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File: Title2.png (4.5 MB, 2000x2000)
4.5 MB PNG
Welcome to Vanguard Quest, a simple cooperative mech skirmish quest. New players are welcome any point - if you want to join, please review the latest assembly options and post your loadout! Thank you for playing.

Previous Thread:
>>6362888
Archive:
Thread 1: https://suptg.thisisnotatrueending.com/qstarchive/2026/6362888/
>>
> PLAGUE EXTERMINATION. [### OFFICIAL - MOCA/MARTIAN ORBITAL CLOSURE AUTHORITY###]/[GCC INT]. "A PAIR OF PLAGUE CONTAMINATED TERRAIN PROCESSOR UNIT ARE APPROACHING a GCC ARCOLOGY. PRIORITY PAYMENT. [450 MU], PRIMARY TARGET SALVAGE FORBIDDEN."
>WHITE/RED

After some careful consideration, you accept the plague extermination mission. The pay was quite generous for a MOCA contract and for good reason: You had hazy childhood memories of seeing groups of two or three terrain processor units migrating along the outskirts of the cavern cities - as slow and implacable as the red planet's long-dead glaciers. The sheer amount of mass and plating that each processing unit carried would be a potent defense against attack, and you suspect that plague infestation would have eagerly co-opted much of their internal machinery for defensive purposes. Destroying two of them before they could breach an inhabited arcology would be risky, difficult work - but also the precise kind that you and most of your mercenaries had signed up for so many years ago.

Your company had precisely twenty four hours to prepare. You move through the station's transit umbilical into your transport, where your engineering teams were sprawled across the mech bay to prepare your frames for ground deployment. Automated manipulators install pieces of plating still red-hot from nanoscale fabrication. Weapons, bereft of ammunition, hang from overhead gantry bays as technicians calibrate power lines and ammunition feeds to fit different frames. It was frantic - certainly - but like your pilots, the crews had been pressure-tested over the past few months. You quickly thumb through a summary of each pilot's loadout:
>>
--- V A N G U A R D | A S S E M B L Y ---

/CORE:

>CORE/L/LANCER-MOD1. [ LOAD LIMIT: 6 | HP: 1 | MOVE: 3 (+1) | ++ EVASIVE ]
An outdated but reliable vanguard model with respectable speed and modest load capacity, produced en-masse by the Martian armed forces. This model has received extensive modernization upgrades.

>CORE/L/DUELIST. [ LOAD LIMIT: 3 | ARM SLOTS ONLY | HP: 1 | MOVE: 2 (+1) | INBUILT RADAR + 1 HIT | INBUILT SHIELD NO CRIPPLE PENALTY | HIT TWICE WITH MELEE WEAPON]
A second generation vanguard model optimized for melee performance. Aggressive weight reduction choices render it incompatible with standard modular shoulder/back weapons, compromising flexibility.

>CORE/M/ROOK. [ LOAD LIMIT: 7 | HP: 2 | MOVE: 1 (+1)]
An oudated but reliable vanguard model with high load and passable armor, produced en-masse by the Martian armed forces.

>CORE/M/HUNTER. [ LOAD LIMIT: 6 | HP: 2 | + HIT | MOVE: 1 (+1)]
A second generation vanguard model popular among mercenaries and corporate line units. Flexible, but does not excel in any specific area.

>CORE/H/ERRANT. [ LOAD LIMIT: 8 | HP: 3 | + BASE DMG | MOVE: 1 (+1) | -- EVASION ]
A transitional vanguard model based on the DUELIST frame. Performance characteristics have been tuned for aggressive mid-ranged combat.
>>
File: SAMPLE1.png (3.91 MB, 2000x2000)
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/ARM R/L:

> HANDGUN//TN-HAN. [LOAD: 0 | +1 DMG/LIGHT]

> HANDGUN//TN-REVOL. [LOAD: 0 | +1 DMG/HEAVY]

> RIFLE//EXTEN-R. [LOAD: 1 | +1 DMG/ALL]

> RIFLE//ESSEN. [LOAD: 2 | +2 DMG/ALL | +1 HIT/HEAVY | -1 EVASION]

> MACHINEGUN//MINIEX. [LOAD: 1 | +2 DMG/LIGHT]

> SHOTGUN//HALD. [LOAD: 1 | +1 DMG/ALL | +1 HIT/LIGHT | -1 EVASION]

> SNIPER RIFLE//FURY. [LOAD: 3 | +1 DMG/ALL | +2 HIT/ALL | -1 EVASION | BONUS DMG EQUAL TO HIT ROLL MINUS TARGET DC. CAN TARGET ENEMIES IN ADJACENT NODES WITH -3 HIT PENALTY.] [L-ARM ONLY]

> LASER RIFLE//AXIS. [LOAD: 3 | +9 DMG/ALL | -1 EVASION | 1 TURN RECHARGE]

> ARC RIFLE//PERUN. [LOAD: 2 | +2 DMG/ALL | ALWAYS MULTIHIT CLOSEST ENEMY IN NODE]

> IRRADIATOR/FULGENT. [LOAD: 2 | +1 DMG/ALL | EACH HIT INFLICTS PERMANENT 4 DMG/TURN. KILLS INFANTRY INSTANTLY.]

> PULSE BLADE//PULSAR. [LOAD: 2 | +4 DMG/ALL | -1 HIT/ALL ] [R-ARM ONLY]

> PULSE LANCE//SUNSLAG. [LOAD: 3 | +2 DMG/ALL | -1 HIT/ALL | +3 DMG/ALL FOR EVERY NODE MOVED BEFORE ATTACKING THIS TURN ] [R-ARM ONLY]

> PILE DRIVER//ISHMAEL. [LOAD: 2 | + DMG/ALL | +7 DMG/HEAVY | -2 HIT/ALL ] [R-ARM ONLY]

> WEAPON SET//DAYBREAK
> THERMAL BLADE-R. [LOAD: 2 | +2 DMG/ALL | -1 HIT/ALL | +1 DMG PER ATTACK THIS CONTRACT, UP TO +5 CUMULATIVE]
> PARRY SHIELD-L. [LOAD: 1 | +1 SHIELD | 3 TURN RECHARGE | GAIN +4 HIT ON NEXT COMBAT ROLL AFTER SUSTAINING DAMAGE]
>>
File: SAMPLE2.png (4.25 MB, 2000x2000)
4.25 MB PNG
/BACK R/L:

> MISSILE//2-CELL [LOAD: 1 | +1 DMG/ALL].

> MISSILE//6-CELL-MICRO [LOAD: 2 | +1 DMG/ALL | +2 DMG/LIGHT]

> CRUISE MISSILE//YELLOWSTONE [LOAD: 2 | 2 USES | ON USE, INFLICT 3 GUARANTEED DMG AGAINST TARGET IN CURRENT OR ADJACENT NODE.]

> RADAR//SEEKER [LOAD: 1 | +1 SCOUTING | +1 HIT/ALL] [R-BACK ONLY]

> RADAR//TRACER [LOAD: 2 | +3 HIT/HEAVY] [R-BACK ONLY]

> RADAR//OCULUS [LOAD: 3 | +3 SCOUTING | +2 HIT/ALL | +1 HIT/HEAVY] [R-BACK ONLY]

> TARGET DESIGNATOR//TATTLE [LOAD: 1 | ON HIT, REDUCE TARGET DC BY 1 FOR ALL PILOTS] [R-BACK ONLY].

> SHIELD//HI0-SHELL [LOAD: 2 | +1 SHIELD | 2 TURN RECHARGE] [L-BACK ONLY]

> CANNON//DRIVER [LOAD: 3 | +3 DMG/ALL]

> ROTARY CANNON//PITONE [LOAD: 4 | +4 DMG/ALL | -1 EVASIVE | REROLL HIT DICE ON EVEN HIT ROLLS. EVERY EVEN ROLL DEALS +3 ADDITIONAL DAMAGE.]

> GRENADE LAUNCHER//RAIDEN [LOAD: 3 | +3 DMG/ALL | -1 HIT/ALL | ON HIT, [MULTIHIT] UP TO 2 ADJACENT UNITS ON HIGHEST DICE ROLL.]

> IRRADIATOR/ARDENT. [LOAD: 3 | +1 DMG/ALL | EACH HIT INFLICTS PERMANENT 8 DMG/TURN. KILLS INFANTRY INSTANTLY.]

> PLASMA//ARSENIC [LOAD: 2 | + DMG/HEAVY | ON HIT, ADD [LIGHT] TO TARGET FOR 2 TURNS.]

> FLARE//FLARES [LOAD: 1 | SINGLE USE | ON USE, GAIN +5 EVASIVE AND +5 HIT FOR 1 TURN.]
>>
File: SAMPLE3.png (4.16 MB, 2000x2000)
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/FCS:

> FCS/BML-CL [ 2D4 | ++ HIT/HEAVY ]

> FCS/BML-LR [ 1D6 | ++++ HIT/LIGHT ]

> FCS/SHINKAI. [3D2 + 1 | NO MELEE HIT PENALTY]

> FCS/MULTI. [1D5 | +++++ HEAVY | ROLLING 4 OR 5 ON 1D5 ACTIVATES MULTIHIT.]

> FCS/HIGHROLL. [1D12]


/COLOR:

> FACTORY DEFAULT [WHITE/TEAL/BLUE]

> DUSTWALKER STANDARD [RUST/DARKGREY/GREEN]

> DUSTWALKER ASSAULT [WHITE/SCARLET/CYAN]

/CALLSIGN

>ENTER
>>
File: SAMPLE4.png (3.94 MB, 2000x2000)
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---- WEAPON UPGRADE LOG ---

>FLARES. Hit bonus increased by 1.
>PULSAR. 1 DMG/LIGHT converted to DMG/ALL
>SHIELD. Recharge decreased by 1 turn.
>DRIVER. Evasion penatly removed.
>RAIDEN. Evasion penalty removed.
>PITONE. Evasion penalty reduced. Base damage increased by 1. Allow rerolls.
>>
File: gamcyc.png (588 KB, 800x600)
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>>6396796
"Heeeere's GAMBLER."

>CORE/M/ROOK. [ LOAD LIMIT: 7 | HP: 2 | MOVE: 1 (+1)]
> MACHINEGUN//MINIEX. [LOAD: 1 | +2 DMG/LIGHT]
> IRRADIATOR/FULGENT. [LOAD: 2 | +1 DMG/ALL | EACH HIT INFLICTS PERMANENT 4 DMG/TURN. KILLS INFANTRY INSTANTLY.]
> PLASMA//ARSENIC [LOAD: 2 | + DMG/HEAVY | ON HIT, ADD [LIGHT] TO TARGET FOR 2 TURNS.]
> MISSILE//6-CELL-MICRO [LOAD: 2 | +1 DMG/ALL | +2 DMG/LIGHT]
> FCS/HIGHROLL. [1D12]
> DUSTWALKER ASSAULT [WHITE/SCARLET/CYAN]

>CALLSIGN: GAMBLER
>>
File: FAMINEINTHESTEEL.png (102 KB, 144x505)
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>>6396796
>CORE/H/ERRANT. [ LOAD LIMIT: 8 | HP: 3 | + BASE DMG | MOVE: 1 (+1) | -- EVASION ]
LEFT ARM
>HANDGUN//TN-REVOL. [LOAD: 0 | +1 DMG/HEAVY]
RIGHT ARM
>RIFLE//ESSEN. [LOAD: 2 | +2 DMG/ALL | +1 HIT/HEAVY | -1 EVASION]
RIGHT BACK
>RADAR//TRACER [LOAD: 2 | +3 HIT/HEAVY] [R-BACK ONLY]
LEFT BACK
>ROTARY CANNON//PITONE [LOAD: 4 | +4 DMG/ALL | -1 EVASIVE | REROLL HIT DICE ON EVEN HIT ROLLS. EVERY EVEN ROLL DEALS +3 ADDITIONAL DAMAGE.]
FCS
>FCS/BML-CL [ 2D4 | ++ HIT/HEAVY ]
COLOR
>DUSTWALKER ASSAULT [WHITE/SCARLET/CYAN]
CALLSIGN
>FAMINE

"BIGGER IS...BETTER...NEED TO KILL **PLAGUE**, AND TO **KILL** IT **FAST**"
"I AM HERE TO CUT THE *GRISTLE*. TO GET TO THE DELICIOUS MEAT INSIDE."
"...ALSO, I THINK MY MECH LOOKS CUTE LIKE THIS. SHUT UP."
>>
>>6396783
/CORE:
>>CORE/M/HUNTER. [ LOAD LIMIT: 6 | HP: 2 | + HIT | MOVE: 1 (+1)]
/ARM R:
> HANDGUN//TN-REVOL. [LOAD: 0 | +1 DMG/HEAVY]
/ARM L:
> HANDGUN//TN-REVOL. [LOAD: 0 | +1 DMG/HEAVY]
/BACK R:
> CANNON//DRIVER [LOAD: 3 | +3 DMG/ALL]
/BACK L:
> CANNON//DRIVER [LOAD: 3 | +3 DMG/ALL]

"An' now it's time fer the big ones. This one's been a long time comin'."

>>6396792
/FCS:
> FCS/HIGHROLL. [1D12]
/COLOR:
> DUSTWALKER STANDARD [RUST/DARKGREY/GREEN]
/CALLSIGN
GORGON
>>
File: Corvid.png (489 KB, 800x600)
489 KB PNG
>>6396792

Credit to Gambler and their amazing skills.

>CORE/H/ERRANT. [ LOAD LIMIT: 8 | HP: 3 | + BASE DMG | MOVE: 1 (+1) | -- EVASION ]


> RIFLE//ESSEN. [LOAD: 2 | +2 DMG/ALL | +1 HIT/HEAVY | -1 EVASION]

> PILE DRIVER//ISHMAEL. [LOAD: 2 | + DMG/ALL | +7 DMG/HEAVY | -2 HIT/ALL ] [R-ARM ONLY]

> RADAR//OCULUS [LOAD: 3 | +3 SCOUTING | +2 HIT/ALL | +1 HIT/HEAVY] [R-BACK ONLY]

> FLARE//FLARES [LOAD: 1 | SINGLE USE | ON USE, GAIN +5 EVASIVE AND +5 HIT FOR 1 TURN.]

> FCS/HIGHROLL. [1D12]

> DUSTWALKER ASSAULT [WHITE/SCARLET/CYAN]

Corvid, prepped for hot drop. Keep my old ride in cold storage, still want to upgrade it later...
>>
>>6396824


Callsign: Corvid

Blegh, knew I forgot something... Well, time to get this new thread rolling.
>>
>>6396783
>CORE/L/LANCER-MOD1. [ LOAD LIMIT: 6 | HP: 1 | MOVE: 3 (+1) | ++ EVASIVE ]

ARMS:
> SNIPER RIFLE//FURY. [LOAD: 3 | +1 DMG/ALL | +2 HIT/ALL | -1 EVASION | BONUS DMG EQUAL TO HIT ROLL MINUS TARGET DC. CAN TARGET ENEMIES IN ADJACENT NODES WITH -3 HIT PENALTY.] [L-ARM ONLY]

> HANDGUN//TN-REVOL. [LOAD: 0 | +1 DMG/HEAVY]

BACK:
> CRUISE MISSILE//YELLOWSTONE [LOAD: 2 | 2 USES | ON USE, INFLICT 3 GUARANTEED DMG AGAINST TARGET IN CURRENT OR ADJACENT NODE.]

> TARGET DESIGNATOR//TATTLE [LOAD: 1 | ON HIT, REDUCE TARGET DC BY 1 FOR ALL PILOTS] [R-BACK ONLY].

FCS:
> FCS/BML-LR [ 1D6 | ++++ HIT/LIGHT ]

COLOR:
> DUSTWALKER STANDARD [RUST/DARKGREY/GREEN]

CALLSIGN:
>PILLOW
>>
>>6396837
(I think picking HANDGUN//TN-HAN would be better for your build, if you're going with BML-LR.)
(Your choice, though)
>>
File: INHUMAN portrait.png (826 KB, 832x723)
826 KB PNG
CORE
>CORE/M/HUNTER. [ LOAD LIMIT: 6 | HP: 2 | + HIT | MOVE: 1 (+1)]

"I MOLT MY SHELL AFRESH AND REVIVE IN NEW FORM, BUT MY GOUT SHALL CONTINUE IN ME. ALL THINGS I FEEL AND PERCEIVE AND LEARN WILL BE MINE OWN FOR MILLIONS OF YEARS."

ARM
>SNIPER RIFLE//FURY. [LOAD: 3 | +1 DMG/ALL | +2 HIT/ALL | -1 EVASION | BONUS DMG EQUAL TO HIT ROLL MINUS TARGET DC. CAN TARGET ENEMIES IN ADJACENT NODES WITH -3 HIT PENALTY.] [L-ARM ONLY]
>LASER RIFLE//AXIS. [LOAD: 3 | +9 DMG/ALL | -1 EVASION | 1 TURN RECHARGE]

BACK
>N/A

FCS
>FCS/HIGHROLL [1D12]

COLOR
>DUSTWALKER ASSAULT [WHITE/SCARLET/CYAN]

CALLSIGN
>KING KRAB

“Hither came a mercenary, megalithic, pale-skinned, gun in hand, a reaver, a slayer, with gigantic melancholies and gigantic mirth, to tread the dusty paths of Mars under his iron feet.”
>>
>>6396847
yeah that would be more useful then the revolver so sure I'll switch.

>>6396837
replacing:
> HANDGUN//TN-REVOL. [LOAD: 0 | +1 DMG/HEAVY]
with:
> HANDGUN//TN-HAN. [LOAD: 0 | +1 DMG/LIGHT]

(we really need another evasive core that not constructed out of tape and cardboard)
>>
>>6396783
>CORE/M/ROOK. [ LOAD LIMIT: 7 | HP: 2 | MOVE: 1 (+1)]
>RIFLE//ESSEN. [LOAD: 2 | +2 DMG/ALL | +1 HIT/HEAVY | -1 EVASION]
>RIFLE//ESSEN. [LOAD: 2 | +2 DMG/ALL | +1 HIT/HEAVY | -1 EVASION]
>TARGET DESIGNATOR//TATTLE [LOAD: 1 | ON HIT, REDUCE TARGET DC BY 1 FOR ALL PILOTS] [R-BACK ONLY].
>SHIELD//HI0-SHELL [LOAD: 2 | +1 SHIELD | 2 TURN RECHARGE] [L-BACK ONLY]
>FCS/BML-CL [ 2D4 | ++ HIT/HEAVY ]
>DUSTWALKER STANDARD [RUST/DARKGREY/GREEN]
>CALLSIGN: SCARAB

"Confirm previous core and loadout. Scarab ready."
>>
File: Untitled_Artwork 1.png (2.85 MB, 1607x3780)
2.85 MB PNG
>>6396796
"Doin' introductions again, huh? Thought I'd take the chance to show off the scars whiley jacket's in the wash..."

//LOADOUT
>CORE/H/ERRANT. [ LOAD LIMIT: 8 | HP: 3 | + BASE DMG | MOVE: 1 (+1) | -- EVASION ]
> RIFLE//EXTEN-R. [LOAD: 1 | +1 DMG/ALL]
> SNIPER RIFLE//FURY. [LOAD: 3 | +1 DMG/ALL | +2 HIT/ALL | -1 EVASION | BONUS DMG EQUAL TO HIT ROLL MINUS TARGET DC. CAN TARGET ENEMIES IN ADJACENT NODES WITH -3 HIT PENALTY.] [L-ARM ONLY]
> RADAR//OCULUS [LOAD: 3 | +3 SCOUTING | +2 HIT/ALL | +1 HIT/HEAVY] [R-BACK ONLY]
> FLARE//FLARES [LOAD: 1 | SINGLE USE | ON USE, GAIN +5 EVASIVE AND +5 HIT FOR 1 TURN.]
> FCS/HIGHROLL. [1D12]
> DUSTWALKER ASSAULT [WHITE/SCARLET/CYAN]

"...And, of course–"

>CALLSIGN: CYCLOPS
>>
>>6396783
"Time to upgrade my ride."

GASHADOKURO
>CORE: ERRANT (3 HP, +1 BASE DMG)
>ARM-L: IRRADIATOR/FULGENT (+1 DMG/ALL, PERMA 4 DMG/TURN ON HIT)
>ARM-R: ARC RIFLE/PERUN (+2 DMG/ALL, ALWAYS MULTIHIT CLOSEST ENEMY IN NODE)
>BACK-L: PLASMA/ARSENIC (+1 DMG/HEAVY, 2 TURNS +[LIGHT] ON HIT)
>BACK-R: RADAR/TRACER (+3 HIT/HEAVY)
>FCS: MULTI

>PAINTJOB: RED AND WHITE
>>
CORE
>CORE/H/ERRANT. [ LOAD LIMIT: 8 | HP: 3 | + BASE DMG | MOVE: 1 (+1) | -- EVASION ]

ARM
> SNIPER RIFLE//FURY. [LOAD: 3 | +1 DMG/ALL | +2 HIT/ALL | -1 EVASION | BONUS DMG EQUAL TO HIT ROLL MINUS TARGET DC. CAN TARGET ENEMIES IN ADJACENT NODES WITH -3 HIT PENALTY.] [L-ARM ONLY]
> RIFLE//ESSEN. [LOAD: 2 | +2 DMG/ALL | +1 HIT/HEAVY | -1 EVASION]

BACK
> RADAR//TRACER [LOAD: 2 | +3 HIT/HEAVY] [R-BACK ONLY]
> MISSILE//2-CELL [LOAD: 1 | +1 DMG/ALL].

FCS
> FCS/MULTI. [1D5 | +++++ HEAVY | ROLLING 4 OR 5 ON 1D5 ACTIVATES MULTIHIT.]

COLOR
>DUSTWALKER STANDARD [RUST/DARKGREY/GREEN]

CALLSIGN
>KANCHO

"I'll gladly take this baby out for a spin."
>>
>>6396783
/CORE:
>CORE/L/DUELIST
/ARM R/L:
> R: PULSE LANCE//SUNSLAG. [LOAD: 3]
> L: HANDGUN//TN-REVOL. [LOAD: 0 ]
/FCS:
> FCS/MULTI.
/COLOR:
> FACTORY DEFAULT [WHITE/TEAL/BLUE]
/CALLSIGN:
>HERMIT
>>
>>6396796
/CORE
>CORE/H/ERRANT. [ LOAD LIMIT: 8 | HP: 3 | + BASE DMG | MOVE: 1 (+1) | -- EVASION ]
//ARM R
> LASER RIFLE//AXIS. [LOAD: 3 | +9 DMG/ALL | -1 EVASION | 1 TURN RECHARGE]
/ARM L
> HANDGUN//TN-HAN. [LOAD: 0 | +1 DMG/LIGHT]
/BACK R
> RADAR//OCULUS [LOAD: 3 | +3 SCOUTING | +2 HIT/ALL | +1 HIT/HEAVY] [R-BACK ONLY]
/BACK L
> SHIELD//HI0-SHELL [LOAD: 2 | +1 SHIELD | 2 TURN RECHARGE] [L-BACK ONLY]
/FCS
> FCS/BML-LR [ 1D6 | ++++ HIT/LIGHT ]
/COLOR
> FACTORY DEFAULT [WHITE/TEAL/BLUE]
/CALLSIGN
> SAILOR

"Pleased to meet and, work with. You all. Will do my, best to keep up."
>>
>>6396792
/CORE:
>CORE/L/LANCER-MOD1. [ LOAD LIMIT: 6 | HP: 1 | MOVE: 3 (+1) | ++ EVASIVE ]
/ARM R/L:
>\R: PULSE LANCE//SUNSLAG. [LOAD: 3 | +2 DMG/ALL | -1 HIT/ALL | +3 DMG/ALL FOR EVERY NODE MOVED BEFORE ATTACKING THIS TURN ] [R-ARM ONLY]
>\L: PARRY SHIELD-L. [LOAD: 1 | +1 SHIELD | 3 TURN RECHARGE | GAIN +4 HIT ON NEXT COMBAT ROLL AFTER SUSTAINING DAMAGE]
/BACK R/L:
>\R: RADAR//TRACER [LOAD: 2 | +3 HIT/HEAVY] [R-BACK ONLY]
>\L: N/A
/FCS:
>\FCS/HIGHROLL. [1D12]
/COLOR:
>\DUSTWALKER ASSAULT [WHITE/SCARLET/CYAN]
/CALLSIGN:
>SWALLOW

OR if DAYBREAK must remain a set:

/CORE:
>CORE/L/LANCER-MOD1. [ LOAD LIMIT: 6 | HP: 1 | MOVE: 3 (+1) | ++ EVASIVE ]
/ARM R/L:
>\R: PULSE LANCE//SUNSLAG. [LOAD: 3 | +2 DMG/ALL | -1 HIT/ALL | +3 DMG/ALL FOR EVERY NODE MOVED BEFORE ATTACKING THIS TURN ] [R-ARM ONLY]
>\L: HANDGUN//TN-REVOL. [LOAD: 0 | +1 DMG/HEAVY]
/BACK R/L:
>\R: RADAR//TRACER [LOAD: 2 | +3 HIT/HEAVY] [R-BACK ONLY]
>\L: FLARE//FLARES [LOAD: 1 | SINGLE USE | ON USE, GAIN +5 EVASIVE AND +5 HIT FOR 1 TURN.]
/FCS:
>\FCS/HIGHROLL. [1D12]
/COLOR:
>\DUSTWALKER ASSAULT [WHITE/SCARLET/CYAN]
/CALLSIGN:
>SWALLOW

Sorry for radio silence. Slept like the dead for most of the day.
>>
>>6396083
"In reverent praise and sorrowful memorial of Mars That Was, your humble servant Swallow, a Lancer Vanguard lieutenant, bows and aerates your parched soil with his beak, an offering of blood planted. With star-heavy sincerity, and heart as light as solar wind, I report to the heavenly body below: though your spirit has ridden the holy mecha into the distant void, and your state is no more, the wind blows, the sun still shines, and your people still remember their martial virtue. In this time of Red Tide, we cannot help but carry guilt for failure, and fantasize of bygone halcyon days, unable to meet the demands of your divine burden. Without fail, each cycle you turned about the Sun, plagued yet diligent - choking bile rises and my gizzard congests, for how can repay such dignity and redeem ourselves except in total victory?! Now, as the dust of distant defeat and recent victory settles, I come helmet in hand to pray before your mediator, as an example for this poor uninitiated lost soul beside me. I tell you: your sacred instruction endures, the military's faith has not wavered, the spirit of Mars still lives on in the Vanguard! Your great institution's last word has been heard, PURGE THE PLAGUE, EXPROPRIATE THE CORPORATIONS, RESTORE THE STATE, SO RAIN MAY ONE DAY FALL, AND RIVERS FLOW ONCE AGAIN!"

"Assailed by all sides, mech and sigil appropriated by foreign mercenaries of no loyalty and less skill, all seemed lost as the rites of dust and civilization appeared to vanish into the vacuous maw of the void! But then! A cry for help went up on the noticeboard of the Nomenklatura-turncoat profiteers! A citizen in need, a technologist unjustly detained! We descended, with gun and shield in hand, passing into the shadow of the labyrinth of night, with the raiment of war veiled over us, sensors blinded by dust, eyes peeled. Due to our keen eyes and cunning minds, the enemy's sheltered den of evil did not evade our vigilance. Their will shattered before our terrible visage, for they saw your guiding hand at our backs. Alas, in our haste we did not blind our enemy before slaying him, for he let out a great cry, which brought black-clad bandits plummeting down through the watchful eyes of the plague's overseer. Circling about us like the shadows of lesser worlds, they did not notice your noble armigers cloaked in dust, and so were undone. They rained fire, yet your death-defying servants walked between the rain drops. We return victorious, for your pennant-bearers expropriated this villain who would guise themselves as almsgivers, the plaguewatcher has been delivered into salvation's arms, the lady Truth baring a hint of her plumage. All shall be revealed in time."
>>
>>6396909
>>6396083
"May your spirit in heaven be consoled, for we are armed once more in glory! Your relic DAYBREAK has been recovered! Your prideful servant, GAMBLER roused our hunger the very next morrow. Like knight of yesteryear, we respectfully sought comfort in the fine establishment known as WAFFLE PLANET. In our way of nourishment lay the REDTEETH, formerly a cohort in the service of your magnificence, led by the ARCHTRAITOR WHISTLER. He declined all offers to break bread or of equitable seating, as he could not put aside the wrongs of the past that scarred the hearts of our great captains. I wish I could say he fought well, but frankly he was a smug coward who let his steadfast attendants do all the fighting for him. They were not much of a fight, except for a terrifying giant gnome named TINY, who died as he lived, fighting. Though I dare not flatter, I must say the waffles were quite excellent, no doubt due to the fryhouse's proximity to your beauty."

"Our hearts beating as one, bellies filled, spirits high, we march forward now to scourge the unholy plague mites marring your skin. Perfectly equipped, we fly forth, armed with the freshly consecrated works of the nebulous Foundation, death-dealing irradiators and sunscorching lances, armoured in the greatest mechs the solar system has ever seen, freshly forged for the sole purpose of war, our faith unbroken, we, the Final Vanguard, descend to calm the frontier once more. In your name with lance the boils from your holy flesh, forgetting our better selves to don your red mask of WAR. May your regolith quiet it's tremors, for your loyal and ever-righteous bring order to this chaotic age. Your loyal servant Swallow cannot contain joy, grief, and rage at this age of upheaval and transition, for your restoration soon dawns. Once more, I bow my head, again and again, and again and again, breathing life into your soil with the blood of your fallen foes! RISE O' MARS, WAKEN ABOVE THE QUIET OF DREAMS, FOR THE CLAMOUR OF WAR AND DIN OF BATTLE SOUNDS! WE CALL YOUR EXALTED NAME, AND CARRY YOUR WILL AS OUR PRIDE! HEAR OUR SONG OF WAR, AND BY OUR MIRACLES BE WOKEN!"
>>
>>6396396
>>6396417
>>6396567
"T-there's no way it is aliens! Maybe the foundation just has a really deep bunker! Nothing is confirmed yet!"

*Quietly...*: "Oh man, my wallet..."

*Overdramatic birb sobs*

>>6396479
"IT'S NOT ALIENS! It could be anything! Folks were landing on Mars well before the first terraformers arrived and mass settling began. Could be radical techno-syndicalists, or early arriving corpos digging their personal doomsday bunker or off-the-books research blacksite. Nothing is settled yet!"

>>6396402
"Once again, I do not have teeth. So I'm safe."
>>
>>6396916
"DO YOU BELIEVE THE PLAGUE WOULD SPARE YOUR BEAK? YOUR BRITTLE BONES? YOUR FEATHERS? YOUR TONGUE?"
"BRUSH YOUR BEAK 50029 TIMES A WEEK FOR MAXIMUM SHINE."

>>6396904
"A NEW HUMAN!!! WELCOME TO THE SHOW!!!! YOU'LL BE AN EXCELLENT FRIEND ALONGSIDE RUINS, LAMBER, CYLOPS, AND CRAB!"
>>
>>6396783
/CORE:
>CORE/M/HUNTER. [ LOAD LIMIT: 6 | HP: 2 | + HIT | MOVE: 1 (+1)]
/ARM R:
> HANDGUN//TN-REVOL. [LOAD: 0 | +1 DMG/HEAVY]
/ARM L:
> HANDGUN//TN-REVOL. [LOAD: 0 | +1 DMG/HEAVY]
/BACK R:
> RADAR//OCULUS [LOAD: 3 | +3 SCOUTING | +2 HIT/ALL | +1 HIT/HEAVY] [R-BACK ONLY]
/BACK L:
> IRRADIATOR/ARDENT. [LOAD: 3 | +1 DMG/ALL | EACH HIT INFLICTS PERMANENT 8 DMG/TURN. KILLS INFANTRY INSTANTLY.]
/FCS:
> FCS/MULTI. [1D5 | +++++ HEAVY | ROLLING 4 OR 5 ON 1D5 ACTIVATES MULTIHIT.]
/COLOR:
> DUSTWALKER STANDARD [RUST/DARKGREY/GREEN]
/CALLSIGN
>SNOWMAN

I have a question about Grenade Launcher's [MULTIHIT] UP TO 2 ADJACENT UNITS ON HIGHEST DICE ROLL. If I roll 3d2, how does it work? Multihit on 6? Multihit if any die that rolls 2? Stacking Multihit for every die that rolls 2?
>>
>>6396918
"Um. Thanks?" With multilensed goggles hiding the way his gaze desperately avoids FAMINE's incredible display of teeth, he tries to pick up on the subject matter without drawing attention to his own molars.

>>6396916
"Aliens? Sorry, out of loop. Interview took, a while."
>>
>>6396929
Multihit is on the maximum result you could get with the dice. It's functionally a 'crit' mechanic.
So on BML-CL, it'd be when you roll a 8 (4+4). BML-LR, a 6. SHINKAI, a 7 (2+2+2+1). On Multi, 4 or 5, since it's meant to be the multihit/crit option. Highroll, when you roll a 12.
>>
>>6396940
That seems rather underpowered
>>
>>6396783
CORE
>>CORE/M/HUNTER. [ LOAD LIMIT: 6 | HP: 2 | + HIT | MOVE: 1 (+1)]
L-ARM
> SNIPER RIFLE//FURY. [LOAD: 3 | +1 DMG/ALL | +2 HIT/ALL | -1 EVASION | BONUS DMG EQUAL TO HIT ROLL MINUS TARGET DC. CAN TARGET ENEMIES IN ADJACENT NODES WITH -3 HIT PENALTY.] [L-ARM ONLY]
R-BACK
> RADAR//OCULUS [LOAD: 3 | +3 SCOUTING | +2 HIT/ALL | +1 HIT/HEAVY] [R-BACK ONLY]
FCS
> FCS/BML-CL [ 2D4 | ++ HIT/HEAVY ]
COLOR
> DUSTWALKER STANDARD [RUST/DARKGREY/GREEN]
CALLSIGN
>EARTHLING

Making the mech is always the most agonising part, I want all of those things! Let's see if the sniper build works.
Fucked up that instead of downing the space elevator we're gonna do janny work, but I guess TPUs are also big and explode.

>>6396798
>> IRRADIATOR/FULGENT. [LOAD: 2 | +1 DMG/ALL | EACH HIT INFLICTS PERMANENT 4 DMG/TURN. KILLS INFANTRY INSTANTLY.]
You better make that beautiful crime against nature shine, Gambler. I want it so bad, but I just can't fit it in. UNLEASH THE MEGA CANCER RAY.
>>6396855
>we really need another evasive core that not constructed out of tape and cardboard
That thing has 3 movement, which is actually deranged. That's half the map at any given moment +an action. Also, I guess I'll be hanging behind you this mission, that designator helps me a lot.
>>
>>6396946
>>6396777
>BONUS DMG EQUAL TO HIT ROLL MINUS TARGET DC
QM, does that mean only the dice are counted towards potential bonus damage, or the collective hit number with bonuses?
If something has 8 DC and no tags, I roll a 6 and then add my +5 to hit, I get 11, do I deal 3 bonus damage for 5 total? Or do I deal only 2 because *the roll* (6) didn't exeed the DC?
>>
>>6396946
I'd probably slap in a revolver in your right slot, since it is just free damage with it being 0 LOAD, and you're already aiming for heavies anyhow.

>>6396949
I'm pretty sure it's your _total_ roll (with your hit mod included) that's calculated. So you'd gain +3 extra damage for hitting a target with DC 8 with a 6+5 roll. Otherwise it'd be a dogshit mechanic.

>>6396945
The main issue is that GRENADE LAUNCHER is the only weapon that does multihit (and the main reason people pick the MULTIHIS FCS is it's just a real consistent roll). I think if we bought more equipment with the multihit tag, it'd probably shine more as a mechanic.
>>
>>6396945
it is the only way to deal with multiple enemies in a single turn
>>
>>6396953
Damn, you're right, I forgot 0 load weapons existed. BIG IRON it is.
>>6396946
>>6396783
Please add:
R-ARM
> HANDGUN//TN-REVOL. [LOAD: 0 | +1 DMG/HEAVY]
>>
>>6396956
>>6396953
Both of you are wrong; we now have the Arc Rifle which does guaranteed multihit
>>
>>6396969
I still stand by my point, Arc doesn't look very good, 2 load and a slot for 2 damage is quite low, especially compared to the alternative, because it's competing with options that actually allow you to hit your target, or do insane damage
your back slots, or specifically the left back slot, is much more cheap, usually the last thing to fill in a build
though as of right now, the multihit is just not very good as a built, even if it does have it's theoretical niche
>>
>>6396783
Core:
>CORE/M/ROOK. [ LOAD LIMIT: 7 | HP: 2 | MOVE: 1 (+1)]

Arms:
> HANDGUN//TN-REVOL. [LOAD: 0 | +1 DMG/HEAVY]
> PILE DRIVER//ISHMAEL. [LOAD: 2 | + DMG/ALL | +7 DMG/HEAVY | -2 HIT/ALL ] [R-ARM ONLY]

Back:
> RADAR//OCULUS [LOAD: 3 | +3 SCOUTING | +2 HIT/ALL | +1 HIT/HEAVY] [R-BACK ONLY]
> SHIELD//HI0-SHELL [LOAD: 2 | +1 SHIELD | 2 TURN RECHARGE] [L-BACK ONLY]

FCS:
> FCS/SHINKAI. [3D2 + 1 | NO MELEE HIT PENALTY]

Colors:
> DUSTWALKER STANDARD [RUST/DARKGREY/GREEN]

Submitting work orders for OGRE. Hoplites lead the way.
>>
>>6396958
Yeah Earthling, Big Iron it is. I’ve been missing my old backup piece.
>>
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>>6396801
A beautiful full body shot Fami.

>>6396870
Likewise eyepatch. Are you really a cyclops if you have another eye on your hand?

>>6396855
The tradeoffs and knowing how to make it work and what to specialize against is part of the Lancer's balance. Not sure how you'd balance another Evasive mech without just making it straight up better than the Lancer.

>>6396879
>>6396902
Are you taking the Multihit FCS for the high heavy bonuses? 'Cause I don't think it gives multihit to weapons that don't already multihit, it just lowers the threshold to make multihits happen. Which only applies to our grenade launcher right now, since the arc weapons auto-multihit. >>6396777 Can we get some clarification if that is the case?

>>6396938
>>6396904
"AH! Fuck! Don't scare me like that!"

*The bird preens, calming himself.*

"Gambler and a bunch of us have a bet going on the origin of the plague. Loser buys the rest of the company a round. Gambler bet it was aliens, I bet it that it was the corpos that made it, more specifically Mirai Genetics, our first big break employer. Corvid bet against me, said it was the terraforming guilds or something. Gashadokuro bet on the supernatural. So on and so forth."

"Anyways, welcome to the Dustwalkers. Glad to have you. I'm Swallow, as you can see, I'm a bird."

>>6396918
"If you're offering to brush my beak, then be my guest Fami. But I'm not sandpapering my beak like a psycho."
>>
>>6396999
>Are you taking the Multihit FCS for the high heavy bonuses?
yes, it has very good bonuses to hit, and, even before when it had a matching average with the FCS/BML-CL, it still offered a better access to the high end of the results

it is less likely to get a result of 8 or better on a 2d4+2 than on a 1d5+4 (or a 1d5+5)
it does make it more swingy, but if you *need* to reach the higher amounts to hit the Aces, the 1d5+4 (or +5), serves better
with the (possibly accidental) upgrade, it is just a better average on top of all that
>>
>>6396949
>>6396953
Yeah, what Fami said. Think about it, it makes sense that having improved avionics would increase the damage of a *sniper* weapon, more precision and all that. Otherwise it'd just be dogshit against anything but low DC enemies. The opportunity cost makes it not worthwhile. Experienced mercs and Foundie goons have DCs at the edge of what we can reach normally with just a naked FCS of appropriate type, before they got nerfed, we'd have trouble facing the aces even with radars and laser designators. The damage bonus would be meagre.

Also agree multihit FCS being more worthwhile if we bought more grenade launchers or whatever else has it.
>>
>>6396801
"The pic came out great, FAMI! Toldja it would."
>>6396904
"Heyo, fresh meat on the board! Welcome to the party, newbie. Y'don't mind if I call ya 'newbie', right? It's a thing."
>>6396909
>>6396910
Based Greek Chorus-esque synopsis right here. Way to go, bird
>>6396916
"Nyeheheh.... excuses, excuses! Just don't try to wriggle outta' the pot like that deadbeat RUIN, pally."
>>6396946
"Bwuh... cancer? Don't joke about that stuff, Ling--that shit'll kill ya."
The girl punctuates her response with a long, heavy drag from what might be the eighth cigarette you've seen her smoke today.
>>6396870
"Flaunt it if ya got it, that's what I always say. Work it, Cy!"
>>
>>6396929
It's multihit on maximum roll as >>6396940
mentioned - so for a 3D2, only 6 would trigger.

>>6396949
Collective hit. Damage bonus for sniper rifles is equal to total hit roll (dice + all bonuses) - DC

>>6396999
>>6396979
I agree that the arc rifle is slightly undertuned, since multihit damage is usually less reliable than direct damage. I'll give the Arc rifle an extra multihit on max roll as a general buff so that it also benefits from the MULTI FCS.

>>6397000
MULTI is 1d5+4 - that is a mistake on my part.

>>6396907
DAYBREAK must remain as a set.
>>
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1.94 MB PNG
>>6396798
>>
>>6397092
Hey, can single-use expendables like flares, ECM scramblers, and heatsinks be replenished by returning to the dropship?
>>
>>6397097
Yes I will allow it for a 1-2 MU cost and spending a turn/action just like repairing
>>
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>>6396801
>>
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1.91 MB PNG
>>6396853
>>
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1.98 MB PNG
>>6396824
>>
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1.95 MB PNG
>>6396810
>>
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2.02 MB PNG
>>6396837
>>
>>6396946
3 movement is really good when nearing the late game where mostly everything has been scouted, but early game it's not really worth leaving your team in the dust with such a little health pool.

>>6396999
it doesn't have to be better then the lancer, it just needs to be something in between the lancer and the rook. it doesn't need to be as fast as the lancer but it does need a better health pool.
>>
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1.96 MB PNG
>>6396856
>>
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1.99 MB PNG
>>6396870
>>
>>6396938
Wait, you got interviewed? Glad to see we’re trying to keep up recruitment standards.

We just had four FNG’s walk in mid-op a few days ago. Two of them quite literally just stepped out from behind a rock with no warning from OBSERVER. Don’t get me wrong, all of them did great and I’m glad to have them, but they all screamed “walk-on” at the time.

Desperate times call for desperate measures I guess. Last mission was a nasty one.

Glad to have you on board, the more the merrier if you ask me!
>>
>>6397098
>>6397112
I dunno Pillow, if OBSERVER is authorizing mid-mission refits then I could see a use case for high-mobility Frames. Get into the fight, dump your load, do some damage then jet back for repairs. It would make for a great skirmisher loadout.

OBSERVER, would this refit happen to apply to cruise missiles as well? Or would that break our budget?
>>
>>6397116
Hey, yea... interviews? I barely remember my own, but I was fighting a BITCH of a hangover that week... but hey, bossman--if you wanna foist any of those interviews onto any of us, I'm down to make a few newbies sweat a little! You've got enough on your plate! Ooh, or HAZING! We really oughta' do some HAZING!"
>>
>>6397120
My old captain in the Sprawl Garrison got demoted after he convinced two of our new guys to snort the finest Martian dirt.

I don’t think we should do that though, those poor suckers had nosebleeds for the next two weeks.

Surely you’ve been cooking up some kind of gambling scheme to rope them into?
>>
>>6397127
"What, me? 'Gambling Scheme'? You WOUND me, Pops--I'm not some cruel con artist, you know!"

"... Hahaha yea I'm just kidding of COURSE I've been planning some stuff! We've got that huge freezer behind the Mess Hall--bet we could have the newbies run some kind of relay race through it in their skivvies or something--splash 'em with water, make some puddles to slide on? Bet we could sell some ice pops to go with it too! Call it the Slip Sprint 3000 or something. I'll ask Bingo in cargo if he can fabricate a few T-Shirts... that guy LOVES me, y'know~"
>>
>>6397119
if it applies then yay, if not then I would suggest getting the next tier of cruise missile which if I remember kills/damages everything in a node exactly for missions like this where enemies might be producing/surrounded by fodder. honestly one build i was thinking of was a fast moving artillery unit where I just load up with cruise missile and just fire form the sidelines. the only problem is the ammunition aspect where if i can't refill it/ to expensive, I'll be on scraping duty.
>>
>>6396824
>>6397106


One change, swap out the Highroll for BML-CL
>>
>>6397112
I think anything that got 2 HP while keeping either 2 move or any amount of evasion, or both essentially renders the Lancer irrelevant. You're talking about having the movement and evasion of a light mech, with the HP of a medium. Unless it had cripplingly low load, it'd be too strong. You wouldn't have to make hard choices regarding whether to take a shield or not, or whether to risk attacking a turret that only has the evasion tag, negating FCS bonuses. Like, yeah those choices feel tough, but it is part of playing around with a light mech. We're never quite ideal place where we don't have to make compromises. The Duelist is at least eternally secure because of its double melee hit. Anyways, I think it just goes against the design ethos Observer has for mechs, it is just too convenient.

Well, I say irrelevant, but not really. I'll acknowledge the Lancer still has some strong builds and advantages. Evasion as extra to-hit against premium opponents, or as a buffer against negative evasion. The convenience of being able to reach a distant enemy that is engaging someone, or that simply must die *this* turn. The ease of reaching salvage that has been neglected for tempo reasons. The rare bonus to scouting on specific subnodes. Escaping against the encroaching wall of doom (plague/bombardment). Exploring nodes with a Rover radar on Exploration/Salvage missions (at least I assume so, so far there has been no issue covering every node while still having time to salvage and fight everything. Not many hard choices that would necessitate having a Lancer to cover everything). Much of those advantages are hypothetical and highly contingent though, based on movement economy choices that haven't been forced on us yet, and would apply almost equally to your hypothetical hybrid mech if it had merely one less movement but the same evasion. Still, it sounds like you would switch over, and I probably would too. That would leave Gambler, Buttonman, and Earthling, maybe? I think that speaks for itself. Having 2 base HP on a light mech is simply too convenient.
>>
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>>6396792

>CORE/L/LANCER-MOD1. [ LOAD LIMIT: 6 | HP: 1 | MOVE: 3 (+1) | ++ EVASIVE ]

>MACHINEGUN//MINIEX. [LOAD: 1 | +2 DMG/LIGHT]
>MACHINEGUN//MINIEX. [LOAD: 1 | +2 DMG/LIGHT]

>RADAR//OCULUS [LOAD: 3 | +3 SCOUTING | +2 HIT/ALL | +1 HIT/HEAVY] [R-BACK ONLY]
>MISSILE//2-CELL [LOAD: 1 | +1 DMG/ALL].

> FCS/BML-LR [ 1D6 | ++++ HIT/LIGHT ]

> FACTORY DEFAULT [WHITE/TEAL/BLUE]

Callsign
>Button Man
>>
>>6397143
I agree with your conclusion after thinking it over. still i wish we got another version of lancer like the rook variant being the hunter
>>
>>6397041
"EVERYTHING I DO IS GREAT AND EXCELLENT AND CUTE! YOU'RE CUTER, BUT OF COURSE, I AM AS GOOD AS ANY ROBOT CAN BE!"
[digitized laughter.mp4]
"ALSO I REQUEST MORE CIGARETTES TO BORROW, SO I CAN TAKE 'COOL' PHOTOS."

>>6396999
"I AM PREPARING THE BEAK POLISHING SOLUTION. IT CONSISTS OF WATER, WATER, [REDACTED], WATER, SUGAR, AND [REDACTED]."
"PLEASE PREPARE FOR THE SCRUBBING."
>>
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1.98 MB PNG
>>6397137
>>
>>6397119
I'll let you reload cruise missiles, but the ammo price will be double and you'll have to spend an action for each single-use module you want to reload.
>>
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1.97 MB PNG
>>6396875
>>
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2 MB PNG
>>6396879
>>
>>6397136
>>6397230
Ay, Pillow, check out this memo form the Boss. Looks like we’ve been authorized for cruise missile reloads! Light missile truck Frames are on the menu!

Reminds me of some pricks I fought raiding homesteads back in the day. They used these shitty civilian-model frames but strapped them with the biggest missiles they could find, then they just did hit-and-runs on their targets.

They had some weird name for their frames, some obscure historical reference… does anyone know what a Hilux is?
>>
File: HERMIT3.png (1.96 MB, 2000x1000)
1.96 MB PNG
>>6396902
>>
>>6397234
[Sharp hiss of static]
"A TOYOTA HILUX IS A SERIES OF PICK UP TRUCKS PRODUCED BY THE TOYOTA COMPANY, BACK ON EARTH. THEY WERE WELL KNOWN FOR THEIR DURABILITY AND RELIABILITY EVEN IN THE WORST OF CONDITIONS, SIMILIAR TO OUR ROOK MECHS."
"THEY WERE USED BY OLD EARTH MILITANT GROUPS, IN A SIMILAR WAY YOU ARE DESCRIBING CIVILIAN FRAMES BEING USED."
[Sharp hiss of static]
"WAIT WHAT WAS I TALKING ABOUT? :?"
>>
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1.89 MB PNG
>>6396904
>>
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2.02 MB PNG
>>6396907
>>
I have whole wall of text ramble about Sunslag usage, but I'm holding off on posting it because it is word vomit.

>>6397222
"Okay, I'm ready. Be gentle."

...

"Wait, what are the redacted bits? Why did you say water three times? Are you a real dentist?"

Nice trips.
>>
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1.95 MB PNG
>>6396929
>>
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1.97 MB PNG
>>6396946
>>
>>6397234
"Oof, I had to deal with buggers like that on Titan. In a civilian frame myself, too. We made honest to God frame-sized crossbows, because we couldn't get proper weapons for reasons"
>>
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>>6396993
>>
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>>6397148
>>
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>>6396837
Updated
>>
>>6396796
>CORE/L/LANCER-MOD1. [ LOAD LIMIT: 6 | HP: 1 | MOVE: 3 (+1) | ++ EVASIVE ]
>L-ARM: RIFLE//EXTEN-R. [LOAD: 1 | +1 DMG/ALL]
>R-ARM: IRRADIATOR/FULGENT. [LOAD: 2 | +1 DMG/ALL | EACH HIT INFLICTS PERMANENT 4 DMG/TURN. KILLS INFANTRY INSTANTLY.]
>L-BACK: SHIELD//HI0-SHELL [LOAD: 2 | +1 SHIELD | 2 TURN RECHARGE] [L-BACK ONLY]
>R-BACK: RADAR//SEEKER [LOAD: 1 | +1 SCOUTING | +1 HIT/ALL] [R-BACK ONLY]
>FCS/BML-LR [ 1D6 | ++++ HIT/LIGHT ]
>FACTORY DEFAULT [WHITE/TEAL/BLUE]

/CALLSIGN
>HEXE

"G-limiter override confirmed. Just don't fall to pieces on me now..."
>>
>>6396909
>>6396910
"This is excellent, Swallow. Very inspiring. When the mission is done, you should talk to the Boss about it. Maybe it could be sent on the marsnet has a story."
>>
>>6397247
"SHHHH. DON'T WORRY." FAMINE pulls out a sickly, bubble gum pink gel. She smacks it onto the birdthing's beak and gently rubs it in.
...
Wouldn't you know it, it actually worked!...if you ignore the fact that the beak is now dyed pink, it's certainly a lot cleaner and shinier than it was seconds ago.
"THE COLOR WILL WASH OFF SOON, DON'T YOU WORRY!"

>>6397270
"HEY, GAMMY BAMMY! WE GOT A NEW FELLA! HEY, NEWBIE!!!! WELCOME TO THE TEAMS!!!! I HOPE (YOU) HAVE A *GOOD* TIME WITH US AND US AND ME AND ME AND ESPCIALLY ME!!!"
>>
>>6397230
yay

>>6397234
"guess that sets my artillery plans into motion then!"

>>6396904
>>6397270
"welcome to the crew newbies if you need some pep in your step I will gladly assist in serving you some experimental stims, unmarked pills, and anything else I can find on the ship."
>>
>>6396909
>>6396910
[impressed, for once] "You declaim the company's deeds in the old epic mode! It heartens me to see these familiar ways kept intact. Aye, to stand upon the ancient sands once more, and make happy war with my fellows... Hear me, O Mars pater, te precor quaesoque uti sies volens propitius mihi domo familiaeque nostrae..." [he trails off]

>>6397270
>>6396904
[plainly] "I am among every kind of man. Welcome, Hexe and Sailor, mine compatriots."

>>6397120
>>6397127
>>6397129
[self-aware, facetiously, feigning innocence like a schoolboy showing off his illicit gains and deeds-to-come] "Mayhaps I volunteer my time with giving these newbies an orientation to our beloved company? A small talk at the back of beyond."
>>
>>6396783
>CORE/H/ERRANT. [ LOAD LIMIT: 8 | HP: 3 | + BASE DMG | MOVE: 1 (+1) | -- EVASION ]
"Need... More... Load... Need... More... Damage! This is a real fucking heavy frame. Bigger than what I'm used to..."

RIGHT ARM
> HANDGUN//TN-REVOL. [LOAD: 0 | +1 DMG/HEAVY]
LEFT ARM
> ARC RIFLE//PERUN. [LOAD: 2 | +2 DMG/ALL | ALWAYS MULTIHIT CLOSEST ENEMY IN NODE+ EXTRA MULTIHIT]
BACK LEFT
> GRENADE LAUNCHER//RAIDEN [LOAD: 3 | +3 DMG/ALL | -1 HIT/ALL | ON HIT, [MULTIHIT] UP TO 2 ADJACENT UNITS ON HIGHEST DICE ROLL.]
BACK RIGHT
> RADAR//OCULUS [LOAD: 3 | +3 SCOUTING | +2 HIT/ALL | +1 HIT/HEAVY] [R-BACK ONLY]
"Just a little more... Damn, can't fucking fit another Arc Rifle on this frame, not without losing too much in terms of precision. Like I always say, you need some proper detection skills. All the explosive ordinance in the world doesn't mean shit if the enemy can just avoid you. Guess I'll try out those guns, then."

> FCS/MULTI. [1D5 | ++++ HEAVY | ROLLING 4 OR 5 ON 1D5 ACTIVATES MULTIHIT.]

> DUSTWALKER ASSAULT [WHITE/SCARLET/CYAN]
"BLACK and RED... Even the purple one I would've taken... But this...? Sigh... Maybe next mission..."

/CALLSIGN
>RUIN
"The one and only, the explosive Ace, this time with enough firepower to make even the greatest of pilots tremble. Time to blow ass and kick bubblegum. And I'm all out of bubblegum, eh eh eh eh..."
>>
>>6397332
"Bigger than what you're used to, huh? Yea, I'll bet! HAHAHAHAHAH"
>>6397294
"Ooh. Ooh, I am LOVING this nickname, FAMI. You're just hitting homeruns left and right, aren't you? Definitely newbie role model material."
>>6397329
"... You're not going to shatter their minds, are you? I get the feeling you're gonna shatter their minds."
>>
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>>6396909
>>6396910
"Damn, didn't know swallows could be songbirds... You're one inspired little lad."

>>6396904
"Welcome. Don't be nervous about all the odd characters, they're alright enough. Stay away from Gambler and King Krab though, if you know what's best."

>>6397270
"Overriding the G-limiter... A fast one, mh? Let's see how you'll do, Hexe."
exceedingly funny tripcode

>>6397333
"You'd know all about big and heavy, wouldn't you? We can always ask what the dropship pilot thinks whenever your fat ass gets on board..."
>>
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>>6397333
"I AM FULL OF GOOD IDEAS AND LOVE!!!!! I LOVE MY HUMAN FRIENDS!!!! GAMMY IS FRIEND!!! THIS IS THE WAY THE WORLD IS AND WILL ALWAYS BE AND IS ALWAYS AND WAS ALWAYS."

>>6397335
"YOUR STATEMENTS SMELL A BIT OF JEALOUSY AND JEALOUSY, ME THINKS. NO ONE IS TAKING AWAY YOUR GUMMY GAMMY FRIENDO WIFE THING CREATURE."
"..."
"I THINK I'M HAVING A STROKE. PLEASE BE PATIENT WITH ME."
>>
>>6397234

Ah the Technical Rash. I remember that, most of Vanguard were confused as well. Only when we talked to the Earth Attache (and waited for them to stop laughing) was when we figured out what it meant. As Famine said, it was the name for a bunch of upgunned civilian vehicles used first during the brushfire wars of Earths late industrial age. They're great against anyone who doesn't have military gear, or poorly armed conscripts. Not so effective against actual soldiers with equipment worth a damn. Funny thing about that, while the frames may have been standard issue, the missiles were not. Pieces really started to come together when intel figured out who was really snapping up all the land behind the shell bodies. Once we hit the transfer points giving them the missiles, there wasn't much they could do. And passing the evidence onto the Earth Spheroids let them drop the hammer on a corpo who got overambitious. I think most of their C Suite was deposed and shipped off to the asteroid penal colonies...
>>
>>6396783
>>CORE/M/ROOK. [ LOAD LIMIT: 7 | HP: 2 | MOVE: 1 (+1)]
> RIFLE//ESSEN. [LOAD: 2 | +2 DMG/ALL | +1 HIT/HEAVY | -1 EVASION]
> IRRADIATOR/FULGENT. [LOAD: 2 | +1 DMG/ALL | EACH HIT INFLICTS PERMANENT 4 DMG/TURN. KILLS INFANTRY INSTANTLY.]
> GRENADE LAUNCHER//RAIDEN [LOAD: 3 | +3 DMG/ALL | -1 HIT/ALL | ON HIT, [MULTIHIT] UP TO 2 ADJACENT UNITS ON HIGHEST DICE ROLL.]
> FCS/MULTI. [1D5 | +++++ HEAVY | ROLLING 4 OR 5 ON 1D5 ACTIVATES MULTIHIT.]
> DUSTWALKER ASSAULT [WHITE/SCARLET/CYAN]

>CALLSIGN:
STONEFISH
"Ready as ever. Liking all of these new upgrades."
>>
>>6397335
"First I've heard YOU complain about it. The pilot should be more worried about carrying your ego, methinks. That or that fat, air-filled head of yours..."
>>6397337
"... Wife thing? Yea, I'm not really made of 'domestic' material..."
>>6397338
"No offense to our team's resident Earthling, but those Earthborn? Weird as hell."
>>6397345
"Ayyyy, there's ole' Stoney! Ready to 'rock', I take it?"
>>
>>6396792
+1 new player
Meant to be a lumbering hulk that cleans up the leftovers. Happy to follow along after other mechs that know what they're doing

>CORE: CORE/H/ERRANT [HP: 3 | + BASE DMG | MOVE: 1 (+1) | -- EVASION]
>LEFT ARM: SHOTGUN//HALD [+1 DMG/ALL | +1 HIT/LIGHT | -1 EVASION]
>RIGHT ARM: PILE DRIVER//ISHMAEL. [+ DMG/ALL | +7 DMG/HEAVY | -2 HIT/ALL]
>LEFT BACK: CRUISE MISSILE//YELLOWSTONE [2 USES | INFLICT 3 GUARANTEED DMG]
>RIGHT BACK: RADAR//OCULUS [+3 SCOUTING | +2 HIT/ALL | +1 HIT/HEAVY]
>FCS: FCS/HIGHROLL. [1D12]
>COLOR: DUSTWALKER STANDARD [RUST/DARKGREY/GREEN]
>CALLSIGN: VULTURE


"Name's Vulture. With a frame like this I'm not going to be the tip of the spear, but I don't need to wait till the smoke clears to clean up whatever mess you make. You boys go ahead and make your mess and I'll be right behind you to sweep up the scraps and put the enemy out of their misery."
>>
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>>6397351
>>
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>>6397345
>>
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>>6397332
>>
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>>6397270
>>
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Twelve hours before launch. The mech bay stings of pungent hypergolic propellant and freshly-cut metal. Your mercenaries perform last minute departure checks, using sheets of painted acrylic - and in a few cases, genuine paint - to daub unit insignia and kill-markings onto their machines. You leave most of them to their own devices, only saying a few words of encouragement to three or four of your company's most recent recruits. They were enough to bring your company above 20 mechs - a full vanguard company by true, Martian definition, not just the loose terms that the mercenary board threw around.

As the engineering crews begin loading the mechs onto your dropship, you travel through the docking umbilical back to the NEST station. You find the meeting room detailed in your contract description, which was located nearly a kilometer inside the ring section leased by GCC INTERNATIONAL.

Your client - a surprisingly normal looking man smoking a truncheon-shaped cigar - hands you a thin dossier.

"Look Merc, the job is pretty damn simple. We need both of these things," he says, gesturing VAGUELY with his cigar. "dead and gone before they reach our workers. The further away, the better."

He scrunches his forehead. "We can't get MOCA to fry them because..."

-TARGETS ARE TRAVELING VIA SUBTERRANEAN INFRASTRUCTURE. ORBITAL BOMBARDMENT INEFFECTIVE." intones a faint monotone - a fragment of MOCA's distributed consciousness.

"Sure. That. And when they finally pop up they'll probably be too close to the arcology for MOCA to use any of her heavy stuff." he continues. "As for the targets themselves...uhhh..."

-TERRAIN PROCESSING UNITS HAVE MULTIPLE INDEPENDENT SYSTEMS. IN ADDITION TO TARGETING THE MAIN HULL, YOU CAN DISABLE SPECIFIC SYSTEMS TO COMPROMISE THEIR PERFORMANCE."

"Yeah. Multiple systems. Anyways, MOCA scoped out a few options for where you mercs can drop in. We can either let them continue on their current course, where they'll probably emerge just south of the arcology in staggered formataion.

He taps a second screen. "Or, we could fire off a few missiles and seal a few tunnels to bait them a bit further South. You'll have more time and distance before they reach the arcology, but they'll probably appear together."

-PREFERENCE IS DEPENDENT ON TAC..-

"Look just go with what you want OK?" Says the representatives, settling back into his chair.

> ARCOLOGY. Deploy next to the arcology. The two enemy TPUs will appear in staggered formation, at a known location.

> FIELD. Deploy south to the solar fields. The two enemy TPUs will appear together possibly in proximity, but you will have more time to destroy them before they reach the arcology.

[FYI you can still pick a loadout anytime so please feel free to do that if you haven't already]
>>
>>6396999
"Not like I can see out of the damn thing anymore. Just makes me a cyclops with a neat souvenir."

>>6397436
> FIELD. Deploy south to the solar fields. The two enemy TPUs will appear together possibly in proximity, but you will have more time to destroy them before they reach the arcology.
>>
>>6397436
>FIELD
"These two big buggers got the Plague in them, so I figures we should bait them further away from the arco. We got more time to kill them too, even if they are together. We can also use ortillery there, yeah?"
>>
>>6397436
>FIELD. Deploy south to the solar fields. The two enemy TPUs will appear together possibly in proximity, but you will have more time to destroy them before they reach the arcology.
"BETTER PLAY...SAFER THAN SORRY. GIVES US LEEWAY FOR MISTAKES, OR FOR UNFORSEEN CIRCUMSTANCES."

>>6397347
[digitized bark] "CONSIDERING THE BACK AND BACK JABS AT EACH OTHER I THOUGHT THIS IS HOW THIS RELATIONSHIP WOULD EVENTUALLY TURN OUT. MY APOLOCHEESE."
"TIS WAS A MISTAKE ON MY END, GAMMY."

>>6397351
"ANOTHER NE WWW ONEEE??? WOWEE! WELCOME TO THE TEAMS! MAY YOU SCRAP THE SWEEPS AND MISERY THE ENEMIES TO YOUR HEART'S CONTENT!"
>>
>>6397436
>FIELD.
"Prior tempore, potior iure."
>>
>>6397436
>> FIELD. Deploy south to the solar fields. The two enemy TPUs will appear together possibly in proximity, but you will have more time to destroy them before they reach the arcology.
>>
>>6397351
"This is one Hell of a zoo." [he chuckles lowly] "A tandem run of dishes, fish and fowl and... hmm. No beef yet."

>>6397351
>>6397270
>>6396904
[languidly] "Do you three have objection to being sketched in my book?"

Give me references for pilots, I'll come up with something within the next few days. Or not, I'm as capricious as KING KRAB lol.
>>
>>6397436
> FIELD. Deploy south to the solar fields. The two enemy TPUs will appear together possibly in proximity, but you will have more time to destroy them before they reach the arcology.

"better for them to be closer together, saves up on fuel, and makes it easier to switch targets without wasting to much time."
>>
>>6397116
>>6397120
"Huh? Interviews? For mine the commander took one look at me and said 'A bird? You're hired!', and that was that."

>>6397275
"Thank you. It was kind of an impromptu thing, was taking Krab to my priest, if you recall. I'll work on it some more. Not sure it is fit for publication, since our jobs with Mirai and Shin-Rai were left out, as was the rather important discovery we made below in the Foundie lab. People should know that sort of thing, it'd be a crime to leave that out."

>>6397294
"Hmm, not bad. No itching, no pain. You're not half bad at your job Fami. Don't let it go to your head, pink clashes with my plumage. T-this better come off."

*The pilot ruffles through his feathers with his beak, picking out a fresh shiny metallic-blue feather, before bashfully passing it over to you*

"H-here. F-for you. If I have to go through this mission looking like this, then you need some contrast too!"

>>6397335
*Swallow replies with a series of squeaks*

>>6397436
Briefing soundtrack - NotL:OP Briefing 2
https://www.youtube.com/watch?v=QFzIUnXuFI4

> FIELD. Deploy south to the solar fields. The two enemy TPUs will appear together possibly in proximity, but you will have more time to destroy them before they reach the arcology.

"As wise as it would be to face a divided enemy rather than a united one, being too close to the arcology denies us the use of MOCA's lighter weapons. The more time we have, the better."
>>
>>6397436

> FIELD. Deploy south to the solar fields. The two enemy TPUs will appear together possibly in proximity, but you will have more time to destroy them before they reach the arcology.

Saw too many arcos fall to plague when TPUs breached our lines...

We stop them before they can get close. And we can still rely on lighter Ortillery from MOCA.

>>6396824

OOC: AAAAAAAAAAARGH THIS FCS IS HAVING ME SECOND GUESSING!

Ok, I am once again switching from CL to Highroll, LAST TIME!
>>
>>6397351
>>6397270
>>6397148
>>6396904

Sailor, Button Man, Hexe, Vulture, welcome to the Dust Walkers. Normally we'd give a more indepth intro, but we're going right into the fire here. Just stay cool, keep your eyes open, and talk to your comrades. You'll get through this ok. Afterwards, we'll reserve Waffle Planet to celebrate. Oldtimers treat. We'll get ya up to speed on what we've been doing, and what we've found up.
>>
>>6397465

Also, don't be afraid to speak up if you see something. Last op would have gone a lot worse if we hadn't cottoned on to a few things before we landed.
>>
>>6397465

Out not up. I need sleep...
>>
>>6397436
> FIELD. Deploy south to the solar fields. The two enemy TPUs will appear together possibly in proximity, but you will have more time to destroy them before they reach the arcology.
Bigger they are, the harder they fall. We can take 'em both on, surely.
>>
>>6397436
"The more time we have, the better. Missions like this like to go awry, and it's a whole arcology of people we're talking about"

>>6397116
"My 'interview' was getting random matched to the same team with the commander in SuperMechFighter 3000 for a few rounds"
>>
>>6397436
>> FIELD.
"We can take em!"


>>6397351
>>6397270
>>6397148
>>6396904

"Welcome to the team! Guide's simple, don't shoot the dead, shoot what you're good against. Targets that the team hasn't taken engaged are higher priority, but if you've got a low hit probability on anything else, doubling down is just as good, especially if it finishes off an enemy. That's about it. Corvid's got it right, don't stress too much, the mech emergency eject works like 80% of the time."
>>
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>>6397436
> FIELD.
"Home is ruined, enough."

>>6396999
"Sorry... Origin? I thought, accepted. Consensus was the, terra. Forming tech."

>>6397041 (and every other welcome post)
The relatively unseasoned pilot gawps for a few seconds, not expecting such a warm welcome. The eyewear can't hide his head bowing to carefully examine his boots-- less intimidating. "Thhanks."

>>6397451
[ Here's my best shot at it. Dude is 70% goggles and 20% anxiety. ]
>>
>>6397436
>> FIELD. Deploy south to the solar fields. The two enemy TPUs will appear together possibly in proximity, but you will have more time to destroy them before they reach the arcology.
"We cant let them in near the Arcology. We deploy and take them out, the plague cannot be allowed to spread."

>>6397498
"Kancho, you got it right but Buttoman has mostly been on LZ guard duty so far. A refresher can never hurt of course....."

>>6397507
"You and other two newbies got a lot whole of reading to do through our recent records, when the mission is over. Ought to open your eyes [thread1]."
"Now just concentrate on those TCUs and the plague swarm behind it."


///

I will make for the three of you your patches, but I need to finish other stuff first. So you will have to wait a while.
>>
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>>6397436
> FIELD. Deploy south to the solar fields. The two enemy TPUs will appear together possibly in proximity, but you will have more time to destroy them before they reach the arcology.

Multiple systems, huh? Easy, we sweep the legs and the giants come crashing down.

>>6397351
Damn, word must be spreading quick. We got so many new people that Scarab can barely keep up with the company markings! I’m Ogre, or as the others might call me, “old man”.

>>6397270
>G-limiter override confirmed
You better have a good command of your stomach contents, noob. You puke in that cockpit on your first op your callsign around here is gonna change to “upchuck”. I like the style, though.

>>6397252
Haha, where there's a will there’s a way! How did you even reload something like that?

Also, if said reason had anything to do with a… fuel scarcity… yeah. Sorry. That’s all I’m allowed to say on the matter.
>>
>>6397436
> FIELD. Deploy south to the solar fields


>>6397451
I finished watching Night Agent and imagine Vulture looks like https://static.wikia.nocookie.net/thenightagent/images/0/03/S3O4Adam.PNG/revision/latest?cb=20260203180734
>>
>>6397458
"OF COURSE IT WOULDN"T CAUSE PAIN OR ITCHING, I WOULD NEVER INTENTIONALLY TORMENT A FRIEND-"
"OOO. A GIFT."
Famine immediately stuffs the feather into a gap in her 'helmet' (which you've never seen her remove, actually). It's a speck of color in a robot that's otherwise pure grey and black.
"DO NOT WORRY. YOUR BEAK WILL RETURN TO ITS NORMAL COLOR IN 12-16 HOURS. DENTIST GUARANTEED!!!!"

"IF ANYONE WISHES FOR MEDICAL HELP, I AM HERE FOR YOU!!!!!!! I AM LEGALLY ALLOWED TO PERFORM OPEN HEART SURGERY!"

>>6397507
[Kino art.]
>>
>>6397338
Whoever thought they could provide missiles on the sly is grade-A stupid.

Our intel boys got fed bullshit about “bootleg solid rocket fuel factories”. Oh, yeah, the very some refinery structures that take up fifty acres. Like we missed one of those somehow.

Anyways, we finally managed to disable one of the dumbasses before they could dump their missiles. The painted manufacturer logo was wire-brushed off but the dumb fucks left the stamped lot number on the casing… reported stolen from an Earth orbital stockyard. Our local Rayleonard rep was PISSED when we told her what we found.
>>
>>6397530
"We didn't have enough joint mobility to reload our own crossbows, but two frames could reload each other's. We even learned to do it at the same time.
As for the reasons, it was complicated, multi-layered politics... though I think there might have been fuel scarcity somewhere in the deeper layers..."

>>6397536
"Yeah, 'captured' or 'self-made' weapons are usually a bullshit cover-up."
>>
Damn, those are two fat fucks. Not quite arms forts but still huge.
looking forward to at least one render of vanguards to scale, curious what exactly the difference is
>>6397436
>> ARCOLOGY. Deploy next to the arcology. The two enemy TPUs will appear in staggered formation, at a known location.
Only two big enemies, jumping them one by one is a no-brainer. There's no vanguard limit per node, right? So we can just pile up on one, then on another. Yeah the city might get a little banged up, but you know, collateral.
So, what weapons do those rock? If those are for terraforming, then nothing too precise I assume? Does evil martian nanomachine cancer produce high-fidelity military gear? I'd hope not.
>>
>>6397564
"IMBECILE. A matter of mere 'collateral?' Who will throw us the parades afterwards? Who will blow us kisses and give us huzzahs and run alongside as we pass smiling and bowing through the streets like the procession of a grand Roman triumph? On Earth, we'd be hemmed about by the citizenry for our victorious murders and successful shanghaiing under towers and spires of gleaming white like lighthouses cutting through the oceans of gloam and polluted air..."

[wistfully] "Of course... that was the zaibatsu era, the wild west of mercenaries. Things gone south; the old cowboy days are gone. Nowanights, entering a country with military gear and certain... minor items in the personal kit is a good way to be detained by local authorities."

[with more wickedness than rue] "Trust me, you don't want that to happen."
>>
>>6397564
Produce? No. Turn the stuff it finds into a disgusting amalgam? Yes.

At minimum we’re talking about a sophisticated tunneling machine with all that entails. Rock lasers, pulverizing equipment, blasting charges, there’s a reason every decent guerilla movement involves strapping mining equipment to whatever can hold it.

At worst? We’re talking about multiple Vanguard frames either grafted onto this monster or controlled by it with a damn near perfect data uplink. If a single escort or weapon system on either TPU spots you, everything else will know where you are instantly. Depending on how successful this particular Plague rhizome has been, that can be a lot of fire.

As for acceptable casualties… no, we’re not playing that game. You’ll know why if it happens to breach the arcology, which we will not allow.
>>
>>6397507
"Hah. Sorry to say, you just missed the big revelation. Our last op was rescuing some scientist from a spooky 'non-profit foundation', who we just call the Foundation. They had a secret base hidden out in Noctis Labyrinthus, with their underground lab connected to what at the time was an inactive Plague Rhizome. Anyways, we did our job, and afterwards she revealed that if you map the plague's subsurface flow, they all converge on a spot thirty klicks below the subsurface towers. There's also several convergence points that don't correspond to any known terraforming projects at all. Basically the implication is that the plague predates the Terraforming Guilds and their towers, or at least it was not its origin or creator, even if they were an important vector."
>>
>>6397564
"There is no banged up, that's not how the Plague makes war. It devours. If the TCUs can breach, the Plague will take the green light to swarm as much as possible the Arcology until it's impossible to stop it. Throw around has many plague spores it can. The GCC at that point, if not even before, will evacuate their own and leave the Arcology and the countless martians here left to die. I wouldn't be surprised if they haven't informed their workers of what's coming, keep them in the factories so the production keeps going. Avoid mass panic until the monsters get to the door. So they get to retreat easily and without problems, corpo scum."
"MOCA will be ready to fire if a critical Plague mass is reached and when it considers the Arcology is lost. Doesn't matter if someone is there for the AI. This might have changed if the AI liked us a bit more now."

"Any weapon the Plague managed to find, infest, and repurpose. It can be something old, it can be something new. Military, civilian. It will use anything it can find."
"In short: fight like hell, Earthling. If the Plague is moving with this intent, it will not pull out until every single tumor it sent is made ash."
>>
>>6397564
Gashadokuro, despite his ever-present breathing mask, visibly scowls at Earthling.

"Listen here, soil-for-brains - you know Phobos, yeah? Used to be a thriving port of Mars? Sixty million people once lived there. Then one *single* Plague sample got through the bioscanners. You know how many people are there now? Barely reach six thousand. And half of them are MOCA's contagion cleanup crew or quarantine enforcers. We let Tweedledee and Tweedledum there breach the arco, even a wee crack? That arco gone. Plague town central. And if you gonna debate that, I bloody saw what went down in Phobos. I was there. I was just a kid..."

Gashadokuro's eyes glazed over, just for a moment.

"Anyways, now you know why we can't let them get close to the arco, yeah?"
>>
"Thank you all for the warm welcome. I heard this outfit did good work. I hope I will live up to your reputation."

>>6397451
"Yes, of course. You seem an upright sort. A gentleman, even. And beholden to archaic forms, at that."
I had nothing overly specific in mind. But the trip calls out to me like a green goblin mask. If you have to have something, I can put in a couple million hours in MS Paint and get some bare minimum autistic scribbles

>>6397530
"One of my strong suits, you'll find. A custom rig I worked on before signing with you, pulled about 25% at max output more than a Lancer, clean. I won't lie and say that pile of scrap never got me. Lying totaled in a yard somewhere now. Before that I did some...uh...specialty product...testing...something like that."

>>6397436
>FIELD. Deploy south to the solar fields. The two enemy TPUs will appear together possibly in proximity, but you will have more time to destroy them before they reach the arcology.
"More time to work and more room to maneuver, even if there's two of them. A single plague-infested TPU with that little stand-off from the objective could put us in rather undesirable situations.
>>
>>6397458
"It's nothing, it's good work even in this raw state."
"We will need to see, I suppose. More importantly, we have learned about it: so how long will it take for others to know? This information makes the Plague an even greater threat than it already is, and corpos and the terraforming guilds even less trustworthy than they already are. We don't know what our recent client and his surveyor will decide to do with the information. Good chance the couple will leave their work and go dark. Who knows. And the Boss hasn't told any of us or the Major what he thinks of this info. He wasn't exactly happy."

"I kinda hope that client and the surveyor aren't just going to be killed by some Foundation goons in some months. Would leave a bad taste in my mouth. Hell, I wouldn't mind asking Boss to throw them a bone at them for work together directly, the Dustwalkers could use their skills, and even a second spaceship. I certainly wouldn't mind us having someone who knows how to detect Plague underground movement, if we do missions in infested regions."

>>6397599
"If you are ready to do the same good work we did, then you will do great here."
>>
>>6397576
>IMBECILE
Yeah okay, fuck you too fatso. Apparently basic "divide and focus fire" is too much to ask for and I work with wanna-be-superheroes.
Everyone hates Ling lmao, understandable.
>>6397579
>tunneling machine
Huh, and not worm-shaped? I thought those crab things did something to the upper part of the soil instead. As for zombie Vanguards, that doesn't sound like that much trouble. We sure have the numbers on them. We'll see if your giant robot zombies live up to the hype, old man.
>>6397588
>"MOCA will be ready to fire if a critical Plague mass is reached and when it considers the Arcology is lost
They're really outta have someone on standby other then hired guns. Or maybe that's what the bossman was way back when, and now he's just taking the zombie cleanup jobs out of habit.

On the topic of in-charcter yapping, how do we handle all the conflicting headcanon lore? Just nebulously canon until Observer bulldoses through with his actual QM-stamped lore? People write actual sheets out here and while it's impressive effort I don't really vibe with *all* of it. Just some.
>>
>>6397630
That's why I made all my lore about Titan, so I don't step on anyone's toes
>>
>>6397630
> On the topic of in-charcter yapping, how do we handle all the conflicting headcanon lore? Just nebulously canon until Observer bulldoses through with his actual QM-stamped lore? People write actual sheets out here and while it's impressive effort I don't really vibe with *all* of it. Just some.
Yep, I’m just bullshitting. Some of it is me speculating based on what we’ve seen, some of it is me writing whatever comes to mind. Hell, I’ve let other people write tidbits about Og that I just ran with. I’m just here to have fun with it and pretend to be an old space trucker.
>>
>>6397465
>>6397498
"Don't patronize me. Just because you two haven't the sense to keep an eye on who's behind you doesn't mean I haven't been there."

>>6397436
> FIELD. Deploy south to the solar fields. The two enemy TPUs will appear together possibly in proximity, but you will have more time to destroy them before they reach the arcology.
>>
>>6397653
"Eh, no offense meant, buddy, just got bad memory. Tell you what, first round after this is on me."
>>
>>6397436
> FIELD. Deploy south to the solar fields. The two enemy TPUs will appear together possibly in proximity, but you will have more time to destroy them before they reach the arcology.
"Close proximity means more enemies in the same place, which means I get to shine even more. Win-win."

>>6397337
"Me? Jealous? Over her? Cmon, that's not how I roll. I'm just warning our newbies! You- ...what did you even call her? Gammy? Gummy Gammy? Fuck that, this is gonna stick. You should have strokes more often, Fami."

>>6397347
"Shit, you got me there, GAMMY... I certainly don't mind it enough to complain, eh eh eh... Ahem. I'm thinking there might be a few orders of magnitude between all these elements and the physical realm..."

>>6397351
"I tend to leave plenty of scrap behind, so don't hesitate to clean up. Just let me get some of the credit for the kills, got it?"

>>6397442
"There's nothing of the sort between us! You've been reading too many romance stories." WIth this, he gives the robot-thing's forehead a few knocks.

>>6397507
"Ohhh, we got a shy one over here? If you make it to the end of the mission, we'll have you drink a little to loosen you up. It'll be fun, don't worry, eh eh eh..."

>>6397579
"I've had to handle some of them zombie frames a few jobs back. They keep all their reflexes from back when they were human, so don't get sloppy, and don't get overwhelmed. Work as a team and don't try to play hero."
>>
>>6397653

Sorry, thought we got 4 new people... didn't mean offense.

>>6397595

Hey, Gash, easy on Earthling. He wasn't there. There is a huge difference between seeing the Plague on the feeds and what it can do in reality.

But Scarab and him are right. If the TPUs breach the arco, that's game over. So we have to stop them before they can get close. That means blowing off whatever bits we can.
>>
>>6397436
"Tch, how about that, huh, gang? Newbies get a whole CONVERSATION with the bossman... and us old dogs? Nada. Zilch. How about that."
>FIELD
"The sooner we hammer these things, the better chance we have of putting them out of commission. This is plague we're talking about--for all we know they'll pop open like a water balloon and spray out... I dunno, baby plagues or something."
>>6397442
"If this gal's ever gonna settle down, Fami, it's gonna be with someone VERY old and FILTHY rich! Bonus if they're very accident-prone..."
>>6397465
"We also put together a betting pool each mission--usually the most kills gets the pot. Just make sure you don't spend it on something dumb if you win... like RUIN did~"
>>6397467
"This too. I know a guy who can get'cha anything if you're willing to pay the premi-oh, like if they see anything during the mission. Right. Yep."
>>6397530
"'Sweep the legs'? That another 'old fogey' reference or a callback to our last sparring sesh, Pops? Either way I like your reasoning--Fight smarter, not harder, right?"
>>6397599
"Just don't screw up, newbie, and if ya' do, make it memorable. We like to put together Mission Footage Watch Parties."
>>6397630
It's like Rashamon. Everyone's so fucked up that there's a grain of truth in every interpretation
>>6397664
"That's what I thought. Good boy."
>>
>>6397673
"...do NOT call me that during work hours." Ruins glances around him in a panic, hoping no one heard that. "That one bet you won doesn't mean you get to trample on my reputation, devil of a woman..." Hoping to ease his nerves, he lights up a cigarette. Out of habit, perhaps, he also lights one for Gambler, freezing for a second as he pulls it out of the pack. Doubtlessly, he caught himself in the act, but too proud to turn back, he carried the act to completion.
>>
>>6397619
"How long? I guess until one of us blabs about it next time we hit the bar. If not then, then when I publish to Marsnet, or the client tells someone. Maybe the boss will issue a gag order on talking about it, I dunno how close to the chest he wants to hold his cards."

"The client and surveyor have their own ship, don't they? They're really only vulnerable when they leave its confines to venture into stations or the surface of a planet. Even then, only if the Foundation has pre-positioned assets in place for the murders. I can't imagine the Foundation would be so bold as to openly attack their ship in the void, everyone would see it. No hiding in space and all that. It'd be risky for them too, even with deniable assets, the client could broadcast the survey data and the implications about the plague along with accusations of the Foundation's previous kidnapping, nothing the Foundies could do to stop it. A broadcast like that could be done super trivially. Would be hard to jam too, especially tightbeam transmissions. Jamming a ship ain't like jamming a mech or a handheld."

"As for working with them, or even taking them under our wing...yeah, I dunno about that. Working with 'em is fine, but we can't really offer meaningful protection for them while going about our usual business if they also want to do whatever it is they do normally. We'd have to keep in close contact. Hiring them just seems like we'd be expanding to fast, though I guess that is a call for the boss. The commander would have to pay for their ship's expenses, crew included, and find something for them to do, so that they aren't wasting their time and only occasionally chiming in with advice on the plague or whatever. Ultimately, we're a merc company, not everyone is in it for Martian patriotism, some of our comrades will definitely whine about it. Knowing the big picture strategic movements of the plague doesn't really help us unless we focus hard on being essentially an arm of MOCA. Though in the end, the dream of a Mars free of plague is dead unless we find a cure or strike deep into those underground convergence points. Don't think we're strong enough for that yet. I say that ideally we'd stay in contact with the client, build up our strength, bank whatever MU is necessary to sustain us while we're not hiring ourselves out, then perform an independent operation to purge the underground plague. Or y'know, maybe if we tell the solar system the truth, that'll put pressure on the people with power and money, get 'em to put out missions that'll actually address the problem so that we can work towards a free Mars while still getting paid. That's the dream anyways."
>>
>>6397672
It's OK in character he has an edge so it was just a good excuse to type something up
>>
>>6397619
>>6397686
"Man, I said all of that without really thinking, but how would all of that last bit even work? I guess we'd fight our way into a terraforming spire and literally kill our way through kilometers of plague rhizome until we hit the convergence point? That way we don't have to make our own tunnel, we can just use the plague's dirty work. Oh Deimos, there's no way we'd ever have the ammo to pull something like that off! I guess the other thing we could do is hijack a TPU of our own? Then we could burrow our own tunnel straight to the convergence point. From there...I dunno, we'd fight whatever is down there ourselves? Or defend the TPU until it can create an aperture wide enough to fit a massive bomb through? Or one big enough to expose the plague cores to orbital bombardment? Seems like hellava miracle operation. It should excite me, but really it is just depressing, thinkin' of what would be necessary to pull something like that off. Something real, that'd make a change for Mars."
>>
>>6397664
"THE NEWBIES HAVE NOTHING TO FEAR ASIDE FROM COMPLETE AND TOTAL FINANCIAL DESTRUCTION BY THE GAMMY. THAT'S FUN FOR THE WHOLE FAMILY!"
"OH? I SHOULD HAVE MORE STROKES? I DON'T BELIEVE THAT IS HEALTHY, RU-RU, BUT I WILL TRY MY BEST!!!!!!!!!!"
Famine squeaks as she is bonked right in the forehead. "OWIE! I DO NOT! I ONLY READ 'DO ROBOTS DREAM OF ELECTRIC HEARTS' VOLUME ONE THROUGH TWENTY SIX!!!!!!!"

>>6397673
"IF YOU WISH TO DO WHAT I THINK YOU ARE DOING, I WOULD RECOMMEND SEARCHING FOR OBESE, DIABETIC CHAINSMOKING MEN IN THEIR LATE 50s. THE FOLLOWING CONDITIONS WOULD VASTLY INCREASE THE CHANCE OF HEART ATTACKS."
"OR."
"YOU COULD HOOK UP WITH SOMEONE CUTE. LIKE I WOULD!!!!!"

>>6397630
70% of the shit FAMINE says is a non-sequitur or outright schizo babble, so I got a jail out of free card if she contradicts someone or something.
I just go with a "if I find it cool/funny I'll accept it as canon' approach.
>>
>>6397673
Hey, I learned from the best. It’s best not to fight fair against something fifty times your mass.

>>6397693
Stuff like this is why we should suck up to MOCA. Just imagine if we get access to one of those irradiation grid bombardments…

>>6397691
Well well well, look who finally got himself off of LZ guard duty! You didn’t take Pillow’s stuff, did you? One wrong “formulation” and you won’t remember your own name for two weeks straight.
>>
>>6397630
>everyone hates earthling
OOC: I hope I haven’t been too harsh on you by playing up the “grumpy old patriot” routine. I haven’t had a problem with you as a player, I’ve actually come to quite enjoy our little menagerie of weirdos.
>>
>>6397673
"T'be fair I didn't talk with the guy much either. Basically just flashed my resume and got sent here with you lot. Makes sense, I guess. Line of work has a hell of a turnover rate."

>>6397664
"...I don't think you pull the nickname off too well, Ruin. If I wasn't paying attention I'd think you were hitting on your grandma."
>>
>>6397685
The girl merely smiles as she plucks the cigarette from his hand and places it in her mouth. What more needed to be said?
>>6397694
"Hmm... not bad advice, FAMI. Not bad at all... you can be my winggal any day."
>>6397630
"Hey, I don't hate ya, Ling! Which reminds me--mind spottin' a gal a smoke or two? I'm almost out."
>>6397717
"Mhm, mhm, fair don't matter when your dead--they don't teach you that in the Martian CQC Guidebooks, but we all learned it real quick, didn't we, Pops?"
>>6397739
"Hahahah, you don't know the HALF of it! There was this one guy--can't even remember their callsign--didn't even last long enough to be included in the battle report. Man, and that stain took WEEKS to buff off of the Mess Hall floor..."
>>
Update tomorrow sorry for the delay.

>>6397630
I mean basically. Every QM does things a bit differently, but I'm personally happy with people writing and building out their own canonical lore. The "lore" of vanguard was and to an extent is very minimalist, so I don't really expect players to be able to fit what they write into lore that isn't (or hasn't) been written. Similarly, I take some cool ideas/pointers from the lore the players write but the updates won't necessarily be consistent with the player lore since it would be really hard to do that with this many people.

You can treat the main update lore as the most "canon" if you wish, but one of the reasons why I tend to be pretty vague with mercenary dynamics and backgrounds is to give players the freedom to build their characters as they would prefer.
>>
>>6397587
"Foun--" The gravity of the news leaves him speechless, mouth opening and closing as he tries to consider the implications. Eventually he just clams up, resorting to a keypad worn on his left arm. Each press releases a short audio burst. "**thinking**need time**"

>>6397532
[ Thanks! He's doing his best, unlike myself. ]
>>
>>6396783
Question for the QM
When's the next/best window for a new player to roll up a Mech + Callsign?
Should I just wait until the current mission is complete and join the next one?
>>
>>6397812
I am not Observer but I think is very safe to say you can join in whenever you want. Even during the middle or end of a mission, or when we are back in the NEST station. There is no issue in joining time.

I would say best possible window is before a mission starts so you get to play a mission in full, and can have banter/talk from the start. But thats just my opinion.
>>
>>6397812
You can probably join right now, plenty of folks did so
>>
>>6397630
"Chances are that GCC has at least a garrison force in the Arcology, and they can probably send a strike force from orbit. If its not on ground already. But they are a Corpo, they think only in terms of MUs. Unless they think they hold all the cards to win or they have the back to the wall, they never have the balls to fully commit for a straight up battle. Always unreliable."
"MOCA might have other mercs on standby, or it might deploy its own forces. Hard to say what the machine would do."
"The Boss had his share of battles with the Plague, the orders he sent us when we fought against it are of someone that knows what to do and that will not panic against it. Like the rest of the martians here, he will get pay and some payback for what those tumors did to our home."

//
I think it has the mech pilots personal experiences/view of the world. Some stuff might be true, other prejudices that kind of thing. Might not match perfectly but so far i think we have been fairly tame, and followed what Observer has given us in terms of lore.

>>6397686
"I am wondering the same."

"They do have it, nothing special but still a spaceship."
"The Foundation was bold enough to have that SLEEPWALKER ship of theirs get some fire from a few MOCA satellites. But I see your point Swallow. They might not be bold enough for attack that ship openly in the void. Especially since it would broadcast what it learned of the Foundation and their secret, if it felt in danger. I feel they will try something anyway, perhaps not bold more discrete. An ambush on ground or in a station. They don't sound like the kind of people that would just sit after a loss like this."

"Might be not that easy..... yeah. And they couldn't help us much beyond that i recon. We should keep in touch at least like you suggested."
"Thats the issue telling the rest of Sol or not. I wonder if any of the powers would give a fuck. If they don't, we can keep going with our plan of getting stronger if nothing else."

>>6397693
"With a great leader, a lot of MUs and a great amount of firepower ! And allies, i would prefer other former martian military units but anyone that can help us would be good. Who knows maybe we will get lucky again, we are 1/4 of the way there since we have the Boss. Its why i hope we will find more about the martian assets of the Foundation. We could repurpose what they hold for our cause."
>>
>>6397717
"Yeah, boss made a good call gettin' in close with the big codehead himself."

>>6397795
"Take all the time you need."

>>6397812
Players have historically joined without issue at every possible opportunity. Literally even in the middle of a mission, while we were in an enemy base or in direct contact with the enemy. So feel free to join now or whenever is convenient for you.

>>6397905
"I think you're right, the Foundies probably want things done quiet like, but in the end they'll pursue things until the score is even."

"Way I figure it, someone has to give a shit. The public, if not the people in charge. Means the plague is a long term issue that can't be solved by turning the innocent into ash from orbit. They'll have to keep maintaining MOCA indefinitely if they don't work towards solving the plague permanently, that has costs. Though I know the big bot is good at keeping itself in shape with its own assets. It also means the Earth corpos have a whole conspiracy going, kidnapping people who cotton on to their shit, that has to be illegal somewhere. Or at least be bad PR. The plague's origins are also a big deal, it ain't a question with an answer anymore, if the plague was made by corpos, or some early radical settlers, then that means the plague could pop up anywhere associated with whoever made it, and that they might have a nefarious agenda. If Gambler or Gasha are right, and it *is* aliens...or God forbid, supernatural shit, then yeah, I don't see how anyone could NOT give a fuck."

"Yeah, good thinking. Expropriate the best tech from the spooks and corpos. Get into contact with and ally with or absorb our comrades from former Vanguard units."

CAPTCHA is taking forever to load for me.
>>
>>6397905
>>6398107
Did we ever look into those guys that roughed up our guys at that restaurant? Some crazy fuckers who pulled knives in public while growling about how someone has it out for The Boss?

I think we might have already had our first run-in. That one was loud and sloppy, if it was the Foundies then those guys were meant to be a warning. I’m concerned that the next run they take at us will come with sniper rifles instead.

Or I’m just getting paranoid. I guess they could have been sent by CHRYSANTHEMUM too, considering the amount of impotent rage.
>>
>>6398132
"I'm with ya' on that. If those clowns wanted to kill us, they wouldn't have 'thrown-down' in a restaurant, to use the parlance of YOUR times... the lead dog was really adamant about letting us know they were hired to cause problems for the bossman, too. Seems a little too on the nose for those sneaky Foundies--maybe the boss just has a lotta' enemies?"
>>
>>6398132
>>6398145
"Haven't had time to go snooping around. Besides, I'm not the most inconspicuous sort. Gotta find someone in our little cohort who knows looks generic and knows how to talk smooth. Or is just a wizard with a computer. Figured they were who they said they were, just folks those captain has beef with ours. Happens plenty when mercs bump into each other during work, egos fray when things don't go they're way. Though you guys might be onto something with the timing."
>>
>>6398172
"Heyyyy, you might be onto something there, Swal! Gathering intel, huh? I just had a scary thought: if the people after the boss are REALLY powerful, they must hole up in really ritzy, bougie places, right? It's a long shot, but maybe if we send a few of us to one of those fortresses of the rich and powerful--maybe one of of those really, REALLY nice resorts I've heard about--we can gather intel and turn the tables on them! Hmmm, we'd have to book some of the best lodgings, too... add in room expenses, spa and amenities, casino chip buy-in... based on my experience in the Scouts, an operation like that would take a WEEK at the very least... and it wouldn't be easy, but I'd be happy to run the gauntlet on this one for the good of the team... AND the Commander...! No, no... don't try to talk me out of it!"
>>
>>6398179
"You sure? Those resorts cost mad mo- oh. Oooooh. Yeah, that's a great idea, I volunteer!"
>>
>>6398179
"You're a real peach Gambler. I'm sure the commander wouldn't mind penciling it in, why don't you take it up with him. I'm sure it'll go better than last time."
>>
>>6397744
"OF COURSE! MAY I FOREVER CARRY YOU ON MY WINGS, FOR MY SHEER HEIGHT CAN APPROXIMATE THE POWER OF FLIGHT WHEN USED TO CARRY MY BRETHEN!!!" Famine idly plays with a gold ring on her finger. "TIS THE POWER OF LOVE AND FRIENDSHIP AND HATRED!!!"

>>6398107
"SUPERNATURAL ALIEN HIVEMIND DISEASE. WE ARE FUCKED." Famine blankly responds.

"JUST KIDDING. IF IT BLEEDS IT BURNS IT CAN BE COOKED INTO A STEW. WE SIMPLY FIND A WAY TO GET A BIG ENOUGH BOMB TO BLOW UP ALL OF THE PLAGUE FOREVER."

>>6398132
"IF THEY WERE SENT AS A WARNING BY FOUNDATION THEY WERE A PRETTY SHIT WARNING. WE SHALL SIMPLY KEEP EATING THEM EVERY TIME THEY BOTHER US OR ATTEMPT TO PREVENT US FROM OBTAINING THE MOST DELICIOUS ITEM ON THE MENU: THE WAFFLE STACK."

>>6397795
"DO NOT WORRY, NEWBIE, YOU WILL NOT DIE HORRIBLY THANKS TO ME!!! AS THE OFFICALLY APPOINTED "BEST DUST WALKER MECH PILOT OF ALL TIME", YOU WON'T DIE UNDER MY WATCH!"
"HOPEFULLY!"
>>
File: Spoiler Image (2.48 MB, 2269x2145)
2.48 MB
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>>6396783
Well if the other anons who responded to my post here >>6397812 are correct that I can join in at any time, then here's my frame and load-out...

/CORE:
>CORE/L/DUELIST
/ARM R/L:
> WEAPON SET//DAYBREAK
> THERMAL BLADE-R
> PARRY SHIELD-L
/FCS:
> FCS/SHINKAI. [3D2 + 1 | NO MELEE HIT PENALTY]
/COLOR:
> FACTORY DEFAULT [WHITE/TEAL/BLUE]
/CALLSIGN
Cobalt 1

I'm surprised that no one did this yet. Beta is literally PERFECT for this kind of quest.
>>
File: COBALT3.png (1.97 MB, 2000x1000)
1.97 MB PNG
>>6398278
Welcome! Beta is very well beloved around here :)
>>
File: BOSS1.png (3.52 MB, 3000x1500)
3.52 MB PNG
> FIELD. Deploy south to the solar fields. The two enemy TPUs will appear together, but you will have more time to destroy them before they reach the arcology.

After careful consideration, you mark a deployment point south of the arcology, inside the Noachis solar fields. While the open terrain would allow both TPUs to surface together, it would also give your forces more room to maneuver. Perhaps most importantly, it was further from the arcology - meaning that your pilots would have more time to gauge the behavior and capabilities of the plague-infested TPUs before committing to an attack.

The GCC representative clicks his tongue. "Fine with me. Gives us more time to do some evac, I think. We'll blow the tunnels for you."

Less than an hour later, a chain of demolition explosives trigger across a twenty kilometer stretch of the Noachis transit tunnel. The underground structure implodes, leaving only a faint linear depression in the overlaying plain. The seismic signatures corresponding to the two TPUs slow and turn, moving southward towards the solar fields. That was your signal.

Your mercenaries board the dropship. Several salute. Several smile. A few scowl or make expressions that are harder for you to identify. You wish them good luck all the same.

The SONS OF OLYMPUS board last. They wore heavier containment plate - oiled and sealed against radioactive and nanological hazards. The Major had split them into squads, equipping support-gunners with top-of-the-line target painting units you requisitioned during your earlier supply order. Given the scale of the target your mercenaries were hunting, you tell them to engage conservatively. The Major rasps a laugh.

- Will do. Some survival instinct, still intact. -

The pilot flares his engines. The dropship eases out of the hanger into the void and recedes from view.
>>
As your mercenaries begin the long drop towards the Martian atmosphere, you spend a few minutes mulling over everything you had learned over the past week. Mercenary work - or military work - rarely rewards blind speculation, but the information available to you makes it difficult to do otherwise.

The first Martian plague outbreak had depopulated the entire equatorial region, not to mention several lunar colonies and countless orbital habitats. The loss of life and infrastructure was difficult to grasp - representing something worse than a scar, a violent discontinuity in your collective memory. When you were somewhat younger, you had hoped and prayed for an explanation beyond simple, human hubris - but now that you had it, you found yourself unsure of what it represented.

Perhaps it was malice - a weapon directed against your people, when your planet was on the cusp of triumph. Perhaps it was hubris, still - a manufacturing or terraforming experiment, concealed from prying eyes. Perhaps the plague was something truly alien - a formless dweller that existed long before human boots pressed footsteps into Mars' crimson sands.

You sigh, feeling a patchwork of old interface scars send tingles running up and down your spine. You were a mercenary now, but your duty towards Mars had been sworn once and then again and again at the base of that towering mountain. With some reluctance, you ping your client again - whose ship had been loitering around the NEST station over the past few days. If you were to commit to something more...dutiful than mercenary work, then he and the researcher were probably the best leads you had at the moment.

You open a link. His pale, water-blue eyes stare back at you.

> CONTACT. Ask about his plans and retain means of contact.

> INFO. Attempt to purchase any additional survey data they possess.

> KEEP. Ask for one or both of them to stay aboard your vessel. This will make them less vulnerable attack while increasing your company's target profile significantly.
>>
As you wait for a reply, your mercenaries begin to make landfall. Your company dropship whips through a dull red sky splintered with sunlight. Annular solar collectors dot the landscape like barnacles, expanding into stadium-sized structures as your dropship descends in preparation for landing. Building-sized supercapacitor banks buzz with stored potential.

You had chosen a safe landing point far from the expected point of contact. Your mercenaries disembark in good order, assembling into strike groups before departing to scout the area. Within a few minutes however, a massive plume of dust looms over the southern horizon. Orbital surveillance reveals your target to you first. You see details amidst the whirling dust.

Control towers, matted with contamination. A central armature rotates glacially, bringing a starship-grade excavation torch into view. Tens of thousands of taproots hang, sampling at the sand below. Plague-static howls over the radio.

A minute later, it is joined by a companion.

> MERCENARIES, PLEASE DECLARE YOUR ACTIONS.

[As a brief explanation, combat against large enemies will rely on a module system. Dealing damage to enemy modules will inflict equivalent damage to the unit's total hull HP. Destroying a module will inflict a penalty on the enemy unit AND inflict additional hull HP damage determined by a multiplier (for example, destroying a module with 100 HP and a 2x multiplier with inflict 200 bonus damage against hull HP). Destroyed modules will be replaced by new modules, representing deeper structures in the target. Debuffs, other than radiation damage, applied to modules do not carry over to the main hull.]
>>
Rolled 46 (1d100)

Testing my luck before posting my sheet
>>
>>6398297
>>6398293
[CRACKLE]
"NO WASTE TO TIME. BOLD FAVOURS THE FORTUNATE, AND MY NAME IS FAMINE "FORTUNATE" FAMINE."
>Double move to BETA (2). GOTTA GET TO THE TARGET BABY!
"I TRUST THAT THE OCULUS HAVERS CAN OBSERVE ALPHA IN MY STEAD. FOR I MUST MOVE."

>>6398295
>INFO. Attempt to purchase any additional survey data they possess.
"TELL FUNNY MAN TO GIVE US INFO WE NEED INFO WE NEED INFO NOW NOW NOW NOW NOW NOW!!!!!!!!!!!"
>>
>>6398182
"Atta' boy, Snow. Heavy is the crown, y'know what I mean?"
>>6398185
The mercenary stares the bird down for a time. "... Gee, THAT didn't sound genuine!"
>>6398278
"New meat for the Terrain Processor Grinder, perfect timing! Show us whatcha got, pal!"
>>6398295
>CONTACT
"Don't like to leave 'em high and dry, but drawing a big ole' target on our company won't help them either if they wanna do their own research or go their own way. Divide and conquer, y'know? They need help? We'll give it to 'em, but they'll be harder to track if they're a smaller group."
>>6398293
"Here's my game plan, gang: we've got enough of a pack to split between the two--we'll need two teams for each: one team for a flank, another for the front! Pick enough modules off these things and they go down like a house of cards in a typhoon! Let's ride!"
>DOUBLE MOVE TO DELTA (4)
"I'm headed to BETA's flank! Don't wait up! Oh, and before I forget..."
>OPTIONAL WAGER: MERC WHO DESTROYS THE MOST MODULES WINS THE POT! ROLL UP, FOLKS
>>
Rolled 1 (1d6)

>>6398293
>MOVE to NODE DELTA (4)
>SCOUT
"There'll finally be songs worth singin' t'day."

>>6398295
>KEEP. Ask for one or both of them to stay aboard your vessel. This will make them less vulnerable attack while increasing your company's target profile significantly.

Let them come.
>>
>>6398312
I couldn't scout with that move anyways so if I'm gonna roll a 1 that's a good place for it.
>>
>>6398293
>MOVE TO DELTA (4)

>>6398295
>> INFO. Attempt to purchase any additional survey data they possess.
"You will give us the information we need, or I will come and take it from you."
>>
Rolled 1 (1d6)

>>6398293
>>6398305
"Guess I'll chip in, just don't be surprise to be left in the dust!"
MOVE3:
>TPU-A-SD

>>6398295
> CONTACT. Ask about his plans and retain means of contact.
"we should meet up with these guys later for any more info but right now there dead weight and if we lose them in some "accident" it would at least give us a bit more info on how the foundation silences undesirables"
>>
>>6398321
fuck me, guess i cant see shit
>>
Rolled 3 (1d6)

>>6398278
Ey, we finally got a Daybreak user.

>>6398295
> CONTACT. Ask about his plans and retain means of contact.

As much as I like expanding our company, it'll be hard for 'em to go about their business while tied to us. We'll also have to count on the Foundation ambushing us on jobs whenever we're decisively committed against other foes. Give them means of contact, so they can ask for our help again if they need it, and if we ever need info on the the plague we'll be in touch.

>>6398297
>Move to ALPHA
>Scout

>>6398305
*Swallow mimes squeezing the trigger of a spray bottle*

Seems 4chan posting is/was down, I couldn't post for a bit. And on the anniversary of the last big hack too.
>>
Rolled 3 + 3 (1d6 + 3)

>>6398293
> Move 1
Alpha 1

>Scout
>RADAR//OCULUS [LOAD: 3 | +3 SCOUTING

Since you aren't having any luck scouting, lets see what my Oculus can spot

>>6398295
>KEEP
>>
>>6398331
I'm happy to move to DELTA 4 next turn and use my buff to hit the DC5 scout again

That'll let other people double move to get closer to the enemy nodes (with easier scouting)

>>6398329
yeah posting is terrible
>>
Rolled 1, 1, 2 + 1 = 5 (3d2 + 1)

>>6398295
> INFO
All variables must be accounted for. More data means accurate predictions.
>MOVE 2 from starting position to ALPHA (1), then to DELTA (4). Once at DELTA (4), I will attempt to scan / scout the area.
I just realized that even if Beta is top tier, irl I don't fully understand the rules here lmao. If I make any mistakes, someone please correct me.

>>6398305
A cold, loud voice over the radio: "Meat? Hmm... just watch and learn."

>>6398329
>Ey, we finally got a Daybreak user.
It reminded me of Thea's piloting bonus. After checking the archive, it turns out that the description is almost 1 for 1. I couldn't pass up the opportunity to include backstory into the build.
Thea Romanov ~ Skill: Spite and Metal (For each turn in combat, +1 to attack stat to a limit. Must take Will tests to retain maximum stacks)
>>
>>6398305
"I WILL WIN FOR I HAVE ALWAYS WON. SIGN ME IN, DOC."

>>6398342
Scouting uses d6s, not your FCS. Your FCS is used when you're actually attacking things. Just roll a 1d6 to see what you get.
>>
>>6398342
scouting rolls are 1d6 I think, so maybe reroll with 1d6+1
there is a mod we can potentially purchase to make then 1d7
>>
>>6398305
"I WILL WIN FOR I HAVE ALWAYS WON. SIGN ME IN, DOC."

>>6398342
Scouting uses d6s, not your FCS. Your FCS is used when you're actually attacking things. Just roll a 1d6 to see what you get.

let's see if this actually goes through!
>>
>>6398342
scout rolls are 1d6 I think, might want to reroll

Also I think you can move+action or move+move (I think that is what the +1 in the core is for)
>>
>>6398342
>Beta top tier, not understanding the rules.
No, you're fine. That move is legal. I guess QM just isn't showing the DCs for nodes we aren't right next to, whether that be because of a hidden mechanic where we gain more info on nodes the closer we are to them, or if it is just a legacy habit of his because he is used to us only having one move and one action, or else having double moves and no action. But with the light mech upgrades, we can be anywhere on the map practically from the get-go.

>Thea
I'm just happy we are getting some variety in our builds.
>>
Rolled 1 + 3 (1d6 + 3)

>>6398295

> CONTACT. Ask about his plans and retain means of contact.

> INFO. Attempt to purchase any additional survey data they possess.

Both work

>>6398297

Eugh, never get used to the damn static the Plague gives off. Course, with what we now know about the Plague, I'm not so sure it is just static...

>Move+scout delta

getting the lay of the land.
>>
Rolled 6 (1d6)

Ah, I see.
Thank you guys for the clarification on scanning rolls.
Let's see how well I do this time.
>>
>>6398293
"Reckon it's time to break some kneecaps."

>MOVE TO BETA NODE
>>
>>6398295
> CONTACT. Ask about his plans and retain means of contact.

>>6398293
"Alright, there's no time to dawdle. How quick do these things move?"
>DOUBLE MOVE TO DELTA (4)

>>6398305
"Note me down for the wager, please"
>>
>>6398369
6 on a DC of 5, lets fucking go! Our son does not miss.

B: "Pilot, the Predator Array is online and the E-Warfare hacking suite has found vulnerabilities in the enemy network. Filtering through their data as we speak. Is there anything specific you would like me to notify you of?
Furthermore, I am sending a copy of my attack route to our allies. As soon as I am ready, I will head to GAMMA (3) and scout the location rather than head straight for the Terrain Processors. Taking time to scan the GAMMA (3) will give time for the slower allies to catch up. Simulation analysis and combat predictions indicate that optimal strategy will be for all units to engage the enemy at the same time."

T: "Feel free to tell 'em but... yeah, I don't think they'll bother to listen. These are mercs, buddy. Not soldiers. Until proven otherwise, you should assume that they're here for the fame or the paycheck. Hell, as if proving my point; one of them has already issued a wager to the others, and several have accepted."
>>
[KING KRAB kracks his knuckles and kotinues in a contented, well-fed, well-rested voice:]

>>6398295
>KEEP
"You will be protected at last from the notorious packs of cutthroats presently infesting these routes."

>>6396999
[darkly] "I am of two minds of the matter. I will weigh in, doubling the bet in gold, silver in bars, coins by the handful, paper bills, credits, teeth, scalps, all manner of thing."

>MEN
"There is always a city of men. There is always a magic work of men. Man always falls. Tell the story again, arrogant man. Tell the story again, prideful man. Tell me the story again, man of greed, says God, as Babylon falls. Et-fucking-cetera."

"Wolves cull themselves, man. And is the race of man not more predacious yet? I stand in the dust of a dead planet and see ruins and mystery and a residue of nameless rage and I am reminded once again that what I cannot do, man will do in my place."

"I will place my bet here, pro tem."

>ALIENS
"That Plague seems to me some queer unruly god abducted from a race of degenerates. Sprays of blood ejcaulated from the arteries of the earth with tremendous force, issued forth all-staining from the incarnate dam of war himself. And they are degenerates because these old ones are gone like phantoms, leaving behind no tools, no art, no buildings, nothing to grapple with. Just this endlessly strong force, the Plague, a catastrophe, where even the smallest crumb can devour us."

"I hate these aliens, I've decided. They exist without my knowledge, without my consent."

>DEMONS
[carelessly, dismissively] "It cannot be demons because these aliens are demonstrably too faggy to be demons."

>>6398297
"We descend like a storm of Fomorians across the starry seas... Gentlemen, this looks like the high road to Hell to me." [boisterous laughter]

[with total malice] "I entreat you all to not die here because if you would, I then will have outlived you. In the circuit of a few suns all trace of your destruction would be erased save for one. Among the heaps of ashes and dust, I chisel your graves and write a funny epitaph and over your sorry carcasses I will hold that last word until the proper suzerain of the world comes to claim me at last."

[extremely pleasantly] "I have also prepared a very special surprise for you all after this—"

[a beep as he checks the visual feed again] "Oh my God." [a sharp inhale] "Giant enemy crabs."

>MOVE TO ALPHA 1
>MOVE TO BETA 2
>>
>>6398295
> INFO. Attempt to purchase any additional survey data they possess.

>>6398297
>DOUBLE MOVE to BETA (2)

"**affirmative**moving**target**primary**out**" The newbie's clipped cadence is nowhere to be heard over the comms. Wonder how many quips he's got saved on that soundboard.

>>6398305
"**apologies**response**negative**out**"
>>
>>6398107
"And we will make sure it leads them to their death. Until i am alive there will be no even score."

"Maybe i am getting too old and too pessimistic, but I find it hard Swallow. They have not given a fuck so far. Will the hard truth change something ? I really hope you are right."

"Its our best shot for get the Dustwalkers somewhere."

>>6398132
"Heard nothing about them. I thought you had just a fight with a bunch of pyschos, while getting something to eat."
"Hmph packed with people in the Nest Station ? I want to see them try. I welcome target practice like their kind even out of my mech."

>>6398293
>>6398297
>DOUBLE MOVE TO BETA 2
"Lets move."

>>6398295
>CONTACT. Ask about his plans and retain means of contact.
"I have thought about keeping them with us, but like Swallow pointed out it might be difficult to protect them while doing our contracts. It might be difficult for them to do their work too."
"If we keep in contact we can use their services and we can protect them if they come in to danger. Its not the full protection they would deserve, and not the full collaboration we would get of their skills and expertise. But its still something."
"On the other hand ...... an argument can be made to keep them anyway. Even with more danger. We can use more kin, we can use their expertise. It makes us stronger in the end, we have always been resourceful and adaptable. And we are going to have to kill more Foundies, not just because its a good thing : the Foundation will make a move on us sooner or later. A ground ambush, or a strike force against our spaceship. We could also get lucky and hunt them down in another one of their secret holes on Mars. It will happen."
>>
>>6398293
>Double move to BETA
>Move to TPU-A-FR
>>
>>6398293
>MOVE TO NODE BETA
Alright, time to get after em!

> INFO. Attempt to purchase any additional survey data they possess.
>>
>>6398370
Oh right, also
>CONTACT
>>
>>6398412
If the Foundation decides to bring the fight to us, that’ll just save us the time of digging up their next hidey hole. I welcome all forms of target practice.
>>
>>6398412
If the Foundation decides to bring the fight to us, that’ll just save us the time of digging up their next hidey hole. I welcome all forms of target practice.

That being said
>>
>>6398412
If the Foundation decides to bring the fight to us, that’ll just save us the time of digging up their next hidey hole. I welcome all forms of target practice.

That being said, we shouldn’t keep all our eggs in one basket. If we take them in, then the Foundies can eliminate the Dust Walkers and our new friends in one shot.
>>
>>6398442
>>6398444
>>6398446
Why is this website so fucked today.
>>
>>6398393
"If Gambler, Corvid, and the rest are in for double, then so am I."
>>
>>6398472
>>6398442
>>6398444
>>6398446
As I said above in a spoiler >>6398329 it was like that yesterday night, the 14th was the anniversary of one of the last big hacks from last year. It is probably the same guy, up to his old tricks. Posting/images/etc are all noted as being "down" on the blog and sites like downforeveryoneorjustme.
>>
>>6398472
>>6398442
>>6398444
>>6398446
As I said above in a spoiler >>6398329 it was like that yesterday night, the 14th was the anniversary of one of the last big hacks from last year. It is probably the same guy, up to his old tricks. Posting/images/etc are all noted as being "down" on the blog and sites like downforeveryoneorjustme. They'll probably spend all month fixing it, we may have trouble for a while. Hopefully not though, pretty sure that would kill this board.
>>
>>6398295
> KEEP. Ask for one or both of them to stay aboard your vessel. This will make them less vulnerable attack while increasing your company's target profile significantly.
"HAH! THEY WANNA PIECE OF US?! LETTEM COME AND TAKE IT."

>>6398293
>Double move BETA (4)
>>
>>6398293
>>6398297
"I've never actually seen one of these things up close. Bigger than I thought they'd be. And the static...too late to back out now, though, isn't it?"
>MOVE to Gamma (3)
>SCOUT

>>6398295
>KEEP
Still catching up on thread 1, but my instinct is against leaving these guys out in the wind if someone's hunting them
>>
>>6398295
>> INFO.
Keeping them is inviting trouble. Contact is useless, since I expect them to be suicided by two shots in the back of the head by fome foundation spook literally tomorrow.
>>6398297
>Double move to BETA

Okay, let's just all pile on the one with less HP? And hey, no swarm of zombie vanguards. This should be chill, just shoot the weak points and avoid the tentacles.
>starship-grade excavation torch
Belay that, giant fuckoff laser sighted.
>>
Rolled 2 + 1 (1d6 + 1)

>>6398488
typo in dice syntax
>>
>>6398472
>>6398476
"Attention pilots. Enemy jamming is attempting to scramble our communications. Countermeasures are in progress. It is advised you resort to LiDAR backup methods until the static has cleared."
>>
[CRACKLE]
"WHY DOESN'T THE BIGGER MECH EAT THE SMALLER ONE? ARE THEY STUPID?"
[CRACKLE]
>>
>>6398293
"These... Are bigger than I expected... No matter. I, Ruin, will show everyone how to properly dispose of a scrapheap like this. Witness this!"
>Move to Alpha
>Move to Beta

>>6398295
> CONTACT. Ask about his plans and retain means of contact.
"We don't owe them anything else now. Let them figure out their own security."

>>6398305
"I WILL be making all that money back. All those tightly-clustered systems... Eh eh eh... I'm in, naturally. And I'll do what it takes to win the wager!"

>>6398393
"It'd suck having you be the one to bury me. I'm not sure I'm looking forward to what the surprise is, coming from you. I'll make sure to come out alive just to make sure I don't get caught up in all this..."
"...think you're related? You're probably as wide as them, eh eh eh..."

>>6398525
"Do you WANT to be eaten by those things??"
>>
>MOVE to BETA(2)
>>
>>6398293
>Move to Node Alpha(1)
>>
>>6398539
Time to live up to your name, kid. Ruin them.

>>6398390
Cobalt, I can tell by the cut of your copilot’s voice that she’s been around the block a few times. Surely you’ve known a company bookie or two over the years. Hell, the rookie winning the mission betting pool would be a great introduction!

>>6398305
With all that in mind, fuck it. Deal me in.
>>
>>6398539
Just go with your namesake kid. Ruin them.

>>6398390
Cobalt, I can tell by the cut of your copilot’s voice that she’s been around the block a few times. Surely she’s met her fair share of company bookies? It would be a hell of an introduction if the FNG won the betting pool on their first op!

>>6398305
Speaking of which… deal me in. I’m hungry for making some Plague scrap today!
>>
>>6398646
>>6398723
Fuck this website.
>>
Rolled 2 (1d2)

Tiebreaker
>>
File: image.png (4.27 MB, 2000x1000)
4.27 MB PNG
CONTACT: IIIII II
INFO: IIIII III
KEEP: IIIII

>INFO

//FAMINE: MOVE BETA 2.
//GAMBLER: MOVE DELTA 4.
//GORGON: MOVE DELTA 4.
//STONEFISH: MOVE DELTA 4.
//PILLOW: MOVE TPU-A-SD.
//SWALLOW: MOVE ALPHA 1. Scout FAIL.
//VULTURE: MOVE ALPHA 1. Scout SUCCESS.
//COBALT-1: MOVE DELTA 4. Scout SUCCESS.
//CORVID: MOVE DELTA 4. Scout FAIL.
//GASHADOKURO: MOVE BETA 2.
//SNOWMAN: MOVE DELTA 4.
//KINGKRAB: MOVE BETA 2.
//SAILOR: MOVE BETA 2.
//HERMIT: MOVE TPU-A-FR.
//OGRE: MOVE BETA 2.
//CYCLOPS: MOVE BETA 2.
//HEXE: MOVE GAMMA 3. Scout SUCCESS.
//RUIN: MOVE BETA 2.
//KANCHO: MOVE BETA 2.
//BUTTONMAN: MOVE ALPHA 1.

"We're interested in more information," you say bluntly. "About the plague."

Your former client's expression turns weary. "We both owe you a great.."

"That particular issue has nothing to do with it," you interject. "The contract has been completed, and frankly, the salvage we received was more than adequate compensation. We'll pay for any additional information we want."

The spacer fidgets for a few seconds, leaving with a half-mumbled apology. A few minutes later, the researcher offers a response in his place. Her voice still stutters from time to time, but most of her natural cadence had recovered.

"I hh.hope you understand the implications of p.pursuing this line of inquiry."

You shrug. The input splines of your unused plug-ports dig into your shoulders. "In all honesty, I do not."

"But I have spent too many years witnessing the consequences of not pursuing it." You finish.

She considers your response for a moment. "Very well. Give me some a short time to assemble my thoughts. After that, I will show you the other discrepancies that I have noticed."

The comm link clicks shut. With intentional effort, you turn your attention to more pressing matters.
>>
File: BOSS1.png (3.31 MB, 3000x1500)
3.31 MB PNG
Your mercenaries fan across the solar plains, weaving through concentric mirror-fields ringing towering collector nodes. Dust whips across the landscape - muting the morning sun into a dull-red orb rising barely above the horizon.

The bulk of your mercenaries divide themselves into two strike groups - one for each of the two TPUs lumbering across the landscape. At the same time, frames with specialized radar attachments begin to scout the area. Unlike the abandoned facilities you had explored previously, there was little here to salvage, and even less that you could legally retrieve. However, your pilots do manage to make two important discoveries. VULTURE and COBALT-1 notice that the transformer/capacitor banks servicing the solar fields were at full charge. Damage to any of the transformer banks would cause a modest explosion coupled with a cataclysmic electromagnetic pulse - a liability under normal conditions, but useful under the less-than-usual circumstances you were currently in. As you consider the timing needed to intentionally trigger one of these explosions, you turn your attention to a third sensor reading. It was a civilian vehicle. Despite the fact that GCC had organized a surprisingly committed evacuation program, some workers were inevitably left behind. You consider the logistics of using your retrieval drones for rescue - a somewhat costly proposition, albeit one that you had attempted previously with some success.

Outside of these minor finds, the front-runners of your two assault groups begin to make contact with the TPUs. The ground shakes from infrasonic noise: the static-hum of plague communication rendered audible. Close-in imaging gives you a better idea of their capabilities. Most of the gantry-ways and industrial levels wrapping around the TPUS had been obliterated, replaced with an ablative mass of plague-bonded armor. Arrays of mining lasers and sensor clusters festoon the upper levels - duplicated and reduplicated by the peculiar design logic of the plague. Before your forces could damage any critical systems, they would probably have to breach the external armor and several layers of defenses.

/ALPHA-1:
COMBAT:
>TRANSFORMER BANK ALPHA [5 HP | DC 1 | [WHEN DESTROYED, TEMPORARILY STUNS ALL ENEMIES IN NODE FOR 1 TURN]

/GAMMA-4:
SALVAGE:
>CIVILIAN TRANSPORT. -15 MU to rescue. Roll for rewards; reward not guaranteed.

/DELTA-4:
COMBAT:
>TRANSFORMER BANK ALPHA [5 HP | DC 1 | [WHEN DESTROYED, TEMPORARILY STUNS ALL ENEMIES IN NODE FOR 1 TURN]

/TPU-A-SD
COMBAT:
>SIDE ARMOR TPU-A-SD [100 HP | DC 1 | [HEAVY][0.2X MULTIPLIER]

/TPU-A-FR
COMBAT:
>FRONT ARMOR TPU-A-FR [200 HP | DC 1 | [HEAVY][0.2X MULTIPLIER]
>>
>>6398849

Yeah I'm interested into seeing what other crap the surveyors have dug up. More info we have the better.

And I'll give credit to GCC, only having one civ vehicle left behind is an achievement when it comes to evacuations like this. Hell, I'll even be generous and say this likely wasn't just about MUs and more the poor bastards just couldn't get back in time. Still, better to bail em out then leave em for the plague.

And those Transformer banks... we knock one of em out we can stun a TPU long enough to drop a heavy bombardment on it.

>Move to Gamma-4, Rescue Transport

Corvid, commencing tagging for retrieval. Hexe,
you're the only one in position to scan TPU-B front. I'll get the civvies out, you start trying to find a weakness in this SOB.
>>
Rolled 4 + 2 (1d12 + 2)

>>6398849
>Move DELTA
>Move GAMMA
>Move TPU-A-FR
>ATTACK FRONT ARMOR TPU-A-FR [200 HP | DC 1 | [HEAVY][0.2X MULTIPLIER] for 13 DMG

With a screech more hawk than hirundininae, Swallow hit his afterburners, pushing his thrusters close to the bleeding edge of safe limits. Lining up with the frontal armour of the burdensome beast in front of him, he charged recklessly like a knight of old.

"MAAAAAAAARRRRRRRRSSSSS!"
>>
Rolled 2, 1 + 6 = 9 (2d4 + 6)

>>6398539
"IT WAS MERELY A QUESTION, RU-RU. GOLLY, DID YOU NOT GET ENOUGH MOUHOU LUNAR KNIGHTS BEFORE GOING ON THIS MISSION."
"I WAS MERELY ASKING WHY WE MUST FIGHT TWO WHEN BETA SHOULD'VE OBVIOUSLY EATEN ALPHA? IT IS WHAT I WOULD DO, OBVIOUSLY."

>>6398849
>MOVE TO TPU-A-FR
>OPEN FIRE UPON FRONT ARMOR TPU-FR!
"WE SHALL CARVE INTO THEIR HEARTS AND THEIR HEART'S HEARTS. HAND ME MY SCALPEL."
"I NEED TO PERFORM OPEN HEART SURGERY ON THE PATIENT."
>9 DMG on non-EVEN, 12 on EVEN. Let's see how this shakes out.
>>
>>6398849
Small error with the map, EARTHLING should be in BETA too.
>>
Rolled 1 + 1 (1d6 + 1)

>>6398849
>Scout TPU-A-FR
>Move to Delta
"There's got to be a better way..."
>>
Rolled 4 + 5 (1d5 + 5)

>>6398849
"Big lads like these'll fall hard, I reckon. Come on then!"

>MOVE TPU-A-FR
>ALPHA STRIKE TWEEDLEDEE
>>
File: image-25.png (170 KB, 510x513)
170 KB PNG
Oh, have a free Ogre!
>>
Rolled 6 (1d6)

>>6398888
This is so good

>>6398849
>Move Epsilon
>Scout
>>
File: Target Sighted.jpg (158 KB, 557x930)
158 KB JPG
Rolled 2, 2, 2 + 1 = 7 (3d2 + 1)

A cold, loud voice: "Attention Pilots! Predator Array subsystems have identified transformer banks servicing the solar fields. The capacitors are fully charged. Predictions indicate that if destroyed, the energy grid will release an EMP that could devastate the enemy. Use at your discretion, but exercise caution."

>>6398723
B: "Pilot Ogre, your wording is imprecise. What do you mean when you say FNG, booki-"
T: "Shut it Beta. I'll explain later. It doesn't matter right now. Just focus on the mission"
B: "Affirmative"

>>6398849
>MOVE 2 from DELTA (4) to GAMMA (3), then to TPU-A-FR. Once at TPU-A-FR, I will try to attack and attempt to deal 5 DMG.
T: "Wait, don't you want to scan first?"
B: "Negative."
T: "I thought you always said to know your enemy?
B: "Correct. However that role can be handled by our allies who are better equipped to handle the task with superior radars. Furthermore, the Daybreak pattern Demon Claw needs to be brought up to maximum charge. Immediately."
T: "Suits me. Let's dance."

Okay so... this is my first attempt at rolling for combat. My weapon does +2 DMG/ALL. My core swings twice, but my weapon also gets a cumulative DMG per attack. So the first hit would deal 2 DMG and the second hit this turn would deal 3 DMG, right?
For rolls, my FCS is 3D2 + 1. It also has no melee penalty, which should negate the -1 HIT/ALL penalty from my weapon. My core also has the inbuilt radar that gives +1 HIT. So in total, my rolls should be 3D2 + 2, right?
>>
>>6398899
You also get one base damage innately, on top of all your weapon's damage, all of us do, to be clear.
>>
Rolled 3, 4 + 2 = 9 (2d4 + 2)

>>6398446
"That it does"
"Well it seems we didn't take them in."

>>6398849
"Weird. There is no other plague forms near them. I would have expected some swarm to follow them."
"Whatever lets take them down. Keep your eyes open kin."

>MOVE TO TPU-A-SD
>COMBAT
>SIDE ARMOR TPU-A-SD [100 HP | DC 1 | [HEAVY][0.2X MULTIPLIER]
"Engaging TPU, deploying energy shield. Tagging and firing at that leg."
>>
>>6398888
Sweet work

>>6398899
"Thats an useful find Cobalt. If the TPU dont correct their movement path, we can use those transformers banks against them. The best way for do so is that we make sure they go that way, and then we just need our mechs equipped with sniper rifles to fire at them. While the rest of us avoids being near."
>>
>>6398849
>MOVE to EPSILON (5)
>MOVE to TPU-B-SD
"Hangin' t' the flank a' the fat one. We need t' chew through that hide t' see what we're dealin' with sooner n' anything. Get th' feeling they're even uglier inside n' out."
>>
Rolled 6 + 1 (1d6 + 1)

>>6398849
>>6398863
"I read you, Corvid. Moving in to scan."

>MOVE to TPU-B-FR
>SCOUT (1d6+1)
>>
Rolled 12 + 1 (1d12 + 1)

>>6398849
>MOVE to EPSILON (5)
>MOVE to TPU-B-SD
>SCOUT
"I'm with ya, Gorg. Let's see what we're dealing with here..."
>>6398888
Holy crap, this turned out great!
>>
Rolled 5 + 3 (1d6 + 3)

>>6398849
>MOVE TO NODE TPU-A-FR
>SCOUT

Ogre entering combat zone. Shield deployed, OCULUS scanner online, data tether quality acceptable. Let's get a better look at this thing.

>>6398888
Damn, that diet’s really paying off. I’m looking good lately… I need to learn to draw, if only so I can return the favor for all the great art yall have made.
>>
>>6398899
Yeah you got it right. Your FCS is 3d2+1, it negates the melee penalty, and the frame gives you +1. So you should have rolled for 3d2+2, but Observer usually tracks that stuff for themselves too.

I’m not sure how Observer wants to handle the double damage with the sword and shield, if it’s on a per-turn or per-hit basis. I would assume per turn, lest the violence escalate to truly insane levels. Our average op is somewhere between 6-10 turns, so you’d be dealing a whopping 13 damage (that would be doubled) per hit by the end of a short one.

On a long one you’d just casually become a walking nuclear bomb.
>>
>>6398980

Uh, Gambler, d12 is for attacks. If you want to scout do d6.
>>
Rolled 1 + 1 (1d6 + 1)

>>6398980
>>6398849
>>6398986
"Whoops, dunno what came over me... guess I didn't get enough sleep... Adjusting parameters!"
>>
>>6398992
".... I need a vacation."
>>
Rolled 3 + 3 (1d6 + 3)

>>6398849
>MOVE to TPU-A-SD
>ATTACK SIDE ARMOR [TPU-A-SD]

"**engaging**armour**over**"
>>
>>6398849
"Y'THINK A BIG MECH MAKES YOU SCARY? JUST MAKES YOU EASIER TO HIT, DUMBASS."
>Move to Epsilon 5
>Open fire on Tau-B-SD at range (sniper rifle)
(1d12+4-3)
>>
Rolled 9 + 1 (1d12 + 1)

>>6399010
Accidentally screwed up roll format
>>
Rolled 5 + 4 (1d6 + 4)

>>6398849
COMBAT:
>SIDE ARMOR TPU-A-SD [100 HP | DC 1 | [HEAVY][0.2X MULTIPLIER]
>>
Rolled 1 + 3 (1d6 + 3)

>>6398849
>Move to TPU-A-SD
>Scout
"No way my explosives are going through armor this thick. There's got to be a weakness somewhere..."

>>6398993
"Funny you say that... My sister told me she knew a guy who was selling a couple of tickets to some orbital resort. When I win the wager, I could probably nab them. I wonder who gets to come with me now, eh eh eh..."
>>
>>6398992
And you gave me shit over my sensor problems.

For shame.
>>
>>6399028
"Clearly I was inspired. By, y'know, my ELDERS. Won't happen again!" She concludes, blowing a raspberry at him through comms!
>>6399021
"Huh... that's... not a bad idea, actually--if I win the pot I could buy those tickets myself! And bring FAMI and CY or something!

... Or maybe the Commander... good idea, Ru! Guess a broken clock IS right twice a day, huh?"
>>
>>6399031
"...Right! I was thinking of bringin Snowman along, myself. That, or just paying for a flight for my sisters to come visit my workplace. They can just bunk with you, you'll get along great with them! It might just get a little crowded but they're used to it."
>>
>>6399033
"Right, I should think about who to invite if I win. You and maybe someone else?.."
>>
>>6398849
>MOVE to TPU-A-SD
>ATTACK the SIDE ARMOR for (1d5+10, +5 DMG, hit chance -1 converted into DMG)
>>
>>6399045
I'm still on Epsilon 5— I'm just using my sniper rifle to attack at range as per its special effect.
>>
>>6399047
mb
>>
>>6399045
Hey, it’s called “defeat in detail”. Very helpful when facing unfavorable numbers!

Thank you so much for charting this.
>>
Rolled 9 (1d12)

>>6398849
>MOVE TO GAMMA 3
>MOVE TO TPU-B-FR

[extremely distracted] "Circle crabwise. For now it is enough that we have arrived."

[aside, utterly irrational] "Moments of hilarity and brilliance in the middle of a deep, dark void. Then again, this is Mars, everyone is a clown. If I don't like the atmosphere, then why did I go to the circus? There ought to be clowns, death hilarious..."

>>6398978
>>6398863
"We need a string in a maze, so that we shall not lose our way. 'Tis a good plan."
>>
>>6399045
This is very fucking handy, thank you.
>>6399057
Also, I rolled here by accident. Please ignore that.
>>
Rolled 5 (1d6)

>>6398849
>MOVE TO TPU-B-FR
>SCOUT
>>
B: "Pilot"
T: "What is it? We're getting shot at in case you didn't notice"
B: "One of our allies has the Callsign of Snowman"
T: "Oh for fucks sake, DON'T START THAT SHIT AGAIN!"
B: "Request ignored. I will be contacting them shortly"

>>6398929
>>6398982
Ah okay
So I forgot to include a +1 to my rolls, and everyone has a base damage of 1 which gets increased by the weapons we carry.
That means...
>My dice rolled should be 8, and my damage should be 7
Right?

Also, what does the [0.2X MULTIPLIER] mean?
Is it that if we don't have effectiveness against Heavy targets, we multiply our dice rolls by 0.2 (rounding up) and then see if the result is greater than or equal to the DC? Or is it that we multiply our damage by 0.2 if we don't have effectiveness against Heavy targets?
>>
>>6398849
Boss, I know I wanted to down the orbital elevator, but not to the point of sitting in the dropship and pouting. I moved out to node BETA(2) in this vote >>6398491
Anyway
>MOVE TO TPU-A-SD
>ATTACK SIDE ARMOR(TPU-A-SD)
The sniper is so good against DC1 targets. I deal 11-17 damage here if I counted correctly. Nuts. Finally, my +HIT stacking ways have paid off.

>>6398888
Old man looks leaner and spikier than I expected! Cool.
>>6398993
Nah, you need MURAI brand combat stims, great kick. Should have tossed you one instead of that one smoke you were asking for.
>>
Rolled 1, 3 + 7 = 11 (2d4 + 7)

>>6398849
>>6399068
I've got excited about numbers and forgot to roll, fixing that now
>>6399064
>Also, what does the [0.2X MULTIPLIER] mean?
See >>6398297
>[As a brief explanation, combat against large enemies will rely on a module system. Dealing damage to enemy modules will inflict equivalent damage to the unit's total hull HP. Destroying a module will inflict a penalty on the enemy unit AND inflict additional hull HP damage determined by a multiplier (for example, destroying a module with 100 HP and a 2x multiplier with inflict 200 bonus damage against hull HP). Destroyed modules will be replaced by new modules, representing deeper structures in the target. Debuffs, other than radiation damage, applied to modules do not carry over to the main hull.]
>>
>>6399068
"Hoo no, no thanks, pal. Last 'stim' I took was from Pillows' 'special collection'--said it was a cough suppressant and a painkiller rolled into one big fuzzy 'feelgood'. Ended up hearing my teeth yelling at me and a compulsion to bark at the moon all sleep cycle! Think I mighta' ate some of my pillow, too. Nope, no more stims for me, thanks!"
>>
>>6399031
>>6399021
FAMINE perks up when she hears someone calling her name, then she actually takes some time to process the conversation. She may be mildly retarded but she's not _completely_ unaware.
"...ORBITAL RESORT, HUH? I HAVE SOME RESERVE FUNDS FROM MY 20 YEARS OF OPERATING AS A DOCTOR."
"I COULD DRAW SOME OF THOSE FUNDS OUT. PULL A FEW FAVORS I STILL HAVE. MAYBE GET SOME NICE ACCOMMODATIONS FOR US."
A hiss of static.
"...WOULDN'T WANT TO OVERSTAY MY WELCOME." She says as she crunches on something. Sounds chalky, maybe a pill of some kind? "EVEN IF I AM THE BEST."
>>
>>6399091
>"EVEN IF I AM THE BEST"
B: "Inaccuracy detected! Source of faulty information identified ~ boasting."
>>
File: coworkers.jpg (680 KB, 1000x1000)
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Had a rare moment of free time, drew Earthling absolutely tweaking at his coworkers priorities. Feat. Corvid and Ogre.
>>
>>6399167
Ahahahaha, amazing
>>
>>6399167
Unabashedly based
>>
>>6399167
The right thing to do.
Beautiful work
>>
"Earthling and the spheroids don’t want you to know this but the civilians at the arcology are free you can take them home I have 458 transports."

Good shit.
>>
>>6399167
Principles pay in the end, kid. Didn’t we just get our biggest payday yet by doing that Robin Hood contract?
>>
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>>6398847
double move two spaces to TPU-A-SD

"moving into position to setup for attack"

this is how I view the pilot
>>
>>6398896
There's nothing in epsilon to scout FYI if you wanna change your action.
>>
>>6398982
For double damage it is per hit basis, so for the last attack cobalt 1 got 1+(2) damage followed by 3 more damage on re-attack. That said, there is a max number of stacks (6)
>>
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>>6399045
(Wow, that status readout was full of mistakes. Teaches me to do it before rest. This one should be correct, with some additional info)
>>
>>6399237
Changing my action is pointless, all I could do is move close to the TPU and do nothing
>>
>>6399321
"**be advised**weapon recharging**handling**recon**current sector**out**"
>>
>>6399240
Gotcha.
Stupid question, what’s our base damage again? I currently do +7 to heavies from my piledriver and +1 from the revolver. What’s my total again?
>>
Rolled 5 + 4 (1d5 + 4)

>>6399045
Sorry rolling for you
>>
File: BOSS1.png (4.57 MB, 3500x1750)
4.57 MB PNG
//CORVID: MOVE GAMMA 3. CIVILIAN TRANSPORT RETRIEVED -15 MU.
//SWALLOW: MOVE TPU-A-FR. Hit SUCCESS! 13 DMG inflicted against FRONT ARMOR TPU-A-FR.
//FAMINE: MOVE TPU-A-FR. Hit SUCCESS! 9 DMG inflicted against FRONT ARMOR TPU-A-FR.
//SNOWMAN: MOVE EPSILON 5.
//HERMIT: Scout FAIL. MOVE DELTA 4.
//GASHADOKURO: MOVE TPU-A-FR. Hit SUCCESS. 6 DMG inflicted FRONT ARMOR TPU-A-FR. [LIGHT] tag applied! -4 RAD applied! MULTIHIT TO TARGETING SENSOR!
//COBALT-1: MOVE TPU-A-FR. Hit SUCCESS. 6 DMG inflicted against FRONT ARMOR. THERMAL CHARGE 0->+2.
//SCARAB: MOVE TPU-A-SD. Hit SUCCESS. 5 DMG inflicted against SIDE ARMOR. DC cannot be reduced further!
//GORGON: MOVE TPU-B-SD.
//HEXE: MOVE TPU-B-FR. Scout SUCCESS. Discovered POINT DEFENSE FRONT.
//GAMBLER: MOVE TPU-B-SD. Scout FAIL.
//OGRE: MOVE TO NODE TPU-A-FR. Discovered SENSOR CLUSTER FRONT.
//SAILOR: MOVE TPU-A-SD. Hit SUCCESS. 11 DMG inflicted against SIDE ARMOR. AXIS COOLDOWN 1 TURN.
//CYCLOPS: MOVE EPSILON 5. Ranged hit SUCCESS - only rifle damage applied! 10 DMG inflicted against SIDE ARMOR.
//PILLOW: Hit SUCCESS. 11 DMG against SIDE ARMOR. DC cannot be reduced further!
//RUIN: MOVE TPU-A-SD. Scout SUCCESS. Discovered MISSILE BATTERY A.
//KINGKRAB: MOVE TPU-B-FR.
//STONEFISH: MOVE TPU-B-FR. Scout SUCCESS. Discovered PLASMA TORCH.
//EARTHLING: MOVE TPU-A-SD. Hit SUCCESS. 13 DMG inflicted against SIDE ARMOR.
//KANCHO: MOVE TPU-A-SD. Hit SUCCESS. 20 DMG inflicted against SIDE ARMOR.
//SONS OF OLYMPUS ARE TARGETING POINT DEFENSE, REDUCING DC BY 2
>>
File: LANCE.png (4.54 MB, 2000x1000)
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Full contact. Your company commits to an attack. In almost perfect unison, more than twenty mechs boost forward to intercept the incoming terrain processor units. Outrider mechs - mounting plasma lances and thermal blades - dive in first, playing their melee weapons over a geography of congealed plague-matter and reinforced alloy. Behind them, the bulk of your forces use fire and maneuver tactics to exploit their comparative range advantage. The video feed roars with the deafening retort of ballistic cannon fire, punctuated by the whine of overworked energy cells. Occasionally, you hear the signature of more exotic equipment: the hiss of a radiation projector or the hypersonic crack of a foam-phase sniper round. All this ordinance crashes against solid belts of bonded armor protecting each walker's vital subsystems. The material cracks, slags, and vaporizes in great chunks - but holds without breaking.

You sigh even though you should have expected nothing less. Short of a nuclear strike, there was no elegant way to cripple a walker several kilometers wide and nearly a kilometer tall. The best tactic was tried and true - derivative of the earliest hunting methods conceived by man. Your mercenaries would pare away at each TPU piece by piece, compromising mobility, vision, and armor until there was an opportunity to inflict lethal damage.

To this end, you direct a subset of your pilots to scan each TPU from close range. While the external structure of each walker is remarkably convoluted, experience - and newer avionics - allows you to interpret the scan data without too much difficulty. You pinpoint several major targets of interest - ranging from mammoth offensive weapons that could be directed towards your company, to a fragile but hard-to-hit sensor cluster located in a recessed alcove within the TPUs forward armor block.

Of course, your attack - and subsequent scouting run - are not unopposed. The sheer size of the each TPU makes their reaction pathways seem almost lethargic. But slowly, each unit turns its attention towards the direction of your attack. Massive flood-lamps peer through lingering dust-streaks the size of small cloud formations. Some kind of hailer - a remnant of its prior function - wails and shakes the cold firmament like a warhorn.
>>
File: KANCHO.png (4.28 MB, 2000x1000)
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Rolled 20, 13, 10, 1 = 44 (4d25)

Perhaps more concerning, the second unit simply weathers your assault as it braces its legs. A dull glow seeps around the magnetic barrel inside the walker's head unit - a sign that it was preparing to sweep its terrain restructuring torch across the landscape.

[TPU-ALPHA will target 4 random players with cruise missiles, rolled here. Targeted players should roll a 1D6+[NET EVASION BONUS/MALUS] (DC:2) to avoid 1 DMG.]

[TPU-BETA will attack EPSILON 5 and TPU-B-SD with a plasma lance. Any players still in these nodes by next turn will be forced to roll 1D5+[EVASION BONUS] (DC:4) to avoid 1 DMG.]
>>
/ALPHA-1:
COMBAT:
>TRANFORMER BANK ALPHA [5 HP | DC 1 | [WHEN DESTROYED, TEMPORARILY STUNS ALL ENEMIES IN NODE FOR 1 TURN]

/DELTA-4:
COMBAT:
>TRANFORMER BANK DELTA [5 HP | DC 1 | [WHEN DESTROYED, TEMPORARILY STUNS ALL ENEMIES IN NODE FOR 1 TURN]

/TPU-A-SD
COMBAT:
>SIDE ARMOR TPU-A-SD [40 HP | DC 1 | [HEAVY][0.2X MULTIPLIER]
>MISSILE BATTERY TPU-A-SD [50 HP | DC 9 | [LIGHT][EVASIVE][1X MULTIPLIER] <DISABLES MISSILE BARRAGES FROM THIS UNIT WHEN DESTROYED>

/TPU-A-FR
COMBAT:
>FRONT ARMOR TPU-A-FR [166 HP | DC 1 | [HEAVY][0.2X MULTIPLIER]
>TARGETING SENSOR TPU-A-FR [14 HP | DC 11 | [LIGHT][EVASIVE][1X MULTIPLIER] <REDUCES DC OF ALL OTHER MODULES ON THIS UNIT BY 1 WHEN DESTROYED>

/TPU-B-FR
COMBAT:
>FRONT ARMOR TPU-B-FR [220 HP | DC 1 | [HEAVY][0.2X MULTIPLIER]
>PLASMA TORCH TPU-B-FR [70 HP | DC 9 | [HEAVY][EVASIVE][1X MULTIPLIER] <DISABLES PLASMA LANCE ATTACKS FROM THIS UNIT WHEN DESTROYED>
>POINT DEFENSE TPU-B-FR [22 HP | DC 7 | [LIGHT][EVASIVE][0.5X MULTIPLIER] <REDUCES DC OF PLASMA TORCH BY 1>

/TPU-B-SD
COMBAT:
>SIDE ARMOR TPU-B-SD [110 HP | DC 1 | [HEAVY][0.2X MULTIPLIER]
>>
CORVID, PILLOW, RUIN, KING-KRAB, please roll:

1D6+[NET EVASION BONUS/MALUS] (DC:2)
>>
>>6398863
Roll 1d10.
>1-4. [Nothing]
>5-6. [Random discount GCC item]
>7-9. [Random discount GCC itemx2]
>10. [Random Schematic]
>>
>>6399167
Fantastic work! Love the way you do lighting for these portraits - the warm highlights look amazing.
>>6398888
Love how confused earthling looks lol. He looks so befuddled.

>>6399709
ALSO, as a minor balance change, failed rolls against TARGETING SENSOR TPU-A-FR will not incur damage to the attacker, as this is just a sensor cluster not a turret or something.
>>
Rolled 10 + 1 (1d12 + 1)

>>6399709
>>6399716
>/TPU-B-SD
>COMBAT:
>>SIDE ARMOR TPU-B-SD [110 HP | DC 1 | [HEAVY][0.2X MULTIPLIER]
"THOSE WHO WOULD SLAY TITANS DO NOT FEAR THE FIRES OF PHLEGETHON."
>>
Rolled 3, 3 + 6 = 12 (2d4 + 6)

>>6399711
Sensing that she isn't being targeted, FAMINE has no reason to move. Nay, there's only one path for her: Chipping away at the front armor. Her guns are useful for some things, but hitting anything smaller than the side of a barn is not one of them.
>Continue to ship away at the FRONT ARMOR. 9 on NON-EVEN, 12 on EVEN. If I roll EVEN, I get to reroll to do even more damage.
"EVERYONE AT A-SD WHO CAN HIT LIGHT THINGS: SURGICALLY REMOVE THAT MISSLE BATTERY ASAP. PATIENT IS SHOWING SIGNS OF INTENSE AGGRESSION."

>>6399717
Doing some quick math, that would be

CORVID: 1d6-3 (passes on 5-6) unless he uses flares, which would make it 1d6+2 (autopass)
RUIN: 1d6-2 (passes on a 4-6)
KING KRAB: 1d6-2 (passes on a 4-6)
PILLOW: 1d6+1 (can't fail)

Just so you guys don't have to do the math yourselves.
>>
Rolled 1, 3 + 6 = 10 (2d4 + 6)

>>6399723
>>6399709
Meant to link to this one, but oh boy, I get to REROLL. LET'S SEE WHAT WE'RE GETTING, BABY!
"UNO..." FAMINE lines up for another shot.
>>
Rolled 4, 1 + 6 = 11 (2d4 + 6)

>>6399724
"DOS..." The ROTARY CANNON on her mech begins to glow red as it prepares yet another shot. "THE HUNGER BEGETS HUNGER."
>>
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>>6399725
"HHHH. SO BE IT." The cyborg hisses as the the cannon overheats. It'll take a second to try again, but at least those attacks left a dent in the FRONT ARMOR.
>FINAL DMG: 15!

>>6399127
"WRONG. I AM THE BEST AND THE BEST AND I WILL ALWAYS BE THE BEST FOREVERMORE."
>>
Rolled 2, 2 + 2 = 6 (2d4 + 2)

>>6399716
>COMBAT
>SIDE ARMOR TPU-A-SD [40 HP | DC 1 | [HEAVY][0.2X MULTIPLIER]
"We are cracking its armor. It should collapse soon enough."
>>
File: New Frame.jpg (227 KB, 1000x950)
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Rolled 2, 2, 2 + 2 = 8 (3d2 + 2)

>>6399709
>ACTION ~ ATTACK FRONT ARMOR TPU-A-FR [166 HP | DC 1 | [HEAVY][0.2X MULTIPLIER] for 11 DMG

T: "Beta! That targeting sensor is a real pain in the ass. If we knock that out, the terrain processor will be a sitting duck."
B: "I am aware. I already formulated a plan prior to engagement of the target."
T: "Then why the hell aren't we destroying the damn thing?"
B: "It is necessary for the Daybreak pattern Demon Claw to be fully charged before attacking the targeting sensor. Once thermal accumulation reaches maximum limits, the module can be eliminated in a single strike. ADDENDUM. The window of opportunity is too narrow at this moment. Once the P-Shield-L has gone down, the counter attack will be able to pierce enemy defenses."
T: "Got it. We'll tear up its front armor in the mean time."

Okay, so for damage... there's the 1 default DMG that everyone gets. +2 from the weapon's normal stats, and then +2 more from cumulative increase. So that's 5 DMG on the first hit. Then, thanks to my core, I get to hit again for 6. A total of 11 DMG, right?
Additional rules questions: How does evasive work when the enemy has it, and is there anything to spend our movement on if we stay in the same node?

>>6399717
Question for the QM: Are we allowed to try and jump in the way of an attack to block/tank the damage for other Mech Pilots? If so, does it cost an action?
>>
Rolled 4 + 3 (1d6 + 3)

>>6399717

Well shit. Guess something is angry I took away its dinner. Been a while since I heard a TPU horn... Ok then big boy, I'm right here!

>>6399723

Thanks for the tip Famine
>>
>>6399734

Yup, some scratch damage for now. Thank you Errant plating...
>>
Rolled 9 (1d10)

>>6399718

Alright, lets get these people out.
>>
>>6399736

Looks like they had some good stuff.
>>
>>6399709
>>6399716
>scout TPU-A-SD
Basically an auto success with my oculus.
>>
Rolled 1 + 4 (1d5 + 4)

>>6399716
>Move to TPU-A-FR
+6 Damage to Sunslag
>COMBAT: FRONT ARMOR TPU-A-FR [166 HP | DC 1 | [HEAVY][0.2X MULTIPLIER]
>>
Rolled 9 (1d12)

>>6399716

I'm hitting the PD while it's painted. Bit of a long shot, but it can't hit back.
>>
>>6399742
Forgot to declare action properly

>move TPU-B-FR, attack PD

Alright, did some damage, Hexe, Stonefish, Krab, you guys can wipe it if your attacks land, it would make Cyclops, snowman, gorgon and gamblers lives a lot easier.
>>
>>6399709
"Ah, so that's where the bugger's eyes are. Let's see if you can still see with Dustwalkers in your eyes!"

>ALPHA STRIKE TARGETING SENSOR TPU-A-FR
>>
Rolled 1, 3 + 8 = 12 (2d4 + 8)

I would love to try my luck on the targeting sensor, but It's a bit too far away. Back to the mines it is, digging through armor. Watch me hit that latch.
>>6399716
>ATTACK
>SIDE ARMOR TPU-A-SD [40 HP | DC 1 | [HEAVY][0.2X MULTIPLIER]
I actually did my bonus wrong last time, I have +8 against heavy.
>>
>>6399738
If you like, I can do the SCOUTing for TPU-A-SD since my laser rifle's on cooldown.
>>
>>6399709
"Motherfucker! My ears!"

>Move To Delta then Gamma
>>
Rolled 5 (1d5)

>>6399747
Bah, forgot the dice
>>
Rolled 1 + 3 (1d6 + 3)

>>6399716
>SCOUT NODE TPU-A-FR

Keep this fucker busy for a little longer! I’m almost done with this sensor sweep!
>>
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Rolled 1 + 1 (1d12 + 1)

>>6399716
[the long echoing rumble of an olifant across the dunes, like the distant maddened bellowing of an behemoth god of the night and hunger and the outer dark beyond the mouth of the cave where men huddled around a small fire and listened to the fear seeping out of the stone]

[gathering his wits at last] "THE PYRE WILL NOT BE LACKING OF ITS PREY TO-DAY. HAPPY HUNTING, DEAR COMPANIONS. CURSED BE THE LAST MAN TO STRIKE."

>>6399744
>>6399709
"IT WILL BE DONE. BREAK THEIR BACKS."

>ATTACK POINT DEFENSE TPU-B-FR [22 HP | DC 7 | [LIGHT][EVASIVE]

Not sure if I tallied it up correctly. Does the EVASIVE flag mean I subtract any -EVASIVES on my build or is there something else I need to do?
>>
Rolled 3 - 2 (1d6 - 2)

>>6399717
"THE WEAK FIGHT BACK."

>>6399723
Thanks for the tallying. Been really out of it lately.
>>
>>6399770
>>6399771
[with utter dismay] "The way of the adversary is hard."
>>
File: status_2.png (111 KB, 1344x651)
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Rolled 4 + 10 (1d5 + 10)

>>6399709
>Attack Side Armor (1d5+10, 1+5 Damage, Sniper bonus)
>>
Rolled 5 + 5 (1d6 + 5)

>>6399744
"Copy that, Corvid. I'm going in."
"Say, what's with all the guns and missiles? Weren't these supposed to be terraforming machines? And all that armor...what threat warranted for them to being built with all of this?"

>>6399716
>TPU-B-FR
>ATTACK PD (DC 7, 1d6+4+1)
>>
>>6399785
"Oh, yeah. Good effect on target. Peeling off. The static up close is throwing me off..."
>>
Rolled 5 + 6 (1d12 + 6)

>>6399716
"Goin' for those Point Defenses... Might still be worth scouting, though!"
>>6399167
Excellent work! Really captured Earthling's Earthlingyness and despair!
>>
>>6399795
Wait shoot I think I screwed up my to-hit calculations. Pretty sure I just rolled a 5
>>
Rolled 4 - 2 (1d6 - 2)

>>6399717
"Missiles on terrain processors? Maybe they would have needed these to clear rough terrain. Whatever. Even in a heavy mech, their trajectories are predictable."
>>
Rolled 3 + 6 (1d5 + 6)

>>6399810
The missile brushes past Ruin's mech, but he is unharmed.
"As planned, eh eh eh. Now, it's time for the counterattack."

>>6399709
>ATTACK SIDE ARMOR TPU-A-SD [40 HP | DC 1 | [HEAVY][0.2X MULTIPLIER]
"I don't even have to aim for your missle battery for it to go up in flames."
>Deal 7 damage to the side armor, and 6 damage to other systems if I hit the multihit. >Otherwise, deal 2 damage to the battery.
||If the second scout works, do I also deal damage to the system that'll be discovered by my allies?||
>>
Rolled 1 + 6 (1d6 + 6)

>>6399716
>MOVE TPU-A-FR
>ATTACK Targeting Sensor TPU-A-FR
>>
>>6399752
Yeah ok, assuming you’ll roll for a scout attempt, I’ll change my action to
> Move to BETA
> Use a cruise middle at Targeting Sensor TPU-A-FR HP 14 DC 11 (for guaranteed 3 damage)
(But if you don’t follow up post then I’d like to get that node fully scouted)

It looks like Gorgon, Scarab, Earthling, Kancho and Ruin have attacked the TPU-A-SD side armor, so surely that’s enough damage to defeat it…
>>
>>6399823
[ Yep I'll get the scout done and then move towards TPU-B, it could use more folks plinking at it. ]

>>6399709
>>6399716
>SCOUT TPU-A-SD [autosuccess with OCULUS]
>MOVE to BETA (2)

"**recharging**weapon**target**recon**in progress**evasive action**"
>>
>>6399823
>so surely that’s enough damage to defeat it…

Gorgon: 9 damage
Scarab: 5 damage
Earthling: 14 damage
Kancho: 15 damage + multi-hit (I don't remember how it works)
---------------------------OVERKILL--------------------------------
Ruin then pounds the wreckage of side armor for style points

Yeah, we have it, attack other things.
>>
CALCUATING DAMAGE. YOU CAN TRUST FAMINE.

FRONT ARMOR TPU A
ME: 15 DMG
COBALT: 10 (only the weapon damage is inflicted twice iirc, for Duelist) DMG
HERMIT: 14 DMG
IRRAD: 4 DMG each turn
TOTAL: 43 DMG
HP LEFT: 123

SIDE ARMOR UNIT B
GORGON: 9 DMG
TOTAL: 9 DMG
HP LEFT: 101

SIDE ARMOR UNIT B
SCARAB: 5 DMG
RUIN: 7 DMG
EARTHLING: 15 DMG
KANCHO: 15 DMG
TOTAL: 42 DMG, OVERKILL!

POINT DEFENSE UNIT B
CORVID: 5 DMG
HEXE: 3 DMG, INFLICTS 4 DMG/TURN
TOTAL: 8 DMG + DEBUFF
HP LEFT: 14

TARGETING SENSOR UNIT A
VULTURE: 3 DMG (Assuming he's allowed to change his action)
TOTAL: 3 DMG
HP LEFT: 11

UNDAMAGED
PLASMA TORCH UNIT B
FRONT ARMOR UNIT B

MISSES:
GAMBLER
KING KRAB
BUTTON MAN
GASH (Literally couldn't hit his target if he wanted to)

HAVEN'T MOVED YET
CYCLOPS
PILLOW
>>
>>6399847
OH, RIGHT, RUIN ALSO DID 2 DMG TO THE MISSILE BATTERY THANKS TO AUTOHIT MULTIHIT. THAT'S AT 48 HP NOW. NEAT.
>>
>>6399847
I think you forgot to add Sunslag's 2 base damage. I should be doing 18 DMG.
>>
>>6399862
Probably, this was just rough napkin math to condense every action into something readable.

SUNSLAG: +2 DMG base, +6 DMG from movement
REVOLVER: +1 DMG
BASE DMG: +1
Yeah, I'm pretty sure you did 18. So, FRONT ARMOR would be at 119 HP. Doesn't change _much_, but yeah.
>>
Rolled 8 + 1 (1d12 + 1)

>>6399709
Taking a pot shot at TPU-B-SD with my sniper rifle before fucking off to Delta 4 to avoid getting charbroiled by the plasma canon
>>
Rolled 1, 6 = 7 (2d6)

>>6399716
>>POINT DEFENSE TPU-B-FR [22 HP | DC 7 | [LIGHT][EVASIVE][0.5X MULTIPLIER] <REDUCES DC OF PLASMA TORCH BY 1>
>>
Rolled 5 + 4 (1d12 + 4)

>>6399716
>Move to BETA
>Move to GAMMA
>Move to TPU-B-FR
>ATTACK PLASMA TORCH TPU-B-FR [70 HP | DC 9 | [HEAVY][EVASIVE][1X MULTIPLIER] for 13 DMG

"Circling around for the charge. Standby."
>>
>>6399728
The enemy doesn't have Evasion, them having that tag just means our Evasive bonuses or maluses apply.

And so far no, if you are staying on the same node, there's nothing to use movement on. Well, if you're a Sunslag Lancer like me, then you can technically circle back around to the same node to increase your damage, but aside from that, no.

>>6399770
Yes, the Evasive tag means if you have negative Evasion from your frame and weapon choices, you add those maluses to your total, and vice versa for bonuses.
>>
>>6399716
"firing missile at missile battery in 3 2 1"

>YOSEMITE->>MISSILE BATTERY TPU-A-SD [50 HP | DC 9 | [LIGHT][EVASIVE][1X MULTIPLIER] <DISABLES MISSILE BARRAGES FROM THIS UNIT WHEN DESTROYED>
>>
Rolled 1 (1d5)

>>6399876
Can I change my move to the front armor? Also rerolling because I have only 1d5 and rolled the 2d6 out of force of habit.
>>
>>6400109
Yes sure!
>>
File: map.png (4.57 MB, 3500x1750)
4.57 MB PNG
//GORGON: Hit SUCCESS. 9 DMG inflicted against SIDE ARMOR TPU-B-SD.
//FAMINE: Hit SUCCESS. 15 DMG inflicted against FRONT ARMOR TPU-A-FR.
//SCARAB: Hit SUCCESS. 5 DMG inflicted against SIDE ARMOR TPU-A-SD.
//COBALT-1: Hit SUCCESS. 1+2+2+(2+3) = 10 DMG inflicted against FRONT ARMOR TPU-A-FR. THERMAL CHARGE +2->+4.
//CORVID: MOVE TPU-B-FR. Hit SUCCESS. 4 DMG inflicted against POINT DEFENSE TPU-B-FR. 1 DMG sustained from missile barrage!
//HERMIT: MOVE TPU-A-FR. 2+6+6 = 14 DMG inflicted against FRONT ARMOR TPU-A-FR.
//GASHADOKURO: Hit FAIL. No damage sustained.
//EARTHLING: Hit SUCCESS. 14 DMG inflicted against SIDE ARMOR TPU-A-SD.
//SNOWMAN: MOVE GAMMA 3.
//OGRE: Scout SUCCESS. PLASMA TORCH identified.
//KINGKRAB: Hit FAIL. 1 DMG sustained! 1 DMG sustained from missile barrage! Mech CRIPPLED!
//KANCHO: Hit SUCCESS. 19 DMG inflicted against SIDE ARMOR TPU-A-SD!
//HEXE: Hit SUCCESS. 3 DMG inflicted against POINT DEFENSE TPU-B-FR. -4 RAD applied!
//GAMBLER: Hit FAIL. 1 DMG sustained!
//RUIN: Hit SUCCESS. 8 DMG inflicted against SIDE ARMOR TPU-A-SD! 2 MULTIHIT TO MISSILE BATTERY! SIDE ARMOR DESTROYED, 20 bonus damage inflicted! 6 DAMAGE overflow to LEG ACTUATOR. 0 DMG sustained from missile barrage!
//BUTTONMAN: MOVE TPU-A-FR. Hit FAIL. No damage sustained!
//VULTURE: MOVE BETA 2. [YELLOWSTONE] 3 DMG inflicted against Targeting Sensor TPU-A-FR.
//SAILOR: Scout SUCCESS. FABRICATION MODULE discovered!
//CYCLOPS: Hit SUCCESS. 11 DMG inflicted against TPU-B-SD.
//SWALLOW: Hit SUCCESS. 13 DMG inflicted against PLASMA TORCH TPU-B-FR.
//PILLOW: [YELLOWSTONE] 3 DMG inflicted against MISSILE BATTERY TPU-A-SD.
//STONEFISH: Hit SUCCESS. 7 DMG inflicted against FRONT ARMOR TPU-B-FR. -4 RAD applied!
>>
File: Plasma.png (5.49 MB, 2000x1000)
5.49 MB PNG
TPU-B fires. A spear of plasma bisects the darkening horizon. The view from your video feed flares midday bright, image suddenly dotted with hundreds of magnetic distortion lines. The plasma beam digs deep into cold Martian rock - forming a geyser of boiling rock at the epicenter of the impact zone. Then, the TPU begins to rotate about its central hub, carving the impact point into a molten furrow. Fortunately, the progress of the beam sweep is slow - fitting for an excavation unit rather than a military walker. Most of your mercenaries have ample time to move out of the way. A few tarry to take parting shots, confident in their ability to sidestep the attack once it reached their position.

At the same time, the missile barrage launched by the first TPU reaches your position. You realize - belatedly - that the missiles were modified from the sounding rockets that the TPUs carried for scouting and terrain surveillance. Unfortunately, this realization offers little reprieve for your mercenaries. Each missile was weak and poorly-guided, but a full barrage manages to overcome these weaknesses with sheer quantity. Three of your mercenaries are targeted by the bulk of the barrage, of which two ultimately suffer significant armor damage. Once the barrage finishes, the missile battery folds back into the TPU for reloading - a sign, mostly likely, that it would be a persistent threat unless it was destroyed.
>>
File: Dodge.png (2.29 MB, 2000x1400)
2.29 MB PNG
Exploiting the temporary break in your formations, TPU-A also advances - moving several kilometers deeper into the solar fields. Fortunately, your mercenaries reorganize before the walker can advance much further. SCARAB, EARTHLING, KANCHO, and RUIN execute a focused attack on a section of the TPU's flank armor. A combination of rifle fire and explosives blasts through the weakened material. A final strike from KANCHO targets one of the fastener units holding the armor to the rest of the TPU's hull - a coruscating plasma arc sheers through the fastener, causing a chain reaction through the rest of the module as each successive fastener is overloaded by excessive load. The remnants of the flank armor module tear free and crash into the Martian sand, trailing a shower of sparks. Through the newly-created rent in the armor, you see exposed portions of the TPU's vulnerable internal machinery, encased in dull red tendrils of plague-matter.
>>
File: Sword.png (1.3 MB, 2000x1000)
1.3 MB PNG
Unfortunately, your forces to the south find less success. Dodging the plasma beam had left most of your forces in disarray, even if few of them had suffered any lasting damage. You watch with curiosity - then concern - as TPU-B braces before launching a repurposed supply pod in a high, arcing trajectory. The pod lands several kilometers behind your line, shattering to reveal a cluster of plague spores and a mass of machinery too contaminated for you to conclusively recognize.
>>
File: Sword Dodge.png (1.92 MB, 2000x1000)
1.92 MB PNG
/ALPHA-1:
COMBAT:
>TRANFORMER BANK ALPHA [5 HP | DC 1 | [WHEN DESTROYED, TEMPORARILY STUNS ALL ENEMIES IN NODE FOR 1 TURN]

/DELTA-4:
COMBAT:
>TRANFORMER BANK DELTA [5 HP | DC 1 | [WHEN DESTROYED, TEMPORARILY STUNS ALL ENEMIES IN NODE FOR 1 TURN]
>PLAGUE COMBAT FORM [12 HP | DC 8 | [HEAVY]]
>PLAGUE SPORE 4-1. [3 HP | DC 1]
>PLAGUE SPORE 4-2. [3 HP | DC 1]

/TPU-A-SD
COMBAT:
>MISSILE BATTERY TPU-A-SD [45 HP | DC 9 | [LIGHT][EVASIVE][1X MULTIPLIER] <DISABLES MISSILE BARRAGES FROM THIS UNIT WHEN DESTROYED>
>FABRICATION MODULE TPU-A-SD [25 HP | DC 3 | [HEAVY][2X MULTIPLIER] <DISABLES MISSILE UNIT LAUNCHING FROM THIS UNIT WHEN DESTROYED>
>LEG ACTUATOR 1 [16 HP | DC 3 | [HEAVY][5X MULTIPLIER] <WHEN ALL ACTUATORS DESTROYED TURN LIMIT +2>
>LEG ACTUATOR 2 [16 HP | DC 3 | [HEAVY][5X MULTIPLIER] <WHEN ALL ACTUATORS DESTROYED TURN LIMIT +2>
>LEG ACTUATOR 3 [16 HP | DC 3 | [HEAVY][5X MULTIPLIER] <WHEN ALL ACTUATORS DESTROYED TURN LIMIT +2>
SALVAGE:
>ARMOR SALVAGE [[Roll 1D40 for salvage.] [1-40MU CREDITS] [YOU MAY ALSO ATTEMPT TO SALVAGE PLAGUE MATERIAL AT THE RISK OF CONTRACT BREACH]]


/TPU-A-FR
COMBAT:
>FRONT ARMOR TPU-A-FR [124 HP | DC 1 | [HEAVY][0.2X MULTIPLIER]
>TARGETING SENSOR TPU-A-FR [11 | DC 9 | [LIGHT][NO DMG ON FAIL][1X MULTIPLIER] [TARGETED -2 DC] <REDUCES DC OF ALL OTHER MODULES ON THIS UNIT BY 1 WHEN DESTROYED>
>PLASMA TORCH TPU-A-FR [50 HP | DC 9 | [HEAVY][EVASIVE][1X MULTIPLIER] <DISABLES PLASMA LANCE ATTACKS FROM THIS UNIT WHEN DESTROYED>

/TPU-B-FR
COMBAT:
>FRONT ARMOR TPU-B-FR [213 HP | DC 1 | [HEAVY][0.2X MULTIPLIER]
>PLASMA TORCH TPU-B-FR [57 HP | DC 9 | [HEAVY][EVASIVE][1X MULTIPLIER] <DISABLES PLASMA LANCE ATTACKS FROM THIS UNIT WHEN DESTROYED>
>POINT DEFENSE TPU-B-FR [15 HP | DC 9 | [LIGHT][EVASIVE][0.5X MULTIPLIER] <REDUCES DC OF PLASMA TORCH BY 1>

/TPU-B-SD
COMBAT:
>SIDE ARMOR TPU-B-SD [90 HP | DC 1 | [HEAVY][0.2X MULTIPLIER]
>>
GAMBLER and GORGON, please roll for plasma lance hit:

1D6+[EVASION BONUS] (DC:4)
>>
>>6399728
I don't have this mechanic in the quest currently, but it is a fantastic idea that I will probably steal for a future item :)
>>
Rolled 9 (1d12)

>>6400694

Dust DAMN IT! We're in a tight enough spot without the Builderdamn tagalongs! We're not doing enough damage to B, and Krabs out of action! A side, you need to wreck its legs now, buy us some time! A Front, either handle the minions or help us out here!

>Fire on TPU-B FR Armor

I'm redirecting fire to the frontal armor, I just can't move fast enough to the side!
>>
Rolled 2 (1d6)

>>6400697
Oh boy, let's see how this coin flip goes.
Man is it a good thing cannons don't do evasion malus anymore.
>>
Rolled 10 + 2 (1d12 + 2)

>>6400694
"I'll take care of the combat form Cyclops, just keep pouring it on."

KRRT

"Company, recommend we reserve the orbital bombardment until we've finished our close-up scans of the TPUs, and exposed their critical weak points."

>Move to TPU-A-FR
>Move to ALPHA-1
>Move to DELTA-4
>ATTACK PLAGUE COMBAT FORM [12 HP | DC 8 | [HEAVY] for 13 DMG
>>
Rolled 2, 3 + 6 = 11 (2d4 + 6)

>>6400689
>>6400694
FAMINE can sense that one unit clearly needs more people on it, and it certainly isn't the one she's attacking. She sluggishly drags her mech away from TPA...
>MOVE TO: TPU-B-FR
>TARGET: FRONT ARMOR [TPU-B-FR]. I could theoretically hit the Plasma Torch but I got, like, a 20% chance at best. 9 DMG ON NON-EVEN, 12 ON EVEN, REROLL SPREE IF EVEN
"I BELIEVE MY PREVIOUS PATIENT IS BUSY AS IS. I SHALL DEAL WITH YOU NOW. PLEASE DO NOT RESIST."
>>
Rolled 1 + 1 (1d12 + 1)

>>6400694
> attack
> TPU-A-SD, LEG ACTUATOR 1, DC3
Image says 10 hp but the description says 16.

I think my attack roll (for both heavy and light) is 1d12+1. And my damage for heavy is +10, so if it is really 10 HP I'll kill it... ?

>>6400704
"Roger, targeting legs now"
>>
>>6400711
The 10 HP is carry over damage from the destroyed armor. FYI extra damage dealt to a destroyed module will be automatically transferred to modules underneath even if they aren't discovered yet.
>>
Rolled 9 + 5 (1d12 + 5)

>>6400689
"SHIT! Now we gotta deal with plague too? We don't get paid enough for this shit."

Targeting plague combat form [1d12+4+1(HEAVY)]
>>
Rolled 6 + 4 (1d6 + 4)

>>6400694
"taking out leg actuator 3"
>>6399717
(dang i really need to read incase this happen good thing i couldn't fail the instants)
>>
Rolled 1 (1d6)

>>6400697
Here goes something!
>>
>>6400715
>LEG ACTUATOR 3 [16 HP | DC 3 | [HEAVY][5X MULTIPLIER] <WHEN ALL ACTUATORS DESTROYED TURN LIMIT +2>
>>
>>6400716
"Hah! What a rush! Lemme go buff this out real quick..."
>MOVE TO DELTA (4)
>>
Rolled 2 + 1 (1d12 + 1)

>>6400706
>>6400714
Sorry, missed this message. Stepping to Epsilon 5 and shooting TPU-B-SD
>>
>>6400711
No, you have an Oculus, so you are rolling at +3 against anything with a Heavy tag. You basically autohit anything DC 4 or lower.

>>6400714
You may want to retarget something else, I already killed the plague form here >>6400706
>>
>>6400713
yep I see it in the narrative, thanks for clarifying

>>6400711
"Uh, gonna need someone else to try on Leg Actuator 1. Maybe I need a different FCS that isn't so swingy"
>>
>>6400722

The spores cyclops! Take out the spores before more of them show up!
>>
>>6400725
I'm hesitant to change my move after already rolling but if it's allowed I'd be fine removing a spore instead
>>
>>6400723
yeah but the pile driver gives me a -2 unfortunately. So I think it ends up as +1 overall.

FCS/HIGHROLL [1D12]
PILE DRIVER//ISHMAEL [-2 HIT/ALL]
ADAR//OCULUS [+2 HIT/ALL], [+1 HIT/HEAVY]
and -3 evasion.
I kinda optimised for damage but not for attacking
>>
>>6400727
Shit, you're right. RIP.
>>
Rolled 5 + 1 (1d12 + 1)

>>6400694
"Damn. We're bein' shellac'd awright. Hate t' say it, but I can't pluck this thing's legs m'self. Would appreciate some backup, or somebody's gon' have t' get ready t' blow that transformer bank.)."
"An' don't let that subversion entity get t' it! Who knows what might happen..."
>COMBAT:
>ATTACK:SIDE ARMOR TPU-B-SD [90 HP | DC 1 | [HEAVY][0.2X MULTIPLIER]
>>
Rolled 4 + 4 (1d5 + 4)

>>6400689
I think I'm missing 4DMG
SUNSLAG: +2 DMG base, +6 DMG from movement
REVOLVER: +1 DMG
BASE DMG: +1

>Move Alpha
>Move TUP-A-FR
>Combat: FRONT ARMOR TPU-A-FR for 18DMG
>>
Rolled 4 + 5 (1d5 + 5)

>>6400694
"Fellas, I got an idea: can we bait these lunkheads into shooting each other? Worth a try?"
>ALPHA STRIKE TPU-A-FR FRONT ARMOR
>MOVE TO TPU-B-FR
>>
>>6400694
"Radiation out, clear the firing zone!"
>Move to TPU-B-FR
>Shoot Plasma Torch
>Can't miss at +9
I can't understand why my card gives my roll as 1d5+4. By my count, I have +3 vs all and +6 more vs Heavy
>>
File: Flipped.jpg (161 KB, 557x930)
161 KB JPG
Rolled 2, 2, 1 + 2 = 7 (3d2 + 2)

>>6400694
/TPU-A-FR
COMBAT:
>FRONT ARMOR TPU-A-FR [124 HP | DC 1 | [HEAVY][0.2X MULTIPLIER]
>Attack for 1+2+2+4+5 DMG

>>6400699
Awesome! Looking forward to it.
Oh by the way, the map says that Processor Alpha is currently advancing. Do us pilots need to move our mechs out of the way like with the big laser beam, or do we get get to automatically move with the big walker?

>>6400756
B: "WARNING! Predictive algorithms have already simulated that course of action, with a 59.731% chance of a pilot dying. Stratagem is not advised. Reason: There is a near certainty that allies will be successful in causing the enemy targets to commit friendly fire. However, it is likely that the targets will not engage in crossfire unless there is a significant number of allies stationed between the two enemies. In that scenario, allied forces would be under fire from both sides, doubling the number of projectiles to dodge. Worse, hypothetical levels of congestion would also put allies at risk of friendly fire as well."
T: "Uhh... yeah what he said. Probably a bad idea."
>>
>>6400781
"Or just have an annoying enough fella slagging them both, enough for them to want to shoot. Besides! Them particle cannons are quite slow, long as you dodge 'em right it'll be fine and dandy. Of course this idea is moot if they got to the arco, so the side fellas will have to keep kneecapping tweedledee and tweedledum here."
>>
Rolled 1, 4 + 2 = 7 (2d4 + 2)

>>6400694
"Side Armor is done, lets put a TPU on its knees !"

>LEG ACTUATOR 1 [16 HP | DC 3 | [HEAVY][5X MULTIPLIER] <WHEN ALL ACTUATORS DESTROYED TURN LIMIT +2>
"Engaging. Bringing down this plague bastard."

>>6400724
"On it. Keep firing Vulture."

>>6399772
"Kingkrab your mech is heavily damaged, get to the dropship for a quick repair ! The plague will attempt to deploy more units for swarm us and you are a tempting target for it now."
>>
Rolled 1, 1, 2 + 4 = 8 (3d2 + 4)

>>6400694
>LEG ACTUATOR 3 [16 HP | DC 3 | [HEAVY][5X MULTIPLIER] <WHEN ALL ACTUATORS DESTROYED TURN LIMIT +2>

There we go, that’s what I was looking for…

Good hit Pillow, now lets ground this thing.
>>
>>6400725
"Wait one, Corvid. I can peel off and handle one of the spore clusters."

>>6400694
>MOVE to DELTA (4)
>ATTACK PLAGUE SPORE 4-1. [3 HP | DC 1] (1d6+1, autohit on DC 1, 3 Damage)
>>
Rolled 6 - 2 (1d12 - 2)

>>6400804
"I make whole bodies of decisions not accountable to the courts of men."

>>6400694
"If we don't kill every fiend here, we need to be whipped and sent home."

>MOVE TO TPU-A-FR
>SNIPE PLAGUE SPORE 4-2. [3 HP | DC 1]
>>
Rolled 3 + 3 (1d6 + 3)

>>6400689
"**en route**delayed** G-Goddamn, it's. Fast...!" Sailor's attempts to reposition towards the second TPU are thwarted when the damn thing keeps pace with his backtracking. The moment his laser rifle's coolant is within operational temperature, he takes a potshot at the now exposed leg pistons.

>ATTACK LEG ACTUATOR 2
>MOVE to ALPHA (1)
>>
Guys, are all actuators down? I guess I can go through everyone's builds and rolls and try to count.
Because I really want to shoot that fabrication module, but since the spider is [ADVANCING] we really need it brought down this turn.

>>6400690
Sick laser beam, mr. QM. I'm really getting those cool "to scale" shots that I wanted.
>>
>>6400955
ACTUATOR 1: Vulture missed, Scarab hit for 5. 5 HP left, I believe
ACTUATOR 2: Sailor hit it for 10 DMG, 6 HP left.
ACTUATOR 3: Pillow hit it for 7 (roll of 8 vs DC 3, so +5 DMG, +1 DMG from Sniper Rifle, +1 base DMG), Ogre finished it off with 10 DMG. Dead.

Ruin and Kancho can kill the remaining actuators. I don't think either of them can MISS them either. You should be hitting the FABRICATION MODULE.
>>
Rolled 1, 3 + 8 = 12 (2d4 + 8)

>>6400959
Thank you. If the screeching robot woman is willing to do the counting, then screw it, screeching robot woman is the sarge now.
>>6400694
>ATTACK
>>FABRICATION MODULE TPU-A-SD [25 HP | DC 3 | [HEAVY][2X MULTIPLIER]
"This is pretty peaceful so far. The spiders are far away from each other, so we might as well be taking them one by one. Just a day in the desert shooting plates. Speaking of, BANG!"
>>
>>6400963
FAMINE IS HERE TO DO NUMBER CRUNCHING THAT OTHER PLAYERS ARE UNWILLING TO DO.
THE FUNNY ROBOT WOMAN IS THE OBJECTIVELY BEST PILOT IN THIS UNIT.

>>6400778
THAT IS YOUR 'DEFAULT' FCS ROLL. WITHOUT MODIFIERS. YOU DO HIT FOR 1d5+9 AGAINST HEAVY, and 1d5+3 AGAINST LIGHT.

ALSO, FOR ANYONE WHO HASN'T DONE AN ACTION YET, PLEASE TAKE NOTE OF THE FOLLOWING: THESE UNITS ARE ALREADY DEAD. PLEASE TARGET ANYTHING ELSE.

--->>> FUCKING DEAD HIT ANYTHING ELSE <<<---
PLAGUE COMBAT FORM
PLAGE SPORE 4-1
PLAGUE SPORE 4-2
LEG ACTUATOR 3
--->>> FUCKING DEAD HIT ANYTHING ELSE <<<---

--->>>RUIN AND KANCHO <<<---
IT'D BE NICE IF YOU GUYS KILLED THE INJURED ACTUATORS 1 AND 2 THAT WOULD BE VERY NICE LOVE YOU MWAH MWAH
--->>>RUIN AND KANCHO <<<---

--->>> TALLY FOR GAMBLER'S MODULE GAMBLE <<<---
RUIN: KILLED ONE MODULE
OGRE: KILLED ONE MODULE
--->>> TALLY FOR GAMBLER'S MODULE GAMBLE <<<---
>>
File: Readout_3.png (54 KB, 853x629)
54 KB PNG
Rolled 2 + 10 (1d5 + 10)

>>6400970
"Thanks for the readout, Fami. You're the best!"


>>6400694
>Hit whichever actuator has more health to finish it off. (1d5+10, 1+5 Damage, +Sniper effect)
>>
Rolled 2 + 6 (1d5 + 6)

>>6400970
"Eh eh eh... Easy with the kisses, or someone'll be jealous. Thanks for the info."

>>6400694
"Good! It's falling apart already... Time to make sure it won't move any further!"
>LEG ACTUATOR 2 [10 HP | DC 3 | [HEAVY][5X MULTIPLIER] <WHEN ALL ACTUATORS DESTROYED TURN LIMIT +2>
7 damage on the actuator + 2 on whichever else is hit by the arc rifle or 5 damage on all the stuff in the node if I land a 4 or 5. Fingers crossed! (if my calculations are correct)

"Everyone, I'd love to come help elsewhere, but my mech is a fat fuck and it would take forever to strafe around the thing, so I'm probably gonna be sitting at its sides for as long as it's standing. Go and back up the others if need be, got it? This plague shit is gonna be a pain."

>>6400720
"...hey, what are you playing at? Don't try to show off against something this large! I've known you as a better pilot than that!"

>>6400781
"I don't know how you got two people in there, but the robot voice seems to know his stuff. Could probably be some kind of drill coordinator..."
>>
>>6400970
Hey, I just dealt the killing blow. Pillow softened her up for me!

>>6400720
Gambler! Shit, shit, shit, are you okay? Don’t you die on me over there!

>Hail Sons of Olympus
Requesting targeting data for the front-mounted plasma torch on Unit A. We NEED to take this thing out before that happens again!
>>
Rolled 2 (1d5)

>>6400689
>ATTACK FRONT ARMOR TPU-B FR
>>
>>6401133
The merc's comms open up with a series of violent coughs and a weary groan!
"Eugh... don't have a heart attack on my account, ya' old fart... took a few hits, but it'll hold--not the first time I had to glue one of these things back together. Just keep pounding on 'em for me and I'll be back in time for the second act."
>>6401103
"You too, you big goof. Not getting rid of me THAT easy~"
>>6400970
"That's the way, Fami--keep crunchin' those numbers!"
>>6400915
"Don't bother trying to outpace these things, newbie--retreat to the side and work your way out once you're out of line-of-sight!"
>>6400897
"For once, Krab, you're speakin' my language. Thrash a few for me, wouldja?"
>>6400784
"No way to tell if these plagued-up titans still have working IFF or not--getting them to blast each other'll be a pain in the butt if they do. Best stick to the tried-n-true for now."
>>
>>6401186
Just make sure you get back here before these titans fall. I’d hate for you to miss the fireworks!

Maybe give those Plague nodes a quick drive-by on the way back, just to get a few licks in.
>>
>>6401217
"Plague morphs are dealt with old man, your gal has a clear path to the repair bay, lets not distract her with ghosts."

Is your move legal? I'm confused because the side the actuator is on is closer to the front on the graphic, and further away from the side node, but the targeting data specifically stated it is a side node target. Maybe get someone to double tap Leg Actuator 3, just in case.
>>
>>6401237
I haven’t moved from the location where I scouted this. I don’t know where else I could stand to take a shot at this thing, I’m on the edge of the map.
>>
>>6401237
I may have misread what pillow was shooting at, lol. I just had an actual old man moment. That being said, leg actuator 3 is in my grid, isn’t it?
>>
>>6400689
>ATTACK Targeting Sensor TPU-A-FR
>>
>>6401281
>>6401286
I think you're supposed to be in TPU-A-SD if you want to target the leg actuator. It is a bit confusing for me too, but both the picture and the green text target options put the leg actuators in TPU-A-SD. Also, no I think you got Pillow's target right. The only problem might be that he might supposed to be rolling twice, once to avoid missiles, and once to attack, rather than rolling both into his one great roll, but I'm not certain of that either.
>>
>>6401290
Yes that is correct - I ran out of room on that side of the map, so I moved that over. All the leg actuators are in TPU-A-SD, and that is intended.

>>6401287
Please roll thanks!

>>6400742
Yes you are correct - sorry for the mistake. I'll add the missing 4 damage to the next update
>>
Rolled 5 + 6 (1d6 + 6)

>>6401287
>>6401313
>>
>>6401313
…huh
I guess move my attack to be against the front armor then?
>>
>>6401341
You know what I'll just allow it this time since it's kind of misleading on the map anyways and it makes sense given your position. I'll try to make the visual positioning of the units a bit less ambiguous.
>>
>>6401186
"**affirmative**en route**manoeuvre**evasive action**be advised**" Muffled huffing and grunts can be heard amidst the hodge-podge voices of the soundboard. Jetting backwards, Sailor tries to take a wide course around the behemoth to reach its more worrisome neighbour.
>>
>>6401054

Kancho, your readout is wrong. TPU-A-SD has only been scouted once. In general, we need some more scouting on the sides, specially for B.
>>
>>6401103
"NONSENSE. FOR IT IS A REWARD FOR KILLING AND MURDERING THE THINGS I ASKED YOU TO, LIKE A RESPECTABLE GENTLEMAN. THIS IS WHAT ALL HEROES STRIVE FOR, NIUR, AND YOU SHOULD BE HAPPI! LIKE ME!"

>>6401133
"ALAS I BELIEVE THE RULES OF THE GAMBLE ELBMAG IS THAT WE REQUIRE TO LAND THE FINAL BLOW AND OR THE MOST DAMAGE. YOU, SIR, DID BOTH. SOWWY. I DON'T MAKE THE RULES."

>>6401186
[loud, wet chewing noises] "WHUH? OH RIGHT, I'LL KEEP MUNCHING ON THEM."

>>6401054
[pleased beeping] "OF COURSE I AM. THIS IS WHY EVERYONE SHOULD LISTEN TO ME NO MATTER WHAT I SAY BECAUSE I AM THE BEST AND THE BEST AND THE BEST."
"GOOD SHOT! NICE! OGEY!!!"
>>
>>6401459
am I missing something?

>>6399830
>SCOUT TPU-A-SD [autosuccess with OCULUS]
>>6399021
>//RUIN: MOVE TPU-A-SD. Scout SUCCESS. Discovered MISSILE BATTERY A.
>>
>>6401492

Curious, it says it was only scouted once on the map...
>>
File: map.png (4.59 MB, 3500x1750)
4.59 MB PNG
//CORVID: Hit SUCCESS. 11 DMG inflicted against FRONT ARMOR TPU-B-FR.
//SWALLOW: MOVE DELTA 4. Hit SUCCESS. 14 DMG inflicted against PLAGUE COMBAT FORM. Target DESTROYED!
//FAMINE: Hit SUCCESS. 9 DMG inflicted against FRONT ARMOR TPU-B-FR.
//GORGON: Hit SUCCESS. 9 DMG inflicted against SIDE ARMOR TPU-B-SD.
//GASHADOKURO: Hit SUCCESS. 6 DMG inflicted against FRONT ARMOR TPU-A-FR. -4 RAD applied! 2 MULTIHIT to PLASMA TORCH. Light tag applied! MOVE TPU-B-FR.
//SNOWMAN: Hit SUCCESS. 4 DMG inflicted against PLASMA TORCH TPU-B-FR. -8 RAD applied!
//VULTURE: Hit FAIL. 1 DMG sustained.
//CYCLOPS: Hit SUCCESS. 17 DMG inflicted against SIDE ARMOR TPU-B-SD.
//PILLOW: Hit SUCCESS. 10 DMG inflicted against LEG ACTUATOR 3 TPU-A-SD.
//COBALT1: Hit SUCCESS. 1+2+4+(2+5) = 14 DMG inflicted against FRONT ARMOR TPU-A-FR. THERMAL CHARGE +4->+6 (MAX).
//SCARAB: Hit SUCCESS. 5 DMG inflicted against LEG ACTUATOR 1 TPU-A-SD. DC reduced by 1!
//OGRE: Hit SUCCESS. 9 DMG inflicted against LEG ACTUATOR 3 TPU-A-SD. Target DESTROYED! 80 bonus DMG inflicted! 3 DMG overflow to MAGAZINE ALPHA.
//SAILOR: Hit SUCCESS. 11 DMG inflicted against LEG ACTUATOR 2 TPU-A-SD.
//EARTHLING: Hit SUCCESS. 14 DMG inflicted against FABRICATION MODULE TPU-A-SD.
//KANCHO: Hit SUCCESS. 17 DMG inflicted against LEG ACTUATOR 1. Target destroyed! 80 bonus DMG inflicted! 12 DMG inflicted overflow to MAGAZINE ALPHA. Target destroyed! 60 BONUS damage inflicted! -1 ATTACKS on MISSILE BARRAGE/-1 to MISSILE BATTERY DC.
//RUIN: Hit SUCCESS. 8 DMG inflicted against LEG ACTUATOR 2. Target destroyed! 80 bonus DMG inflicted! 3 DMG overflow to PLASMA CHAMBER. 2 MULTIHIT to FABRICATION MODULE TPU-A-SD.
//STONEFISH: Hit SUCCESS. 7 DMG inflicted against FRONT ARMOR TPU-B-FR. -4 RAD applied!
//BUTTONMAN: Hit SUCCESS. 6 DMG inflicted against Targeting Sensor TPU-A-FR.
//KINGKRAB: Hit SUCCESS. 14 DMG inflicted against PLAGUE SPORE 4-1. Target destroyed!
//HEXE: Hit SUCCESS. 3 DMG inflicted against PLAGUE SPORE 4-2. Target destroyed!
>>
File: Explosion.png (6.19 MB, 2000x1000)
6.19 MB PNG
Your pilots concentrate their fire towards the breach in TPU-A's belt armor. Hundreds of solid rounds, guided warheads, and energy beams lance into the walker's exposed internals as the enormous machine - unsuccessfully - rotates its main body to bring its damaged flank back into cover. In the midst of the attack, SCARAB notices a trio of building-sized actuators responsible for driving the TPU's leg units. The mercenary paints each module with a targeting laser. A few seconds later, SAILOR fires a blistering laser beam through one actuator unit, melting much of it into slag from the immense heat wash. RUIN destroys the second unit with a well-timed grenade launcher hit accompanied by a burst of coruscating plasma-arc fire. The last unit - sitting deeper in the machine's midsection - shatters after being pierced foam-phase hydrogen round fired by KANCHO. To your surprise, the shot seems to over penetrate - detonating deeper inside the TPU's internals.

Evidently, the round hits something critical. A few seconds after the last actuator unit grinds to a halt, the entire left flank of the TPU sags downward before blowing outward in an eye-searing detonation. Sub-reactors, conduit lines, and magazine modules vanish in a expanding conflagration of burning munitions and boiling plasma. You order your mercenaries to take cover for a few minutes as a pressure wave tears through the valley, uprooting every solar collector in a six kilometer radius.
>>
File: RUIN.png (1.78 MB, 2000x1400)
1.78 MB PNG
As the smoke and debris clear, the TPU remains standing - though heavily damaged. Two of the unit's six legs were on the verge of collapse, with a third barely functional. The magazines supplying the missile launcher had taken severe damage, and the explosion had exposed even more of the machine's interior - including the plasma containment chambers surrounding the main reactor. Had this been a normal TPU, you had no doubt that it would already shut down from terminal damage. However, the redundant, pseudo-organic nature of plague infestation grants this unit near-preternatural resilience. Slowly, the head unit rotates to lock back onto your forces with a characteristic glow building within its forward emitter unit. You advise your mercenaries to either retreat from the ensuing plasma beam or risk committing to a full attack before the plasma torch could charge.

To the south, your forces keep the second TPU at bay. One team of mercenaries pressures the unit with harassing fire while HEXE, CYCLOPS, and KINGKRAB peel off to intercept the plague-forms released before they can do any lasting damage. Your forces successful strip the unit of several armor layers, but none of the damage is critical - the unit continues on to trundle several kilometers closer to the arcology, ignoring the severe damage sustained by its sibling.
>>
/ALPHA-1:
COMBAT:
>TRANFORMER BANK ALPHA [5 HP | DC 1 | [WHEN DESTROYED, TEMPORARILY STUNS ALL ENEMIES IN NODE FOR 1 TURN]

/DELTA-4:
COMBAT:
>TRANFORMER BANK DELTA [5 HP | DC 1 | [WHEN DESTROYED, TEMPORARILY STUNS ALL ENEMIES IN NODE FOR 1 TURN]
SALVAGE:
>COMBAT FORM WRECK [[Roll 1D10 for salvage.] [1-10MU CREDITS] [YOU MAY ALSO ATTEMPT TO SALVAGE PLAGUE MATERIAL AT THE RISK OF CONTRACT BREACH]]
>PLAGUE SPORE 1. [[Roll 1D4 for salvage.] [1-4MU CREDITS] [YOU MAY ALSO ATTEMPT TO SALVAGE PLAGUE MATERIAL AT THE RISK OF CONTRACT BREACH]]
>PLAGUE SPORE 2. [[Roll 1D4 for salvage.] [1-4MU CREDITS] [YOU MAY ALSO ATTEMPT TO SALVAGE PLAGUE MATERIAL AT THE RISK OF CONTRACT BREACH]]


/TPU-A-SD
COMBAT:
>MISSILE BATTERY TPU-A-SD [45 HP | DC 8 | [LIGHT][EVASIVE][1X MULTIPLIER] <DISABLES MISSILE BARRAGES FROM THIS UNIT WHEN DESTROYED>
>FABRICATION MODULE TPU-A-SD [9 HP | DC 3 | [HEAVY][2X MULTIPLIER] <DISABLES MISSILE UNIT LAUNCHING FROM THIS UNIT WHEN DESTROYED>
>MAGAZINE BETA [15 HP | DC 3 | [4X MULTIPLIER] <REDUCES MISSILE BARRAGE ATTACKS/BATTERY DC BY 1 WHEN DESTROYED>
>PLASMA CHAMBER [5 HP | DC 3 | [10X MULTIPLIER] <REDUCES PLASMA LANCE ATTACK BY 1 NODE/DC BY 1 WHEN DESTROYED>
SALVAGE:
>ARMOR SALVAGE [[Roll 1D40 for salvage.] [1-40MU CREDITS] [YOU MAY ALSO ATTEMPT TO SALVAGE PLAGUE MATERIAL AT THE RISK OF CONTRACT BREACH]]
>TPU MODULE 1 [[Roll 1D16 for salvage.] [1-16MU CREDITS] [YOU MAY ALSO ATTEMPT TO SALVAGE PLAGUE MATERIAL AT THE RISK OF CONTRACT BREACH]]
>TPU MODULE 2 [[Roll 1D16 for salvage.] [1-16MU CREDITS] [YOU MAY ALSO ATTEMPT TO SALVAGE PLAGUE MATERIAL AT THE RISK OF CONTRACT BREACH]]


/TPU-A-FR
COMBAT:
>FRONT ARMOR TPU-A-FR [100 HP | DC 1 | [HEAVY][0.2X MULTIPLIER]
>TARGETING SENSOR TPU-A-FR [5 | DC 9 | [LIGHT][NO DMG ON FAIL][1X MULTIPLIER] [TARGETED -2 DC] <REDUCES DC OF ALL OTHER MODULES ON THIS UNIT BY 1 WHEN DESTROYED>
>PLASMA TORCH TPU-A-FR [48 HP | DC 9 | [HEAVY][EVASIVE][1X MULTIPLIER] <DISABLES PLASMA LANCE ATTACKS FROM THIS UNIT WHEN DESTROYED>

/TPU-B-FR
COMBAT:
>FRONT ARMOR TPU-B-FR [182 HP | DC 1 | [HEAVY][0.2X MULTIPLIER]
>PLASMA TORCH TPU-B-FR [57 HP | DC 9 | [HEAVY][EVASIVE][1X MULTIPLIER] <DISABLES PLASMA LANCE ATTACKS FROM THIS UNIT WHEN DESTROYED>
>POINT DEFENSE TPU-B-FR [11 HP | DC 9 | [LIGHT][EVASIVE][0.5X MULTIPLIER] <REDUCES DC OF PLASMA TORCH BY 1>

/TPU-B-SD
COMBAT:
>SIDE ARMOR TPU-B-SD [64 HP | DC 1 | [HEAVY][0.2X MULTIPLIER]
>>
[TPU-ALPHA] will attack DELTA 4 and TPU-A-FR with a plasma lance. Any players still in these nodes by next turn will be forced to roll 1D5+[EVASION BONUS] (DC:3) to avoid 1 DMG.]
>>
>>6401459
This is my mistake TPU-A-SD is fully scouted, I just forgot to update the readout. It should be now updated sorry
>>
Rolled 5 + 6 (1d5 + 6)

>>6401771
"Eh eh eh... This is great! No need to aim, just fire, fire, fire again! If I can hit correctly, I can blow up the plasma chamber and the magazines from this angle. Heads up, stay away from the sides!"
>FABRICATION MODULE TPU-A-SD [9 HP | DC 3 | [HEAVY][2X MULTIPLIER] <DISABLES MISSILE UNIT LAUNCHING FROM THIS UNIT WHEN DESTROYED>
7 DMG to the fabrication module + 2 on whatever else is hit by the arc rifle, or 5 damage to everything else in the node if I hit my multihit.


"...Wait,what's up with the unknown unit Northwest? Keep your guard up, especially you, Gambler! Was another unit supposed to join us?"
>>
File: Beta.jpg (43 KB, 520x373)
43 KB JPG
Rolled 2, 1 + 2 = 5 (2d3 + 2)

>>6401771
MOVE:
>Move 2, from TPU-A-FR to ALPHA 1, then from ALPHA 1 to TPU-A-SD
COMBAT:
>ATTACK PLASMA CHAMBER [5 HP | DC 3 | [10X MULTIPLIER] <REDUCES PLASMA LANCE ATTACK BY 1 NODE/DC BY 1 WHEN DESTROYED>
>If success, then 1+2+5+2+5 for a total of 15 DMG.

B: "Critical weakpoint identified. Plasma Chamber now marked as highest priority. Moving to engage."
T: "Light it up!"
>>
>>6401793
Since my multihit went off, the plasma chamber's been destroyed - do you think you could hit another module?
>>
Rolled 12 + 4 (1d12 + 4)

>>6401763
"HAH! LOOKS LIKE WE'RE DOIN' SOME REAL DAMAGE! LET'S KEEP TEARING THESE BULKY PIECES OF SHIT TO SCRAP, SHALL WE?"

>Fire at TPU-B-SD
>>
Rolled 6 + 4 (1d12 + 4)

>>6401771
"Evasive action! We're being targeted by Alpha's plasma lance! If we get caught in the transformer bank rupture, we'll be sitting ducks for whatever pummelling comes after!"

>Move Alpha
>Move TPU-A-FR
>Move TPU-B-FR
>ATTACK PLASMA TORCH TPU-B-FR [57 HP | DC 9 | [HEAVY][EVASIVE][1X MULTIPLIER] for 13 DMG
>>
Rolled 2, 4 + 6 = 12 (2d4 + 6)

>>6401763
>>6401771
"OKKE! TPA IS GETTING LOBOTOMIZED BY ALL OF MY LOVELY FRIENDS SO I WOULD HIGHLY RECOMMEND MY FELLOW FRIENDS OF FRIENDS TO CHIP AWAY TPB THANK YOU VERY MUCH." While the android is gibbering to herself, the rotary cannon of the back of her mech whirrs to life.
>ATTACK FRONT ARMOR [TPU-B-FR]. 9 DMG base, +3 for every EVEN roll I get, can reroll after every event.
>>
Rolled 1, 4 + 6 = 11 (2d4 + 6)

>>6401804
Bullseye! The rotary cannon doesn't need to cool off just yet, so another round of suppressing fire is being pumped into TPB's FRONT ARMOR!
>12 DMG now, 15 if this is another even.
>>
>>6401807
>>6401804
Drat. 12 DMG it is. Not bad, though.
>>
>>6401791
"Shit, I see it! Eyes up Dustwalkers! Could be Foundies or Chrysanthemum Red out looking for revenge! Lets hope it is just some merc taking jobs from that unknown client who keeps posting Plague recovery missions to the noticeboard. I'll take dealing with salvagers any day over someone taking a vengeance contract out on us."
>>
Rolled 3 + 1 (1d12 + 1)

>>6401771
"I'm going to have to have a chat with the techs that setup my mech. They must have done a rush job to get my frame ready in time for the mission. The first time I tried to use the weapons system there was a backfire and my frame is reporting system damage. I've enabled the backup system and I'll circle around for another attack run now."

>>6401791
"I'll try and finish off this heavy module"

> attack, straight 1d12+1, will do 10 damage if hit
>FABRICATION MODULE TPU-A-SD [9 HP | DC 3 | [HEAVY][2X MULTIPLIER] <DISABLES MISSILE UNIT LAUNCHING FROM THIS UNIT WHEN DESTROYED>


Also please forgive the cross-post, but there is Panzer Commander skirmish quest starting up at >>6400196. Kind of pre-WW2 infantry. Seems like this the crowd that might enjoy it
>>
File: Spoiler Image (490 KB, 800x600)
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>>6401771
"Man... a whole job fighting giant robots and I'm stuck hammering out dents. Figures."
>REPAIR
or if need be
>MOVE TO DROPSHIP
>THEN REPAIR
"Guess I'm on cheerleading duty for now. Don't have TOO much fun!"
>>6401791
"Huh? Hey, yea... what in the goddamn?"
The merc pings control for confirmation.
"Hey, you guys seein' this unit to the Northwest? Need a valid IFF on that, please and thanks!"
>>6401810
"Part of me hopes you're wrong, but I know better..."
>>
>>6401811
I give this quest and also spelldivers a very warm endorsement. I would play Panzer Commander if I wasn't a huge brainlet, but if you guys enjoy vanguard I would gently encourage ya'll to check it out.
>>
>>6401820
I too would recommend spelldivers for no reason in particular haha
>>
Rolled 4 + 5 (1d5 + 5)

>>6401771
"It's working, lads and lasses! Keep blasting! ...Wait, who's that incoming? Party crasher?"
>ALPHA STRIKE TPU-B-FR FRONT ARMOR
>>
>>6400724
>>6400719
"Pillow, Vulture, anyone with cruise missiles or a target designator, what d'ya say to painting that bogey, get their instruments blaring, let 'em know we are telling them to fuck off, or else? If they proceed, we'll know they're hostile. Your call, I may be urging discretion now, but personally I'd risk the moral hazard and just light 'em up, civilians have no good reason to be heading *into* our AO, and we've received no word of friendlies headed our way."

KRRT

Muttering into the void of an open channel, the bird followed up with a cynical prediction "Call me paranoid, but lady luck has to come calling some day, for getting out clean from the foundie job, or for Gambler's debts. With how good we've been havin' it lately, it'll be all three of my predictions, scavs, foundies, and vengeful fucks. If it we're up to me, we'd go ballistic right away and use our uplinks, drop some orbital munitions right on 'em straight from the get-go. If the contact is a dropship, we could wipe out the whole enemy force before they ever get close to us."
>>
>>6401771
>>ATTACK FRONT ARMOR TPU-B-FR [182 HP | DC 1 | [HEAVY][0.2X MULTIPLIER]
>>
Rolled 5 (1d5)

>>6401840
FORGOT ROLL
>>
Rolled 11 + 1 (1d12 + 1)

>>6401763
>>6401765
[with joyous bloodlust] "A FINER SHOT WAS NE'ER LOOSED. HEHEHEHAHAHA!"

(Evil Laugh Stock Sound Effect) https://www.youtube.com/watch?v=KkJ_lT5MdFc


>>6401771
[with boiling anger] "ENGAGING THE ENEMY."

>MOVE TO TPU-B-SD
>"ENGULF IT IN PAIN." ATTACK SIDE ARMOR TPU-B-SD
>>
Rolled 1, 2, 2 + 4 = 9 (3d2 + 4)

>>6401771
>Move to TPU-B-FR
Good work on sweeping the leg team, let’s focus on the… SCATTER OR YOU’RE SLAG!

Now if you don’t mind, I need to get some revenge… hey ugly, my eyes are right here!
>PLASMA TORCH TPU-B-FR [57 HP | DC 9 | [HEAVY][EVASIVE][1X MULTIPLIER] <DISABLES PLASMA LANCE ATTACKS FROM THIS UNIT WHEN DESTROYED>
>>
>>6401791
Great shooting kid, you’re living up to your name again!

Bogey? Who in the hell would be crazy enough to… the Hades is that? I’m not seeing an IFF. Other units please confirm?

>>6401816
Great to see you back in the fight, you had me worried for a second. Be careful over there, for all we know these guys are debt collectors.

>>6401836
I can’t get a read on them. The plasma burst jacked up my long range sensors, for all we know we have phantom dots. I’m with you on our run of luck, though…

>>6401845
Dammit man, you got lucky! Retreat and rearm before we have to take you home in a foot locker!
>>
Rolled 5 + 1 (1d12 + 1)

>>6401765
>/TPU-B-SD
>COMBAT:
>SIDE ARMOR TPU-B-SD [64 HP | DC 1 | [HEAVY][0.2X MULTIPLIER]
Pa wanted a steel cutter and it looks like he got one.

>>6401816
"Fastest I've ever seen somebody split outta a' mech suit, I'll say..."
>>
>>6401771
>>6401801
"Wait, is it just me, or is TPU-Beta advancing - shit! Breaking off my attack run, I think it means to corral us into the firing line of Alpha's plasma lance!"

>Adjusting my turn. Move to intercept [Unknown Unit]
>OPEN COMMS
>If they fail to comply, ATTACK. [I already rolled here >>6401801]

"Unidentified unit, this is a restricted area. We are exterminating two Plague infested TPUs under the official sanction of MOCA and GCC International. All civilians have already been evacuated. Salvage is forbidden. Turn around now and evacuate the area. Passage requires you to disambiguate your identity and clearance. Fail to comply and you will be deemed hostile. I say again, either tell us who you are right now, fuck off, or we'll kill you."
>>
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43 KB JPG
>>6401796
Ah, sure thing. I'll attack the magazine instead since I do enough damage to kill it in one hit.

T: "Woah, looks like someone beat you to it buddy."
B: "Affirmative. Correcting course. Readjusting parameters. New priority target identified ~ Bombardment Magazine."
T: "Ooohh, someone's angry! What's the matter, jealous someone killed your target before you got to?"
B: "Negative. I am irritated that my predictions wrongly assessed that none of our allies would destroy the module in time. Imprecision such as that can be the difference between victory and defeat."
T: "Don't you mean life or death?"
B: "Negative."


>>6401771
CHANGING COMBAT TARGET (as per requested):
>MAGAZINE BETA [15 HP | DC 3 | [4X MULTIPLIER] <REDUCES MISSILE BARRAGE ATTACKS/BATTERY DC BY 1 WHEN DESTROYED>
>>
File: SNOWMAN.png (1.11 MB, 2000x1000)
1.11 MB PNG
>>
Rolled 11 (1d12)

>>6401763

Good effect on target! Hot damn, never gets old seeing secondaries like that! Now we just gotta wear down its friend...

>Attack Front Armor TBU-B

Continuing present strategy. Keep an eye on that unknown. Don't think it's the Foundation, sending just one unit is a waste against a full company... Gambler, make sure our ride home is intact.
>>
>>6401836
"now isn't that strange to see, welp you guys look like you can clean up this wretched dragon, I'm gonna meet are new friend with open arms!"

>MOVE: TPU-A-SD -> DROPSHIP
>>
>>6400897
"Roger that."

>>6401768
"Boss have ready for immediate evasive action our Dropship once Gambler gets inside for repairs. That unknown Ruin and Swallow are seeing is no doubt an hostile, if it has no readable IFF even more so."

>>6401859
>>6401836
"Be ready for engage and kill it Swallow. That looks like an attack run for our dropship."
>>
>>6401796
has it?
you have two multihits
for the plasma chamber to be destroyed, both have to land on it
assuming it's random, it's
granade rolls between Missle battery, magazine, and plasma chamber, it gets one, then rolls again between the two remaining ones
same process with arc, picks one, then rolls between the two

if, between these two weapons, the plasma chamber does not get picked twice, it does not get destroyed

personally, instead of canceling an attack, I would just make it a conditional "if the plasma chamber is not destroyed, attack it, if it is, attack *something else*"
>>
File: readout_4.png (54 KB, 687x699)
54 KB PNG
>>6401771
>In TPU-A-SD, Attack any [Heavy] target currently present, if there are none, Salvage Armor
>Move from TPU-A-SD, to Alpha 1


(not rolling before getting the order to due to conditional)
>>
>>6401763
"Yo, good job on TPU-A guys! That was an awesome boom!"
>Attack Plasma Torch, can't miss
>>
>>6401993
It's TPU-B's Plasma Torch, to be clear
>>
Rolled 2 + 1 (1d6 + 1)

>>6401771
"It's looking right at us! Repositioning!"

>MOVE to TPU-B-SD
>SCOUT TPU-B-SD (1d6+1, DC 3)
>>
>>6401975
"Negative Kancho, and anyone else dont touch any Salvage that is plague infested. MOCA will not like it, their contract is clear."

>>6396781
>PLAGUE EXTERMINATION. [### OFFICIAL - MOCA/MARTIAN ORBITAL CLOSURE AUTHORITY###]/[GCC INT]. "A PAIR OF PLAGUE CONTAMINATED TERRAIN PROCESSOR UNIT ARE APPROACHING a GCC ARCOLOGY. PRIORITY PAYMENT. [450 MU], PRIMARY TARGET SALVAGE FORBIDDEN."

"Remember its 450 MUs on the line and if MOCA thinks we have broken the contract, the machine will not pay. We can only take any salvage that isn't plague infested. We need the Dustwalkers to gain leverage with that AI."

>>6401771
>MOVE
>ALPHA
>DROPSHIP SITE, Activate Shield and defend Dropship
"Dustwalkers are no preys."

>>6401816
"Get your mech repaired Gambler. If its hostiles, you will join combat soon enough with the rest of us. There is still one TPU to put down, if we are fast enough we break the Actuators of that one and then its done. An Arcology saved, and two corrupted TPUs taken care of while we get our pay."
>>
>>6402011
"THE ARMOR ITSELF MAY BE ACCEPTABLE. I BELIEVE THE PLAGUE STIPUTATION OF OUR CONTRACT MAY ONLY AFFECT THE COMBAT FORM, AND PLAGUE SPORES."
"THE ARMOR, AND TPU MODULES, SHOULD BE ACCEPTABLE. IT IS NOT WORTH IT TO SALVAGE THE COMBAT FORM AND PLAGUE SPORES REGARDLESS, THEIR VALUE IS NEXT TO NOTHING."
[pause]
"ALSO CAN WE EAT THE UNKNOWN MECH. WE CAN SALVAGE IT FOR PARTS."
>>
>>6402011
"Good point, shouldn't risk it"
>>6401975
just attack and move, no salvage
>>
>>6401975
Salvage from primary target is forbidden. Put that stuff down right now before you get us in hot water.

>>6402014
Contract states no primary target salvage. That armor plating is from said primary target. Besides, we’re getting paid 450 MU. Do we really need more cash?
>>
>>6402021
Good man. I’d rather not piss off the robot with a nuclear arsenal.
>>
>>6402014
"Famine that is also a negative unfortunately, both MOCA and the GCC are watching what we are doing closely. This is not an abandoned region, we are directly near an Arcology and fighting two corrupted TPUs. Everything we do is visible, we cannot play with contract words here. Its two corrupted TPUs and the plague units they can create and deploy."
"All of this wrecks and biomatter scans now on our mech computers, show they have been all marked has a risk of contract breach."

>>6401771
"There is not a piece of metal or cancer without that mark."

SALVAGE:
- COMBAT FORM WRECK [[Roll 1D10 for salvage.] [1-10MU CREDITS] [YOU MAY ALSO ATTEMPT TO SALVAGE PLAGUE MATERIAL AT THE RISK OF CONTRACT BREACH]]
- PLAGUE SPORE 1. [[Roll 1D4 for salvage.] [1-4MU CREDITS] [YOU MAY ALSO ATTEMPT TO SALVAGE PLAGUE MATERIAL AT THE RISK OF CONTRACT BREACH]]
- PLAGUE SPORE 2. [[Roll 1D4 for salvage.] [1-4MU CREDITS] [YOU MAY ALSO ATTEMPT TO SALVAGE PLAGUE MATERIAL AT THE RISK OF CONTRACT BREACH]]
- ARMOR SALVAGE [[Roll 1D40 for salvage.] [1-40MU CREDITS] [YOU MAY ALSO ATTEMPT TO SALVAGE PLAGUE MATERIAL AT THE RISK OF CONTRACT BREACH]]
- TPU MODULE 1 [[Roll 1D16 for salvage.] [1-16MU CREDITS] [YOU MAY ALSO ATTEMPT TO SALVAGE PLAGUE MATERIAL AT THE RISK OF CONTRACT BREACH]]
- TPU MODULE 2 [[Roll 1D16 for salvage.] [1-16MU CREDITS] [YOU MAY ALSO ATTEMPT TO SALVAGE PLAGUE MATERIAL AT THE RISK OF CONTRACT BREACH]]

"See ? Its all plague infested. And if you want to see it from the credits side, their perceived maximum combined value remain also below the contract payment. I know you like us making money, but you gotta grit your teeth with this one Famine. We can take on a contract with guaranteed salvage rights next, unless something urgent comes up."
*Scarab hums agreeable*
"The unknown mech, if its a single one and not a squad, can be salvaged by us. Same for its squad if it turns out its not alone. They wouldn't be plague infested and thus we can take whatever we want. We just dont need any plague spores thrown by the last TPU near them."

>>6402021
"Thanks Kancho."
>>
>>6402028
[metallic whine]
"SO BE IT. 450 MU IS 450 MU. WE HAD TO SCAVENGE THE WALLS, THE FLOORS, THE PIPES, THE MEAT, THE GRISTLE, THE BONES OF EVERYTHING IN THAT GOD FORSAKEN FACILITY TO GET 564 MU."
[electronic beeping]
"CALCUATED AVERAGE VALUE OF ALL OF THE SCAVENGE WE HAVE IS 47.5 MU. IT IS NOT WORTH THE RISK, FOR THAT IS BARELY ENOUGH TO PURCHASE..."
[more electronic wobbling]
"ONE SHIELD, OR TWO VERY CHEAP WEAPONS. WE WOULD BE BETTER OFF BY IGNORING THEM. WE CAN'T AFFORD ANYTHING SUPER EXPENSIVE BACK AT HOME, LIKE AXONAL HYPERTROPHY, EVEN IF WE SCAVENGED."
[heavy, artificial whirring]
"SO WE _CAN_ KILL AND EAT THE UNKNOWN MECH FOR SCRAP THEN!!! KILL IT. KILL IT. KILL IT. MONEY. MONEY. MONEY. MONEY!!!!!!!!"

"WE NEED TO SAVE ENOUGH TO PURCHASE: THE BIG ONE." Famine does not seem willing to explain what the fuck 'the big one' is.
>>
>>6402025
"...I'D LIKE MORE CASH, BUT YOU ARE RIGHT. SORRY. BUT DO YOU NOT EXPECT THE ONE NAMED FAMINE TO BE _GLUTTONOUS_ WITH THESE KINDS OF THINGS?"

"NO MATTER. WE GOT MORE GRISTLE TO CHEW SOON ENOUGH, UP NORTH. ANALYTICS PREDICT DESTRUCTION OF TPA IN TWO OR THREE TURNS, DUE TO EXTENSTIVE DAMAGE TO ITS INTERNALS, SO MISSION IS PROGRESSING RELATIVELY SMOOTHLY. OUTSIDE OF THE GAMI AND THE KRAB'S MECHS, WE HAVE EXPERIENCED LITTLE DAMAGE TO OUR RANKS."

"ISSUE: TPB HAS BARELY BEEN DAMAGED. HOPEFULLY, WE CAN SOFTEN IT UP WHILE RU-RU, KAN-KAN, SCABBY, LING, PILL, VUL AND SAIL KILL TPA STONE DEAD."
>>
>>6402033
I hear ya Famine. I’ve moved to engage TPU-B from the front since my position with TPU-A was compromised by that plasma burst.

I’ll stay down here and try to keep its eyes on me. We need light units to flank this thing and take it the legs though.
>>
>>6401836
"Lady Luck ALWAYS comes to the rescue... but only if you keep at it! Don't stop! Don't quit! Snatch some chips from that old drunk guy if you have too--the more you gamble the happier Lady Luck is! It's science! As long as you don't quit you never lose!"
>>6401849
"C'mon, you think I'm gonna leave ya high and dry, Pops? Can't collect on your will if I'm dead, can I?"
>>6401853
"Shaddap and let me work. Used to help my pops with rush orders in his machine shop--cruisers, vanguard units, they're all the same when ya' climb into their guts! And the outfit, well... it was lying around. Don't ask."
>>6401888
"That's the way, Cor! Keep hitting like that and we'll be home before tea time!"
>>6402011
"Oh believe me, I'm itchin' to get my hands dirty. Can't let you guys have all the fun on this mission! But seriously though--I'll keep an eye on our unexpected guest..."
>>6402033
"Euch... this is embarrassing. This is a one-off, okay? I'm just having a bad run today! Happens to the best of us! Man, I'm gonna lose ANOTHER pot..."
>>
>>6402042
"YOU KNOW WHAT? WE DO NEED A MASCOT. WITH THE CHEERLEADING COSTUME YOU ARE WEARING, I BELIEVE YOU ARE SUITABLE FOR THIS POSITION. I, THE BEST PILOT IN THIS COMPANY, DO NEED A SIDEKICK. HEHEHE. HOOHOO. HUEHUE."

>>6402039
"NOTED. HOPEFULLY THAT HEXE FELLOW FOUND SOMETHING INTEREST YOU CAN SHOOT! SPEAKING OF..."

>>6401999
"GOOD JOB, KID. KEEP UP THE WORK. YES."
>>
>>6401763
>MOVE to ALPHA (1)
>MOVE to DROPSHIP

"**frontline**firepower**sufficient**en route**reinforce**landing zone**"
>>
Rolled 4, 4 + 3 = 11 (2d4 + 3)

>>6401765
>uprooting every solar collector in a six kilometer radius.
Solar panels flying with the shockwave like leaves and glinting in the sun is quite the visual.
>>6401771
>MOVE TO ALPHA(1)
>ATTACK TARGETING SENSOR TPU-A-FR [5 | DC 9 | [LIGHT][NO DMG ON FAIL][1X MULTIPLIER] [TARGETED -2 DC]
"You know, I overestimated those things. I thought we'd need the advantage, but no, those crabs move like geriatric patients. Anyway, I haven't engaged thrusters in minutes, time to see if this sniper is any good at the actual sniping distance."
>>6401791
Oh shit, you're right, what the hell? Well, my new sniping position is close by if it's a hostile. Or of it's free loot
>>6401877
Double revolvers and a Mega Cancer Ray. Famous "Titan akimbo"
>>
>>6402097
Insane roll, but I miscalculated. My bonus is +5, the "shooting from 1 node away" malus is -3, I should be at +2. Which places me at exactly 4 damage. The fucking sensor lives with 1 hp lmao.
>>
OOC: Weighing in on the salvage discussion, the "you may also attempt to salvage plague material" bit implies to me that if we specify that we don't try to salvage plague material, we can just get the nice clean scrap without breaching our contract. That being said, I'm hesitant to risk our main payday. It is worth remembering that we literally live paycheck to paycheck, we have no funds with which to repair crippled mechs or recover pilots with should we fail a contract, or our employer reneges on a deal. At least not without going into debt, like Gambler.

Also, I really do think TPU-Beta advancing will erase more nodes and push you guys into the firing line of Alpha's plasma lance, that wasn't just an excuse to change targets to the unknown bogey. I'd bet my next shop vote on it.

>>6401771
Also...
>I'll reactively pop my flare if they don't comply and my roll doesn't beat the DC, since I recall you mentioned we could use them after we roll

>>6401962
"Roger that, my thoughts exactly."

KRRT

"Even if it isn't a strike craft, a dropship disgorging a company right on top of Gambler and our ride back starside would be dire."

>>6402042
"I'd expect nothing less from you. She favours you greatly, her most esteemed acolyte. Just try not to gamble while your armour integrity is thinner than paint."
>>
>>6401975
100% CONFIRMED TO BE DESTROYED
MAGAZINE BETA (60 BONUS DAMAGE)
FABRICATION MODULE (50 BONUS DAMAGE)

LIKELY TO BE DESTROYED, DEPENDING ON MULTIHIT LUCK:
PLASMA CHAMBER

HERE'S WHAT I SUGGEST: MOVE TO ALPHA, USE RANGE MODIFIER TO ATTACK FRONT ARMOR TPU-A-FR. YOU'D ROLL 1d5+7 THANKS TO THE RANGE PENALTY, BUT AT LEAST YOUR ATTACK WOULDN'T BE ON THE WHIMS OF MULTIHIT RNG. (Since you didn't roll, I imagine you can change your action without any real consequence.)

>>6402101
OOC: The math really doesn't shake out to make the risk of scavenging worth it, especially when we're on a time limit to kill two meat sponges before we fail the mission. Also, I personally think changing your action after rolling is weird, especially when you go from attacking something into...not? Feels like a waste of an action tbqh.
>>
>>6402108
OOC: I don't trust our math that much, and the damage probably won't make a difference, so eh. It's hard enough to keep track of things as is,.
>>
>>6402110
It's either that or doing nothing, which feels bad? I dunno, I think it's better to do _some_ damage than to stare blankly into space and do nothing.
I do agree that there's a shit ton to keep track of. I have to give props to Observer for keeping track of this stuff.
>>
>>6402111
at worst, I just spend a turn moving, and next turn, be at a new place to properly shoot from
do keep in mind that there is also an option that the destruction of the current components reveals new ones underneath, but even if that doesn't happen, it's what? like 11 less damage? I think we'll manage without
>>
>>6402112
Ehhh, fair I guess? I did some napkin math and we did around 150-160 DMG to TPA, so it's probably dead next turn no matter what. The sooner it's dead, the easier it'll be to keep track of damage numbers.
>>
>>6402108
OOC: I agree the time limit makes salvaging not really worth it, though we might be able to salvage after the mission ends. I also agree that changing my action from an attack to not is kinda weird, in that it could be open to abuse if say, someone rolled to attack, then switched to salvaging or something to avoid damage on a failed roll. I will say in my defence though, that I did beat the DC for my chosen target anyways, so it isn't like I'm doing it to avoid taking damage. That, and in the previous thread, people have changed their movement before, and I know that I've changed from attacking a target to salvaging, because my attack would've overkilled the target, despite having already rolled. Pretty sure a couple others have done the same.

As for whether it is a waste, well, I don't think so. If the unknown is hostile, it could threaten our dropship or Gambler. Better to get ahead of things. Unless you are talking about me implying that I think people attacking Beta should move? In which case, yeah, I can see how you would think wasting potential damage on a hunch in order to avoid taking damage would not be worth it.
>>
>>6402117
I'm referring to both you going "yeah forget the attack lemme chase off boogeyman instead" (even if I agree that it is very, VERY suspicious) and the whole lance thing. We have HP to spare, I think the only reason someone should move to dodge it, instead of tanking it, is if they're 1 HP (to avoid the risk of being double tapped by a missile or something) or 0 HP (why the fuck would you not move out of the way)

Ultimately I don't really care that much either way, I just thought it was weird. I do think there is merit to keeping an eye on the unknown mech, at least. I don't blame you for checking on it.
>>
>>6402119
>1 or 0 HP
Well, then it still makes sense for me to move if my hunch turns out to be correct, since I am in a Lancer. Likewise Hexe, Hermit, Buttonman, Krab and maybe the Suns would all be in danger.
>>
>>6402122
Well, Krab already moved, while you + Button + Hexe would only fail on 1s (since you'd roll 1d5+2, DC 4), but it's whatever. We'll see how things shake out next update.
>>
>>6402119
I probably would have tanked the plasma lance if it wouldn’t be just as easy for me to move and punch the other TPU right in its stupid mouth.

We do have a whole six turns left, though. We can’t be burning through all of our armor right now, lest we all be waiting for repairs as one of these assholes smashes through the arcology wall.

>>6402117
I would feel at ease if that bogey was identified. I don’t love the idea of getting shot in the back today.
>>
>>6402031
"It is better than nothing. 450 MUs is a good gain for us. We will get more soon enough."
"Its coming right toward us, guaranteed credits Famine."
"We havent saved on money so far. Maybe we could, or invest in something. But those 450 can be of great use still. Other retrofits wouldn't hurt to have. Big one ? Not sure we could deploy anything too large Famine, we would need a larger dropship for that."

>>6402042
"Good spirit. If one of us go down against it, you will be up next against whatever kind of enemy it is. We barely detected the bastard approaching."

>>6402101
"Indeed cannot be anything else, no civilians would go outside right now. That is if civilians in the Arcology even know of whats happening here. Lets give this bastards their last welcome for attempting to attack us in the back."
>>
Rolled 2 + 6 (1d6 + 6)

>>6401771
>ATTACK TPU-A-FR Targetting Sensor
>MOVE Alpha
>>
Hey, I'm gonna be away for a week, won't have time to post. Feel free to bot me until I get back. Don't get me killed, remember to use my flare if I don't end up using it this turn, move sufficiently to achieve optimal damage with sunslag, etc, etc.
>>
>>6402271
It’s a little late to fly south for the winter, isn’t it?

Have a good trip, we’ll make sure your mech doesn’t get any new scars.
>>
>>6402271
Hope you have a safe trip! If you want someone to play for you, please let me know - otherwise I can open it up to the rest of the company. If nobody moves you, I will do your turns.


>>6402025
To clarify to everyone, the salvage restriction is already applied, as the salvage tables have been cut down so that you are no longer able to get plague modules/samples. You can safely salvage everything on the board now, but if you wish, you can break the salvage restriction to get a much better loot roll table with actual plague material.
>>
Other point of clarification is that the "Advancing" action on the TPU notes what is doing this turn, not what is doing on the coming turn. So in this case, TPU-BETA has already made its advancing action and eliminated a node.
>>
>>6402271
You got it, ole' buddy ole' bird! Say, how much is your mech's health worth to ya? Asking for a friend.

Seriously though, safe travels!
>>
Rolled 4 + 10 (1d5 + 10)

>>6401975
>>
Also apologies for the delay - I couldn't finish the update tonight so please expect it tomorrow!
>>
>>6402271
>Feel free to bot me
Idk, is that how it works? I'd think your guy just gets a vanguardOC bluescreen and has to auto pilot to the dropship.
>>6402641
We'll wait boss, there's a lot to keep track of after all. And that's not even considering the renders.
>>
File: FAMINEGREED.png (136 KB, 254x416)
136 KB PNG
>>6402613
YOU MEAN THERE'S MONEY TO BE MADE?
EVERYONE. STRIP THE COPPER WIRING OFF THE MECHS
EAT THE FUEL POWERING THE REACTOR
WE NEED MONEY WE NEED MONEY WE NEED MONEY
>>
>>6402923
Say, where’d that squirrely little guy go off to? The one who refuses to take any weapons into combat.

Maybe we oughta ping him. He seems to enjoy salvaging.
>>
>>6402925
We could have Swallow salvage on autopilot
>>
File: IMG_2065.jpg (385 KB, 844x567)
385 KB JPG
>>6402929
I AM READY TO SERVE. TWEET TWEET.
>>
>>6402933
The clankers took over the bird guy, it's over.
>>6402923
This clanker is alright though, she speaks my language. Jury's still out on MOCA.
>>
File: map.png (4.64 MB, 3500x1750)
4.64 MB PNG
//RUIN: Hit SUCCESS. 8 DMG inflicted against FABRICATION MODULE TPU-A-SD. MULTIHIT triggered. 5 DMG inflicted against MISSILE BATTERY. 5 DMG inflicted against MAGAZINE BETA TPU-A-SD. PLASMA CHAMBER destroyed! 50 BONUS damage inflicted! -1 NODES HIT on PLASMA LANCE/-1 PLASMA LANCE DC.
//COBALT: Hit SUCCESS. 17 DMG inflicted against MAGAZINE BETA TPU-A-SD. Target Destroyed! 60 BONUS damage inflicted! -1 ATTACKS on MISSILE BARRAGE/-1 to MISSILE BATTERY DC. 7 OVERFLOW DAMAGE to REACTOR ALPHA.
//CYCLOPS: Hit SUCCESS. 19 DMG inflicted against SIDE ARMOR TPU-B-SD.
//FAMINE: Hit SUCCESS. 12 DMG inflicted against FRONT ARMOR TBU-B-FR.
//PILLOW: MOVE DROPSHIP.
//VULTURE: Hit SUCCESS. 10 DMG inflicted against FABRICATION MODULE! Target destroyed! 50 BONUS damage inflicted! 9 OVERFLOW DAMAGE to REACTOR ALPHA.
//GAMBLER: MOVE DROPSHIP. 1 HP repaired.
//GASHADOKURO: Hit SUCCESS. 6 DMG inflicted against FRONT ARMOR TPU-B-FR. -4 RAD applied! 2 MULTIHIT to PLASMA TORCH.
//STONEFISH: Hit SUCCESS. 7 DMG inflicted against FRONT ARMOR TPU-B-FR. -4 RAD applied! 3 MULTIHIT to PLASMA TORCH.
//KINGKRAB: Hit SUCCESS. 15 DMG inflicted against SIDE ARMOR TPU-B-SD.
//OGRE: Hit SUCCESS. 9 DMG inflicted against PLASMA TORCH TPU-B-FR.
//GORGON: Hit SUCCESS. 9 DMG inflicted against SIDE ARMOR TPU-B-SD.
//SWALLOW: Hit SUCCESS. 13 DMG inflicted against UNKNOWN UNIT. UNKNOWN UNIT IDENTIFIED. UNKNOWN UNIT DESTROYED!
//CORVID: Hit SUCCESS. 11 DMG inflicted against FRONT ARMOR TBU-B-FR.
//SNOWMAN: Hit SUCCESS. 4 DMG inflicted against PLASMA TORCH TPU-B-FR. -8 RAD applied!
//HEXE: Scout SUCCESS. Discovered MISSILE BATTERY.
//PILLOW: MOVE DROPSHIP.
//SCARAB: MOVE DROPSHIP.
//SAILOR: MOVE DROPSHIP.
//EARTHLING: Hit SUCCESS. 6 DMG inflicted against TARGETING SENSOR TPU-A-FR. Target DESTROYED! 5 Bonus damage inflicted! All TPU-A-FR DCs reduced by 1! 1 OVERFLOW DAMAGE to SENSOR CLUSTER!
//BUTTONMAN: Hit FAIL. No damage sustained. MOVE ALPHA-1.
//KANCHO: Hit SUCCESS. 10 DMG inflicted against PLASMA CHAMBER. Target already destroyed! 10 OVERFLOW DAMAGE to REACTOR ALPHA!
//HERMIT: MOVE ALPHA 1 by QM. 4 DMG added to hit from last turn.
>>
File: SNOWMAN2.png (3.69 MB, 2000x1000)
3.69 MB PNG
A blinding lance of plasma shoots from TPU-A and transects the solar field, attempting to track your mercenaries as they flank around the crippled walker. Despite the impressive display, the attack inflicts little damage. Crippled by the loss of an important targeting sensor and several leg actuators, the TPU is unable to maneuver its plasma emitter into a threatening position. Most of the plasma beam overshoots your company's position by several kilometers to scorch barren rockscape. A glancing hit catches one of the transformer arrays, which instantly vanishes into an eye-searing discharge of electrical energy.

In reponse, your northern forces continue their attack. A second barrage transfixes the walker's exposed internals. A secondary magazine explodes in a fireball of burning propellant, accompanied a few minutes later by a destabilizing plasma reservoir. VULTURE manages to land a devastating pile bunker strike onto to the walker's flank, causing a series of guttering explosions that break apart the fabrication module. As TPU-A shudders and lists leftward, you see that the rent in its armor has grown deep enough to expose the walker's central fusion reactor. Plague infested or not, you had no doubt that destroying the reactor would inflict terminal damage against the flagging machine.

Although progress against the second TPU was slower, your pilots were still making considerable progress. Most of the front armor and nearly all of the side armor around the TPU was entirely stripped - in a few more minutes, your pilots would be able to inflict damage against the machine's actuators and internal machinery. You have no qualms about reusing the same strategy that had worked against TPU-A, uncreative as it may be. While you also note - with some concern - that the unit was preparing to launch another missile barrage, you doubted that it would do enough damage to seriously alter your plans.
>>
File: FAMINE.png (932 KB, 2000x1000)
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Unfortunately, you begin to temper your optimism when you notice one - then four - unknown signatures appear on your tactical indicator. GAMBLER and SWALLOW make several increasingly insistent communication attempts, which are all ignored. By the time the lead unit breaches into your operational area, you and most of your pilots had little tolerance left. After a final unsuccessful warning, SWALLOW commits to an attack charge. The leading unit - some kind of automated scouting vehicle - takes a direct hit from SWALLOW's pulse lance and is thrown several dozen meters into the air, trailing embers of molten metal. This finally prompts a response.

"Did you just destroy my scout, duster?" The voice is indigent. "Stop interfering with our contract." A video feed blinks on, revealing a bland-looking man with a stocky, earthborn build.

"You were warned multiple times about breaching our AO," you retort, not unreasonably. "Identify yourself."

"TRIPLE CROWN - independent mercenary company. I'm the commander, and I'm declaring salvage right." The man responds, gesturing vaguely at the two TPUs.

"All of it is plague contaminated," you point out.

"WELL NO SHIT" continues the voice. "We assumed you took a bad contract with no plague salvage provision."

"Look. I'll be generous and toss in a few potshots at that TPU once we start picking up all the salvage you can't take anyways. Alternatively, you can keep dawdling and I can take potshots at your pilots while they're fighting the plague. Up to you, duster."

The comm link clicks into faint static. Without even seeking a response, a trio of salvage teams begin descending on the outskirts of your AO, pulling wrecked TPU modules into cavernous cargo holds. Meanwhile, an IFF tag - set to neutral - blinks on, showing two small veteran mercenary squadrons escorting a single command unit. Despite their bluster, some of their confidence may be earned. All three units were small, but relatively well equipped.
>>
/ORIGIN:
COMBAT:
>MERCENARY COMMANDER --ACE-- [4 HP | DC 13] [NEUTRAL]
>MERCENARY HEAVY --ACE-- 1 [ 6 HP | DC 10 | [HEAVY][2 DMG on HIT FAIL]] [NEUTRAL]
>MERCENARY HEAVY --ACE-- 2 [8 HP | DC 9 | [HEAVY]] [NEUTRAL]
>MERCENARY SALVAGE TEAM 3 [6 HP | DC 2] [NEUTRAL]
SALVAGE:
>SCOUT DRONE WRECK. [[Roll 1D10 for salvage.] [1-8MU CREDITS, RADAR SCHEMATIC on 9-10]

/ALPHA-1:
COMBAT:
>TRANFORMER BANK ALPHA [5 HP | DC 1 | [WHEN DESTROYED, TEMPORARILY STUNS ALL ENEMIES IN NODE FOR 1 TURN]

/DELTA-4:
SALVAGE:
>COMBAT FORM WRECK [[Roll 1D10 for salvage.] [1-10MU CREDITS] [YOU MAY ALSO ATTEMPT TO SALVAGE PLAGUE MATERIAL AT THE RISK OF CONTRACT BREACH]]
>PLAGUE SPORE 1. [[Roll 1D4 for salvage.] [1-4MU CREDITS] [YOU MAY ALSO ATTEMPT TO SALVAGE PLAGUE MATERIAL AT THE RISK OF CONTRACT BREACH]]
>PLAGUE SPORE 2. [[Roll 1D4 for salvage.] [1-4MU CREDITS] [YOU MAY ALSO ATTEMPT TO SALVAGE PLAGUE MATERIAL AT THE RISK OF CONTRACT BREACH]]

/TPU-A-SD
COMBAT:
>MISSILE BATTERY TPU-A-SD [45 HP | DC 6 | [LIGHT][EVASIVE][1X MULTIPLIER] <DISABLES MISSILE BARRAGES FROM THIS UNIT WHEN DESTROYED>
>REACTOR ALPHA TPU-A-SD [5/30 HP | DC 2 | [HEAVY][20X MULTIPLIER]
>MERCENARY SALVAGE TEAM 1 [6 HP | DC 2] [NEUTRAL]
>MERCENARY SALVAGE TEAM 2 [6 HP | DC 2] [NEUTRAL]
SALVAGE:
>ARMOR SALVAGE [[Roll 1D40 for salvage.] [1-40MU CREDITS] [YOU MAY ALSO ATTEMPT TO SALVAGE PLAGUE MATERIAL AT THE RISK OF CONTRACT BREACH]]
>TPU MODULE 3 [[Roll 1D16 for salvage.] [1-16MU CREDITS] [YOU MAY ALSO ATTEMPT TO SALVAGE PLAGUE MATERIAL AT THE RISK OF CONTRACT BREACH]]

/TPU-A-FR
COMBAT:
>FRONT ARMOR TPU-A-FR [88 HP | DC 1 | [HEAVY][0.2X MULTIPLIER]
>SENSOR CLUSTER TPU-A-FR [15 | DC 7 | [LIGHT][NO DMG ON FAIL][1X MULTIPLIER] <REDUCES DC OF ALL OTHER MODULES ON THIS UNIT BY 2 WHEN DESTROYED>
>PLASMA TORCH TPU-A-FR [48 HP | DC 7 | [HEAVY][EVASIVE][1X MULTIPLIER] <DISABLES PLASMA LANCE ATTACKS FROM THIS UNIT WHEN DESTROYED>

/TPU-B-FR
COMBAT:
>FRONT ARMOR TPU-B-FR [132 HP | DC 1 | [HEAVY][LIGHT][0.2X MULTIPLIER]
>PLASMA TORCH TPU-B-FR [42 HP | DC 7 | [HEAVY][EVASIVE][1X MULTIPLIER] <DISABLES PLASMA LANCE ATTACKS FROM THIS UNIT WHEN DESTROYED>
>POINT DEFENSE TPU-B-FR [7 HP | DC 9 | [LIGHT][EVASIVE][0.5X MULTIPLIER] <REDUCES DC OF PLASMA TORCH BY 1>

/TPU-B-SD
COMBAT:
>SIDE ARMOR TPU-B-SD [21 HP | DC 1 | [HEAVY][0.2X MULTIPLIER]
>MISSILE BATTERY TPU-B-SD [50 HP | DC 8 | [LIGHT][EVASIVE][1X MULTIPLIER] <DISABLES MISSILE BARRAGES FROM THIS UNIT WHEN DESTROYED>
>>
Rolled 14, 17, 23, 3 = 57 (4d31)

Rolling for missile hits hopefully no double hits this time.
>>
OGRE, SNOWMAN, HEXE please roll:

1D6+[NET EVASION BONUS/MALUS] (DC:2)

BUTTONMAN does not need to roll since he has +2 base evasion and passes by default.
>>
Rolled 4, 2 + 2 = 8 (2d4 + 2)

>>6403262
CALCUATING: DESTROYING REACTOR ALPHA WILL FINISH OFF TPUA. ONE UNIT, ATTACK REACTOR ALPHA. ALL OTHER UNITS AT TPA, ATTACK THE MERCENARIES SALVAGE TEAM, OR MOVE BACK TO BASE TO SUPPORT THE GAMI AND THE SCABBY.

THAT IS **OUR** LOOT, AND **OUR** MONEY. WHATEVER VALUE THEIR LIFE HAD IS FORFEIT NOW. KILL THEM. KILL THEM. BREAK THEIR NECKS.

>>6403271
Hexe also has a +2 to evasion, so only Ogre and Snowman need to roll.

>>6403262
FAMINE really wishes she could murder the mercenaries, but it'd take so long to get there in any reasonable amount of time. With a shuddering sigh, the ROTARY CANNON on the back of her mech whirrs back to life. This will be a risky shot, but so be it.
>ATTACK PLASMA TORCH, rolling 2d4+2. +6 to hit by default, -4 from evasion penalty.
>NON EVEN ROLL = 9 DMG, EVEN ROLL = 12 DMG, REROLL ON EVEN TO DEAL +3 DMG
>>
Rolled 3, 1 + 2 = 6 (2d4 + 2)

>>6403274
The attack...actually went THROUGH? She has to give props to the infantry by her side, she would've NOT been able to hit this otherwise. The ROTARY CANNON whirrs to life yet again.
>12 DMG now. If another even roll, 15 DMG, then reroll.
>>
Rolled 3, 3 + 2 = 8 (2d4 + 2)

>>6403275
Yet another flurry of rounds from her ROTARY CANNON is spat out at the PLASMA TORCH
>15 DMG now. Only the first roll determined if I hit or not, the rest of this is just determing damage. Will it stay 15, or will it become 18?
>>
Rolled 2, 4 + 2 = 8 (2d4 + 2)

>>6403276
"LET IT SPIN, LET IT SPIN. LET IT SPIN. BET IT ALL ON BLACK"
>CURRENT DMG: 18. Rolling AGAIN to see if we're bumping up that damage even more.
>>
Rolled 3, 3 + 2 = 8 (2d4 + 2)

>>6403278
>CURRENT DMG: 21
"HAH! BULLESYE!"
"MORE! MORE! MORE!!!! **MORE!!!** ***MORE!!!!!!!***"
"CHAOTIC, OBLIVIOUS CONSUMPATION! FEAST! INDULGENCE!"
"ALL THAT STANDS IN MY WAY! SHALL BE **GROUND** INTO DUST!"
>REROLLING AGAIN!
>>
Rolled 3, 2 + 2 = 7 (2d4 + 2)

>>6403279
>CURRENT DMG: 24
"BLOOD....BLOOD!!!!"
"THE HUNT IS COMING TO A CLOSE!!! I'LL MAKE MINCEMEAT OUT OF ALL OF YOU!!!!"
"NOTHING SHALL STOP ME. NOTHING."
"SIT STILL AND BE GENTLE. SCARRED MEAT ISN'T TASTY."
>REROLLING. AGAIN.
>>
>>6403282
And finally, finally, the ROTARY CANNON gives up on FAMINE. A torrential flood of smoke pours out of her ROTARY CANNON. The cannon attached to the back of her mech is now burning a bright, seething orange.
"EXCELLENT."
>FINAL DMG: 24.
>>
Oh and just to clarify, all of this was on Beta's torch, since there's no reason for me to attack TPA right now when one sneeze could kill it.
>>
Rolled 8 + 1 (1d12 + 1)

>>6403265
>COMBAT:
>ATTACK: SIDE ARMOR TPU-B-SD [21 HP | DC 1 | [HEAVY][0.2X MULTIPLIER]
"Ain't givin' us much mind still. We're about t' bust in- just one more push."
"...Don't think th' vultures know what they're dealin' with. Think we best ask fer some compensation at minimum. Only givin' 'em a free payday in th' first place."
>>
Rolled 2, 1, 1 + 2 = 6 (3d2 + 2)

>>6403265
COMBAT:
>REACTOR ALPHA TPU-A-SD [5/30 HP | DC 2 | [HEAVY][20X MULTIPLIER]
>If attack is successful, then that would be 1+2+5+2+5 for a total of 15 DMG

T: "Going in for the kill!"
B: "Good riddance."
>>
Rolled 10 + 2 (1d12 + 2)

>>6403265

Fucking scavs, leaching off our effort. Rich to claim salvage rights when we're the ones doing the work. But those are some hard hitters...

Command, what's MOCA's verdict on Triple Crown's activities? I don't want to split our forces unless we're getting paid for it.

>use flares, target PLASMA TORCH TPU-A-FR

Popping chaff. Lets see if we can't tear off a claw.
>>
Rolled 5 + 5 (1d5 + 5)

>>6403262
"Yeeeah lads n lasses, we're carving it up nicely! Famine, you gorgeous machine, you!"

Gashadokuro then notices the salvaging army appearing in his tactical feed.

"Oi, who invited these jagoffs? Are they seriously looting those Plague infested wrecks?! Commander, can we slag the wrecks, and anything grabbing it?!"

In the meantime, he looses another barrage of attacks towards TPU-B.

>ALPHA STRIKE TPU-B-FR FRONT ARMOR
>MOVE TO TPU-A-FR
>>
Rolled 11 + 1 (1d12 + 1)

>>6403265
>>6403262
"Mm. "
>ATTACK SIDE ARMOR TPU-B-SD [21 HP | DC 1 | [HEAVY][0.2X MULTIPLIER]

>>6401849
[quite self-assured, as if there were no such problem at all] "It's possible to stand under this fire. If you think about it, it doesn't even burn. This withering assault upon my character is actually rather funny and weak."

>>6403264
>>6403265
[to no one in particular] "Novus actus interveniens. Everything's for sale. What will you take?"

[addressing TRIPLE CROWN mercenaries privately] "Gentlemen, the facts of the case are as follows:
One. You are outnumbered almost eight to one. Two. The image of a degraded enemy is essential to the psychology of any robustly homicidal combat team.
Three: The flesh of men is most like that of pigs.
They say a man's life is no bargain. Now will you make the right choice, or the dreadfully wrong one?"

[aside] "We may see a little sport here before the day is out..."

>>6403283
"A POWERFUL DISPLAY OF WAR." [hideous laughter]
>>
"TPU Alpha is now dead. TPU Beta is still kicking but those legs can be taken out now. If we destroy what remains of that side armor, we can remove its leg actuators easily."
"In regard to this mercs, they are not stopping and they are still coming toward our LZ in an aggressive formation. While looting whats ours. We cant accept that."
"Even with their own commander deployed and multiple aces, i think only one answer should be given : Death. We have more than enough mechs up here to engage and try to eliminate all units this TRIPLE CROWN company deployed."
"I say green light a counterattack now."
>>
>>6403316 (You)
"GENTLEMEN."
11 from //FURY, 9 from //AXIS, 4 from [Crippled]
TPU-B-SD is DEAD, is how I reckon it.

>>6403317
[pleased with himself] "Located in the part of a crab leg from the knuckle to the first joint, the merus is the sweetest, most delectable meat from anywhere on a King Krab. Let us eat until we exhaust first the banquet and then the larder altogether."
>>
Rolled 5 (1d6)

>>6403271
Evading
>>
>>6402271
Safe travels, Swallow. Take it easy and good luck out there, man.
>>
>>6403265
"Guys, those fuckers aren't attacking us. If we attack them now, we'll be the aggressors. Now I don't know how this works on Mars, so I'm asking you: are you sure we won't get in trouble for this? Should we just report them to MOCA and salvage what's uncontaminated?"

>Continue attacking TPU-B Plasma Torch (autohit)
>>
>>6403317
>>6403330

Snows right Scarab, we're already given the side eye for slagging the Chrys dropship. Becoming Persona Non Grata among Mercs would make it really fucking easy for the Foundies to launch on attack on us. We're gonna need allies if we intend to make the Foundies regret ever fucking with Mars. I'm not willing to start a fight with the Crowns just yet. Now if MOCA orders them to give up their plague salvage and they refuse... well then we're just doing our job. Or they shoot first. Right now, focus on taking out the TPU. And taking what shit we can first.
>>
>>6403331
"Also, why fight them for free if we can get a MOCA contract on their heads?"
>>
>>6403264
"Wonderful news, everyone. More salvage has arrived!"
"As a side note, Salvage from primary targets may be forbidden, but remember, if a third party salvages it, and we salvage them, it's free game!"

>>6403265
>Attack MERCENARY SALVAGE TEAM 2 [6 HP | DC 2] [NEUTRAL]
+2 to hit, 1+5 damage, even a 1 Deals a guaranteed hit of 7 damage
in other words
Perish


>Afterward, move to Alpha 1
>>
>>6403335
"You may be setting the whole company up by attacking a neutral party"
>>
>>6403337
"If I get an order to cease from command, I will, but until that point, leeches who come steal what is outs, including salvage that we ourselves have claimed, will and has been taken as an act of aggression."

>>6402613
(the conformation that we do have a claim to salvage, the salvage they took)
>>
>>6403338
"Then it's probably better to state our own salvage claim before starting to shoot"
>>
>>6403346
"My claim is making this salvage, they can peer review it by a sniper round through their mech."
>>
Rolled 2, 2, 1 + 4 = 9 (3d2 + 4)

>>6403262
>PLASMA TORCH TPU-A-FR [48 HP | DC 7 | [HEAVY][EVASIVE][1X MULTIPLIER] <DISABLES PLASMA LANCE ATTACKS FROM THIS UNIT WHEN DESTROYED>

Aww, what’s wrong? Got a toothache? Let me help with that!

>>6403264
“Fat lot of help you were. I wouldn’t suppose you actually know how to use those frames to fight, since you CONVENIENTLY showed up right when the fight looked over. I’m sure the people of the arcology are going to be so grateful to their new janitors.”

OBSERVER, please advise. What’s our disposition against these wonderful specimens of humanity?
>>
>>6403262
>//EARTHLING: Hit SUCCESS. 6 DMG inflicted against TARGETING SENSOR TPU-A-FR. Target DESTROYED! 5 Bonus damage inflicted! All TPU-A-FR DCs reduced by 1! 1 OVERFLOW DAMAGE to SENSOR CLUSTER!
Oh hey, apparently I counted wrong, and I did actually get it. Cool.
>>6403264
>revealing a bland-looking man with a stocky, earthborn build.
"That's *normal* build, it's everyone born on mars who's lanky as hell. All the prostitutes are two heads taller than me and flat as boards, shit sucks."

>>6403335
"Oh shit, we're going? Like that? I mean I'm down, but we can't even salvage what they're taking, or the big clanker in the sky is going to take our 450 MU payday."

I'll postpone the action vote for now, because if we're really going to fight the mercs I need to start sniping the aces, and if not I'll need to go fight another TPU.
>>
>>6403338
>>6403347
Kancho, hold your fire! …but keep that lock on them.

There’s nothing saying that we can’t get a little value of our own here. They may have “legitimate salvage rights” but we’re acting as gatekeepers and are more than able to pulverize these pussies.

Let’s make them pay for it… how’s 150MU as an initial offer?

>>6403369
Speak for yourself Ling. I grew up in 0.8G and still came out as my stocky, handsome self.
>>
>>6403369
"COMMANDER CLARIFIED. SALVAGE RESTRICTION WAS APPLIED TO WHAT WE COULD LEGALLY GET, BUT WE CAN STILL **SALVAGE**. WE CAN 'VOLUNTARILY LIFT IT', IF WE WANT TO RISK CONTRACT BREACH. WHICH WE WON'T. OBVIOUSLY. READ THIS NOTE."

>>6402613
"To clarify to everyone, the salvage restriction is already applied, as the salvage tables have been cut down so that you are no longer able to get plague modules/samples. You can safely salvage everything on the board now, but if you wish, you can break the salvage restriction to get a much better loot roll table with actual plague material."
OOC: yeah we can loot shit it's above board, it'll just be far lesser than normal since we can't get plague stuff
>>
>>6403369
>>6403371
>>6403371
>>6403370
>>6403347
"If it was me, I'd firmly, but politely inform them that we have salvage rights on anything not contaminated, and let them salvage what's contaminated, then reported their asses to MOCA"
>>
>>6403265
>REPAIR ONE MORE HP
"Lemme get back to full integrity here, won't take a minute... crud, this actuator's shot..."
>>6403283
GAMBLER opens comms, but the line is silent for several long seconds.
"... FAMI," She begins with baited breath, "That was some goddamn POETRY right there, you beautiful wrecking ball, you!"
>>6403370
"I'm with Pops. They want a piece? Gotta pay to play. Way I see it, we just took down a pair of plague hotspots the size of RUIN's ego--they're the ones staring down the barrel here."
>>
>>6403317
Hang on there Scarab. Let’s see what we can get out of these guys before we start slagging people.

Way I see it, they’re gonna pick the whole corpse clean. That’s a couple thousand MU right there that we don’t have access to.

We may be able to skim a little off the top to grant these guys access… it’s not like they can say no, we’re equipped to pulverize these pansies.

>>6403316
You crazy bastard. I can see Liquid Metal dropping off your frame.

I like the bravado, though. Care for one last serving of “giant enemy crab”?
>>
>>6403372
Oh we’re reporting this either way. No way are we letting this sheer quantity of Plague material go into circulation.
>>
>>6403373
"WHAT'S THE SAYING YOU ALWAYS USED? FORTUNE FAVORS THE BOLD?" You can practically hear Famine bouncing around inside of her mech, like a caffeinated raccoon. "I SIMPLY LEARNED FROM THE BEST."

>>6403313
"GASP! SOMEONE CALLED ME PRETTY! HAHA, YES, I WIN! I FUCKING WIN! I WILL ALWAYS WIN, AND EVERYONE ELSE LOSES AND WILL LOSE FOREVER-" Her words screech to an abrupt halt. "EXCUSE ME. I GOT AHEAD OF MYSELF."
"KEEP UP THE GOOD WORK, GASH."

>>6403316
FAMINE makes an equally disgusting, spine chilling laugh. "INDEED. WE SHALL EAT AND EAT AND EAT AND EAT. FOR I WAS HUNGRY, AND I ATE YOU. FOR I WAS THIRSTY, AND I DRANK YOU."

>>6403372
"WHATEVER HAPPENS, THEY SHALL NOT LEAVE HERE SCOT FREE. I AM TOO BUSY DINING ON A DELICIOUS PIECE OF MEAT AND METAL OVER HERE."
>>
>>6403372
>>6403370
"You can say all the nice words you want, they aren't pausing their grubby hands to listen."
>>
>>6402613
Did everybody see this clarification from QM?
All the salvage is good for us to grab, and as long we we don’t choose the option for plague then we’ll be fine. It’ll just be low money salvage.

So these mercs are stealing our bonus pay.

Is the consensus to ask them to pay us for salvage rights? Or are we just going to follow Kancho’s lead and attack them?

I can shoot a cruise missle at their leader and get him from 4HP to 1HP if we go down that route.

Otherwise I’ll salvage where I am before moving. I’ll check back in about 7 hours.

Also someone should def salvage that scout to try to get the radar :)
>>
File: picture unrelated.jpg (80 KB, 500x546)
80 KB JPG
>>6403387
>Is the consensus to ask them to pay us for salvage rights? Or are we just going to follow Kancho’s lead and attack them?

Okay, we need an emergency vote.
>>6403376
>>6403375
>>6403373
>>6403372
(and everyone else I haven't tagged)

//ATTENTION ALL DUST WALKER EMPLOYEES (IN COMBAT ROLES THAT IS)//

The [NEUTRAL] mercenary company is stealing our shit. Despite what they're saying, [Observer] has confirmed that they are taking the salvage we could also take. Do we open fire on them or try to haggle for salvage rights?
Please vote here so I can finally confirm what our plan of action is.

>SHOOT THE MERCS
>HAGGLE FOR SALVAGE RIGHTS

If "don't shoot" wins vote, then kancho will probably need to change his vote here >>6403335 which is currently sending us into combat with the new arrivals.
>>
>>6403388
>HAGGLE FOR SALVAGE RIGHTS
At the very least we can say we warned them.
>>
>>6403388
>If "don't shoot" wins vote, then kancho will probably need to change his vote
Agreed

>>SHOOT THE MERCS
>>
>>6403388
"My frame ain't gonna be tip-top for another few minutes, but if push comes to shove..."
>SHOOT THE MERCS
"Way I see it, they were warned multiple times >>6403264 both by us and the bossman. Some of 'em are tough shit, but they don't seem like the types to get told 'no' often. Knock the chip off their Commander's shoulder and the rest will fall."
>>
>>6403388
>SHOOT THE MERCS
THEY CAME INTO OUR TERRITORY
TRYING TO PUSH THEIR WEIGHT AROUND
ACTING LIKE FUCKING PRICKS
STEALING OUR SHIT
TRYING TO SWING THEIR DICKS AROUND
KILL THEM. KILL THEM. KILL THEM.

THEY WANT TO STEAL OUR SHIT WITHOUT 'HAGGLING FOR SALVAGE RIGHTS'. WHY SHOULD WE GIVE THEM COURTESY WHEN THEY OFFERED US NO COURTESY? EYE FOR AN EYE.
>>
>>6403388
>SHOOT THE MERCS
"Can't... let plague, spread more. **target in sight**"
>>
>>6403388
>shoot the mercs

Ya know, I don’t trust these guys with Plague samples. Let’s out em in the dust.
>>
>>6403323
"Let us."

>>6403331
"They have been eager to threaten us, to not show their IFF until now, to ignore our calls and to throw at us a poor offer for what they are taking Corvid."
"And they are not stopping at all. They are coming right for our LZ on purpose to put our northern force in check, while two of their thiefs are already scavenging."
*Scarab grunts*
"I cannot until we are sure they will not fire at us in the back or at our dropship."
"If NEST is filled by this kind of scum then we will find allies elsewhere, or grow our numbers from the ground up. Damn all those mercenaries."


>>6403374
"The way i see it Ogre, they should be slagged, for trying to sneak on us, for ignoring our calls and now for double down and move on us. They are here for the salvage, and their commander thinks he can just close comms on our Boss after offering something that we don't even need. What he thinks he is ?"

>>6403388
>SHOOT THE MERCS
"Their bones will be in the dunes of Mars soon enough."
>>
So here's a funny idea for the group: I'd like to get my HP back up (OOC speak oh no) but I can also probably waste one of their salvage teams right now. Thoughts?
>GET YOUR HEALTH BACK, GAMBI!
>RIP AND TEAR
>>
>>6403418
>GET YOUR HEALTH BACK, GAMBI!
Because they will shoot back
>>
>>6403388
>SHOOT THE MERCS
"You know my opinion of the world."

[ruefully] "Were it not for me having errands, I would have given a warning too. It would have been very funny and you'd've all laughed."

>>6403316
[to TRIPLE CROWN privately] "None here can finally comprehend the reason for your presence. You never should’ve come here mercenary."

"Ultimately, though, I laugh at you for fools. HeheheHAHAHA—"

>>6403376
"MAKING OUR WAY AMONG CARCASSES WE'LL KNEEL AMONG BONES TO DRINK."
>>
>>6403262
"THANKS FOR THE SCOUT! TIME TO MAKE THIS FUCKER HURT!"

>Activate FLARES (+5 HIT, +5 EVASIVE)
So,if I'm understanding this right, that's:
1d12+2-1(Ev)+2+5+5(Ev) which should tally up to 1d12+13.
>>
Rolled 3 + 13 (1d12 + 13)

>>6403427
>>
>>6403429
Correction: my core has --Evasion, meaning it was only 1d12+11, making a final result of 14 rather than 16.
>>
>>6403388
>SHOOT THE MERCS
"Every Spacer knows not to jump someone else's claim, even if you think you've got a better deal. They're asking for it."

"Earthling, can't claim to know many people from way down the well. Are assholes like these guys the norm down there on the motherworld?"
>>6403265
"Making a run on the missile battery. The static's bad enough without the constant lock tones."
>ATTACK MISSILE BATTERY. 1d6 + 1 (SEEKER) + 2 EVASIVE (CORE) + 4 LIGHT (FCS). 3DMG, +4DMG/TURN. Should be an auto-hit with a +7 on a DC of 8.

>>6403271
1d6 gets +2 Evasion from LANCER-MOD1. chassis, so the DC 2 should be an auto-pass from me, as someone else has noted. Will post my stats again, though

>CORE/L/LANCER-MOD1. [ LOAD LIMIT: 6 | HP: 1 | MOVE: 3 (+1) | ++ EVASIVE ]
>L-ARM: RIFLE//EXTEN-R. [LOAD: 1 | +1 DMG/ALL]
>R-ARM: IRRADIATOR/FULGENT. [LOAD: 2 | +1 DMG/ALL | EACH HIT INFLICTS PERMANENT 4 DMG/TURN. KILLS INFANTRY INSTANTLY.]
>L-BACK: SHIELD//HI0-SHELL [LOAD: 2 | +1 SHIELD | 2 TURN RECHARGE] [L-BACK ONLY]
>R-BACK: RADAR//SEEKER [LOAD: 1 | +1 SCOUTING | +1 HIT/ALL] [R-BACK ONLY]
>FCS/BML-LR [ 1D6 | ++++ HIT/LIGHT ]
>FACTORY DEFAULT [WHITE/TEAL/BLUE]
>>
>>6403388
>HAGGLE
But if I see them looting definitely Plague-infected shit, weapons free. Gashadokuro ain't messing around concerning Plague shit.
>>
>>6403436
"I know your kind. What's wrong with you John Carters is wrong all the way through you. There's something in the Martian air and it's not just the Plague."

"So in other words, yes, you're surrounded by assholes. As above, so below. The exact same human problems extrapolated into interplanetary affairs." [chuckling] "Really, man's childish heart must be indomitable."
>>
Rolled 2 (1d5)

>>6403265
>>FRONT ARMOR TPU-B-FR [132 HP | DC 1 | [HEAVY][LIGHT][0.2X MULTIPLIER]

>>6403388
>>SHOOT THE MERCS
"Hope you like the feel of space-air in your lungs..."
>>
>>6403418
>GET YOUR HEALTH BACK, GAMBI!

We need you alive, that Ace will be on your ass the second you fire.
>>
Rolled 5 (1d6)

>>6403271
Meh, I sleep. This is what I brought my shield for.
>>
Rolled 4, 1 + 8 = 13 (2d4 + 8)

>>6403265
Okay, I think I've got the message, the question is violence and the answer is YES.
>MOVE TO ORIGIN
>ATTACK MERCENARY HEAVY --ACE-- 1 [ 6 HP | DC 10 | [HEAVY][2 DMG on HIT FAIL]] [NEUTRAL]
>>6403436
>"Earthling, can't claim to know many people from way down the well. Are assholes like these guys the norm down there on the motherworld?"
"Yes actually, and I'M ONE OF THEM! OPENING FIRE!"
>>
>>6403463
"That is good to know. Wasn't going to find that out for myself. Not keen on all the Old Earth pilgrimage stuff."

"...and for what it's worth, I don't think you're that much of an asshole. Defending your company's legal claim against claim jumpers is righteous and good conduct."

>>6403448
"John Carter? Haven't met him or heard of him. Is he famous here on Mars?"
>>
>>6403265
As Terrain Processor Alpha explodes into a ball of flame, Ruin whistles. "We did some pretty damn good work out there. Would have loved to be the one to destroy that reactor, but it wasn't meant to be... Now, onto the next pressing issue..."
>TURN ON COMMS
"Seems my coworkers have made their decision. If it were up to me, I'd have left you guys to your own devices... But the way you behave is a little too arrogant for my taste. Let this be a lesson, eh eh eh..."
"Kancho! I'll let you deal with the rest of the salvage team. I think I've got a date back at the dropship."
>MOVE TO ALPHA
>MOVE TO ORIGIN
"That commander's mech pisses me off. All decked out like this... I want to knock him down a peg. He's hiding behind his heavies like a bitch. If I can hit them right, I'm fairly certain the aftershocks will be enough to ground him. That won't work if both of his heavies are dead, though, so don't be too zealous, got it? Keep at least one alive for me."

>>6403373
"Well well well... We meet again, Gambi. Seems like this ego of mine is big for a reason. Check it out! Still not a single scratch."
Ruin parades around near the dropship, the paintjob on his ERRANT-class mech still pristine.

>>6403376
"Jeez, that autocannon of yours is pretty scary. Don't get too excited, I don't want you pointing that thing in my direction."
>>
Rolled 3, 3 + 2 = 8 (2d4 + 2)

>>6403265
>MERCENARY HEAVY --ACE-- 2 [8 HP | DC 9 | [HEAVY]] [NEUTRAL]
With Ruin coming to the dropship and the green light being given to the counterattack, the Rook descends upon the incoming mechs.
"Let's eliminate this scum."
"Engaging. Energy Shield activated. Tagging this one."

>>6403418
>GET YOUR HEALTH BACK, GAMBI!
"Get the mech repaired, then deploy. You and Ruin can kill anything left standing."
>>
>>6403528
"Music to my ears, Scar. Won't be long--just gotta replace a few more pieces... don't mulch 'em all too quickly!"
>>6403520
"Yea, yea... alright, I'll admit it--you're hittin' homeruns, slugger. Keep it up, yea? Still got a few innings left in this game."
>>
>>6403531
Hey Gambler, maybe the rest of us should start a betting pool on what percent of your paint is left after next mission.

Don’t worry, I’ll bet above 50%.
>>
>>6403265
"these fuckers couldn't even wait for us to be bogged down to show up, so let's light them up. firing Yellowstone at commander in 3 2 1"

>YOSEMITE->>MERCENARY COMMANDER --ACE-- [4 HP | DC 13] [NEUTRAL]
>>
>>6403330
To make a long story short, everything below low Martian is basically a free fire zone. Specific actions (shooting dropships, using radiation weaponry on civilians) may be frowned upon if there are witnesses, but NEST doesn't care unless you start breaching or failing contracts. Attacking targets of opportunity, stealing salvage, and engaging competing mercenary units are common behaviors, though some units choose to be more honorable than others.
>>
>>6403262
> move to alpha
> fire a Yellowstone/cruise missile (for 3 dmg) at
>MERCENARY COMMANDER --ACE-- [4 HP | DC 13] [NEUTRAL]

>>6403388
"Yeah personally if they'd come in and asked for the plague salvage politely then I might have been inclined to play nice, but we're just not getting respect from anyone. These other merc companies all seem to think that because we're Dusters, we're only fit for being walked over. Gonna have to send them a message they'll understand"

"I've sent my second and final Yellowstone at their leader. If Pillow can send his as well then we'll delete that loud mouth this turn and be able to pick off the others"
>>
>>6403565
>everything below low Martian is basically a free fire zone
I was right to come here, this is awesome
>>6403569
>Gonna have to send them a message they'll understand
>ACE 1 has been one-tapped by a sniper shot
>COMMANDER has been two-tapped by cruise missiles
Considering they have one combat unit left, I think they understand now.
>>
>>6403418
You can do both! You can use your movement turn to heal 1 HP, and then use your action to attack.
>>
>>6403565
"How is this worse than on Titan. I didn't think that it's possible."
>>
>>6403555
sorry i meant Yellowstone

>YELLOWSTONE->>MERCENARY COMMANDER --ACE-- [4 HP | DC 13] [NEUTRAL]
>>
>>6403531
"This one is putting a fight, I don't think I will kill it easily. There is still a few other mechs to eliminate even if we are taking them out quickly."

>>6403574
"The fall broke a lot of things. Law and order where the first to go, then terraforming, transportation, defense and construction. Get the picture ?; Anyway most mercenaries of NEST are not too different from scavengers and bandits. They just have more guns and credits to use, they don't use any of the old broken Rooks and Lancers, and more than a few arent martians."
"The remnants of the Vanguard and other defunct martian units are more like us."
>>
Rolled 4 + 2 (1d6 + 2)

>>6403262
>>6403463
"**affirmative**engaging**" Some stray angry noises are picked up by Sailor's comms, his FCS struggling to get a solid lock on the now-enemy aces. Loathe to waste any shots, he settles for the target of convenience-- the salvage team that's loitered too close.

>ATTACK MERCENARY SALVAGE TEAM 3

>>6403418
>GET YOUR HEALTH BACK, GAMBI!
"**providing**cover**maximum effect**necessary**out**"
>>
>>6403531
"Well, if the others and their missiles take care of the commander, how about you and I get to first or second base while the techs finish fixing up your mech? Eh eh eh eh..."

>>6403574
"Growing up there, you get used to it. Eventually, you end up banding together with other people, because man alone can't do a thing... And you learn to be cautious of others, or to judge people at a glance. Loyalty, or at the very least, consistency, ends up being worth a lot. No one likes a surprise."
>>
>>6403574
B: "Pilot, this is Beta Core. Requesting information behind your Callsign."
T: "Beta shut the f- *radio cut off* "
B: "Have you ever built a real snowman? What was it like?"

>>6403376
B: "Comrade FAMINE, query: are you 100% machine, or are you a pilot that has undergone cybernetic augmentation?"

>>6403264
B: "Handler, clarification needed: if allied forces engage the incoming scavengers, are we expected to pursue them to the death if they attempt to retreat?"
>>
>>6403619
"KEEP IT IN YOUR PANTS RUIN. IN CASE YOU DIDN'T NOTICE, WE STILL HAVE TO TAKE DOWN A TPU BIG ENOUGH TO FIT OUR ENTIRE FORCE IN WITH ROOM TO SPARE, AND, IF THAT WASN'T BAD ENOUGH, WE JUST OPENED FIRE ON ANOTHER MERCENARY COMPANY! DO US ALL A FAVOR AND START THINKING WITH THE HEAD ATTACHED TO YOUR NECK."
>>
Rolled 4 (1d10)

>>6403539
"Sounds good! How about the next round is betting on how far I can stick my foot up your crusty ass, hmm?" She replies with a snicker!
>>6403573
Well in THAT case
>REPAIR ONE MORE POINT
>SCOUT DRONE WRECK
>>6403376
"Dunno where you learned how to carve up a Plague-ridden TP like that, Fami, but it sure as shit wasn't from me! You scrap like most folks breathe!"
>>6403574
"Could be worse, Snowie. Could be Uranus."
>>6403582
"Well that's a relief. Was worried this job'd be too easy."
>>6403596
"Aye aye, Sailor--obliged!"
>>6403619
"Techs? This is all me, guy--I was born an raised in a scrap shop, this might as well be a regular Tuesday! And as for your suggestion? Keep your head in your game and your eye on the ball, flash--it ain't over yet!"
>>6403622
"Yea, what the one-eyed murder machine said. Gal's gonna snipe the rest of your targets by the time you calm down."
>>
>>6403622
"Shit, I've been dumping all of my ammo into the one that we just took down, can't a man take a break? Actually, how the fuck did you hear that? Are there no private comms in this company?"

>>6403633
"Well, I moved all the way here to get my pray sniped out from under me by some cruise missiles, so I figured I might as well make it worth my while... Still, pretty impressive, doing the repair work yourself. Back home, we've got this mech carcass laying around that serves as a playground for the kids. Maybe I oughta take you there so you can work your magic..."
>>
>>6403516
[deep inhale then a long pause] "I was thinking to tell you something offensive, but I changed my mind."

[didactically] "There is the standing convention of using John Doe as a stand-in for an unknown person's name, male or female. Well, on our mother the Earth, who is round like an egg and contains all good things within her, we used to call you Martians 'John Carters' in the forensics files, but it eventually expanded as a shorthand term to refer to any Martian, alive or dead. A dated term these days, regrettably. This is all a reference to the protagonist John Carter of Mars from the Barsoom novel series by Burroughs. You Martians should study your own history trivia better. Classic science fiction literature, really riveting stuff, full of heroism, adventure, and beautiful foreign women. I recommend it." [makes a noise like :)]

>>6403374
"I was afraid I wasn't going to die and then I was afraid I was. Either way, I have a special plan for this world."

"Worry not, for now indeed it is time for krab."

>>6403316
Add on
>MOVE TO DELTA 4
to my attack action.
>>
>>6403574
You got no idea kid. Every Martian survivor has a life they left in the Plague-filled dust with no hope of ever returning.

Then along come bandit scum like this who just want to pick the bones clean. I guess I can’t blame them too much for losing hope.

>>6403633
YOU, cram your foot up MY ASS? Excuse you, don’t think that sparring match was a one-off. I’ll be looking to take back my title sooner or later, so make sure you keep your skills sharp… I wouldn’t want to be TOO easy.

>>6403640
HEY! Move that to a private channel before my ears start bleeding! Sending protocols now.
*sends a picture of two tin cans with a string tied between them*
>>
>>6403661
"Oh, I see the problem, Mr. Krab. I'm not from Mars. I did not know you were from Earth, either. Then again, you don't advertise it as much as Earthling. Thank you for the recommendation, all the same."
>>
>>6403621
"What a strange question... But to answer it, no I didn't. Carbohydrate snow isn't the best for that."

>>6403633
"What's going on at U- Wait, you're just punning, aren't you?"
>>
QUICK TARGET CHECK

100% DESTROYED
-REACTOR TPU-A (and by proxy, everything else on TPU-A) (KILLED BY COBALT)
-SIDE ARMOR TPU-B (KILLED BY KING KRAB + GORGON + CYCLOPS, MAYBE? I DON'T THINK SHE ACTUALLY SAID WHAT SHE WAS TARGETTING)
-MERC SALVAGE TEAM 2 (KILLED BY KANCHO)
-MERC COMMANDER (BOMBED BY PILLOW AND VULTURE)
-MERC SALVAGE TEAM 3 (KILLED BY SAILOR)

MIGHT BE DESTROYED THIS TURN?:
-PLASMA TORCH TPU-B (DEPENDING ON RAD DAMAGE, AND/OR IF CORVID MEANT TO TARGET THE NOW DESTROYED PLASMA TORCH A, OR WAS ATTACKING PLASMA TORCH TPU-B)

REMAINING TARGETS
-HEAVY ACE 1 (HAS 1-2 HP LEFT)
-HEAVY ACE 2 (SCARAB ACTUALLY HIT IT, HE HAS +4 TO HIT INSTEAD OF +2. ACE 2 HAS 3~ HP LEFT)
-SALVAGE TEAM 1 (WASN'T ATTACKED)
-TPU-B FRONT ARMOR (STILL STURDY)
-TPU-B MISSILE BATTERY (STILL STURDY)
-POINT DEFENSE (WILL DIE ON ITS OWN SOON)

GOOD JOB, EVERYONE. FAMI IS VERY PROUD OF YOU!!!!
>>
>>6403520
"I CAN BE AS **EXCITED** AS I WANT TO BE, LIKE HOW YOU GET **EXCITED** OVER YOU KNOW WHAT. IT IS A RARE TREAT FOR MY HEART TO BE BEATING WITH SUCH FERVENT INTENSITY!!!"
"Let me have this moment, Ruin." Famine says in a completely dead serious, non manic tone. "Please."

>>6403425
[wet, sickening gurgle] "STUDIUM ANIMI SIT CARNIS QUOQUE."

>>6403621
[metal clanking against metal] "HMMM HMM...OH. I DIDN'T EXPECT YOU TO CONTACT ME. WELL, IF YOU MUST KNOW THE EXACT CONSTRUCTION OF MY BODY?"

"I AM NOT 100% MACHINE. I SHARE MORE IN COMMON WITH YOU THAN MOCA, OR OTHER RUDIMENTARY AI. I USED TO HAVE A NORMAL FLESH AND BODY JUST LIKE THE REST OF YOU!!! WHAT MY CURRENT BODY IS WHAT I COULD PERSONALLY COBBLE TOGETHER WITH MY LIMITED SAVINGS. IT COULD BE BETTER, WHICH IS WHY WE SHOULD MAIM AND MAUL AND TORTURE THOSE MECHS SO WE CAN GET MORE **CASH!!**

>>6403633
"IT'S SIMPLE. I USED TO PEEL PATIENTS OPEN TO PERFORM SURGICAL OPERATIONS ON THEM. THIS IS NO DIFFERENT, ASIDE FROM THE TOOLS I MUST USE! LIKE PRYING ROTTEN TEETH OUT OF A MOUTH!!!"
>>
>>6403574
"It's the Plague! Of course when shit went pear-shaped you get these kinda blokes what decided it's all Mad Max. I know, I was very nearly one of those. Thank the Commander I didn't."

>>6403622
"Figure I can handle tweedledum long enough, go kick some looter shins!"
>>
>>6403815
B: "You were not born a machine... yet you pursued changes to yourself? Interesting. Physically you resemble Pilot Thea, but psychologically you are closer to pilot Sophie. Additional question: are you ever afraid of your mind becoming so altered that it is no longer recognizable? To lose what makes you who you are? The concept of Self is a complicated subject."

>>6403783
B: "Disappointing. If you ever do, I am requesting that you tell me what is was like. I have never gotten to make one outside of a simulation."
>>
>>6403815
[dead silent then deadpan] "If you do that again, I’ll leap from my mech with a knife and kill you graveyard dead."

>>6403633
>>6403815
"A lot of people are unfortunately dumb and see surgery as some kind of magic spell rather than what it actually is — butchery."
>>
>>6403810
>>6403307

...Doh. Meant to hit Torch on TPU B, not A. I'm not even at A...

>>6403265

>use flares, target PLASMA TORCH TPU-B-FR
>>
>>6403810
"Excellent. Only three TRIPLE CROWN scum remaining, how ironic. Lets remove them."
"With that done we keep a small force above for clean up any salvage here and watch out in case there are more TRIPLE CROWN scum incoming. Which i strongly doubt since their own commander was deployed."
"The majority of our northern force should be able to redeploy south in short order for eliminate TPU Beta."
>>
>>6403810
>-HEAVY ACE 1 (HAS 1-2 HP LEFT)
Fairly sure this one is dead. He's DC10, I hit 13, so 3 damage overflow. +1 base damage, +1 from the sniper, +1 conditional to heavy from [BIG IRON]. 6 damage.
>>
>>6403932
Bah, I keep forgetting you have a revolver. Well that's a good thing then! Thank you for the correction.

>>6403822
"BUH? WHAT ARE YOU ON ABOUT? WHY WOULD YOU KILL ME...?" FAMINE, rightfully so given who she's talking to, is going to play dumb. "YOU ARE RIGHT ABOUT SURGERY. WE SIMPLY BEAT YOU UP WITH **PRECISION**. IT IS QUITE COOL, IS IT NOT?"

>>6403821
There's a long pause. "IT WASN'T REALLY A CHOICE I MADE. LET US SAY THAT THE BODY WAS MEANT TO BE A **TEMPORARY** MEDICAL ARRANGEMENT. ONE THAT HAS INCREASINGLY PROVEN MORE AND MORE PERMANENT THAN I INTENDED."
"THE SELF...? I AM FAMINE. WHO I WAS DOESN'T MATTER TO YOU GUYS! I AM FAMINE, THE BEST DENTIST DOCTOR ROBOT THING THIS SIDE OF THE MILKY WAY GALAXY!!!" The subject appears to be a _real_ sore spot for the cyborg. Her tone's already manic at the best of times but it's only getting more and more manic. "MY BRAIN IS PERFECTLY INTACT SO MY SELF IS INTACT THAT IS THAT!"

>>6403884
"MAKE IT TWO SURVIVORS, MY SWEET SCARAB CHUM, BUT THE SENTIMENT IS STILL ACCURATE. I FOUND IT **INCREDIBLY** AMUSING TO SEE THOSE TWO MISSILES FLYING OVER HEAD."
[crackle]
"BANG, BANG, AND HE'S FUCKING DEAD. ONCE AGAIN: WE'RE NOT HERE TO CODDLE A BUNCHA SCAVENGE STEALING, DICK SUCKING-" [crackle] "WE'RE HERE TO 1) SURVIVE THE FUCKING MISSION AND. 2) OBTAIN THAT MU. SO TRIPLE CROWN CAN GET ABSOLUTELY FUCKED."
>>
>>6403262
>Move TPU-B-SD
>Scout
>>
>>6403943
"I haven't the faintest idea of what you're talking about, my dear," the mellow refined voice of a completely different older man responds back. "... but that all-out assault was indeed very 'cool,' yes. Make sure you do that again sometime or I'll poke you with my cane, you one-trick pony you."
>>
Rolled 5 + 2 (1d5 + 2)

>>6403335
Forgot to roll
>>
Rolling for SWALLOW
>>
Rolled 9 (1d12)

Roll
>>
File: map.png (4.53 MB, 3500x1750)
4.53 MB PNG
//FAMINE: Hit SUCCESS. 24 DMG inflicted against PLASMA TORCH TPU-B-FR.
//GORGON: Hit SUCCESS. 9 DMG inflicted against SIDE ARMOR TPU-B-SD.
//COBALT1: Hit SUCCESS. 17 DMG inflicted against REACTOR ALPHA TPU-A-SD. Target DESTROYED! 400 BONUS DAMAGE inflicted! TPU-A DESTROYED!
//CORVID: Hit SUCCESS. FLARES expended. 11 DMG inflicted against PLASMA TORCH TPU-B-FR. Target DESTROYED! 70 BONUS DAMAGE inflicted! 1 OVERFLOW DAMAGE to REACTOR BETA. <PLASMA LANCE ATTACKS DISABLED>
//GASHADOKURO: Hit SUCCESS. 6 DMG inflicted against FRONT ARMOR TPU-B-FR. -4 RAD applied! 2 MULTIHIT to PLASMA TORCH. MOVE TPU-A-FR.
//KINGKRAB: Hit SUCCESS. 24 DMG inflicted against SIDE ARMOR TPU-B-SD. AXIS on 1 turn cooldown. Target DESTROYED! 22 BONUS DAMAGE inflicted! 12 OVERFLOW DAMAGE to LEG ACTUATOR 1.
//SNOWMAN: Hit SUCCESS. EVADE SUCCESS. 4 OVERFLOW DAMAGE to REACTOR BETA. -8 RAD applied!
//KANCHO: Hit SUCCESS. 11 DMG inflicted SALVAGE TEAM 2. Target DESTROYED!
//OGRE: Hit SUCCESS. 9 OVERFLOW DAMAGE to REACTOR BETA.
//GAMBLER: 1 HP repaired. HP to full! Wreck SALVAGED. Value: 4 MU
//CYCLOPS: Hit SUCCESS. Flares expended. 10 DMG inflicted against MISSILE BATTERY TPU-B-SD.
//HEXE: Hit SUCCESS. EVADE SUCCESS. 3 DMG inflicted against MISSILE BATTERY TPU-B-SD! -4 RAD applied!
//STONEFISH: Hit SUCCESS. 7 DMG inflicted against FRONT ARMOR TPU-B-SD. -4 RAD applied!
//EARTHLING: Hit SUCCESS. 6 DMG inflicted against MERCENARY HEAVY --ACE--. Target DESTROYED!
//RUIN. MOVE ORIGIN.
//SCARAB: Hit FAIL! 1 DMG sustained. SHIELD recharge in 2 turns!
//PILLOW: [YELLOWSTONE] 3 DMG inflicted against MERCENARY COMMANDER. WARNING MISSILE AMMUNITION EXPENDED!
//VULTURE: MOVE ALPHA 1. [YELLOWSTONE] 3 DMG inflicted against MERCENARY COMMANDER. Target DESTROYED! WARNING MISSILE AMMUNITION EXPENDED!
//SAILOR: Hit SUCCESS. 11 DMG inflicted against SALVAGE TEAM 3. Target DESTROYED! AXIS on 1 turn cooldown.
//BUTTONMAN: Move TPU-B-SD. Scout SUCCESS. Discovered FABRICATION MODULE.
//HERMIT: QM moving player to origin point.
//SWALLOW: QM attacking MISSILE BATTERY. Hit SUCCESS. 12 DMG inflicted against MISSILE BATTERY TPU-B-SD.
>>
File: TPUExplode.png (6.03 MB, 2000x1000)
6.03 MB PNG
Had TRIPLE CROWN found your company in a more compromising position or with fewer forces, you would have considered their terms more carefully. However, neither of those things were true. One of the enemy TPUs was already teetering on the brink of collapse, and you had a full company of mercenaries ready to defend your claim. Their attempt at extortion was a mistake; trying to do so without a firepower advantage would make it a fatal one.

First, your mercenaries finish the attack against TPU-A. COBALT-1 darts inside the walker's superstructure, severing a series of fluid lines responsible for delivering coolant to its main fusion reactor. Several seconds after the daring mercenary boosts clear, the TPU's reactor begins to overheat. Streamers of burning plague-matter cascade off the superstructure in burning ribbons as plasma begins to pour out from ruptured lines. A few moments later, the unit suffers a catastrophic reactor containment failure. A plasma-bloom several kilometers wide shoots high into the Martian atmosphere, scorching several square miles of martian rock into uneven glass. By the time the explosion subsides, the TPU collapses into a formation of scorched machinery and wax-melted armor plating.

As this is happening, however, the rest of your pilots begin rotating back towards your dropship. More than half of your company respositions to force the incoming mercenaries into a loose surround. The enemy commander holds his course, assuming that most of your units were still committed to fighting the TPUs. He realizes the magnitude of his error several minutes too late. EARTHLING executes three textbook pop-shot maneuvers from behind a rock formation, coring several enemy vanguard mechs before their pilots can muster a response. At the same time, KANCHO and SAILOR ambush two of the mercenary salvage teams. Though ostensibly combat vehicles, the slow, poorly-defended salvage transports offer little resistance. A foam-phase hydrogen round over penetrates one vehicle lengthwise, while the other simply sublimates under a stuttering burst of charged laser fire.
>>
File: EARTHLING.png (845 KB, 2000x1000)
845 KB PNG
The commander of the unit - two his credit - reacts and attempts to withdraw, curving his custom NEBULA frame into an impressive series of evasive maneuvers. However, you had anticipated that he - despite his substandard strategic acumen - was probably a fairly good pilot to be running a mercenary company. Fortunately, your mercenaries made provisions for such situations - a lesson you had learned during your last engagement against the foundation squads. Immediately, VULTURE and PILLOW launch a pair of YELLOWSTONE cruise missiles, which rapidly accelerate towards hypersonic speed in the thin martian atmosphere. The promixity-fused warheads catch the commander of TRIPLE CROWN without warning, sending his vanguard frame hurtling back down towards the Martian sand. He curses you as he falls.

"Are you happy now, duster? I've sent your coordinates to the public mercenary board - they'll ALL be here to take a piece. You could have just agreed you fu..."
>>
File: Sniperhit.png (5.53 MB, 2000x1000)
5.53 MB PNG
There a crackle of static and the transmission goes dead. As you leave the remainder of the retreating forces to the discretion of your mercenaries, you turn your attention - rightfully - to the second TPU, which was still active. Your pilots had managed to disable the forward plasma torch and start hitting its internal systems - however, its other offensive modules were still functional. You watch as the fabrication unit launches another supply pod, which crushes through several solar fields before disgorging a shivering wave of plague material.
>>
File: Nebula2.png (3.66 MB, 2000x2000)
3.66 MB PNG
/ORIGIN:
COMBAT:
>MERCENARY HEAVY --ACE-- 2 [8 HP | DC 9 | [HEAVY]] [RETREATING]
SALVAGE:
>MERCENARY COMMANDER WRECK. [[Roll 1D20 for salvage.] [1-10 MU, 11-17 SCHEMATIC/UPGRADE OF CHOICE, 18-20 NEBULA SCHEMATIC]
>MERCENARY HEAVY WRECK. [[Roll 1D20 for salvage.] [1-13 MU, 14-19 SCHEMATIC/UPGRADE ROLL, 20 NEBULA SCHEMATIC]
>SALVAGE TEAM WRECK. [[Roll 1d8 for salvage.] [1-6 3 MU, 20 MU on 7, SCHEMATIC ON 8]

/ALPHA-1:
COMBAT:
>TRANFORMER BANK ALPHA [5 HP | DC 1 | [WHEN DESTROYED, TEMPORARILY STUNS ALL ENEMIES IN NODE FOR 1 TURN]
>SMALL PLAGUE RHIZOME. [80 HP | DC 5 | [HEAVY] [SPLITTING: THIS UNIT WILL PRODUCE ADDITIONAL UNITS NEXT TURN]
>PLAGUE MASS. [20 HP | DC 3 | [HEAVY] [SPLITTING: THIS UNIT WILL PRODUCE ADDITIONAL UNITS NEXT TURN]

/DELTA-4:
SALVAGE:
>COMBAT FORM WRECK [[Roll 1D10 for salvage.] [1-10MU CREDITS] [YOU MAY ALSO ATTEMPT TO SALVAGE PLAGUE MATERIAL AT THE RISK OF CONTRACT BREACH]]
>SPORE FORM 1. [[Roll 1D4 for salvage.] [1-4MU CREDITS]
>SPORE FORM 2. [[Roll 1D4 for salvage.] [1-4MU CREDITS]

/TPU-A-SD OR /TPU-A-FR
COMBAT:
>MERCENARY SALVAGE TEAM 1 [6 HP | DC 2] [RETREATING]
SALVAGE:
>ARMOR SALVAGE [[Roll 1D40 for salvage.] [1-40MU CREDITS] [YOU MAY ALSO ATTEMPT TO SALVAGE PLAGUE MATERIAL AT THE RISK OF CONTRACT BREACH]]
>TPU MODULE 2 [[Roll 1D16 for salvage.] [1-16MU CREDITS] [YOU MAY ALSO ATTEMPT TO SALVAGE PLAGUE MATERIAL AT THE RISK OF CONTRACT BREACH]]
>TPU MODULE 3 [[Roll 1D16 for salvage.] [1-16MU CREDITS] [YOU MAY ALSO ATTEMPT TO SALVAGE PLAGUE MATERIAL AT THE RISK OF CONTRACT BREACH]]
>TPU-A CORE 1 [[Roll 1D80 for salvage.] [1-74MU CREDITS, 75-80 2x SCHEMATIC OF CHOICE] [YOU MAY ALSO ATTEMPT TO SALVAGE PLAGUE MATERIAL AT THE RISK OF CONTRACT BREACH]]
>TPU-A CORE 2 [[Roll 1D80 for salvage.] [1-74MU CREDITS, 75-80 2x SCHEMATIC OF CHOICE] [YOU MAY ALSO ATTEMPT TO SALVAGE PLAGUE MATERIAL AT THE RISK OF CONTRACT BREACH]]
>TPU-A WEAPON SYSTEM [[Roll 1D10 for salvage.] [1-9MU CREDITS, 10 SCHEMATIC OF CHOICE] [YOU MAY ALSO ATTEMPT TO SALVAGE PLAGUE MATERIAL AT THE RISK OF CONTRACT BREACH]]


/TPU-B-FR
COMBAT:
>FRONT ARMOR TPU-B-FR [125 HP | DC 1 | [HEAVY][LIGHT][0.2X MULTIPLIER]
>REACTOR BETA TPU-B-FR [6 HP | DC 3 | [20X MULTIPLIER]
>POINT DEFENSE TPU-B-FR [3 HP | DC 9 | [LIGHT][EVASIVE][0.5X MULTIPLIER]

/TPU-B-SD
COMBAT:
>LEG ACTUATOR 1 TPU-B-SD [4 HP | DC 3 | [HEAVY][5X MULTIPLIER] <WHEN ALL ACTUATORS DESTROYED TURN LIMIT +2>
>LEG ACTUATOR 2 TPU-B-SD [16 HP | DC 3 | [HEAVY][5X MULTIPLIER] <WHEN ALL ACTUATORS DESTROYED TURN LIMIT +2>
>LEG ACTUATOR 3 TPU-B-SD [16 HP | DC 3 | [HEAVY][5X MULTIPLIER] <WHEN ALL ACTUATORS DESTROYED TURN LIMIT +2>
>MISSILE BATTERY TPU-B-SD [28 HP | DC 8 | [LIGHT][EVASIVE][1X MULTIPLIER] <DISABLES MISSILE BARRAGES FROM THIS UNIT WHEN DESTROYED>
>FABRICATION MODULE TPU-B-SD [25 HP | DC 3 | [HEAVY][2X MULTIPLIER] <DISABLES UNIT SPAWNS FROM THIS UNIT WHEN DESTROYED>
>>
Rolled 68 (1d80)

>>6404171
After doing some quick mental math, FAMINE realizes that she'd be better put elsewhere. Especially with that fat, juicy core ripe for the picking, and the leg actuators that her friends will surely destroy.

She did her job and she did it well.
"KEEP UP THE GOOD WORK. I'LL BE RIIIGHT BACK. I GOT TO GET. THE MONEY."
Like a feral animal, Famine's mech scrambles over to the broken TPU-A unit.

>MOVE TO TPU-A-FR
>LOOT TPU-A CORE 1
>>
Rolled 12 (1d20)

>>6404180
>MERCENARY COMMANDER WRECK. [[Roll 1D20 for salvage.] [1-10 MU, 11-17 SCHEMATIC/UPGRADE OF CHOICE, 18-20 NEBULA SCHEMATIC]

"well guess I'll take this off your hands, I suggest we fall back to the second dragon, no reason to follow these guys especially if what the "commander" of this hopeless flock said is true"
>>
Rolled 6 + 5 (1d12 + 5)

>>6404171
>>6403954
"NICE! THANKS FOR THE SCOUT BUTTON MAN. TIME TO DO SOME REAL DAMAGE!"

>Shoot Fabrication Module 1d12+ (2+1 (Heavy) + 2 = 5)
>>
Rolled 2 + 1 (1d12 + 1)

>>6404180

"KNEEL OR YOU WILL BE KNELT."

>REND LEG ACTUATOR 1 TPU-B-SD [4 HP | DC 3 | [HEAVY][5X MULTIPLIER]
>MOVE TO DELTA 4

"Hmm. Those bloody fabrications head off into the interior of the vast continent, towards certain death. Shall we reckon the destruction of transformer Alpha?"
>>
>>6404199
[with incredible disappointment] "Anyone else have a seafood cracker?"

THE ATTACK DID ONE DAMAGE LOL. Still at 3 HP.
>>
>>6404200
NEVERMIND THAT, I REMEMBERED THE +4 DAMAGE FROM BEING CRIPPLED HAHAHA
>>
Rolled 68 (1d80)

>>6404180
>>6404174
"What was that? You cut out at the last sec there, bud." A devious cackle echoes through the comms. "Cheer up, everyone--your gal's back just in time to gather up party favors. Must be my birthday."
>MOVE TPU-A-SD
>SALVAGE TPU-A-CORE 2
>>6403640
"Ha! Leave my mark, huh? The scummy bitch who stole their playground? You know what? Yea, I might take ya' up on that one day..."
>>6403662
"Hell yea, folks love rematches! I'll take you on any time, Pops. They say regular physical activity is pretty important for people your age, so..."
>>6403783
"What? Nah, Snow--I'm-" The merc barely manages to stifle a cheeky laugh. "We're just talking about... about Uranus..."
>>6403815
"... Huh. Well, uh, everyone needs a hobby..."
>>
Rolled 1, 1, 1 + 2 = 5 (3d2 + 2)

>>6404171
MOVE:
>From TPU-A-SD to /TPU-B-FR
COMBAT:
>REACTOR BETA TPU-B-FR [6 HP | DC 3 | [20X MULTIPLIER]
>If successful, then that would be the same damage as the previous round: 17 DMG

B: "One down. One to go."
T: "You go it. Who gives a shit about the salvage anyways? We've still got things to kill."
B: "Incorrect. We have a mission to complete."
T: "Those are the same thing right now, you smartass."
B: "I have no interest in fighting the unknown mercenaries. They were not listed in the mission objective."
T: "Fine, whatever. We'll just focus on the huge walker. Then clean up the plague shit afterwards. Deal?"
B: "Affirmative."
>>
>>6404207
Forgot callsign
>>>FRONT ARMOR TPU-B-FR [125 HP | DC 1 | [HEAVY][LIGHT][0.2X MULTIPLIER]
>>
>>6404209
UUHH SHIT I DELETED MY POST BY ACCIDENT, BUT I PROMISE I ROLLED A 4. I can reroll if needed.
>>
File: stonefish's roll.png (38 KB, 915x405)
38 KB PNG
>>6404210
"Did you post witnesses to report to you on the continuing existence of places once you'd quit them?"

I can attest to your roll. Here.
>>
>>6404211
Many thanks for catching that-- I was just about to take a dive into the archives to find that post!!!
>>
Rolled 4 + 5 (1d5 + 5)

>>6404171
"Right, that's taken care of!"

Gashadokuro sees Cobalt's attack penetrate TPU-B's core.

"Now to finish off these sodding Plague mess..."

>MOVE TO ALPHA
>ALPHA STRIKE SMALL PLAGUE RHIZOME
>>
>>6404171
>MOVE TO NODE ALPHA

Ogre breaking off to initiate Plague cleanup. I’ve done all I can here.
>>
Rolled 5 + 6 (1d5 + 6)

>>6404174
"You just had to run your fucking mouth, and because of that you and your goons are all dead. Or soon to be. Bitch-ass."
>>6404180
>Attack MERCENARY HEAVY --ACE-- 2 [8 HP | DC 9 | [HEAVY]] [RETREATING]
"Stop running. I'll make this quick... Well, if you don't fry because of the ARC Rifle. It actually seems fairly painful..."
(should be enough to kill if I hit. please hit)

>>6404205
"Eh, I think they'll find it cooler once it actually works and walks around. If we remove the weapons system, we could use it as a glorified workhorse..."
"Hah, you leave me already? I won't even get to show you this cool kill..."
>>
Rolled 17 (1d20)

>>6404180
> Move to origin
> Salvage: >MERCENARY HEAVY WRECK. [[Roll 1D20 for salvage.]
>>
Rolled 12 (1d12)

>>6404180

"Well, they certainly bit off more then they could chew. Serves em right. Still, now we're on a timer, doubtless these coords are gonna be a battle royale between every 2 bit scav and reiver in the Sphere."

>FRONT ARMOR TPU-B-FR [125 HP | DC 1 | [HEAVY][LIGHT][0.2X MULTIPLIER]

"Nothing else to it, keep whaling away on it. Least I was able to get the Torch off. Always fun when you see a joint and just stick something in it. Also can someone take care of the plague behind us?"
>>
>>6404171
Please clarify how RAD works. Since the equipment says "Applies permanently", I thought it will accumulate and this turn it'll be 16 RAD on the target

>Attack TPU-BFRONT ARMOR (autohit)
>>
"Someone kill that retreating Salvage Team"
>>
>>6403571
"Earthling you have clear visual on that retreating Salvage Team. I think they managed to grab something before deciding to go away like thiefs. Put them down and they dont get away with whats ours."

>>6404275
(Dont forget the attack bud)

>>6403943
"Exactly my thoughts,TRIPLE CROWN ends today. A few less bandits plaguing our world."

>>6404382
"Those plague units the corrupted TPU just deployed will be taken care soon enough. Did Cobalt-1 strike kill the TPU ? Take out its legs if it still kicking somehow."
>>
>>6404459
Rook frame. Move one and attack, or move two.

I’m seething about it too but it’s the best I’ve got. Unless I want to beat a dead TPU.
>>
Rolled 5 (1d12)

>>6404451
Crud I totally forgot those guys were there
>>6404180
Would it be okay if I switched >>6404205 to
>MOVE TPU-A-SD
>ATTACK MERCENARY SALVAGE TEAM 1
Please? No worries if it's too late but I figured I'd ask
>>
>>6404492
(We do got Kancho and Earthling over there still, they could kill it.)
>>
>>6404499
I'm going there anyways and my shit instagibs infantry so either way works. I already rolled for the core so if Observer wants to keep me on that then I'm fine with it
>>
>>6404503
Fair.

>>6404209
>>6404210
Stonefish is in the torture matrix...please, save him.
>>
>>6404499
What is required of me? I wasn't paying attention
>>
>>6404516
CHUD MERC IS ESCAPING
SOMEONE SHOOT IT SOMEONE SHOOT IT SOMEONE SHOOT IT!!!!!
>>
>>6404517
"On it!"

>>6404171
>Fight the fleeing Merc Salvage team
-Guaranteed hit, guaranteed kill, I got a +2 to hit, and 1+5 damage, rolling would add on to that, and thus is unnecessary
>>
Rolled 4 (1d8)

>>6404174
"**get fucked**over**"

>>6404180
>SALVAGING SALVAGE TEAM WRECK. [[Roll 1d8 for salvage.] [1-6 3 MU, 20 MU on 7, SCHEMATIC ON 8]
>MOVING to ALPHA (1)

>>6404517
"**unable to comply**weapon**recharging**"
>>
Rolled 1, 3 + 2 = 6 (2d4 + 2)

>>6404468
Fair. Rooks struggle together....

>>6404492
>>6404520
"Excellent. No TRIPLE CROWN merc should be left alive now. We destroy the plague and then we salvage everything we can take."

>>6404180
>MOVE TO ALPHA
>PLAGUE MASS. [20 HP | DC 3 | [HEAVY] [SPLITTING: THIS UNIT WILL PRODUCE ADDITIONAL UNITS NEXT TURN]
"Tagging and engaging this cancer."
>>
Rolled 3, 1 + 8 = 12 (2d4 + 8)

>>6404171
According to the map I've been in TPU-A-SD for the last two turns, while actually running all over the place.
>>6404173
>COBALT-1 darts inside the walker's superstructure, severing a series of fluid lines responsible for delivering coolant to its main fusion reactor. Several seconds after the daring mercenary boosts clear, the TPU's reactor begins to overheat.
Crazy. Everyone with melee on thier mechs is crazy.

>>6404180
"Snipin' is a good job mate. Anyway, murder over, back to zombie clean up. Shame we didn't get that nebula frame, but whatever. At least people who went to salvage TPU cores got dibs on 68/80, that's damn good. Famine and Gambler, loot goblins of the mission."
>MOVE TO ALPHA(1)
>ATTACK PLAGUE MASS. [20 HP | DC 3 | [HEAVY] [SPLITTING: THIS UNIT WILL PRODUCE ADDITIONAL UNITS NEXT TURN]
>>
>>6404315
Roll 1d8:

1. ARM/SCATTER LASER
2. ARM/LASER PISTOL
3. ARM/BAZOOKA
4. BACK/HEAVY MISSILE RACK
5. BACK/HEAVY CRUISE MISSILE
6. BACK/AUX BOOSTER 2 SLOT
7. DUELIST UPGRADE
8. CORE/NEBULA
>>
Rolled 6 (1d8)

>>6404315
"I'm moving back to the ship to do some quick salvage and maybe fix up my FCS before either heading back to the remaining TPU, or waiting to see if more merc reinforcements come our way"
>>6404691
"Lets see what we can salvage from this mess"
>>
Rolled 3 + 1 (1d12 + 1)

>>6404171
>/TPU-B-SD
>COMBAT:
>FABRICATION MODULE TPU-B-SD [25 HP | DC 3 | [HEAVY][2X MULTIPLIER] <DISABLES UNIT SPAWNS FROM THIS UNIT WHEN DESTROYED>
"Goin' for that fabricator. We don't need any more a' whatever a machine brain rotted out with plague thinks is good fer us."
>>
Rolled 2 (1d10)

>>6404180
"This one's done, after that reactor hit. Moving to inspect the Alpha wreck."

>MOVE to TPU-A-FR
>LOOT TPU-A WEAPON SYSTEM [[Roll 1D10 for salvage.] [1-9MU CREDITS, 10 SCHEMATIC OF CHOICE]
>>
>>6404193
Please choose from one of the below options:
1. ARM/SCATTER LASER
2. ARM/LASER PISTOL
3. ARM/BAZOOKA
4. BACK/HEAVY MISSILE RACK
5. BACK/HEAVY CRUISE MISSILE
6. BACK/AREA SHIELD
7. DUELIST UPGRADE
8. ROOK UPGRADE
>>
Rolled 3, 1 = 4 (2d4)

Salvage action
>>
Rolled 3 (1d10)

Salvage action
>>
>>6405237
I'm gonna have to choose the ROOK UPGRADE
and while i would of choose bazooka/cruise missile, this is more of a sound choice.
>8. ROOK UPGRADE
>>
>>6405261

I owe you one Pillow. The Errant is fine, but it'll be nice to get back into my Rook.
>>
File: map.png (4.43 MB, 3500x1750)
4.43 MB PNG
//FAMINE: MOVE TPU-A-FR. Wreck SALVAGED. Value: 68 MU
//PILLOW: Wreck SALVAGED. Schematic OBTAINED.
//CYCLOPS: Hit SUCCESS. 12 DMG inflicted against FABRICATION MODULE.
//KINGKRAB: Hit SUCCESS. 7 DMG inflicted against LEG ACTUATOR 1. Target DESTROYED! 80 BONUS DAMAGE inflicted! 3 OVERFLOW DAMAGE to MAGAZINE ALPHA! MOVE DELTA 4.
//GAMBLER: Hit SUCCESS. Neutron projector weapon - target destroyed!
//COBALT1: Hit SUCCESS. 17 DMG inflicted against REACTOR BETA. Target DESTROYED! 400 BONUS DAMAGE inflicted! 11 OVERFLOW DAMAGE to HULL HP!
//STONEFISH: Hit SUCCESS. 7 DMG inflicted against FRONT ARMOR TPU-B-FR. -4 RAD applied!
//GASHADOKURO: MOVE ALPHA 1. Hit SUCCESS. Hit SUCCESS. 6 DMG inflicted against SMALL RHIZOME. -4 RAD applied! 2 MULTIHIT to PLAGUE MASS AND TRANSFORMER BANK ALPHA. MOVE TPU-A-FR.
//OGRE: MOVE ALPHA 1.
//RUIN: Hit SUCCESS. 8 DMG inflicted against MERCEARY HEAVY ACE. Target DESTROYED!
//VULTURE: Wreck SALVAGED. Schematic OBTAINED.
//CORVID: Hit SUCCESS. 11 DMG inflicted against FRONT ARMOR TPU-B-FR.
//SNOWMAN: Hit SUCCESS. 4 DMG inflicted against FRONT ARMOR TPU-B-FR. -8 RAD applied!
//KANCHO: Hit SUCCESS. Target already destroyed!
//SAILOR: Wreck SALVAGED. Value: 3MU
//SCARAB: Hit SUCCESS. 5 DMG inflicted against PLAGUE MASS! DC reduced by 1!
//EARTHLING: Hit SUCCESS. 12 DMG inflicted against PLAGUE MASS!
//GORGON: Hit SUCCESS. 9 DMG inflicted against FABRICATION MODULE!
//HEXE: Wreck SALVAGED. Value: 2MU
//SONS OF OLYMPUS: SALVAGING SPORE FORMS. Value: 4 MU.
//SWALLOW: QM Action: WRECK SALVAGED. Value: 3 MU
>>
File: RUINARTY.png (5.31 MB, 2000x1000)
5.31 MB PNG
Your pilots intercept the remnants of the enemy mercenary company as they turn to retreat. The ensuing engagement is almost anticlimactic. A well-placed bazooka round airbursts inside their formation, sending two of the remaining nebula frames skidding through a field of solar collectors. A follow-up attack with a charged arc rifle transfixes both mechs as they attempt to rise - fusing their joint actuators before overloading their power cells in a chain of neon-blue detonations.

At the same time, GAMBLER strafes the escaping salvage team with a burst of neutron radiation. Again an unhardened target, the attack is instantaneously and indiscriminately lethal. The salvage transport slows before coming to a gentle halt, external paint bleached bone-white by neutron radiation. While you weren't sure if their commander had been bluffing about broadcasting your position, you taken no chances - and left no survivors - after considering their blatantly aggressive stance. You hoped that the wreckage strewn over their drop site would be sufficient to dissuade any other opportunists observing your progress in low orbit.

Meanwhile, your company's attack against the second TPU had made remarkable progress. Destroying the massive plasma emitter housed within the "head" of the walker had exposed a myriad of power cables and access corridors connected to one of its main reactors. As the bulk of your forces continue to blast away at the TPU's armor, SNOWMAN, OGRE, and COBALT-1 focus their fire to create a breach. Their efforts culminate in a catastrophic reactor breach that rips through the TPU's head compartment before blowing burning plasma throughout much of its internal machinery. The lumbering machine proceeds to list sideways as KINGKRAB, CYCLOPS, and GORGON inflict near-fatal against its actuation and fabrication modules. By the time the attack ends, you were fairly confident that the machine was dead. While it was still moving, it had been irradiated and damaged far beyond the capacity of even plague machinery to repair.

Your contract was essential complete by this point. You still had to destroy the plague-matter remnants ejected by the TPU, but you had little doubt that your company could do that well within your allotted time window. As as a result, you decide to shift your focus to salvage operations. While your contract very explicitly prohibited recovery of valuable plague components, the TPUs were large enough to carry sections of relatively uncontaminated machinery that were worth, in aggregate, a fairly substantial sum of MUs.
>>
/ORIGIN:
SALVAGE:
>MERCENARY HEAVY WRECK. [[Roll 1D20 for salvage.] [1-13 MU, 14-19 SCHEMATIC/UPGRADE ROLL, 20 NEBULA SCHEMATIC]
>SALVAGE TEAM WRECK. [[Roll 1d8 for salvage.] [1-6 3 MU, 20 MU on 7, SCHEMATIC ON 8]

/ALPHA-1:
COMBAT:
>TRANFORMER BANK ALPHA [5 HP | DC 1 | [WHEN DESTROYED, TEMPORARILY STUNS ALL ENEMIES IN NODE FOR 1 TURN]
>SMALL PLAGUE RHIZOME. [74 HP | DC 5 | [HEAVY] [LIGHT] <SPLITTING REMOVED BY RADIATION DAMAGE>
>PLAGUE MASS. [1 HP | DC 3 | [HEAVY] [SPLITTING: THIS UNIT WILL PRODUCE ADDITIONAL UNITS NEXT TURN]


/TPU-A-SD
COMBAT:
>MERCENARY SALVAGE TEAM 1 [6 HP | DC 2] [RETREATING]
SALVAGE:
>ARMOR SALVAGE [[Roll 1D40 for salvage.] [1-40MU CREDITS] [YOU MAY ALSO ATTEMPT TO SALVAGE PLAGUE MATERIAL AT THE RISK OF CONTRACT BREACH]]
>TPU MODULE 2 [[Roll 1D16 for salvage.] [1-16MU CREDITS] [YOU MAY ALSO ATTEMPT TO SALVAGE PLAGUE MATERIAL AT THE RISK OF CONTRACT BREACH]]
>TPU MODULE 3 [[Roll 1D16 for salvage.] [1-16MU CREDITS] [YOU MAY ALSO ATTEMPT TO SALVAGE PLAGUE MATERIAL AT THE RISK OF CONTRACT BREACH]]
>TPU-A CORE 2 [[Roll 1D80 for salvage.] [1-74MU CREDITS, 75-80 2x SCHEMATIC OF CHOICE] [YOU MAY ALSO ATTEMPT TO SALVAGE PLAGUE MATERIAL AT THE RISK OF CONTRACT BREACH]]
>SALVAGE TEAM WRECK. [[Roll 1d8 for salvage.] [1-6 3 MU, 20 MU on 7, SCHEMATIC ON 8]

/TPU-A-FR
SALVAGE:
All salvage options for TPU-SD can also be accessed from this node.

/TPU-B-FR
COMBAT:
>FRONT ARMOR TPU-B-FR [75 HP | DC 1 | [HEAVY][LIGHT][0.2X MULTIPLIER]

/TPU-B-SD
COMBAT:
>MAGAZINE ALPHA TPU-A-SD [15 HP | DC 3 | [HEAVY][4X MULTIPLIER] <REDUCES MISSILE BARRAGE ATTACKS/BATTERY DC BY 1 WHEN DESTROYED>
>LEG ACTUATOR 2 TPU-B-SD [16 HP | DC 3 | [HEAVY][5X MULTIPLIER] <WHEN ALL ACTUATORS DESTROYED TURN LIMIT +2>
>LEG ACTUATOR 3 TPU-B-SD [16 HP | DC 3 | [HEAVY][5X MULTIPLIER] <WHEN ALL ACTUATORS DESTROYED TURN LIMIT +2>
>MISSILE BATTERY TPU-B-SD [24 HP | DC 8 | [LIGHT][EVASIVE][1X MULTIPLIER] <DISABLES MISSILE BARRAGES FROM THIS UNIT WHEN DESTROYED>
>FABRICATION MODULE TPU-B-SD [4 HP | DC 3 | [HEAVY][2X MULTIPLIER] <DISABLES UNIT SPAWNS FROM THIS UNIT WHEN DESTROYED>

NOTE: You may preemptively salvage for TPU-B if you wish. Modules are the same as for TPU-A. [2x core 1x weapon 1x armor 3x module]
>>
File: Booster.png (1.6 MB, 2000x2000)
1.6 MB PNG
>>6404770
BACK L/R: BOOSTER/PINION. Increases movement and heavily increases evasion. Takes both back slots, but weight efficient.
>>
Rolled 6 + 1 (1d12 + 1)

>>6405290
"I roll my eyes around till they come unscrewed and fall to the ground. Break up this filibuster and move on with our agenda: S A L V A G E."
>MOVE TO TPU-B-SD
>KING KRAB ALL OVER LEG ACTUATOR 2
>>
>>6405301
4 from //FURY + 9 from //AXIS + 4 from [Crippled]. It's done. Another inglorious near death kill steal for the fat and retarded bottom feeder.
>>
Rolled 21 (1d80)

>>6405294
"Quick and efficient. Give us five stars, MOCA!"

>Move TPU-A-FR
>Salvage TPU-A-CORE

The merc salvage team is in the target list but not the map. Which one is correct?
>>
>>6405309
Sorry the map is correct they are all dead.

>>6404383
It does apply a permanent debuff, unless I made a mistake. If a module with radiation gets killed though, the debuff gets transferred to the main HP which might be way it disappeared.
>>
File: map.png (4.43 MB, 3500x1750)
4.43 MB PNG
Here's an updated map with some position corrections.
>>
Rolled 3, 3 + 2 = 8 (2d4 + 2)

>>6405294
"Finish off the Plague and start salvage operations."

>PLAGUE MASS. [1 HP | DC 3 | [HEAVY] [SPLITTING: THIS UNIT WILL PRODUCE ADDITIONAL UNITS NEXT TURN]
"And gone."
>>
Rolled 6 (1d20)

>>6405294

“Nice shooting everyone, I’m gonna keep picking the meat off these bones”

>MERCENARY HEAVY WRECK. [[Roll 1D20 for salvage.] [1-13 MU, 14-19 SCHEMATIC/UPGRADE ROLL, 20 NEBULA SCHEMATIC]
>>
Rolled 37 (1d40)

>>6405294
FAMINE hears a quite beautiful sound coming from TPU-B. The sound of total and utter destruction. There is no better sound that'll ever, EVER exist, in her mind. She focuses on scavenging what she already has access to, since she knows her friends at TPU-B-FR and TPU-B-SD can loot the soon to be corpse.

>SCAVENGE ARMOR SALVAGE
>>
Rolled 1, 2, 1 + 4 = 8 (3d2 + 4)

>>6405294
>SMALL PLAGUE RHIZOME. [74 HP | DC 5 | [HEAVY] [LIGHT] <SPLITTING REMOVED BY RADIATION DAMAGE>

Disgusting. Time to go on cleanup duty.

>>6405261
You really do know how to pick em Pillow. Nothing beats the classics!

>>6405315
>14 health left
Someone please hit that magazine. I wanna see this fucker pop like a hydrogen balloon.
>>
Rolled 5 + 4 (1d6 + 4)

>>6405294
MOVE:
>ALPHA (1)
ATTACK
>SMALL PLAGUE RHIZOME. [74 HP | DC 5 | [HEAVY] [LIGHT] <SPLITTING REMOVED BY RADIATION DAMAGE>
"heading over to assist"
>>
Rolled 5 + 5 (1d5 + 5)

>>6405290
"Come on, you sodding Plague mess, die already!"

>ALPHA STRIKE SMALL PLAGUE RHIZOME
>>
Rolled 7 (1d8)

>>6405315
"Funny... these guys had the job of salvaging wrecks and now they're a wreck to salvage! They'd probably appreciate the comparison if they were still alive."
>SALVAGE SALVAGE TEAM WRECK
>>
Rolled 1, 2, 2 + 2 = 7 (3d2 + 2)

>>6405294
/TPU-B-SD
COMBAT:
>LEG ACTUATOR 3 TPU-B-SD [16 HP | DC 3 | [HEAVY][5X MULTIPLIER] <WHEN ALL ACTUATORS DESTROYED TURN LIMIT +2>
>If successful, then that should be 17 DMG, same as last round
In case King Krab isn't able to destroy Actuator 2
>>
>>6405294
"Roger on the cleanup, Ogre. En route. Irradiator's hot. Watch for N-scatter from activated soil. Over."
>MOVE to ALPHA-1
>ATTACK SMALL PLAGUE RHIZOME. [74 HP | DC 5 | [HEAVY] [LIGHT] (1d6+4+1 autohit on DC 5, 3DMG, +4DMG/turn)
>>
>>6405294
>ATTACKING SMALL PLAGUE RHIZOME. [74 HP | DC 5 | [HEAVY] [LIGHT]
>MOVING to TPU-A-SD

"**manoeuvring**cleanup**multitask**"
>>
Rolled 4 (1d8)

>>6405294
>SALVAGE TEAM WRECK. [[Roll 1d8 for salvage.] [1-6 3 MU, 20 MU on 7, SCHEMATIC ON 8]
"Slim pickings. Sucks to be them, to die with so little loot..."
>MOVE TO ALPHA
>>
Rolled 7 + 5 (1d12 + 5)

>>6405315
"YOU GUYS DEAL WITH THE PLAGUE, I'M GONNA KEEP FIRING 'TIL THIS BASTARD'S BLOWN TO BITS!"

>Shoot leg actuator 3
>>
>>6405419
"Now there was a day when the sons of Mars came to present themselves before me and Parsley also came among them. So I said to him, 'Whence have you come?'" [low, hideous laughter]

>>6405368
[faintly] "Oh."

[aloud to his comrades in TPU-B-FR and -SD] "You'll get no second chance lads. Shoot it."

>>6405301
*I shall break up this
>>
Rolled 3, 1 + 8 = 12 (2d4 + 8)

>>6405295
Is this the first case of +[EVASION] ever? Cool. Also, I'm really digging the cone head of nebula. So far only silly-looking head is rook with it's "eyes" extremely close together.
>>6405294
>ATTACK
>SMALL PLAGUE RHIZOME. [74 HP | DC 5 | [HEAVY] [LIGHT] <SPLITTING REMOVED BY RADIATION DAMAGE>

Oh hey, baking the plague a little will stop it from doing the grey goo act. We gotta bring cancer rays to every plague mission now.
We're getting good salvage, and I think I still have my 200 MU [corporate intel] usb stick, so if I cash it in we can once again afford the company-wide +1 to hit.
>>
>>6405368
>>6405480
Oog, I think I got it?
My attack here >>6405412 ought to have finished it off, I think?
I dealt 17 DMG last round, and the module I'm attacking only has 16 HP.
>>
>>6405574
I've already got the kill as stated here >>6405303 in regards to damage numbers.
I didn't break any of your balls about overkill because I figured if you other guys keep shooting at it, you might as well shoot the magazine for a cool explosion while you're at it. Hehe.
>>
Rolled 4 + 5 (1d5 + 5)

>>6405294
>>ATTACK FRONT ARMOR TPU-B-FR [75 HP | DC 1 | [HEAVY][LIGHT][0.2X MULTIPLIER]
>>
Rolled 16 (1d16)

>>6405294
>Salvage TPU module 2
>Move to Alpha (1)
>>
[aside, pointing with thumb] "What I am dealing with is a race of people manifestly incapable of reading comprehension."

[aloud] "KEEP FIRING ASSHOLES."
>>
>>6405574
Yeah you got it, but nothing warms my heart like Plague mass burning up from a magazine cookoff.
>>
Rolled 2 + 6 (1d6 + 6)

>>6405315
>Attack Missile Battery
>>
>>6405480
"**query** ... Um. What?" The audio feed picks up a series of button presses, followed by a dull thump. "Apol, apologies. IFF glitch."
>>
What do you guys think about this for a build?
I'm considering swapping the radar and cruise missle out and turning into a heavy/radiation killer

Core:
> CORE/H/ERRANT. [ LOAD LIMIT: 8 | HP: 3 | + BASE DMG | MOVE: 1 (+1) | -- EVASION ]
ARM R/L:
> HANDGUN//TN-REVOL. [LOAD: 0 | +1 DMG/HEAVY]
> IRRADIATOR/FULGENT. [LOAD: 2 | +1 DMG/ALL | EACH HIT INFLICTS PERMANENT 4 DMG/TURN. KILLS INFANTRY INSTANTLY]
BACK R/L:
> IRRADIATOR/ARDENT. [LOAD: 3 | +1 DMG/ALL | EACH HIT INFLICTS PERMANENT 8 DMG/TURN. KILLS INFANTRY INSTANTLY]
> IRRADIATOR/ARDENT. [LOAD: 3 | +1 DMG/ALL | EACH HIT INFLICTS PERMANENT 8 DMG/TURN. KILLS INFANTRY INSTANTLY]
FCS:
> FCS/MULTI. [1D5 | +++++ HEAVY | ROLLING 4 OR 5 ON 1D5 ACTIVATES MULTIHIT.]

Should auto hit any heavy with DC6 or less, and does 5dmg + 20 irradiation dmg (which then repeats per turn)

obviously not great for attacking light or evasive, but should be effective for any high hp heavy. Which might not be needed since we'll have mission variety. Just thinking that 25 initial damage followed by 20/turn seems cool
>>
>>6405768
Seems pretty decent to me so long as you stick to heavy targets. Was gonna mention the lack of To-Hit since lord knows I felt that this mission, but it looks like you've got that covered with your FCS choice. Only thing I can foresee being an issue is that lack of evasion and movement speed--former can get you wiped if Observer pulls one of those 'This enemy is attacking you' deals, the latter for missions that require speed or interceptions.

I say give it a shot, though--from what I've seen it never hurts to specialize and we're always going up against some heavies, so...
>>
>>6405768
>>6405768
The +5 to hit heavies is pretty good, but you’ll max out at 10 with a minimum of 6. In my experience the average heavy enemy has a DC of 7-9, giving you the following odds:
7: 80%
8: 60%
9: 40%
Which is definitely not bad. Especially with the Errant’s higher health pool. Just be expected to take some lumps from tougher enemies and exercise caution when engaging enemies of higher DC’s.
>>
>>6405776
>>6405794
Thanks for the consideration. Maybe I'll drop one of the shoulder IRRADIATORs for the OCULUS, and lose +8 damage but gain +3 to hit (heavy).

Then it'll be guarenteed hits for DC9 and less, but only doing 4+12 damage per turn. I'll give it some thought. Being able to hit is probably more important because the turn damage will kill them off eventually.

I think where I went wrong with my current build was not specialising, and by trying to do everything I realised I'm not good at anything in particular. And having a low to-hit (if I roll a 1, which is what I did earlier) means I'm shy to attack.
>>
>>6405294

Well, looks like we're about done here. Time we start to burn Remass anyway, do not want to be here when every scav with a connection comes sniffing around. Still, we have some time to do some sniffing of our own.

>Try to rip logs from TPU-B, focus on Plague movement and concentrations, how long the TPU was infected and where it came from and went.

Patterns are the key here. Maybe we can find a nexus, or a hint as to what its goal was.
>>
>>6405917
Quick thinking as always, Corvid.

Maybe we can also get the Boss to scrounge up satellite imagery of these two fatasses from the last two weeks or so. We can get an idea for where they came from and why they chose this place to attack.

I can’t put my finger on why, but this doesn’t feel entirely random to me.
>>
Hey guys I'm on nights for the next few days so the update might be delayed by 1-2 days. At latest it'll be up on Saturday
>>
>>6405576
Oh my bad, I completely misunderstood what you guys were saying. I thought we hadn't killed it and that people were asking to finish off the last of the HP.

>>6405969
Don't worry about it!
Take your time.
>>
>>6405969
np
>>
>>6405290
Should probably enter an action.
>MOVE to NODE ALPHA (1)
Best to finish those plague masses sooner than later.
>>
File: map.png (4.53 MB, 3500x1750)
4.53 MB PNG
//KINGKRAB: Hit SUCCESS. 17 DMG inflicted against LEG ACTUATOR 2. Target DESTROYED! 60 BONUS DMG inflicted! TPU-B DESTROYED!
//SNOWMAN: MOVE TPU-A-FR. Wreck SALVAGED. Value: 21 MU
//SCARAB: Hit SUCCESS. 5 DMG inflicted against PLAGUE MASS. Target DESTROYED!
//VULTURE: Wreck SALVAGED. Value: 6 MU
//FAMINE: Wreck SALVAGED. Value: 37 MU
//OGRE: Hit SUCCESS. 9 DMG inflicted against SMALL RHIZOME.
//PILLOW: Hit SUCCESS. 6 DMG inflicted against SMALL RHIZOME.
//GASHADOKURO: Hit SUCCESS. 6 DMG inflicted against SMALL RHIZOME. -4 RAD applied!
//GAMBLER: Wreck SALVAGED. Value: 20 MU
//COBALT1: Hit SUCCESS. 17 DMG inflicted against LEG ACTUATOR 3! Target DESTROYED! TPU-B already destroyed!
//HEXE: Hit SUCCESS. 3 DMG inflicted against SMALL RHIZOME. -4 RAD applied!
//SAILOR: Hit SUCCESS. 11 DMG inflicted against SMALL RHIZOME. AXIS on 1 turn cooldown!
//RUIN: Wreck SALVAGED. Value: 3 MU
//CYCLOPS: Hit SUCCCESS. 13 DMG inflicted against LEG ACTUATOR 3! TPU-B already destroyed!
//EARTHLING: Hit SUCCESS. 10 DMG inflicted against SMALL RHIZOME.
//STONEFISH: Hit SUCCESS. TPU-B already destroyed!
//KANCHO: Wreck SALVAGED. MOVE ALPHA 1. Value: 16 MU
//BUTTONMAN: Hit SUCCESS. TPU-B already destroyed!
//CORVID: LOG SALVAGE.
//GORGON: MOVE ALPHA 1.
>>
The second TPU slows to a grinding halt. Uncontained plasma pours from hundreds of fractures dotting its hull. The machine was already dead by this point, but your mercenaries take no chances. KINGKRAB carefully braces his sniper rifle against a rocky outcropping before firing a single foam-phase hydrogen round into one of the TPU's leg actuators. The gargantuan gearbox shatters into burning fragments. With an aching groan, the machine begins to collapse. First the legs give way - then the rotating hub assembly - followed finally by the main hull, which slams into the sand-hardened plains and rings the landscape like a bell. Residual plasma-heat pools around the impact point, setting off guttering chains of secondary detonations.

You sigh in relief. Some of your mercenaries begin to celebrate. There was still the matter of the plague rhizome - which was being rapidly reduced into a shriveled mass of semi-organic material - but your contract was otherwise complete. You often had mixed feelings about your work, but this time you had fever than most. Corporate employer or not, you could afford to feel some pride after protecting a civilian settlement from the encroaching plague. The operation was clean, and your mercenaries had performed admirably against an unknown enemy.

However, as you prepare to organize salvage operations, you receive an urgent transmission from your transport. The orbital telemetry alone is sufficient explanation. Far over the horizon, a quartet of heavy drop-ships were in the process of deploying a full mercenary company - vanguard mechs, mobile missile artillery, and a towering plague-hardened salvage rig. Unlike TRIPLE CROWN, this company does not hesitate to hail you as they assemble their forces.
>>
The video feed flashes on. A thin, angular-faced woman greets you with a steady gaze.

"Greetings, mercenary. I am the captain-commander of the SONS OF LIBERTY. We have signed an urgent salvage contract for the terrain processor units that you have destroyed." She pauses, looking directly through the video feed. "We are willing to acquire this salvage by right of force."

"However, we can fulfill our stipulated terms with only a portion of the salvage here." She pauses. "If you are willing to cede [1x TPU-B PLAGUE CORE], [1x TPU-B WEAPON SYSTEM], and [3X TPU-B MODULE], then can come to a mutually beneficial agreement."

"Otherwise, we will begin engaging your forces within ten minutes. I await your response." The line snaps shut.

You sigh again, this time in frustration. Unlike TRIPLE CROWN - which had grossly underestimated your company's forces - this mercenary company seemed far better prepared. From what you remembered the SONS OF LIBERTY were a reasonably established group - well rounded with no specific specialization or corporate affiliation. However, almost all mercenaries were opportunists, and the broadcast that TRIPLE CROWN had sent out earlier had probably marked you as a potential target. You assess their forces carefully. If your forces engaged decisively - and deployed your single-use bombardment satellites to your advantage - there was a good chance you could defeat the enemy force. However, you were unsure how much material damage you would suffer or heavy your losses would be.

>ENGAGE. SONS OF LIBERTY will be marked hostile.

>ACCEPT. [1x TPU-B PLAGUE CORE], [1x TPU-B WEAPON SYSTEM], and [3X TPU-B MODULE] will be made unavailable to salvage.
>>
NODE OPTIONS:

/ALPHA-1:
COMBAT:
>TRANSFORMER BANK ALPHA [5 HP | DC 1 | [WHEN DESTROYED, TEMPORARILY STUNS ALL ENEMIES IN NODE FOR 1 TURN]
>SMALL PLAGUE RHIZOME. [25 HP | DC 5 | [HEAVY] [LIGHT] <SPLITTING REMOVED BY RADIATION DAMAGE>
SALVAGE:
>DISSOLVING PLAGUE MASS. [Roll 1D4 for salvage] [1-4 MU]

/TPU-A-SD
SALVAGE:
>TPU MODULE 3 [[Roll 1D16 for salvage.] [1-16MU CREDITS] [YOU MAY ALSO ATTEMPT TO SALVAGE PLAGUE MATERIAL AT THE RISK OF CONTRACT BREACH]]

/TPU-A-FR
SALVAGE:
All salvage options for TPU-SD can also be accessed from this node.

/TPU-B-FR
SALVAGE:
All salvage options for TPU-SD can also be accessed from this node.

/TPU-B-SD
SALVAGE:
>ARMOR SALVAGE [[Roll 1D40 for salvage.] [1-40MU CREDITS] [YOU MAY ALSO ATTEMPT TO SALVAGE PLAGUE MATERIAL AT THE RISK OF CONTRACT BREACH]]
>TPU MODULE 1 [[Roll 1D16 for salvage.] [1-16MU CREDITS] [YOU MAY ALSO ATTEMPT TO SALVAGE PLAGUE MATERIAL AT THE RISK OF CONTRACT BREACH]]
>TPU MODULE 2 [[Roll 1D16 for salvage.] [1-16MU CREDITS] [YOU MAY ALSO ATTEMPT TO SALVAGE PLAGUE MATERIAL AT THE RISK OF CONTRACT BREACH]]
>TPU MODULE 3 [[Roll 1D16 for salvage.] [1-16MU CREDITS] [YOU MAY ALSO ATTEMPT TO SALVAGE PLAGUE MATERIAL AT THE RISK OF CONTRACT BREACH]]
>TPU-B CORE 1 [[Roll 1D80 for salvage.] [1-74MU CREDITS, 75-80 2x SCHEMATIC OF CHOICE] [YOU MAY ALSO ATTEMPT TO SALVAGE PLAGUE MATERIAL AT THE RISK OF CONTRACT BREACH]]
>TPU-B CORE 2 [[Roll 1D80 for salvage.] [1-74MU CREDITS, 75-80 2x SCHEMATIC OF CHOICE] [YOU MAY ALSO ATTEMPT TO SALVAGE PLAGUE MATERIAL AT THE RISK OF CONTRACT BREACH]]
>TPU-B WEAPON SYSTEM [[Roll 1D10 for salvage.] [1-9MU CREDITS, 10 SCHEMATIC OF CHOICE] [YOU MAY ALSO ATTEMPT TO SALVAGE PLAGUE MATERIAL AT THE RISK OF CONTRACT BREACH]]
>TPU-B NAV DATA [[Roll 1D10 for NAV DATA.] [1-3: NO DATA, 5-7: PARTIAL DATA, 8-10: LOCATION]
>>
File: ROOK.png (4.09 MB, 2000x2000)
4.09 MB PNG
>>6405261
>ROOK UPGRADE
Here's the upgraded rook. DESU I really did not like the original model so hopefully this still keeps the spirit while bringing it up to the current detail level.
>>
>>6407042
>ENGAGE. SONS OF LIBERTY will be marked hostile.

"YOUR MECHS ARE AS VALUABLE AS A SUMMER ANT. YOU KEEP COMING BACK, WE SEAL UP THE CRACKS, YOU KEEP COMING BACK— WHY? BECAUSE YOU KEEP SMELLING THE SYRUP! YOU WORTHLESS BITCH ASS PLAGUEFUCKERS. YOUR LIVES ARE WORTH NOTHING. YOU SERVE ZERO PURPOSE. YOU SHOULD KILL YOURSELVES NOW!"
>>
Rolled 1 (1d10)

>>6407042
[KING KRAB peaks the microphone with a guttural groan]

"Holy shit, what kind of fucking retard hovel keeps spewing you little green men out—"

"Almost lost my cool there."

>ACCEPT.

>>6407045
>MOVE FROM DELTA 4 TO TPU-B-SD
>LOOT TPU-B NAV DATA
>>
>>6407040
>SCOUT Unknown Unit TPU-B-SD
>>
>>6407040
"ERROR: EIGHT KNOWN UNITS, TWO UNKNOWN UNITS. UNKNOWN UNITS MAY BE FURTHER REINFORCEMENTS."
"FACT: THREE MECHS ARE WOUNDED, ONLY THE CORES ARE WORTH CHEWING UPON, AND I AM VERY SLEEPY."
"YAWN. SNORE."

>>6407042
>ACCEPT.
"GET OUT OF MY FACE YOU FUCKING SICKEN ME AND I HOPE WHATEVER BROODBEAST YOU CRAWLED OUT OF CRIES EVERY TIME IT HAS TO RECOGNIZE YOU EXIST."
"..."
"THANK YOU HAVE A GOOD NIGHT."

>>6407045
>DOUBLE MOVE TO TPU-A-SD
>ESTABLISH CONTACT WITH UNKNOWN UNIT
"IDENTIFY YOURSELF OR I WILL EAT YOU AND YOUR CHILDREN AND YOUR CHILDREN'S CHILDREN. NYOW!!!!!" Famine screeches over the line.
>>
>>6407059
[vague disgust mixed with disinterest] "The worst kind of parasite — opportunists. Let's take the rest of the meat with us and eat it raw."
>>
Rolled 4 (1d12)

>>6407040
The sound of a fist slamming against a console followed by a series of wet, labored coughs peaks through the comms.
"That... that was quick... oough. Betch'all those unmarked bogies to the NORTH and SOUTH aren't here to share either... guess those TRIPLE CROWN pricks weren't kidding."

Another cough--shorter. Lighter.

"We're knee-deep in the muck here, gang, and while I don't mind teaching mercs manners I think we should get while the gettin's still good, y'know? Especially with those other bogies on the way in... At least... at least the offer these guys are making isn't nearly as insulting as-"

The comm goes quiet just in time to cut off the beginning of another coughing fit. GAMBLER'S frame is still mobile, but its movements are slower and more-calculated than usual.

>>6407042
>ACCEPT
>MOVE ALPHA (1)
>ATTACK SMALL PLAGUE RHIZOME
>>
Rolled 5 + 4 (1d6 + 4)

>>6407049
BEEFY

>>6407042
>ACCEPT
"not in the mood to more scavengers plus there another unknown in the distance so this might become a losing battle if we push for scrap"

COMBAT:
>SMALL PLAGUE RHIZOME. [25 HP | DC 5 | [HEAVY] [LIGHT] <SPLITTING REMOVED BY RADIATION DAMAGE>

"killing this bundle of meat one bullet at of time"
>>
>>6407084
"deal with"
>>
Rolled 16 (1d80)

>>6407045
>>SALVAGE TPU-B CORE 1 [[Roll 1D80 for salvage.] [1-74MU CREDITS, 75-80 2x SCHEMATIC OF CHOICE] [YOU MAY ALSO ATTEMPT TO SALVAGE PLAGUE MATERIAL AT THE RISK OF CONTRACT BREACH]]
>>
>>6407040
Was my movement in >>6405419 cancelled out or just unupdated in the graphic?

>>6407042
"**query**salvage**contaminated**inclusive**confirm?**"
>>
Rolled 3 (1d40)

>>6407045
>ACCEPT
Because the scavengers won't stop coming
>But report them to MOCA as soon as they salvage that Plague Core

>Move TPU-B-FR
>Salvage ARMOR
>>
>>6407122
Dammit
>>
Rolled 5 + 1 (1d12 + 1)

>>6407042
>ACCEPT
Though we could probably take them.
>/ALPHA-1:
>COMBAT:
>ATTACK: SMALL PLAGUE RHIZOME. [25 HP | DC 5 | [HEAVY] [LIGHT]
"Not quite done cleanin' up yet."
>>
>>6407045

Fucking Americans. To the dunes, they can have some of this shit, not like there's much left to salvage anyway, we did a real number on these things. Unless MOCA ponies up some extra MU, data or schematics we're done here.

>ACCEPT. [1x TPU-B PLAGUE CORE], [1x TPU-B WEAPON SYSTEM], and [3X TPU-B MODULE] will be made unavailable to salvage.

I need a shower. And a nap. Long job, but we did save a lot of innocent people this sol. Good enough in my book.
>>
Rolled 11 (1d16)

>>6407042
>ACCEPT
"Too many incoming hostiles. Finish the plague and take everything we can. Then we leave."

>>6407045
>MOVE TO TPU-A-SD
>SALVAGE
>TPU MODULE 3 [[Roll 1D16 for salvage.] [1-16MU CREDITS] [YOU MAY ALSO ATTEMPT TO SALVAGE PLAGUE MATERIAL AT THE RISK OF CONTRACT BREACH]]
>>
Rolled 1, 1, 2 + 4 = 8 (3d2 + 4)

>>6407045
>SMALL PLAGUE RHIZOME. [25 HP | DC 5 | [HEAVY] [LIGHT] <SPLITTING REMOVED BY RADIATION DAMAGE>

>ACCEPT
Guys, we are well and truly out-gunned on this one. If we so much as try to fight back we’re going to get turned into something suitable for serving at Waffle Planet.

>>6407148
We did good today. Saved some innocent people, blew away some vultures, and looked damn cool while doing it.

Don’t be concerned about the Sons. We’re going to report their asses to MOCA. I don’t trust anyone with that much Plague material.

>>6407068
Hey, take it easy Gambler. We already got one hell of a payday here. No need to over exert yourself.

Maybe we oughta take a rain check on that sparring rematch till you’re in top-top shape.
>>
if we want to not get fucked by people like this, we need to start building to counter our enemies, not just what looks funny, a coherent mech company
but that's for post mission stuff
>>
>>6407165
"Rain.. check? Nah, man, I just choked on my own spit a little, that's all! Fit as a fiddle! I'll take your crusty butt on any day of the... the week.."
>>
>>6407220
How about we hold off till I can’t smell your burns anymore. I’m not in the business of punching the infirm.

You’d best keep to what the doc tells you, no selling your grafting supplements on the black market this time!
>>
Rolled 3 + 5 (1d5 + 5)

>>6407040
"Right lads, let's finish this sodding plague rhizome. Someone at least nab that nav-data! Seems bloody important."

Gashadokuro then sighs at the sight of more 'neutral' pings on the IFF.

"Great, there's more of these scavs, and they look like they're packing some serious firepower. No choice but to back off, these toffs must've been planning to ambush those Triple Crown bastards if we didn't slag 'em all up already."

He then switches to open channel.

"Oi, you lot better make sure those scrap are friggin' inert, because if I hear you guys caused another Plague outbreak shit like this to happen - ohh, there'll be a reckoning, I swear!"

>ALPHA STRIKE SMALL PLAGUE RHIZOME
>ACCEPT SONS OF LIBERTY OFFER
>>
>>6407282

Krab tried to rip the data, nada, must have been fried by a surge when the reactor went critical. Hopefully the logs I got have something...
>>
>>6407263
"Whuh? Burns?"
A pause.
"Ooh yea... right! Yea, all the smoke is just wreaking havoc on me, haha! Shoot, that explains it..."
Another cough comes through, this one slightly more muffled.
"Y-yea, I'll get around to visiting the doc later. Got bigger fish to fry, y'know? But uh... y-yea, I'll let you off the hook for now! L-lucky you..."
>>
>>6407049
beautiful
>>
Rolled 4 (1d4)

>>6407049
Hell yeah, mono eye
>>6407042
>>ACCEPT. [1x TPU-B PLAGUE CORE], [1x TPU-B WEAPON SYSTEM], and [3X TPU-B MODULE] will be made unavailable to salvage.
"Yeah, yeah, whatever. Showoffs."
"I'm, just going to loot this horrific looking cancer thing for pocket change and go home."
>>6407045
>SALVAGE:
>DISSOLVING PLAGUE MASS. [Roll 1D4 for salvage] [1-4 MU]
>>
>>6407040
> double move to delta
> >ACCEPT. [1x TPU-B PLAGUE CORE], [1x TPU-B WEAPON SYSTEM], and [3X TPU-B MODULE] will be made unavailable to salvage.

“They were nice enough to ask, and we’ve made a good profit. May as well show that we’re not always belligerent. We can still salvage the other stuff they didn’t mention”
>>
>>6407407
At least these guys didn’t roll in and lay claim to the whole kill. All mercenaries are assholes by trade, but these guys are at least reasonable assholes.

I agree that we should try to play nice with at least one other merc company.
>>
Rolled 3 (1d80)

>>6407042
"Our contract includes no stipulations to stop any attempts to salvage the contaminated machinery, correct? Such a stipulation would warrant premium rates. I don't see that reflected in the current payout. And they are polite, too. That counts for something."

>ACCEPT
>MOVE to TPU-B-FR
>SALVAGE TPU-B CORE 2 [[Roll 1D80 for salvage.] [1-74MU CREDITS, 75-80 2x SCHEMATIC OF CHOICE]
Ignore this if attempting to salvage the core goes against the terms. I am assuming that the PLAGUE CORE and the CORE listed under the SALVAGE section are different articles of salvage.
>>
>>6407447
man, fuck this, never rolling salvage again istg
>>
>>6407449
>>6407447
[Yeah, they're the same thing. Someone already looted the viable one.]
[We looted everything we can, if we are to accept their deal. So now, we wait...]
>>
>>6407447
>>6407449
>>6407452
"TURN OUT YOUR POCKETS AND GIVE THEM THE LESSER CORE, ACCORDING TO THE PACT."
>>6407087
>>6407447
>>
Rolled 1, 1, 2 + 2 = 6 (3d2 + 2)

>>6407045
MOVE:
>From TPU-B-FR to ALPHA (1)
COMBAT:
>SMALL PLAGUE RHIZOME. [25 HP | DC 5 | [HEAVY] [LIGHT] <SPLITTING REMOVED BY RADIATION DAMAGE>

>>6407042
>WRITE IN
B: "Handler, I pose a suggestion.
Accept, but on the condition that [SONS OF LIBERTY] first compensate us with a duel.
Their best versus our best. Non lethal. Until the first one to yield.
Victory is not expected; this is for valuable combat data analytics of their capabilities and equipment."

T: "Beta, are you sure about this? Their frames are better than the ones our side has. This could be really humiliating."
B: "Acknowledged. Concerns ignored. Original contract has been fulfilled. Mission completed. All further courses of action should be to improve for next deployment."
T: "Reputation is a resource Beta. I've told you this before. If someone is afraid of you, they're more likely to leave you alone."

>>6403943
B: "I see. You are more brave than I am."
>>
Rolled 10 (1d20)

Rolling salvage for plague rhizome
>>
>>6407362
"Earthling, this is Plague material you're salvaging. Are you sure you want to put us into breach of contract for 4 MU?"
>>
>>6407863
MOCA prevents salvaging the TPU loot modules for plague samples. That one is neither a TPU loot module nor a MOCA forbidden plague sample. It's fine.
>>
>>6407045
>MOVE TO TPU-A-FR
>MOVE TO TPU-B-FR

>ACCEPT. [1x TPU-B PLAGUE CORE], [1x TPU-B WEAPON SYSTEM], and [3X TPU-B MODULE] will be made unavailable to salvage.
"Bunch of pricks. What the fuck kind of fleet is that? What kind of corpo backs them up? Ain't no way they're independant... I hope you choke on them parts."

>>6407049
Looks fuckin awesome

>>6407059
"The fuck did you do with the nav data? This shit is unreadable...."

>>6407068
"...no gambling on this one, huh. Sounds like a decent enough call, though. Gotta know when to quit..." Ruin is well aware of the irony that is him saying that, after all the times he refused to back down for no good reason.

>>6407263
>>6407329
"I'll make sure that she does see a doctor when we get some shore leave. Can't have our Gambi kill herself at work, right?"
>>
File: map.png (2.67 MB, 3500x1750)
2.67 MB PNG
//KINGKRAB: MOVE TPU-B-SD.
//BUTTONMAN: UNIT SCOUTED??
//FAMINE: UNIT SCOUTED??
//GAMBLER: Hit FAIL. 1 DMG sustained.
//PILLOW: Hit SUCCESS. 7 DMG inflicted! Target DC reduced by 1!
//STONEFISH: Wreck SALVAGED. Value: 16 MU
//SNOWMAN: Wreck SALVAGED. Value: 3 MU
//GORGON: Hit SUCCESS. 9 DMG inflicted!
//SCARAB: Wreck SALVAGED. Value: 11 MU
//OGRE: Hit SUCCESS. 9 DMG inflicted! Target DESTROYED!
//GASHADOKURO: Hit SUCCESS. Target already destroyed!
//EARTHLING: Wreck SALVAGED. Value: 4 MU
//HEXE. Salvage not permitted.
//COBALT1. Hit SUCCESS. Target already destroyed.
//SONS OF OLYMPUS. Wreck Salvaged. Value: 10 MU
//RUIN: MOVE TPU-B-FR
>>
You accept their offer with no small amount of reluctance. The SONS OF LIBERTY had taken a gamble, but they had estimated their odds well. Most of their forces would be straightforward enough to deal with in a skirmish, but their command units were a cut above. A brief lookup revealed excellent - though not perfect - combat records for both of their squadron commanders, speaking towards a degree of skill that would be difficult to match without heavier munitions or unusual luck.

Though it grated you and most of your mercenaries, the most logical course of action was to disengage. You ping the enemy commander with your decision and prepare your dropship for departure. As the SONS OF LIBERTY move their massive salvage platform towards the wreck of the first TPU, you ask FAMINE and BUTTONMAN to skirt around the edges of the battlefield that seemed to have persistently distorted sensor readings. Near the tail end of the sweep, they see traces of a peculiar, ultra-lightweight vanguard frame flitting between the rock formations framing the solar fields. Light warps and bends around the mech - a telltale sign of active thermoptic camouflage. Before your mercenaries can close for a better visual, the apparition triggers a disposable booster and shoots due north, towards the Noctis canyon basin.

It was evidence for you to become suspicion over which organization was interested in harvesting all the plague material you had just destroyed. Active TPUs were - for better or worse - a rarity beyond the equatorial band, and it wouldn't surprise you if samples of infested machinery were of particular interest to the Foundation.

Regardless, that was a problem for a later time. You recall the last of your mercenaries, signal the pilot, and the dropship pushes into the Martian twilight with a earth-shaking roar. Aboard the pilot compartment, you can see the trail of devastation that the TPUs had wrought over the landscape - before abruptly terminating in a pair of vitrified craters two dozen kilometers from the outskirts of the GCC arcology. You briefly congratulate your mercenaries for a victory - well earned - as the dropship pilot slews the nose upwards into a steep orbital insertion burn.

As soon as your dropship docks onto your transport, the GCC representative pings you for your after-action report, which you submit promptly.

He flips through the pages with only a modicum of interest "Damn merc, that was some solid solid work," he says. "I saw both of them go up from the arcology - thought for a second that thing were really going sideways until I sobered up."
>>
He pauses for a moment, exhaling a thick cloud of smoke that blurs the camera feed.

"Anyways, pay is in full you'all have more than deserved it." he pauses. "You know what, I just remembered - one of your mercs - the bird guy or something - also picked up some of our solar engineers before things got bad. My boss OKed us giving you an equipment discount through the local depot - on our stuff, of course."

You nod. "Do you know who sent the contract for the other two mercenary groups?"

The GCC representative sighs. "Welll....bit of a toss up, honestly. I can tell you that that merc company was ready to drop though - you can't get a company down that fast unless you plan for it. I bet someone was eyeing that salvage for a while."

He looks at you again. "Seriously, I just work here - it's all I know. For what it's worth I'm not a fan of that stuff getting stuffed in a lab or whatever either." He sighs. "Still, good work, the robot and I agree. Happy to do business anytime."

The link clicks off, and you promptly receive a payout summary to peruse. As your company begins the long fall towards the station, you begin the familiar ritual of reviewing the current schematics available through the NEST requisition depot. In addition to the regular lineup of standard weaponry, frames, and assorted equipment, you see some rare schematics offered by MOCA, as well as small of the more niche vanguard manufacturers.
>>
//REVENUE:
SALVAGE: 231 MU
CONTRACT 1 - MOCA DIRECT TRANSFER ##DISTRIBUTED FUND 39A9F9F9G0G1G:
450 MU
TOTAL: 681 MU

//COSTS:
VANGUARD REPAIR:
REPAIR, STANDARD: 1 x 3 MU = -2 MU
REPAIR, CRIPPLED: 4 x 3 = -12 MU
FUEL/AMMUNITION/TRAN: 20 x 1 MU = -20 MU
AMMO EXPENDABLE:
CML, YELLOWSTONE: 4 x 1 MU = -4 MU
TOTAL: -39

//PRIOR BALANCE: 11 MU
//NEW BALANCE: 653 MU

//SALVAGE INVENTORY:
SCHEMATIC - AUB/PINION
UPGRADE - ROOK/M
>>
--- N E S T | S H O P ---
//BUDGET: 653

>Your two most expensive GCC purchases will receive a 50% discount.
>Items marked with hash marks [##] are items you have unlocked by mission completions or reputation.
>You may vote to redeem the CORPORATE INTEL PACKAGE for 200 MU or to unlock and purchase (1) [UNAVAILABLE] item.

//CORE
> CORE/VALIANT-M. Medium tank frame with modernization upgrades. Very high HP/LOAD. Severe evasion penalty. Cannot perform combat and movement actions on the same turn. [80 MU] [GDM HVY INDUSTRIES].
> CORE/NEBULA-C. Medium biped frame, shield/energy weapon specialist. Acceptable load but fragile. Onboard heatsinks for cooldown mitigation. [300 MU] [HLT PREC LABS]
> CORE/BALLISTA. [UNAVAILABLE] [GCC-INT]. Heavy tetrapod frame. High LOAD. Bonuses to limited-use missile weaponry.
> CORE/EUROPA. [UNAVAILABLE] [##MOCA##] Experimental heavy biped frame. Inbuilt shield/assault armor module.
> CORE/MALICIOUS. [UNAVAILABLE] [##GCC-INT##]. Heavy biped frame. Inbuilt heavy ballistics integration.

//FCS
> FCS/CANDLE. Mediocre performance. Can self-damage for massively increased hit. [50 MU] [SHIN-RAI]
> FCS/MATCH-L. Light bonus. Guaranteed hit and damage bonus on max roll. [30 MU] [RAYLEONARD]
> FCS/MATCH-H. Heavy bonus. Guaranteed hit and damage bonus on max roll. [30 MU] [RAYLEONARD]

//BACK
> LAS/POLARIS. Laser cannon. Weight efficient. Cooldown. [45 MU] [HLT PREC LABS]
> LAS/CYGNUS. Heavy laser cannon. Weight efficient. Long cooldown. [65 MU] [HLT PREC LABS]
> M-SBEAM/ICARUS. Experimental dual mode scatter beam. Light bonus on standard attack; can be overcharged for massive damage boost against all targets. [110 MU][##MOCA##].
> SLG/KAMAL. Heavy slug gun. Bonus to lightweight targets. [65 MU] [GDM HVY INDUSTRIES]
> MSL/MULTICELL. Heavy multi-purpose missile rack. [90 MU] [GCC INT]
> MSL/MICRO-SWARM. Ultra-heavy swarm rack. Lights bonus but effective against all targets. [90 MU] [##GCC INT##]
> CML/TETON. Heavy cruise missile launcher. Heavy area damage. 2 uses. [65 MU] [GCC INT]
> CML/YOSEMITE. Tactical missile cell. Extreme area damage. 1 use. [130] [GCC INT]
> EML/ANCHOR. EMP cruise missile. Adds [HEAVY] tag on impact. 2 uses. [70] [HLT PREC LABS]
> SHLD/RIPOSTE. Medium shield, provides hit bonus after taking damage. [50 MU] [HLT PREC LABS]
> SHLD/BASTION. Heavy area shield projector. Protects all allies in node. [110 MU] [HLT PREC LABS]
> RAD/ROVER. Scout radar. Significant scouting bonus, scouting actions are free. [80 MU] [RAYLEONARD]
> RAD/TRACKER. Specialized tracking radar. Significant hit bonus against light targets. [100 MU] [RAYLEONARD]
> ECM/SCRAMBLER. Single use ECM device. Reduces all enemy DCs in node by 1 [90 MU] [RAYLENOARD]
> RGUN/VENDETTA. [UNAVAILABLE] [##KE ANGEL##] Railcannon. Occupies both back slots. Inflicts heavy %MAX HP damage. Cooldown.
>>
//ARM
> HGL/IRIS. Laser pistol. Exceptional damage for weight, but long cooldown. [35 MU] [##MOCA##].
> M-PBEAM/ATLAS. Experimental dual mode beam rifle. Can be overcharged to inflict plasma damage. [110 MU][##MOCA##].
> RCC/BANSHEE. Rotary autocannon. Effective against all targets. [45 MU] [GCC INT]
> MG/MARVE. Advanced machine gun. Highly efficient against light targets. [45 MU] [##GCC INT##]
> EMP/LOCKDOWN. EMP rifle. Adds [HEAVY] tag on impact. [60 MU] [HLT PREC LABS]
> GL/IRIDIUM. Light grenade launcher. Multihit on critical. [30 MU] [GCC INT]
> GL/TITANIUM. Heavy grenade launcher. Multihit on critical. [60 MU] [GCC INT]
> GLH/BISMUTH-HEAT. Heavy HEAT grenade launcher. Inflicts additional single-target damage on multihit. [65 MU] [GCC INT]
> CML/ZION. Light cruise missile. 2 uses. [40 MU] [GCC INT]
> SG/ZIMM. Heavy shotgun. Multipurpose, light bonus, light hit bonus. [60 MU] [GDM HVY INDUSTRIES]
> LASW/CENTAURI. Lightweight laser blade. Cooldown. [18 MU] [HLT PREC LABS]
> PB/AHAB. Heavy pile bunker. [100 MU] [##SHIN-RAI##]
> EXPT/SOLARHAND. Explosive thrower. Multihit. Can inflict glancing damage. [100 MU] [##GCC INT##]
> TBLADE/SUNBURST. [UNAVAILABLE] [##DFS MATERIAL CORE##] Heavy thermal broadsword. Occupies R arm and R back slot. Inflicts devastating multi-target damage.[100 MU]
> RGUN/VENGEANCE. [UNAVAILABLE] [##KE ANGEL##] Light rail. Inflicts %MAX HP damage. Cooldown.

//UPGRADE
> MELEE TUNE-UP. [15 MU]. Increases evasive performance of MELEE weapons.
> DUELIST MID-LIFE REFIT PACKAGE. [120 MU]. Comprehensive upgrade package for the DUELIST frame +LOAD +DUAL WIELD MELEE.
> HUNTER SERVO REFIT PACKAGE. [180 MU]. Limited upgrade package for the HUNTER frame +LOAD.
> ERRANT SERVO REFIT PACKAGE. [240 MU]. Limited upgrade package for the ERRANT frame +LOAD.
> AUXILLARY REFIT PACKAGE [300 MU]. Add AUX slot to all frames. Comes with 2 random AUX slot items.

//PILOT:
> AUG/AXONAL HYPERTROPHY. +1 to all hit rolls. [700 MU] [MIRAI GENETICS]
> AUG/ADRENAL AUGMENTATION. Removes combat penalty for crippled mechs. [350 MU] [MIRAI GENETICS]
> ???/ACTIVITY MODULE. Installs a activity module and assorted items to the company transport. [5 MU]
>>
FAMINE isn't particularly thrilled over the mysterious, camouflaging unit watching whatever was unfolding, but alas. There's only so much she can do about it. All she can do now is to stare at the catalog to see what catches her interest.

"YOU KNOW." FAMINE points at the option to redeem the corporate intel package. "WE SHOULD ACTUALLY USE THIS. TO BUY SOMETHING OTHERWISE UNAVAILABLE. WE COULD SELL IT TO GET AXONAL, YES, BUT SOME OF THESE [UNAVAILABLE] OPTIONS CATCH MY EYE."

>>6407907
>SPEND CORPORATE INTEL TO UNLOCK AND BUY: TBLADE/SUNBURST.
"THE BIG ONE."

LIST OF SHIT FAMINE WANTS (look our votes don't got to fit the budget, just vote for whatever stuff you think is cool, which is what I'm doing)

ARM WEAPONS
>LASW/CENTAURI. Lightweight laser blade. Cooldown. [18 MU] [HLT PREC LABS]
"INCREDIBLY CHEAP MELEE WEAPON. WHY DO I WANT MELEE? YOU WILL SEE VERY SOON, AUDIENCE" Who the fuck is FAMINE talking to?
>RCC/BANSHEE. Rotary autocannon. Effective against all targets. [45 MU] [GCC INT]
>MG/MARVE. Advanced machine gun. Highly efficient against light targets. [45 MU] [##GCC INT##]
"I ADMIT THE BANSHEE IS JUST FOR PERSONAL PREFERENCE, BUT THE MACHINE GUN WOULD BE FOR PESKY TO KILL LIGHT UNITS."
>GL/IRIDIUM. Light grenade launcher. Multihit on critical. [30 MU] [GCC INT]
>GL/TITANIUM. Heavy grenade launcher. Multihit on critical. [60 MU] [GCC INT]
"AREA OF EFFECT DENIAL, GOOD FOR THOSE UNITS WE CAN'T OTHERWISE HIT."

BACK SLOTS
>RAD/TRACKER. Specialized tracking radar. Significant hit bonus against light targets. [100 MU] [RAYLEONARD]
"LIGHT UNITS ARE SUCH A HASSLE TO HIT SOMETIMES."
>CML/YOSEMITE. Tactical missile cell. Extreme area damage. 1 use. [130] [GCC INT]
"IF WE EVER SEE THOSE MOTHERFUCKERS AGAIN I WANT AN OPTION TO NUKE THEM. GIMME GIMME GIMME TREAT TREAT TREAT-"

UPGRADES/PILOT
>MELEE TUNE-UP. [15 MU]. Increases evasive performance of MELEE weapons.
"RIP AND TEAR. EVASIVE TARGETS FUCKING SUCK. LET'S KILL THEM NOW. GIMME TREAT."
>???/ACTIVITY MODULE. Installs a activity module and assorted items to the company transport. [5 MU]
"A TAX. BUT A TAX I AM WILLING TO PAY."
>AUXILLARY REFIT PACKAGE [300 MU]. Add AUX slot to all frames. Comes with 2 random AUX slot items.
"UNIVERSAL BOOST. ALL MECHS BENEFIT FROM THIS. PICK IT. PICK IT NOW. PICK IT NOW!!!!"
>DUELIST MID-LIFE REFIT PACKAGE. [120 MU]. Comprehensive upgrade package for the DUELIST frame +LOAD +DUAL WIELD MELEE.
"I ALREADY WANT TO IMPROVE MELEE. SO I WILL PICK THE OPTION TO IMPROVE THE MECH THAT IS GOOD AT THE MELEE AND THE KILLING."
>>
Hmm. A purpose built scout frame with thermoptic camo and a disposable booster. Not many orgs in the sphere with that kind of tech or specialization. Sounds like the Foundies are in Noctis. Can buy it, place was a labyrinth even during the Halcyon days. Felt like like every month we were tripping over some new smuggler bolthole. If I wanted to put a blacksite, it'd be there.

Speaking of buying...

> M-SBEAM/ICARUS. Experimental dual mode scatter beam. Light bonus on standard attack; can be overcharged for massive damage boost against all targets. [110 MU][##MOCA##].
> MSL/MULTICELL. Heavy multi-purpose missile rack. [90 MU] [GCC INT]
> MSL/MICRO-SWARM. Ultra-heavy swarm rack. Lights bonus but effective against all targets. [90 MU] [##GCC INT##]
> CML/TETON. Heavy cruise missile launcher. Heavy area damage. 2 uses. [65 MU] [GCC INT]
> CML/YOSEMITE. Tactical missile cell. Extreme area damage. 1 use. [130] [GCC INT]
> HGL/IRIS. Laser pistol. Exceptional damage for weight, but long cooldown. [35 MU] [##MOCA##].
> M-PBEAM/ATLAS. Experimental dual mode beam rifle. Can be overcharged to inflict plasma damage. [110 MU][##MOCA##].
> RCC/BANSHEE. Rotary autocannon. Effective against all targets. [45 MU] [GCC INT]
> MG/MARVE. Advanced machine gun. Highly efficient against light targets. [45 MU] [##GCC INT##]
> PB/AHAB. Heavy pile bunker. [100 MU] [##SHIN-RAI##]
> EXPT/SOLARHAND. Explosive thrower. Multihit. Can inflict glancing damage. [100 MU] [##GCC INT##]
> MELEE TUNE-UP. [15 MU]. Increases evasive performance of MELEE weapons.
> DUELIST MID-LIFE REFIT PACKAGE. [120 MU]. Comprehensive upgrade package for the DUELIST frame +LOAD +DUAL WIELD MELEE.
> AUXILLARY REFIT PACKAGE [300 MU]. Add AUX slot to all frames. Comes with 2 random AUX slot items.
> ???/ACTIVITY MODULE. Installs a activity module and assorted items to the company transport. [5 MU]

We're good on Cores for now. MOCA and GCC have some fun toys on the market now, could use some more missiles for direct or indirect fire. Also want to improve our melee weapons, make em less unwieldy. If that scout mech was foundie, then you can bet they were taking notes on our combat style. More tools we have, the less they can counter us.

Also we need more creature comforts on this tub.
>>
>>6407488
Yes - this will be an option once your transport docks with NEST :)

>>6407908
ALSO. As an additional option, you may vote to only spend a portion of your funds on new equipment. The rest will be stored by NEST in a fund with an 8% per-mission compounding return rate, with the option to purchase specific company shares if you so choose for riskier but larger returns.

> SPEND ALL.
> SAVE 20%
> SAVE 40%
> SAVE 60%
>>
"WELL DONE, DEAR COMPANIONS. AT LAST, WE DEFEATED. HERE IS THE SUM OF MY ACCOUNTING:"

KING KRAB'S KRAB KRUSHING KILL KOUNT

Key: Direct Damage - Bonus Damage (Destroyed) - Post Mortem Damage (Destroyed)

GASHADOKURO 24
COBALT-1 88 + 860 (MAGAZINE BETA, REACTOR ALPHA + TPU KILL, REACTOR BETA) + 17 (LEG ACTUATOR)
SCARAB 15
SAILOR 22
PILLOW 24
EARTHLING 48 + 5 (TARGETING SENSOR)
KANCHO 88 + 140 (LEG ACTUATOR, MAGAZINE ALPHA, PLASMA CHAMBER)
GORGON 45
FAMINE 60
CORVID 49 + 70 (PLASMA TORCH)
HERMIT 14
HEXE 6
RUIN 45 + 150 (SIDE ARMOR, MEGAZINE BETA)
CYCLOPS 69 + 0 + 13
SWLLOW 25
STONEFISH 35 + ???
SNOWMAN 16
OGRE 30 + 80 (LEG ACTUATOR)
BUTTONMAN 6 + ???
VULTURE 19 + 50 (FABRICATION MODULE)
KING KRAB 78 + 162 (SIDE ARMOR, LEG ACTUATOR, LEG ACTUATOR + TPU KILL)
GAMBLER ??? (NEUTRON PROJECTOR)

COBALT-1 - MOST PARTS DESTROYED, MOST BONUS DAMAGE
KANCHO and COLBAT-1 - MOST DIRECT DAMAGE

"I will be the one who will divide the prizes. But for the two of you now..."

[magnanimously] "KANCHO. COBALT. You just gained my respect. I hope it feels like gaining 5EXP, and obtaining 10 Social Credit points."

"Sometimes you obtain a bonus you simply cannot fathom. Get used to it, world is complicated place."

I haven't double checked this btw, so if there's any errors, so be it.
>>
>>6407907
Shopping list:
>FCS/MATCH-L (30 MU)
>FCS/MATCH-H (30 MU)
>EML/ANCHOR (70 MU)
>RCC/BANSHEE (45 MU)
>MG/MARVE (45 MU)
>EMP/LOCKDOWN (60 MU)
>GLH/BISMUTH-HEAT (65 MU)
>AUXILIARY REFIT PACKAGE (300 MU)
TOTAL: 645 MU

"All of you did good today - should have less nightmares tonight, yeah?"
>>
>>6407932
Oh, forgot one more item
>???/ACTIVITY MODULE (5 MU)
>>
>>6407907
> REDEEM CORPORATE INTEL PACKAGE
"might as well redeem all of are rewards now"
BACK:
> CML/YOSEMITE. Tactical missile cell. Extreme area damage. 1 use. [130] [GCC INT]
"only thing I care about the rest can be decided by others"
>>
>>6407913
FAMINE's nonexistant ears perk up. "APPARENTLY SOMEONE IS VERY MAD IF I DON'T AT LEAST PRETEND TO PICK THIS. HERE YOU GO."

"ADD THIS TO MY LIST AS WELL."
>CORE/VALIANT-M. Medium tank frame with modernization upgrades. Very high HP/LOAD. Severe evasion penalty. Cannot perform combat and movement actions on the same turn. [80 MU] [GDM HVY INDUSTRIES].
>>
>>6407907
> CORE/MALICIOUS. [UNAVAILABLE] [##GCC-INT##]. Heavy biped frame. Inbuilt heavy ballistics integration. (Use CORPORATE INTEL PACKAGE)
"Malicious... I'm exceedingly curious about it."
> GLH/BISMUTH-HEAT. Heavy HEAT grenade launcher. Inflicts additional single-target damage on multihit. [65 MU] [GCC INT]
> EXPT/SOLARHAND. Explosive thrower. Multihit. Can inflict glancing damage. [100 MU] [##GCC INT##]
"These seem utterly incredible. My combat efficiency will go up tenfold, I can tell, eh eh eh..."

> SHLD/RIPOSTE. Medium shield, provides hit bonus after taking damage. [50 MU] [HLT PREC LABS]
> FCS/CANDLE. Mediocre performance. Can self-damage for massively increased hit. [50 MU] [SHIN-RAI]
> MELEE TUNE-UP. [15 MU]. Increases evasive performance of MELEE weapons.
> DUELIST MID-LIFE REFIT PACKAGE. [120 MU]. Comprehensive upgrade package for the DUELIST frame +LOAD +DUAL WIELD MELEE.
"So our melee guys can finally hit those evasive fucks."

> AUXILLARY REFIT PACKAGE [300 MU]. Add AUX slot to all frames. Comes with 2 random AUX slot items.
> ???/ACTIVITY MODULE. Installs a activity module and assorted items to the company transport. [5 MU]
"What? This doesn't add up? Just borrow the missing 100 MU or something, we'll pay them back eventually..."
>>
>>6407907
GAMBLER is unusually quiet--well, quietER than usual on the flight back, save for a few hasty congratulations to her fellow mercs. The girl looks haggard, to say the least, but none of her skin or plugsuit show any sign of burns.

"Feel free to start the celebration without me, guys!" She smiles--voice weak and raspy no doubt from those sudden coughing fits over comms, "I'll... I'll join in in a bit... just gonna... print out a few SONS OF LIBERTY emblems we can chuck knives at... hahah... Oh and uh... let's pay out the wager to the demolition experts, yea? Yea..."

The merc wastes no time in departing, but not before planting a fresh cigarette between her pale lips and lighting it--the lingering smoke the only trace of the Scout being there a moment ago...

>>6407907
> M-SBEAM/ICARUS. Experimental dual mode scatter beam. Light bonus on standard attack; can be overcharged for massive damage boost against all targets. [110 MU][##MOCA##].
> SLG/KAMAL. Heavy slug gun. Bonus to lightweight targets. [65 MU] [GDM HVY INDUSTRIES]
> MSL/MICRO-SWARM. Ultra-heavy swarm rack. Lights bonus but effective against all targets. [90 MU] [##GCC INT##]
> EMP/LOCKDOWN. EMP rifle. Adds [HEAVY] tag on impact. [60 MU] [HLT PREC LABS]
> MELEE TUNE-UP. [15 MU]. Increases evasive performance of MELEE weapons.
> AUXILLARY REFIT PACKAGE [300 MU]. Add AUX slot to all frames. Comes with 2 random AUX slot items.
> ???/ACTIVITY MODULE. Installs a activity module and assorted items to the company transport. [5 MU]
>>
>>6407908
> AUXILLARY REFIT PACKAGE [300 MU]. Add AUX slot to all frames. Comes with 2 random AUX slot items.
> FCS/CANDLE. Mediocre performance. Can self-damage for massively increased hit. [50 MU] [SHIN-RAI]
> SHLD/RIPOSTE. Medium shield, provides hit bonus after taking damage. [50 MU] [HLT PREC LABS]

Once again attempting to gain the power of self harm so my sniper rifle can do infinity plus damage every time
>>
>>6407907
Here's my vote.
> CORE/EUROPA. [UNAVAILABLE] [##MOCA##] Experimental heavy biped frame. Inbuilt shield/assault armor module.
> AUG/AXONAL HYPERTROPHY. +1 to all hit rolls. [700 MU] [MIRAI GENETICS]
> AUXILLARY REFIT PACKAGE [300 MU]. Add AUX slot to all frames. Comes with 2 random AUX slot items.
> MELEE TUNE-UP. [15 MU]. Increases evasive performance of MELEE weapons.
> DUELIST MID-LIFE REFIT PACKAGE. [120 MU]. Comprehensive upgrade package for the DUELIST frame +LOAD +DUAL WIELD MELEE.
> ???/ACTIVITY MODULE. Installs a activity module and assorted items to the company transport. [5 MU]
Total MU: 120 + 15 + 5 + (700 * 50% = 350) + (300 * 50% = 150) = 640

The Auxiliary package and Axonal Aug are bonuses that will affect all pilots, and help everyone equally. The Activity Module is basically free.
The melee tune-up, duelist refit, and Europa core are just my personal picks. If those three don't get voted for then I'm fine with that, but I def think that the Aux + Axonal upgrades are worth it.

>>6407921
Nice!
A duel will be fun.

>>6407926
T: "Oh no. Fuck, why did you have to tell him that? He's going to be even more arrogant!"
B: "Correction. Not arrogant; confident. Arrogance indicates a lack of merit."
T: "Shut up Beta. My point still stands."
B: "Pilot KING KRAB, your performance was equally impressive. I look forward to remaining as allies."
>>
>>6407921
I don't think your formula is right. That 700 genetics package won't get the discount because it isn't from GCC
>Your two most expensive GCC purchases will receive a 50% discount.
I think we gotta do missions for MIRAI to try to get some discount, cause otherwise I'd like a blanked +1 to hit


>>6407907
> AUXILLARY REFIT PACKAGE [300 MU]. Add AUX slot to all frames. Comes with 2 random AUX slot items.
> ???/ACTIVITY MODULE. Installs a activity module and assorted items to the company transport. [5 MU]

And then make two expensive GCC purchases to use the discount.

Maybe these seem like they'd be useful and seem ok at half price
> CML/YOSEMITE. Tactical missile cell. Extreme area damage. 1 use. [130] [GCC INT]
> EXPT/SOLARHAND. Explosive thrower. Multihit. Can inflict glancing damage. [100 MU] [##GCC INT##]

I don't know about using the corporate intel package or not, or investing leftover money. I'll leave it to other pilots.
>>
>>6408002
oops, tagged the wrong post. I meant to say:
>>6407994
I don't think your formula is right. That 700 genetics package won't get the discount because it isn't from GCC
>>
>>6408003
Ah, my bad. I misunderstood the QM.
In that case I'd just rescind Axonal Aug and... idk those 350 credits could be put into the 8% investment?
>>
>>6407907
> CORE/MALICIOUS. [UNAVAILABLE] [##GCC-INT##]. Heavy biped frame. Inbuilt heavy ballistics integration.

> CML/YOSEMITE. Tactical missile cell. Extreme area damage. 1 use. [130] [GCC INT]
This one with discount

> EXPT/SOLARHAND. Explosive thrower. Multihit. Can inflict glancing damage. [100 MU] [##GCC INT##]
This one with discount

>> ???/ACTIVITY MODULE. Installs a activity module and assorted items to the company transport. [5 MU]

>Save the rest for future AUG/AXONAL HYPERTROPHY.
The power of compound interest is great
>>
>>6407907
> M-SBEAM/ICARUS. Experimental dual mode scatter beam. Light bonus on standard attack; can be overcharged for massive damage boost against all targets. [110 MU][##MOCA##].
> AUXILLARY REFIT PACKAGE [300 MU]. Add AUX slot to all frames. Comes with 2 random AUX slot items.
> EXPT/SOLARHAND. Explosive thrower. Multihit. Can inflict glancing damage. [100 MU] [##GCC INT##]
> CML/YOSEMITE. Tactical missile cell. Extreme area damage. 1 use. [130] [GCC INT]
> SHLD/BASTION. Heavy area shield projector. Protects all allies in node. [110 MU] [HLT PREC LABS]
> ???/ACTIVITY MODULE. Installs a activity module and assorted items to the company transport. [5 MU]
Use the CORPORATE INTEL PACKAGE to buy:
> RGUN/VENDETTA. [UNAVAILABLE] [##KE ANGEL##] Railcannon. Occupies both back slots. Inflicts heavy %MAX HP damage. Cooldown.
>SAVE remainder (13 lol)

>>6407926
"I have a, long way to. To go. The AXIS output feels in, adequate, without supporting... equipment. Th, thank you for this information."
>>
>>6407907
>> FCS/MATCH-L. Light bonus. Guaranteed hit and damage bonus on max roll. [30 MU] [RAYLEONARD]
>> FCS/MATCH-H. Heavy bonus. Guaranteed hit and damage bonus on max roll. [30 MU] [RAYLEONARD]
Interesting options, I would like to see what their workings are.
> EMP/LOCKDOWN. EMP rifle. Adds [HEAVY] tag on impact. [60 MU] [HLT PREC LABS]
There are some shenanigans here, with light auto hit, Arc caster, EMP rifle, and the Light marker we already have.

> ???/ACTIVITY MODULE. Installs a activity module and assorted items to the company transport. [5 MU]

>>6407921
>SAVE THE REST
>>
>>6407908
"We should inquire for some new weapons and if a modification can be done for position drop pods in our spaceship, Boss. Could help us in any space operation and for a rapid ground attacks."

>>6407914
>>6407908
"I want more or less the same order Corvid has put down."
>>
>>6407907
These damn canyons. They could be hiding anything. If they’re smart this time they won’t have bunkers protecting the path up, they’ll just bury explosives in the rocks and blow them when someone walks through.

As for the catalogue:
> CORE/MALICIOUS. [UNAVAILABLE] [##GCC-INT##]. Heavy biped frame. Inbuilt heavy ballistics integration.
We could use a heavy support platform. I’m intrigued by the “inbuilt ballistic integration”.

> FCS/MATCH-L (30)
> FCS/MATCH-R (30)
Two solid options.

Back:
> MSL/MICRO-SWARM. [90 MU]
> MSL/MULTICELL. [90 MU]
> EML/ANCHOR. [70 MU]
Most of the damage we take is from missiles. It’s about time we return the favor.

Arms:
> RCC/BANSHEE. [45 MU]
> EMP/LOCKDOWN. [60 MU]
Our capabilities against heavy armor are good, but this rifle will help out a hell of a lot against faster targets.

> AUXILLARY REFIT PACKAGE [300 MU].

> ???/ACTIVITY MODULE. Installs a activity module and assorted items to the company transport. [5 MU]
>>
>>6408102
Piggybacking off of Scarab’s idea, some forward supply elements would be nice for our missile launchers. Either scrounge up some supply pods or have the Sons shuttle missiles to forward supply points so we don’t have to be stuck in a 2-grid radius from the drop ship.
>>
>>6407908
SHOPPING LIST
>SELL THE [CORPORATE INTEL PACKAGE] USB STICK FOR 200 GREEN
I didn't steal it from the foundation to frame it on the wall.
>> AUG/AXONAL HYPERTROPHY. +1 to all hit rolls. [700 MU] [MIRAI GENETICS]
>AND NOTHING ELSE

>>6407982
>attempting to gain the power of self harm so my sniper rifle can do infinity plus damage every time
Based, we might have different shopping lists, but the same goal. More sniper damage.
>>6408118
>I’m intrigued by the “inbuilt ballistic integration”.
I assume it has a cannon for an arm or something.
>>
>>6408137
>>>6407908 #
SHOPPING LIST
>SELL THE [CORPORATE INTEL PACKAGE] USB STICK FOR 200 GREEN
>I didn't steal it from the foundation to frame it on the wall.
I knew you had a golden heart, donating all those proceeds to a charity that helps children displaced by spelread of plague. We'll make sure the check is written in your name as the principal donor.
>>
>>6408276
We all know that Earthling has a heart of gold somewhere deep down. He just needs to end up stuck in a quest protecting a little girl to find it.

>>6408137
Must be one hell of a cannon if it needs to be built into a frame that big. If we should need to calibrate its aim or study its capabilities by shooting a boulder or two, call me up. I’ll put up with the… drudgery… for the sake of the Company.
>>
"The Dustwalkers are an independent mercenary company. Or so they like to claim. Their Martian sympathies and the large numbers of them in their ranks make them a potential threat to the status quo. Their recent integration of the Sons of Olympus and the elimination of two mercenary groups (CYRSANTHENUM RED and THREE CROWNS) shows they are not quite like most mercenary companies. Not to mention their battle against the Foundation. No Mercenary Company would take a fight with the Foundation, no matter who backs them or how strong they are. And they had no backing."

"Their activity is increasing, and some of their members are rumored to be former Vanguard members. Who knows. They might try to remake old ties across Martian Military Remnants and Refugee Communities. Do not take them out of sight and mind. Particular attention should be paid to discovering more about their leader's past."

- Independent Investigator
>>
>>6408691
The Sons of Olympus were a Martian military remnant that became an independent mercenary company. To be specific with what information we have discovered, they were part of an unclear 54th unit (likely Recon) of the Mars military.

Before their eventual fusion into the Dustwalkers, the available records of their service show a pattern of serving different corporations, all with contracts completed with professional endeavour, and with little to say from their clients. Except there must have been a fall somewhere in their mercenary path. Perhaps the corporations didn't find it easy to order around soldiers like them? Regardless, their last contract was being assigned to garrison duty at a little depot of SHIN-RAI, which is hardly a glamorous job. And now they are tied to the hip with the Dustwalkers. Can't it be a case? Or did they know one another before?

- Independent Investigator
>>
>>6408692
An AHT is an excellent vehicle for deploying Dustwalker infantry, and it doesn't take a wild guess why they use it. This type of vehicle was originally in the use of Arcology Garrisons and Martian Vanguard units. It's just like their old Rooks and Lancers. With some tune-ups and improvements, these vehicles are now fit for the times after the Fall.

- Independent Investigator
>>
>>6408693
Dustwalkers Pilots' Callsigns Updated 1/2
>>
>>6408694
Dustwalkers Pilots' Callsigns Updated 2/2

That is all. I have not yet tried to make Scarab beyond paper. He will take a while.
>>
>>6408691
>>6408692
>>6408693
>>6408694
>>6408695
You're awesome.
>>
>>6408691
>>6408692
>>6408693
>>6408694
>>6408695
PAUSE for a second. Ho-lee SHIT, dude! I don't even know where to start with this stuff! Did you do all this? How long did it all take? The details on these vehicles are insane! Jesus H. Christ, man, you've outdone yourself!
>>
>>6408697
Thank you, snowman!!!

>>6408698
>PAUSE
Okay !
Well, ask whenever you want, I am here playing with all of you. I am not leaving.
>Did you do all this?
Yeah.
The Dustwalker symbol is based on the description I asked Cyclops. But I wasn't good enough to make it truly like Cyclops said, so I modified it into something that I could do. The mech inside the symbol is a heavily changed Lancer of Observer. The Dustwalker EVA Infantry and the AHT are based on the image Observer made in the previous thread. Specifically, the scale close-up image of infantry, vehicle, and mech. I usually do my images on paper, then bring it on pc, but I also take inspiration from images I see online and take anything I like, like certain poses, colors, and so on. I am trying to draw more on my own with some okayish results. For Sailor i decided to integrate its visor and add some sailor stuff (probably not really the best but i took some liberties and i feel is Sailor-adjencent enough), Hexe there where too many possibilities and i didn't know what i should have gone for so she is now on a broom ready to blast enemies, Vulture was easy enough because i was thinking of him devouring a destroyed mech and Cobalt 1 i know the quest of Beta but i didn't really read it in full so i just put together the Duelist of Observer, and the images Cobalt 1 posted. I also put some known magic symbols on Hexe, but not much else.
>How long did it all take?
I was sitting on some of these images for a while. A few weeks more or less, I would say. Though some RL stuff slowed me a bit, and I wasn't always motivated to continue. So some days can be cut out from there.

Thank you. I tried!
>>
In regard to other images, I have nothing else to post for now, at least, so don't be afraid. I do have more ideas in my mind (like making our Transport Dropship, a Foundation soldier, and maybe a plague unit, etc.), and Scarab is on paper in an unfinished state. I am not sure when I will make them.
>>
>>6408691
>>6408692
>>6408693
>>6408694
>>6408695

Jesus Christ I am actually in awe. Somehow you manage to outdo yourself each time with these designs. The EVA suit and the hover transport are absolutely awesome - I love the sheer amount of kill tallies, insignia, and taunts painted on them - makes it really seem like stuff that a mercenary unit would use. Seriously your work is beautiful - I genuinely feel like I owe you my soul now because of how much fanart you've drawn at this point.
>>
File: EMP RIFLE with AUX.png (3.92 MB, 2000x2000)
3.92 MB PNG
//PURCHASE ORDER:
>CORE/MALICIOUS [CORPORATE INTEL PACKAGE]
>AUXILLARY REFIT PACKAGE IIIII IIIII [300]
+MICRO FLARES
+TARGETING SUBCOMPUTER H
+TARGETING SUBCOMPUTER L
>???/ACTIVITY MODULE IIIII IIII [5]
>DUELIST MID-LIFE REFIT PACKAGE IIIII [120]
>CML/YOSEMITE IIIII I [65]
>MELEE TUNE-UP IIIII [15]
>EXPT/SOLARHAND IIIII [50]
>EMP/LOCKDOWN IIII [60]
>FCS/MATCH-L III [30]
Remaining: 8 MU
>>
You perform a familiar ritual over the next few days. As your mercenaries prepare to celebrate another well-earned victory, you scan over after-action reports (of varying quality) submitted by your pilots to identify gaps in your company's combat doctrine. All in all, your company had performed exceptionally well during the last mission - most of the attacks directed at your pilots hadn't landed, and the few that did failed to inflict any permanent damage. The fact that your salvage operation had been interrupted by another mercenary company was a strategic failure rather than a tactical one - you, if anyone, deserved the blame for the less-than-ideal outcome. Regardless, you considered it a relatively small black mark on an otherwise profitable contract.

As your transport enters an orbital docking queue for the NEST station, your mercenaries put the newly-installed recreation module through its paces. Personally, you were grateful for your foresight in installing that module to the aft of the transport, far from the briefing room where you preferred to work. The cacophony of noises that radiated from the transit corridor were always deafening and occasionally disquieting.
>>
By the time your transport finally receives docking clearance, you had submitted a fresh purchase order. Much like last time, you focus more on optimizing your existing capabilities than any radical changes in doctrine. The largest purchase you make is for an auxiliary refit package, which would equip all of your mechs with a small equipment hardpoint. You also purchase schematics for an EMP rifle, an explosive thrower, and a massive YOSEMITE-class tactical nuclear missile cell - all of which would help your company strike against evasive, hard-to-hit adversaries. You also contact the GCC representative, who is more than willing to exchange your corporate intel package for one of his company's more modern VANGUARD models. The MALICIOUS is a heavy, ballistics-focused biped that is predominantly marketed for Terran consumers. Few, if any, had made its way to Mars to your knowledge. The representative assures you that the transaction would go through even though it would take his superiors several days to arrange the necessary schematic transfer.

Your transport docks at one of the middling sites around the NEST station's rim. Pilots, infantry, and a rotating selection of support crew rotate onto the station to enjoy the various amenities. By this point, you had docked here enough times for your mercenaries to have their favored establishments. Some of your mercenaries drink - others engage in games of chance - and a few participate in far more inscrutable activities. To your surprise of your pilots even manages to arrange a simulated duel with a member of the SONS OF LIBERTY - a matter of honor, perhaps, given what had transpired.

After reflexively declining a few invitations, you realize that you actually have a solid block of time in front of you. It would take a week or two - at least - for the schematics you purchased to arrive, and for your transport so synthesize the parts from feedstock. As you review your options, you first decide to:

You may choose 2 of the following:

>SURVEYOR/CUTTER. Talk to the civilian researcher and the captain of the trade cutter.
>PRISONER. Talk to the foundation prisoner.
>MAJOR. Talk to the major.
>MOCA. Report on your mission back to MOCA.
>>
>>6407977
"BUT THE PARTY DOESN'T...START WITHOUT YOU! WHAT-" Whatever FAMINE wanted to say doesn't really matter. By the time she's able to string the words together, Gambler is already gone. After a moment of silence that goes on far too long for the robot's comfort FAMINE quickly shifts her focus to the rest of the crew.

>>6407914
>>6407994
>>6407974
>>6408102
>>6407977
"WAOW! YOU GUYS PICKED MELEE TUNE UP TOO???? ALL OF YOU EARN ONE FAMINE POINT! YOU MAY SPEND THIS FAMINE POINT FOR ANY MANNER OF GOODS OR SERVICES BY YOUR GREAT AND LOYAL DOCTOR!!! WAOW! IMAGINE EARNING A FAMINE POINT!" Famine shows off ***way*** too many teeth with her smile. She babbles incoherently about this, frankly, unimpressive equipment tune up to anyone who's willing to hear her. "TEETHHHH AND BLOOUUDDDD AND BONES AND YUM YUM!"

>>6408770
>PRISONER. Talk to the foundation prisoner.
"RIP THEIR TEETH OUT. MAKE THE FUCKER SQUEAL LIKE A PIG. DO IT RIGHT, OR NOT AT ALL."
>MOCA. Report on your mission back to MOCA.
"DOCTOR MOCA, WHAT"S THE DIAGNOSIS?"
>>
>>6408739

Scarb, this shit is fucking phenomenal. All the little touches just make it spectacular.

>>6408770
>SURVEYOR/CUTTER. Talk to the civilian researcher and the captain of the trade cutter.
>PRISONER. Talk to the foundation prisoner.
>MOCA. Report on your mission back to MOCA.

lets get some more answers...
>>
>>6408770
>PRISONER. Talk to the foundation prisoner.
>SURVEYOR/CUTTER. Talk to the civilian researcher and the captain of the trade cutter.

By the time GAMBLER returns, the post-mission festivities are already in full-swing in no small part thanks to the new hard-fought REC MODULE. In place of the merc's usual pluckiness sits a jovial, albeit slightly-muted demeanor, and though she wastes no time slipping into the party with a freshly-poured drink and the usual cigarette hanging limply from her lips, the girl seems a bit less chipper than usual, more in body than mind from a cursory glance, but unchipper all the same. Still, a successful mission's a successful mission, and like a chainsmoking chameleon it doesn't take long for GAMBLER to kick off to full-speed ahead with the rest of her crew!

"Right, what's this I hear about a DUEL? I don't wanna see any fists flying before I collect bets, folks!"

>>6408774
"Theeeerrre's our gal! I didn't miss much, right? Please tell me I didn't miss anyone doing something embarrassing."
>>
>PRISONER. Talk to the foundation prisoner.
"I'm sure we can make him talk just give me 5 minutes to get some chemicals from my stash and by the end of the week he will be puking his guts out with information!"
>MOCA. Report on your mission back to MOCA.
"so what's the good news? or is it bad news?"
>>
>>6408691
>>6408692
>>6408693
Dude. Ho-lee-shit. You are incredible. You’re making this stuff jump right off the page.

Damn fine work as always, Scarab. How could any true Martian resist a call like that?

>PRISONER. Talk to the foundation prisoner.
>MOCA. Report on your mission back to MOCA.
Obviously we’re going to rat out the guys that took a Zeus-damned Plague Core with them.
>>
>>6408796
Well look who finally decided to show up!

You doing alright? A close brush with death like that can put some pretty unsavory thoughts into your head. Just know that you pulled your weight out there, and no one here thinks you’re a coward for leaving the field. We’re all just happy you’re alive.

Come find me once you’ve recovered, I have some lost honor to reclaim from you. In the meantime though… *looks around to make sure no one is listening* …put me in for a couple hundred creds against the new guy. He’s too confident, those aces will kick his ass.
>>
>>6408807
The merc perks up as her sparring buddy approaches, a wry grin slipping onto her perpetually-smug face at his question and assessment!

"'Close brush with death'? Pssh, c'mon, Pops--Death and me? We cross paths so often we know each other on a first-name basis, dig?" Thwarting a quiet cough with a sip from her drink, GAMBLER continues with a resigned shrug.

"... Nah, something on the last job just triggered some... allergies, is all. Couldn't tell ya' what causes 'em--and no, it ain't the smokes, so don't ask--but uh... they just flared up a bit is all!"

She gives the veteran a gentle punch on the shoulder. "Lookit you all WORRIED about me! A-anyways, it's not like I'm gonna keel over from it or anything! Can't kick your butt again if I'm dead, can I? Speaking of, why not give it another shot once those goofs are done with their 'honorable duel' or whatever? Wouldn't wanna upstage 'em, right?"

The girl confirms his last request with a surreptitious wink. "Probably, but it'll still be fun to watch, won't it?"
>>
>>6408796
She noticed GAMBLER's lack of energy, but she's not saying anything about it. It's not really the time or the place for it, she reckons. Instead, she plants a hand on the chainsmoker's shoulder.

"ALAS. ALACK. ABASS. ACAT. THERE HAS BEEN NOTHING INTERESTING GOING ON! WELL," FAMINE draws her friend's attention over to Earthling. "I THINK HE'S DYING INSIDE BECAUSE WE KEEP IGNORING THAT GENE MOD UPGRADE. TOO RICH FOR OUR BLOOD IT SEEMS." She spins one finger around her head (the telltale 'he's fucking crazy' gesture.)

She snatches a drink off of the counter, ready to join in the festivities. "AH. WHATEVER. ENOUGH SOCIAL LUBRICANT AND WE'LL ALL MAKE ASSES OF OURSELVES. MAYBE MY CHESTPLATE WILL FALL OFF AND LEAVE MY INTERNALS EXPOSED. MAYBE RUIN WILL BUY ANOTHER CARTOON GIRL MAID OUTFIT. MAYBE WE'LL SEE SOMEONE GET BEATEN TO DEATH!" The robot is positively vibrating with energy as she rambles on and on, like she always does. "OR MAYBE...WE'LL FINALLY SEE THE BIRD THING FLY..."

"TRULY. WE ARE IN WONDEROUS COMPANY, GAMBLER. IN THE FORTY SEVEN YEARS I HAVE BEEN ALIVE, I HAVE NEVER BEEN WITH SUCH ENTERTAINING FRIENDS!!!"
>>
File: Thea & Beta Core.png (2.25 MB, 1831x985)
2.25 MB PNG
——————
Her tablet dinged with the chime of incoming messages.

She left the cockpit and crossed the catwalk while Beta was powering down the frame after dropping out of Low-Sync. He can handle the repair drones.

Keys, check. Smokes, in pocket. Good, now to leave the hangar and head to her quarters.

A wry grin graced her mouth for a moment when she realized she had left her box of matches in the cup holder.
“Any of you gallant fellows willing to lend your Steel Maiden a lighter?”

The stinkeye from the cargo technicians was laughable. If there was one thing her eye implant was useful for, it was giving an extremely unnerving stare in return.

"Don’t all volunteer at once."

Thea sighed as she grabbed a welding tool resting on a shipping crate, and used the torch to light her cigarette before heading across the NEST station.

She passed her allies celebrating the successful contract, but ignored them as she continued on.
Soldiers fight for a cause, and can trust each other with their lives. Mercenaries? You can't be friends with someone who only fights for money. Best to keep them at an arms distance. Sure, Beta would advise her to feign camaraderie in order to infiltrate or gain some percentage of an advantage, but he's not the one who has to put up with the headache.

Lieutenant Romanov read the details of the new parts from the purchase order, and made plans for the next mission as she left her allies to their recreation methods.
——————

>>6408692
>>6408693
>>6408694
>>6408695
Aww hell yeah
I love the crown insignia for Beta, but also how it's not ridiculously huge; just off to the side as a small, tasteful trophy
Furthermore, the tagline of "A shattered Mars awaits them..." goes hard af

>>6408770
>MAJOR. Talk to the major.
>MOCA. Report on your mission back to MOCA.


>>6408796
>Right, what's this I hear about a DUEL? I don't wanna see any fists flying before I collect bets, folks!
(A small hover drone is buzzing around the area, but a cold, loud voice starts speaking when it hears the question about the duel.)
B: "Neutral party designated as [SONS OF LIBERTY] were avoided on the battlefield. This is tolerated for the sake of the mission's success, but it was a missed opportunity to study their combat performance and attack patterns. Unacceptable. Solution: engage with [SONS OF LIBERTY] in a simulation duel. I will be facing them in two hours, thirty eight minutes, eleven point five seconds... unless another ally would prefer the challenge."
Beta noticed Gamblers behavior, but does not bring it up.
>>
>>6408739
[with immense praise] "A draftsman as you are other things, well sufficient to the task."

This FUCKS as hard as possible. Neat worldbuilding, man. I'm definitely reminded of the Starcraft marines and all their personally graffiti'd gear by the spunky messages, though all soldiers of every era have done such a thing.

>>6408770
>PRISONER. Talk to the foundation prisoner.
>MOCA. Report on your mission back to MOCA.

"Speak, mighty head, and tell us the secret thing that is in thee."

>>6408796
>>6408830
To the groaning relief of the comically undersized metal chair beneath him, KING KRAB rises up in all of his freakish immensity with such suddenness as if he were present in the recreation module the entire time and was merely waiting in the prevailing silence for some secret silent alarm to trigger him off. That time is now, the place is here. Held lightly in one hand is a recently-used tomahawk of a barbaric make, typically used in space station boarding parties by bloody pirates and robust deathsquads of rivaling corporations. In the other hand, a bundle of dark sackcloth bags faintly stinking of sweat and fear.

"Ahaha, FINALLY," he booms aloud. "The eagerly awaited hostess makes her entrance to the scene."

"You look as if you are not long for this world, you know," observed the pilot, with his knack for saying exactly the wrong thing. "Have you sent for a surgeon or an apothecary, rather than a mortician or a barber or a dentist? Have you kept the penny I've given? Such is the proper payment for the ferryman in ancient times to ferry your immortal soul to a cold, dark, and very gentle place."
>>
>>6408770
"Electric toothbrush... Flosser... Irrigator... Oh, what's this? Antiseptic mouthwash? Into the basket it goes. Oral microbiome transplant pills? Need to read the reviews first, sounds too much like a scam... But if they work, I'm getting a year's supply. When it comes to not having to be treated by Famine, no price is too high."

"Except removing sweets from my diet. That's just too much."

>MOCA. Report on your mission back to MOCA.
>PRISONER. Talk to the foundation prisoner.
>>
>>6408770
>PRISONER
>MOCA

Gashadokuro fell into a deep sleep as soon as his body makes contact with his bunk, which is admittedly a rare thing for him. Even rarer is the lack of nightmares that hound him when he slept - always on plague-ridden Phobos. When he awoke hours later, he felt... refreshed. Like there's a weight off his chest. Only a little bit, but enough to make him smile behind his rebreather. As he makes his way to the 'fun house' and sees his comrades, he is reminded of what makes it all worthwhile.

"Starting the party without me, fellas? Wot's this I hear about a duel?! Come on, a pint for everyone - on me!"

>>6408691
>>6408692
>>6408693
>>6408694
>>6408695
Oh dear god, these are amazing! Good stuff!
>>
>>6408691
>>6408692
>>6408693
>>6408694
>>6408695
absolute kino, my man
>>
>>6408770
>SURVEYOR/CUTTER. Talk to the civilian researcher and the captain of the trade cutter.
>PRISONER. Talk to the foundation prisoner.

"Its been a hot minute since we've seen our friends, best to check in with them so they don't think we've forgotten them."

>>6408692
awesome man, thanks for putting in the effort
>>
>>6408047
[cheerily] Don't worry, lad. If you do the numbers yourself, you'll reckon a much higher damage count. I obviously did not consider the effects of poison on those gigantic crustaceans. Nemo potest venire contra factum proprium.

Divide direct damage done by number of turns the TPU lived to get the number of hits, then multiply that by how much radiation damage you can do in a turn, then add that to the direct damage. I didn't check the numbers lol

>>6407994
[KING KRAB hums] Likewise.
>>
>>6408830
We’d better damn well get a video feed of this fight. “For data collection purposes only” my ass, this guy wants us to watch.

Tell you what, start that betting pool on the two of us now. If you’re feeling as good as you say, let’s entertain these fine folk around us tonight with a round two.

>>6408892
Brother, look who finally decided to show up! You’re just in time for the main event, the new guy’s gonna challenge the Sons ace to a duel. In the mean time, the drink is appreciated.

TO MARS, may She rise again! To the Plague we incinerated in the TPU’s, may it have felt every painful moment of its death! And of course, to the Dust Walkers and our continued success! DRINK UP!

*Ogre has pregamed a little. He appears a little more drunk than everyone else. But don’t you dare call him a lightweight to his face.*

>>6408877
*Ogre side eyes the mammoth freak* “Fuck off, we’re all going to live forever.”
“*whispered*…at least you lot’ll outlive me… I can give you kids that much I hope…”
>>
>>6408767
Thank you. Your quest had my mind running, and it inspired me.
>I genuinely feel like I owe you my soul now because of how much fanart you've drawn at this point.
I am quite happy to hear that, though I would never accept it since you need it to create this great quest :). There is more fanart I will make, not soon, but in the future.

>>6408770
*A somewhat drunk Scarab approaches the Commander, his face trying to keep his usual demeanour in front of his leader, but mostly failing with the large smile he sports*
>PRISONER. Talk to the foundation prisoner.
"We must know more of the Foundation, Boss. We cannot wage war on an enemy we know so little about, and we need to find their next holes. Those bastards! The choice on how to make this pilot talk is yours, but in my opinion, give it first an appointment with Famine, Pillow, and King Krab hahaha. It will crack no matter the augmentations in its body."

>MAJOR. Talk to the major.
"The Major and her men have been working very well with the Dustwalkers, Boss. She seems a reserved type; in a way, she has something in common with you."
"Now I am not implying anything else! I would never, merely that you might be cut from the same cloth. Call it a fortunate coincidence, we got two good leaders now. Heh."
"And this is a good enough occasion to talk about just about anything! Like what moves the Dustwalkers should go for next, if any. Strategize with her. Plan. There is also the matter of what we do with the truth we hold in our hands now, about the Plague. That cancer needs to be dealt with!"

>>6408774
"Don't worry, if I have any dental problems, I will tell you! Now drink and be merry! Victory is ours !"

>>6408779
I aim to please and do my best. Thk!
>>6408806
They will embrace it; no one else is doing what we do. Thk!
>>
>>6408874
Thanks, glad you like it. I have made the tagline from using the words of the first post of the first thread. It fits very well.
"Go for it! Give them a beating; the two of you have shown yourself to be real fighters. Great strikes against those TPUs! And the explosions were magnificent."

>>6408877
Thanks! I was a bit inspired by what militaries make, and it really follows that line. And StarCraft does it too, I had looked at old art of it for some ideas (and marines/terran units always have some graffiti and similar art on them).

>>6408892
>>6408897
>>6408903
thk!!

>>6408892
>>6408945
"Ah, good! Free drinks! To Gashadokuro credits! To the Dustwalkers! To Mars! To Cobalt 1 beating in the ground those bastards !"
*Scarab has drunk himself in a similar state to Ogre, following what his compatriot says and cheering once Gashadokuro puts out his offer*
>>
>>6408874
GAMBLER raises her hands at the drone in a placating gesture. "Easy, tinhead, I ain't trying to muscle in on anyone's honor or vengeance or whatever... just trying ta' make a little cash off of it, is all. It's practically a tradition at this point--a real lucrative one too if you're good as you say! You even know who you're going up against, hmm?"
>>6408877
"Hostess? Eh, if the crown fits..." The merc's posture stiffens somewhat at KRAB's mention of a 'mortician'... and that little gift he chucked at her during their last stint of downtime.

"Wh-huh? A surg... y-yea, I've gotten it checked out! Just a little cough, is all--a lil' souvenir from my Scout days, y'know? Sheesh, keep talking about 'ferrymen' and 'souls' and you're gonna kill my buzz permanently, ya' big galoot..."

Something about what he says seems to rattle the girl, but that momentary weakness is swiftly replaced by the usual pint-sized bravado. "Speaking of," She begins as she plants her hands on her hips and gives the goliath a once-over, "Do I even wanna know what's in those bags? And do they HAVE to be in here while we're all trying to have a good time?"
>>6408892
Her expression perks up, however, at the mention of a FREE DRINK!
"OOH! OOH! Hook me up, GASH! Me first!"
>>6408945
A foxlike grin slips onto GAMBLER's face at OGRE's idea. "You always know how to cheer me up, Pops... two bets in one sitting? Quite the windfall indeed..."

Clearing her throat and tapping her glass, GAMBLER addresses the rest of the REC MODULE-goers with a mischievous glimmer in her eyes!
"Ladies and Gentlemercs--we're all here to celebrate our triumph over those technological terrors... and I'm betting the SONS OF LIBERTY are busy cleaning the piss outta' their cockpits after we let 'em off easy! But what's a REC DECK without REC? Tonight we celebrate life--keeping it, taking it, prolonging it--and we've even got some fun planned if you're looking to lose some creds!"

She gestures to the drone bobbing around in the air. "In approximately two hours and thirty-six minutes, our newest slab of dogmeat COBALT'll be teaching those SONS a thing or two about combat in a one-on-one simulation duel! We'll have those odds for ya in a bit, but pace yourselves on the booze--wouldn't wanna collapse before then, wouldja?"

Punctuating her words with a cheeky wink, her eyes flit over to OGRE's.

"But why wait? Simulations? Fancy duels? What about good ole'-fashioned sparring, huh? Well you're in luck--The Not-So-Gentle Giant, The Fearsome Fossil, The DEMON of the Dunes OGRE wants a rematch against yours truly... and who would I be if I refused? SO!"

With an exaggerated twirl, GAMBLER gestures towards the yet-unchristened SPARRING RING.

"No need to wait for us, folks--in A FEW MINUTES we'll pour a little blood and sweat into our new digs! First to hit the ground loses... "
Any other conditions? Bo3 rounds? trying to think of a better way to do it than just rolling a d20 like last time.
>>
>>6408850
Sorry, couldn't fit a response in the other post
Taking a hearty swig of her drink, GAMBLER lets out a lackadasical sigh as she lets her head rest against FAMINE's side--no small feat given the height differences!

"You know what, FAMI? You're right." She hums as she empties some more of her drink down her gullet, "About Ling dying, probably, but also everything else! You guys are..." The next word gets caught in her mouth as, for the briefest of moments, her smile sinks.

"... You guys are pretty great, yea..."
>>
>>6408770
>SURVEYOR/CUTTER. Talk to the civilian researcher and the captain of the trade cutter.
>PRISONER. Talk to the foundation prisoner.

Throughout the post-mission festivities, Sailor seems content to linger in the periphery of the crowd, alternating his attention between whatever hubbub's going on and a personal datapad. Despite the success of the mission, something seems to be eating at him.

>>6408908
"Mmn. Wasn't carrying... radiation loadout. Might reconsider. Good d-data anyway."

>>6408945
"To Mars." This is one of the only times the newbie participates in the celebrating, his clipped voice easily drowned out by the myriad cheers.

>>6408691
>>6408692
>>6408693
>>6408694
>>6408695
Incredible stuff, the details are peak. I especially like the patriotic notes on the Dustwalkers emblem.
>>
>>6408691
>>6408692
>>6408693
>>6408694
>>6408695
I kneel.
>>6408769
>you scan over after-action reports (of varying quality)
Kek, I love those passing comments from our boss. Like yeah, a solid third of the company is incoherent.
>>6408770
>>PRISONER. Talk to the foundation prisoner.
>>MAJOR. Talk to the major.
Hello raspy voice woman, how's the groundpounding going?
Not really interested in MOCA. Clanker gives tasks and pays on time, what's more to talk about?
>>6408768
I think with duelist tune up and melee tune up, melee builds might be meta now. Hunter frame didn't get an upgrade, time to switch to a different build again! Time for earthling to get over his "using melee at fighter jet speeds is deranged, why would anyone do that, I'd rather snipe" opinion. Idk, we'll see. Maybe this MALICIOUS thing lives up to the hype.
>>
File: Hive Drone Mk2.jpg (6 KB, 236x169)
6 KB JPG
>>6408945
>this guy wants us to watch
B: "Contradiction detected! Source: false comprehension of priorities. To clarify, I do not care whether I have an audience or not. Observation does not impact the outcome, and therefore is irrelevant. My priority is winning this fight when it occurs in the real world. Predictions indicate that survivability increases by 21.93958% when facing an opponent you have encountered before. This statistic is compounding when the target has not changed equipment. Cautionary analytic behavior such as this is the reason why my pilots have survived this long."

Beta *is* lying that the duel is “For data collection purposes only”. But it isn't for fame and glory either. That's why he doesn't care whether anyone watches. His actual reason is that he's an obsessive perfectionist who needs to be the best no matter what. Testing himself against a worthy foe is his way of proving to himself that he's "still got it". If he walks away from a fight for the sake of a mission's success, the question of 'who would have won' will eat at him until he knows for certain. Of course, no one in-character would know this without first talking to Thea or Sophie.

>>6408987
>You even know who you're going up against, hmm?
(The drone lets out a short beep which sounds like a hazard alarm)
B: "Negative. I do not want to know. Knowledge of ones enemy is a statistical improbability on the battlefield. For the simulation to achieve authentic results, it must be as accurate to a real fight as possible. Addendum: Peripheral scanners indicate that [SONS OF LIBERTY] are significantly better equipped than my WARDEN-DL7 Frame. I will most likely lose the duel. You are advised to bet against me."
>>
>>6408985
"VICTORY AND TO VICTORY. WE SHALL WIN AND SHALL ALWAYS WIN." FAMINE pours a glass of cheap whiskey and slides it over to SCARAB. "DRINK AND DRINK AND DRINK. I WAS HUNGRY, AND I ATE YOU. I WAS THIRSTY, AND I DRANK OF YOU."

"REMEMBER. DRINK MOUTHWASH WHEN YOU'RE OUT OF BOOZE TO DRINK!"

>>6408988
"..." FAMINE's own smile vanishes as she sees her friend losing her luster. She takes a moment to compose her thoughts before ruffling her friend's hair.

"It's going to be okay, Gambler." FAMINE answers in a voice that she barely uses anymore. It's calm and level, lacking the manic energy she usually has. It's almost surreal hearing it coming out of THIS freak of all people. Before anyone could pick up on it, FAMINE continues to babble in that same manic voice, "I MEAN OF COURSE WE'RE THE BEST! IT'S ME, IT'S YOU, IT'S OGRE, IT'S SCARAB, IT'S COMMANDER, IT'S THE KRABBIE."

"WE ARE ALL THE BEST AND WE SHALL CONTINUE TO BE THE BEST UNTIL THE SUN EXPLODES. REMEMBER THAT. IF YOU FORGET IT, I'LL MAKE SURE TO REPLACE YOUR BLOOD WITH MOUTHWASH, MMH?????" Is that a joke or a threat? Hard to tell with this gal sometimes. "REMEMBER! AIM FOR OGGY'S THROAT."

>>6408874
"REMEMBER, FREAK. AIM FOR THEIR EYES, THEIR NOSE, THEIR TEETH, THEIR THROAT, AND THEIR EARS. MAKE THEM BLEED MAKE THEM BLEED **MAKE THEM BLEED**"

>>6408993
(I don't think Melee will be beta in general, but I think it'll probably be great for evasive units if the QM is giving it the buff I
>>
>>6409020
*I want
Huh. Guess it got cut off. It'd make sense if they were buffed to be anti evasive weapons. You are up close and personal with them.
>>
>>6408985
Ayyyyy Scarab, you settin the boss up with the Major? They’re perfect for each other, they both have a stick up their ass! Haaaahahahaha!!!!
*Ogre is trashed*

>>6408987
Ohhh I can take you no matter how much I’ve *hic* had tonight… nothin like a bitta adrenaline to straighten out yer head!
Best of 3 is good, I was halfway considering using our mech’s hit stats to represent differing fighting styles. Just to make it more interesting than a flat roll.
>>
>>6408987
"A fight before that duel with those liberty fuckers? Hahaha, just don't break each other's heads! I don't think you are ready to fight someone from Hellas, Gamb! That said, you need to fight like hell against Ogre! I don't expect anything less from a Dustwalker !"

>>6408989
>>6408993
thanks!

>>6409020
"VICTORY! TO MARS! TO OUR SOLDIERS !"
*Scarab chugs it down, and then immediately refills it with the whiskey bottle, the old man staggering slightly with one of his hands, before righting himself*
"I will, I will. But the booze is still running wild !"

>>6409062
"I would never do something like that! Think of the chain of command! Well, they are quite similar hahaha!"
"Now, show what you are made of to Gamb. You gotta show these young bloods that experience is everything !"
*Scarab seems to have hardly gotten it together either, but he has yet to put down his own glass*
>>
>>6408998
GAMBLER's eyes light up with barely-restrained delight at the drone's admission! "Ohoho~a risk-taker, ey? I like you, newbie. Know what? I might just drop a few creds on you. Y'know, shake things up a little!"

>>6409020
GAMBLER reciprocates FAMINE's moment of warmth with a hug. "Thanks, FAMI. And c'mon, you think I don't know to go for the throat? Whaddaya' take me for, huh?"

>>6409062
Mine right now is just a flat 1d12 because I'm a moron, but I'm down! Best O' 3 competing rolls, then? The traditional Vanguard doesn't really work too well for Pvp unless we both have DCs to hit each other :)
>>6409084
"Hey, don't discount the Rock Geckos, Scar--we weren't always in the thick of it, but we picked up a trick or two out in the wastes..."

>BETTING TIME!!!!
BET 1:
>GAMBLER
VS
>OGRE
BET 2:
>COBALT 1
VS.
>SONS OF LIBERTY JERK

PLACE BETS NOOOWWWWWWwhile I try to figure out how Og and I's rolls lmao
>>
>>6409096
FAMINE is shockingly warmer than you'd expect for a robot. Does she have an internal heating system in her body or what? Who knows.

"LISTEN. I AM A DOCTOR. I KNOW ALL OF THE WORST PARTS TO HIT SOMEONE, AND I WANTED TO IMPART THAT ON MY BESTEST FRIEND. ALSOIWANTEDTORIGTHEBET"

BET 1
>GAMBLER
"DOUBLE OR NOTHING!!! RIP HIS [The following section of Famine's dialogue was redacted, on behalf of everyone]"
BET 2
>SONS OF LIBERTY JERK
"IT'D BE FUNNY."

I got an idea. DC 5, Gambler rolls 1d10, while Ogre rolls 2d4+1 or 2d4+2. If both pass the DC, whoever gets the higher roll wins. Gambler's roll is more swingy, Ogre is more consistent. Feel like that's fitting.

>>6409084
"THERE YOU GO!!! THERE'S MY LOVELY BOY!!! NOW, BARTENDER, I NEED YOU TO GET ME AND EVERYONE ELSE IN HERE THE BEST DRINK EVER." Famine smashes her fist on the table. "FIVE BOTTLES OF TERRAN MALÖRT. RIGHT NOW!"
Once Famine gets her bottle of MALÖRT she pours four shots of the acrid 'liquor' for her 'newest friend'. "DRINK THIS. DRINK THIS NOW!!!!!!" She has to know what she's doing here.
>>
>>6409104
I dig this spar system idea! How about you, Og? Dunno what they've got planned for Cobalt's thing, but...

GAMBLER can't help but linger in the hug for a bit--might be the booze hitting her near-empty stomach or just the weight of the last few hours, but whatever the reason it feels nice lingering in the CYBORG DENTISTTHINGE's embrace. Warm. Inviting. Vaguely-peppermint-scented.

All that changes when GAMBLER eyes the MALÖRT.

"Mother of Space..." She mutters in a near-whispered tone bordering on reverent, "Fami, dear, just when I think you can't get any crazier..."

The girl's pale face ignites with renewed energy as she grabs a pair of the shot glasses!
"YOU PROVE ME COMPLETELY WRONG! TERRAN MALÖRT!? WE'RE GONNA BE OUTTA' COMMISSION FOR WEEKS! Skål!"
yes I'm well-aware of what Malort is
>>
"H-hey. Hey. Hold on a second here..."
>>6408985
FAMINE'S foul beverage hits GAMBLER like a mule's kick, and the girl is already showing signs of tipsiness as she makes her way over to SCARAB and OGRE's neck of the woods!

"Cut... from the same CLOTH? C'mon... the Commander's... he's... he's on a WHOLE different level, man! He doesn't need to frolick around with some ICE QUEEN..."

>>6409062
The girl nods at OGRE's alcohol-induced assessment of their officers. "See, THIS guy gets it! Except for the bit about the bossman, that is! But the rest is pretty on the mark!"
>>
>>6409104
I like this a lot. I’m not gonna make Gambler roll a 1d12 against 3d2+4. That’s just mean.

I do like the “gamble” of Gambler’s die vs Ogre’s more consistent but flatter performance. Especially because that’s exactly how I built my Frame.


I’m gonna need to innshist that there be no ripping orrr tearing in this bout. Keep it classssy, people.

Fuck, I’m too drunk for this. PILLOW! HOOK US UP WITH AN UPPER THAT WONT STOP MY HEART AND LETS GET TO IT!

>>6409110
Gammmbler, no, nooo, don’t touch that bottle. My granddad told me it was the blood of the Devil himself. That men would partal… portcake… er, partake… and lose their minds entirely. That they’d never be the same afterrrrwards.
I am having way too much fun with this bit. Kek.
>>
>>6409110
"SKAI!" Famine...does not drink a shot of MALÖRT. Oh no. Oh no, no, no. She drinks *straight* from the fucking bottle. She downs about a good third of the bottle in one go before putting it down.

At first, there's no immediate changes, aside from her hug being a lot warmer than it was a few moments ago. Time will tell how quickly the MALÖRT will _RUIN_ the cyborg's insides. "WE GOT WEEKS TO BURN ANYWAYS!!! MIGHT AS WELL USE THEM!!!"

>>6409133
"IS IT **TRUE** VIOLENCE IF IT DOESN'T INVOLVE GNASHING TEETH AND WEEPING FLESH? FEH. OKAY, WE CAN MAKE ONE RULE. EVERYTHING MUST STAY ABOVE THE BELT."
"ALSO SILENCE! MALÖRT IS A DELICIOUS DRINK. IT KEEPS MY INSIDES FUZZY."

1d10 vs 2d4+1 it is. This will be a battle for the ages. I like the idea of Gambler being able to always beat Ogre on a nat 10, but Ogre will still be far more consistent overall
>>
>>6409096
"I am sure you did, huh! Now put those tricks to the test against real discipline and experience! OGRE KICK HER ASS! HELLAS SPRAWL !"

>BET1
>OGRE
"Gamb needs to learn some stuff still..where is my glass..."
>BET2
>COBALT 1
"GO AND GET THAT BASTARD!"

>>6409104
"I am no boy goddamn, I already have more grey hairs than you got metal !"
"Haha, the hell is that ? Smells funny..."
*Scarab simply takes the newest glass, looking at it.*
"Hehee, I really don't drink Old Earth stuff. Too pricey. But I trust yu. HAHA TO MARS !"
*Scarab face contorts in agony after the only drink of Malort he drinks*
"Hueaa for fuck sake, this hits like a truck and tastes like ash. Ahg my mouth, I think I am done for drinkss today.. yu got me good Famine..."

>>6409122
*Scarab shakes his head at Gambler's antics, punching the table and grunting*
"WHat ?! Itts not like that. Yu don't get it, Gamb, you are too young still, it's in their instincts, they are like those lone wolves of Old Earth!! I know my Martian kin, and I see how they look distantly time to time at our home aaah..... And look! They need to plan things for the Dustwalkers! Strategy! PLANS ! WAR ! And MAYBE when there is time! talk moar ! It ain't weird, just the human spirit !"
>>
>>6409020
>AIM FOR THEIR EYES, THEIR NOSE, THEIR TEETH, THEIR THROAT, AND THEIR EARS
B: "Incorrect. Terrible advice. The biological extremities of the enemy pilot are of little importance during the simulation. Anticipated weak points are as follows: Reactor, mobility thrusters, limb servos, armament magazines, and sensor suite. Once the Frame is crippled or the weapons are disabled, victory becomes a statistical guarantee."


>>6409096
BET 1:
>GAMBLER
BET 2:
>SONS OF LIBERTY JERK
(Credits placed on the bet: zero)
B: "I am not allowed to own money as per DIRECTIVE COMMAND 53-1 Subsection B. All compensation goes directly to my most recent pilot. Thus, I cannot place any financial wager. Regardless, there is nothing stopping me from predicting the outcome of the two fights. Pilot GAMBLER won the previous match, and scenario conditions remain similar enough to not impact the outcome. I believe she will win."


>>6409110
>Dunno what they've got planned for Cobalt's thing, but...
I was going to let the QM decide since I don't know how dangerous the Sons of Liberty should be. Although if we get to the next update or two and I still haven't heard anything then idk, I might just roll 2d20's and if the first one is higher than the second then Beta wins?
>>
Rolled 1 (1d10)

>>6409133
Too late--by the time the request leaves OGRE'S lips, GAMBLER has already downed another shot! Confidence floods back into the merc's face along with a healthy dose of color, and with a crack of her neck the girl motions her opponent towards the REC MODULE SPARRING RING!

"Hear that, Pil? We haven't even started and already Og's asking for some meds!" Turning her attention back to her opponent, a wolfish grin falls onto the girl's face as she bows before adopting a loose defensive stance:

Knees bent, back straight, and hands raised and ready to catch whatever comes her way. Good form, some might say, if not somewhat droopy thanks to the booze.

"Remember, pops," She purrs, "Three rounds--first one to eat the mat three times is the loser. No crying~"

>ROUND 1!!!!
>>
>>6409191
Lmao goddamn Malort
>>
>>6408945
Gashadokuro picks up a glass of synthohol.

"To Phobos. To MOCA. And to the end of the nightmare we call the Plague. Slainte!"

>>6408987
"Cheer up, lass! We got booze and gambling, should fit you right as rain, eh?"

>>6409096
"Speaking of which, no disrecpect to the old man, but you got this one, Gambler. And of course Balt's gonna wipe the floor with those Sons of Liberty toffs, yeah?"

>GAMBLER
>COBALT 1
>>
Rolled 3, 6 = 9 (2d10)

>>6409191
>>6409193
Oof! Well for the sake of time I'll throw my other two rolls in here now--that way we can write out the aftermath a little quicker. HERE GOES
>>
Rolled 1, 1 + 1 = 3 (2d4 + 1)

>>6409191
Ogre enters the sparring ring remarkably more stable and cogent than he was, but is twitching his nose and snorting on account of whatever the fuck Pillow just gave him as a “cure to drunkenness”.

“Alright let’s kick this thing off right. HONOR AND GLORY!”

Ogre begins the fight by adopting a conservative boxing stance in an attempt to bait out Gambler’s characteristic high-risk high-reward maneuvers. He supplements this by throwing some quick jabs when an opening presents itself, but commits to nothing.
>>
Rolled 8 (1d10)

>>6409210
HOLY MACARONI. Guess that means one more roll for a tiebreaker since we tied on #1?
>>
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Rolled 2, 4 + 1 = 7 (2d4 + 1)

>>6409191
>>6409210
In a display of what can only be described as drunken retardation, both combatants spend more time circling each other and making poor attempts at intimidation. Earthling refers to this behavior as “mogging”.

Gambler throws a haymaker that is easily blocked by Ogre’s defense, but is able to quickly retreat before any retaliation can be had.

“Damn stimulants, I can’t focus my eyes… stand still already, will ya!?”

As per the agreed upon rules, our character DC’s are Five. In each round, if neither of us roll a five or above, then no damage is done. I believe we need to land two hits on the opponent to be considered a winner.
>>
>>6409215
>>6409216
ROUND ONE: 3 VS 3. NEITHER HIT
ROUND 2: 8 VS 7. GAMBLER GETS ONE HIT IN. 1 GAMBLER, 0 OGRE
ROUND 3: 3 VS ???
ROUND 4: 6 VS ???

GO GAMI GO!!!!!
>>
Rolled 4, 1 + 1 = 6 (2d4 + 1)

>>6409215
>>6409216
“That was a warm up, dammit. Stop laughing and fight like the Gecko I know you are!”

Ogre quickly reachieves his balance and throws a quick lower combo. The assault proves too much for Gambler, who takes a nasty blow to the kidney. Too stunned to retaliate, she gains distance and hunts for another opening to exploit.

>7 vs 3: Ogre wins!
>>
>>6409218
Ignore my score keeping. Famine, you keep track.
>>
>>6409222
SCORE UPDATE
ROUND ONE: TIE
ROUND TWO: GAMBLER HIT (I will treat any results where both parties get nothing as a nothing burger, and both sides roll again. I think that's fairer.)
ROUND THREE: OGRE HITS (3 vs 6)
ROUND FOUR: UNDECIDED (1 point vs 1 point, anyone's game.)
>>
>>6409218
>>6409218
>>6409222
Ogre’s victory is short lived. Gambler recovers quicker than expected and goes for a patented leg sweep.

Ogre, seeking to use his larger physique to his advantage, had attempted to close the distance and over extends. His knee disappears out from underneath him - not enough to make him taste the mat, but enough to knock him off balance.
>>
Rolled 10 (1d10)

>>6409226
"Y-YOU'RE FINISHEEDDD!!!!"
>>
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>>6409232
...
WHAT THE ACTUAL FUCK.
>>
Rolled 1, 4 + 1 = 6 (2d4 + 1)

>>6409230
>>6409226
Slow is smooth, smooth is fast. Ogre quick steps backwards and does his best to steady himself before adopting a defensive stance again. His heart is pounding in his ears, he’s taken a couple of good licks and the stimulants are threatening to do him in right here and now. If he can slow down the tempo of this fight, he can use his opponent’s impatience to his advantage. One mistake, though, and it’ll be nigh on impossible to reclaim his spot as the company scrapper. He waits for Gambler to move and…
>>
>>6409232
>>6409236
He barely sees Gambler coming at him. She explodes into movement all at once, dipping left and right, up and down, her arms a dust storm the likes of which hasn’t been seen since the bad old days of the pre-terraforming Coriolis storms.

He shifts his defense right to match her, Gambler is already throwing a hook to the left. A desperate kick misses and is met with a boot straight to the thigh. One hit isn’t enough to bring down a hulk like Ogre… but the hits Do. Not. Stop. Coming.

The last one finds the way right onto the old man’s jaw, stunning him and knocking him right onto his ass. Only one now stands, and Ogre has been forced to taste the mat.

THE WINNER IS GAMBLER!!!
>>
ROUND 1: 1 VS 3. TIE. DOGSHIT.
ROUND 2: 8 VS 7: GAMBLER HITS.
ROUND 3: 3 VS 6. OGRE HITS.
ROUND 4: 6 VS 6. TIE.
ROUND 5: 10 VS [doesn't matter lmao]. GAMBLER HITS

(If we want to be strict, we should use Gambler's 6 for ROUND 4 since she already rolled it, but that results in a tie and I feel like her 10 would be the tiebreaker roll, which autowins.)

RESULTS: 2 POINTS VS 1 POINT. GAMBLER WINS. THE POWER OF GOD AWFUL MALÖRT COURSES THROUGH HER VEINS. OGRE DID A GREAT SHOWING, AND HE ACTUALLY PUT UP A VERY DECENT FIGHT. ROUND 2 AND 4 WERE VERY CLOSE!
>>
>>6409232
“Stop, stop, I yield! Damn, you fucked me up good this time… what the Hades is in that “Milort” stuff? Combat stimms?”

Thanks for indulging my writing. That was fun as fuck. Even if I did get my ass kicked. I hope I did Gambler’s style justice.
>>
>>6409240
“Good job with the commentary, and congrats on the payday. What the hell was in that stuff you gave to Gambler?”
>>
>>6409239
It takes the merc a moment for the results to seep into her Malort-addled mind, but when they do she wastes no time in trying her damndest to help her partner back to his feet!

No small task given how tiny she is, but through booze-induced power and good ole' gumption, the two manage to take 'center stage' once again and pound each other's knuckles!

"Shit, Pops, I'm gonna feel those hits for a month at least! If you weren't pulling your punches you coulda' taken my pretty head off with one smack!" Playfully punching the Veteran on the arm, the girl leans in to his ear for a booze-addled whisper:
"You still got it, old man... made me work for it this time~"
>>6409240
Thanks for keeping track, FAMI! Totally lost track the minute I started rolling, haha!
>>6409243
You did great. Love the descriptions!
With the fight soundly concluded, GAMBLER wastes no time in leading her worthy foe out of the ring and over to FAMINE and her 'secret weapon'!
"This, Og, is the special sauce--tastes like crap and goes down hard, but it'll knock a slab like you on your ass, that's for sure!" The girl stumbles a bit as a goofy grin slips onto her face. "s'already workin' on me... whoof... terrible stuff.."
>>
>>6409248
>>6409248
FAMINE leans over the battered and bruised OGRE, which GAMBLER so graciously brought to her, with an ear-to-ear smile. God, she has way too many teeth. How do they even fit in there?

"IT IS A DRINK PRODUCED BY A TERRAN SALESMAN WHO RUINED HIS TASTEBUDS BY CHAINSMOKING. HE NEEDED TO MAKE THE WORLD'S MOST BITTER TASTING CONCOCTION TO EVEN REGISTER IT AS A TASTE. IT IS SO BITTER, IT WAS LEGALLY SOLD AT MEDICINE, SINCE NO ONE THOUGHT PEOPLE WOULD DRINK IT FOR PLEASURE."

"IT IS THE LEGAL DRINK OF DIVORCED DADS AND MOMS."

She holds out the bottle of MALORT. "DRINK IT. BECOME A MAN TODAY."
>>
>>6409249
"Yessss...." Nods his tiny opponent with a half-lidded grin on her rosy-cheeked face, "We'll gonna need all the forshes we can ged... if we're gonna to get da BOSSHman ta' DRING with ush... eheheh~"

Uh oh. This is not smug GAMBLER. This is not coughing fit GAMBLER. This is... MISCHEVIOUS GAMBLER... and the fight's barely ended and she's already onto the next mission!!!
>>
>>6409248
Ogre graciously accepts the helping hand and returns the customary knuckle bump.

“You’re one of the meanest opponents I’ve had the privilege of going against in the ring Gamb. You’re an honor to everyone who’s ever called you sister in arms. Alive or gone.”

>>6409249
“Is this my price for losing? Granddad seemed to know of this stuff and hated it. Oh well, veni vidi vici.”
*Ogre takes a quick sniff of the… drink… in his hand. His lips curl and his eyes go to pinpricks as he jerks away from the hideous odor.*
“To everyone who lost money betting on me, this is for you. May it restore some of your goodwill towards yours truly.”

*retching**sputtering**gasping for breath*
“BY ZEUS’S NUTSACK WHAT THE FUCK.”
>>
>>6408691
Insane work! We're lucky to have such good OC created for this quest.

>>6408770
>PRISONER. Talk to the foundation prisoner.
>MOCA. Report on your mission back to MOCA.
"You guys hear the rumor? The Commander is apparently a robot-fucker. I say we help him out and get him an in with MOCA!"

>>6408774
"Don't I already have like, a few of those? Do I get a bigger prize if I turn them all in at once?"

>>6408850
"I'm flat out of cash for now. I paid back my debt for the last competition I lost, and paid for this one too. I'm counting on you to keep me hydrated, Fami."

>>6408878
"Ahh, there you are! Grocery shopping, are we? Get me some of them white chocolate cake thingies. I could use something sweet to cleanse my palate after whatever I'll be drinking tonight."

>>6408892
"Hell yeah! Free booze! This company ain't so bad... Half of you are freaks, but like, the good kind."

>>6408945
"To those Triple Crown retards who thought they were getting home sitting on OUR cash! To the Dust Walkers!"

>>6408988
Ruin stumbles next to the pair, drink in hand. "Jeez, any more of that and I'll get worried. It ain't like you to be all contemplative like that. Something you wanna talk about?"
Ruin holds back the urge to ruffle Gambler's hair like he would his little sisters' when they were feeling down. He can't quite act like the elder brother when Gambler has a few years on him, and she wouldn't appreciate the gesture in front of everyone else.

>>6408989
"So, newbie? How was the mission? Do anything fun? Howzabout you go and drink a little, then light up the dancefloor in front of everyone, huh?"
>>
>>6409248
Ruin claps and cheers, perhaps a little more than he'd planned to. "Hell fucking yeah!! That's my fucking champion!" He grabs a hold of her and shakes her excitedly, picking her up and parading her. It would appear he's picked up and drank some of the Malort, too...

>>6409243
"You put up a good fight, old man... What's with oldheads and their freakish resillience? I can only hope to turn out like you people eventually."

>>6409249
"I'm enough of a man... But I'll man up even more!" He pours himself another drink, which is promptly slammed in a manner of seconds.
>>
>>6409258
GAMBLER returns the praise with another pat on OGRE's shoulder. And then another.
"Same... t-to you, pops... popper. Poperino. Potpourri... y'meaty-fisted bastard, you..."
>>6409249
"Yea, whad' she said..." Nods the merc as she leans against FAMI for support, "Th' besht medishin right here... dunno if any of ush are divorshed... or moms... or dadsh... but... but it'll knock ya' for a goddamned loop... fuck, whensh our friend gunna fight? I wanna see those SONS OF LIBERBITCHSHES get whomped... FAMI gimme another drink, shishter..."
>>6409418
GAMBLER's droopy eyes light up at RUIN's approach. "Eeeeeyy youuu. Talk? H-hey, I'm... I can be PLENdy comtemplative when I wanna, okay? I'm... I'm a goddamned... w-warrior poet..." A sly grin forms on her flushed face. "... an' I don't... not... even KNOW id..."
>>6409419
RUIN's shaking spurs some temporary sobriety in GAMBLER's features--the girl's eyes widen as he spins her around like a cat!
"H-hey... gentle with the merchandishe, misder musclebastard... g-gonna make me hurl, dude..." Once the initial shock subsides, the girl leans in and wraps her arms around RUIN's neck for support. "... I'm a little fucked up, Ru... an' not jusht in the dringing way, but... I ain't here for much longer on thish bitchsh of a world..." Her hand pokes at one of the cowlicks on his blonde head. "Woah..."
>>
>>6409418
>>6409419
"YOU HAVE..." Famine pulls out a comically long sheet of paper she hid on her body somewhere. "EXACTLY 5.62 FAMINE POINTS. YOU MAY TRADE ALL OF THOSE IN FOR A LOAN FROM ME WITH A 1.5% INTEREST RATE, OR A FREE SURGICAL TREATMENT TO REPLACE ALL OF YOUR DAMAGED TEETH AND UP TO THREE BROKEN LIMBS."

FAMINE chuckles as she watches Ruin drink another glass of Malort. She slides him two glasses of water, one for himself and one for a certain Gambler. "GOOD BOY. YOU MAY BECOME A MAN ONE OF THESE DAYS. A MAN WITH ENOUGH TEETH AND LOVE AND TEETH AND FLESH TO WOO OVER A FEMALE WOMAN WITH ACTUAL MEAT."

>>6409489
The cyborg ruffles the merc's hair again, clearly enjoying the fact she's drunk out of her mind. FAMINE hiccups as the Malort finally starts to affect her. "YA GOT THE PUTCH RIGHT, THAT'S FUR SHORE. NOW, NOW, LISTEN. WE'RE ALL IMMORTALS. WE'RE LIKE GODS. ESPECIALLY, UH."

"I DUNNO I LOST MY TRAIN OF THOUGHT. JUST DON'T BE SO, LOUD WITH THE...EVERWHO." FAMINE collapses face first onto the table. The cyborg is fucking dead- No, wait, she's still breathing. She's just napping now. Good for her.
>>
>>6409419
Just one fight after another. If it doesn’t kill you, you learn a little bit to use for next time.

I’ve gotten my share of lickings in my day. Best advice I can give? Learn how to take a punch just as good as you can throw one. You’ll get hit eventually, but the really tough ones get back up.

*Ogre’s eyes drift to look in the exact opposite direction of Famine*
Or you end up in a full body borg suit after a cockpit breach with a nasty case of cyber psychosis…
>>
>>6409240
Damn Ogre lost....


>>6409418
Thanks !
>>
>>6409418
There's a few seconds of silence between Ruin's question and Sailor's answer, several lenses staring all the while. Does he ever take those off? "Oh. Was... informative? Only done training. Drills before. Live fire feels heavier."

More silence follows. The lad has no idea how to carry a conversation.

>>6409248
>>6409239
>>6409240
The friendly bout seems to enrapture the pilot, every movement and exchange earning notes on his datapad. Gambler's win runs contrary to his prediction, and Ogre's words has him wondering about the effects of this fabled MALORT on combat performance.

He sniffs at one of the bottles and immediately regrets his decision.
>>
>>6409489
"Whuh? Oh, uh, I got a little caught up in the excitement. Don't go puking on me just yet, the night's still young!"
"Eh eh eh... Musclebastard... Das me..."
Letting her do whatever it is that she was doing to him, Ruin's inebriated brain slowly takes in what she just said.
"The hell do you mean, Gambi... Dont joke around with that stuff... I know you almost got yourself blown up last mission, but I'm fairly certain you came out just fine! Ain't nothing capable of putting you down. Just you look at the old man you just trashed! Here, let's go get some air and a cigarette in you."

>>6409507
"1.5% interest rate? That's a fucking steal! Where do I sign up? I've been wanting to buy some of them real artificial goose feather pillows for my bunk... And also pay for more drinks...." He quickly loses his train of thought, slamming down his glass of water like it was a shot. "Now Fami... Don't you "Good Boy" me! There's only ONE person who's allowed to do that! Thanks for the glasses, though." He jokingly punches her in the elbow, before shaking his hand in the air in pain. "Fuck me!"

>>6409536
"Pfeh, taking one punch too many can bring you down for good. How're ya supposed to learn if you don't know whether you'll get back up or not?" He shakes his head, the lesson clearly not imprinting on his drunken mind.

;>>6409603
"...Right! Well, you should have a drink or two. It'll loosen you up! Gotta enjoy the company of your new coworkers, got it? Life ain't just all about the battles!"
>>
>>6409603
>>6409605
Ruin’s g-got a good point kid. Being a f-f-fighter means that the p-peop-le next you you kn-n-ow you have their bac-k-ks. They need to kn-now you, so they c-can trust you.
*Ogre’s nose is bleeding.*
Wh-h-hat the fuck did P-pillow give me… I gotta h-head to the inf f f irmary, have a g o o d night everyone.
>>
>>6409558
"Hey, don' sound SHo upshet... it wash a friendly fighd.." GAMBLER mumbles with an exaggerated shrug, "An lesh be real for... lesh be real for a sheggind: Og could tear my ash apard like toilet paber if he wanded to... guy'sh a warrior frew n' threw..." She concludes with a lazy, but resolute nod!
>>6409507
"Gnide, SENPAI-SENPAI..." Purrs GAMBLER as she pets the sleeping cyborgthing on the head, "Gods need... resht too..."
>>6409603
Seeing SAILOR'S eyes track her after the bout, GAMBLER sends a drunken wink his way. These newbies...
>>6409632
"You sleep tight too, Popsh..." She concludes as Og starts to stumble away, "Thanksh for the therapy seshsh..." A brief moment of clarity slips into her drunken face. "... Sherioushly..."
>>6409605
With her other pals tended to (save for CYCLOPS, wherever that broad ran off too), GAMBLER turns her attention back to RUIN with a sly smile that turns into a demure giggle!
"... 'Ged shome AIR?' Where, oud the fuggin' airlock, ya' big dork?"
Clearing her throat, the girl holds out her arm for him to take. "A shig shoudns GREAD, though... thad'll... thad'll hid the shpot... you lead, blondie--my legsh are like friggin' jelly ride now... an we can talg all aboud me DYIng n' sduff... oooh, SHPOIIIILErsh! Watgh oud, hehe..."
>>
>>6409641
Fucking damn it that senpai crap was supposed to be FAMINE-FAMINE but shortened. I hate this damn website
>>
>>6409605
>>6409632
"I'll try. Maybe not the Mal... ort?" Peer pressure, the mortal weakness of every introvert. Sailor manages to scoop up a beer can lying around, taking quiet sips and grimacing between each one. Aside from a tinge of colour in his cheeks after a few minutes, nothing much changes with the sullen man.

>>6409641
The wink earns Gambler a blank-faced stare. "Would you say, the drink helped you. Win?"
>>
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>MOCA
>PRISONER

You use the communication code that MOCA had provided to you after you had first accepted the TPU contract. Your console pings a seemingly random satellite in the Martian equatorial cluster. You hear the crackle of static, which eventually resolves into a usable audio connection. Evidently, the sub-process you were interfacing with this time has enough processing bandwidth to understand human speech.

-NNNNNN#7GF8FS registered.- Buzzes a synthesized voice. -You may query this subprocess for additional information-

You provide a brief summary of your contract, including the unfavorable terms offered by the SONS OF LIBERTY.

In lieu of a respond, a satellite feed appears on your console - one of the countless orbital surveillance satellites that MOCA held in close orbit. The view pans around the solar fields, showing a pair of debris fields surrounded by hundreds of transports and decontamination crawlers. Both the wrecks had been picked clean - unlike your company, the SONS OF LIBERTY had made intentional efforts to find and extract as much plague material as possible.

-Please wait. Escalating connection to higher level subroutine.- notes the synthesized voice after a few seconds of silence.

-GREETING GREETING GREETING MERCENARY- The change in tone is abrupt. -DATA REVIEWED. UNFAVORABLE OUTCOME DISLIKE DISLIKE.-

-RATE INCRASE IN PLAGUE/PLAGUE SALVAGE ATTEMPTS. REALLOCATION OF CLASS IV-A SURVEILLANCE SATELLITE TO PERMANENT ORBITAL TRACK.-

You assumed - most likely - that this meant MOCA was concerned enough about the plague salvage to place the SONS OF OLYMPUS under permanent observation, at least while they were planetside. It wasn't an orbital strike, but it would offer your pilots a chance to surprise the enemy mercenary company if you chose to pursue them in the future. Almost as an afterthought, you also send MOCA the uncorrupted navigational data that your mercenaries had valiantly tried to extract from one of the TPU's navigation core. You doubted that it would yield anything useful, but you suspected that MOCA would have more luck than any of your human crew.

After you submit the data packet, the machine merely prompts you with an expected return date before turning its attention elsewhere to tend to its satellite swarms. The original dumb subroutine reasserts control, which serves as your sign to disconnect from the conversation.
>>
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A few days later - after seeing a shockingly close and surprisingly entertaining sparring match between two of your pilots - you finally decide to speak with your foundation prisoner. The injuries he had suffered were catastrophic, and his recovery had been prolonged. Even now, you can see the recessed ports and bruised subdermals that spoke of the horrific damage his machine had sustained after it had been ambushed south of the foundation black site. He could barely walk. But he was well enough to speak.

You sit down by the suspension unit holding him in position. "I assume this isn't what you expected," you remark neutrally.

"Martian. Duster." he rasps, recognition dawning on his features. "how...how...could we....lose?"

You shrug. "Poor positioning. Inadequate intelligence. A number of things, actually. Regardless - " you point out "- none of that matters now. We kept you alive for information or leverage - mostly the former, to be honest."

"Now," you say. "We wish to know about the Foundation."

His expression wavers for a moment before hardening. "An independent rehears organization. They pay well, particularly for skilled pilots."

"And that is all I'm telling you, because that is all you will get and all you deserve." finishes the prisoner, lifting his chin slowly.

You sigh slowly. "To be honest, I have no particular skill - or interest - in interrogation. Perhaps you are right, and that really is all I will get without trawling you."

Then, deliberately, you step to the side to give him an unobstructed view of the crowded passageway leading to the rest of the transport. "Fortunately, the DUST WALKERS recruit from a variety of professions and...interests. I'm confident that some of our pilots will have much better luck than me..."

>If you wish to interrogate the prisoner, you may roll a 1d8 and ask a question. I may grant specific bonuses for write ins.
>>
>>6409741
(Just to be clear one question for all ? Or one each pilot ? I have some in mind like about that SLEEPWALKER ship of theirs or other secret facilities)
>>
Rolled 6 (1d8)

>>6409738
>-GREETING GREETING GREETING MERCENARY- The change in tone is abrupt. -DATA REVIEWED. UNFAVORABLE OUTCOME DISLIKE DISLIKE.-
Sounds kind of like famine lol.
>>6409741
>Where were you recruited from and do you even get good shore leave times with all the secrecy bullshit? Good money isn't that good if you spend the whole contract holed in in a blacksite anyway.
(earthling is just shamelessly feeling out other employers)
>Who were your most common opponents on sorties?
(Should give some insight in what foundation are doing, but also passes as a work question)
>>
Rolled 3 (1d8)

>>6409741
The way I see it, your employers are pretty paranoid. The only reason they got pulled out of their hidey hole is because they grabbed a random woman who just so happened to get too close. Then they proceeded to torture her so badly she couldn’t talk for over a week.

On top of that, you weren’t sent in to preserve the site. At the first sign of trouble you were sent to destroy it.

So where do you think that leaves you? Do you think this “noble soldier” routine will play well with your bosses? Or do you think the second we turn you loose you’ll get conveniently killed in an “armed robbery gone wrong”?

We are your best shot at survival. You’d better make us think that you’re worth keeping around, cause no one else will think twice about flaying you alive.

Let’s start with the kind of information a chump like you would be trusted with. Tell me everything you know about the ship you deployed from. Its capabilities, the resolution of intel you were provided, the force disposition on board. Was it the only ship you were deployed from. If not, how many others. Give us names of vessels, of any other mercenary companies you were lumped in with. Callsigns will work too.

Chop chop, buttercup. You have five minutes to show your life is worth a damn.

*Ogre has somehow managed to procure a tape recorder and a notepad and pen. He makes a show of loudly pressing the “record” button.*
>>
Rolled 5 (1d8)

>>6409738
"I'll bet a month's salary (but not really) that those Sons of Liberty were contracted by the Foundation, directly or indirectly. The more heat we put on them, the better."

>>6409741
"Just so you know, boss declared a free-for-all on interrogating you. The medics told him you're not in a condition to do it, but when he gets an idea in his head he doesn't listen to anyone. The real motherfuckers are out drinking right now, so get as much rest as you can while you can."
>Play Good Cop
"You're one tough son of a bitch, still surviving. I probably would've given up on life as soon as they stuck those tubes in me. You know, I think is someone survives this much, they just deserve to live.
Listen, if a big ugly guy in a helmet comes in, don't mention surgery to him. He flies off the handle hearing the word. Don't mention theater either. Actually, I'll write you a list. And this second one is for the cyborg with all the teeth. Memorize them well"
>Scare him a bit to give the others a leg up
"Right, I have to ask you a question so I have something to report. Um. Um. Oh, I wondered about this one: why weren't you posted at the site you were guarding? Why deploy from orbit? It just increases reaction time"
>Give him an opportunity to brag about their clever plans
>>
>>6409760
This is me
>>
Rolled 8 (1d8)

>>6409741
*A tube that at first spills down a drop of water and at times a jet of it, is placed on top of the head of the pilot.*

"Your defiance is pointless, they wouldn't welcome you back for losing. You are a pathetic bastard like all the other Foundies we killed. If it was for me, i would have left you there with all your dead companions, and with the cancer your organization kept has a pet deep underground. You know this is only the fourth round of interrogation, how many can you go through i wonder."

"Now a very simple question : where does specifically the SLEEPWALKER resupply and refuel ? An asteroid ? A secret station of yours ? Phobos ?"

"Even if you dont talk with me, we have already learned some things of your organization. We will learn more and cleanse Mars of your kind."
>>
Rolled 1 (1d8)

>>6409741
Down the corridor comes creaking the great shambling mutant KING KRAB and the cretin NILBOG TOOL at his side like the procession of a stark raving mad king and his unfortunate fool. The fool is slightly hunched over under the weight of several bags as he staggers forward, a beast of burden, this beast of a man.

"Oh, I was wondering where you'd all wandered off to," KING KRAB says quite genially. "I had excused myself for only a moment, and missed the wonderful games of sport and games of chance in all their developments. Ain't that the drizzlin shits."

"That was a very fine blow, GAMBLER," he adds with a nod as if he could actually give an account as to what transpired in the bout.

"Now then..."

>>6409760
>PLAY WORSE COP.
>A man may be trained to resist the many forms and pains of torture, but no man may prepare himself for KING KRAB.

>Name, rank, serial number, and date of birth.
"Basic information under the Geneva Convention, of course."

>Do you know this fellow?
And KING KRAB holds out in one tremendous hand a glass jar containing a crudely pickled and severely damaged human head, formerly equipped with a wonderful array of cyborg augmentations, now turned into a jumbled mess of hair, teeth, wires, bone.

"This was the first mercenary liaison who tried to employ my services to murder the DUST WALKERS. Easy done than said, I've not the heart of a common assassin; he did not agree to my methods and I did not agree with his terms and neither then did the rest of of him with the rest of me." KING KRAB lightly smacks his lips. "I do not recall which organization he belonged to, such was the length of our negotiations, so please see if you are able to remind me again who this was, man. Was he one of yours? Did he have any collaborators? Did you?"

KING KRAB turns.

"You know, a very funny thing happened to me on my way to the mothership tonight," KING KRAB says to the other pilots with good humor. "A second liaison tried to bribe me to turn coat against you all. Now it has occurred when I am now actively in your Commander's employment. I cannot believe that you Martians could be so shameless." He tuts, then continues brightly, "I myself am quite pleased by this audacity. I require strife, want of harmony which begets new strength and gives us a new world."

>KING KRAB takes out a set of calipers and begins measuring the head of the prisoner.
"To see if a refit is required for one of my bags. I've worked out the same with the others' by the reckonings of mine own tired eyes, but a personal touch is required here considering the circumstances."

This isn't a question, this is pure intimidation and morbid self-interest.

KING KRAB turns to the Commander and looks down upon him, saying, "Ah, factotum. Please, give this to the Commander with my regards once you see him. A sign of our lasting friendship." He presses the heavy, stinking container into his arms, the head slowly tilting around to face him with his drowned and sightless eyes.
>>
>>6409781
>NAT 1
I entirely expected that or a nat 8 with KING KRAB. Either outcome suits him like a hand in a glove.
>>
>>6409786
I wrote a text wall and rolled a three.

Apparently tape recorders aren’t scary.
>>
>>6409793
Yeah, but that means tape recorders are scarier than severed heads crammed into pickle jars. The corpo bureaucrats on Mars are really something else, man lol.
>>
Rolled 7 (1d8)

>>6409741
A bedraggled GAMBLER enters the interrogation room for her 'turn'. Giving the prisoner a weary smile, she drags a chair across the metal floor, its lets creating an earsplitting shriek all along the way.

"So." She begins as she reverse-sits on the chair and lights a fresh cigarette, "Here's the deal: I didn't actually come in here to ask you anything."

The merc lets the words hang in the interrogation room's cold, sterile air as her cigarette's smoke percolates.

"Truth is, I'm nursing a mean hangover. That's the thing about us 'Dusters'--we play hard, sure, but we fight even HARDER."

Her eyes narrow as the cigarette's cherry burns brighter with another pull, "Also got this nasty reputation for not playing nice either, especially with snobby pricks who attack us out of the blue."

A wry grin slips onto her face. "Funny story, actually--pretty sure I smeared your boss out there. He reminded me of you, really--acted like his farts didn't stink... but the truth is," She sighs as she rises from the chair and saunters over, "Honor? Duty? None of that shit matters when you're dead... and I hate ta' say it, bud, but no one's coming to rescue you--no heroic breakouts, no wooing a guard and having them slip you a key..."

A plume of smoke finds itself in the prisoner's face.

"Anyways, I'm bored and in a pissy mood today, so we're gonna play a game." She pulls the coin KING KRAB gave her out from her plugsuit pocket. "Heads or Tails."

>HEADS: You tell me something INTERESTING about this FOUNDATION you work for.
>TAILS: I give you a cigarette burn.

GAMBLER throws in an exaggerated blink as if remembering something important. "Oh shoot, I almost forgot--if you DON'T tell me something interesting when it lands on heads...
>I give you a cigarette burn

"Oh, and before you say anything cute? I smoke like a goddamn chimney... and my favorite merc just gave me a fresh pack of smokes the other day~" She pulls out two packs--one just-opened, the other fresh as a daisy.

"Let's play, shall we? The safe word--or phrase, rather--is: 'I'LL TELL YOU EVERYTHING YOU WANNA KNOW'!" She pauses. "... You don't have to scream it, but people tend to start doing that once I get going, so... fair warning."
>>
Rolled 5 (1d8)

>>6409741
When Sailor's turn arrives, he wheels in a monitor connected to his datapad. With a few touches, the screen flickers to life, displaying slide 1 of 287 of a topic near and dear to the young pilot's heart.

"Are you... familiar with this old, Earth legend? Everyday people. Performing he, heroic acts. Drawing inspiration from the heavens." Slide by slide, he stutters his way through historical depictions of ancient figures and their associated stellar themes, until--

"... One culture co-codified them under a. Term. 'Sailor Scouts'. Have you, heard, any mention of them? My sources are, lacking, on this aspect." He's not here to ask about the Foundation at all, but his own pet project! The only question is whether the prisoner blurts out something relevant to distract him, or if he gets dragged out to let the others have their turn first. Probably somewhere around slide 72.
>>
Rolled 2 (1d8)

>>6409741
Something skitters across the floor at speeds that no normal human should be moving at. The prisoner only manages to capture blurs of movement as the other continues to hound him with questions. Whatever this thing is, it doesn't seem particularly interested in asking it any questions. It is solely trying to mess with the prisoner's head.

Skitter skitter. Skitter skitter. Not even the other mercs can see whatever's moving around on the floor. Skitter...skitter....and then there's only silence. A thick, tense silence that you could cut with a knife. Before the prisoner can get too comfortable, two icy cold metal hands are placed on his shoulders.

"YOU." The cyborg thing whispers into the prisoner's ear. "WHO ARE THE FOUNDATION'S ASSOCIATES? WHO DO YOU WORK WITH? DO YOU WORK WITH SONS OF LIBERTY? IF NOT, WHO? WHO DO YOU BREAK BREAD WITH? WHO DO YOU EAT, AND EAT, AND EAT, AND EAT WITH?"

"C'MON. WE'RE ALL FRIENDS HERE. I LOVE ALL OF MY FRIENDS AND ALL OF MY FRIENDS LOVE ME. SO YOU SHOULD TALK ABOUT YOUR FRIENDS TOO." FAMINE's nails dig into the prisoner's shoulder. "WE'RE A HAPPY FAMILY HERE?"
>>
Rolled 7 (1d8)

>>6409741
>Beat the shit out of the prisoner if they don't talk, hope for the best

Jokes aside, I will be supporting pertinent topics that other mercs have brought up (Foundation, Plague etc.)
>>
Rolled 2 (1d8)

>>6409741
When it's time for his turn, Gashadokuro slips into the interrogation without a sound. Without any delay, he takes a chair and sits uncomfortably close to the prisoner, staring holes into their eyes. All in utter silence. Five minutes. Ten minutes. Fifteen minutes. If you strain your ears you might hear Gashadokuro's breaths under his rebreather. After what seems like an eternity of blinkless staring, Gashadokuro moves. He removes his rebreather, and reveals a face half mangled underneath it. Red scars on white bone. Lipless teeth exposed to the air. And then he spoke.

"You Foundation punks crossed a line when you messed with the Plague. Do you have any idea, any idea at all, on how fucked you are?"

He points to the bone-deep gash that is his partial jaw.

"Let me tell you a story. Once upon a time, there lived a kid. His life's all fine and dandy, happy-go-lucky... only thing is, he lived on Phobos, yeah? And then something called the Phobos Outbreak happened. You know it, yeah? Made big news back then. Kid made the last orbital out of there, lost everything else. But that's not all. Turns out there was a single, minuscule Plague spore that got on his chin, yeah? That shit took out this part right here. Fever higher than Olympus, fighting for his life for months. To this day the doctors say no grafts can grow there. The new flesh just up and withered off."

A pause, a lull.

"Now you might be wondering, why did I just tell that sob story, eh? Can't scare a pilot of your caliber with just stories, of course."

Gashadokuro pulls out a hermetically sealed vial from his jacket, an older make, almost vintage. Inside is a shriveled up mass of flesh about the size of a beef jerky, faded red splotches can be seen amidst the mummified skin.

"I specifically requested the docs to preserve the flesh they cut out so the Plague doesn't spread. They say it's inert, but I swear it twitches sometimes."

He waves the vial in front of the prisoner's eyes.

"Well? Shall we find out if this thing is still active? Maybe it'll grow better on you, eh?"

Gashadokuro slowly put his hands on the vial, as if ready to unseal it. It is only the timely intervention by the Commander that stops him, as he's grabbed by two orderlies out of the room.

-----

Outside, Gashadokuro gets carted away far enough - and then released calmly, with no fuss.

"Thanks fellas, I owe you lads one. Hope I scared 'em enough for the Commander."

Gashadokuro dons his rebreather once more before joining his teammates. Time will tell if the ruse shook the secrets out of the prisoner.
>>
>>6409833
Okay this one is just evil
>>
Rolled 2 (1d8)

>>6409741

I can see my... compatriots have their means of getting you to talk. Me, I prefer the classics. Now don't worry, I'm not talking torture. Dunes now that information extracted from torture is ineffective. Plus I think your zealot mindset would welcome torture. Saw plenty of that in my time in the vanguard, the deluded who thought that suffering for the cause was righteous while their bosses drank imported Earther wine. So, lets make this simple. If you are cooperative, you'll have access to the standard chow we all get. If not, we feed you survival rations from the Mid to Late plague, the infamous grey slab with triple cycled water to choke it down. It will keep you alive, but honestly it's not really living. If you're very cooperative, we'll even pick up some luxuries, maybe even fancy earth shit like Coffee or Tea.

So, with all that in mind, first question. What is the Foundations overarching ideology, especially when it comes to the Plague?
>>
Rolled 2 (1d8)

>>6409741
Cyclops kicks him in the balls. Her greaves are solid, so it really hurts.

"Has the foundation, past or present, had anything to do with the collapse of Mars?"
>>
Rolled 6 (1d8)

>>6409741
On Pillows turn he enters with a plain white box smelling faintly of sugar. "Well well well can't believe you survived after i shot you out of the sky. usually I wouldn't participate in this barbaric activity but hearing that you survived my missiles left me a bit disappointed in my current arsenal. but lets get past that and get to the real question." Pillow puts the white box on table but leaves it close taking out a data pad in his now free hand, he taps a bit opening a new document. "so who/what recommended your services to the foundation? I would also like a description of what they look like but seeing are current position I don't expect you to answer that question." Pillow zones out for a bit but immediately comes back to reality "oh as for a reward here" he open the box showing a big white doughnut it had red sprinkles dotting it like stars. a piece of it was cut to make it more presentable as it ooze a red ichor" this cost me a pretty penny to make and to tell you the truth the rest of my crew will torture you forever. so please corporate."


[I swear to god I'm killing this guy if he gives me a smart ass answer]
>>
Rolled 7 (1d8)

>>6409741
Coming in late, well after everyone else has had their turn at the poor guy, Ruin can't help but shake his head. He lights a cigarette with a practiced hand.
"Sorry about this. My coworkers can be such brutes... Here, I've got just the right thing for you."
Pulling out a bottle of exceedingly cheap vodka from his jacket, he unscrews the lid as alcohol vapors waft from it. Smelling the contents of the bottle, following the wild night he's had before, he barely contains a grimace and a retch. This is undrinkable swill. Shuddering, he pours the man a glass.
"Drink up, it'll ease the pain. Physical or otherwise. Huh? Not feeling thirsty? No need to be humble, it's my treat." Pinching the prisoner's nose until he reflexively opens his mouth, Ruin pours the entirety of the glass down his throat.
"How is it? It's all we had back at home. I keep a bottle just to remind myself of how much better I have it now, even if most of my salary doesn't end up in my pocket."
Taking a long drag from his cigarette, he blows the smoke carelessly into the pilot's face, making him cough.

"So, you Foundation fellows tried to make me go back to this level of sophistication. For obvious reasons, I'm not a huge fan of that. I'm sure my colleagues have all asked some very interesting questions, so I'll keep it easy. Just give us a list of companies and organisations who work with the Foundation, so we know who to trust. If that's too high up the ladder for you, just mercenary teams or pilot names will do. The Commander will do his research and make sure we don't get backstabbed by your little friends. Easy, no? Here, have another for the road."

Replicating the same manoeuvre, he holds the pilot's head to make sure he's not spilling any of the disinfectant-tasting liquid. "You'd better not fucking puke. A hint of disrespect, and I'm pouring the entire fucking bottle down your throat."
>>
[Behind the Glass]

>>6409781
"Good riddance, two less Foundies in existance."

>>6409875
"Dont worry too much over it Gashadokuro. He will crack soon enough and give us all the answers we need."
*Scarab puts an hand on Gashadokuro shoulder lightly squeezing it before placing it at his own side again*
"I feel your pain and hatred my kin. This man and his organization has made my blood boil too. You where restraining yourself quite a lot there."
"You are not alone remember."
*After a pause, Scarab drinks from a glass of water placed on a nearby table. Then he keeps returning to look at the prisoner from behind the glass*
"Now what we need the most from the rat in my opinion is mostly what informations he knows about other Foundies secret facilities made across Mars. I was too focused on learning about their own set up logistics for that spaceship of theirs."
"But we need to know about their hidey holes here just has much. In theory he should know of a few at least."
>>
>>6409632
"Weren't you taught not to take weird pills from strangers or guys who look like they're on the comedown whenever they're not high? Hurry on up before you pass out, I don't wanna be the one to carry your semi-dead body to the ER..."

>>6409641
Gambler's disarming smile, even after all this time, still manages to knock him down a peg... Stumbling upon his words, he lets out an unconvincing "I-It's just a manner of speech..."
He readjusts his shades with the tip of his index, taking her arm as a lady deserves, no matter the state of drunkenness. "Isn't that a little morbid for a smoke break at the tail end of a party?" Alcohol making it hard for him to focus, he decides to displace the problem further away. "Let's just celebrate the fact that you're alive right now, and that with me on the case, it's not about to change anytime soon." He smacks his chest twice proudly. "Eh eh eh eh..."

In spite of the bravado, Ruin is fairly worried. Gambler definitely seemed out of it for the whole day... Without a doubt, it's the sort of thing that might keep him up at night. Not that he'd let her know, of course ; that'll just get him teased to oblivion.
>>
>>6410072
"Yeah, no worries there mate. The lads got this."

Gashadokuro then shows Scarab the vial of 'mummified plague tissue' he got.

"It's mostly just theatricals, yeah?"

Before Scarab can react, Gashadokuro twists the vial open, took the shriveled strip of meat, and takes a bite.

"Canteen jerky with some ketchup, vaccuum cooked. Want a bite?"

He then saw Scarab looking at his broken face.

"Oh, this? I got this during my pit fighting days, nothing Plague related."
>>
File: Blink.jpg (32 KB, 780x439)
32 KB JPG
Rolled 2 (1d8)

Oh, question for the QM:
For the duel with the Sons of Liberty pilot, do you have anything in mind, or would you like me to just roll something like a 1d2 to act as a coin toss?

>>6409741
Beta felt disappointed in the cyber security as he accessed the cameras of the interrogation room via the station systems.
No need for the Mk.2 Hive Drone to be in the room when the microphones, speakers, and video footage would suffice. Furthermore, its presence might alter the behavior and reaction of the prisoner.
He listened and observed as his Dust Walker allies went to work.

Torture.
The cruelty of it annoyed him. So inefficient. So pointless.
There are superior methods of extracting information. Faster, painless, and that acquire more details. Even the mind-sync equipment from Project Warden could yield better results than the crude implements he was observing here in front of him.
Worse, it seemed like some of his allies were enjoying the situation.
It brought back unpleasant memories of Delta. No one could inflict pain better than her. She loved the sound of screams and death. Perhaps it was her way of escaping?
Regardless, there is no excuse for sadism. Killing while on a mission is for a purpose. Killing those who are guilty is justice. Yet these actions should be taken with cold precision. Finding joy in it is counterproductive and... wrong.

He pushed his silent judgments aside for the moment, and focused on the prisoner. Pupil dilation, breathing tempo, facial muscles, they all had a story to tell. Beta ran side-by-side scenario comparisons with the data from hundreds of other torture recordings, and began to analyze. It's so easy to tell when humans are lying.

Beta is not actually participating in the physical side of the interrogation. I'd like to ask if he can just concentrate only on determining whether the answers the prisoner gives to all the other anons are a lie or are the truth, via watching the body language of the guy. If we ask who is his boss and he says "I don't know", then Beta can try to find out if he is hiding something or if he's being honest with us.
>>
>>6410119
"Uh theatricals. Well they work as well, sometimes."
"No I am good thank you. Already eaten today."
"Must have been an hell of a fight. Few rules if any at all i gather."
>>
Rolled 8 (1d8)

>>6409741
Button man steps in, slamming and locking the door behind him swiftly. With deliberate pace he walks about the room, tapping the walls before ending back in front of the prisoner, he remains standing as his head points forward, shades obscuring his focus.

"I imagine the "patriots" that came in before me haven't been too pleasant with you." He speaks as one of his hands withdraws into the pocket of his coat.
"Fortunately I'm not all simpatico with their zeal, so I'll cut to the crux:" Button Man rolls his shoulders back and lets his head tilt up, gazing beyond the interred prisoner.

"I want your employer's number. The Walker's crusade has been, dandy, so far. However I have my reservations, and if the ones signing your paycheck have an eye for decent pilots, well..."
Button Man's fingers rap against is leg before his head tilts towards the prisoner.

"I think they'd appreciate someone within the gang that's been bruising their lackeys. I know they certainly made the effort to keep our actions monitored."

"Now I'm afraid I have little to offer you specifically for the truth. At best I can tell my present colleagues what you told me, and I can guarantee they'd use the information for nothing more than to sling juvenile insults and threats to the poor sop stuck listening to them." Button man gestures with his free hand as he speaks.

"But you seem to have some loyalty to this group, a loyalty that seems founded on something more... materialist. A value I share." Button Man straightens himself out as he stares directly at the prisoner.

"From where I stand you have little to gain whether you speak or not, but your employers do. So I ask again how I might find them, for their sake."
>>
The next day, you begin reviewing a stack of reports that your mercenaries had submitted regarding their progress. The lack of uniformity in your company seems to have been reflected in their methods of choice. Several of your more physically intimidating - or mentally unstable - pilots had tried to pry answers out of your prisoner with threats of violence, or - in a few cases - outright violence. Success was varied at best, though you note several instances where the support personnel staffing the medical bay had to intervene to prevent any life-threatening injuries. One particular mercenary even attempts some kind of psychological torture routine, forcing the prisoner to listen to a hour upon hour of a rambling presentation about some niche personal project. That particular session seemed to cause the prisoner more distress than some of the physical beatings he received. You sigh, and flip through several report that mainly served to incriminate the writer in several prior war crimes, followed by another that merely listed how many times the prisoner had been physically assaulted over the course of single half-hour session. The last report is covered by the faint, greasy sheen of cigarette residue that sticks to your fingers in a distinctly unpleasant manner.

In the end, some of your more even-tempered mercenaries find the most success. Perhaps it was a matter of contrast - or the fact that some of your more "unusual" employees had been too disturbing or violent for conversation to even seem like a viable option.
>>
>"Now a very simple question : where does specifically the SLEEPWALKER resupply and refuel? An asteroid? A secret station of yours? Phobos?"

"Earth. Corporate docks." He blinks. "We travel with the corporate shipping swarms."

>"Where were you recruited from and do you even get good shore leave times with all the secrecy bullshit? Good money isn't that good if you spend the whole contract holed in in a blacksite anyway."

"Shore leave? Much better than anything a mercenary like you would ever see." The prisoner smirks despite the bruises clouding his face. "And they recruited me because I was skilled, after I was noticed and was taken from...from..." He stares blankly for a few moments before falling silent.

>Who were your most common opponents on sorties?

He coughs. "Assorted rabble. Small-time mercenaries and salvagers."

>Give him an opportunity to brag about their clever plans.

He stays silent and stares blankly.

>HEADS: You tell me something INTERESTING about this FOUNDATION you work for.

After the mercenary finishes wincing from the pain of the burn, he pauses. Quietly, he says: "There is someone in the foundation who has seen the core of Mars."

> Who/what recommended your services to the foundation?

"I was a mercenary like you at one point," he starts. "but my exceptional performance was noticed, and I was recruited by the foundation because I set myself apart from those around me. There was an...and a representative...." His voice becomes quieter as he trails off.

>"Just give us a list of companies and organizations who work with the Foundation, so we know who to trust. If that's too high up the ladder for you, just mercenary teams or pilot names will do."

He blinks. "Rayleonard. SHIN-RAI. Every corporation on Mars supports our operations to some extent, whether by will or necessity. You know this, Martian. Your planet is valuable to the corporations for a singular reason."

"Practically speaking, the foundation uses the NEST system just as much as anyone else. We have dedicated forces too, as you well know"

>"From where I stand you have little to gain whether you speak or not, but your employers do. So I ask again how I might find them, for their sake."

"If you can actually do well enough, mercenary, then I assure you that you will attract the attention of the foundation, just as I have. Otherwise-" he coughs. "Just take one of our contracts. They're not difficult to find, if you know what you're looking for. Go. Go deeper. Go deeper to the equitorial zones, beneath the sands."

> Name, rank, serial number, and date of birth.

He stares blankly after you make the simple request. "My call sign is Lambda-seven. I am a section commander. My name...my name...I...I don't remember"
>>
File: MALICIOUS.png (3.97 MB, 2000x2000)
3.97 MB PNG
As the interrogation goes on, it seemed increasingly obvious to you that there was something wrong with the prisoner - something that couldn't be explained by defiance or confusion. You suspected that the pilot had underwent some kind of neural auditing procedure. It wasn't enough to render him completely incapable of lateral thought, but there was a void in his personality and memories that was profoundly disturbing to you. There were two options available to you. On one hand, you could allow him to recover for now, in the hope that some of his memories would return with time. There was also the possibility of performing a neural trawl - something you would loathe to do to a prisoner under normal circumstances. That said, it could be the only effective option for extracting information from someone like him.

>WAIT. Wait. You may interrogate the prisoner again at a later time, perhaps when his memory improves.

>TRAWL. Attempt a neural trawl. High chance of recovering useful information; some probability of causing irreversible neural damage/death.
>>
File: MALICIOUS2.png (4.37 MB, 2000x2000)
4.37 MB PNG
In the meantime, you attend to other matters. The GCC representative finally approves of your order, and transmits a schematic package for your new core. He seems uncharacteristically excited for a corporate representative. Evidently, the MALICIOUS-class frame incorporated several design features optimized for heavy ballistic loads. While it was less maneuverable than even some previous-generation frames like the ERRANT, it some rivaled tank frames in the sheer amount of firepower it could bring onto the field.

"Fresh, mean and never before seen on Mars," says the representative, chewing on a flickering cigarette. "Each of these hardpoints has a special magnetic suspensor to cut down on ballistic load. It's good now, but it's even better once you get even heavier stuff from us. Piloting don't mean shit if you can wipe out an entire grid square in a few seconds."

While you had a personal preference towards more balanced frames, you knew that a good portion of your mercenaries would share in his enthusiasm. The frame would be a welcome addition to your company armory.


Over the next few days, you rotate your crew schedule and send the other half of your support staff on leave. You were still waiting for your fabricators to finish producing your new equipment. One of your mercenaries had proposed an informal duel to take place over the next few days with the SONS OF LIBERTY. It seemed to be mostly an under-the-table affair, though you had found yourself interested - for the possibility of combat data, of course, but there was also an element of pride to it.

From what you had overheard, your mercenaries had settled on a:

>1V1. Simple duel. Simple dice roll mechanics, COBALT1 participates only.

>3V3. A brawl. Simple dice roll mechanics. COBALT1 + 2 champions.

>ALLvALL. A skirmish. Simple dice roll mechanics. Everyone participates.
>>
>>6410558
>>TRAWL. Attempt a neural trawl. High chance of recovering useful information; some probability of causing irreversible neural damage/death.
>ALLvALL. A skirmish. Simple dice roll mechanics. Everyone participates.
>>
>>6410557
>WAIT. Wait. You may interrogate the prisoner again at a later time, perhaps when his memory improves.
"PATIENT [PATIENT] REQUIRES (TREATMENT) TREATMENT AND EXCESSIVE (WRONG) TREATMEN CAN RESULT IN UNWARRANTED DAMAGE SAVE ASSET DO NOT KILL YET YET." The cyborg thing gibbers incoherently.

>>6410558
"BIG IS BETTER AND BETTER IS BIG. MALICIOUS SHALL SAVE US ALL."
"NOW...LISTEN...WE CAN **KILL** AND **KILL** AND **KILL** IN THE **FIELD** WITH TRUE AND HONEST BLOOD AND GUTS AND HATE **LATER**."

>1V1. Simple duel. Simple dice roll mechanics, COBALT1 participates only.
"SHOW US IF YOUR FLESH IS WORTH SALVAGING LATER. BLEED YOUR PUTRID RED BLOOD, INTO THE SAND."
>>
>>6410556
>>6410557
>TRAWL
"He's a halfwit. Get him away from me."

>>6410558
>1V1
"RECIPE FERRUM. Look how restrained and dexterous is our gladiator with red ribbon. I’ll be bound that he will defeat the other."

[he places the pickled head of the unknown mercenary on the table and addresses the Sons of Liberty] "If I should lose, a satchel of currencies in every color and this pickled head be yours, a witching charm of novelty. One of you might be its right and proper owner for aught I know. No matter how hard we fight it, we always return to where we're meant to be."

[addressing the Dust Walkers] "But what shall you wager, my fellows, save the humiliation of defeat and the pride of victory on the part of another? This is an orchestration for an event. For a bet in fact. LET'S RAISE THE STAKES."
>FOR FUN: Anything to throw into the pot?

[whispering] "And if any of you recognize the face, speak quickly before the entire head is handed off lest it be absolved forever of memory in the mind of any living thing that is."
>>
>>6410557
>WAIT
"Poor sod got feckin' brainwashed, neural trawl won't help much. Except, if you want him dead faster."

>>6410558
>ALL VS ALL
"Can't say no to a proper brawl. Alternatively we can do a championship type where it's a lot of 1v1s and we tally up who got the most wins... that's how it is in the fighting pit days."
>>
>>6410557
>TRAWL. Attempt a neural trawl. High chance of recovering useful information; some probability of causing irreversible neural damage/death.
"Way I see it, the sooner we get the upper hand on these Foundies the better. They might already be planning a counterattack... or screwing us from the shadows."
>1V1. Simple duel. Simple dice roll mechanics, COBALT1 participates only.
"Already collected bets on this scrap--newbie wants to fight? I say let 'em fight! Win and we look good, lose and we dish out some punishment to our resident hotshot--make it a team-building exercise, y'know? Bets are in, so either way, someone gets paid~"
>>6410089
Fresh of the press (and put into a pastebin not for mature content, but because it's a long-ass bit of writing), it's GAMBLER'S AFTERPARTY! [WARNING: May contain serious backstory crap. Not funny or spicy at all, sorry]
https://rentry.co/nz5qxbby
>>
>>6410557
>TRAWL
"EITHER THIS FUCKER GIVES US WHAT WE NEED OR HIS BRAIN FRIES LIKE AN EGG. I'M HAPPY EITHER WAY!"

>ALLvALL. A skirmish. Simple dice roll mechanics. Everyone participates.
"HAHAHA, NOW THAT SOUNDS LIKE FUN! BEEN A WILE SINCE I'VE HAD A GOOD FREE FOR ALL"
>>
>>6410557
>WAIT. Wait. You may interrogate the prisoner again at a later time, perhaps when his memory improves.

>>6410558
>1V1. Simple duel. Simple dice roll mechanics, COBALT1 participates only.
>>
>>6410558

>WAIT. Wait. You may interrogate the prisoner again at a later time, perhaps when his memory improves.
>Take biometrics, try to figure out his ID.

Builders be damned, what kinda psychosurgeons do the Foundies have to pull off something like this? When I saw shit like this back in the Corps it was either making people into raging fanatics or subservient puppets. Just enough finesse to shoot or squeeze a detonator, certainly not enough to fight in a Vanguard. We can afford to wait, but we don't have to sit around watching the sky change. Get his bios, see if anyone can get a hit.

As for the foundation itself... Is he speaking metaphorically or literally about the Core? Last I checked all the boreholes were sealed during the Plague. Well, we know they're around the equatorial zones, so that gives us something.

>ALLvALL. A skirmish. Simple dice roll mechanics. Everyone participates.

Oh I'm looking forward to this one. Also
>>
>>6410558
>TRAWL
"Can't say I don't pity the poor brainwashed son of a bitch, but that Foundation will definitely try to hunt us down, and between saving his ass and mine I know which one I choose"

>3V3. A brawl. Simple dice roll mechanics. COBALT1 + 2 champions.
>>
>>6410557
>WAIT. Wait. You may interrogate the prisoner again at a later time, perhaps when his memory improves.
Let’s give this guy some time to “remember”, shall we?

>>6410558
>1V1. Simple duel. Simple dice roll mechanics, COBALT1 participates only.
I don’t want these SOL guys knowing too much about us. Cobalt only.
>>
>>6410701
I am Ogre.
>>
>>6410557
>WAIT. Wait. You may interrogate the prisoner again at a later time, perhaps when his memory improves.
"It's... the right thing, to do. Also. He hasn't seen all my, slides.

>>6410558
>1V1. Simple duel. Simple dice roll mechanics, COBALT1 participates only.
"Seems most fair."
>>
>>6410557
>WAIT. Wait. You may interrogate the prisoner again at a later time, perhaps when his memory improves.
Beta silently studies the footage.
A human, who has been subjected to memory wiping methods... similar to the Bonfire Protocols that were used on me? I did not think it was possible for organics to experience such a thing.

However, there is a difference here. I was forced. This prisoner got to choose. He made his decision and joined the Foundation. If he was willing to give up pieces of himself, then he did not deserve those pieces to begin with. Throwing away your own name. For what? Money?
Pathetic.


>>6410558
>1V1 or ALLvALL, just anything other than 3V3
Solo missions work fine. Mass assaults work fine. Trio's? Not so much anymore. Best to leave that in the past, where it belongs.
Trait retained - 'As One'. When assisted by another sibling, 1 auto-success to Will checks per assisting Warden Core in addition to the +50% of the assisting core’s Will... i̶f̴ ̵o̸n̴l̸y̴ ̷y̵o̸u̵r̶ ̵s̶i̸b̶l̶i̴n̵g̶s̵ ̵w̸e̸r̶e̵ ̴s̸t̷i̸l̵l̵ ̴a̵l̴i̴v̵e̷
>>
>>6410557
>TRAWL. Attempt a neural trawl. High chance of recovering useful information; some probability of causing irreversible neural damage/death.
"I would kill him and leave his corpse to the wastes. What a worthless bastard, even giving up his mind for them. Somehow even more inferior than a corpo-rat."
"Still, we don't have much useful information for staging an attack on anything the Foundation holds."
"I am surprised they have no near resupply point. They probably get everything they need near Mars from the corporations through secret deals, especially if the SLEEPWALKER moves with corporate shipping swarms. Very easy to do exchanges that way."
*Scarab pauses*
"For now, Boss, our only option to consider remains the SLEEPWALKER spaceship as an asset of theirs to take out. If it show it self again in orbit, and if we have lets say, a few of those extreme speed boost systems, the ones that detach themselves after reaching the destination. We could do something about the SLEEPWALKER with those. Let's say we keep 6 mech ready and in reserve on our spaceship, when the SLEEPWALKER detaches from the corporate shipping swarms, bam, we send our spearhead at them. They cannot suddenly turn around, especially if they want to attack, let's say, our force on the ground with a few of their vengeful strike forces. 6 boosters, pricey, but we can reach it with a good enough pay. At least a few hundred MUs are gone. But. A spaceship costs more, and 6 mechs can cripple its engines, giving the rest of us time to arrive later."


>>6410558
>1V1. Simple duel. Simple dice roll mechanics, COBALT1 participates only.
"If the two minds of Cobalt 1 want to go for it, they can, like I said before. This is not the kind of thing I do; it's not for training or for fun. It's not a real fight either."
>>
>>6410556
>after I was noticed and was taken from...from..." He stares blankly for a few moments before falling silent.
Yep, that's a solid "never work for the feds" holy shit. Good shore leaves apparently though.
>"Assorted rabble. Small-time mercenaries and salvagers."
So they don't cross corpos or MOCA? Or I guess MOCA does hire "small time mercenaries".
>Every corporation on Mars supports our operations to some extent
I don't quite get the supply chain here. SHIN RAI sent us to get some plague research before. Sure. But what would they need the foundation for? Corpos can just hire their own goons to dig for plague.
If we wish to go full narc route we need to somehow feed MOCA a bunch of this intel, so the clanker would then actually pay us to investigate.

>TRAWL.
Tough luck buddy.

>>6410558
>>1V1. Simple duel. Simple dice roll mechanics, COBALT1 participates only.
Go on, weird split personality guy! Do the thing!
>>
>>6410557
>TRAWL. Attempt a neural trawl. High chance of recovering useful information; some probability of causing irreversible neural damage/death.
"Let's just put the guy out of his misery. A spot of messing around is fair enough for a while, but doing it too much leaves a bad taste in my mouth."
>>6410558
"Holy shit, that MALICIOUS frame looks incredible... I wanted something more manuveurable compared to the ERRANT, but... I might have to give this big boy a spin."
>1V1. Simple duel. Simple dice roll mechanics, COBALT1 participates only.
"Alright, go and make us proud, Cobalt-1. Still don't know how they got such advanced AI in a mech, but I won't pry."

>>6410589
it's so peak... everyone HAS to read this or else!! come check out the gambi!!
>>
>>6410557
>TRAWL
"Whatever this 'Foundation' might have done to this pilot might not be fully reversible as it is. Besides, I do not see any moral virtue in preserving his life. If anything, timely intelligence gleaned from him may go on to save more lives in the event of future confrontations with the 'Foundation'."
>1V1 / 3V3
"I'm off the clock. Keep me out of it. Good luck, though."
>>
>>6410892
Fuck it, Scarab convinced me. This worm doesn’t deserve merciful treatment. Especially if this is how they treat civvies who just so happen to see their front door.

I will change my election to
>TRAWL
>>
>>6410557
>TRAWL. Attempt a neural trawl. High chance of recovering useful information; some probability of causing irreversible neural damage/death.
"we're against the clock and this is quickest way to get some insight into are enemies"

>1V1. Simple duel. Simple dice roll mechanics, COBALT1 participates only.
"finally time to sit back and watch two strange individuals fight for "honor"."
>>
>TRAWL

Someone please roll me a 2d8. First roll for information collection, second for brain damage.
>>
Rolled 4, 2 = 6 (2d8)

>>6411458
here u go observie <33333
>>
Rolled 2, 5 = 7 (2d8)

>>6411458
let's just get this done
>>
You were familiar with the concept of a neural trawl and the utility of the procedure. You were also, regrettably, familiar with the harm that it could inflict on the mind of an unwilling victim. With some hesitation, you order your medical staff to perform a destructive neutral trawl on the foundation prisoner. There were plenty of justifications for what you were doing: the prisoner was already damaged, the value of interrogation was low, and he served an organization that - in all likelihood - posed a dire threat to the remaining inhabitants of your home planet. However, as you force yourself to watch as your prisoner is sedated, restrained, and placed beneath the magnetic coil-chamber of a portable trawling unit, there is a part of you that recoils at your own blunt pragmatism.

The coils activate with a teeth-aching wine, flash-opacifying with a haze of liquid-helium frost. The prisoner begins to shake as magnetic fields tug at the electric patterns holding his memories in place. You had opted for a rapid, single-phase data collection. The coils lower over his face, and you watch his extremities contract in paroxysmal waves.

The procedures takes roughly twenty minutes. By the time it is complete, the prisoner is brain dead - limbs locked in a decorticate posture, eyes crazed with hundreds of punctate bleeds.

It takes several hours for the information to be assembled. Data collected from a trawl tended to be disorganized masses of information, though there were algorithms designed to assemble them into more readable formats. Much like the trawl itself, however, it was experiential. The magnetic coils dip over your skull, and you smell frozen smoke.

It was both more and less than what you had hoped for. You now have a list of important locations, but no information explaining their import. You recover little personal information about the pilot, but learn enough about the Foundation to assemble a rough understanding of the organization.

From what you could gather, the Foundation was founded from the remnants of the Martian terraforming guild - the very same guild that had been supposedly dismantled in the aftermath of the first plague outbreak. As you had suspected, the organization was tacitly - or overtly - supported by almost every corporation operating on Martian soil. Most of its research facilities were located deep in the Noctis canyon system or, in select cases, in hermetically sealed facilities in the far-polar regions or inside the Martian moons.
>>
However, the prisoner's memories seem muddier when you try to interrogate the reason for the Foundation's existence. The organization dealt with plague, a semi-organic nanotech agent that increases with complexity as it accumulates biomass. Months ago, the mercenary had overheard conversation about maintaining sustainable plague growth after initial planetary seeding. He recalls - through previous briefings - offers to other corporations for research rights over particularly complex masses of plague material. He recalls strike operations against civilians surveyors and independent organizations who had mapped the flow of plague to the old terraforming towers, which had acted as the initial dispersion foci. There was also something deeper within the planet, an origin point to the plague that had yet to be truly mapped. Mars was a dead husk of a planet - a place scoured by wind and sand and radiation to the point where the plague could be sown and grown and harvested far away from the dense cities of Earth.

The mercenary remembers names, and you - in a trawl-induced haze - begin to write.
>>
That night, head still pounding from the trawling procedure, you join your mercenaries aboard the transport as one of your pilot prepares to duel against his counterpart among the SONS OF LIBERTY. It was simulator match, but significant effort had been made to cultivate the proper atmosphere. Your transport's engineering bay had been temporarily converted into a makeshift viewing area, allowing most of your crew to assemble in a single location. The activity module - newly installed - had been rotated in-line with the engineering section to give additional space for assorted food items. One of your pilots hands you a drink, which you accept with surprising enthusiasm - though perhaps mainly to subdue unpleasant memories from earlier in the day. As several other pilots give COBALT1 suitable encouragement for the upcoming match, you find a surprisingly comfortable seat atop a pallet of rifle ammunition and settle in to watch the match.

COBALT1:

There will be three rounds. The DC for each round has been rolled accordingly in the post below. For each round, you may choose to roll one of the following dice:

> DEFENSIVE (2D4+3)
> BALANCED (1D10+2)
> OFFENSIVE (1D15)
>>
Rolled 5, 9, 4 = 18 (3d12)

DCs
>>
A few days later, you return to the station. You head still throbbed gently, but everything was complete. Your schematics had been processed and manufactured, and your mercenaries were rested enough to take a new contract. The NEST representative sees you enter with a mildly pensive expression. Without another word, he presents a selection of contracts:

--- C O N T R A C T | S E L E C T ---

//REPUTATION: III [You are offered moderately high-risk contracts]
/MIRAI: I
/SHIN-RAI: II
/INDEPENDENTS: II
/MOCA: IIIII [YOU WILL BE OFFERED SOME SCHEMATICS]
/GCC: III [YOU WILL BE OFFERED SOME SCHEMATICS]
/FOUNDATION: [YOU MAY BE A TARGET OF OPPORTUNITY]

> FACILITY EXPLORATION [RAYLEONARD]. "An abandoned laboratory facility is currently being raided by other mercenaries. Active bounty on any and all salvagers. Expect moderate plague contamination." BASE PAY: [60 PER TERMINATION + SCHEMATIC], 50% SALVAGE SHARE"

> PLAGUE EXPLORATION [GCC]. "We have identified a research data cache located in the equatorial contamination zone, inside the ruins of an old corporate arcology. Retrieve the data cache and terminate any mercenaries attempting interception. Expect heavy plague contamination." BASE PAY: [500 MU], 50% SALVAGE SHARE"

> RAID. [GCC INT]. "MIRAI GENETICS is assembling a supply depot in the NORTH THARSIS HIGHLANDS. Inflict as much damage as possible during a brief sensor blackout." BASE PAY: [Pay based on damage inflicted + GCC SHARES], 100% SALVAGE SHARE"

> RAID. [SHIN-RAI]. "A rival cooperation is assembling a dockyard on PHOEBE. Destroy the dockyard and any associated assets. BASE PAY: [350 MU + 100 MU per additional target], 100% SALVAGE SHARE"

> STRIKE/EXTRAORBITAL. [### OFFICIAL - MOCA/MARTIAN ORBITAL CLOSURE AUTHORITY###] "GRANTED DUE TO PRIOR SUCCESS. SUSPECTED INTERFERENCE MODULE DETECTED ASTEROID G7*AAA. TEMPORARY ORBITAL TRANSIT CLEARANCE GRANT WITH FUEL TRANSFER BUDGET ALLOCATED." BASE PAY: [500 MU], 100% SALVAGE SHARE"

> LABORATORY LAMBDA SEVEN. [Location of interest identified via trawl. No data, but expect heavy resistance.]

> TERRAFORMING TOWER 47. [Location of interest identified via trawl. No data, but expect very heavy resistance.]

> TERRAFORMING GUILD RUINS. [Location of interest identified via trawl. No data, but expect extremely heavy resistance.]
>>
>>6411502
It isn't long after the procedure concludes that GAMBLER and a few other pals slink into the Medbay to observe the carnage like a pack of Middle Schoolers clamoring to poke a dead body they found in the creek with a stick.

"Woah, damn." She remarks as a low whistle leaves her pursed lips, "Ain't that some shit... anyways, bossman, we uh... are we squeamish about harvesting this stiff? Cuz' I know a guy who will pay primo for organs, but we gotta boogie before they get too old, dig?"

One of the medics gives the chainsmoker--still smoking in the medbay, yes--a long, hard stare.

"... What?"

>>6411504
"Eheheh~ enjoy that, bossman..." She chirps as she takes a seat not too far away. "Give 'em hell, COBIE! Got a lot of money riding on ya!" GAMBLER whispers into her drink--a hodgepodge of grog stirred together in some kind of thermos. "Not my money, buuut..."

> STRIKE/EXTRAORBITAL. [### OFFICIAL - MOCA/MARTIAN ORBITAL CLOSURE AUTHORITY###] "GRANTED DUE TO PRIOR SUCCESS. SUSPECTED INTERFERENCE MODULE DETECTED ASTEROID G7*AAA. TEMPORARY ORBITAL TRANSIT CLEARANCE GRANT WITH FUEL TRANSFER BUDGET ALLOCATED." BASE PAY: [500 MU], 100% SALVAGE SHARE"
"Ooh! Space mission!"
>>
>>6411507
> LABORATORY LAMBDA SEVEN. [Location of interest identified via trawl. No data, but expect heavy resistance.]

"We didn't go and fry that guy's brain for nothin' did we? Well, I wouldn't've hated that... still, I feel good about this lead."

>>6411520
"For christ's sake Gambi, you're gonna run Ruin bankrupt at this rate! I can't keep the loan sharks off BOTH of you."
>>
>>6411502
FAMINE whines as she sees the prisoner getting fried to death. Not because she feels particularly bad for them, moreso that the procedure didn't fully work. That and his organs got fried.

"DAMNIT. HOW ARE WE SUPPOSED TO EAT- HARVEST- HOW ARE WE SUPPOSED TO SAVE HIS ORGANS NOW? THIS SUCKS. INTERESTING DATA ABOUT THE PLAGUE. EVERY DAY THAT PASSES I HATE THESE FOUNDATION FUCKS MORE AND MORE.

"FEH."

>>6411507
"I SEE THREE MISSIONS WORK PICKING. PLAGUE EXPLORATION, RAID GCC INT, AND THE MOCA MISSION."
"WE MIGHT NEED MORE TIME AND RESOURCES TO PROPERLY ATTACK AND EAT AND DEVOUR AND CONSUME AND MULCH THE FOUNDATION, YES YES YES.

>PLAGUE EXPLORATION [GCC]. "We have identified a research data cache located in the equatorial contamination zone, inside the ruins of an old corporate arcology. Retrieve the data cache and terminate any mercenaries attempting interception. Expect heavy plague contamination." BASE PAY: [500 MU], 50% SALVAGE SHARE"
"I WANT TO GET ON GCC'S SIDE. SO WE CAN GET **FAT AND JUICY** GENETIC MODIFICATIONS **ON THE CHEAP**, HOPEFULLY."
>>
>>6411507
> RAID. [GCC INT]. "MIRAI GENETICS is assembling a supply depot in the NORTH THARSIS HIGHLANDS. Inflict as much damage as possible during a brief sensor blackout." BASE PAY: [Pay based on damage inflicted + GCC SHARES], 100% SALVAGE SHARE"


We need a discount on this mod upgrade! Lets work for them and hope they reward us with discounts and high tier mods (that affect every pilot permanently)
>. [700 MU] [MIRAI GENETICS]

>>6411531
>"I WANT TO GET ON GCC'S SIDE. SO WE CAN GET **FAT AND JUICY** GENETIC MODIFICATIONS **ON THE CHEAP**, HOPEFULLY."
I think GCC do mech frames, Mirai are the ones doing genetics.


The location of interest ones seem... interesting. But if no one is paying us to go poke around then how will we get paid? We'd be turning from mercs into bandits probably. I'd like to do it but maybe in the future.
>>
>>6411562
oh I just realised I read it wrong. We'd be raiding Mirai on behalf of GCC.

Presumably the salvage will be mod information, so probably still worth it?
>>
>>6411562
>>6411565
"AH. YOU WOULD BE CORRECT. SORRY MY BRAIN IS A BIT FUZZY. I KNEW EARTHLING WANTED THAT EXPENSIVE BIOMOD ALREADY, AND WE DO NEED TO GET IT EVENTUALLY. I MUST'VE JUMPED THE GUN."
"HM. THEN IN THAT CASE."
(I guess my brain saw MIRAI and I had a brain fart. My bad. At least canonically, FAMINE is a klutz.)

>>6411531 (You)
"SWAPPING MY VOTE"
>STRIKE/EXTRAORBITAL. [### OFFICIAL - MOCA/MARTIAN ORBITAL CLOSURE AUTHORITY###] "GRANTED DUE TO PRIOR SUCCESS. SUSPECTED INTERFERENCE MODULE DETECTED ASTEROID G7*AAA. TEMPORARY ORBITAL TRANSIT CLEARANCE GRANT WITH FUEL TRANSFER BUDGET ALLOCATED." BASE PAY: [500 MU], 100% SALVAGE SHARE"
"HIGH MONEY? 100% SALVAGE RATE? DELICIOUS."
>>
>>6411507
> STRIKE/EXTRAORBITAL. [### OFFICIAL - MOCA/MARTIAN ORBITAL CLOSURE AUTHORITY###] "GRANTED DUE TO PRIOR SUCCESS. SUSPECTED INTERFERENCE MODULE DETECTED ASTEROID G7*AAA. TEMPORARY ORBITAL TRANSIT CLEARANCE GRANT WITH FUEL TRANSFER BUDGET ALLOCATED." BASE PAY: [500 MU], 100% SALVAGE SHARE"

"the smell of money is intoxicating"
>>
>>6411507

(Corvid punches the wall, a flash of anger on his face) DUST DAMNED GUILD! It wasn't enough that they drowned the dream in a mass of meat and metal!? To farm the thing that killed tens of millions like it's a fucking CROP!? Well to the dunes with that!

> PLAGUE EXPLORATION [GCC]. "We have identified a research data cache located in the equatorial contamination zone, inside the ruins of an old corporate arcology. Retrieve the data cache and terminate any mercenaries attempting interception. Expect heavy plague contamination." BASE PAY: [500 MU], 50% SALVAGE SHARE"

Our prisoner DID tell us that we could find clues at the equatorial zone. This might give us some more answers without having to hit the Foundies right away.
>>
File: Pilot Sophie.jpg (57 KB, 512x768)
57 KB JPG
——————
The blind girl twitched in her bunk while she compulsively scratched at her neck. These headphones were a nice gift, as she had discovered that loud music helped to distract from the itch.
Her tablet chimed with the alert of an incoming message. Then a recording of Thea's voice filled the pitch black room.
"Hey kid. Seems like Beta signed up for a contest or some shit, and the other side agreed. A simulation duel. Starts in twenty minutes. I'm tapped out after this last mission, but you're always salivating to sit in the chair, so I figure you might be interested. Knock yourself out. Just don't overdo it like last time, okay?"

Sophie had her plug-suit on and was out the door in less than a minute.
One of the Hive Drones guided her to the spot. She heard some murmurs along the way. People always act so shocked when they see how young she is. Idiots, she thought to herself. As if age even matters when your AI is the one doing all the work.
She crawled into the cockpit, fumbled to put on her neurohelm, then glided into Low-Sync.
It’s comfortable. A familiar sting. A piece reuniting with the greater whole. There is no need for a more vigorous yank, her mind knows the places and connections for a smooth link.
'Link to the Future' used, 2/3 remain

Back in the saddle.
“Too. Damn. Long.”
She reaches further now, pushing deeper. Mind meshing, contorting. Data flooding in, and her eyesight returning with it.
Alright, time to dance.
——————

>>6411504
Round 1:
> DEFENSIVE (2D4+3)
Round 2:
> OFFENSIVE (1D15)
Round 3:
> DEFENSIVE (2D4+3)


>>6411507
> STRIKE/EXTRAORBITAL. [### OFFICIAL - MOCA/MARTIAN ORBITAL CLOSURE AUTHORITY###] "GRANTED DUE TO PRIOR SUCCESS. SUSPECTED INTERFERENCE MODULE DETECTED ASTEROID G7*AAA. TEMPORARY ORBITAL TRANSIT CLEARANCE GRANT WITH FUEL TRANSFER BUDGET ALLOCATED." BASE PAY: [500 MU], 100% SALVAGE SHARE"
>>
Rolled 1, 3 + 3 = 7 (2d4 + 3)

>>6411697
(shit, I didn't roll the dice properly. Lemme try again)
>>
Rolled 8 (1d15)

>>6411700
Okay so that's for round 1
This will be for round 2
>>
Rolled 1, 1 + 3 = 5 (2d4 + 3)

>>6411701
and here's for round 3
>>
>>6411502
[blandly] “I didn’t know the sponge was supposed to be wet.”

>STRIKE/EXTRAORBITAL.
"I'd strike the sun if it insulted me."
>>
>>6411502
>>6411682
Gashadokuro reads the trawl procedure's output in grim silence. The mentions of 'strikes against civilians' and 'sown and grown and harvested' sends twitches on his trigger fingers reflexively. He closes his eyes, sighing. The Foundation has to go down, and their deeds must be bared for all to see. But how? For now, all he can do is share Corvid's rage.

"We'll get them. Then we'll grind their bones to dust. Sware on me mum."

>>6411507
>PLAGUE EXPLORATION (GCC)
>>
>>6411562
>The location of interest ones seem... interesting. But if no one is paying us to go poke around then how will we get paid?
"No one will pay. This aren't contracts. This are missions of our initiative, done with our strength, where we will strike next once we are more deadly."
"The corpo mutts wouldn't bite the hand that feeds them and satisfies them. The machine that is MOCA will not move in any way until it realizes better what Foundation activity is about. Then there is NEST with its many mercs companies and some civies that time to time put enough money together for make contracts. So corporats, a slow machine, useless untrustworthy rats only good for target practice, and fellow martians. The last ones could start to support the Dustwalkers since we are the only ones around that have put themselves on the line for do some good for our homeworld."
"When we go on the attack we will take what the Foundation has. Everything we can put our hands on. Very simple. The secret facility we found and that allowed us to learn so much was holding quite a lot on its own, and killing its garrison and the strike forces sent against us was also profitable."
"Ideally, it would be best for us to rally forces with other martian military remnants and convince them to join us. But we are growing strong on our own, maybe they will come to us instead."


>We'd be turning from mercs into bandits probably. I'd like to do it but maybe in the future.
"Bandits ? No we will be doing the opposite kind of work, Vulture you are quite fresh to Mars. Bandits, scavengers, and mercenaries would stay away from this kind of trouble. They would all piss and shit themselves, instead of ever going in this kind of places. Unless they step on them by mistake, and get killed to the last by Foundies. Which happened more than once it seems."
"We will be doing the defunct Vanguard work, or not so defunct for us Martians. Some of us here don't always use the term merc when they talk about themselves. Besides the Foundation illegal existance and activities, cannot be tolerated on Martian soil."


>>6411507
> STRIKE/EXTRAORBITAL. [### OFFICIAL - MOCA/MARTIAN ORBITAL CLOSURE AUTHORITY###] "GRANTED DUE TO PRIOR SUCCESS. SUSPECTED INTERFERENCE MODULE DETECTED ASTEROID G7*AAA. TEMPORARY ORBITAL TRANSIT CLEARANCE GRANT WITH FUEL TRANSFER BUDGET ALLOCATED." BASE PAY: [500 MU], 100% SALVAGE SHARE"

"Three locations to strike, and the SLEEPWALKER ? Excellent."
"We need to gather more funds first though. More equipment. More upgrades and schematics if possible. Then we are good for strike on LAMBDA 7."

"Remember one thing everyone."
"We should expect a Foundation strike force ready for ambush us, in any paid contracts."
"The Foundation likely doesn't expect another attack on more of their secret facilities, the missions of our own initiative will be something out of nowhere again for them. They don't know we managed to recover one of their pilots."
>>
>>6411507
Hey Boss, just remember. These psychos have done stuff like this to people far more innocent than this shitstain. They’ve got a bill coming for all the crap they’ve pulled, just think of this as their advance payment.

Really, I’m sad he went brain dead. I wish he was still alive so he could hurt just like that poor woman they grabbed.

>STRIKE/EXTRAORBITAL. [### OFFICIAL - MOCA/MARTIAN ORBITAL CLOSURE AUTHORITY###] "GRANTED DUE TO PRIOR SUCCESS. SUSPECTED INTERFERENCE MODULE DETECTED ASTEROID G7*AAA. TEMPORARY ORBITAL TRANSIT CLEARANCE GRANT WITH FUEL TRANSFER BUDGET ALLOCATED." BASE PAY: [500 MU], 100% SALVAGE SHARE"
An orbital op? I missed this kind of thing from the corps! Just like my days on Io… uh… which totally didn’t happen, never been there in my life.
>>
>>6411562
>bandits
Such are the times we live in, friend. It breaks my heart to see Mars in such a state, but everyone with a weapon these days needs to be a bandit to survive.

A bandit is only a petty thief, a raider of established supply lines. If the supply lines themselves are fueling a greater crime, then it is our job to starve them.

And I intend to do just that.
>>
>>6411507
> STRIKE/EXTRAORBITAL. [### OFFICIAL - MOCA/MARTIAN ORBITAL CLOSURE AUTHORITY###] "GRANTED DUE TO PRIOR SUCCESS. SUSPECTED INTERFERENCE MODULE DETECTED ASTEROID G7*AAA. TEMPORARY ORBITAL TRANSIT CLEARANCE GRANT WITH FUEL TRANSFER BUDGET ALLOCATED." BASE PAY: [500 MU], 100% SALVAGE SHARE"
"And here I thought I was signing up to a Martian outfit for a change of scenery. It's foolish, I suppose, to resist the call of the void. Even so, the others have the right of it. We lack the resources at present to tackle the challenges the Foundation's forces will present at any of these sites. The payout and the salvage clauses of this contract make it the correct step for the company to take, if I have the right picture of the ultimate goal it is to pursue."
>>
>>6411502
"So the terraforming project is probably dead even if the Plague vanishes somehow. That's bad news for many back home who hope someday to return to selling nitrogen for the terraforming effort"

>>6411507
>STRIKE/EXTRAORBITAL. [### OFFICIAL - MOCA/MARTIAN ORBITAL CLOSURE AUTHORITY###] "GRANTED DUE TO PRIOR SUCCESS. SUSPECTED INTERFERENCE MODULE DETECTED ASTEROID G7*AAA. TEMPORARY ORBITAL TRANSIT CLEARANCE GRANT WITH FUEL TRANSFER BUDGET ALLOCATED." BASE PAY: [500 MU], 100% SALVAGE SHARE"
"I don't want to mess with the Foundation while we have no allies and they have every corporation on their side. As soon as we rise beyond the rank of a one-time nuisance, they will squash us, unless we gather support first."
>>
>>6411526
GAMBLER takes a long, thoughtful swig from her thermos concoction before letting loose an exultant sigh!
"Hey, he's a big boy--he can stop pampering me whenever he feels like! But, y'know, I ain't gonna stop him if he wants to continue~" Another swig. "Was that where you've been? I thought you fell into the coolant vats or something after that last mission."
>>6411584
"Intoxicating? Amen to that, brother. Oh, and thanks for those hangover pills. Couldn't open my eyes for an hour or two after taking 'em, but they did the trick."
>>6411733
GAMBLER shrugs at the Veteran's reminder. "Beh. If they keep coming, we'll keep killing. Same shit, different punks. And now we know they like to play 'Middle School Science Fair' with their pilots, so we don't need to feel as bad about blasting 'em, right?"
>>6411735
GAMBLER blinks. "Wait a sec, Io? News Streams called that a faulty reactor... oh, you wily old DOG, you...!"
>>6411803
"Chin up, buttercup--think of it this way:" The girl begins after taking another noisy sippy from her boozed-up thermos, "No terraforming means Mars gets to stay, well... Marsy. Us Mars folk managed before--sure, we had the dust storms to watch out for... and the nigh-limitless population of Anarchist jerkasses... and the food shortages... and the nights could get a lil' cold... but hey, no terraforming means no lame-ass TOURISTS flooding the planet! Shit, and think of all the gentrification! Nope, Mars doesn't need terraforming--we're fine the way we are, thank you very much~" She concludes with a nod and another hearty sip followed by a violent coughing fit!
"Shit, went down the wrong pipe... ow, that burns..."
>>6411697
"That's it, COBI, draw the fight out!"
GAMBLER frowns as she continues to sip her drink.
"Note to self: get her opponent's contact info... and allergy list..."
>>
>>6411831
"Yeah, I'm... I'm not from Mars, you know"
>>
>>6411835
The Merc gives SNOWMAN a drawn-out blink as she absorbs his reminder and samples some more of her drink.
"... Yea. I said what I said. You're one of the good ones though, Snowie. Say, got any smokes?"
>>
>>6411507
"Pfeh, nasty business, that neural trawl. I'd rather kill 'em without the additional headache. Well, I did contribute to the guy's sorry state, but it was more like hazing, really..."
> STRIKE/EXTRAORBITAL. [### OFFICIAL - MOCA/MARTIAN ORBITAL CLOSURE AUTHORITY###] "GRANTED DUE TO PRIOR SUCCESS. SUSPECTED INTERFERENCE MODULE DETECTED ASTEROID G7*AAA. TEMPORARY ORBITAL TRANSIT CLEARANCE GRANT WITH FUEL TRANSFER BUDGET ALLOCATED." BASE PAY: [500 MU], 100% SALVAGE SHARE"
"In space... It'll be my first time doing a sortie from orbit. I wonder how much different it is from the ground?"

>>6411697
"Give em hell, kid. People will say you're too young to do battle, but it's honestly not any worse than having to survive on the surface of Mars. You see just as much horror, except you get to have some agency instead of being bossed around by stronger parties." Seems like it hit a little close to home. "...still, I'd rather it be Thea who gets to risk her life than you. In an ideal world, kids shouldn't have to be on the battlefield. But this is far from ideal, is it?"

>>6411526
"You'd keep recovery agencies off of my back, too? Shit, that's the nicest thing you've ever said to me..."

>>6411794
"What's it like up there? I'm used to the desert wastelands and stuff, never really got to look up at the sky much."

>>6411803
"Well, plenty of other uses for nitrogen, if you ask me! Besides, you never know what the future is made out of. Maybe some egghead'll figure out how to make terraforming extra cheap next week."

>>6411831
"Don't get complacent!" He gives her a noogie - too tempting, given her heigh relative to his. "I might very well choose to spoil HER instead of you when I next get paid. Tsk tsk tsk..."
>>
>>6411831
“Reactor leak, who do you take me for? That wasn’t me.”
*A slow smile spreads across Ogre’s face*
“…that was the decoy team.”

>>6411803
You kidding me? Even if terraforming is out everyone who breathes a mixed gas atmosphere will be clamoring for your supply now that the terraforming guild doesn’t have a stranglehold on the market price. The cost per cubic meter is about to shoot through the roof.
>>
>>6411955
"I don't think every habitat put together can even compare to the volume of a hypothetical Martian atmosphere. Even if half of them weren't breathing almost pure oxygen at a third of a bar to save money."
>>
>>6411869
"H-heeey!" She snarls, nipping at the merc's hand like an angry Pomeranian, "Don't go signing checks you can't cash, bucko! Knowing CY she'll probably ask for parts or something! Think you can out-of-pocket a Dolph-Taketomi Blink Driver? Hmm? Don't try to lie--I've seen your bank account!"
>>
"THE ONLY VALUE MONEY HAS IS THE AMOUNT OF VIOLENCE IT LETS US COMMIT. REAL LIFE TIP: TAXES ARE A MYTH INVENTED BY THE TERRAN GOVERNMENT TO FUCK YOU OVER."
"INVEST ALL OF YOUR TIME, MONEY, ENERGY, RESOURCES, AND LOVE INTO ME TODAY."
>>
>>6410589
nice btw

>>6411803
"The Foundation has intentions to try and kill us already. They just dont want too much attention over this fact for as long as possible, they don't want to make it clear how much this defeat stings. It doesn't help their mysterious, elite and powerful reputation to be seen moving great forces or force the corpos against us. They will attack in a position where only us and them are present likely. For now we need to prepare for the next visit we will give them, and be ready to kill any force they send our way before that happens. It will take a while. But we are making more and more MUs lately."
"Allies tough call. We can get something going with the Major probably, she likely knows of other martian military remnants. Some of us Dustwalkers martians and the Commander himself have also a few old contacts with other martian military remnants....here and there. We can do a meeting about it, after we complete this mission."
"And we put the options on the table of who we could call. Though revitalizing old ties is not so easy, calling them isn't enough on its own. But its a start and they might want to rally under our strength, our leadership. Good arguments can be made with what we know, what we did."

>>6411831
"We will kill anyone they send us. But its best we are on our guard, if we can see them before they approach us we can make sure none escape. Just like we found out and blasted all those TRIPLE CROWN bastards that thought they could threaten our dropship and LZ."
"What they did never made me feel bad about blasting them. I only feel bad at not having been faster in killing them. That surveyor woman passed through hell while having done nothing wrong. Martian kin preyed upon as if they hadnt enough problems to deal with."
>>
>>6411955
The thermos nearly slides out of GAMBLER's gloved hand as the realization hits her like an overdue payment notice.

"That... y-you... t-team..."

Her eyes light up with uncharacteristic whimsy as a fresh smile stretches across her face.

"... You know you're, like, my hero, right, Og? Did I ever tell you that? You're like... like a SUPERHERO or some SECRET AGENT or something. I... shit, can you be my role model? Is that alright? I already decided on it, but still."

>>6412088
Roused from her star-struckitude by SCARAB, GAMBLER answers with a solemn nod. "Yea, don't get me started on those pieces of work... and don't worry, Scar--my buddy Bingo? The one in Cargo? Hooked me up cheap with this pallet of discontinued energy drinks--something about arsenic?--anywho, I'm gonna pound a few down and just tinker with my Frame for a few cycles."

She pauses to gesture at the duel they're currently spectating.

"... After the uh, whathaveyou, that is. Next pack of shovelheads that try to bushwhack us aren't gonna get the chance, you get me?"

Also I drew a casual Gambi. Bit more casual than her more slinky attire...
>>
>>6411507
> STRIKE/EXTRAORBITAL. [### OFFICIAL - MOCA/MARTIAN ORBITAL CLOSURE AUTHORITY###] "GRANTED DUE TO PRIOR SUCCESS. SUSPECTED INTERFERENCE MODULE DETECTED ASTEROID G7*AAA. TEMPORARY ORBITAL TRANSIT CLEARANCE GRANT WITH FUEL TRANSFER BUDGET ALLOCATED." BASE PAY: [500 MU], 100% SALVAGE SHARE"
Sailor didn't seem to take the results of the trawl very well. While the duel has everyone's attention, he keeps to himself in the periphery of the bay, doing what looks like dry officework on his datapad.
>>
>>6411507
>> RAID. [SHIN-RAI]. "A rival cooperation is assembling a dockyard on PHOEBE. Destroy the dockyard and any associated assets. BASE PAY: [350 MU + 100 MU per additional target], 100% SALVAGE SHARE"
"SHIN RAI have that STALKER frame that I want. Our MURAI rep is cooked, so I guess having perk dispensers installed directly into my neurons isn't really in the cards anymore."

"I see where the vote is trending, but come on, working not just for a clanker, but for a *cop* clanker? MOCA is okay in my book for killing the scary plague, but becoming full time employees would put my street cred even deeper into negatives."
>>
>>6411869
The teenager seems too busy with adjusting the sensitivity settings of her controls to respond, but the hovering drone does.
B: "Incorrect. In an ideal world, you humans wouldn't create ANY battlefields. Maybe one day your kind will realize that."
>>
>>6411507
> TERRAFORMING GUILD RUINS. [Location of interest identified via trawl. No data, but expect extremely heavy resistance.]
"I don't got much interest in goin' t' space. Don't care much 'bout any soil that ain't red neither. But if y' go for what th' jumped up weather trackin' bot wants, I won't whine too much. Probably be people I don't mind shootin' no matter where we go."
>>
>>6412099
Nice art, Gambler looks right at home in the "american small town trucker" fit. What a trashy creature.
>>6412197
The desire to simply go pillage shit is understandable and respectable. Maybe after this contract we can just go do that.
Then again, "next mission" is basically never in merc speak.

~Every single mission I say it's my last big score
But I know that I'll drop some more~
>>
>>6412417

Glory, glory what a hell of a way to die!
Glory, glory I am blessed to be alive!
Glory, glory let’s all fight another war!
Just pay me to drop once more!!!
>>
>>6412088
I gotta say, that’s been weighing on my mind lately. If we have been making that many enemies by stumbling around, what’s going to happen when we start to go for surgical strikes? There’s no contract on any of these blacksites, so they’ll know that we’re on to them. And we’re not exactly low profile.

I dunno. I’m just worried that our next Waffle Planet run will include a sniper rifle instead of knives and cudgels.



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