Settlerism is how a nation of native residents (citizens) had land organized for settlements/housing where the settlers/residents expanded to new areas. It's unlike the more global term "depopulation" or "population decline" dare we say "population collapse" because it's more about population, populating, and population growthSETTLER>native resident of the nation>citizen (native-locked: 2 citizen parents, civic: 0-2 citizen parents)SETTLEMENT>nation is a container of states>a state is an area which got unlocked through population milestones and developmental achievementsPOPULATION MILESTONES>land has a map/build/move process>population growth is gradual and constant>phases: 5,000 male residents ==> 60,000 total residentsDEVELOPMENTAL ACHIEVEMENTS>law>property>education>energy>farm>factory>medical>techdevelopmental achievements, detailed>law: judges/prosecutors/lawyers/cops for theft/fraud/violence,>property: land/housing/items/business,>education: reading/writing/math,>energy: extraction/generation/transmission,>farm: land/planting/machines,>factory: materials/processing/production,>medical: sanitation/treatment/emergency,>tech: use/skilltraining/infrastructure
Is this the plan for your SimCity clone or what the fuck are you talking about,m
>>539342684It's worldbuilding, so it could be used for videogames or books. It could also go in a guide or textbook. Useful for game designers, storytellers, programmers/coders, authors/writers