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Previous Thread:
>>24057494

Burn Brave Big Bang - Courage Sword Style Secret Technique Courage Explosion Burn Brave Big Bang Ultimate Final God Universe Break
https://www.twitter.com/srw_dd_pr/status/2112468882309202372
Dynazenon - Dynazenon Combination
https://www.twitter.com/srw_dd_pr/status/2110297055855845403
Infinity Justice Gundam Type II - Cavalier Aifrid
https://www.twitter.com/srw_dd_pr/status/2110294541903261926

For discussion on SRC (SRW fangame program), please join the dedicated Discord
https://discord.gg/WrV2AhG

If you need help with any game try checking Akurasu for help (links for other resources also here):
https://akurasu.net/wiki/Super_Robot_Wars
(add ?action=purge to the end of the url in case of a blank page)

SRW Japanese Wiki
https://srw.wiki.cre.jp/

Booru
https://daitrombe.booru.org/

Game Availability in English:
https://pastebin.com/WYxB1iLu

Music Pastebin:
https://pastebin.com/LzxYHqDY

Bring Stabity's Quick Guide to Katakana:
https://pastebin.com/x6FmxFGk

Game Modification Pastebin:
https://pastebin.com/k722v36x

Translated Plot Pastebin:
https://pastebin.com/HAQ3qrSg

Art Pastebin:
https://pastebin.com/FyeZaW80

SRC Pastebin V2:
https://pastebin.com/NRPtThEZ

Make your own SRW character Pastebin:
https://pastebin.com/DBj6Nknk

If you wish to help with the SRW fan game they are always in need of more musicians and artists
Please contact the following e-mail: suparoboeternity@gmail.com
>>
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https://www.youtube.com/watch?v=ojxigYquMZs
>>
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>>
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3 shots. More than enough to kill anything that moves.
>>
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Want or don't want Rayearth to return in mainline SRW?
>>
>>24061978
I enjoyed using them in 30, so sure, I'd use them again.
>>
>>24061978
Yes please.
>>
>>24061904
Yeah, and like Alpha Gaiden, the Frost Brothers die in R, unlike the show where they live but one of them ends up crippled for life.
>>
>>24061978
Yes!
>>
>>24061978
I like them and enjoy using them but I feel like they really have to struggle to find a way to include Cephiro
>>
>>24061993
Katajina dies I think in Alpha Gaiden
Also Cima must stay loyal to Zeon and die for them while the loyal dog of Zeon Gato gets to defect when the situation calls for it and live until the next game.
>>
>>24061997
Maybe they should do another game where they actually use other fantasy series like Wataru, Escaflowne, SD Gundam Gaiden, hell I'll even take Red Ranger.
>>
>>24061998
Gato is hot
>>
>>24061998
I think the Alpha series and A are the only games to not have Gato join the good guys. Maybe Japan just really likes Gato then again doesn't Japan really like Zeon too it's why a lot of future UC stuff try to sanitize them.
>>
>>24062002
Sex with mass murdering lunatics.
>>
>>24062003
Gato has a secret to join you for 1 chapter in Alpha 1.
>>
>>24062004
Yes!
>>
>>24062002
>Gato is ugly
Ftfy.
>>
>>24062005
I think Haman does too.
>>
>>24062003
The only reason why Zeon is always the bad guy in SRW is because they constantly write themselves in a corner by being associated with the Earth Federation or someone makes them allies to the Earth Government. Even in Z2.1 they just had all the terrorists be a special forces group.
>>
>>24062009
Sex with mass murdering lunatics.
>>
>>24062012
>The only reason why Zeon is always the bad guy in SRW
is because they are the bad guy
>>
>>24061997
>I feel like they really have to struggle to find a way to include Cephiro

Use the OVA. Boom.
>>
>>24062009
Yep, also I'm now realizing I forgot a step. Oh well. I blame Kou being a shit pilot.
>>
>>24062012
I remember 64 letting the OGs join OZ in one of the routes.
>>
>>24062016
>t. Feddie
>>
>>24062021
64 is batshit insane with all of the routes and resulting parties.
>>
We hate Zeeks but at least they aren't Coordinators.
>>
>>24062016
They're the good guys in D.
>>
>>24062012
Yeah the whole killing off half of humanity had NOTHING to do with it
>>
>>24062025
>>24061929
We can all at least agree that Vagans deserve to be loved.
>>
>>24062031
It's not like Char doesn't have a point about the Federation being utterly rotten. The Federation is what empowered people like the Titans. I sympathize with Amuro much more in CCA and Char's prescription is insane but the Federation is still shit.
>>
>>24062034
No.
>>
>>24062035
Yeah, it not like something happened for the Titans to be created and empowered, they just spawned into existence, for no reason at all.
>>
>>24062040
You can't just pin the entire OYW on Char like that. It would have gone on without him involving himself into it. He was a victim of it.
>>
>>24062035
NTA but
>relate to Char
>hate the Federation
>colony-dropping and gas genocide sort of invalidates your argument, but actual Zeon Deikun's values are good yeah
>leaning towards team genocide more than team "they house arrested me but I'm still willing to be patient with humanity"
>reminded that in Gihren's Greed, if you do a morally perfect AEUG run, you just straight up won't get CCA
>that is the only way in that game where you can avoid CCA as the default endgame
>forgot how much I fucking love the AEUG
>just like how Char was the most hopeful during those days
If he didn't fuck off and Bright actually did something that wasn't nothing after Gryps, we coulda gotten something good
>>
>>24062035
Haven't any game had the Titans team up with other racist groups? Like 30 and Y say they were allied with Britannia, but we never see it happen and I think Z1 had them allied with LOGOs.
>>
Since Eternal is getting Char in his Dijeh I want it in SRW too.
>>
>>24062036
Yes.
>>
Mafty was right
We need to move to space to let the Earth heal
>>
Every fucking discussion like this always feels like a textbook example of both missing the forest for the trees and the trees for the forest at the same time
>>
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>>24062035
>The government is corrupt. That totally justifies OMNICIDE.
And you want to talk about corruption look no further than the fucking Zabi family. You retards killed your own countrymen.

Good fuck. Do they put something in the water up in those colonies?
>>
>>24062049
I said Char's prescription is insane. There's a reason that D has to make the Axis drop magically not happen despite Neo-Zeon succeeding in the operation. It's untenable morally.
>>
>>24062046
One sick girl doesn't make up for all the genocide.
>>24062047
Mafty's also crying over a dead 13 year old girl that didn't give a shit about him.
>>
Wait which SRWs were the ones where Char was actually trying to bring humanity together against a common evil or whatever, or doing anything that wasn't an actual attempt at genocide/suicide
>>
>>24062051
Yes she does.
>>
>>24062054
Wasn't that his thing in one of the V/X/Ts? Can't remember which.
>>
>>24062056
>>
>>24062054
I just remember in Y, Char changed his mind about dropping Axis because of the Zero Requiem.
>>
>>24062054
Z3 since in V he is dead so they give you Full Frontal.
>>
>>24062055
Next game Char should drop Axis on Mars. Killing both Vagans and Martian Successors. Two birds with one stone.
>>
>>24062062
I really need them to bring Nadesico back, though, and not PoD, I want my Buttercup combos.
>>
>>24062056
I haven't played T but was he even in either V or X, Full Frontal's in one of them, I think V
>>24062058
I saw this a bunch of times, I always took this one to mean that he was playing it straight, but obviously if it's mid-battle they wouldn't know he's trying to do good
>>24062060
Well yeah, that's the premise, and he's notably a better pilot and person, afaik they also just gave the colonies independence? And Kamille is fine? So he just- he has ZERO reason to be unhappy about anything
>true to fashion, he's still the sort of person who abandons his responsibilities to be able to just pilot and fight
t. watched a video of just the part where he joins
>>24062061
Wait what, was that retroactively the thing
I swear there was or were (a) game(s) where you're trying to stop him and succeed as he planned, and turns out it was for some greater good or other
Was it T?
>>
>>24062065
I feel even if TV Nadesico comes back they'll still keep Ryoko as the only playable one.
>>
>>24061978
Give it a few years
>>
>>24062069
They better not.
>>
>>24062071
You know they will.
>>
>>24062073
What would even be the point of doing that? If you're just going to have Ryoko you might as well do PoD where you get a better Nadesico and Black Selena. The only point of adapting the TV series is so you get an Aesti squad.
>>
>>24062070
>next actually new SRW isn't coming out until some point in 2028
"A few years" is exactly the right timing for it to be in the next game, yeah
>>
>>24062075
There's also Gai. Though, BX actually skipped him and put more emphasis on Akatsuki.
>>
>>24062075
>What would even be the point of doing that?
Save money. Have you just ignored the past few years? I'm not happy about it either but they've been cutting corners hard and everywhere they can.
>>
>>24062078
If Ange's flunkies can get in then I believe in Hikaru and Izumi.
>>24062077
I guess I could see a world where they do secret Gai who has a combo with Akito with just Ryoko. At this point I'd rather them not adapt it.
>>
>>24062078
The Aesti are the perfect units to be fucking lazy with though, they're basically a bunch of head swaps where you can probably reuse 90% of the animations while maybe adding a tiny flourish here and there
>>
>>24062077
There's also the chance they could have Gai live and playable AND still just adapt PoD's plot like what they did in W's second half, the games using PoD still technically use stuff from the original series, so that could be feasible... if they bother obviously.
>>
>>24062066
>I haven't played T
The one mainline game with double Hiyama Braves.
>>
>>24062084
You lose a lot of the reason to use Gai with Akito in the Black Selena, though. Still, that was very cool of W. Kinda helped that they had so much of the cast done from J, so I guess it's actually a similar story here, they have all the PoD work done.
>>
>>24062029
Only because Char somehow missed hitting the earth with a huge rock and then went "Shit what do I do now"
>>
>>24062087
The big problem in W was before the timeskip Gai spends a good amount presumed dead and in post-timeskip Akito doesn't join until the game is almost over.
>>
>>24062088
Yes, then the plot spends like 20 chapters grilling Char over it until I believe he eventually admits he was wrong.
>>
>>24062088
>>24062088
Somehow? Doesn't the game make it clear it was the entire events of Getter Robo Armageddon going down that prevented that mess?
>>
>>24062089
I blazed through W so fast I don't really remember it much. I probably just used the Buttercups and said that was enough deployment slots for me, thanks.
>>
Not really /m/, but adjacent-ish via sci-fi, RIP Sir Patrick Stewart
>>
>>24062097
My mom is going to be devastated. She's a huge Star Trek fan.
>>
d-don't forget about Akatsuki
>>
>>24062100
In every game I've played the X-Aestivalis is irredeemable garbage so there's just no reason to use him. Otherwise, an Aesti without a combo is like a sandwich without bread.
>>
>>24062097
RIP, and man, I know it's just confirmation bias (because things like this happen just by the nature of the passage of time), but it feels like every other month (or even every month) this year has 2+ very significant entertainers or creatives pass away during them.
>>
why is kusuha's slop actually a good part
>>
>>24062097
This cursed year just doesn't let up, RIP
>>24062112
Because it actually does work, it just knocks out almost anyone who drinks it because of how bad it tastes.
>>
>>24062086
I mean, it has a lot of faves but isn't what I asked...
>>
>>24061929
why is this kusuha red
>>
>>24062112
She said it was an energy drink, not a _tasteful_ energy drink.
>>
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>>24062097
RIP.
>>
>>24061940
Sounds pretty good with the tempo sped up like that
>>
>>24061976
remember he leaves your roster before the final stage and comes back right before deployment in the final stage so window of opportunity to upgrade him is very limited
>>
>>24062087
>You lose a lot of the reason to use Gai with Akito in the Black Selena, though.
But they still have the combo attack (at the ass end of W because Akito's a bitch) but whatever
I don't mind Nadesico for the ship but I'd be fine never seeing the movie version again, Black Selena is stupid too
>>
>>24062134
Yeah, I didn't notice. And so far I haven't shot it a single time. I regret nothing, though, because Shu is fucking cool.
>>
>>24062035
reminder char's ideals and justification for the axis drop are all bullshit and just a way to rope in amuro into having a grudge match over an underage prostitute he got killed 14 years ago
>>
>>24062138
Yeah, Char makes that really clear at the end of the movie. The look on Amuro's face when he realizes that's what this is mostly about is etched into my mind. Tomino is a really strange writer...
>>
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SRW when
>>
we should bring in more literally who forgettable mid 2000s mecha into SRW like Rouran or Burst Angel as big debuts so we can have posters going about how they were actually underrated hits all along and were always asking for them in SRW
>>
Why are we acting like we don't have a precedent for the Aestivalis to be 6 of the exact same fucking unit, with the only difference being two different combo attacks.
The real modern laziness would be reducing them to just the base model without a switchable frame, but that's pretty much why they just use the movie anyway.
>>
>>24062151
it was easier with sprite based games to just recolor the mechs and pass it off as a different unit
>>
>>24062143
Megabeam particles can Melt super polymer
>>
>>24062153
I think it's just as easy, I really don't give a shit if 6 units have copy-pasted animations, they still give us a bunch of copy-pasted grunt suits to fuck around with.
>>
>>24062158
If copy-pasting units means we get more pilots (especially for shows with swappable pilots) then yeah do more of that please
>>
I think we've had enough Nadesico desu. It is in a lot of games and has both the tv and the movie plot adapted in full multiple times.
>>
>>24062166
Cut out Zeta and CCA for a modern game and then we can talk about series that we've had enough of not appearing for a bit
>>
>>24062169
Zeta doesn't count its almost close to a decade that we haven't seen it adapted properly.
Do nips love Kamille that much they want to permanently see him as a post-game unit in every SRW?
>>
>>24062172
Those boomers can't let go of the old days where Zeta is ol' reliable, usually around all game with a solid weapon.
>>
>>24062172
>not wanting autistic child yelling in your game
what the fuck is wrong with you
>>
>>24062175
Well Y was the worst Zeta's ever been in decades
>>
>>24062181
It's modern SRW, Zeta isn't bad, other stuff is just better.
>>
>>24061997
>they really have to struggle to find a way to include Cephiro
It fits together seemlessly with any other inner-Earth realm.
Dunbine? Done.
Gaiking LoDM? Done.
Freakin' Masou Kishin? Done.
>>
>>24062181
UC stuff in general was kinda weak on the higher difficulties with how much armor shit gets but Zeta's fine later when it actually has the full attack list.
>>
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what did she mean by this
>>
>>24062183
If you always get Bs and you get a C all of a sudden that doesn't mean it's necessarily bad but it is the worst you've ever performed still
>>
>>24062189
why does she talk like that
>>
>>24062192
I guess, but I really don't remember the Zeta being particularly worse in Y than VXT30. I played the game twice so I probably used it at some point.
>>
>>24062176
We should let Kamille rest for a bit already. I'd be more than happy if they did the gryps conflict again but other than that no.
I would like not to have post plot CCA but I don't think we can ever get Japs to obsess over Amuro/Nu Gundam and Char for a few seconds.
Post plot Z is really annoying either way now, you can't even have variety with it like CCA, its always "Kamille gets on the Zeta all scared after recovering and then after a few missions he finally gets the courage to activate the biosensor and kick ass."
We've been doing this since A btw, its almost gonna be 30 years of this tired trope.
>>
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https://twitter.com/nonko_hidaka531/status/2115775656868905211
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>>24062172
>close to a decade
Anon, Z is 18 years old, unless I'm forgetting a game where we had Zeta plot between then
>>
>>24062204
I keep forgetting Z is almost 20 years old please stop...
I'm going to cry T_T
Z3 still feels like yesterday.
>>
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>>24062172
I like Kamille and his weaponized autism so I don't mind him always coming back
>>
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>>24062205
Next year is gonna be W's 20th anniversary
>>
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>>24062204
>>
>>24062100
He's really fucking good in BX, but that's like the only game he's good in because he gets a combo he can spam with Akito from the word go.
>>
>>24062181
Not really. VTX30Y Zeta has been a generic WRC spam bot in every appearance.
>>
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Euzeth racked up a pretty good kill count.
>>
>>24062279
You didn't just fling the SRX across the map and OHKO him twice?
>>
>>24062282
Aya got sniped really early in the map, annoyingly enough. But I did feel like killing everything on it anyway. I didn't end up combining into SRX a single time, though I did deploy the squad many times, I just usually prefer to have 3 units rather than 1 if I'm going to end up deploying all of them.
>>
>>24062279
That was all him as well
>>
I thought Alpha 1 was very good. It's a little slow and easy up until the 40s, but there's still enough optional objectives with the Skill Point system and a few retreat conditions to keep things somewhat interesting. Once it gets into the late-game they turn up the difficulty a lot with huge maps with an objective where you can have fun killing everything on it instead if you want, which lets you play around with all your favorite characters that you upgraded until that point. Overall I found the late-game payoff worth the somewhat boring early-game. As for the plot, one thing that's really nice about Alpha is how many OG characters there are that are integrated into various stories. It made the world feel more cohesive and alive to me. I'm excited for Alpha 2.
>>
>>24062301
People complained that the main character took too much spotlight from the licensed characters so it was toned down from alpha 2 onwards.
>>
>>24062288
I suppose you didn't get R-Gun? HTB Cannon is fucking stupid no matter what game it is.
>>
>>24062307
Alpha 2 doesn't have as much OG shit going on but I'd say Alpha 3 still has a lot.
>>
>>24062308
I did get Viletta, and you're absolutely right, it's the strongest attack you have available. I'm an ATXfag, though. I haven't played Ryusei's route in 15 years. I just had plenty of other ways to kill bosses between Hucky, Zeta, Nu, Sazabi, Grungust and Wing, out of those Wing and Hucky being my best. I picked the birthday that starts with Zeal, Accel at 10, Valor at 18, and Soul so it was a good time.
>>24062307
That's kinda sad but I get it. It just made the OG characters feel more like a part of the world to me than some OC donut steel stapled in. I don't really mind that in most cases because SRW at its core is a fun power fantasy and many of those characters are fun, I just enjoyed the contrast.
>>
>>24062307
I'm sure you have a source for that claim, right?
>>
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This is a harder choice than Alpha 1, but for me it's definitely Ibis and maybe I'll play it twice for Sanger's route.
>>
>>24062329
Abuse the shit out of Daimos on Ibis' route its the best boss killer you have for a while
It's fine to let Ibis hang out as an accel bot behind someone else for a while, she'll more than make up for it in kills later
Gaiking's Face Open is ridiculous just give him generator parts to abuse it
Enjoy the water stages
>>
>>24062329
Arado’s the only good route in Alpha 2.
>>
>>24062329
It's actually easy because this game has no route split
>>
>>
>>24062329
Hello ma'am
>>
>>24062279
how the fuck
>>
So, how are those mods people made putting Z3 and VTX characters into 30 or Y?
>>
>>24062329
Are you gonna skip Gaiden? Also, how was the translation overall in Alpha 1?
>>
>>24062329
>game with no B save
>make a protagonist that has the designated missile bot OG
genius
>>
>>24062350
I've played Gaiden before but I'll probably play it again after I'm done with 2 and 3. I really want to hop into these squad system games. The translation was OK. Most of the fan patches I've played do a better job at bringing specific character traits to life in dialogue and overall everyone speaks too formally, plus things that just feel like weak distinctions like this is a serious character so they must never use contractions. It's not like I speak Japanese though so I can't tell you how close it is to the original script. And so far this Alpha 2 patch is definitely below the Alpha 1 patch in quality, done by a different person who apparently doesn't even speak English, so that tells you all you need to know there honestly.
>>
>>24062348
I read the files of the VXT mod for 30 to see how it works and Claude is listed in it, so I think it's safe to say the answer is AI
I don't know if the Y equivalent got a public release already, or a public release for westerners at least but I'm willing to bet AI is involved with it too
>>
>>24062356
All that said, these patches are incomparably more playable and readable than the Singlish Moon Dwellers, it's nowhere near that level of butchery.
>>
>>24062351
Equip a cartridge, you'll still only ever use it to refill her ALL and MAP anyways.
>>
>>24062367
Usually it's more convenient to be an ammo-based unit because you have more flexibility over using lower powered attacks to clear grunts over your finisher whereas most EN-based units are always chipping away at their pool, but we'll see.
>>
>>24062373
Yeah everything but her finisher and the really long range and GRaMX has plenty of ammo
Alpha 2 has GS Rides as parts as well though so EN ends up not being an issue for whatever two energy hogs you feel like fixing
>>
>>24062373
Hyperion has piss for ammo on everything, it's like, 2 ammo Spicule (the ALL), 2 ammo Prominence (the MAP), 4 ammo Seyfert, 6 ammo G Driver Cross and 3 ammo GRaMXs.
The only thing I believe has 2 digit ammo is the GG Cannons which are just vulcans with a name change essentially.
>>
>>24062351
Imagine creating a game where your oc donut steel is not a god among robots capable of effortlessly soloing the game without much effort.
>>
>>24062376
My bad, the map is Pleiades, still only 2 ammo tho.
Prominence is the PLA and has 8 shots and I also oversold Seyfert and Cross Combination, they have 2 and 6 ammo respectively.
It has Sonic Saber as EN option but it's melee, and the only melee weapon in its arsenal.
>>
>>24062388
If I have to upgrade 3 attacks, so be it, I did it on the Hucky in Alpha 1 anyway. I'd do it again too, even if G-Impact Cannon isn't worth all that much after the Mk. III change, G-Impact Cannon is useful enough.
>>
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>>24062382
Hyperion is still kind of ridiculous even with the ammo count it has. And half the super robots plus two of the Brain Powered pilots have Resupply somewhere too
>>
>>24062394
It's really good in OG2 so I have high expectations. One of my favorite reals.
>>
>>24062392
Alpha 2 is already after the switch to upgrading all weapons at once bro...
>>
>>24062399
Oh, I hadn't actually looked at it yet, I assumed since I could select attacks it was still individual.
>>
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>>24062394
I got curious and checked my save.
I just remembered I stopped to farm multiple times because it was easy and I was using mostly reals so they hit like wet paper
>>
>>24062399
Man, single upgrade attacks really was the worst.
>put in every attack a mech ever used
>but you'll only ever see the workhorse 1-3/4 and the finisher because putting money elsewhere is a waste
>>
>>24062402
I like it in OG1 and OG2 where you can pass around god killers, especially in OG2.
>>
>>24062410
Well...that's true. But there's an inherent level of extra decision making when you can move the weapon around to different guys that doesn't exist when all weapons are fixed.
>>
>>24062402
The only real upside to it was that throwing 3-4 bars in your most used trash killing weapons was a lot cheaper than upgrading a whole unit.
>>
>>24062414
There's a similar distinct layer between singular weapon upgrades and targeted ones. It's fun to decide which attacks to decide to upgrade in general. Maybe a good way to compromise would be to let you select one attack to additionally upgrade. I also think it could work in a game with really scarce money with very good base stats but I don't see that happening any time soon.
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>>24062210
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>>24062473
One thing I do remember about playing W is that thing can basically solo every map from the moment you get it.
>>
>>24062493
W has a strong case for easiest game in the series and there's really not even that much you can do to make it harder. Your units just have an unreal level of power.
>>
>>24062498
Eh, should just be more like J where they spam a stupid amount of enemies so you can have fun exploding it all.
>>
>>24062373
EN was fairly cheap to upgrade in that era and E Save functionally increases your max en by 25%. It's not like there was a lot of good skills to buy in Alpha 2 either. Ibis for example basically has nothing buy after SP Regen because she was already blessed with Support + Assist Attack by default.

Also, resupply units gave everyone a passive en regen s in squad games, so you were spreading those along with repair and the non yuu/hime brains out.
>>
>>24062530
But what if you were cursed with the autism that bothers you when you make squads that aren't all the same series
>>
>>24062534
I'm more wondering how I was supposed to even figure that out to begin with.
>>
>>24062503
All the handheld games are similar in in enemy spammyness the only thing that really changes is your side's armor and weapon power keeps going up in every game they released
>>
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>>24062394
>heero and trowa not 300 kills ahead of everyone else
You have ungodly level of patience bro
>>
>>24062543
Wing's never my highest priority to upgrade
>>
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https://twitter.com/SUNRISE_web/status/2116002161893286141
>>
https://x.com/Dendoh_Official/status/2115987055104631213
New Dendoh novel chapter.
>>
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Funniest shit in the world that Rand entertains the idea Asakim is a good dude.
Nothing screams "upstanding citizen" like the mecha that makes a giant blood pentagram.
>>
>>24062577
For some reason my mind thought that Kageaki and Asakim would get along swimmingly.
>>
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https://twitter.com/SWORGRADER/status/2116003115942191197
New Sworgrader chapter.
>>
https://www.youtube.com/watch?v=osHdUNI3YJ8
>>
modding srw to make it realtime
>>
>>24062577
larper-kun... shurouga showed up with only basic sword attack and a head beam
>>
>>24062660
No? You can definitely use Ranbu no edgelord when he temporarily joins up in 15 and 21. He doesn't play his evil theme song yet but I am assuming people don't really hear that in universe.
>>
>>24062660
That's in Z2. In Z1 he has all but his final attack when he's a guest with him only getting his final attack if you recruit him in the final stage
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https://www.youtube.com/watch?app=desktop&v=pabXOS3j-eM
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>>24062577
Rand and Asakim are bros.
>>
>>24062676
It's a VN I guess?
>>
Any news about that 30 mod? It'd be nice to be able to use the Z3 units and characters in a different game.
>>
>>24062679
Yeah
https://store.steampowered.com/app/4607420/%E6%A5%BD%E5%9C%92%E8%BF%BD%E6%94%BE_The_Stellar_Angel/
>>
>>24062696
It's already out. You gotta do some appmanifest fuckery and have the clean files of V and X to get those units.
>>
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>>24062676
Only about two weeks until the new movie comes out
>>
>>24062543
Given that he has Ibis, it's a given that she'd take some of their share of the MAP spam.
>>
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Now I can fight Neo Zeong II with my own
>>
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>>24062817
It's weird that there's yet another connection between these two series.
>>
>>24062822
>>24062817
Truly one of the "A duo we made up" of all time
>>
https://x.com/ironsaga_staff/status/2116118088152408086

This is the design of the upgraded Dangaioh that showed up in the short audio drama that explains the plot for the sequel OVA. Still don't have a ending
>>
>>24062817
Odd seeing this after a session of SRW T but I welcome it.
>>
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>>24062817
Friends for no reason
>>
>>24062842
Man, I sure wish Iron Saga wasn't a complete waste of space.
>>
It's kind of interesting how Toei Mazinger is pretty consistent with how everyone is characterized even today, but Toei Getter is just like...who are you people
>>
>>24062851
That's because they had to tone down Getter for the anime.
>>
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>>24062847
You and me both.
>>
>>24062852
This isn't a thing that happened, by the way. Like with many media mix properties, both the anime and the manga were produced at essentially the same time and as such both did their own things, much like with Devilman.
>>
>>24062851
>Toei Mazinger is pretty consistent with how everyone is characterized even today
It isn't.
>>
>>24062842
Bring it back next SRW
>>
>>24062861
Well, what do you believe is so different?
>>
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>>24062150
>Gigantic Formula is a better G Gundam
>>
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Happy 42nd birthday to Shin Mazinger Koji's voice actor, Kenji Akabane.
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>>24062752
This picture is ass
>>
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Anybody got one of these? I have the Gunbuster from the same line and it's beautiful, but I'm too long in the tooth to expect every model in the same line to be the same level of quality.
>>
>>24062866
Toeizinger is not a straight up manga adaptation.
>>
>>24062894
>I have the Gunbuster
Post some pics.
>>
>>24062897
That's true. But that wasn't the point. The idea was the way the characters ACT is much closer than the toei Getter Robo ones.
>>
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>>24062898
Apologies for the quality, was trying to capture the light up gimmicks and my camera really didn't like it.
>>
>>24062842
Guess we'll have to wait until this gets a toy release to get an idea of what abilities it has (that or Iron Saga VS adds it as DLC)
>>
>>24062905
Looks pretty good indeed.
>>
>>24062150
Silver Olynssis debut when so they can finally have an excuse to publish the light novel that was supposed to coincide with the anime.
>>
>>24062908
TWO swords
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>>24062914
>>
Happy Halloween everyone, AMAIM in srw when?
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>>24062961
Fuck off duel.
>>
>another shitty commission
Duel, please waste your money on better shit.
>>
>>24062971
That pic is old, maybe he got it in the /a/ drawthreads.
>>
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>>24062971
That is a old shitty thing, for some reason the fucker does not pay for more of these anymore, which partially explains why it keeps pestering the /a/ drawthread or using AI slop instead. Have a actual, OFFICIAL Halloween poster of a more probable SRW inclusion.
>>
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>>24062980
Not official (obviously), but since I have it I may as well post it
>>
>>24062976
>>24062980
Well, it's still shitty.
>>
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Not Halloween related, but I too will post someone dressed as a witch
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>>24062961
I thought people gave up on AMAIM in SRW after it tanked.
>>
>>24063016
Sure, after all, SRW only has wildly popular and good series.
>>
>>24063016
NTA, but I wouldn't mind it personally.

That said, series like it are probably the biggest casualties in regards to SRW now that it isn't yearly. Cast lists might skip over tge recent stuff now if it isn't a big hit or new franchise installment, and a series like it isn't gonna sell DLC.

Though it would fit in to Z2 remaster considering it has TV Geass. Not that I expect new series added there.
>>
>>24062971
Yeah, spend it on /m/ related smut like me
>>
>>24063027
This guy gets it.
>>
>>24063023
In order for a series to even have a chance of getting into SRW, a higher up and/or someone on the dev team has to want it in, and by all accounts no-one on either of those sides gives anywhere near enough of a fuck about AMAIM to even attempt that, just like with Franxx
>>
>>24063025
Yep. I think it's stuck in that place where it's too old to promote and also too new to be nostalgic and there are series that took longer than it to show up like Magic Knight Rayearth, Majestic Prince, or any non-GGG Brave series. And yeah, putting it with Geass was the big reason people wanted it. I don't expect it to show up in the Z2 remaster either.
>>
>>24062980
>for some reason the fucker does not pay for more of these anymore
his mom died lmao
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Our heroes are back.
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>>24063027
Same
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>>24063059
Cute.
>>
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>>24062986
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I love this shit. More machines should have it. Not so much the glowing lines, but things extending, panels opening up, parts rotating in position. It's just great.
>>
>>24063108
everyone remembers the first iron man suit-up from the first movie. cool a shit

some folks go overboard with it though
>>
Whoever made this AI mod that ports over a bunch of units from Z3 and VXT to 30 made some strange decisions, why do you need X and T for all the Dunbine units EXCEPT for the Zwauth and Rabaan? Why are the New Arhan and the Arcadia usable without needing T? Why are the protag units for X and T available without needing those games but V's OG units aren't? Why are several Z3 units locked off just because they happen to appear in V, X or T?
>>
https://www.youtube.com/watch?v=hQ3qPB-qrrU
Muv-Luv Tactics is our best chance to get Muv-Luv into SRW.
>>
>>24063185
If I want one VN it's Baldr Sky.
>>
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who ordered the boazan invasion from temu
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>>24063190
For me it's Demonbane and Muramasa, mainly the former though
>>
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>>24063192
>>24063199
I love this nigga like you wouldn't believe.
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>>24063202
>>
Learning does seem useful in Alpha 2 but I can't help but wonder how long it actually takes to get another 150 for Backup Attack, especially if you're a B-stringer squaddie. Maybe I'll go straight for Backup Attack on some of them.
>>
>>24063073
Cute Lezboan fron the Lezbo Nebula
>>
>>24063213
Yeah Alpha 2 isn't as big on PP payouts as 3, might as well skip learning.
Or don't because backup attack is a fucking scam in a game where most PLA barely hit 3000 so using them is just tickling a boss and giving them a free 2 digit amount of morale.
>>
>>24063213
Yeah seconding the other guy that Backup Attack is shit too
Just give your squaddies like SP related skills and Guard or S ranks with the leftovers nothing else really matters.
>>
>>24063219
>>24063227
Terrain ranks seem kinda good and cheap but unlike Alpha 1 this game seems willing to hand out S ranks commonly. Spamming SP Recovery on everybody is probably effective in the late-game but usually unnecessary, it's probably worse than just spamming the same amount of cost into SP UP. Most maps are usually done in a few turns and 175 into SP Up gives you +30 SP. I guess I can see how Backup Attack is not that impactful because of the harsh penalty for squad attacks, multiplying a low number by 20% isn't that effective. Sad. Looks like it's mostly the usual winners here, Guard, Predict, Resolve, E Save, leveling up innate abilities and maybe a Co-op Attack or two on your best Support Attackers.
>>
>>24063169
I suspect it's because he just let the AI do everything plus he's retarded
>>
>>24062770
Oh yeah, I didn't know that. My alpha 2 run was with Arado, if I'd known how slow the game is I'd pick someone with ALL.
>>
>>24063231
Guard, SP Regen and SP Up is what most squaddies want. S Sky/Land and Space are the usual winners but you'd have to pick accordingly.

Backup Attack is generally a waste of time on most units, but there are select instances of characters who can get value out of it. For example, Radora in Sanger/Kusuha's route who has one of the strongest PLAs in the entire game. IIRC Sanger adds 1.2x to all melee attacks in his squad, so if you load him up with those units and do some cursory investment, they'll hit reasonably hard with their PLAs which can come in handy at times. Upgrade inheritance is a thing as usual, so select pilots can also benefit from strong hand me downs.
>>
>>24063239
I see, if I have any units with a particularly good PLA attack then Backup Attack can be good. Cool. I do guess that's not most units.
>>
>>24063231
iirc SP Up in Alpha 2 and 3 actually give +6 SP per level
there was a game where it gives 9 SP per level and I think it was GBA OG2?
>>
>>24063241
Yeah, 175 is 5 levels at +6 a level.
>>
>>24063240
generally it's just Brains and Heavyarms that have good PLAs
>>
>>24063240
Wing Ver Ka (bird mode) (5300)
Wild Falken (5000)
Shigu, Takeru, Hyperion (4900)
Crossbone X3, Nelly Brain, Goldimarg (and tank) (4800)
Crossbone X1 (ABC Mantle), Hi Nu Gundam, Vegalion (4700)
Black Getter, Crossbone X1, Crossbone X2 (and ABC), Haman's Quebeley, Heavyarms Kai, KouRyuOh (4600)
Altairlion, Berga Dalas, Brain Childs, Choryujin, DyGenGuar, Gundam F91, Huckebein Mk3 (Viletta and Trombe), Hyaku Shiki, Doven Wolf, MP F91 (Harrison), Re-GZ (MS Mode), non-Nelly Brains, Nu (and HWS), Quebeley Mk2 (Red and Purple), Gundam Zeta, Gundam ZZ, G-Fortress, FA ZZ (4500)
GM Cannon 2, GP-01fb, GP-03 Dendrobium (Stamen and Orchis), Daghi Iris, Huckebein Mk3 (Arado), Metheuss (both forms), Gundam Mk2 (and Super), MP F91 (White), MP Nu (Incom and Funnel), MP Quebeley, Bazolar, Taurus, Wing Zero (4400)


Median PLA value is 4450. 4300 if you ignore the quirky one.
Honorable mention to Diana/Venus A since IIRC their PLAs are melee, so Sanger makes them hit well above their weight.
>>
>>24063244
Seolla has the strongest non gimmick PLA in the entire game.
>>
>>24063251
I'll definitely upgrade some of those that I can use for support fodder like the Huckys, Hyaku Shiki, maybe the Zetas and maybe the GPs. Actually I'll probably use Hi-Nu as a support slave for real Nu too, although it'll probably be better just to separate them. I guess that's the real issue with the squad system, when you have a fully invested unit you would rather them lead a squad than support one. It's not exactly like the twin system where the second unit pulls as much weight in a two vs. two.
>>
>>24063256
You're going to be spreading out your zeals, barriers, repair and resupply units along with the accel caddies. Alpha 2 generally doesnt have a lot of good ALLs and for some reason Sanger loses his while Kusuha gets her ammo cut in half on upgrade, so the ones blessed with good ALLs/MAPW are extremely relevant.
>>
>>24063253
Seolla is too busy spamming ALLs to farm PP to increase her melee stat to be doing that
>>
>>24063259
Yeah, as far as I can see you also don't get to do double ALL attacks in Alpha 2 so I guess it's more like my goal is to fill all my squads with a good ALL attacker and everybody else gets support slaves, consequently putting anybody with a good ALL as a support in a squad is kind of wasteful.
>>
>>24063259
Arado also has no ALL access himself but it's made up? sort of? by his initial mech inheriting upgrades to 4 different mechs.
And at least one of them has an ALL (Graviton Rifle Burst is only an ALL in Alpha 3 where the Huckebeins are all either guest reinforcements or sub scenario only)
>>
>>24063261
Pretty much. I wouldn't worry about upgrading squad fodder much unless they're cheaper to upgrade or duplicate upgrades to what they inherit to
>>
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>>24063264
Anyway, instructions unclear, I now understand why this is a bad idea but I'm going to go learn first-hand.
>>
Alpha 2 also has this illness that makes basically all ammo based ALL attacks only have 2 or 3 shots, only exception that comes to mind is I think Daimos' Five Shooter is like 6 ammo but it definitely doesn't have the best damage.
In a game without B save, EN based ALLs like the TBR, Chakra Extension, Hi-Nu's funnels and the like somehow end up being more spammable even if they largely are finishers and as such burn through the most EN.
>>
>>24063267
Does Resupply (action) hit the entire squad? Maybe the ticket actually is mashing together strong units and just swapping them out to the next carry when they run out of ammo.
>>
>>24063265
So many of those squads are horrible.
>>24063260
Arado should always be leading when it comes to high value targets because of his squad leader bonus. He's drowning in PP anyway from joining early and has three free slots instead of 2, so he can learn every relevant skill in @2.
>>
>>24063265
You definitely should be using the Gaiking little dinos as squad fodder, they all get Accel access and get super MC pilot tier SP growth allowing them to get a fair chunk of casts of their final spells like Rouse, Hope or Disturbance.
Unless you like them, Annamarie and Emma are easy drops because they really don't learn any support spirits iirc.
Not too sure amout Anna but Emma is straight up bad, the most she contributes is having Gain/Effort in a game with fixed enemy levels.
>>
>>24063267
Ryujinki has a top tier ALL but then Kusuha sacks that for Mountain Pressure and a single use MAPW. But she's the only MC with access to Zeal and a Valor subpilot so....
>>
>>24063272
You don't want to have a squad's turn take 2 or more of your heavy hitters out of comission for the rest of the turn so that's generally a bad idea, on top of having another squad waste their turn setting up the Resupply.
>>
>>24063275
I like the concept of the Dino squad swapping around to Repair or Resupply as needed. I had no idea the levels were fixed, though, I was more concerned about keeping them separated to push my average up.
>>24063280
I think I'll always have a squad slot or two for a dedicated Repair/Resupplier.
>>
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The jump to Alpha 3 is gonna be jarring because everyone has OG2 tier power levels and ALL distribution across the board is way more available.
Nu's basic Fin Funnels are a 8 ammo ALL so you don't need to get Hi-Nu or HWS to get ALL access with it, Zeta has an ALL HML variant, every MC starts with an ALL (even if Serena's is kinda dogshit, she'll make up for it eventually), Dancouga is around early with 2 ALL finishers to use, Star GGG is still bad but it joins early instead of being a super late game secret so Gai has ALLs from almost get go.
Whole different kind of game.

>>24063282
Spending the turn using Repair and Resupply manually isn't all that efficient because just having a unit with those in the squad gives a passive 10% HP or EN regen to all squad members so the chances to use them don't come up as often.
>>
Daimos, Voltes, Daitarn, Gaiking and F91 should all be leading squads in Ibis early game. The last two is your choice of Ibis, Zeta, Crossbone and GP03.
Then you spread out the accel caddies and put the Gaiking boys with people who have compatible terrains. After that, the others will just fit in where you have space.

>>24063285
Gatling Tempest was a 1-1P ALL with armor down wasnt it? I recall it being pretty useful early on to lead the charge against bosses with fodder.
>>
>>24063288
Yeah, it's point blank and does lv2(1?) armor down.
It's also Soleares' finisher so you're naturally hitting a boss with it anyways, or attempt to because Soleares only has like, 6 base movement and can't fly.
>>
>>24063282
You're barely ever gonna actually use a repair unit when you have 3000 casts of Trust. And resuppliers can just live with your EN hog units.
>>
>>24063261
>consequently putting anybody with a good ALL as a support in a squad is kind of wasteful
You'll start noticing ALL attacks are very expensive. Deathscythe can maybe fire it 2 or 3 times before you have to swap it to someone else.
By midgame you'll be spamming ALL or MAP and nothing else because the fodder enemies are getting beefier. I guess this is why they reworked it into TRI attack for Z1.
>>
>Ibis route gives you a Thruster Module early on
>gives you another one
>in trying to find some purpose for even one, I looked at every single unit I have
>the only unit with anything less than an A rank in either weapon or unit is the Daitank
>I have 2 useless Thruster Modules at Scenario 11
For what purpose?
>>
>>24063316
Doesn't it bump it to S?
Also iirc the Gaiking dino pilots have B ranks in space, except Skylar's pilot, so it should average back to A
>>
>>24063317
It's A in this game, and I think it also takes the higher of the two rather than the average so they have A rank anyway but I could be wrong.
>>
>>24063320
It only takes the higher rank when it's S+A or A+S
>>
Which was the last SRW that adapted Dunbine plot?
>>
>>24063333
It was in T
>>
>>24063330
Fair enough, looks like there's use for one of them on one of the Gaiking guys, yeah.
>>
>>24063333

BX. Although even then it only adapts the beginning and then jumps to the last 20 or so episodes. A couple of characters are killed in event scenes to avoid making them actual units too (Allen and Fei at least).
>>
>>24063285
Cobray has the best ALL but Selena has the best MAP.
Kusuha is kind of generic, she plays like an above average gundam unit but that's it.
>>
>>24063333
>>24063340
T adapts the OVA, not the tv show, still skipping part of an already short OVA. And then Y is a cliff notes version of the T OVA plot with one change regarding how Shot Weapon is handled (for the OVA, I mean, Y does a lot more with the tv characters, but it's post series).
>>
>>24063341
Cobray also has the best damage.
Sure Kusuha and Touma can have innate Awaken but you can just slap a Puru next to Cobray to fire off multiple infinity cylinders a turn, or build him for support attacks since his range is obscene (Kusuha can't support because her finisher is an ALL and Touma doesn't have nearly as much range)
>>
Oh, Support Defend is good for squaddies too, right? That Tortuga bastard has been a real thorn in my side in the Crossbone villain's squad, his name escapes me, and he's put that to good use, teaching you how to get around it by sniping Rosemary with ALLs. Scenario 10 where I had to kill him without the Altairlion was painful. Clearing it reasonably is also locked behind save scumming a 15% hit rate for the secret X2. Maybe you can do it without it but it sounds even more miserable.
>>
>>24063349
Also, I think T treated the OVA as a side thing to Rayearth.
>>
>>24063341
>>24063366
Kusuha's gimmick is that she has two pilots. You can simply just swap to Bullet if you wish to Support Attack. I never actually bothered to check if Kusuha and Bullet's Support Attacks count as different instances, so they can theorectically support up to 8 times in one turn.
>>
>>24063437
I can't think of any games where form shifting locks off support attacking. You can get extra attacks out of Getter that way pretty easily.
>>
In hindsight what characters from the Alpha games wouldn't be included if the squad system wasn't implemented?
>>
>>24063520
I'm at Scenario 16 in Alpha 2 and I don't feel like the cast is much bigger than Alpha 1. I also don't feel like I have a ton more units than I usually would in an SRW game. It probably keeps going up but they give you a ton of units anyway.
>>
>>24063520
Probably wouldn't get all the Astray suicide squad if they didn't' need squad chaff.
>>
>>24063520
It would probably be the same. You don't really get to use your full squad often in alpha 3.
>>
>>24063108
For some reason Ordine was the only one who has the panels opening
>>
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https://twitter.com/IronsagaEN/status/2116334338048499736
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>>24063520
I personally think it'd be Chap and Alpha, I don't think it's a coincidence they only appear on those games and weren't in Alpha 1 with their teammates.
>>
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Good enough for a while. It's really fun optimizing these. Two land locked squads is acceptable, one can't be helped with only one Minovsky Drive and two Resupply units without flight. Could use some better filler but that'll come with time.
>>
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>>24063557
wait what is this game?
>>
>>24062676
I'm probably one of the few people who enjoyed her showing in T, I love the gameplay archetype the Arhan (and Chirico's Scopedog) fills in T.
>>
>>24063557
So that collab is going to be ported over to America?
>>
>>24063630
I used her too since I tend to love Small units and I enjoyed her movie enough, it's kind of funny how strong her random suit is.
>>
GQX soon
>>
>>24063630
Chirico, Angela, and Kallen squad when?
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>>24063630
She's my #1 in T.
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>>24063652
>carefully tuning all their armor and HP to all get knocked down to the threshold at the same time
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Does SC2 shit on Cagalli like Seed Destiny does?
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>>24063693
It at least makes her a character, although she's still demoted to Rouge while Mu takes the Akatsuki
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The biggest problem with all this AI content dropping is that it's too much at once. We used to get one SRW or SRW translation once in a while now the whole Alpha series is decently playable within like a month. There's no time to process each one. As AI content keeps dropping and improving this is gonna be a thing world wide. You thought Monoculture was dead thanks to niche stuff in streaming on the internet before....
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>>24063589
>Splitting up Jeeg and Big Shooter
Fix that
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>>24063700
It seems that they cut out her crying in the cockpit and her marrying that purple hair faggit.
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I don't think there's ever been a unit I've found more fun to use than Z Suzaku and his potential level 18 stacking.
There's just something about seeing a boss target a real robot using zero spirits and hitting for double digits.
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>>24063693
She's alright.
She's one of your main SEED units alongside Kira in the early game but leaves after Berlin and doesn't rejoin until like a few stages before the end.
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>>24063726
Mostly dead Suzaku is basically immortal, yeah.
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>>24063589
>event
I remember that shit driving me up the wall, having to constantly re-fix squads after event deploys
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Z's Aquarion 3d attack might be the ugliest cut in in this series.
Honestly makes me glad they just trace now.
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>>24063775
SRW Aquarion is just ugly besides Mugen Punch
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>>24063775
Aquarion guy single-handedly failing the rest of the team for nearly 20 years, it's actually impressive how they continue to be the weakest link to this day
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>>24063783
What are some other units he's done?
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Did anyone try both OGG translations, which one is better?
From what i can tell one of them might be abandoned
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>>24063786
The first one that came out is flat out non-functional when I looked at it, they didn't even fit the text to the boxes so if it overflows it just gets cut off.
>>
>tfw you're still havent beat Y even once because you're stuck in dlc hell
You know, i thought i started hating srw, but all these translations came out, and it turns out i just hate shitty srw games with needless bloat and mediocre animations.
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>>24063787
Yeah, i played that one too when it first came out and even beside the text cut off, half the time it felt like schizo babble. Havent checked in if anything was fixed, or if that new one is better
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>>24063785
Orguss
Brastas
Goldleo
Alt Riese and Rein Weiss
Nobel Gundam
anything that has the choppy blue background speedlines or the orangeish impact background (you can find them as far back as Alpha 3 YF19/YF21)
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>>24063831
>Alt Riese and Rein Weiss
the OGs versions?
riese was a downgrade from base alt but I don't recall anything particularly bad about them there
definitely not brasta tier
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>>24063844
Not OGs, 30s.
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There's no english patch for 64, only that HD recomp. Right?
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>>24063785
Almost every Macross unit
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>>24063831
Selece is surprisingly good
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Behold
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>>24063867
It's a good thing I'm just spamming Mugen Punch with it.
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>>24063870
I got decent use out of uhhh the blue form basically using it like Getter 2 but I really never saw a reason to use the last form, with any pilot combo. I guess if you really like one of the 20 extra pilots.
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>>24063872
Silvia comes with Support attack so Aquarion Luna can give you an extra bump if you are lacking on damage without draining all your EN like Solar will.
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>>24063847
huh, looks surprisingly good for 30 standards
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>>24063831
Oh I forgot his latest(?) hit, the Demitrainer.
Also the ship OGs in 30 and Y but they don't really move so you can hardly call them animated, they just fire beams or missiles
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>>24063884
Every new OGs asset in 30 looks like a warcrime so being the least worse one isn't super hot.
RKO and KRO looks like someone hand drew them on MS paint using only the shapes tool and DGG is a criminal brick by the same guy who brought us Huck 30, Master Gundam and the Gespenst
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>>24063630
I liked having her. Jingi.
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>>24063888
30 is the game with type 100 frames across all attacks and the most reserved barbatos in existence
alt's animations properly getting the boost hopping gimmick across alone puts it fairly high, at least from what I've seen of the game so far
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>>24063630
>I love the gameplay archetype the Arhan (and Chirico's Scopedog) fills in T.
Tiny dodgebot?
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if only heero or setsuna were there to liven up the conversation
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>>24063703
I'll just be sure to keep that squad next to him. Kinda awkward putting Big Shooter into a squad that can't fly. Good target for a Minovsky Drive though. I'll re-evaluate it when I have more slots and characters, I'd like Jeeg to be a leader anyway, he just fits there for now.
>>24063762
It can be pretty annoying but if you take the time to think about setting up 10 or so squads that'll generally be enough to get through it fast.
>>
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>>24063199
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>>24063888
Huckebein 30(th) is a frankenstein's monster of animations, and that's before you get into how it will randomly turn 3D for a couple attacks
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>>24064109
Is that why it looks so weird? Makes sense.
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>Mission will no longer be available once you complete K5-2 ("A Flash Through Space").
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>>24064109
It's kind of a shame that's what they brought to their 30th anni especially considering Lunedrache proved they still have some sauce left in them.
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>>24064116
I will never not consider it the lamest shit imaginable that the OG for their 30th anniversary is literally just an OG Huck with shitty party glasses that becomes nothing but an OG Huck with some bullshit strapped onto it
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>>24064118
I would have forgiven them if the Dreistregger turned into a giant Grungust but they couldn't manage that either.
>>
Didn't they all but say 30th's design was made for OGs first but they recycled it for 30 before they returned it (via DD)?
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Why is Dyna and Gridman always about some weird actual mental issue instead of just fun mecha action?
>>
Because you suck cocks drool
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>>24064118
>that becomes nothing but an OG Huck with some bullshit strapped onto it
you act like the coolest huck (boxer) isn't exactly that
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>>24064131
coolesf huck is just vanilla MK3
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>>24064133
For me, it's the Exbein.
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Starting MX
Any tips or tricks?
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>>24064137
For me, it's the Edgebein.
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>>24064204
Not that it matters much, but the favorite series picker distributes equal bonuses across all series regardless of number of robots, so that means if you pick Zeorymer, it's individual bonus is the same for EACH Aestivalis if you picked Nadesico. It's not that much and MX is not hard, but hey, it's there. This same logic applies to W.

Aqua, a maiden you aren't.
>>
>>24064118
I think it could have worked (assuming it had better animations too) if the OG Huckebein hadn't returned in V. But using a throwback to classic Huckebein when it hadn't gone anywhere (it had just appeared in T too!) is really dumb.
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>>24064213
I...don't think that's true in W? Pretty sure they "balanced" it in that one where the bonus is bigger the less mechs a series had.
In MX though it's just blatantly better to pick series with more guys.
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>>24064213
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>>24064223
How that translation handles the bathtub joke?
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>>24064219
Yeah J and W changed the system so that only series with 1 unit get original 50% increase while series with more representation can be as low as only 20% (this does get kinda funny with W since it was one of the rare times there's more than one Banpresto Original so you only get 45%). Though of course you select 3 series instead of how MX originally only allowed for 1 so the math is still in your favor.
>>
why isn't favorite series select more of a thing
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>>24064247
Well income is higher in modern games anyway.
Honestly it was probably just the pet idea of a specific guy who worked on MX, J, and W, right?
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>>24064247
Aside from what the other guy mentioned about it being a pet idea of some of the devs, there are also the spergs that like to cry about muh resource inefficiency from getting kills with units not in the favorite groups
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>>24064224
I'm still finding out



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