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File: 1730310506065504.png (1.15 MB, 1800x2400)
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Discuss vidya and play with fellow horsefuckers.
Pony vidya, pony mods and related videogame discussion are also encouraged, any type or genre of videogame is welcome.
If you want to play a certain game with /mlp/ don't hesitate to ask. People might just join and play with you. Don't be afraid to add each other. Who knows, maybe (You) will start up a new staple group?
More importantly, have fun!

Vidya's played last thread: Age of Mythology Retold, Age of Empires 2 DE, Barotrauma, Deep Rock Galactic, Equestria at War, Golf With Your Friends, Minecraft, Megaspell, Left 4 Dead 2, Sven Coop, War Thunder, Lethal Company, Mindustry, Empire at War, Pony Kart DS, Among Us, Halo, UT2004, Doom, Teeworlds
Vidya's played before: Black Ops 3 Zombies, Killing Floor 1 and 2, OpenTTD, PAYDAY 2, Project Zomboid, SCP: Containment Breach Multiplayer, SRB2Kart, Tabletop Simulator, Terraria, Vintage Story.

Previous thread: >>43288166
>>
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Reminder that this Sunday we're going to play Teeworlds as part of the EQG Stream!
Probably the session will start around 8pm UTC, but I will announce the exact start time here a couple of hours in advance
>but anon, I don't care about EQG or your shitty stream
No problem, just join the server around that time and enjoy playing with other Anons without having to go to cytube or anything.
>download the game and the mlp modpack 1.1
https://u.pone.rs/qtqpicvr.rar
See (You) there!
>>
This Sunday around 7pm UTC we'll be playing HaxBall as part of the EQG Stream!
Everyone's invited to play some football/soccer with fellow anons!!
>but anon, I don't care about EQG or your shitty stream
No problem, when the time comes I'll post the room link and password here, so anyone can join without having to go to cytube or anything
Waiting to see (You) there!
>>
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I'll be hosting a HOI4 EAW game this Sunday at 18:30 CET.
>>
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This saturday 19h UTC
DOOM ctf, different hub wad this time (xctf2020).
Server: [TSPG-PK] mulp ctf

Download (win, mac, lin)
https://ponepaste.org/11665

I don't know if i will be able to finish the extreme deaths by then, but i will try.
>>
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>>43375115
Left 4 Dead 2 Anchor (Mare 4 Dead)
A server with an increased co-op playercount and support for 8v8 versus.

>How to join
Enable the developer console in-game by clicking Options - Keyboard/Mouse - Allow Developer Console
IF YOU'RE ON LINUX DO THIS: Options - Multiplayer - Custom Server Content set to None (you will crash if you don't do this)
Press ` to open the console and input connect mare4dead.poni.best

>Custom Campaigns
https://steamcommunity.com/sharedfiles/filedetails/?id=2857941932

>I want pony mods in my game NOW
https://steamcommunity.com/sharedfiles/filedetails/?id=240330680 (Pick what you want, don't subscribe to all)

>LINUX USERS AGAIN
The server runs a custom dance and emote plugin that require certain files, but Valve is retarded and attempting to send them via download server in-game makes Linux users crash.
If you want to see and hear them, download them manually here: https://files.catbox.moe/ifgegr.7z

READ THE MOTD SCREEN ON THE SERVER WHEN YOU JOIN TO KNOW THE IN-GAME COMMANDS

Games are usually held every SATURDAY, we will post whenever we play.
>>
No UT2004 this Sunday because I'll be busy with HaxBall and Teeworlds
At least for me, of course; you can log in anytime since it's 24/7
Reply to this post if you plan to join at the usual time and I'll put together a maplist with smaller maps so you and another anon can happily shoot at each other.
Otherwise, you're more than welcome to join us in the other games!
>download the game and the MLP ModPack 3.0
https://ponepaste.org/11301
>server tracker
https://www.gametracker.com/server_info/198.74.52.252:7777/
>>
GOOD NEWS!
The Warcraft 3 MLP Unit Project is BACK.
--I am hoping to have the models ready by the MLP FiM anniversary date!
It was almost a two month hiatus & if there are no more interruptions... then the project should hopefully have the essential models by October 10th.
Stay tuned for more updates coming soon.
>>
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For the Warcraft 3 MLP Unit Project, I plan on having Starlight Glimmer next.
Models are here:
https://www.hiveworkshop.com/threads/my-little-pony-mlp-pack.372339/

& green anon models:
https://www.hiveworkshop.com/threads/green-anonymous-pack.372344/
>>
Automated brush and texture translation from a completely different engine, both games from ~2003. Prop porting, skybox, soundscapes, and lighting next. Opens up all the pony maps from gmod and such, though they still need navgraphs and weapon placements if they don't have them.
Real spooky stuff.
>>
>>43383774
Left 4 Dead later today, at around 21UTC!
>>
>>43381563
Today 19h UTC!
>>
>>43384885
Hey, how do i get into that game? I have never played it before.
Am i supposed to download RoC using one of the downloaders linked here?
https://us.forums.blizzard.com/en/warcraft3/t/classic-warcraft-iii-official-installers-official-patches/21415

Then what? Do i need to apply any patches? Should i just follow the instructions in that post? Do i need the PTR client 1.31? TFT? What's that? Do i need this?
https://community.pcgamingwiki.com/files/file/1180-warcraft-3-standalone-patches-all-languages-windows/
Also, what the fuck are these firewall rules for?
Firewall Rule : Blocking the Nagging Patch Screen.

Create a windows firewall Rule and pick your region to restrict access to the Patching.

China / Patch cn.patch.battle.net:1119
Europe / Patch eu.patch.battle.net:1119
Korea / Patch kr.patch.battle.net:1119
U.S. / Patch us.patch.battle.net:1119
>>
>>43385008
Very cool.
>>
>>43384885
I love you anon. They look amazing.
>>
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>>43385008
Holy shit that's great, we don't deserve y-wait a sec... Yes, we DO deserve you, now keep working zigger!
>>43384885
Really cool!!
>>
>>43385630
Starting!
>>
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>>43385051
Starting some Left 4 Dead right now, grab the workshop collection listed in this post >>43383774
>>
>>43386891
is the server up? i cant seem to connect
>>
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>>43385752
Not him, the pony models are currently reforged exclusive. I'm not sure if he cares about legacy version now that Blizzard had officially added 1.29.2 to the battle.net launcher recently, albeit no battle.net online support.
>>
>>43386891
>>43387035
Having unexpected server issues, I hope to have it up soon :(
>>
>>43387102
no prob, just make a post if/when its working
>>
>>43387116
>>43386891
Back up!
>>
>>
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>>43387095
Actually, the models should work for legacy, I think. They are HIVE approved atm. They were recently modified to work, but yes--the intention is for retail Warcraft 3 and buyfags.
The models are still coming along, but sometime in the near future I'd encourage anons to get Warcraft 3 and count their bits.
>>
>>43385630
Thanks for playing! I will try to find another hub wad for the next time we play CTF. Oh, and i'm hosting zombie horde next session.
>>
>>43387988
I know nothing about WC3. Can i play the game without opening the battle.net client? I hate it
>>
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>>43375199
Ready!
https://u.pone.rs/ejezthyd.zip
>>
>>43375199
>>43388864
Also, since I'm going to sleep now so I won't be able to see the exact time announcement, it would be nice if the session starts at 8pm UTC as expected, or later. Wouldn't want to miss it!
>>
>>43375199
Turns out i won't be able to play today. RIP.
>>
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>>43375795
The lobby is up! Game will be starting at 18:30!

ID: 109775244450204126
PW: /mlp/
Mods: Equestria at War, Player Led Peace Conferences, State Transfer Tool MP Updated
https://steamcommunity.com/sharedfiles/filedetails/?id=1826643372
https://steamcommunity.com/sharedfiles/filedetails/?id=846066944
https://steamcommunity.com/sharedfiles/filedetails/?id=3243893615

Hotjoin and coop will be on.
>>
>>43389056
>Host has another version of the game
You /did/ update to the newest release of EAW, dropped less than an hour ago, right anon?
>>
>>43389154
I mean, it should have done so automatically. Let me try rehosting.
>>
>>43389056
REHOSTING

109775244453529211

Everything else is the same.
>>
>>43389154
Are you still having issues?

I may need to reinstall the entire fucking mod if so.
>>
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>>43389191
Trollestia intensifies
>>
>>43389194
FUCK

Reinstalling the mod then. Sometimes Steam just does not want to update the damn things.
>>
>>43389180
>>43389056
REHOSTING AGAIN BECAUSE UPDATE BULLSHIT!

109775244454480006

Same as the rest.
>>
>>43389203
Password might be on capslock. Sorry about that.
>>
>>43375205
Haxball in 1 hour!!
>>
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>>43375199
>>43388888
Playing Teeworlds in 2 hours!
>>43388864
Beautiful!!!
Good job anon
>>
>>43389383
Haxball on!
Room Link: https://www.haxball.com/play?c=X49J5UyEAFI&p=1
Password: rape
Use !spec to spectate, and !play to rejoin
Use the numbers 1-5 to adjust the zoom
>>
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>>43375199
Starting!
>join the server
Play -> write "/mlp/ Server" on the "Search" part
Or join by pasting "45.79.208.249" in the "Server Address" part
PASSWORD: pony
>>
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>>43389785
my skins aren't working despite being installed. am I retarded or what?
>>
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>>43389806
and now I can't even connect what the fuck
>>
>>43389806
>>43389823
you're using Teeworlds 0.7?
Try using DDNet, check the ponepaste and use that one
https://ponepaste.org/11945
>>
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>>43389827
oh dang the advertising posts didn't mention you need a custom game version. I was just using the official one.
>>
>>43389849
I was in the same boat lol, all it gave was the mod.
>>
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>>43389785
that was fun, after 15 years I had forgotten just how fun the movement is in this game. thank you for hosting.
>>
>join Teeworlds to play with anons out of goodwill, even if they are barbieheretics
>/jdb/ map comes up immediately
not surprised
>>
>>43388864
How do i install this mod? Can't remember
>>
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>>43388624
I think you have to use the battle.net cilent, idk.
Whatever the case, there is plenty of time between now and later to figure this out.
I have a feeling there will still be a long wait until the first MLP Warcraft 3 game.
>>
>>43390287
The same way you installed OP's mod. Move them into data/skins/.
>>43390091
Yeah the EQG edits just looks like vandalism. Not even particularity picky with EQG, they just looked bad plastered everywhere. It was still fun though.
>>
>>43390311
The fucking client was slowly killing me when i was trying starcraft ii. I've quit the game because of that client. I don't know why it keeps glitching for me and just being fucking slow. I'd rather use the retail one with some cd keys i found in the internet to try the game campaign offline atleast
>>
>>43388615
>>
>>43390543
The aftermath
>>
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>>43389849
>>43389851
my bad!
sorry guys
>>43390085
glad you had fun!!
>>43390091
>>43390356
Yeah, the maps weren't great; they're the result of me messing around with the map editor and realizing you can genuinely customize them a lot since it lets you do anything involving a PNG
My mindset was "better to play with maps flooded with bad mlp memes than a vanilla map"
Oh, and I'm not even a /jdb/ poster, it's just that the idea of running into Chris Hansen after falling into a death pit was hilarious, and the rest is history.
It's actually a good idea to make themed maps for each general, a good excuse to remember those threads we probably never went into and all the memes and references each one has.
Obviously, just for laughs. Eventually, I plan to make maps that look better
>>43388864
already told you but: good job, they are really nice!!
>>
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>>43389056
Forgot to post this. GG!
>>
>>
>>
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total marewife harem
>>
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apparently super cheese lets you literally cheese blocks.
>>
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>>43393032
what am I looking at here, anon?
>>
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Are there any more games where you can play in an immerse survival world with a marewife, lol?

>>43393291
Some anon has a harem of 3 horses in Cataclysm: Dark Days Ahead.
--A zombie survival traditional roguelike.

>>43393032
Hey anon, tell us more about your horse posse gameplay.
What is your character named?
How has your adventure been so far?
>>
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Nalal, I thought I saw before that class-locked recipes would be disabled on the server, is that the case? I am not able to craft the blackguard stuff.
>>
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>>43391035
>this description for teeworlds on steam
lmao wtf, but why did they name it ddnet and not teeworlds?
>>
>>43393309
>Hey anon, tell us more about your horse posse gameplay.
I lost all of my horses because apparently some retard added a feature where your leash can slip out of your hand, and this happens constantly if the horse moves on a tile away from you.
I have to find more horses.
So far I've just been driving down the rural roads in my station wagon (picrel) shitbox, the horses escaped because I hit some ants, and a zombie horse while driving and the windshield shattered and let the horses free.
>>
Has anyone ever made a proper attempt at a pony rts game? I know there have been a lot of conversations of people theorizing factions or features but anyone who ever said they'd make one dissapear pretty quick. Would be fun if they could dodge a hasbro c&d
>>
>>43393588
Am i supposed to read it like dd race or should it be d drace?
>>
>>43393951
There are a few rts mods but no fangames.
>>
>>43393951
Closest we have is EAW. A shame, really.
>>
>>43393495
Everytime i see these models i am inclined to posting about how ugly i think they are. Really, who thought overdetailing the cuboid models would be a good thing? Geez...
>>
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>>43393951
When the MLP Warcraft 3 Unit Project gets rolling, it will be good...
Unfortunately, the models are kind of taking a snail's pace.
In a few months, there should be enough progress with actual MLP custom games.
>>
>>43393495
Should be fixed now.
>>
>>43393951
I have a lot of ideas for pony rts games, but I just need to find time to develop them more.
>>
>>43393975
I think they're cute.
>>43394023
thanks
>>
Gamers,
>>
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>>43393588
>why did they name it ddnet and not teeworlds?
You're confusing two different things, anon!
Teeworlds is the original open-source game, with many modes (I think only dm, ctf, and lms) and a maximum of 16 players per server. DDNet is a fan-made fork of the original game focused solely on the "DDRace" game mode (DDRace was actually the first fork, but DDNet is a fork of that fork, an improved client)
DDNet is entirely dedicated to playing DDRace, although the client is compatible with vanilla Teeworlds 0.6 and 0.7 servers.
>and why do we use DDNet for the server?
Because DDNet allows a maximum of 64 players per server, not 16, and has been updated throughout these years and continues to be, while vanilla Teeworlds hasn't had an update since 2020 with version 0.7.5
>ok, the server uses DDNet, but why ask clients to use it too, if a DDNet server should be compatible with players using the vanilla Teeworlds?
Because the skin system isn't the same in every launcher
Before vanilla version 0.7, all skins used a super simple system where the skin was a single .png file, but 0.7 unnecessarily complicated that, to the point that it's not motivating to create a skin and at the same time they made unusable ALL the skins created by the community that used the old system.
But not DDNet; it uses the same skin system as 0.6 and earlier, and it's better to just use an updated, modern client than to force everyone to download vanilla Teeworlds 0.6
>wait, if DDNet only allows DDRace and doesn't support vanilla game modes, how on earth are you hosting the server?
By using a fork of DDNet called DDNet-insta, which supports a decent number of vanilla gametypes and other features, but it modifies a fork not designed for vanilla gametypes, so, naturally, you'll notice things like flag captures in ctf worth 100 points, along with phantom points that you don't know how you're supposed to be earning, but you do, even if you don't capture a flag
>>43393953
I always read it as "dd race"
>>
>>43394836
rise
>>
>>43392257
I still have dew installed, waiting for the day someone calls for anons to descend upon a server for a fraggot fest.
>>
>>43395171
same
>>43385008
btw
>>43393298
>>43393933
>>43393972
>>
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I am very frequently the only person on the server these days and it makes me kinda sad.
>>
>>43395545
Rather sad, this one fell off pretty quick.
>>
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>>43395379
Awesome, thanks man, here's another sneak peek.
The neat thing is brushes are brushes, whereas later UE Source ports usually grab the entire map as a mesh. Each prop here is its own mesh, and small props like cans and suitcases are non-solid so you don't trip on them, no physics. Still working out lighting and trying to get it sorta sameish, but it's a compromise between bright as shit, grimy horror, and whatever webm rel is right now. I'll post some pony map conversion screenshots later, want to get those right.
>>
>>43395545
>>43395551
I’ll hop on tonight maybe.
I’m just in the middle of visiting relatives so I have to set my laptop up.
Also where is picrel? I was focused on getting a Bessemer converter up.
>>
>>43395545
Cool build anon
>>
>>43395586
Head south from the docks at Hind's Hole until you hit the big continent and then just follow the eastern coast further south. I built a small lighthouse to mark the entrance into the cove.
>>
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>>43395583
Nah, thanks to you man
It's not comparable, but in return, let me give you this "sneak peek" I just put together: voice packs for Derpy, Suri, and Moondancer
https://u.pone.rs/pdwnstps.zip
Any suggestions are more than welcome
Too loud? Too quiet? Any names that could be better? Any lines I forgot? Any that are unnecessary? Any that sound particularly bad?
In case any other anon is curious: to install them, simply put those files in the "System" folder that's inside your UT2004 folder and you are ready to go



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