their moments but don't expect too much. Unless you play the extra stages, that is.
Just finished LLS EX Honestly was not expecting this to be my final run, I haven't even seen the last two attacks until now ^^; Anyway it took longer than expected but still pretty nice
>>51383577Damn, well done anon
>>51383577leave it there and don't mess with alice or the sigma...many hours of pain...
>>51384290I dunno Alice doesn't seem that bad After only a couple of tries I managed to get to over half her healthbar. As for SoEW, yeah I'm probably not going to bother. It just doesn't seem too fun...
>>51384325i've just got ptsd from purple 2 rng spreading my cheeks. most of my runs that made it past there usually died to me being nervous at the final (i didn't want to cheese it 'cause that's boring) if you route soew you technically have a lot of resources to deal with it but getting to that point requires a lot of practice and adjusting to the sewage stink of the game. and the eye itself is ultra punishing since you barely get any power back if you die. on paper it's an "easy" fight, but accounting for the jank of the game makes it brutal.
how much of lunatic is knowing good routes as opposed to raw mechanical/reading ability? i'm starting to play around the hard levels on some games and i check out lunatic every so often but it feels like a whole different game.
>>51387245To be honest, I feel lunatic tends to be 3/4 memorization. This ofc depends on every game, you wouldnt compare lunatic in SA to say EoSD which has lots of randomness to it.
A fan remake of HRtP just came outhttps://www.youtube.com/watch?v=UnFJHTeNLzI
Yay got my first Hard EoSD clear. It did use up all of my continues, but Marisa A is more reliable than gave her credit for.
>>51388333Well done anon, clearing the game with continues means you're at least halfway there.
>>51387664i like it, but honestly it's still hrtp at the end of the day. coupled with the reworked bosses it's even more frustrating at times. also, i feel like the orb is so much harder to get into the air? in a perfect world i would've liked to see a legacy mode and a reworked mode to make the game more enjoyable. but either way, it's probably the most accessible the th1 experience has ever been so that's cool.
>>51388794>i feel like the orb is so much harder to get into the air?Yeah, I noticed that too
Like 80% of my runs are stage 1 restarts because I keep running into bullets, any tips on how to stop making unforced errors?
>>51388813Just keep playing instead of restarting, you'll stop making errors with practice.
>>51388813>stop making unforced errorsyou will never ever achieve this. the best players in any game you can think of make mistakes. we are not machines.
What's the logic behind Killing Doll? I don't see a way to naturally dodge it.
>>51388934You can try to misdirect it a somewhat by switching between the left and right halves of the screen between waves, but besides that it's "just dodge lmao"
>>51388934red and blue sets of knives are generally pretty stable, you should be able to read and get ready to macrododge them during time stop. especially red knives, with good positioning you can straight up ignore themthe only real "just dodge lol" part of the card are the green knives, but once you get good at positioning yourself they aren't really all that dense
i'm a fucking idiot,Shiki doesn't have another song, does she?
>>51390336sorry, I mean other than Yukari's desperate claim for relevance
>>51390336神話幻想 ~ Infinite Being (Mystic Square)AN ORDEAL FROM GOD (Magus in Mystic Geometries)
>>51395683hang on a second you rascal
I hate my life.
>>51388826explain perfect runs then