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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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File: HQlpoPjXoAA3Rp7.jpg (249 KB, 2048x1152)
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Splash Woman has competition
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>>23995363
Not much of it, but more is always welcome.
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Rate the gameplay trailer and Twinkle Girl's aesthetics.
https://www.youtube.com/watch?v=JSiHTuSGHqA
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>>23995363
>>23995375
Who cares about girl robo when best space bot for the third time.
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>>23995378
Should've been Tengu Man.
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>>23995363
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>>23995363
>>23995375
>DEAD
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>>23995450
This is one of the few cases where "I can fix her" has merit.
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>>23995375
porn, now
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>>23995450
Jesus. What an asshole
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>>23996023
Yeah he’s a jerk!
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>>23995363
These reeks of FAN DESIGN
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>>23995363
That is a very unfortunate name.
>>
>>23995363
>>23995375
The perceived silhouette is all over the place due to colors. The knee design is godawful. Like some Pokemon trainer character is doing a bit of some lame cosplay as a gag joke.

>>23995450
He was doing her a service.
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>>23996052
Yeah reminds me of all those shitty "sonic spiritual successors" that are all the same.
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>>23996052
No the fan design is gonna be the one where they had to draw a robot master with some kind of tube arm
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>>23995450
>>23996023
>>23996031
>>23996796
>>
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>>23996806
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Is there a reason why traditional spritework is just not used anymore? It either has 3D visuals like this game, or indie flash-style hand drawn look like the new Castlevania and Shinobi.
I would like to see a new official Mega Man that looks like picrel but with more resolution
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>>23996806
>>23996809
>design so shitty that people would rather draw snuff of it
lmao
>>
>>23996817
>Calls design shitty when she already has tons of fan art on the first day
Not overdesigned enough for you?
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>>23996823
It's exactly overdesigned, actually
I already checked the R34 of her. No quality erotica. Neutral pics of the female contestants for the game design contest entry are already more appealing than the lewdest fanart of Twerp Girl. Quite telling
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>>23996823
>she already has tons of fan art
So does Barney the purple faggot.
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>>23996824
Well, that's your opinion and one that I disagree with. She's supposed to be a festival robot who specializes in fireworks and light shows, so her having a design that isn't plain or simple like Sweeper Woman was what they were going for.
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>>23996816
Far, far too expensive and niche
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>>23996829
That means people like the design, and going back on >>23996817, the reason why fan art of her getting blown up is made was that that was the first thing we saw once she was introduced.
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>>23996816
Imagine the amount of work that doing a (good) tattoo takes.
Now imagine the amount of work that would take tattoooing an entire blue whale.
That's the work that would require doing traditional spritework on modern resolutions.
>>
>>23996816
>>23996831
Plus, there are already way too many fan games that just reuse sprites from the 8-bit Mega Man and 16-bit X games, so I'd rather have fan games where they put in effort to reanimate the sprites rather than ripping off the NES and SNES games or making demakes of 3D games in SNES or NES style.
>>
>>23995363
>>23995375
I love how they introduced this trailer by saying "A NEW CHARACTER who plans to STOP Mega Man from saving the world!" and then it was just another robot master and they literally show her die. I was expecting some new overarching antagonist on par with Protoman or Bass because of the introduction. It was hilariously anticlimactic.
>>
>>23996816
Because the entire game industry pipeline has evolved to favor 3D work and most companies don't have the amount of purely 2D artists on staff for something like that to be feasible in most cases, outside of short or repetitive games.
>>
>>23996806
>>23996809
Same energy.
>>
>macross fans malding about idols thread 5000000
this salt will season the meals of my friends and family for an eternity
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>>23996881
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>>23996881
What's that have to do with Mega Man?
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>>23995363
damn can't even get the woman title what a jobber
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>>23996806
>>23996809
That's mean!
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>>23996830
you reposted a pic edited for a shitty fetish fyi
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>>23997430
>just noticed it
The fuck?! How the hell did I miss that?
>>
>>23996816
I'm working on a MM8 style fangame for the last 5 years, it's a very time consuming affair.
>>
>>23996052
>>23996798
zoomers don't get it but megaman has always had fan designs since the 80s. part of what made Dual Override so cool to me after the announcement is that capcom allowed fans to have input again.
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>>23997162
It's fine; she can be repaired.

>>23997147
>can't even get the woman title
I don't know if it's confirmed, so don't quote me on it; I believe the lore reason she's a girl instead of a woman, outside of marketing as an idol bot, is that she's apparently an apprentice bot to Blast Man, who was also an expert in explosions; it also kind of works because they have similar spiky hair.
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>>23998222
This fan art contest being in the game and Mega Man always go hand in hand.
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>>23998303
Gotta love the ones that were just the kids tracing over and editing some of the actual robot master designs, that's quaint.
>Spook Man
>Black Man
These would need a...little bit of renaming
>>
>>23998303
>they actually added Wind Man to MM6
Whoa...
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>>23998370
>Didn't consider Blader Man needing a rename
There's already some trying hard not to remove a few letters from Twinkle Girl
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>>23998303
Can't forget about Weaseletta and Terror Teddy.
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>>23995363
>>23995375
>>
>>23998303
I hope that Blade Man kid got a credit for him showing up in MM10
>>
>>23998303
Uranium Man honestly looks sick, based Randy
Capcom left gold on the table
>>
>>23995363
>In a new interview with Famitsu, director Shinya Ikuta revealed that Twinkle Girl was actually the very first of Dual Override's new bosses created.

>"Twinkle Girl was the first one we made," Ikuta said. "The entire staff is very attached to her."

>The discussion came up when Famitsu asked about Twinkle Girl being the first female Robot Master since Splash Woman debuted in Mega Man 9. According to series producer Shingo Izumi, her creation reflects the team's interest in broadening the types of characters that can exist within the classic series.

https://www.famitsu.com/article/202608/85842
>>
>>23998478
>Clock Man stopped time and blew Mega Man's back out
I've seen a JAV just like this...
>>
>>24000857
Cute!
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>>24000857
>According to series producer Shingo Izumi, her creation reflects the team's interest in broadening the types of characters that can exist within the classic series.
such as "shit design" type characters
>>
File: 1788103144161465.mp4 (1.52 MB, 720x720)
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>>23995450
>>23996806
>>23996809
https://www.youtube.com/watch?v=Qxs-sYDtHMY
>>
>>24000882
Show us your favorite design if you have such great taste.



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