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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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File: Medabots S.png (987 KB, 1274x716)
987 KB PNG
IT'S ACTUALLY GETTING RELEASED WORLDWIDE !!!

Android:
https://play.google.com/store/apps/details?id=jp.co.imagineer.medabotss

App Store:
https://apps.apple.com/jp/app/id6784058691

https://x.com/medabots_S/status/2095815201761452408
>>
>>24006839
I wonder if any of the old collabs will get re-ran for the global version. The ones for Digimon and Ghost In The Shell had pretty decent designs and would probably do well for pushing the gachashit in global.
>>
Kabuto or Kuwagata?
>>
Survivors was shit so it's good that we can get a real Medabots game.
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>>24006870
Rights issues will probably prevent that.
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>>24006839
surprised jp is alive at all. if they don’t run collabs then just play jp
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>>24006870
I hope they will, these are the best parts.
>>
>>24006870
>>24006897
Yeah, the rights issues will probably prevent a bunch of older collabs from being rerun in the Global English version, but the big name ones that even casuals are familiar with will likely be retained. Digimon, Mega Man, and so on are high possibilities, I'd think... but properties like Mashin Hero Wataru is "literally who?" tier unknown outside of Japan.
>>
that's going to be an interesting day 1, they have six years of events to get caught up on or something
>>
>>24006889
The main bot for S is both fused together
>>
>>24007252
They'll likely just start from wherever the Japanese release is and never bother with the past stuff.
>>
>>24007798
i'm not a gacha expert by any means but that means that many years of premium currency are just going to not be in circulation, right? i'd imagine that would be really bad for longevity
>>
I don't play gacha trash
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>>24006839
How bad is the daily quests?
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But can you date your bots?
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>>24007892
Typical for a mobile gacha game.
>>
>>24007974
Tell me if it's arduous. I know some gacha games' dailies can be done in 5 minutes.
>>
Just found out that Medarot 9 recently got a new translation that's not menu-only. Has anyone tried it yet?
>>
>>24006892
This
>>
>>24006839
How aggressive is the monetization on a scale of Limbus Company (actually F2P) to Dragonball Legends (Take out a goddamn loan)
>>
>>24008352
i played for maybe the first year or so completely F2P without feeling like i missed anything, but i don't know how much extra stuff they've added since then. i do also recall having suspiciously good luck with the gachas that i did pull though. i remember that when you did pull, you had a chance to get either one part (head, l. arm, r. arm, legs) or an entire medarot, which was pretty shitty. i think there were also rumors about seeded accounts, that some accounts were literally programmed to get better rolls more often, but i never knew for sure if that was cope or not
>>
>>24008361
>you had a chance to get either one part (head, l. arm, r. arm, legs) or an entire medarot, which was pretty shitty
Oh fuck, the usually Medarot style of getting only one part from a defeated enemy does sound pretty shitty with the limited resources a gacha gives you
>>
>>24008380
i mean on paper it was really, really gay but i personally do not remember getting too horribly fucked over by that. i'm a bit of a gambling addict so i've dipped a toe into a lot of gacha games and medarot S does not stand out as a bad one in my mind
>>
>>24006839
Very great news.
>>
>>24007988
Maybe theyve added it since I last played but the only issue is there is no skip. You have to auto battle grind everything.

If they added skipping I'd like to know though, would be worth getting back into
>>
>>24008352
I mean.. maybe I was just really lucky but I basically a majority of the bots when I had been playing without even needing pitty. Got all the digi collabs, megaman collabs, zoids, only time I missed stuff is when I'd be burnt out and just not play. As long as you play daily you're pretty much fine. Although as the game went on they did start putting gacha currency in less and less stuff but that was like really late into it. The game started out fairly generous
>>
>>24007892
BAD. Like porn gatcha bad
>>
>>24011929
That's worryingly bad. Eh, guess I'll check it up and see how it'll go.
>>
>>24006839
Cripes, I used to play this before Google closed cross-border payments. Caused any overseas players to be unable to enter the app.
I don't think I want to start over.
>>
>>24012484
When I was forced to leave the game, PvP was part of the dailies. Some days you could not get matches.
>>
>>24008013
>Progress
>Story (story/spt) - quality checked all story lines.
>Battle (battle/spt) - tutorials 1 and 2 are quality checked. The other aren't used.
>Help/Info (mdr/spt) - ~900 files. This seems to be the medawatch files which includes medaparts, memos, skill descriptions, 3 tutorials quality checked. >Translations don't break the game but look rather ugly until quality checked/formatted

So MTL and the github makes it sound janky as fuck. Also the project lead is ESL so that gives me even less confidence but better than nothing ig
>>
File: HR2pM9wbwAA9zGL.jpg (1.46 MB, 1842x1324)
1.46 MB JPG
https://xcancel.com/omechaunit_go/status/2098020449242460659#m
Happy 25th Anniversary to navi.
>>
What would you like to see as future /m/ collabs?
>>
>>24014022
eureka 7 and xabungle BUT i want them at the same time for no reason other than to see the spectacle
>>
>>24012623
The story isn't 100% translated--the stuff that couldn't be fed through MTL were left as-is, and when the translation is applied, the game crashes at certain points in the story, such as when the player character gets kidnapped. A lot of Medabot part descriptions are left untranslated as well for the same reason, being that MTL just doesn't touch some of them.
>>
>>24014022
Code Geass seems like an obvious crossover choice, and would probably perform well enough, but if I could pick any one series without paying attention to marketability, I'd kill to have a Dai-Guard or Godannar crossover.
>>
>>24014022
NG and VS Knight Lamune
>>
>>24014022
There's been so many collabs already that I don't really know what else could be done.
A feature with Capcom's Armored Warriors/Cyberbots would be nice; Capcom could use the PR to release a new game for the IP (lol) and it could work well with Medarot, considering AW's gimmick was replacing parts of your giant robot on the go and the Cyberbots' roster is made up of different combinations.
>>
>>24015536
I'm sure they could milk Mega Man a bit more, and we might get a Classic series collab to celebrate Dual Override's release or something. Alternatively, if we're talking other Capcom IPs that are /m/-adjacent, a Gotcha Force collab would be truly bonkers.
>>
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>>
>>24015517
>I'd kill to have a Dai-Guard or Godannar crossover
Based, those would be pretty high on my list as well, alongside things like Big O, Fafner, and Demonbane
>>
>>24006892
I thought it was an okay Survivors clone at first but then I realized the only additional content was then trickling in one or two bots at a time.
And the "events" to give you "freebies" literally required you to invest money into the game if you wanted get far enough in the event to get "free" unit. What a deranged system.
>>
>>24021119
Yeah, it was the egregious monetization that killed any interest in Survivors for me--from what I understand, Medabots S is way less greedy, and much more F2P friendly by comparison. If we establish a pattern and Medabots S released when the game's next anniversary occurs, then we're sure to have all the current content, same as JP.

Well, disregarding old collab stuff, anyhow. Nonetheless, I'm hoping that Medabots S serves to give Imagineer a much more stable foothold in English speaking regions and lets them experiment a bit with localizing more previously JP-only Medabots stuff, like the card battle game and the Classics Plus collection for the Switch.
>>
>>24021698
God yeah that's what it really was for me. Survivors is ridiculously greedy, like more than a gacha game normally would be. It doesn't help that the base gameplay loop is incredibly tedious and boring with almost no enticing payout, which doesn't encourage players to keep playing.
>>
>>24021767
Yeah, Vampire Survivor clones and Idle RPGs are amongst the worst mobile games, as far as monetization goes--they will tempt you into busting out your wallet at every given opportunity, shove ads into your face when you want something for free, and give you fuck-all in terms of F2P rewards.
>>
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>>
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>>24022445
not a medabot but drawn by the guy who does most of the art for medabot S, his handle on twitter is tyuga3 and he's a pretty nice guy to talk to. animagear are based btw
>>
>>24011929
>>24012533
They changed dailies to just spend energy awhile ago. Now you just spend 400 energy and you get 10 shards and 1 gem.
>>
https://twitter.com/medarot_S/status/2101234844852253044
Medarot video.



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