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Discuss vidya and play with fellow horsefuckers.
Pony vidya, pony mods and related videogame discussion are also encouraged, any type or genre of videogame is welcome.
If you want to play a certain game with /mlp/ don't hesitate to ask. People might just join and play with you. Don't be afraid to add each other. Who knows, maybe (You) will start up a new staple group?
More importantly, have fun!

>Organized games
Read the anchor

Vidya's played last thread: Equestria at War, Golf With Your Friends, Minecraft, Left 4 Dead 2, War Thunder, Empire at War, Halo, UT2004, Doom, Quake, Teeworlds, The Binding of Isaac, Cataclysm: Dark Days Ahead, Vintage Story, Tyr.
Vidya's played before: Sven Coop, Black Ops 3 Zombies, Killing Floor 1 and 2, OpenTTD, PAYDAY 2, Project Zomboid, SCP: Containment Breach Multiplayer, SRB2Kart, Pony Kart DS, Tabletop Simulator, Terraria, Mindustry, Megaspell, Barotrauma, Lethal Company, Age of Mythology Retold, Age of Empires 2 DE, Deep Rock Galactic.

Previous thread: >>43438177
>>
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Anchor post for scheduled game sessions.
>>
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>New fred
Marechine spirit appeased!
>>
>>43501799
ant luna
>>
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>>43501978
>>
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>>43502132
Empire of the Hand?
>>
>>43502174
Would...?
>>
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>>43502174
Yep.
>>
>>43501799
On an unrelated note, the artist for the image is the same one that did Master Chief and Luna hanging out. Been trying to find more art from this guy but most of it has been lost.
>>
>>43502235
>"Let us never forget, those who journeyed into the howling dark... and did not return."
>>
>>43502174
empire of the hoof*
>>
https://www.youtube.com/watch?v=eK2GSJc5SHs
>when the devs are not massive faggots and actually do play their own game like chads
>>
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>>43501799
>This will be pony graphics in 2013
>>
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>>43501800
This saturday 19h UTC
DOOM JumpMaze 2 (Coop)
Server: mulp jumpmaze

Download (win, mac, lin)
https://ponepaste.org/11665
>>
bump
>>
>>
Now that /EaW/ is dead (the hoi4 game general). Are there any plans for a hoi4 game between anons? Last time I played it was fun, and the power level of anons felt somewhat even amongst everyone, which made it more fun
>>
>>43504488
Some dude hosts a session here every sunday.
>>
>>43504496
Oh shit
>>
was there a raid or something? bunch of threads seem to have disappeared since last night
>>
>>43504843
the slide spam is ramping up

here's a bump to combat the onslaught

HOLD THE LINE, ANONS
>>
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Where is everyone
>>
>>43505095
wageslaving, so i can't join vidya. i can at least funpost though
>>
>>43505095
making dozens of posts about how the VS server is dead isn't going to revive it instantly, anon
>>
>>43505107
never posted here before but okay
>>
>>43505095
I mean the only project I've got going on is my steelworks
I did some testing and I'd have to fix up my blast furnace autofeeder since it chews through iron and coke so quickly now.
>>
I don't play video games.
>>
>>43505153
You just blow in from /v/ or something?
>>
>>43505208
/v/ doesn't do video games? for what reason
>>
>>43505355
Oh Anon...
>>
>>43505370
I mean srs, isn't it the most popular board? I'm sure the moderation team has it under control there since it's their focus after all.
>>
>>43505372
>I'm sure the moderation team has it under control there
Haha... no.
>>
>>43505375
what do they even fucking do in the first place
>>
>>43505378
>what do they even fucking do in the first place
Delete actual video game threads
>>
>>43505383
Wtf... why can't they just make a blue board /b/ and move all non video game discussion there?
>>
>>43505372
>moderation team
fancy way of saying janitors
>>
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>>43505386
Because /v/ would be a ghost town if all the twitter screencap/eceleb/ai/porn dump threads got jannied.
>>
>>43505399
>Because /v/ would be a ghost town
I don't see how, it would finally be normal for once if it did. All /v/ would lose is the off-topic shitposters.
>>
>>43505403
Anon look, a couple of weeks ago the jannies deleted a thread about an actual video game faster than they deleted cp.
The most active threads are offtopic ragebait, while real threads struggle to stay up. And it's all encouraged by the mod team.
It's beyond over.
>>
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>>43501800
UT2004 this Sunday at 8pm UTC!
We'll be playing "Prom Queen", both the FFA and the Team version.
>and "Prom Queen" is...?
One of the new gametypes, basically Twilight's crown is on the map and you have to grab it and hold it to score points
1 second, 1 point
That's it, also called Possesion or Oddball in other games.
>download the game and the MLP ModPack 3.0
https://ponepaste.org/11301
>server tracker
https://www.gametracker.com/server_info/198.74.52.252:7777/
Hoping to see (You) there!
>>
>>43505416
only if rapeape didn't constantly browse on xitter posting /pol/shit to make the website actually usable
>>
>>43505421
This site is gonna continue spiraling downwards unless it changes hands to someone who gives a fuck.
>>
>>43505456
so never
>>
>>43505417
Oooo, I loved Oddball in Halo. Hope I can make it.
>>
>>43505387
sure fire way to tell that they're not even offboarders, they're just straight up redditors
>>
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>>43501800
LEFT 4 DEAD 2 MAIN ANCHOR

We try to play every Saturday, but I can sporadically host whenever I'm feeling it. Check this post's replies for sessions.

>How to join
Enable the developer console in-game by clicking Options - Keyboard/Mouse - Allow Developer Console
IF YOU'RE ON LINUX DO THIS: Options - Multiplayer - Custom Server Content set to None (you will crash if you don't do this)
Press ` to open the console and input connect mare4dead.poni.best

>Custom Campaigns
https://steamcommunity.com/sharedfiles/filedetails/?id=2857941932

>I want pony mods in my game NOW
https://steamcommunity.com/sharedfiles/filedetails/?id=240330680 (Pick what you want, don't subscribe to all)

>LINUX USERS AGAIN
The server runs a custom dance and emote plugin that require certain files, but Valve is retarded and attempting to send them via download server in-game makes Linux users crash.
If you want to see and hear them, download them manually here: https://files.catbox.moe/ifgegr.7z

READ THE MOTD SCREEN ON THE SERVER WHEN YOU JOIN TO KNOW THE IN-GAME COMMANDS
>>
>>43503284
nintendo.... hired... him...
>>
This Saturday night I’ll be hosting a LAN party at my house
We'll be 5 guys (sadly not divisible by 2), and it’ll be a humble setup consisting of:
>2 PCs and 3 laptops
Games:
>UT2004, Halo: CE, SRB2K, Hedgewars, Killing Floor Mod 2.5, and Rune
Food:
>Hot dogs
Rate it
It’ll be my first LAN ever, and the first of many, so I'm kinda nervous, any advice?
And what about you, anon?
Have you ever been to one? Have you ever hosted one?
Is it even something you like or would like to do?
>>
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>>43505799
>TFW countryside life means no LAN parties with bros
>all my RL friends have scattered into the wind as well
>picrel
I can only give this advice: just make the most of it. GLHF
>Rate it
3/5, -1 for no drinks and -1 for
>Hot dogs
that is such a basic bitch snack. if you can get some pullet skewers and chicken seasoning, you can prepare some good quality meat that is also very tasty in advance - cook it in the oven and then reheat it in the microwave when the party starts. if you have an air fryer, that's even better.
>>
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an update on a model.
>>
>>43505799
What the fuck. I'd love to hang in a LAN
>>
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bacon pony
>>
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Communism.
>>
>>43506007
Cool model. My favorite so far.
>>
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>>43505877
don't be sad anon, I have faith that you'll get to enjoy the joy of a LAN party with friends in the future
>just make the most of it. GLHF
thanks!
>-1 for no drinks
I don't drink alcohol, and I live happily on water (we don't even buy soda at home anymore), so whenever I host at my place, I leave the drinks up to the guests: “If you want to drink something, whatever it is, bring it yourself”
I'm sure someone will bring some cool drinks
>anti-hot dogs rambling
Believe me, I get it
BUT It's so damn fast and simple that, while not being anything special, “everyone likes”
And it's very cheap, since we'll be splitting the costs, and the nice thing about it being cheap for everyone when we split the bill is that it leaves us some room to bring other optional stuff, like drinks, snacks, or some desserts
30 hot dogs for 5, that makes 6 each, it's not THAT bad, r-right?
>>43506008
Imagine a LAN with /mlp/bros...
One of my dreams, if I had a lot of money, would be to host a late-night LAN party panel at Mare Fair, with dozens of cheap laptops, a cheap router, and play UT2004 (with all the pony mods, ofc) with anons
Or do the same thing at a meetup similar to the Euro Horsefucker Meetup
>>
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>>43506072
>Imagine a LAN with /mlp/bros...
>>
>>43505513
Hosting some Survival on the server right now, feel free to join.
>>
>>43506007
Cute zeeb
>>
>>43506072
The closest I've ever gotten to a LAN party was playing Halo multiplayer with a few in my IT class in college. For some reason, it was in the school's shared files, so we took advantage of it. An /mlp/ one would be rad, but I could never go to one.
>>
>>43506072
I didn't say alcohol. I said drinks. even plain old water is included in this category. tho, I gotta say, good on you for cutting the toxic shit out of your diet.

>>43506007
>>43506015
>>43506020
good shit
>>
>>43506072
just serve them some fruit juice you sperg
>>
I hate videogames!
>>
>>43507310
Huh, I have two lemon trees at home, so I suppose I can make a few pitchers
I don't know why I never thought about it
>>43507121
In my case it was going with my friends as a kid to an internet café a block away from where I lived (it wasn't a coffee place, just the PCs, but you get the kind of place I mean)
Lots of CS 1.6 matches, good times
>>
>>
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>>43505417
The Source Filmmaker Century of Humiliation.
The Chinese TuYunY Golden Age.
They all have unique panties too.
>>
>>43507975
bruh, chyna is collapsing, wtf r u on
>>
>>43507751
>lemons
>so I suppose I can make a few pitchers
You aren't going to make the pitchers a few hours in advance, r-right?
>>
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>>43507975
>when a chinese autist and a workaholic aussie get together, great things happen
holy shit, man
this is so fucking incredible
>>
>>43507975
Are her fingers really that long?
>>
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>>43503508
If you're not memeing about jumpmaze, does this one have checkpoints? Can anons commit ritualistic suicide to spawn on another anon so they're not eternally stuck on some schizo retard mapper's geometric fuckstick? Does this one require filing for sick leave to recover again?
>>
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>>43508017
>If you're not memeing about jumpmaze, does this one have checkpoints?
No i don't think there are checkpoints.
>Can anons commit ritualistic suicide to spawn on another anon
Sure can do. It's a server flag.
but this one is a little difference because the courses are more focused on racing against other players than maze.
>require filing for sick leave to recover again?
Brother you are the one that should know when to quit. I'm not holding you hostage until you finish all the (eggs) levels. Also, this wad is more on the first JumpMaze side of difficulty and quantity of levels. Jumpmaze X was like x1.5 to x2 the amount of levels. My apologies for hosting the wad like that. That last scenario could've been avoided by just keeping the goal like 1/3 or 2/3 the levels, maybe just easy to hard levels excluding the very hard and insane ones. Anyway, when are we finish the 14 Jumpmaze X levels left?
>>
>>43507975
btw, here are some map converter tools that might be useful for what you're doing with the source maps
Yeah, it's not exactly the same thing, but maybe there's something there that could be useful to you?
>UT3 to UT2k4
https://github.com/zenakuten/ut3converter
>UT99 to UT2k4 (not finished yet)
https://u.pone.rs/elqctwso.zip
There's also a UT2k4 -> Blender 4k exporter, if you want it
The only good thing about being in certain >dickscords that you can get better access to or news about this kind of stuff
Also, don't forget to send me whatever you need once you have something about the maps, so I can help you out
Not trying to rush you, I just don't want you to burn yourself out by piling up a ton of work when I'm here to help
>>
>>43507975
Holy shit, I was looking at them yesterday.
Trixie's star panties.
China really is number 1!
>>
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I started playing Valheim yesterday after 1.0 dropped, and holy fuck, I forgot how fucking annoying this game could be. I lost all my primary gear and my backup one, 10 minutes away from my fucking house to a 1-star troll camping cave entrance. Fuck this game. I'm starting a new run tomorrow.
>>
>>43508518
did you try killing that fat faggot?
>>
>>43508524
>Enter troll cave
>"Meow meow nigger"
>Die after 1 second
Take a guess Anon.
>>
>>43508526
Just dodge roll?
>>
>>43501940
Cool game but I find the campaign gets old after a while. I wish mp wasn't dead for it.
>>
>>43508564
eh, it's a singleplayer game first and foremost, I never even thought about playing multiplayer.

>>43508526
get a small shield and dualwield it with an axe. time your block to trigger the parry, allowing you to chop the troll's dick off and kill it easily.
>>
War Dogs... worth it or no?
it looks like planetside 2's spiritual successor
>>
>>43508728
MoDeRn MiLiTaRy shooters have zero originality. I haven't touched one since 2013.
>>
>>43508728
>planetside 2's spiritual successor
>it's just another modern milsim
Wake me up when we get Planetside 3, because I ache for Vanu spandex ONLY
>>
>>43508744
planetside as an IP got sold to tencent so you'll either be waiting for a very long time or you'll get monkey paw'd
>>
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>>43508750
>planetside as an IP got sold to tencent
STOP REMINDING ME
>>
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Anyone want to 1v1 me?
>>
>>43508750
>sold to tencent
oh no wonder nothing is done about chink cheaters anymore
>>
>>43508800
I have never played that game before but sure. Are you one of these turbo tetris sweaties?
>>
>>43508821
>Are you one of these turbo tetris sweaties?
Well, among people who play ranked competitive tetris, I'm not that good

https://jstris.jezevec10.com/join/X3N5CP
>>
>>43508845
I'll be there in 10 mins
>>
>>43508752
never forget
>>
Anyone play Melee? Looking for fags to play with. I also have a Mare Fair stage I made.
>>
>>43509350
I also have a /mlp/ stadium.
>>
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>>43509350
>>43509354
anything but a twilight sparkle fighter mod
>>
>>43509350
I don't. I only have a playstation 2 controller. Will it do? I remember trying the game on keyboard and it was awful.
>>
>>43509362
Pay someone to do it fag
>>
>>43509368
If you can get Dolphin Emu to accept the controller, then yeah it will work.
>>
I should also mention, I didn't know what to replace Randall (The Cloud on the Yoshi stage) with. So I put a Trixieloaf. I can revert her back to the cloud for a public release if anyone wants the mod for themself.
>>
>>43508662
I had a spear and wooden shield as a backup, but that cyan shitpile was camping the entrance and caught aggro even before loading screen vanished, so without mastering sound ques it was near impossible to do anything, especially on higher difficulty.

>>43508557
I don't remember if I dodged to early or too late.
To the newfags who just bought the game: if you think the risk is worth the price and you haven't unlocked portals yet, DONT
>>
>>43509595
Nice toaster
>>
>>43509370
WHO NIGGA
>>
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I forgot how painfully easy this game was
I still very much enjoy it, regardless
>>
>>43509597
there's nothing interesting in troll caves, don't waste your time
>>
>>43509350
>Mare Fair
Yikes
>>
>>43503508
Tomorrow 19h UTC!
For those unfamiliar with JumpMaze, it's a series of wads focused on platforming (and sometimes exploring) using the skulltag jump. The skulltag jump gives you air control in all directions, So if you keep jumping and holding a direction/strafrunning you will stack speed over time. Linkrel
https://www.youtube.com/watch?v=_1Bh-BLIBCs
>>
>>
>>43509597
Should someone as bad at the game as you really be giving advice? I mean you can just put a bed down lol
>>
>>43509767
>he doesn't go to mare fair
ngmi
>>
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>>43510740
Nah, I'll pass.
>>
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I’ll be joining the UT2004 server in 45 minutes in case anyone wants to play a bit
>download the game and the MLP ModPack 3.0
https://ponepaste.org/11301
>server tracker
https://www.gametracker.com/server_info/198.74.52.252:7777/
>>
>>43510821
I'm probably gonna hop on as well, even if for just a little bit before hoppin over to Tyr.
>>
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>>43510821
>>43510835
I'm in
>>
>>43510920
thanks for the fun! sadly I don't have much patience, plus I'm going to visit my relatives tomorrow. take care, faggots
>>
>>43510821
thanks for playing!
>>43510014
It can't be that a wad like this happens to be played on a day when I'll be busy
I'll still try to hop on for a bit
>>43509350
>>43509354
these are really cool!
good job anon
yeah I would like to play some Melee, even if I suck at it
>>43506007
>>43506015
>>43506020
cool!
>>
Bump
>>
>>43503508
Today 19h UTC
>>
>restoring game backups on Steam is bugged when pre-caching is enabled
Christ, and I thought my 300 gigs of vidya archives were corrupted!
>>
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anon archers
>>
>>43512630
Anon is a shooting star!
>>
>>43512630
>Replaces the female models with Anon
Based.
>>
>>43512630
Wtf amazing, where can I have this?
>>
>>43512443
In less than 15mins!
>>
>>43513321
Starting!
>>
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>>43505799
Still setting everything up before everyone arrives, there's still a lot to do
The little shid is helping.
One of them cancelled this morning, but there's still plenty of anticipation for tonight
>>
>>43513345
Good luck. Also
>My little romance
no homo?
>>
>>43513359
you know that's a princewhatever reference, right?
>>
>>43505513
Gonna host some L4D2 in about an hour.
>>
>>43512630
fyi, new warcraft 3 fanmade campaign which is sold for $30.
>>
>>43513480
>>43505513
Hosting Mare 4 Dead NOW
Join up if you wanna kill some zombies
>>
>>43505513
I despise how the ponies look in the source engine
>>
>>43513607
https://www.youtube.com/watch?v=m-C20pyrvjk
Not sure how I should feel about it
"Fanmade" is something incredibly fitting since modern Blizzard does nothing good, but I assume since it's "Fanmade" the creators of said expansion would pour some soul into it
But I shouldnt be complaining, it will be free for me, new Undead Paladin neutral hero looks very cool tho
>>
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>>43513345
UT2004chads... We just can't stop winning...
>>
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>>43513607
>which is sold for $30.
>>
>>43505799
>CE
MCC or custom edition?
>>
>>43514079
Custom Edition
>>
>>43514232
Chad Edition
>>
And then we quaked
https://u.pone.rs/volprplz.mp4
>>
>>43503508
Thanks for playing! The people yearned for the JumpMaze...
>Clips
Trolled by door https://u.pone.rs/cpjonudk.mp4
Flashbanged https://u.pone.rs/jezsxtld.mp4
Secret very blue https://u.pone.rs/hsdjcauu.mp4
Trolled by elevator https://u.pone.rs/ztnvetpd.mp4
Flashbanged^2 https://u.pone.rs/ntweevbx.mp4
Collective brain damage https://u.pone.rs/rmifrxzr.mp4
Le voicechat https://u.pone.rs/jjhoxmrf.mp4
Jumping https://u.pone.rs/uhauvquz.mp4
The AFK and the lost https://u.pone.rs/umhnzxiu.mp4
Group pic https://u.pone.rs/ezbhfuww.mp4
Jumping on snow https://u.pone.rs/ydsdbaaw.mp4
Le voice chat "ragequit" https://u.pone.rs/ljcqhyka.mp4
Too many pinkies https://u.pone.rs/evpckfad.mp4
Final boss!? https://u.pone.rs/jqavenvu.mp4
>>
>>43513865
>cant stop winning
>literally last place
What did he mean by this?
>>
>>43513359
It's homo
see >>43513402
>>
>>43504488
I sometimes host, though I'll be too busy for this Sunday.
>>
>>43514748
We've cleaned all the maps except for the hidden/unlisted ones:
map RJECT01 "Infer's Hell" {
next = "RJECT02"
music = "D_INFER"
sky1 = "STSKY12"
par = 210
}

map RJECT02 "Eternal Void" {
music = "KIMUS4"
next = "RJECT03"
par = 275
}

map RJECT03 "Gravity Chambers" {
music = "D_STW"
next = "RJECT04"
sky1 = "SKY1", 0
par = 283
}

map RJECT04 "Airship Doomed" {
sky1 = "stsky1", 0
music = "D_SHIP"
next = "RJECT05"
par = 352
}

map RJECT05 "Islands Of Desolation" {
sky1 = "stsky8", 0.1
music = "th07_01"
next = "RJECT06"
par = 352
}

map RJECT06 "Interrogator" {
next = "map00"
music = "D_INTRR"
par = 110
}

map DRAG "Drag race" {
music = "DREAMC"
par = 18
sky1 = "SKY07", 0.0
}

map FLOORLAV "Floor is Lava" {
music = "d_stalks"
par = 40
sky1 = "SKY1", 0.0
}

map SHIT "The Key to Victory" {
sky1 = "sky1", 0.1
}
>>
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>>43505417
UT2004 today!
>>
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>>43515028
I'm on here mfers
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>>43515174
You're 4 hours too early.
>>
I picked up Valheim again for the first time in like four years, since 1.0 dropped and I kinda wanna play from start to finish this time.
But man do I remember the game being tedious as shit. I don't really wanna do everything alone again. Any fags wanna play together? 2-3 horsefuckers teaming up would be cool.

I'm playing vanilla right now but I'm not opposed to minor QoL mods for the most tedious shit like farming, I wouldn't wanna do a heavily modded playthrough though or an "automate everything in one click" one.
>>
>>43515411
change your world settings for 3x loot drop rate. you'll thank me later.
>>
>>43515414
You know what, not a bad idea
I think if I do this, and install grid farming mods, it might actually be fine solo if I remember my playthrough years ago correctly
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>>43513865
it was a succes!
To my surprise, we played all the 6 games!
Even if we only played 2 matches of Halo and it was toward the end, we still got around to playing it
RUNE was the best one for everyone, I definitely have to port some mlp skins and host a server so we can play it here with you, ponybros.
It's really fun and refreshing after so many shooters
Anyways, in case this is useful to anyone reading this, my friends and I took some notes and next time we need to manually assign fixed IPs to every computer, since mine kept changing constantly and it was a pain in the ass
Also, always have USB-to-Ethernet adapters on hand, because you never know when an ethernet port is going to stop working or something
anyways, ending my blog here, thanks for reading
>>
>>43505417
Starting in 30 minutes!
>>43514782
NEVER GIVE UP
>>43515174
waiting to see you there
>>
>>43515668
>>
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LET'S GET REKT
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>>43505417
>>43515668
Starting!
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>>43515747
tanks 4 gaymz, wuz fun, goonite
>>
>>43505417
>>43515668
Thanks for hosting. I have a bug to report, not sure if it's related to any of the mods but my projectiles do 0 dmg sometimes. Videos in linksrel.
https://u.pone.rs/kflrjsfc.mp4
https://u.pone.rs/lfmximbv.mp4
https://u.pone.rs/kwxgdhgv.mp4

Also, ever since the pony roam mo was put in the server i've been experiencing micro-freezes/hangs somewhat frequent in the first matches after connecting to the server but they do get rare and more manageable in the later matches.
>Feedback
>Cel & Lulu
I don't know if i'm just unlucky but it feels like i'm getting chased by Cel and Lulu for 1/3 of the matches. The way things are now are a little annoying (my opinion). I thought about it and my suggestion is to make them tolerate more hits and pony murdering before they decide to hunt you, like, a lot more. You can compensate by giving them more HP, the lightning gun and something like the redeemer as a reward to kill them.
>Ponies roaming around
They're pretty cool but get in the way of shots. In my opinion Cel, Lu and the ponies should only receive blast damage (can't be direct hit) in PvP gamemodes. Could be a toggle.
>>
>>43516163
>(can't be direct hit)
Cel and Lulu could be exceptions but only when they start hunting you.
>>
>>43516167
And to compensate for the dmg/murder tolerance the alicorns could have health regen (or maybe a full recovery?) once they're done hunting or stop receiving dmg for a while (in roam mode). Would be nice if the retaliation stat decreased over time if they aren't in hunt mode yet or got into roam mode again.
>>
>>43516189
Went to roam mode again*
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>>43505417
>>43516022
>>43516163
thanks for playing!!
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>>43516163
>my projectiles do 0 dmg sometimes
Hitscan is lag compensated; projectiles aren't (up to whatever the server sees). There are a few settings on the server(UTComp) that change whether they're rendered client or server, I'll take a look at which ones.
>micro-freezes/hangs somewhat frequent in the first matches
>https://u.pone.rs/lfmximbv.mp4
Sounds like the pony textures getting fisted into vram. To save space, I ditched mipmaps on the roaming ponies, so when they load in you're getting the full pony regardless of distance. I'll bring back mipmaps and see if I can try pre-loading the ponies so it doesn't affect you during play. That video is fucked up.
>>Cel & Lulu
They'll only attack you if they witness a murder, but then if you kill one of them, the other sister will get angry (without line-of-sight) by default. So yeah, I agree, unless they get distracted by another player, you're stuck. Next version will remove the default sister telepathy. I'll add settings for damage/murder tolerance, regen, how many times they'll care to attack, and how long they'll bother to pursue you. A few of these exist already, like what they can drop when killed (although that's only a single item, need to add option for multiple).
>get in the way of shots
I'll add an option for them to be able to be shot through, and another that when they get shot, they'll hop to the side. Invulnerable ponies need consideration with other mechanics/modes, like them running away with the crown, or if they're allowed to pick up items or not (having an invincible Redheart on the enemy side you can't snipe/deny). Could be done setting by setting, or have a global "ambient mode" toggle. Maybe another option is to change the pony respawn rate value, so intense fights don't have as many ponies jumping in.

That's just from the mod side, it'll be up to admins to decide. Thanks for the feedback.
>>
>>43516406
Had a good time as always, thanks for hosting!
>>
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"Brother, do you fucking mind? I'm in the middle of something here"
>[Sad-angry whale noises]
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>>43505417
>>
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>>43505417
>>43516894
>>
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>>43505417
>>43516897
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>>43516415
can their invulnerability be turned off when they pick up an objective item? if that's possible, then I think that's the way to go.

>>43516163
I disagree on giving them more HP. right now it feels like they have too much. I do agree with everything else regarding the roaming ponies tho.
>>
>>43516760
I remember really wanting to play that game but never got into it for some reason. It's like i always forget about it.
>>
>>43517182
for me I played Bioshock for like 3-5 hours for like two days and stopped, t'is a shame since it was good but it lost my attention.
>>
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Jump Space is going to be free to play for a few days from the 17th to the 21st if you guys are interested in a 1-4 player co-op PVE shooter.
>wtf is Jump Space, shillfag?
4 players, 1 space ship, and a whole lot of evil robots. you hop from location to location and complete an objective before moving on, with some loot to grab in most places.
your spaceship can be damaged by enemies and require repairs in the field, fires can break out, some power module might be leaking radiation, and the guns will need to be manned. also, it's made by swedish nerds.
czech it out on steam and see if it's a game that (You) might be interested in, and try it out for a few days while the free trial is available. (sadly it's a steam-exclusive on PC, no GOG or anything)
>>
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>>43517182
It's good, althought I dont recommend playing the Remaster, it crashes way too fucking much

>>43517588
If by Bioshock you refer to 1, then yeah I agree, it also failed to hook me
2 feels it has better game phasing and progression
>>
>>43501799
Hello anons do any of (You) have PPPPPPonies v1.1? I can't find it anymore.
https://jdrizzle15.tumblr.com/post/99922054518/introducing-pppppponies-a-mlp-mod-for-vvvvvv
>>
>>
>>
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>>43518904
too scared to check if my 360 still works
>>
:(
>>
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they enjoy watching digital barbies shoot eachother and hearing their painful death screams so much, that they engage in mutual grooming activities during such events.
>>
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I was bored so I built Rarity in Minecraft.
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>>43519968
shave her mane lol
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>>43519972
She refuses!
>>
anti slidenigger boopa
>>
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>>
https://www.youtube.com/watch?v=g3br7OGDtO4
>>
>>43522035
https://www.youtube.com/watch?v=j0JBXyAQXrg&t=25s
>>
https://www.youtube.com/watch?v=o0yVUDFTY40
>>
>>43516163
>it feels like i'm getting chased by Cel and Lulu for 1/3 of the matches
Yeah, that's something I've noticed too. Maybe have Celestia and Luna roll each time they witness a murder to determine whether or not they decide to attack you?
Basically like any of the other ponies, who have that same mechanic
>the lightning gun and something like the redeemer as a reward to kill them
I agree that having them drop armor/shield isn't rewarding enough considering how much health they have
But I feel like drop a Redeemer would break the game balance a bit, and it would also interfere with certain gamemodes
What if they dropped 1 armor/shield, 1 health item, a couple of small health items (the ones that give you +5), and some adrenaline? Although I suppose making them drop a lot of things is even more complicated than simply lowering their HP
>Ponies roaming around
>They're pretty cool but get in the way of shots
This is where I disagree, at least not entirely. It's true that Celestia and Luna can get in the way of some shots, but not so much the other ponies. I think the real problem here is that most of the maps we play aren't that big, which is slightly related to our player count. Maybe before having ModderAnon reconfigure how the ponies work by adding more options, we should test playing a few sessions with a slightly lower number of ponies on the map and see how it works. At least that would be my first approach to the problem. Celestia and Luna are the ones I'm concerned about, because of their height, not so much the others
>>43517110
yeah they have a lot of HP rn, maybe I can lower it a little
>>43516899
>>43516897
>>43516894
kek cutee
>>
>>43518011
I saw your post in the previous thread, I looked around a bit, but I couldn't find it.
Hopefully it'll eventually turn up
>>43514748
fuck, that looks like tons of fun, wish I could've been there
>>43518998
do it and we can play together
>>43519968
hey rakkan, do you have the game pass and any games with multiplayer?
>>
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>>43501800
UT2004 this Sunday at 8pm UTC!
We'll be playing CTF, aka Capture The Flag!
>download the game and the MLP ModPack 3.0
https://ponepaste.org/11301
>server tracker
https://www.gametracker.com/server_info/198.74.52.252:7777/
Hoping to see (You) there!
>>
>>43522628
>but not so much the other ponies.
They get in the way of arced projectiles and will still get in the way of shots angled at ledges (if they're close to the ledge).
>we should test playing a few sessions with a slightly lower number of ponies on the map and see how it works.
I think the pony count is fine. I personally disagree with this since having the ponies be affected only by blast damage is the best solution except for when they're in huntmode, carrying objectives or helping a team.
>>
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>>43523519
It's just that I don't consider it to be that much of a problem most of the time, and the whole “I want to kill an enemy in the last second, but Pinkie Pie happened to get in the way and I killed her instead” situation is funny, but it becomes a problem when it goes from being an occasional moment during a session to something that happens constantly in every match.
In other words, it's a problem when it happens too frequently.
And I feel that removing it completely is excessive when what's annoying isn't the gimmick itself, but how often it happens. Besides, you'd be preventing (or limiting) a player from simply killing a pony because lulz, which I feel (and ModderAnon has every right to tell me I'm wrong) is the essence of this mutator, not just decoration.
That said, I'm open to trying the option you suggested if it's possible; It's worth giving it a shot and seeing how it works
I don't want to be stubborn or anything, we're like 10-12 guys afterall, we can talk about stuff lol
>>
>>43523777
NP. I bought it up because it happens frequently. The rifle's grenade can be used for prefiring a wall bouncing projectile and you won't be able to tell what it will hit. Having it hit random ponies, or triggering Cel and Lun on direct hit is much more common than blast damage. I don't think limiting it to blast radius damage would prevent accidental pony kills or someone to hunt the ponies if they want to. The game has a lot of explosive projectiles.
>>
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>>43522682
>hey rakkan, do you have the game pass and any games with multiplayer?
No, I'm not sure if the 360's servers are even online these days.
>>
>>43524392
No dedicated support (IE multiplayer is generally kill), but XBL still connects as of sometime late last year.
>>
>>43524394
Sorry, my xbox 360 is offline. Lemme check if it'll connect to my internet connection and maybe I could join the live service for free. brb!
>>
>>43523777
someone did stand deliberately close to celly while carrying the flag in our last play session. so there's also players potentially taking advantage of the ponies' aggro mechanics to take into account.

also, if it's at all possible, it would help if the ponies got some behavior fixes to make them run along the sidelines of a room or a corridor and stay away from the middle. and, if possible, maybe they should also try to get away from players after about 2 or 3 seconds (so you still have time for a boop but not to take advantage by standing behind celly or lulu when you're carrying the flag or something)

in a more general sense, I'm of the opinion that both a small reduction in the number of ponies running around and a reasonable reduction in celly's & lulu's HP (between 20 to 30 %) would be the way to go. conditional invulnerability (and they should not retaliate if struck while invulnerable) is a good option as well if at all possible.
>>
>>43524399
>Update couldn't be processed
Well, guess my 360 will stay offline. Still love it though. A beautiful beast of a system
>>
>>43524406
A shame.
>>
>>43524406
>Still love it though. A beautiful beast of a system
ps3 is better, especially hacked

why the hell are you still buying dvds anyway? learn to >>>/t/
>>
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>>43524456
My internet isn't fast enough. Also, I love having a stack of DVDs in my room.
>>
>>43524460
>My internet isn't fast enough.
So? I've torrented with speeds around 10 MBps and had successfully DDLd things with speeds below 1 Megabit
it's still faster to download than to go to your local store(s) & search for the movie you want
>Also, I love having a stack of DVDs in my room.
eh, fair enough
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Been playing more EAW.
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>>43524460
>>43524476
>pirate it
>burn to DVD
>buy dvd casing
>print some paper
It's that simple
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>>43524557
>homemade bootlegs
that's fun and all, but a NAS or a simple hard drive for movies are better resource-wise, while normal DVDs are better for collection/hoarding purposes
making your own ""physical releases"" only makes sense when you use a obscure and/or a dead format (HDDVD for both and VHS just for later, for example that FiM bootleg VHS box is a pretty interesting novelty item)
>>
>>43524577
>I love having a stack of DVDs
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>>43524585
you're being too literal with Rakan's words imo
>>
>>
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>>43524460
Rakan!
Nice Olyfactory Luna, how much did you pay for her?
Mine was 70$ CAD off of Ebay with shipping sadly, which might be excessive for a discontinued line, but I still love her!
>>
>>
On page 10 so gonna bump with a quick mention that I've slowly started getting some ponyfags back to vrchat. There isnt a whole lot for quad ponies in vrc, but I'm hoping to import the open pony model from second life at some point.
Its uh. Gonna be a while unfortunately. Im still a novice and quadrupedal avatars are a pain in the ass. In the meantime I've been hunting down whatever other pony models are available.
I'd also like to thank the mare fair fags who showed up to my lil post con meet last friday. I had a business meeting to attend the following Saturday, but I'm hoping to host Saturday games more regularly starting this weekend.
>>
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>>43501800
This saturday 19h UTC
DOOM CTF. We're exploring the ChaosCoreCTF wad this time.
Server: mulp ctf

Download (win, mac, lin)
https://ponepaste.org/11665

>trailer
Yeah it got a trailer: https://www.youtube.com/watch?v=o486kocpiaw
>>
This game was made in GZDoom. Didn't know.
https://store.steampowered.com/app/1592280/Selaco/
>>
>>
boopan from the ninth page
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>>43525163
>how much did you pay for her.
28.95 USD which is 20.53 JOD in my local currency.
>>
>>43526571
oh and the shipping for me was free. I also got her from ebay from a seller in China.
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>>43526571
Very nice, Celestia bless you Rakan!
Anyway picrel is my cargo heli, made from a cargo plane that's been lightened and stripped down.
4 helicopter rotors and 2 VTOL thrusters.
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>>43526662
Now put it in words i can understand.
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>>43526670
Big improvised helicopter carry cargo and rain death on zombies below with turrets.
It also eats through fuel like nobody's business due to the armor plating i added in the cockpit
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>>43526680
Just get lighter plating?
>>
>>43526724
To haul cargo when it’s loaded (since the weight of the cargo adds to the vehicles total weight) it requires a fuel hungry gas turbine engine
Conventional ICE engines even if coupled together (so 2 V6’s or 1 V12) wouldn’t have the right power to weight ratio.
Which is why it has 4 helicopter rotors and 2 VTOL thrusters to generate enough lift.
As for the armor plating, it’s so bullets from automated turrets at certain military sites don’t pierce the cockpit and damage my vehicle, rotors, or engine and cause me to crash and die.
>>
>>43526730
>height of the zombie apocalypse
>the military still denies civilians
grim.
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>>43526571
>which is 20.53 JOD in my local currency
>which is 20.53 [local currency] in my local currency
>>
>>43526742
the military are all mutated zombies infected with the blob, so are all civilians, please understand.
You will fight the mutant insects, kevlar hulks, mutated wild life, feral humans, and rogue robots, and like it.
>>
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would you trust my lovely 25mm ANFO filled HE black powder loaded shells?
they already ate through one of my 25mm cannons because i didn't clean it in time
>>
>>43522682
>fuck, that looks like tons of fun, wish I could've been there
Don't worry anon there's like 20 wads like that one! I was thinking about separating a session for a rocketjumping wad, too.
>>
So I live under a rock and I just learned that Retroarch can let you play retro games online with other people. Is there any interest for that sort of thing here? Maybe once every week or every other week or something? Would probably be a fun way to play some SNES/Genesis (and NES I guess) games.
>>
>>43527980
If you have plans to host any games investigate about it first. There has been a lot of pc ports and improved netplay projects (for the ports and also the emulators) but retroarch cores are usually behind the standalone emulators.
>>
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"Don't come wide at me you pint sized mutt!"
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>>43525770
Today 19h UTC
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>>43517680
>I dont recommend playing the Remaster, it crashes way too fucking much
I played the remasters recently without any crashes. You have to follow the fix guides from pcgamingwiki.
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>>43523488
UT2004 tomorrow!
>>
vanilla.marecraft.net (26.2) has been migrated to a much more powerful machine, I have space to host a lot of game services for anons. Later I'll set up a vintage story, modded minecraft, and some others if you suggest something and I like it.
>>
>>43528991
mc classic or 1.5 to 1.7 creative world for blockart. I wish mangopack multiplayer was a thing but the dev had a melty years ago...
>>
>>43529018
https://www.youtube.com/watch?v=DDgCPh0kiBU
>>
>>43528991
Is the vintage story mod list going to be the same as nalal’s?
There was already a /mlp/ server and it’s still up, but all interest died.
I really wanted the woodworking mod but it has a weird bug that offsets all clothing on your pony and makes it look weird when worn.
Never use the forestry mod though, it’s dogshit.
>>
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>>43523488
Here's mlp_ut2004_mods6.zip: https://u.pone.rs/xqvgbxhe.zip
Aside from new bugs and old fixes, there's a whole bunch of new options from anons' suggestions/feedback that I'll go over later, but here's some main features:
Pony rework - No longer as suicidal, better(?) navigation.
Doom Ponies - DoomAnon's ponies will sometimes spawn and run around the map as a neutral party (until shot). 200hp, drops SSG, will sometimes taunt you if you're a faggot.
TuYunY skins - Better skins with skirt physics baked into animations (to prevent pelvis clipping mostly) and sheer/transparent bits (like on glasses or Fluttershy/Sunset's outfits). Has distance based level-of-detail.
Elements - Adrenaline effects added to each element, and Laughter now causes lethal explosions per multi-jump. Default boosts are now equal to the adrenaline combos, because that's what Sweeney supposedly balanced around (go on lads, this one on me).
UnrealDoom - veng2026, triangular spread, damage sets, saner push force. Spread pattern firing range calculator (UnrealDoomPreview), put Web directory into UT2004/Web.
TwiCane - Ponysplosion, hits explode players into (optionally bloodthirsty) ponies.
Player Ponies - In new gamemodes or anywhere with "mutate beapony" turned on.

New/Updated Gamemodes:
Double Tap (FFA/TDM) - Mode for sweats. Lightning Gun and Classic Sniper Rifle only. Health pickups still spawn by default, but configurable between health regen (with visible timers) or neither. Made to take advantage of UTComp's fast weapon switch to cancel animations (like in Source). Bind your sniper slot to something more accessible like Q.
Territory - Slightly less shitty with more options.
BombTag - Multiple bombs.
Umizuri - More weapons, vehicles, and items.
Spikefection - Reworked with more options.
Changeling (Guess Who/The Ship) - Asymmetric hunters vs player ponies. Hunters win by eliminating all player ponies. Ponies win by surviving the round. Ponies score better by blending in/being near the hunter. Hunter has to fight Celestia/Luna if they kill too many innocents.
Hive (Co-op collectathon) - Collect all the shockcores. NPC ponies copy your actions during the day to use tomorrow. Night time you can do whatever you want. Honestly no fucking idea, based off https://www.youtube.com/watch?v=kMtMCD4z3z4
Safari (Asymmetric Elimination) - Barbies vs ponies. Ponies can collect the EoH by talking to ponies, and when collected, spawn as Celestia/Luna to help turn the tides. Hunters can spawn in gimped vehicles to help traverse/hunt. Win by eliminating the opposite team.

Those last three are more techdemos than anything actually coherent.
>>
>>43529040
IMPORTANT (for server):
Probably best to nuke the ponyponypony.ini and the related gamemode settings you have in UT2004.ini: these will be sections (near the bottom) like [PonyPonyPony.BombTagGame]. UnrealDoom should probably be fine, probably.
PonyPonyPony has a new serverpackage: ServerPackages=MulpTex
For the new skins, remember to add them into your CharEnforce whitelist.
For redistributing the skins, clients will need to have the System/EqGToon.u and eqg_tuyuny.upl files. The attached mutator, EqGToon.MutEqGToon, isn't a hard requirement, but it allows for tuning and unlit/shading insurance.
UTComp/3SPN update allows the new skins to work properly with brightskins/lighting (that have to be rendered unlit). Voting array is bigger.
HudCompanion - Mapping for new skins (not really required).

>what the fuck is EmitterKeep_v1.0
Apparently some maps are fucked and don't destroy themselves properly, this mutator supposedly makes those maps clean up better. I'd probably only use this if you notice the server crashing after certain maps (GoopGod is allegedly one of them). The gist is some maps leave behind orphan objects that get stuck, there's a gibberish slop report in there and it's for retail UT2004, OldUnreal may have already fixed it.

>>43523488
Let me know how the skins look/perform on your host. The "Dynamic Mesh LOD" option in your UT settings -> Display DOES affect the detail here. At "Highest" it works nice, but I think it's pushing UE2, "Low" I see performance gains but they're pretty ugly. On the server webadmin you can play around with the "Mesh detail distance scale" setting to push the ranges closer/further. I've included a manual low-poly set (without any LOD) for a performance comparison, kinda looks stylised. If neither of them look good to you, I have another set that uses custom meshes for each detail level, the downside being size, as each custom mesh is a fully dedicated model.
So there's three sets, first two are in this pack (they're exclusive, so pick on to go into your directory and overwrite them to change):
Dynamic UT LOD (TuYunY_Skins) - Low size, good quality with high settings, shit quality with low settings. Variable performance. Configurable.
Low Quality (TuYunY_Skins_low_quality) - Low size, mid quality, mid performance.
Custom meshes - High size, good quality, good performance.

You didn't respond to >>43501257, so I assume that's resolved (I couldn't replicate it).
>>
>>43528490
Starting!
>>
>>43528048
Thanks for the info, I had no idea. If you've done it before, do you have any recommendations for NES/SNES/Genesis? I suppose I could also ask the emulation threads on /vr/.
>>
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I'll be hosting an EAW game this Sunday at 18:30 CET.
>>
>>43529380
If you have a specific game planned you can research if there's a pc port (decomp -> pc port) then see if it does have some cool netplay features and mods. Some experimental emulators, like rmg-k (for n64) have rollback/rewind netcode implementations, so you might want to for those as well.
https://github.com/Jay-Day/RMG-K
>>
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>>43484428
>Harmony
>sometimes the elements just disappear
Should be fixed. You can use this as well: Pony Harmony -> ROUNDS: Loose Element Return (sec)
>make it possible to adjust the glow of items (when they aren't in a player's possession)
Pony Harmony -> GLOW: Loose Relic Intensity (%), GLOW: Loose Relic Size (%)
>have all the elements show up on the HUD even if you don't have any of them
Pony Harmony -> HUD: Empty Pips For Everypony
>when an element carrier is killed, have the elements drop in opposite directions
They'll be flung far in a circle if carrying more than one, but if only carrying one, it will drop on the spot.

>Prom Queen
>When you pick up the flag/crown, the message confirming that you picked it up is displayed twice
Fixed.
>I tried dying with the crown in the water on DM-1on1-Rivalry, and the crown didn't reset
Some maps do their void/kill barriers differently, but destroyed crowns should respawn. Also: Pony Prom Queen -> CROWN: Loose Reseat (sec)
>>
>>43484438
>Spikefection
>prevent Spikes from hearing their own voice lines/sounds or those of other Spikes?
>Same thing for humans, since it can get pretty annoying when there are a lot of players.
The intent was to make everyone spread out, but yeah, it got annoying. There's a trade off though, you either have it "play in the world" that you can echolocate, or a flat sound that just increases volume the closer you are:
Pony Spikefection -> PINGS: Voices Play In The World (true == in world, false == flat)
PINGS: Own Side Hears Its Pings (flat only)
PINGS: Own Ping Volume (0-1) (flat only, 0 will shut you up)

>Territory
>some kind of visual indicator that tells you when you're actually capturing a zone
There was an attempt, added announcer lines too.

>UTComp
>Is it possible to make the new gametypes and their respective map lists show up in UTComp's map/gametype voting?
You'll have to put these under the [UTCompMLPv5.MutUTComp] header in your UT2004.ini:
VotingGametype=(GametypeOptions="?Game=PonyPonyPony.BombTagGame",GametypeName="Bomb Tag")
VotingGametype=(GametypeOptions="?Game=PonyPonyPony.ChangelingHuntGame",GametypeName="Changeling")
VotingGametype=(GametypeOptions="?Game=PonyPonyPony.DoublesGame",GametypeName="Double Tap")
VotingGametype=(GametypeOptions="?Game=PonyPonyPony.HiveGame",GametypeName="Hive")
VotingGametype=(GametypeOptions="?Game=PonyPonyPony.PromQueenGame",GametypeName="Prom Queen")
VotingGametype=(GametypeOptions="?Game=PonyPonyPony.PromQueenTeamGame",GametypeName="Team Prom Queen")
VotingGametype=(GametypeOptions="?Game=PonyPonyPony.RelicCollectionGame",GametypeName="Harmony")
VotingGametype=(GametypeOptions="?Game=PonyPonyPony.SafariGame",GametypeName="Safari")
VotingGametype=(GametypeOptions="?Game=PonyPonyPony.SpikefectionGame",GametypeName="Spikefection")
VotingGametype=(GametypeOptions="?Game=PonyPonyPony.TeamDoublesGame",GametypeName="Team Double Tap")
VotingGametype=(GametypeOptions="?Game=PonyPonyPony.TerritoryGame",GametypeName="Territory")
VotingGametype=(GametypeOptions="?Game=PonyPonyPony.UmizuriGame",GametypeName="Umizuri")

>PonyPonyPony
>make the emote height adjustable
Pony -> EMOTES: Height (% of card half-height) (all ponies)
WebApp -> Characters -> Nature -> Emote height (% of card half-height) (specific ponies)
>have to move away just to see both the pony and the emote at the same
Pony -> BOOP: Reach (uu) (the new default should be good here)
>would it be possible to have the ponies gather in the same area first and only start the race once they're all there?
They already do, and yeah the overlapping is inherent. Running of the Leaves waits for 10 seconds; you'll hardly ever see it though.
>>
>>43505513
We are playing some L4D2 NOW, might host some Survival but as of now just some regular campaigning.
>>
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Post ending in 7 names my horse
>>
>>43529825
Anon
>>
>>43529040
>>43529055
>the eyes
I kneel...
good job, anon
>>
>>43529825
Poonikins
https://www.youtube.com/watch?v=rt4p9A-U4Ko
https://www.youtube.com/watch?v=QpgJcgMA_UM
>>
>>43529825
Mare 2
>>
>>43530024
vidya boogaloo
>>
>>43529825
stallions' favorite rest stop
>>
>>43529825
IBoughtTheHorseArmor
>>
>>43529018
>but the dev had a melty years ago...
QRD? Is it because porting pretty much all Beta mods to MP is fucking impossible or just your usual dicksword drama?
>>
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>tfw PS4 13.52 got jailbroken
>tfw it's so new it can still connect to PSN
>tfw remember how difficult it was to find a hackable system during 5.05 days of the scene
>>43529825
Mapeчкa
>>
>>43529825
kidslookintouchable
>>
>>43530258
>Is it because porting pretty much all Beta mods to MP is fucking impossible
Should be possible with claude now
>discord drama
Yeah
>>
>>43530313
>Should be possible with claude now
sloppa can't fix compatibility of 15+ year old obfuscated Java codebases, sorry
>>
>>43530313
>>discord drama
>Yeah
QRD? It looks like Mango's channel is still active
>>
>>43530321
It's been a few years since i've checked. I guess things have changed and he came back to his project. I don't know if he's still on discord.
>>
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>>43525770
Thanks for playing!
>Clips
Completely intentional straferun maneuvers https://u.pone.rs/jcbkuaig.mp4
Cockblocked on critical moment https://u.pone.rs/slpwdheb.mp4
All dicks found https://u.pone.rs/udmdaljg.mp4
Double knock-out https://u.pone.rs/rxmpjyjn.mp4
>Post-session clips
Airstrike https://u.pone.rs/oqxooxqo.mp4
TMW when the rainbow cyberdemon isn't a statue https://u.pone.rs/nzzsskcb.mp4
The jumpmaze curse https://u.pone.rs/pdqzkarp.mp4
>>
>>43529825
Fag Raper
>>
>>43530282
Install Gentoo
>>
>>43530418
>Install Gentoo
on my PS4? Sure, why the hell not
>>
>>43529825
myriderhadaprolapse
>>
>>43529825
>rape
>>
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>>43523488
UT2004 today!
>>
>>43529825
Devourer of poo
>>
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>>43523488
>>43530472
Okay, you probably don't want to wait for the new modpack just to play with the new TuYunY skins, so I've prepared the file with the new skins for you to download and play with them today
It'll also be useful for testing any performance issues that might come up
>download
https://u.pone.rs/vjehmlhm.zip
>install
same as the ModPacks:
>extract the .zip file
>copy the folders inside (System, Textures, Animations)
>go to C:/Unreal Tournament 2004 or wherever you've the game in your computer
>paste them there
and voila
reply to this post in case you're having some trouble with it
>>
>>43530648
I am having some trouble with all these fat futacocks in my mouth
>>
>>43529825
Dirtpony
>>
>>43529825
nigger
>>
>>43529825
aah ke gah luuu
>>
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>>43529474
Lobby is up! Game will be starting at 18:30!

ID: 109775242176882531
PW: /mlp/
Mods: Equestria at War, Player Led Peace Conferences, State Transfer Tool MP Updated
https://steamcommunity.com/sharedfiles/filedetails/?id=1826643372
https://steamcommunity.com/sharedfiles/filedetails/?id=846066944
https://steamcommunity.com/sharedfiles/filedetails/?id=3243893615

Hotjoin and coop will be on.
>>
>>43529825
Porse Hussy
>>
>>43530753
REHOST

ID: 109775242179095206
PW: /mlp/
Same everything.
>>
>>43530753
Won't be able to join, paradox in their infinite wisdom has decided to upgrade their launcher, which doesn't work with proton, and I have to use proton instead of native, because else the checksum wont be the same... I'll probably figure out a solution eventually...

I'm frequently bewildered how flimsy their multiplayer system is... I guess it WAS an afterthought though.
>>
>>43530648
My apple got roasted
>>
>>43530793
Damn, I am sorry to hear that. You can't launch your launcher at all? That is fucked.
>>
>>43529825
DERPY HOOVES
>>
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>>43523488
>>43530648
Double Tap, Team Double Tap, Changeling, and Safari are using the stock ut sniper rifles instead of UTComp's sniper rifles that actually have the fast weapon switch and lag compensation. Here's a hotfix, just a single .u (and redirect) drop-in, no settings need to be changed, PonyPonyPony_v2.0_patch1.zip: https://u.pone.rs/fofkgmcv.zip
Also fixes a setting for invulnerable ponies to jump out of the way when shot.

>>43530703
Sex update soon

>>43530803
This is an issue with the renderer, does it appear in a match? Go into your UT Settings -> Display -> Render Device and pick a non-ganguro renderer (use Anti, UE2 hates and spits on the old software OpenGL renderer). What's happening is the fake cell shading outline is showing up as opaque, and OpenGL sucks ass at transparency. (Use OpenGL in Killing Floor 1 to make all the stalkers visible).
>>
>>43514748
>>43527532
I, too, yearn for the JumpMaze. Bummed I couldn't make it but excited for more!
>>
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>>43530956
>fixes
Perfect, gonna add them when I'm done grilling with pony music at the background
>>
>>43529825
Mamilla Equus Magnus
>>
>>43530956
I'm on the Anti renderer and it still happens. Teamcolors aren't working either.
>>
>>43530989
>"Art of the Dress" while preparing the asado
Based
>>
>>43531011
My only guess left is the OldUnreal patch version, try "UT2004 Patch 3374 - Preview 23", the latest release (2 months ago, Jul 24), it had a lot of Anti fixes. It's what the installer installs now, but it'll blow away your current files if you use that again, could just grab the patch directly from github and place it over. I'm assuming Linigs, this is what the installer does at the end, minus progress arguments:
tar xf OldUnreal-UT2004Patch3374-Linux-094b94dc.tar.bz2 --overwrite -C ~/.local/share/OldUnreal/UT2004
>>
>>43531011
>>43531113
You can patch your game installation to the latest version easily, check out this:
https://github.com/OldUnreal/UT2004Patches#patch-installation
And you can download the patch here:
https://github.com/OldUnreal/UT2004Patches/releases/tag/3374-preview-23
>>
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>>43523488
Starting in 30 minutes!
>download the game and the MLP ModPack 3.0
https://ponepaste.org/11301
>download only the latest skins
>>43530648
>>
>>43529825
Roody poo
>>
>>43529825
amre
>>
>>43529825
the Horse
>>
>>43523488
>>43531155
starting!
>>
>>43529825
homosexual
>>
>>
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>>
>>43529825
Horse
>>
>>43529825
small big
>>
>>43529825
Sponge bob
>>
>>43529825
Matilde
>>
>>43529825
LeeGoldson
>>
>>43529825
pepethefrogsoyjakreddthebat
>>
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>>43531787
>>
>>43531787
Congratulations anon
I broke my game and can't be fucked to fix it. Oh well.



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