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Legends, Myths, and Folklore Edition

FAQ:
>What is worldbuilding?
Worldbuilding is the process of creating entire fictional worlds from scratch, all while considering the logistics of these worlds to make them as believable as possible. Worldbuilding asks questions about the setting of a world, and then answers them, often in great detail. Most people use it as a means of creating a setting or the scenery for a story.
>"Isn't there a Worldbuilding general in >>>/tg/ already?"
Yes, there is. However, that general is focused on the creation of fictional worlds for the intended purpose of playing TTRPG campaigns. Here you can discuss worldbuilding projects that are not meant to be used for a roleplaying setting, but for novels, videogames, or any other kind of creative project.
>"Can I discuss the setting of my campaign here, though?"
If you want to, but it would probably be better to discuss it on >>>/tg/ . We don't allow the discussion of TTRPG mechanics, however. If you want to discuss stats or which D&D edition is best, this is not the place.
>"Can I talk about an existing fictional setting that is not mine?"
Yes, of course you can!
>"Does worldbuilding need to be about fantasy and elves?"
Worldbuilding, as already stated above, and contrary to what many believe, does not inherently imply blatantly copying Tolkien. In fact, there are many science-fiction setting out there, and even entire alternative history settings which do not possess supernatural elements at all. Any kind of science fiction book has an implied setting at least, which involves a certain degree of worldbuilding put into it.

Old thread: >>25218478
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>>25285316
Thread Questions:
>What major myths and legends exist in your setting? And how much truth is there to them?
>Where do you look for inspiration for said myths? And what have you taken from existing mythologies and legends from our world, do you have any particular favorites?
>How do you create the gods and religions of your worlds, and what are they like? Are there any particular pieces of advice you have?
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I genuinely cannot decide on a single setting detail.
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>>25285701
Are you literally me? I never thought making up a fantasy world would be so difficult.
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>>25285318
I don't write but I'll answer this for the GOAT wn, Reverend Insanity.
In Reverend Insanity, there is a profound collection of fairy tales that while not completely accurate (gu can't speak) has both real (the gu, locations, races, and people are all real) and philosophical implications. The cultivation system is also based on Taoism, but it's a much looser interpretation than other novels.
There are also minor religions, such as mortals in Southern border worshipping SSDV, but these have limited scope.
The best part though is the transmigrator protagonist, Fang Yuan. He often cited Buddhist religious texts, which are unknown in the gu world, and it adds a great level of profundity to his actions.
There is also a hypocritical heavenly court, an analogy for the CCP. Unfortunately they win in the end, banning reverend insanity, but there is still hope: recent messages from the visionary Gu Zhen Ren have suggested it might be unbanned later this year.
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Hi guys I'm not sure if this type of worldbuilding counts: >>25286652
I imagine a world where the people live in know they are in fiction world。
if it's counts I can move it to here
>>
>>25285318
>What major myths and legends exist in your setting? And how much truth is there to them?
Takes place in a fantasy world where a portal to Earth was opened long time ago, so myths and legends are of people or creatures that may have come through it. Creatures and monsters actually exist though, and have to be dealt with according to their lore.

>Where do you look for inspiration for said myths? And what have you taken from existing mythologies and legends from our world, do you have any particular favorites?
Lots of fantasy creatures and peoples exist in the fantasy world already so I want to try to stick to legends and monsters that come from specific stories/origins or locations on Earth (like vampires, werewolves, and things like the Minotaur). Favorites would be ones that have specific ways to defeat them because of the myth wasn’t relayed, the fantasy world might not know how to take care of it (like if no one told them the legends of vampires but one managed to get through the portal).

>How do you create the gods and religions of your worlds, and what are they like? Are there any particular pieces of advice you have?
Haven’t really developed any specific religion or creation myths, figured I’d chalk something up to maybe some Earth religions came through the portal and found footing in some places



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