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File: Dovahshy and Dash.png (3.62 MB, 2500x1500)
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Its been 15 years.
>>
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...and Morrowind is still better.
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>>43703078
TES fucking fucks
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>>43703088
...On opposite day.
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>>43703078
>Skyrim's 15th birthday
>Still no medieval-fantasy pony game
Grim.
>>
>>43703353
Be the one to make it with Claude, anon.
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>>43703322
All three are good. Yes, all three.
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>>43703078
Earliest art I could find for Flutterborn: https://mcwopper.deviantart.com/art/The-Pony-Scrolls-V-EQUESTRIA-Flutterborn-269363103
>>
>>43703472
Not really anon. This is Todd Howard's game we're talking about.
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>>43703078
>Its been 15 years.
OH GOD DON'T MAKE ME FEEL OLD
>>
>skyrim
for what reason
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>2011 was 15 years ago
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>>43704213
>MLP:FIM was 67 years ago
>>
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>>43704228
>Season 1 was 100 years ago
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>>43703078
Can todd do it again
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>>43703078
I have literally never played it. Is it even any different from Oblivion?
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>>43704613
It's far, far worse
You would be shocked how little of a "game" Skyrim is
>>
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>>43704597
Not a chance in hell.
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>>43704613
It's baby's first RPG. The main story is shit and the lore is boring as fuck.
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>>43704597
Have you seen his latest game? No way.
>>
>>43704967
It'll be shit but hopefully Shartfield flopping and Oblivion Remastered's success makes them pivot to making an actual RPG again.
>>
>>43704597
https://youtu.be/_n5E7feJHw0
>>
>>43704634
>>43704967
He should make a foe game its so obvious
>>
>>43704597
Nah I honestly expect Bethesda to go the way of Bioware. Their last game bombed. They had over 15 years to work on something for their mainline franchise and haven't even started. They ruined Fallout and 99% of their staff or higherups are demented shitskins.
>>
>>43705437
It'll be as bland as Skyrim was too. Tiny "cities", hamlets in place of villages, and they'll take shit from ESO like that thing where Redguards can't kill the undead or the Muslim-only architecture. They won't do anything interesting whatsoever.
>>
Still not buying your game Todd.
>>
>>43705473
Based on prior trends it'll be more bland than skyrim, there is things that can still be cut at.
Skyrim still had somewhat dynamic quest routes, and while all roads essentially lead to the same build you can do more than one kind of build.
They can also make most of the town inaccessible while being small.

Could also make the map bigger with less content.
>>
>>43705473
The thing is Hammerfell is just not interesting. 99% of it is desert. Look at how every settlement is outside the literal Sahara desert the region encompasses.
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>>43705518
>Hammerfell is just not interesting
Trvke. They should've done Valenwood instead like everyone thought they would.
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>>43705528
They should but then they would fuck that up. Do you want a generic, enchanted forest with none of the crazy wildlife, ugly NPCs, an allusion to the Wild Hunt flesh amalgams that Bosmer can become?
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>>43703078
So is High Rock now not part of TESVI? If so why?
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>>43705547
>ugly NPCs
See, Bethesda wouldn't have to uglify the Bosmer men more than they'd have to because that's just how they model their NPCs!
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>>43705547
>>43705528
>>43705518
Plus they've also done Hammerfell twice now, Redguard and Daggerfall. I've wanted a game in Elswyr for years.
>>
>>43705565
>Redguard
tbdesu Redguard took place on Stros M'kai, but it's basically just tiny Hammerfell anyway.
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>>43704597
>Can todd do it again
No and no.
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>>43706748
kino
>>
I bet we’ll be on G8 and TESVI still wont release.
>>
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>>43704553
>The S1 pilot was LONG AGO, IN A DISTANT LAND
>>
>>43703078
my wife on the right
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>>43704597
Unlikely, Emil's still running the show for writing and has no clue what he's doing.
They should have sent him back to individual quest line writing and gotten someone else to do overall management for the department.
The company as a whole also just outright refuses to admit when they fuck up, so all the mistakes from the last couple games are 100% going to be back with a vengeance.
Unfortunate too, from what I heard Todd's actually a decent manager and tries to take good care of his staff.
>>
>>43704213
The original Crash Bandicoot was fifteen when Skyrim came out. I hate knowing that there are people who consider retro what I always considered to be modern.
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>>43703078
It still boggles my mind how most of the franchise came out in a roughly 16 year period, and then there's a 15 year gap between V and us learning the fucking NAME of VI. Literally half of this franchises lifetime has been the gap between the fifth and sixth game. Modern video game production is so slow and bloated, I miss the days when developers knew how to make shit in a timely manner. You'd think as technology got better, the production process would be easier with better tools, but its only made things worse.
>>
>>43703078
This was my desktop wallpaper for such a long ass amount of time, maybe not 15 years but it almost feels like it.
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>>43707949
>Modern video game production is so slow and bloated, I miss the days when developers knew how to make shit in a timely manner.
They have a similar problem to Rockstar, where the last game in the series was so legendary that even the bare hint of a sequel more than a decade later still grabs headlines. They would have to meet or surpass the bar set by Skyrim in the public's mind in order to avoid TES6 being a disappointment that kills their reputation, and if that's the case, why not coast for as long as possible on the promise of a perfect TES6 in people's imaginations? I wouldn't be surprised if they only started serious development in the last year or two.
>>
>>43703088
Where's the Morrowind pony mods then huh? Get trainwiz on that shit already.
>>
>>43707949
remember when Geometry Dash 2.2 took more time to develop than all previous updates combined? Bloated dev cycles are not exclusive to quadruple-A sloppa
>>
>>43707949
I can say with certainty:
1. The game is gonna be a launch title for the next gen.
2. Its going to cost well over 600 million dollars.
3. Its reception and sales will “save” Bethesda or break them. Remember even Bioware died this very year.
>>
>>43708551
>Remember even Bioware died this very year.
Their last THREE games were absolute flops
Bethesda at least made money with 4, TES:O and >76 (in the long run)
>>
>>43707949
>It still boggles my mind how most of the franchise came out in a roughly 16 year period, and then there's a 15 year gap between V and us learning the fucking NAME of VI
They were simply working on other things.

>I miss the days when developers knew how to make shit in a timely manner.
This was never the case. Games were always developed for an indefinite time until the publisher gave a deadline and then it's crunch time.
>>
>>43708543
>remember when Geometry Dash
no
>>
>>43709055
Todd, do us all a favor and shut the fuck up.
>>
I, for one, just want to play tes 6
>>
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>>43709926
...why?



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