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Previous Thread:
>>24046328

Burn Brave Big Bang - Courage Sword Style Secret Technique Courage Explosion Burn Brave Big Bang Ultimate Final God Universe Break
https://www.twitter.com/srw_dd_pr/status/2112468882309202372
Super Granzort - Gaia Dragon One-Hit Kill Super Eldikaiser
https://www.twitter.com/srw_dd_pr/status/2104861238480285872
Kira Yamato - Mighty Strike Freedom Gundam
https://www.twitter.com/srw_dd_pr/status/2104858723927662686


For discussion on SRC (SRW fangame program), please join the dedicated Discord
https://discord.gg/WrV2AhG

If you need help with any game try checking Akurasu for help (links for other resources also here):
https://akurasu.net/wiki/Super_Robot_Wars
(add ?action=purge to the end of the url in case of a blank page)

SRW Japanese Wiki
https://srw.wiki.cre.jp/

Booru
https://daitrombe.booru.org/

Game Availability in English:
https://pastebin.com/WYxB1iLu

Music Pastebin:
https://pastebin.com/LzxYHqDY

Bring Stabity's Quick Guide to Katakana:
https://pastebin.com/x6FmxFGk

Game Modification Pastebin:
https://pastebin.com/k722v36x

Translated Plot Pastebin:
https://pastebin.com/HAQ3qrSg

Art Pastebin:
https://pastebin.com/FyeZaW80

SRC Pastebin V2:
https://pastebin.com/NRPtThEZ

Make your own SRW character Pastebin:
https://pastebin.com/DBj6Nknk

If you wish to help with the SRW fan game they are always in need of more musicians and artists
Please contact the following e-mail: suparoboeternity@gmail.com
>>
>>24054788
Sex. Sex is good. Sex is healthy.
>>
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Fe/m/ale characters you like?
>>
>>
>>24054803
Christina "Chris" Mackenzie for me.
Please it's been so long since 0080 was in. Give me early UC again SRW.
>>
>>24054803
Kamille and Ryoma.
>>
>>24054788
>Courage Sword Style Secret Technique Courage Explosion Burn Brave Big Bang Ultimate Final God Universe Break
And people were saying Super Granzort's attack was a mouthful
>>
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>>
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>>24054816
>>
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>>24054803
>>
>>24054388
Hey, good to know, I appreciate the work anon.
>>
>>24054388
If you're taking the time to cross reference the JP script then it's already better than 95% of these patches.
>>
>>24054587
Now I just need Impact and I'll have my holy grails.
>>
Speaking of translations, hey Z2bro, the enemies that Muge summons during God Bless Universe have untranslated names in the battle screen.

Also the launch command on ships is still named "go" instead of launch. This is all in version 0.9 btw.
>>
So something I realized when I got the Deathscythe in Alpha 3 - all of the attack animations are very straightforward, fluid, and quick. I like to play SRWs with animations on at all times, and that's really hard to do sometimes with the modern SRW games.

For example, Deathscythe in Y - its 2 strongest attacks both take like 30 seconds and even on fast-forward, there's a lot that can be trimmed down a bit. It makes using Deathscythe very sluggish on a playthrough of animations always on.

Then there's Tamaki in Rose 3 which is completely unusable for a playthrough like that because her strongest attack which is cheap and easy to spam, also takes a really really long time even with speeding up. What this ends up doing is really encouraging you to just play with animations off most of the time.

Going back to Deathscythe as an example - the anime cut-ins of Duo's face look really good - but gets super repetitive after the 5th or 6th time - now imagine a full playthrough like that. I quite like Alpha 3's way of making the cut-ins not so invasive; they don't take up the full screen, doesn't add more seconds to each attack, they do it just like they do it in Y with Quess with her Fin Funnels - it takes less than a second and flows more smoothly with attacks.

Maybe this all seems very nitpicky and retarded to most of you but I really like to enjoy playing SRW from start to finish with animations on always, and sadly its just such a slog to do with the modern games
>>
>>24054916
Autism
>>
There's some animations that I'll watch every time but I really don't need to see generic beam rifle 700 times in one run through a game
>>
>>24054921
Yes you do.
>>
>>24054921
I don't even see the point in watching like 90% of Alpha 1's animations once, much less multiple times.
>>
>>24054921
ATTA TE
>>
>>24054932
KONO
>>
>>24054916
It's a slog to you, it's fanservice to me. In fact, I want them to be even more elaborate, until we hit OG levels.
>>
>>24054934
ATTARE
>>
>>24054954
SOKO
>>
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what
>>
>>24054969
DA
>>
>>24054972
It's meant to be RNG weapons, the translation copy pasted it from the CQB branch
>>
>>24054803
Sayaka, Jun, Honey if she counts, Chizuru, Erika, Noriko, Nia, Fa, Aina, Rain, Lunamaria, Yurika, Rayearth trio, C.C., Kusuha, Excellen, and Mikumo.
>>
>>24054803
I don't like females.
>>
>>24054990
we know crowe
>>
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>>
>>24054993
Crowe has the right idea.
>>
>>24054990
Wufei pls log off
>>
>>24054999
Or else?
>>
>>24055002
Exposure therapy.
>>
>>24055006
No therapy needed.
>>
>>24054987
>Fa
Super useless.
>Aina
Meh.
>Rain
Allenby's better.
>Lunamaria
Useless.
>>
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Mods are getting out of hand
>>
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>>24055016
>>
>>24055017
nude when?
>>
>>24054990
Lol gay
>>
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>>24054803
Kallen, Four, Allenby, Maria, Mirage. What can I say, I'm a sucker for shed queens
>>
>>
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>>24055025
God, i love slop
>>
>>
>>24055016
What's next, are they going to turn the units from X-Omega 2D and give them their own animations as well?
>>
>>
>>
>>24055025
Is that from DD? Sky's the limit at this point.
>>
>>24055053
Modding in actual stage dialogue now, huh?
>>
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>>24055058
Ye
>>
>>24055065
Modding and AI truly is going too far.
...Frankly I want to see them do that stage where the city announces its group that takes care of all the services, that's just ripe for a crossover CG that the game itself couldn't do because of rights or whatever.
>>
>>24055065
>>
>>24055053
>>
>>24055079
>Marilyn
What the fuck
>>
>>24054829
>>24054873
Do you guys have the time to test a patch?
I have a SRW R one but I only played it until ch9, however I want to fully focus on UX and BX.
I did leave basic contact info in the readme just in case.
https://gofile.io/d/YjPKs7GS
There's are two zips, one with the pre-patched rom and another one with the ips patch itself.
I'm interested in lastly doing a D patch after I'm done with cleaning up UX and BX as much as possible but I haven't watched Macross 7, Godmars, Daltanius and Megazone 23 so I won't promise anything on that end.
>>
>>24055083
Is the patch fully complete or do you just want feedback on 1 to 9? I cannot promise if you'll get feedback for R right away.
>>
>>24055057
Yeah, that's the Aile Strike.
>>
>>24055009
So, the others are fine.
>>
>>24055088
The patch is fully complete. I did use a Gameshark code to skip to test chapter 12 and the final chapter too, but I haven't tested the experience as a whole. I don't mind if it takes time. I appreciate any sort of response later on, don't worry.
>>
>>24054803
Latune, Shine, Tessa, Suzuka, Kei
>>
>>
>>24054916
>So something I realized when I got the Deathscythe in Alpha 3 - all of the attack animations are very straightforward, fluid, and quick. I like to play SRWs with animations on at all times, and that's really hard to do sometimes with the modern SRW games.
> For example, Deathscythe in Y - its 2 strongest attacks both take like 30 seconds and even on fast-forward, there's a lot that can be trimmed down a bit. It makes using Deathscythe very sluggish on a playthrough of animations always on.
> Then there's Tamaki in Rose 3 which is completely unusable for a playthrough like that because her strongest attack which is cheap and easy to spam, also takes a really really long time even with speeding up. What this ends up doing is really encouraging you to just play with animations off most of the time.
> Going back to Deathscythe as an example - the anime cut-ins of Duo's face look really good - but gets super repetitive after the 5th or 6th time - now imagine a full playthrough like that. I quite like Alpha 3's way of making the cut-ins not so invasive; they don't take up the full screen, doesn't add more seconds to each attack, they do it just like they do it in Y with Quess with her Fin Funnels - it takes less than a second and flows more smoothly with attacks.
> Maybe this all seems very nitpicky and retarded to most of you but I really like to enjoy playing SRW from start to finish with animations on always, and sadly its just such a slog to do with the modern games
I just wish there were a way to make fast forward automatic, rather than needing to hold a button. I think Y handles the fast forward pretty well with minimal voice skipping compared to the previous engine.
>>
I should be legally allowed and mandated to flay the person who came up with the retarded intro animations before attacks
there was nothing wrong with units just sliding into position
>>
>>24055116
Based, I've always loved the slide
>>
>>24055116
They wanted to copy G Generation but G Gen did the intro animations way better
>>
What's the best G Gen game to start with?
>>
>>24055127
Overworld, just get ready for it to be very grindy.
>>
>>24055127
None, Gundamslop is trash
>>
>>24055127
Overworld or Cross Rays.
>>
>>24055127
Wars for everything up to 00.
If you want something more modern GGens are Genesis which is all of early UC up to Hathaway's Flash and Cross Rays for Wing, SEED, 00 and IBO.
>>
>>24055127
Eternal.
>>
>>24055049
Import the attack animations from OE as video files like G Gen
>>
>>24055109
Ew, still a 3d looking sprite.
>>
>>24055177
3D "sprites" are all we're getting from now on until the end of the franchise my man
>>
>>24055180
Might as well fake 2d if they'll use ai to recolor it.
>>
>>24055127
They're all unironically just grindslop
>>
>>24055134
What's the best game if you wanna learn about Blue Destiny?
>>
>>24055213
Genesis
>>
Eagle launching his favorite mobile game: FGO... go
>>
>>24055181
I kinda see the logic for shows where the source material is 3D but they still haven't done any actual good looking sprites like that.
You can shade 3D shit to look pretty close to 2D if they're just cutting up stills of the model anyways so there's really no reason it has to look bad
>>
>>24055127
Spirits for some Late UC sidestories like F90, Genesis for one of the best OYW versions and Cross Rays for AU.
>>
>>24055236
I mean, they did do a decent job in 30 with some units. Stuff like Victory and V2 used a 3d model as a base, pretty sure the 30 Zeta also used a 3d model, so it bothers me that Y comes out, and stuff looks even more blatantly 3d than some of the efforts in 30.

Sort of related, I really hate the Y WZC sprite. It not only looked worse than a 10 year old sprite, the proportiond make no sense, since most units have gotten less sd with time, and the new one feels like something you'd see in Z1, the face looks terrible as well.
>>
>>24054820
Cast in the name of God
Ye not guilty
>>
>>24055073
Yes god please, Y badly needs more UC pilots.

I can't believe I just said that.
>>
>>24055073
Which Puru is this?
>>
>>24055256
Two, the angry eyes and cut-in should tip you off.
>>
>>24055258
I don't remember that outfit in the anime desu so it could've been a random angry puru clone for all I know
>>
>>24055236
>>24055247

Zeta had the same animator as the Nu Gundam and you can see the same style with the Sazabi and Nightingale in Y.

Not sure about the Victory units.
>>
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>>24055083
Can you find a better font? Also, how are you handling the long names like Excellence? I'm assuming that you just left the default name limits.
>>
>>24055271
Chapter 1 Fiona's pre battle dialogue refers to completely unrelated events. They should be talking about the stuff leading up their deployment on the Moon, not the events on Mars after if memory serves me correctly, when they were fleeing from the Jovian Lizards + Meganoids.
>>
>>24054916
sleek, stylized brisk cut-ins are indeed sexy. Z1 and on sort of embraced just throwing around obviously redrawn and sometimes just outright imported stills from a show's animated source then awkwardly shoved into an attack which looks either fantastic in some cases (mainly finishers), and dogshit for most of the time imo. the worst is when it looks like an attack just takes what looks like an animated gif and just superimposes it on top
>>
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>>24055273
This is obviously incorrect with jjj in place of what should be ???.
>>
>>24055083
Amuro's got battle lines too long for the textbox
Can't be assed to play further
>>
>>24055261
This is a mod adding new thing, so maybe they got tired of her pilot suit.

>>24055266
Yeah, but Nu's sprite was still drawn and looked more like it was closer in style to the Brave units.

On the Victory unit, it's more obvious when they zoom into it. Some of the sprite details look like a blocky 3d model, when regular sprites. It's also easy to tell when they use certain angles for the heads, since not all perspectives look good on a 3d model (this is much more notable on the Victory), and you can see something similar on other 3d units like Hi-Nu.
>>
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>>24055276
Combat menu formatting needs some work done. Headers are misaligned, ammo is usually written as 10/10 and not 10 10. You can shorten Will Re as simply just Will.
>>
>>24055280
>>24055271
I can't really do a better font, that would require changing how the game displays the text if you want it to look nicer or better, I had to deal with the default limits too, game is really finicky with that, just moving anything related to that breaks the game.
I did mess up some of Fiona's line and I need to still polish some things over there. With Ragnell's LP I had most of the work done for me with the male MC/Raul.
Thanks for the feedback I'm writing it down
>>
>>24054916
Shut the fuck up, alpha 3 has ain soph aur where you just watch particle vomit for a full minute
>>
>>24055286
Ain Soph is a finisher you don't exactly spam at everything.
>>
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>>24055280
When Mizuho gets her ass groped by accident, there's a complete non-sequitur with Raji and Fiona.
Ruri repeats the same dialogue sequence twice.
Bright says pic related but the attack is listed as Hyper Mega Particle etc.
>>
>>24055286
>one attack, which is also the final attack of a ridiculous shit fucker robot that ought to be over the top and involved
>>
>>24055286
It was really bold of them to make a 90 second animation where the mech just fucks off after the first 30 seconds.
Dis' best attack is ZO Scythe anyways
>>
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>>24055290
This is too long for the dialogue box. Item drops have the obtained thing spill outside.
I'm assuming that you have a 5 letter limit for spirit commands. I'll address that one in a different post.
>>
Okay but what about attacks that are designed to last as long as the robot's theme on kill, like EXA Nova Shoot Over
>>
>>24055303
Would be insanely based if it was designed around the animation on turbo speed but they never are.
>>
>>24055292
>It was really bold of them to make a 90 second animation
I mean every variation of Axion Buster and Infinity Cylinder is like that. A ton of boss attacks are like that.
>>
>>24055305
That sounds gay and lame though
>>
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>>24055296
I am assuming you are working with a 5 letter limit
Explo - Burst? It's the best I've got considering how the menu behaves.
Crack - Fury
Brace - Grit
Guts - Vigor
Grit - Guts
Awake - Zeal
Psych - Yell
Resup - Renew
Bond - Faith
Renew - Enable's too long and Renew is used elsewhere. Why not just use Again as shorthand for Move Again?
Lv - Love
So - Soul
Lucky - why not just use Luck?

An attempt was made, but please put in more time to polish one patch before moving onto another. 1 solid well made patch > 2/3 halfbaked ones. I'm sure someone out there can help you with VWF and so forth.
>>
>>24055325
>Explo - Burst?
could get away with just calling it Boom
>>
>>24055332
I say call it SelfD.
>>
>>24055332
>>24055333
Bomb or Blow
>>
>>24055332
Detonate-Dtnt?
>>
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>>24055325
I've made a few typos here and there
I did just use Explo cause Burst could be maybe confused for Zeal or Soul?
I'm doing extensive testing on UX, I've been playing it these past days fixing up a whole lot. I do have to warn beforehand as I've said previously, naming your character is gonna be janky as fuck but it works. Cleaning up the UI has been a pain but at least its fully playable and understandable.
I haven't done proper work on BX aside from leaving it ready to have its script edited.
So I'm really just working on two patches.
>>24055333
I'm thinking of either picking SelfD or Bomb? Blow sounds a bit silly and Dtnt maybe just doesn't give it away at first glance?
>>
>>24055341
SelfD is more obvious but I guess you can go for the more aesthetic choice when you're dealing with a fan patch for a niche series. Doubtful many people are going to get tripped up on what it does.
>>
>>24055289
people who say this never played alpha 3
>>
>DLC 1&2 for Y is now on sale
Nice, now we need to decide whether the sound pack is worth it or if we should use a custom track.
>>
>>24055363
you really don't since most of the enemy phases are just placing Cobray somewhere he can use Meth Asher every squad to death on a counter attack
unless you have him built to do L4 support attack which isn't the worst thing ever, he's actually got the strongest weapon to support attack with in the game
>>
>>24055363
99% of Dis' attacks are Meth Asher
Even on bosses you can just use Cobray to nuke their support defend huddle
>>
>>24055370
The sound pack results in a few good inserts during the main story, especially a bunch of Macross stuff, but there's also a pretty good use with one moment of Mazinkaiser. However, in addition to not having tracks for the DLC cast, it's also not applied to events in the DLC stages (like when the Walkure are playing a song) so it feels like it actually lost value as they added more content to the game.
>>
Wow Allelujah fucking sucks in UX, its always funny seeing debut units just straight up suck or having weird jank.
Still not forgetting about GC's size mechanic and how Mazinkaiser isn't big enough to hit Doctor Hell properly
>>
>>24055389
Saisei Allelujah is probably his best version followed by V
>>
>>24055325
>>24055296
can you implement vwf to get more room? from the projects I've seen some models can just dew it. depends on the game of course but I think every tl project should strive for this.
>>
>>24055389
>Wow Allelujah fucking sucks in UX
The 00 Units don't really come into their own until later on in the game. Until then, they're mostly just PU caddies since many of them have good bonuses that a lot of units want.
>>
>>24055341
UX is looking good!
>>
>>24055395
I'll be looking into it.
>>24055409
I'm trying to fix a few UI elements still, there's a few small janky things still floating around, if I can't fix them I will have to compromise with leaving a few text that just barely overlaps with each other. I've played the game until ch 22 and I'm finally seeing some butchered lines, so there's to fixing that. I also have to fix the SD Gundam Sangokuden units because in game they get referred to as their actual names, like the historical names from the Romance of The Three Kingdoms while in the UI and in-game they are referred to as their proper model/kit name, so there is this funny thing where right now it says Cao Cao Gundam.
>>
>>24055402
Meanwhile Demonbane just fists everything to death from start to finish , pretty much.
>>
>>24055389
Sometimes I think about K Jeeg's strongest combo costing more energy than it starts with
>>
>>24055439
Thinking about it, was that still back when EN was ridiculously dirt cheap to upgrade, or had they wised up to how good it was and made it cost real money?
>>
I'm surprised at how much I enjoy Heroes Phantasia story
>>
>>24055458
That's the one that has Scryed, right?
>>
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>>24054803
Cima, Cutey Honey, Priss, Dirty Pair(if they count), Allenby, Lady Armaroid
>>
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>>24055482
Need those fat milkers
>>
>>24055414
Eh. Demonbane takes a pretty big hit when you have Elsa as Kurou's sub.
>>24055439
>>24055447
K just had high EN costs in general but you could also just equip people with option parts to rectify that. Besides, Jeeg is usually spamming Mach Drill/Bazooka so EN costs are barely a problem for them.
>>
>>24054788
I want OYW back in SRW
>>
>>24055389
You never played Z3 didn't you? UX Allelujah is miles better than that.
>>
>>24055083
I hate posting here, but this is the LPer of R and BX. Do not fucking use my work. Especially without permission. I despise AI translations as a whole. I can also promise you the UX author does not approve of using his work either, if you are.

Proof: https://x.com/DesRagnell/status/2113838583161422231
>>
Allelujah in UX is definitely the worst out of the bunch because Harute is just not particularly outstanding, it needs 130 morale to get a semblance of a good P profile to do something with its high movement since its ranged weapons aren't super strong and Soma's spirit set is literally just Love, which she can't use until really high levels or actively gimp yourself from using Kongming and use a +SP tactician.
Zabanya is a versatile ranged unit in a game where a lot of them are just pigeonholed into being the unit that has the 3-8 weapon finisher and Raphael is literally just another Brave Commander, but with a slightly worse pilot and more bulk, and that's already a mid-late game solid unit.
And then there's Setsuna who could be the shittiest MC in the game and still be worth fielding because he just gives you +10 levels for being around lmao.

>>24055495
oh fuck
>>
Do it anyway
>>
>>24055447
K's units have massive energy cost because partner basically act as your "spare" instead of an actual partner that fights alongside the main unit. L onwards fixed it by letting both units attack together.
>>
>>24055496
Yea but it's still not his worst incarnation. V harute is even more forgettable I can't believe anon said it's better than the UX version.
>>
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https://twitter.com/SUNRISE_web/status/2113103047253745930
>>
>>24055503
I'll be honest I haven't played Z3 but in V I just straight up didn't use any of the 00 units except Quanta.
They have almost no weapons, they hit weak as shit and for some reason they fucking blasted their kneecaps and now they gotta walk around in crutches.

Seriously how does Zabanya have FIVE base movement?
>>
>>24055513
Lockon is pretty good. The rest, eh..
>>
>>24055258
To add, she's piloting the Quin Mantha. Puru Two is its only known pilot.
>>
>>24055499
Eat shit and die, thief.
>>
>>24055517
We're all rats here m8
>>
>deanonymizing yourself on 4chan because of a slop patch
>>
>>24055513
Lockon is good with ALLs and has very long range so move 5 is not much of an issue.
>>
>>24055517
The patch is bad but get over yourself homo
>>
>>24055503
V Al has Zeal so it's more decent than the others, not that it makes it good but it certainly not the worst and better than UX's
>>
Now that they're plopping in their own dialogue and scenarios to an extent, this Y mod is going to turn into something like those oddball Chinese F and A hacks.
>>
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>>24055495
I deleted it. I respect your wishes, I have not used Brunom's work at all for any sort of reference nor would I intend to, I even forgot he did a UX LP. I'm cleaning up UX's script by myself

A sample of Brunom's:
"You may be asking why it is that we seek to oppress humanity. The reason is simple: we want you to imagine.
So tell me, what is the oppression that brings forth imagination? What lies at the basis of the imagination that’s born from it?
I’ll tell you: it is death!
So I ask those of you that seek to carry on with your lives to imagine – imagine your own death."

What I wrote for the same segment:
"We oppress you all because we want you to imagine.
What oppression breeds imagination, you ask? And what lies at the root of the imagination it creates?
The answer is 'death'!
Hear me, if you wish to keep living, you must imagine death."

"Mission 21 - Welcome Home ~ Friends - Part 2"
A few titles I have don't over lap too.
>>
>>24055544
Boo, shameful
>>
>>24055546
There's nothing shameful about being respectful of another person.
>>
>>24055544
Good on you for doing so.
>>
>>24055547
Only bitches show respect to bitches
>>
Hope you don't get phone booked because you were retarded and didn't stay anonymous...
>>
>>24055547
LPs don't deserve respect it's a glorified blogpost
>>
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Anyone can upload the SRW R patch? I was going to download it and had to do other things before it was deteleted.
>>
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https://www.youtube.com/watch?v=7NH-89IIBZ4
>>
>>24055546
Script ain't mine buddy, the person that wrote it gets a final say in it.
I'll just focus on making a presentable UX patch, barely any sense in making one if its going to read like shit.
>>
>>24055476
Yes
>>
>>24055567
>Script ain't mine buddy, the person that wrote it gets a final say in it.
So I take it that for your UX translation you're also going to reach out to Miyuki Kishimoto, the main writer of UX, at minimum and make sure you have his permission so that you don't risk hurting his fee-fees with your translation either, right?
>>
>>24055476
>>24055577
One of these things had s-cry-ed? That's caught my interest, how is it overall?
>>
>>24055580
https://x.com/miyukivirgo
In fact, let me make it easy for you, here's his twitter.
>>
>>24055501
Partners in K are responsible for Support Attack/Defend. IIRC Support Attack also affected their damage output as well.
>>24055537
Al passively giving whoever he wants +EN and Movement is way better than anything that V's Harute could ever offer.
>>
>>24055580
Why are you so mad, I took someone else's translation and injected it in a janky way to some rom, there were still a whole lot of issues to fix too.
>>24055495
I will say that I just didn't run the rom through an AI and asked it to go wild, I learned how to move scripts and figure out the inner workings, I just asked around on how to get proper guides, resources and documentation. I do find it weird that you call it a literal "AI translation" when I did take a LITERAL pre-written script, I'd say thats like quite poor wording on your end, I really doubt you used chatgpt or whatever for your LP back in 2025.

Back to the other reply, this is way different than doing an actual fan translation and putting actual effort on your own. You are acting as if (you) "wasted" effort doing this, I don't consider this a waste though, tinkering with how gba romhacking works wasn't bad at all.
You have a brain right? There's nuance to translating something yourself and doing something else. Not sure whats stopping you from doing this on your own.
I'm dropping the subject here. I personally believe that everyone has the right to express their intents and such. Now again, I'm not using Brunom's work as reference at all but I did hear that around the time W got translated, that his stuff was allowed to be used as reference and I did hear about people using his stuff to work on L, MX and Z patches, he is free to make statements on his own regarding this topic.
>>
If you're a two-faced fag sucking up to some rando who illegally translated something in the first place telling you not to do things with said illegal translation, yet are also completely unwilling to ask for permission from the actual, original script writer for a different game that you yourself are currently illegally translating, then you are, again, a retarded two-faced faggot that needs to kill himself.
>>
>>24055605
are references seriously off limits in the fan translation scenes? holy moly are they special, even artists aren't afforded that much power and control over their work.

with that being said, a good middle ground for these projects is making a tool for anyone to inject or modify the script. that way anyone who complains can improve it for themselves. it's a good fucking investment for every sloppa project in case LLMs ever reach the point of being indistinguishable from professional translations. and if, say copyright laws get retarded in the future and these tools get removed for layman.
>>
>>24055608
>illegally translated
You're just shitposting, right?
>>
>>24055605
W had Brunom brought on specifically for it afaik, as he's listed as the primary translator and has talked about some of the stuff involved in places. Don't think anyone's asked about L or MX, but he's in the Z translation server and is probably doing things again there as well.
>>
>>24055613
No.
>>
>>24055495
The fuck you gonna do about it you have no rights to anything given you don't own anything with BN or SRW piss off and stop ruining our fun asshole.
>>
>>24055495
Then you can piss off. We have AI now we no longer have need of you faggots
>>
>>24054788
>Woman
>>
>>24055604
Well that Harute is less of a unit and more like a battery but fair enough
>>
>>24055495
>I hate posting here
fuck off then
>>
>>24055495
Go away loser,
Go back to Something Awful with your snowflake buddies who get triggered over Rai being called a faggot.
>>
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>>24055547
They're barely people.
>>
>>24055584
I played it on launch and never got far but I remember it playing like Valkyrie Profile albeit not 1/1.
>>
https://github.com/retro-trans/Seireiki-Rayblade/releases
>>
>>24055544
>>24055605
Genuinely good on you for having a moral standing of if the author of a translation says don't use my work in an AI patch you're not going to use it in an AI patch.
>>
>>24055079
>Random Marilyn out of nowhere
Oh fuck- are they actually planning on meshing plot in with Crowe?
>>
>>24055659
Think I saw Marguerite in one of the screens,the modder calls it srw y reforged.But I dont know squid language
>>
I want IBO in a game with squads that also has all the Tekkadan members playable
>>
>>24055668
Y modder is doing that
>>
>>24055673
How the fuck is Y modder going to juryrig in a squad system in a game with none?
>>
>>24055673
that's just the main Tekkadan pilots
I want EVERYONE
>>
>>24055016
>>24055676
Our autism cant match their
>>
>The best thing that the Koreans put out in the past 5 years is an SRW mod
As a guy who followed Korean media for more than 20 years, I don't know if I have to be happy or sad with that
>>
>>24055668
I'm not IBO's biggest defender but I do think debuting in a dlc as post plot (and as lmao different dimension) is a truly dreadful monkey's paw level debut.
They deserve to AT MINIMUM get a game that starts in season 2 and does the plot.
>>
>>24055685
Just like everyone else nowadays, they will be producing 1-2 good things once in a while. Though I want them to stop deploying shills
>>
>>24054898
thanks, I'll take a look on both counts
>>
>>24055513
V Zabanya, Harute and Braves are just copypasted straight from Z3 where they're designed as (really damn good) squad fodders.
Braves kept the overpowered ace and upgrade bonus, but without the ALL attack beam saber it's kind of toothless. It used to melt entire squad easily.
>>
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The SRW30 mod updated with english. Trying to figure out how to get the V and X units with a pirated copy.
>>
SRW 30 VXT 1.2.7 korean mod released,added english
https://gofile.io/d/B7ymwzSL
>>
>>24055685
What do you like about Korean media compared to Japanese media?
>>
>>24055710
Looking at the appdata logs it generated, it seems to scan your appmanifest to verify ownership and it looked in the windows registry too
>>
>>24055724
>I'm going to make sure you ain't doing anything illegal by doing something illegal
Truly a 200 IQ play by the Koreans.
>>
>>24055727
they dont really design this mod for anywhere but asia area
>>
>>24055544
>by myself
AIslop is not something you're actually doing, you fucking moron. Stop using AIslop and learn Japanese.
>>
>>24055613
It's literally illegal to be doing these translations. Hokuto had to delete a tweet signal boosting the Impact LP she was helping translate the moment I asked if this was kosher. And now it's on hiatus since she needs to work on the Z2 Remake.
>>
>wanting clout for translation projects of stuff that will get you hunted down by Bamco and angry Japanese people
Just do your shit in peace and anonymously, once it's out no one can remove it from the internet.
>>
>>24055736
People want credit for the work they do. Hokuto's work on Alpha Gaiden is the reason she has a career at all.
Also fuck AIslop.
>>
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https://twitter.com/yaochan_defu/status/2112898865590657082
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half the games have CCA and there are still anons thinking appeasement works
>>
>>24055737
You can scream about AI garbage until you get blue in the face and it still won't go away, because the people who want to use it outnumber you a hundred to one and they're backed by people with more money than sense and access to political backing. It is a war you lost from the word go.
>>
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>>24055740
I don't want to see it. I will literally lose my soul if I willingly use AIslop and will be damned to hell for eternity.
>>
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https://twitter.com/mdrkw_hikaru/status/2113090701865230736
>>
>>24055738
Please stay alive and well
>>
>>24055745
My man is trying to live his best life while he still can.
>>
>>24055742
i see your soul too had fallen to the earth
>>
>>24055676
Unity is way easier to rip apart and mod than some custom game engine.
>>
>>24055722
Their old Manhwa and Movies were great . The problem is 99% of their fans jumped onto the bandwagon way too late so they look like an Idiot trying to sell you garbages
>>
NGL bros, I'm suffering from withdrawal already...I need a new SRW game, now!
>>
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>>24055761
stop whining and just make yourself useful by playtest all the recent AI translated ones
>>
>>24055773
Sure, just give me the R english patch.
>>
>>24055739
Because the appeasement is for UC oldheads (and at least CCA has it's plot done relatively recently, we're 18 years removed from Zeta having anything)
>>
>>24055656
What a two-faced retarded bitch lmao
>>
none of these ai posts actually talk about the game btw
>>
is steam ver the go-to for the 2hu games
>>
>>24055814
The quality you expect from twitterfags and goons really
>>
>>24055814
Not too much to talk about since so far Alpha 1 has been a very easy game.
>>
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>>24055710
>>24055713
>X required for Gurren Lagann
its over
>>
>>24055773
Go ahead and post the links because I can't find any except for the Alpha one.
>>
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>>24055824
>>
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>>24055819
>Leona
based
>>
>>24055827
https://retrogametalk.com/threads/ongoing-list-of-all-fan-translated-srw-srt-games-both-human-and-ai-assisted-made.71351/
assuming this thread is still to date
>>
>>24055830
If only she had a better man, but she's still by far the best choice.
>>
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Happy 90th birthday to Cyclaminos' voice actress, Masako Nozawa.
>>
>>24055833
True.
>>
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>>24055824
>>24055828
Need to breed
>>
is there a way to add them on your team?
>>
>>24055839
you'll die
>>
>>
>>24055824
Can you remove the [VXT] tag from their name, it unironically would make this mod unplayable to me
>>
>>24055833
tasuku slander will not be tolerated in this house
>>
>>24055850
Built for removing from the Giganscudo so Katina or Kai can use it instead, then putting him in the Gespenst Mk. T and forgetting about him.
>>
does attacker effect from parts stack with attacker skill in 30
>>
>>24055851
>>>kai in a super
>>
>>24055851
He works pretty well in the Grungust Type-2, though that's a hotly contested unit in OG1
>>
>>24055852
Everything stacks.
>>
>>24055855
Is it? Ryoto and Rio have more real-focused stat spreads and gains. I guess Bullet wants it but by the time I get it I usually have Circle Zanber in the Wildschwein upgraded which is a great mech for him in its own right. So I do usually shove Tasuku in it because he's a better pilot than Kusuha.
>>
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>>24055851
Tasuku's great though. Accel and a big melee stat what else do you need?
>>
>>24055864
Morale generation.
>>
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>>24055854
I personally put him in the Grungust desu
>>
Modder wants to add custom powerup cutscenes
>>
Winkysoft's damage formulas for Classic really need to be experienced for yourself. It's definitely relatively tough early on if you're used to modern games, but by the end you can oneshot almost anyone in one turn, the caveat is they can also do the same to you if you're not careful.

I get the feeling that the Winkysoft game design makes reals way better than Supers though, and I think games post Alpha did a lot to try and fix that issue. If nothing else, natural double move is some real bullshit.
>>
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Uploader.jp is going down this November. I know there's at least some SRW stuff uploaded at some places there, so grab it while you can if you care.
>>
>>24055626
>a battery
lore accurate s2 Allelujah
>>
>>24055655
btw don't play this it's genuinely dog poop caca shit
the game I mean
>>
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>>24055883
Did they add naked Aoi yet?
>>
>>24055839
>>24055843
Personally, I prefer Nia but don't want to cuck Simon.
>>
>>24055894
reals in FF kinda eat shit lategame because you're heavily limited by the (lol) limit stat being capped at 5 bars until the literal last 10 stages of the game so even your best pilots like Amuro are fighting 50% rates before Focus.
And even with 10 bars a chunk of named characters have absurd mobility numbers so they're not safe anyways
>>
I'm not familiar with gaming engine, is unity really this easy to break and mod?
>>
>>24055852
>Ryoma using Soul with a damage modifier part with his ace and attacker EX, against a fully surrounded enemy under analyze buffed by Regina, inside an aced Mitsuba's command range
>1.1 x 2.2 x 1.1 x1.3 x 1.3 x 1.1 x 1.2 x 1.1
>>
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>>24055926
I added an extra 1.1 but forgot to add Smash Hit for another 1.2x...
>>
>>24055676
Judging by some of the demo vids floating around, they already have.
>>
I'm watching GoShogun in preparation for a SRW 4 playthrough, I'm really surprised by how much fun it is.
On a higher average its also funnier than Daitarn 3
>>
>>24055894
>the caveat is they can also do the same to you if you're not careful.
Enemies don't have Rouse/Yell/Daunt to abuse and its really rare for a second wave of enemies/bosses to spawn in with higher than the default morale
>>
>>24055495
Hey, completely unrelated to this translation debacle, but are your SA's audience and Discord friends aware that you follow a bunch of loli artists in Xitter?
>>
>>24056007
If not, then now sounds like a fabulous time to inform them.
>>
>>24056018
I wish I had nagged screenshots when I stumbled upon him following those accounts when I was rumagging through random artists. The worst part is that for some reason Xitter seems to not show the entire list of who someone is following and caps around 50~80 accounts so I can't go around and search manually either.
>>
>>24056024
Various nitter instances should let you do that iirc
>>
>>24055917
What you do you prefer about Nia over Yoko?
>>
>>24055836
HBD to my favorite dog, Guilmon
>>
>Goes the extra mile to ensure people can't use pirated V/X copies despite there being no legitimate way for Westerners to purchase them
>Gives mecha like 00 Raiser regardless despite gating the pilot itself behind V, rendering such units useless and only there to mock you the player
>Deliberately refuses to remove the ugly [VTX] tag in front of pilot names so "players dont get confused"
Very cool mod but mind boggling shitty decisions, there is just no defending any of this
>>
>>24056007
>>24056018
>>24056024
>>24056035
Can you fucking keep this shit off the thread? This isn't discord or twitter.
You two can shit fling outside the platform all you want but mentioning this on a fucking 4chan thread is really cringy.
I do kind of think its retarded the guy didn't clarify he didn't even want his worked reference or used, AI or not it was only a matter of time someone was going to try this, I did also see a comment from one of his acquitances saying that people seeking the convenience of having the text on game and not switching between tabs is "bad and lazy" which is baffling to me, its the logical thing to want to have something in a single place to experience it the very best way, what is this mentality of "you HAVE to experience it with inconveniences, chud."
>>
>>24056065
Cry more bitch faggot
>>
I don't need another tab for the script because SRW plot is not worth reading.
>>
>>24056065
Yeah sorry man, honestly it's just something that popped in my head, but the dude DID come here in the first place and I wanted to get the record straight. Either way, just in case I reccomend anyone who cares to archive all his lps, cuz I seriously doubt I'm the only one who noticed and I get the feeling a situation may implode thanks to way more spiteful people and he nukes all his things from the Internet as a result (something he already threatened to do mind you).
>>
>>24056065
Put on the clown makeup
>>
>>24056042
She's a nice girl. Plus, I feel she doesn't get as much attention compared to Yoko.
>>
>>24056063
At least if the game is still using the same filetype as the retail version then all it takes is someone posting their files online after applying the full patch and everyone will be able to use all units by simply copypasting them in their install
>>
>>24056007
Why would they care, that’s based
>>
>>24055814
I'm not using AIslop scripts to play a game.
>>
>>24056024
Show it to the Akurasu Discord once you find them.
>>
The AI guys are taking this a bit too seriously.
>>
>>24056065
Just put the fries in the bag.
>>
>>24056128
This is why we need to ban AIslop.

I wonder if we could hire Ragnell to do fansubs for us?
>>
>>24056128
Thieves have no right to call others thieves
>>
>>24056132
Everyone here is a thief unless they can post their original copies of every SRW they ever played.
>>
Has anyone figured out how to get the V and X units for the 30 mod?
>>
>>24056140
Impossible for filthy Western man
>>
>>24056118
I dunno about Discord (hell, for what I know they might also be into it), but I swear to god Goons are some of the biggest pussies in the Internet nowadays, they unironically reacted like picrelated to the whole Rai is gay rumors joke from Shin, and it's not just a one-off incident, I recall some years ago, the dude in charge of the GC translation that was being worked in here posted in their general SRW thread about the project and offhandedly mentioned a nickname that was used to one of the OG characters from that game related to her breasts and everyone also reacted just like that, completely unserious people, I struggle to figure why that one anon who kept mentioning the LP's forums ever wanted to interact with these people unless he is THAT desperate for companionship.
>>24056126
I'm too retarded to use Nitter to search for proof and I don't even want to engage on those spaces anyway, if anyone else feels up to the task, be my guest (though as mentioned earlier, just in case someone should archive all the stuff he did).
>>24056128
Some of those anti-AI people too, I'm not even referring to Ragnell or other people who worked on these types of things, there are people who never really contributed anything being super mad towards not even the AI guys doing these things in the first place, but the people who dared to want to play a more convenient option to undesrtand these games, I feel on a way that unironically counts as gatekeeping.
>>24056131
I seriously doubt he nor anyone close to these translation groups would want anything to do with us.
>>
>>24055016
>>24055017
>>24055025
>>24055038
>>24055050
>>24055053
>>24055073
>>24055079
Hes just using AI to create these mods, isn't he?

Sad, because I wish SRW would have a real modding community to do stuff like this or custom scenarios.
>>
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Tricking the steam appmanifest doesnt work it seems.
>>
>>24055819
There's hilariously 0 story discussion after these patches drop it feels pointless.
>>
>>24056175
The sheer amount of patches being vomited at the same time makes for a centralized discussion of any of the titles pretty much impossible, doesn't help that we are talking about super long strategy RPGs.
>>
>>24056175
Like 3/4ths of these recent patches couldn't even be bothered to format the text to fit the boxes so I expect most people who even tried them didn't get that far
And then I would hope anyone who sits around this place with any regularity has at least tried to play the japanese games anyways
>>
>>24056148
Convenience isn't worth the deal with the devil you make. You're literally damning yourself to hell just to play a fucking video game.
>>
>>24056176
Nah aislurpers just don't really care about the game. It's like audiofags, they care more about the device than the actual music.
>>
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>>24056042
Cloud hair.
>>
>>24056177
>And then I would hope anyone who sits around this place with any regularity has at least tried to play the japanese games anyways
I already beat all the untranslated games except Shin, F Final, GC/XO, NEO and OE.
F Final and OE I dropped in the endgame because I wasn't having fun, the rest I never touched or played like 6 stages and dipped.
>>
>>24056007
>>24056024
>>24056035
>>24056007
I don't know what the fuck is going on. I don't know you're biggest faggot here be ass mad about loli
>>
>>24056042
Starfire voice.
>>
>>24056131
Maybe if you rim him a little harder, sycophant
>>
>>24056199
Do we have anons here that speak Japanese? Legit asking.
>>
>>24056194
Yeah the 3d games are slogs. For some reason I managed to clear 64 but not GC.
>>
>>24056204
I personally think GC has a really good first half.
It's cool to actually do mobile suit Gundam and carefully scrounging enemy units for captures so you can have something resembling a decent unit for the shitters on the team is really unique for SRW. But after A Baoa Qu the game really just turns into any other SRW but with uglier graphics and the honestly kind of annoying hp system.
>>
Okay, so both Vertex Force and Dandivine are already showing how bad both shows are getting. But let's be real here, between these two, and ONLY these two shows in our Fall week mecha (Rayearth 2026 does NOT count, that's already cheating because it's a remake of peak), which do you think is the better show, or are they in the exact same level of trash?
>>
Did you know that the download codes for the Y digital soundtrack expired which makes it...

lost...

medias...
>>
>>24056210
Flip a coin with those choices, I guess
>>
>>24056148
Both sides just get way too heated about it and take it personally.
>>
>>24056210
I haven't watched Vertex Force but judging from the opening at least it's competently produced. Dandivine is just pure trash from every aspect.
>>
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>>24056218
>Dandivine is just pure trash from every aspect.
>Written by Toshiki Inoue
What do people like about this writer?
>>
>>24056221
Inoue's shitposting is about the only interesting thing from that show.
You know it's over when nips are shitting on it in the official youtube channel
https://youtube.com/watch?v=a8fgR7YAUj4
>>
>>24056153
I think the mod checks the game .exe hash, and the pirated exe doesn't work
The game even checks the needed 30 files (I had an edited one and it failed during the mod installation, verified the original files with Steam and then it worked) so any changed file blocks the mod even on an owned game on Steam
However the mod has a bunch of file hashes in plain text stored in its directories so it's possible there could be a way to "trick" the mod into installing with a pirated V and X by editing those hashes
>>
I hope someone figures out a way to do what the Korean did but without this asinine blockade so others can enjoy the full experience.
>>
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https://github.com/jignx/SRWL-English/releases/

SRW L in english released. Crashes on android DS emulators but works if you turn off JIT. Tested on PC and 3DS with twilight menu and it works fine there.
>>
>>24056153
Wait, I think the trick to make it work is by simply having the unmodified (so uncracked) .exes. You don't even need Steam running, you just need the V and X spoofed appmanifest files where the other legit appmanifest files are stored in your Steam installation and the original V and X game files
>>
>>24056221
He's written some pretty good shit in the past and even the present (or I at least feel that Donbrothers is good and enjoyable), he just needs to actually give a fuck about the thing he's writing/be put on a bit of a leash, or else he'll just shitpost as seen not only with Dandivine but also Despair Memory Gundam and Shadow Season.
>>
>>24056149
Unfortunately, it's too niche compared to other series.
>>
Vertex = Bandai
Dandivine = GSC
>>
>>24056259
Anon, Vertex Force is an Aniplex IP.
>>
>>24056269
Bandai still made the toys
>>
>>24056236
One step closer to English Mist.
>>
>>24056175
I don't have much to add there because I skip most of the writing anyway, these are mostly just improved menu patches for me.
>>
>>24056208
I barely remember playing GC but I was never inspired much by the capture system, it always seemed like whatever I could capture was worse than things I had already so I didn't really engage with it.
>>
>>24056208
It's the opposite for me. If I wanna play a gundam game I'd just play g gen genesis.
>>
>>24056307
The High Mobility Zaku is a goated filler unit, way better than whatever else you could toss Sayla in early game.
Honestly better than pretty much all of the Gundam units without the word "Gundam" in the name. I think it's also just novel to be able to use a bunch of zeek suits.
>>
>>24056259
Oh, I disagree. Even Bandai will make Dandivine toys, the IP is part-GSC, part-God Brave Studio.
>>
https://www.youtube.com/watch?v=UBCgipg2JdU
>>
>>24056187
If your imaginary skydaddy didn't want this to exist, it wouldn't. Ain't he supposed to be omnipotent and omniscient?
>>
>>24055773
I'm still waiting on the UX and BX ones
>>
>>24056208
GC is the opposite for me. I hated having to do 15 stages of a OYW retelling, but the moment it was finished and you go to space is when the game really grew legs for me. I do think the capture system is pretty worthless though. Like
>>24056328 said the only unit worth capturing is the HM Zaku 2 since there's no better unit for the entire OYW.
>>
>>24056374
The capture system would have been really cool if they went all in on it.
Let you use any enemy unit you can catch, fuck it. You can use Ankoku Daishogun this game.
I don't think the units necessarily need to be "good", something like this is better for challenge runs or just as a fun gimmick.
>>
>>24056307
The big thing that makes the captures so good in the early game is that upgrading them is free, when you sell them, you get every dollar back letting you get the benefits of an over upgraded monster without needing to actually dump all your early game money into a specific unit. Even the weaker capture mechs are good for that since you can typically get their Full Upgrade weapon bonus while spending very little.
>>
>>24056374
>>24056386
>>24056392
To be perfectly honest, a capture system would have made a lot more sense in a non-linear game like 30/Y
>>
>>24056411
If only G-Gen was good
>>
>>24056415
It was/still is good, what are you talking about
>>
>>24056419
G Gen was never good
>>
>>24056063
must be a korean thing.
>>
>>24056338
I feel like a lot of Vtubers are getting into SRW lately, seems like I've seen a lot hit my feed, it's pretty neat. There's one that goes by Sally that is super-hooked and goes ballistic for the over-the-top animations. Apparently a huge Sanger fangirl.
>>
>>24056314
The problem with G-Gen is that for some reason they are completely aghast in making a true crossover story rather than adapting the plots or just small vignettes from the original stories, and it's not like they can't do it, the Vanguard games were all crossover stories, and NEO proved that even Tom Create was capable of doing one, so why they just... never did again?
>>24056455
Weren't a lot of the older ones also fans of the series but never could stream it properly cuz their agencies had issues with copyright or something?
>>
>>24056466
At least Eternal may shape up to change that. At the very least, E-Simulator was fun for doing what-if stories set in the OYW.
>>
>>24056466
It's possible, I've not heard of any agency-related ones that are big on SRW, except for one of the EN Holostars listing it as a favorite. But it would make sense, all the ones I've seen doing streaming of SRW these days are all indies.
>>
>>24056466
The nintendo portable G Gens had actual cross over campaigns no?
The GBA one had like Ginias in a Gromlin as the final boss and had Domon teach Doan how to go super mode, one of the DS ones was monoeye gundam plus AUs and I think in the 3DS one you fought actual ELS Ribbons
>>
>>24056470
>>24056470
On the JP side Korone is a MASSIVE mecha nerd. I don't really think its about SRW in specific. Bandai in general has a weird and iffy relationship with vtubing.
>>
>>24056473
Oh yeah, didn't she get to sing Braiger's OP on stage with the original singer?
>>
>>24056475
Her being too explicit about what she got up to in her younger days as a mecha nerd gave her age away too (lmao), she mentioned growing up watching TV Tokyo 18:00 PM reruns which aired a lot of mecha shows like Mospaeda and OG Macross, she mentioned Getter and Combattler V too, that means she definitely grew up in 1984-1990.
>>
>>24056475
>>24056480
>she
>>
>>24056500
Making "all vtubers are ugly men" jokes in 2026 is way too outdated buddy. Specially when 99% of Hololive has been stalked to shit and we know basic details about their irl lives and identities.
>>
>>24056502
>jokes
>>
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>>24056471
Monoeye Gundams (one of the Wonderswan titles and the game to introduce Sisquide), Neo for the PS2, Advance, DS (a pseudo-reimagining of Monoeyes), Cross Drive and 3D all had original crossover plots.

3D had Ribbons being the overarching big bad; he essentially merges with the ELS' hivemind, becoming the final boss, although he basically gives up on the spot once your crew basically point out that he's dead.
>>
File: HVKU3BvbUAAk9H1.jpg (1.08 MB, 1920x1080)
1.08 MB JPG
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The real problem with G Gen is we're never getting another one because it's more profitable as a gacha.
>>
>>24056588
Y'all faggots said the same thing when X-Omega and DD came out.
>>
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81 years old.
>>
>>24056591
Well it's clearly not a companion piece like X-Omega and they made it as close to the console experience as possible. About the only thing it lacks is a proper tech tree, but they're trying their hardest to emulate it.
The animations are the same quality as genesis and cross rays, or even better. Unlike DD which is always a gamble which one gets OG quality and which one gets the worst looking BX janky animation.
Also after DD we only had 30 and Y so those people weren't wrong.
>>
>>24056591
Ah, but see, G Gen Eternal can make foreign money too.
I think the best case scenario is they take the animations and make a single player game with them when the gacha dies like Squenix has been doing recently.
>>
>>24056595
They'll save that for when they make the next game.
>>
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Holy fucking shit after tinkering all fucking day I finally fucking got it to verify.
>>
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>>24056604
I have no clue how to get past this step. is a NG+ save required or something?
>>
>>24056236
based!
>>
>>24056236
Time to do another run.
>>
>>24056608
my nigga just go play V and X if you wanna use yamato and wataru so bad
>>
I have never seen L-Gaim.
What's up with the sexy hand that caresses the gun in the Billbine combo attack?
>>
>>24056612
But what if I want BOTH at the same time?
>>
>>24056613
It's just a random thing the op did because the lyrics mentioned "fingers touched softly"
>>
>>24056236
More cuck coding?
>>
>>24056618
Figured it was an OP animation reference.
>>
>>24056244
>>24056221
I do think giving the man famous for not giving a flying fuck about toy shilling an even more than usual toy shill show was a decision
>>
Is doing a no upgrade run in the modern games literally impossible because that raises your rank, or would that raise naturally just by getting more units?
Because some stages have rank requirements. You get so much free shit when you own the entire game in Y that you max that shit immediately so I never considered it before.
>>
>>24056665
Y doesn't have rank requirements, it has rank recommendations.
>>
>>24056673
Good for the people who enjoy that I suppose but working through the like 50 20k+ hp grunts Y loves in the endgame stages at zero weapon upgrades sounds like hell.
>>
>>24056659
Hiring inoue, takanori, and god brave studio only to cheap out on the anime staff is also a decision.
Just look at the lion robot in the latest episode, it's just so sad man.
I thought obari kinda phoned it in for bravern but it's 100x better than dandivine.
>>
Vertex Force and Dark Machine have better CG models than Dandivine.
>>
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We're complaining about Ragnell not liking the "Rai is gay" jokes, but meanwhile BisbyWorl is bitching about Majestic Prince existing just because he can't stand Tamaki.
>>
Oh my god literally who cares
>>
>>24056760
rats from /a/ and /v/ who migrated from their holes
>>
>>24056608
Click on a save, then click on the Prepare Saves button, the program will promt you into starting the game, load a save (doesn't matter where you are story wise or NG+ wise) and save again
This new save will now be placed in a different SRW30Mod folder (normal saves are kept unchanged if you want to revert to the modless game)
From the next launch it should always default to the new saves folder
How did you get it to recognize V and X anyway? Editing the mod files to recognize the .exes? Edited appmanifest files?
>>
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>>24056739
Imagine not liking Tamaki.
>>
>>24056612
the guy who made the mod is not a retard (even tho he used AI to create the mod, but even then it still requires some level of skill and intelligence to implement all these lockdowns). but assholes like him that are afraid of literal nothing do not deserve to be defended. and you should feel bad for dissing on something as awesome as this and the first step on fully moddable SRW games.

theres no reason to lock something like this to just the asian people who bought two now delisted games. hell! i wouldnt be surprised that, in the unlikely case by some miracle Bamco not only relists SRW V and X but also makes them available worldwide, he STILL would lock non-asia users out.
>>
So, how that mod work? if I install that mod for SRW 30, (though I don’t think I will, as it seems a bit fishy) and since I don’t have V or X (as they don’t exist on the Western Steam store), does that mean I can only use Captain Harlock and the other characters from SRW T?

And what about the ones from SRW Z3?
>>
>>24056829
In fact, it reeks of personal malice, especially since the mod is illegal to begin with. I’m more concerned about the Japanese reaction; it would be quite amusing if new SRW ended up getting banned in Korea.
>>
>>24056829
>es no reason to lock something like this to just the asian people who bought two now delisted games
But csrin has both SRW V and X.
>>
>>24056836
havent you been reading? it doesnt work with pirated copies.
yes, someone managed to bypass SOME locks but we arent certain it fully works yet.
>>
>>24056830
That's pretty much it, the mod creator cherry-picked V and X to be blocked unless you have legit Steam versions of them, but since T and Z3 have no Steam versions, you can go nuts with them.
It's pretty nonsensical. Imagine if T did get a Steam release, then 90% of the mod would be worthless for anyone outside of Korea.

>>24056834
Japan will surely go ballistic upon learning of it given how they feel about anything emulated, let alone modified.
>>
>>24056830
You also get the Z3 only units
But this has a caveat: you end up getting a bunch of units without pilots because the pilots are locked to having V or X. For example you get the 00 Raiser but no Setsuna to put in, meaning it just sits there in your roster. And I think the Z3 EVA units can also have this issue
This is where the pettiness becomes evident. This is why I approve of the anons that are trying to make the mod work with pirated copies.
>>
>>24056841
>>24056834

Japan is not strange to the modding and emulation scene. something like a mod that adds content to some SRPG will not force the govt. to cancel a series.

if a company does want to cancel a series because of modding, or trackdown mods or fangames thats on the company COUGHNINTENDOSQUAREROCKSTARCOUGH. there are japanese companies like sega and capcom who are perfectly okay with fangames and mods as long as they dont directly affect their bottom line or critical functions to their GaaS stuff. Hell! Sega hasnt done anything about SPEAKDLC: a mod for sonic racing crossworlds that adds voice acting to the DLC characters, something that COULD affect them as the game is still running.
>>
>>24056843
I think in a corporate sense of thing, Koreans are unironically more dangerous towards piracy considering the constant Kakao controversies. WIth Japanese you're getting annoying corpo bootlickers screaming at you but with KOreans you'll get both screaming corpo bootlickers and companies that try to DMCA you
>>
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>>24056842
Does it even have all the Z3 units? I heard before that apparently some like Godmars, Tetsujin and Dai-Guard aren't even there, so what's the point?
>>
>>24056868
Gonna be added later
>>
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>>24056868
These are all the units you can get without V or X
With the 30 Expansion you also get an extra Scopedog
>>
What was the bug in Masoukishin 1 (PSP)? I have some free time and want to check something.
>>
>Can give 30 Banana his waifu again
PREPARE YOUR ANUS ZOLTAN
>>
>>24056871
Why couldn't they just bring everyone at once? Fuck me, Godmars probably has the least intensive animations of any main unit, I seriously doubt it would be that difficult to do it, especially since they are using AI.
>>
>>24056880
I’m not even that interested in having all this stuff in 30. But being able to play with Nono and having the Diebuster back would be nice. Ironically, it’s a bit of an odd request, is there a way to enable only specific units? Like, just one or two of the ones available that weren’t in V or X?
>>
>>24056880
>Conqueror King Genesic [VXT]
The fuck?
>>
>>24056934
Yes, that's actually how the mod works
I think there is a maximum unit limit in 30 and you can't go beyond that without overwriting base game units (which could probably break the base game campaign) so the after setting up the mod you must select which units you want to add from the mod launcher
You can add Diebuster only, save/execute the mod and in the next intermission you will find Nono and the Diebuster in your party without the other extra VXTZ3 units
>>
>>24056940
Oh, Thanks, at very least it's a nice thing.
>>
>>24056940
Okey last question, What happens if the mod is used on an English-language version of an SRW 30 game? Does the entire universe explode?
>>
>>24056921
theres the possibility that the process is not as straightforward as it seems. and its something that does require manual work that AI just cant do.

again, the project might have been made using AI, but the programmer is clearly skilled enough as to implement the locks he used. so the work is not all AI.
>>
>>24056954
supposedly the mod just doesnt work unless you set the language to Korean.

but next versions are supposed to implement english and other localizations.
>>
The mod also gives that one Diebuster unit the planet-throwing pseudo-cutscene as an actual attack.
>>
>>24056793
Thank you for this. For some reason it only recognized the NG+ save. I got it to detect V and X by having the original steam files and appmanifest. Cracks don't detect it.
>>
>>24057008
Can you upload the original SRWV.exe and SRWX.exe files? Those are the only 2 files I can't seem to find without thousands of hoops
>>
Oh, the MX patch turns even the PS2 version into the PSP one (granted you can pick the original balancing)
>>
>>24056210
>ONLY these two
I'm enjoying Space Mercenary because of the characters. I even started reading the manga.

I think it would be cool to include if we could get an actual deep space SRW. But Outlaw Star is still my dream headliner for a deep space story.
>>
>>24057051
What changes does it do? Is it just the 3 favorites and health modifications, or does it also add the script modifications, exclusive cutscenes, the one additional stage, attack list revisions, and widescreen support?
>>
>>24057057
Just started, but it added 3 favorites, the extended intro where you start testing your selected machine, and you can pick between how things were originally with lower HP and more money or the PSP balance. Wouldn't be shocked if they found a way to get the extra stage in at the very least.
>>
>L got translated
Based! When will Alpha 2 and MX be done? Also why is everyone clowning on R, was it really bad or something?
>>
>>24056210
Dandivine seems the better of the two. Mainly because VF feels like it keeps on slipping down the path of being a harem
>>
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>>24057054
Wrong answer.
>>
>>24057084
>Mainly because VF feels like it keeps on slipping down the path of being a harem
Shots getting a harem? Picked up
>>
>>24057100
Girls are mostly teenagers, MC is a shota who uses power armor instead of mecha Stands, what do you expect?
Also, the reveal that the Engines partnered to the girls in the Figuarts line being model kits hint at cross-compatibility with the ENIA, but how that will work is still unknown.
>>
>>24057076
R is pretty sucky.
>>
>>24057125
I liked D and I heard they were similar. I only didn't complete D because I accidentally deleted my save file.
>>
>>24057076
>Also why is everyone clowning on R, was it really bad or something?
No, it's just because a goon came in here and pissed and shat his pants about people using his illegal translation for the patch, and the little sycophant bitch here working on it decided to gobble his cock like a good little slave and both stop it and take down the work he had already done.
>>
reminder that the anti-ai people said both "why don't they just use the existing LP translations" and "how dare they steal the LP translations"
>>
>>24057142
It's more ideological than an argument of what's best for accessibility, which I think they have a right to make that argument given their content. I do think it's odd that if 5 years ago they were approached by an enthusiastic hacker who wanted to transplant their translated script into the game, they wouldn't have had an issue with it.
>>
>ideological
lol
lmao even
You two-faced lying fucking faggot. Fuck off.
>>
>>24056829
>defended
I didnt defend him but if it requires that much effort to do might as well just not. Wait until someone made a proper mod.
>>
>>24057150
>It's more ideological than an argument of what's best for accessibility
correct
>which I think they have a right to make that argument given their content
they have a right to either position but not to inconsistency
>>
>>24056970
The planet throw isn't a cutscene. The earth rocket is.
>>
>>24057156
I don't think there's an inconsistency in their position if they're decrying using LLMs in hacking at all. That does seem to be their position.
>>
>>24057163
I don't think you even have a stake in this argument, you're just stirring the pot trying to get people to think you're anti-AI or something.
>>
>>24057163
I can't I have Flash active
>>
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>>24057046
Sure. This is V.
https://litter.catbox.moe/fb02is7clwfuedc6.7z
This is X.
https://litter.catbox.moe/1mzof8q04n66bd5l.7z
>>
How do I make a thread that Duel isn't in?
>>
>>24057201
I don't think the fucker is here today. Sure, he sucks AI off, but when it comes to any discussion that involves actual games in-depth, like gameplay or mods, or in this case the use of LLM to modify the programming of the games, it cannot engage in any of that conversation because it does not and will never play any of the games. It's like a worse version of a Persona 5 fan.
>>
Am I crazy or did Embryo imply that he regenerated Ange's hymen in Y?
>>
>>24057138
You’re taking it way too seriously.
>>
Blow it out your ass faggot
>>
>>24057126
Definitely not similar at all. There are some scenarios in R where the writer just disregard the source material completely. Also the route split sucked.
>>
>>
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>>24057198
Many thanks, now it should... oh come on
Guess I must have another edited file in my installation
>>
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Well for now let's see how this mod works
I didn't expect this but the added characters have robopedia entries. I guess the english text was translated with an AI too
>>
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The robots too of course
>>
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For the anon curious about how Conqueror King Genesis works, you can pilot swap Guy into it
>>
>>24057291
>>24057293
Neat to see Z3 profiles in English at least.
>>
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Damn the guy even added series summaries including the "locked" ones for maximum blueballing
>>
>>24057258
I love that it's a gay as fuck show but also shows a lot of moe fanservice. It's too bad suzumura might stop voice acting after this, maybe it's a good thing they got this in DD so they can just reuse the lines for console releases.
>>
>>24057125
R's fine?
My only real knock against it is that for such a short game a lot of the unit upgrades come in way too late, like L.
>>
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Cute Margy!
>>
>>24057237
I'm curious to know what you're refering to, do you mean how the 70's super robots are treated, or something bigger?
>>
>>24057323
Maybe Gundam X?
>>
>>24057303
>It's too bad suzumura might stop voice acting after this
Wait seriously?
>>
>>24057303
What do you mean? Why is he quitting?
>>
>>24057303
If he could survive the original release of SEED Destiny he can handle this. Sometimes you get stinkers in your career.

You'd think they'd stop trusting Inoue at this point though
>>
>>24057347
He's not talking about Dandivine you absolute fucking idiot
>>
>>24057341
>>24057342
He was diagnosed with some type of disorder and is distancing himself from VA work, as I recall. I think an agency he was a higher-up in is also disbanding due to that.
>>
>>24057286
How does your appmanifest look?
>>
>>24057341
>>24057342
>>24057347
The official news is that he has adjustment disorder (type of stress where you can't cope with a new change in your life), but after googling it, the term could also mean he just doesn't wanna disclose his actual disorder so they just threw out some general one.
He had a kid recently after 15 years of not having one so there's a chance that was the cause.
It was so bad he closed his own voice acting agency. Like, yeah, being a president is a different challenge from just doing the art but normally you'd just step down and let someone else take over not close the whole company and fuck over your fellow talents.
>>
>>24057361
Sounds like a potential mental breakdown, which is mighty concerning for someone with a wife and child...
>>
>>24057362
Maybe he needs some time off, perhaps he can return doing some lighter work here and there. I mean, if Kamiya came back as Akira for Y he can too.
>>
>>24057362
>>24057364
Apparently nakamura said he's fine, the reason the company dissolved voice acting management is so suzumura could keep voice acting without worrying about other things.
All we can do is see though.
>>
>>24057364
>if Kamiya came back as Akira for Y he can too.
I'm still pretty floored by that, I never thought we'd see any new lines for any of his characters, let alone Akira.
>>
>>24057317
adroid emu?
>>
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>>24057360
Like this. I used an external program to create the 2 manifest files since. V's one is similar but with its values
I suppose the mod may compare all manifest values with the expected ones including the BytesToDownload which it's still 0 for me
>>
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>>24057406
Yours looks different from mine.
https://litter.catbox.moe/1x84pold8nm4ip3b.7z
Try mine. And change the steam exe path to C drive or whatever you have it installed.
>>
>>24057410
Nope, same " Genuine-copy verification failed" error, but it did take more time to "verify" so I guess these new appmanifest helped a bit
>>
>>24057401
Yeah, wasn't it rumored he cost like a million dollars even for archival audio and that's why everything he voiced stopped appearing?
Probably just another patented SRW fan bullshit rumor. Has ANYTHING people have ever said about SRW behind the scenes been true at this point?
>>
>>24057417
I have a feeling your steam_api64.dll might be a crack like goldberg. Is the one in your folder less than 300kb? If not, it's the crack.
>>
>>24057424
Well fuck you're right. The V one is 3508kb and the X one is similarly big. I even checked the one in my legit SRW30 folder and it's much smaller (260kb)
Didn't thing this mod would check so many different files
>>
>>24057431
Yeap, that tool and the modmaker keeps saying to verify files on steam so you have the original files.Obviously its impossible to do when you don't own it on steam.
>>
>>24057422
MX being conceived as a sequel to Impact, which Terada later confirmed.
>>
>>24056175
I want to play the Alpha 1 patch eventually but I am waiting for reviews on whether it's good or not and I'm already playing W right now

>>24055833
Can't decide between her and Ryoto
>>
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>>24057494
>>24057494



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