WAR!The Brotherhood of Steel has launched a dastardly surprise attack on the NVD, nearly killing you and Veronica Santangelo in a failed assassination attempt with a horrific new weapon of mass destruction. The Directorate is in the midst of internal shakeup as Boone and his team of special forces have been eliminated and the presence of the Followers of the Apocalypse are in flux. But these domestic issues pale in comparison to the attempts by Lost Hills in exerting their power over the nascent nation. Will the New Vegas Directorate weather this storm and come out stronger for it, or will this grand wasteland experiment fail and be lost to the sands of time? And what will the NCR do now that the Brotherhood and Directorate in a fight to the death? Will the mighty Caesar intervene on his heirs-apparent behalf? Only time will tell.
Thread 1: Genesis The Courier talks Lanius down, and General Oliver is thrown off the Dam. A ceasefire is negotiated with the NCR and the chaos in Freeside is swiftly put down. In the chaos of the battle, the Brotherhood took over Helios.Boone got talked into staying around, the Courier absolutely dogwalked the NCR ambassador two separate times for a very favorable treaty with the Mojave in return for much of the dam’s power and water. The Crimson Caravan is banned from the Mojave and the beginning of the Follower-Mojave relationship is formed over bath houses. The Courier encounters boomer blight for the first time after asking the Boomers for food, though not understanding the severity at the time. Doing what the NCR couldn’t, the Courier completely eradicated the Fiends as a force in the Mojave, demolishing Vault 3 in the process. A massive deal is made with the Brahmin Baron Heck Gunderson to supply much needed food to Freeside in return for vast freedom over his businesses and for his son to serve as AG Secretary. Senator Armstrong of the NCR is introduced. Thread 2: Ain’t like chowing down on Fancy Lad Snack Cakes…The Courier discovers a large group of raiders operating from the town of Nipton, targeting NCR visitors from the border. The Courier also officially creates his council, the nexus of the Mojave Government. The Courier finally explores Lucky 38, finding wealth and secrets that he quickly uses, most notably the Mojave Rehabilitation Plan. But much of the information pulled is heavily corrupted and will take time and effort to make use of. The Courier refuses to let House die and instead rushes him off to Big Mountain to extract his brain from the rotting body, resulting in House in a coma. The Brotherhood makes another move and seizes Black Mountain.Boone runs into a stranded NCR special forces group who agrees to stick around for the time being and they prove instrumental in the dramatic victory over the Nipton raiders after they launched a terror attack on the NCR border crossing. Senator Armstrong climbs the ladder of power and is invited into NCR President Kimball’s Council. The New Vegas Police Department is created to alleviate pressure on the Securitron Force and begin the process of civilian control over the region. A military is officially created with the former Enclave captain as its head, with an infantry core being the focus and the M1 Garand selected as the standard rifle of the armed forces and a production deal made with the gun runners. The beginnings of industry is created as a nascent leather industry grows around the production of leather armor for the armed forces. The Mojave Rose Caravan Company was created with Cass as its president, cutting construction costs and alleviating the issue of transportation.The Courier activates the Emergency Beacon in the Remnants Bunker and is offered a deal to heal Caesar in return for a mighty boon.
Thread 3: Render Unto Caesar The Courier travels deep into Legion lands to heal Caesar of his tumor, learning much about the empire in the process. In return for healing Edward Sallow, the Courier receives a set of master codes that should override any government facility in the country. In the aftermath of the surgery, Caesar now believes that the Courier is the heir of his empire though much needs to be done for the Mojave walker to earn that position. Before heading back West, the Courier also planted the seeds of a major conspiracy forming against Caesar with the goal of destabilizing and weakening the Legion. The Boomer Blight, which is an altered strain of the Vault 22 and Big Mountain strains, begins to become a much larger issue with it being manmade, particularly hard to treat and multiple strains existing in the wasteland. But it’s not just confined to the Mojave, with rumors of it having infected the lush lands of Zion. While focusing on this apocalyptic issue, the Courier also continues to strengthen the position of the Mojave. He negotiated a massive investment deal with a cabal of NCR businesses and a minor agreement made with the Brotherhood to provide technical support throughout the desert. Yes-Man finishes his upgrades and turns into an even bigger big brother than he was before and a very generous trade agreement is signed with the Legion. A New Reno crime family shows up in Freeside, causing endless headaches for the Courier and his government. Perhaps the most impactful episode happens when the Courier explores Hawthorne Depot, finding a large NCR garrison and roping in the Brotherhood and Legion for a raid.After insertion with Vertibirds, the initial assault goes nearly perfectly but disaster strikes when an explosion kicks up a nerve agent and nuclear material in the middle of a dust storm, killing the entire town, garrison and the raiding force while also nearly killing the Courier in the process. After waking up back in Hidden Valley, the Courier is without the Platinum Chip and the master override codes with no idea on the status of either. Arcade Gannon and his research team sent to Zion have gone silent and the status of the Platinum Chip unknown. The only saving grace is the Courier officially decides on a direction for the Mojave, creating the New Vegas Directorate and giving the nascent government an air of legitimacy. Quintilius Publicis is introduced.
Thread 4: An Evil Awakens The Courier wastes no time in finding the Platinum Chip, but also comes away with no answers on what exactly happened in Hawthorne. He discovers a treasure trove of pre-war military equipment stored in a locked bunker. The Courier journeys deep into Zion to uncover what happened to his research team and stumbles upon horrors beyond his imagination. He fights his way through the entire valley, pushed nearly to his limit. He finds a handful of survivors and evacuates them, though Joshua Graham stayed behind as a distraction. The survivors of Zion are settled at Cottonwood Cove, now renamed Genesis. Domestically, valuable resources are found throughout the Mojave and construction on the first gold mine is underway. The dual investment finishes up and the region is rapidly industrializing. A series of states are drawn up dividing the Mojave into governorships, and those governors are approved by the Courier. Funding is decided on a “per-head” basis. An intelligence apparatus is created and the Armed Forces is rapidly expanded, with additional manpower given by the Freeside Republic after agreeing to join the NVD. The Courier takes a trip to The Divide to ask Ulysses to join his government and look for a weapon to destroy the Boomer Blight in Zion. Ulysses joins after a few months of consideration, while The Courier finds a nuclear weapon to use.The Courier travels to Big Mountain to talk to House’s brain fresh out of his coma, gleaning some perspective on the Mojave’s situation. He returns again to bring Doctor Henry and Arcade to the scientific wonderland only to find out that House is now missing. Henry and Arcade begin to settle into Big Mountain but have different wishes for its use. The national currency is decided to be casino chips, with the specifics still being worked out. The NCR attempts to shut down all traffic and trade, but is quickly overruled by NCR business interests. The Courier visits Creech AFB with Bear Team One and a platoon of troopers but encounters nothing but misery. He finds out that the Boomer Blight has begun to spread from Zion.The Courier makes his way to Fortification Hill, discovering that it needs repairs and needs raw material, but can repair and build new Securitrons. The water shortage was also investigated but no cause was found. The Salvatore Crime Family was quarantined and raided in a joint operation that rounded up every member. In talking to their leader, Courier realized Cyrus Long is Enclave-affiliated and agreed to accept his people in the NVD.
Thread 5: RebirthZion is destroyed by the Courier’s hand, hopefully ending the Plague once and for all though exacting a high cost. The discussion over crime careens off the cliff and is put on hold while Courier Six goes on a mission to kill Vulpes, the Wolf of the Wastes. Kimball narrowly loses his re-election to Allgood Murphy and begins to plot his revenge and The Courier spends some much-deserved R&R with his companions. A meeting with the representative of the Enclave Immigrants goes…well and they begin to settle at Novac, Goodsprings and Genesis. Courier Six really explores Big Mountain and begins putting down the building blocks to reclaim it for the Directorate with the help of a newly-rebooted Dr. Möbius. The Courier finished up his tour of the Mojave (narrowly avoiding being crushed by a boulder) while visiting Jacobstown, Genesis, Boulder City, Novac, Freeside and Westside. The Courier is now in New Vegas, celebrating his well-deserved independence.Thread 6: IcarusThe independence celebrations finish up and the Courier leads an expedition north to destroy the plague. Actual housing projects break ground and research into the X-17 Meteorological Station begins to bring rain to the desert at last.The Courier finally decides on a system of laws and the outline of a judicial system for the NVD and the New Vegas Boxing League is created.But the good times don’t keep rolling. Boone reveals that he knows about the Enclave and Legion dealings, given you an ultimatum to come clean. You tell your followers and many of your Secretaries, to varying reactions. Julie and Boone storm out, but are caught by Ulysses and unceremoniously executed in secret. Cass reveals that she’s pregnant with your child and will soon be resigning as Secretary of State while Veronica is made a new Secretary. Just as you’re processing the losses of those close to you, negotiations fail and the Brotherhood of Steel launch a surprise attack on the NVD, nearly killing you and Veronica with some new, terrible weapon.Link to previous threads (upvote them!)https://suptg.thisisnotatrueending.com/qstarchive.html?searchall=No+Gods%2C+No+Masters
The Vertibird lands on the cracked asphalt of an old parking lot, the perimeter of its landing space marked out with concrete blocks. As soon as the wheels touch the ground, the young NVDAF soldier - Private Velder - leans over the comatose body of Veronica to open the side door. Outside is Kreger flanked by two other soldiers with the Securitron Patton lingering some distance behind. Pvt. Velder jumps out and salutes. Velder: Sir, Secretary Santangelo is in need of immediate medical assistance! Kreger returns the salute and nods at one of his two soldiers. The man on Kreger’s left begins sprinting back towards the old resort. Kreger then salutes you as you exit the cramped gunship. You quickly return the salute but turn around and check on Veronica. Her pulse is still there, but weak. Kreger: Director, we are under attack by the Brotherhood all across-[I know. Veronica and I were almost killed in an assassination attempt. She’s not going to survive with the care here, we need to get her to Freeside and in front of a doctor.]Kreger: Sir, Freeside may not be the safest place for her. A few weeks ago, I requisitioned one of their Auto-docs to be stationed here. She’ll be in good hands, Director.You consider asking why he stole an Auto-doc but figure it doesn’t matter right now. That decision is probably going to save her life. Instead, you describe the meeting with Vance and Galen and the attempt on our life. You explain the mystery weapon and how you think it works while Veronica is taken to the Camp hospital on a stretcher. Kreger: We never should have let the Brotherhood in our backyard, bah. It's too late now. This new season is worrying but I’m more concerned with their weapons that do work. Speaking of…You, Kreger and Patton enter one of the communal rooms. Where there were once billiard tables and plush couches are now the familiar sights and sounds of a military headquarters. Men and women run back and forth carrying papers and updating numbers on a chalkboard. Kreger takes you over to a map of the NVD. It’s not pretty but it’s not as bad as you feared. It seem that almost as soon as you left Hidden Valley; The Brotherhood launched multiple strikes across the Mojave attempting to decapitate the government and eliminate any resistance. They were only partly successful due to you standing here intact. The largest assault consisted of six vertibirds loaded with BoS strike teams heading straight for New Vegas. Their goal seemed to have been to take Lucky 38, disable Yes Man and plunge the NVD into chaos. Unfortunately for them, they were not aware of the laser system mounted onto the top of the hotel. Yes Man shot two of them down before the other four turned back to Brotherhood territory. While the lack of maintenance and age has rendered the system currently inoperable, the Brotherhood aren’t aware of that. Yet.
The remaining Vertibirds instead landed at Goodsprings unopposed, the handful of Securitrons near the town been driven off and the small town militia not even attempting to fight the tin can soldiers. The Securitrons pulled back to Sloan, cresting a defensive line the Brotherhood aren’t ready to assail right now. Camp McCarran was also assaulted by upwards of 200 Brotherhood, but were repelled by a joint Securitron-Infantry counterattack. Losses on both sides were heavy but the Brotherhood pulled back after losing nearly half their force. Securitron losses are particularly high due to the heavy dose of plasma weaponry and EMP devices in the Brotherhood’s arsenal and being caught off-guard and out of position. -15 Securitrons (turned into damaged units)-75 First Company InfantryHoover Dam wasn’t assaulted but it was sabotaged. The Brotherhood scribes were either replaced by saboteur agents or they themselves were saboteurs as well as running the turbines. Whatever they were, the damage is extensive but not total. Due to the small number of Brotherhood at Hoover, they were only able to disable two of the 9 turbines before being stopped by NCR engineers and the Second Infantry company. While a handful of the saboteurs managed to escape in the chaos, most were either killed or captured. The on-site NCR engineers refuse to reroute power to New Vegas to make up for the loss of two turbines which has plunged the southern NVD into darkness. This is the good news, if you can believe it. The bad news….Novac was quickly taken as operations began. The 25 Securitrons were driven out of the town and Patton pulled them into a defensive posture instead of counterattacking. Novac has gone dark, and it can be assumed they have taken control of Nelson as well. -5 Securitrons (completely destroyed) Primm was also taken, though the Securitrons had more notice and fought an orderly retreat out into the desert to unite with the Securitrons that were assigned to guard the Southern trade routes. Some of your irreplaceable robots were picked off by Brotherhood units as they patrolled individually, but Patton quickly had them rolled into defensive units and congregated to mass their firepower. -15 Securitrons (completely destroyed)The remaining Securitrons in the South have spread out down near Genesis, forming an imposing defensive ring that the Brotherhood aren’t keen on pressing yet.
There were no NVD units at Black Mountain but the Brotherhood has severely limited the ability for Lucky 38 to broadcast across the entire region. While radio may reach the edges of the NVD, advanced operations with the Securitrons down south will be nearly impossible until capabilities are restored. This is partly why the initial reaction by the NVDAF was so poor - Securitron communication was severely hammered by the disabling of Black Mountain. The last big assault undertaken by the BoS was to target the NVD Government Headquarters south of New Vegas. This location was also attacked in force by heavy infantry backed up by mounted light infantry. Most of the Securitrons in the area were out of position due to responding to the McCarran attack so were unavailable when the Brotherhood arrived. Instead of the easy fight they expected, the Brotherhood faced unexpected and stiff resistance from the NVDPD deployed to provide security to the government workers and their families. The NVDPD fought for every block, using houses and rubble for cover and making the attackers clear their sectors or risk being shot in the back by rusty hunting rifles, ramshackle pipe pistols and the occasional 10mm handgun. This defense was helped by the fact that the Brotherhood was attempting to take the HQ intact instead of just leveling the buildings. The attacking force was kept out of the old REPCONN building long enough for Securitrons to push back the Brotherhood to the hills where they stiffened up enough to force the Securitrons to also call off their own counterattack, pulling back around the HQ. It’s a great victory but came at a horrible cost. -100 NVDPD-12 Securitrons (damaged)This is the extent of the battles that took place in the opening hours. Freeside is in a state of confusion bordering on terror from the fighting, not knowing if power-armored stormtroopers are going to start marching down the street.You take in the news with a straight face but inside, you try very hard to not show your exhaustion and worry. Kreger: That’s the BLUF for you. This isn’t easy to digest but trust me when I say it could have and should have been so much worse. They failed in their first-stage objectives and we’ve held onto many strategically-important objectives. Kreger is right but you still look at the losses from just the first initial punch. The Brotherhood underestimated not only the Securitrons but also the strength and stability of the NVD. [These Securitron losses are just disgusting, Kreger. How did it happen?]
Kreger: A surprise attack across the country, a disruption in communication due to Black Mountain, the dispersed-nature of the robots due to their patrols, the quality of the Brotherhood training, weaponry, tactics and their armor. But remember Director, we don’t have the numbers for losses on their side but it’s not pretty. Patton estimates they suffered nearly 25% casualties from their deployed forces in just the opening stages. It’s shocking to a civilization like theirs and it’s not sustainable. [What’s our next steps?]Kreger points to the current force deployment numbers and the corresponding map. Kreger: It’s up to you but believe me when I say I have a lot of angry grunts ready to get some payback. Director, those new Enclave units have been waiting their literal entire lives to kill Brotherhood scum. They just need a target. An aide rushes in with a piece of scrap paper. He snaps to attention and fires of a crisp salute. Aide: SIRS, EMERGENCY MESSAGE FROM SECRETARY CASSIDY!You quickly get up and grab the paper. Instead of it being more bad news, you can’t stop yourself from breaking out in a stupid smile. You hand Kreger the note. Apparently the Brotherhood had tried to reach out to the Boomers shortly before the attack to betray you in return for technology, land and all other manners or rewards. Pearl quickly sent them away and promptly sent them to hell by turning the big guns on the fleeing contingent. They are now fueling up The Lady to begin bombing runs on Brotherhood positions. Additionally, they are offering two platoons of volunteers equipped with very heavy weaponry to augment your forces. Kreger: Thank God for those maniacs up north, huh? Alright Director, come take a look at our present situation. Our forces are stationed around the NVD in holding positions, I urge you to call martial law before the country breaks out in violence because and the longer this war goes on, the worse it gets for us. Let’s begin.
WAR ACTION GUIDANCEEach “turn” of a war will take place over two weeks = two phases/turn. In almost every case, the Courier will act and the enemy will react, unless it was a sneak attack such as this. This is meant to be more strategic than tactical but the more input given by players (assuming it’s good input) combined with a coherent strategic approach is ideal. A unit comparison is available on the Pastebin and will change as more combat information comes in. The Courier is meant to be a general, not a fighter. Setting up strategy during a time of war will not need an action but the Courier can participate in a battle/operation for a Courier action. The war actions will be a different round of voting/rolling than with the monthly turns. The battle map shows deployments of units OUTSIDE of towns/cities and those held by allies and enemies. If a unit is stationed inside of a settlement/city, they will not show up on the map but will show up on the ledger. In terms of gameplay, there will be rolls for each individual “battle” during the phase, with the DT & bonuses being influenced by force composition, numbers, terrain, etc. As with anything, this is a work in progress and the mechanics will change just as the opponents will change. For The Director, a war isn’t what happens on the battlefield but everything done outside to prepare for it.
Below is the link to the Pastebin detailing the forces of the NVD and the (presumed) forces of the BOShttps://pastebin.com/WUaGdbQcNVD FORCES>The Strip: 168 Securitrons>Freeside: 265 Securitrons at Strip entrance and throughout Freeside, 500 NVPD, First Westside Company>Westside: Second Westside Company (Dispersed at gates/entrances)>The Dam: 100 Securitrons, Second Company (Securitrons and Infantry inside Dam and just outside at pre-built defenses)>McCarran: 30 Securitrons, First Company (Infantry and Securitrons holding walls, conducting limited patrols outside)>Camp Rex: All American Company, Big Red One Company, Jackpot Squadron, First and Second Mechanized Squadrons, vertibird gunship wing (Training and holding defensive positions around Camp Rex)>Westside Trade Routes: 45 Securitrons (dispersed, patrolling)>Southeast Mojave: 80 Securitrons (defensive line protecting Genesis)>NVD Headquarters: 50 NVDPD, 30 Securitrons (Securitrons holding tight perimeter, NVDPD inside)>Securitron Vault: 10 Securitrons (Inside)BOS FORCES (ESTIMATED)>Goodsprings: 1 squad Knights in hills around town, indeterminant infantry in and outside of town>Black Mountain: 1 squad of Knights & 50~ infantry dug into hils>Hidden Valley: 2 Paladin squads, 1 vertibird gunship flight>Primm: 1 Knight squad patrolling town perimeter>Nipton: 1 Knight squad patrolling town perimeter>Southeast Mojave: 3 Paladin squads, 3 Knight Squads dug in >Nelson: 1 Knight squad in hills around town >Helios One: 2 Knight squads, 1 Paladin Squad, 1 vertibird gunship wing>Novac: 1 Paladin squad, 1 BOS infantry digging in
Ok anons, who is on board for:>In and out bombing run on Helios and Black Mountain with the Lady of The Lake, both in one go>Deploying the Boomers' heavy artillery to Hoover Dam, putting Nelson in range and allowing us to hammer their flank if they try move troops along the outside of their power center >Send a few units of Nightkin South from Jacobstown to camp at Bonnie Springs >Send infantry to Goodsprings from the North while the Nightkin circle around the outside along the West and then sneak attack from the South, behind whatever defensive lines they make to hold off the Northern infantry assaultThis opening riposte will >Cripple their energy and communications >Give us artillery control of their Eastern front to restrict movement >Likely lead to us reclaiming Goodsprings and Nelson, allowing us to surround them strongly on three sides, relieving the defensive Securitron line on the South Meanwhile we need to fucking double time research on the rainmaker. They have a sunbeam death ray. We need a rain cloud flood machine. Perfect counter. We can hose Hidden Valley and waterboard them into submission. It's like the Manhattan project but totally halal. Let's skull-fuck these bean-can bastard bitches.
>Order the Enclave PA troops be made up in Brotherhood colours, and something to distinguish them from regular Brotherhood.War crimes? I didn't sign no Geneva convention. Also Survivalist, I'm not 100% sure, but the First and Second Mechanised squadrons are our PA troops, right?The Brotherhood will still be reeling from the failure to knock us out, which means we have the initiative. Obviously Hidden Valley and Helios will be their most fortified locations, so we can't hit them there. We also have Enclave people at Goodsprings, Genesis, and I can't remember the third location, so getting them out should be a priority. We absolutely cannot risk the Brotherhood getting their hands on them. The Brotherhood being pushed back from the strips means we can probably risk depleting the Securitron forces there to boost our frontlines. I would hazard leaving 100 securitrons or even 75 to keep the peace. Freeside securitrons are probably necessary to keep the peace. McCarran, the Dam, Camp Rex, NVD HQ, and the Securitron Vault need to be defended.That gives us All American, Big Red, Jackpot Squad, Mechanised Squads, Vertibird Gunships, Westside Company, plus whatever securitrons we can scrounge as our mobile forces.I think our main strategy this turn should be to cut off their comms with Lost Hills and begin propagandising on the air waves. Disguise our PA troops as Brotherhood, go along ourselves, take out their knight squad and send up an infantry company to clear our their infantry.I also like this anons suggestions >>6440873 of bombing Hidden Valley, taking Goodsprings, and recruiting Nightkin if we can.Looking at the map and their main offensive force is deployed in the south, which means if we can take Nipton and cut off their road access we'll deal a massive blow. Our main worry should be their Vertibird Squadron. If we can destroy or disable them it would free up a lot of forces from security. Probably want to task Jackpot and Robert's Raiders on that.
>>6440969Checking the combat ratio on the pastebin, and a squad of PA Paladins is worth 10 securitrons. Knights are worth 25.Wait, is that right? The ratio of securitrons to Paladins is 2:1 but with knights it's 5:1, shouldn't it be the other way around?Anyway, assuming their Vertibirds can carry only 1 squad each (please correct me if I'm wrong survivalist) this means we need a minimum of 75 securitrons to counter any vertibird squad assaults, 150 if they send both. This is if they send exclusively Paladins, which I think after the beating they've gotten they'll be adverse to, so 75 should be fine. Which means we can afford to lose 25 securitrons from the dam, Quite a bit from the strip, and potentially a lot from freeside if anons want to redeploy those.
>>6440975I changed the force comparison, thought it was too unfair on the Brotherhood who have the best soldiers in the wasteland. Open to suggestions. A transport Vertibird can carry a squad of power-armored soldiers and you know they have at least 4 left from their attack on New Vegas. >>6440969Yep I called them mechanized squads because I’m still playing around with names. Open to suggestions but they are yours.
>>6440997No I mean Paladins being worth less in combat than regular knights. Shouldn't the more experienced veteran Brotherhood members be worth more than knights? Unless it's 2 Paladins and 5 knights to one Securitron but that seems super OP to us.
>>6441005The way I read it is 1 Paladin for every 4 Securitrons, so 1 armored Knight for every 2 Securitrons. The first enemy you have faced which is an unfavorable trade.
>>6440969I didn't actually recommend bombing Hidden Valley because the bunkers would not be negatively impacted and the dust storm would make it difficult to optimize any targeting; would be a waste of ammo and fuel. It would also take the Lady too deep into their territory for my liking. If we have the heavy guns at Hoover, at least, we can run interference on their vertibirds for that whole side of the warzone. My strat would have us take Nelson and relieve pressure on that Southernmost line of Securitrons, and also have us take Goodsprings. I think you're right about Nipton, and our best shot at seizing it will be using Goodsprings and Genesis as our major staging areas. That means liberating the former, and providing cover via artillery in the North for the latter. If they retreat South to regroup around Nipton as we press in, it may make taking that settlement back more difficult, but it will also open up our logistics and weaken their power center around Hidden Valley.
>>6440871I think we can add a necessary thing if you agree Survivalist alongside the war plan. That i think we can organize further its good so far but it can be better. >Emergency NVD Civilian Government Action>1 Talk to the Directorate- 1.1 Mr.New Vegas Grey NewsMr.New Vegas will talk of the heroism of the NVD infantry, of the NVPD policemen and even the stalwart iron sentinels of the Securitrons. He will also talk of losses and the deaths caused. He will share tips and some somber joy for relief the population. - 1.2 The Director Speech The Director will talk to the people and Governorships of the NVD. He will proclaim he will do his best for make sure the Mojave remains safe, and the BoS doesn't destroy the NVD dream. He will talk of the betrayal of the BoS and their attempted assassination. He will proclaim the darkness he suspects they bear and wanted to keep silent : kinslaying, as they tried to kill Secretary Veronica, they might already did so with previous members of the Mojave BoS that all vanished in the past. The Director will end the talk, that the NVD will stand for its people and will retake back all the land they lost. The BoS will not get away with their betrayal and other nefarious acts. Help will be given to the ones in need, and volunteers for the war ahead will be accepted. The difficult decision of martial law will be taken and will remain for the duration of this difficult conflict >2 Emergency Secretaries MeetingAn emergency meeting for organize and direct the civilian side of the NVD until the war ends. Simple, and to the point. Let us look at our civilians losses and other damages.P.s.Ask Krueger to ASK US before relocating an Autodoc we placed there. We would heavily prefer if no bad blood is made between the military and the followers because of this. The Secretary of Defense shouldn't be viewed in a bad light. We trust him, he will make sure to amend the action after the war. In his own way even. And...if the BoS have any auto-docs of their own once the Lost Hills colony is removed they should be sent to the Hospital being made ASAP. ///1/2
>>6441135>>6440871The War PlanStrategic Meeting to be done with all our military/police/securitrons experienced officers/characters>Instantly install James Hsu in the position we wanted him. We need his help right now, he needs to train, discipline and organize the NVPD. They need to win any other attack the BoS might launch where they defend>Ask Krueger, James and Patton how long is going to take to replenish Infantry companies and NVPD units losses. How viable would it be to make more NVPD policemen units or more Infantry companies ? In addition there might be many Mojavers willing to fight against the BoS, would it be viable to organize them in "Volunteers" Formations and given them some simple training ?>Task Ulysses with taking any talented volunteers he sees in New Vegas, take all our agents recruits, take all the Cyrus Enclave Spies and go to Jacobstown. There he will recruit some Nightkin and Ghouls after asking Marcus of recruiting a few capable and cunning of their numbers. After spending a few days in preparing and training this group, Ulysses will tell them the NVD and the Director itself want them to complete a vital mission : the spying and harassing of Black Mountain BoS garrison. Knowing the land, Breaking their morale and bleeding them is the objective for prepare a future NVD reclamation attack.>One Nightkin and One recruit spy will be sent south to deliver a message to the NCR Border Crossing. Lost Hills attacked the NVD and they will likely attempt to send reinforcements flying in NCR territory. A message will be sent to the Legion Embassy with much the same info, only that we do not know anything of the eastern BoS chapters.>We will ask Marcus to send a militia reinforcement of supermutants/ghouls/nightkin to attach it self to the military force that will be sent for retake Goodsprings. We will also ask Gunderson to send some of his gunmens has well there. The NVD is in peril.>We will ask the Followers for a few temporary medics(only duty we will ask them to do) members of theirs attached to our military forces ensuring at least some wounded soldiers might remain alive (its a big ask but the NVD needs to win the fight. And we avoid the BoS harms further our people). This is only for the duration of the war. The autodoc taken will be also returned after the war ends.>The 2 platoons of Boomers volunteers equipped with very heavy weaponry will be sent with the military force tasked to retake Goodsprings
>>6440969>Order the Enclave PA troops be made up in Brotherhood colours, and something to distinguish them from regular Brotherhood.I dont think this is gonna work much.Not only this is only applicable in just three locations where Lost Hills colonists civilians might be present alongside military personnel (the rest is entirely our land, people and settlements we need to reclaim). The BoS of Lost Hills would know perfectly any losses they have and they know their own reinforcements arent coming any day soon. Lost Hills BoS strugglers would be too few or almost none, and they know the NVD has power armors of its own.So I think its much better to instead double down and ensure Cyrus Enclavers military units integrate in the NVD with :>Have all military units show their pride in the NVD and their willingness to fight for it by giving them NVD colors, symbol and insignias of their own to bear in the state first warThis should improve our population and soldiers morale has well. Having heroes is much better for us has a war narrative. Especially with so many of our towns taken.The location you are thinking of in regard to Cyrus Enclavers civilians are Nelson and Novac which also have plenty of our own people (Novac in particular).
>>6441145>I dont think this is gonna work much.Also what kind of power armor do our Enclave troops have, anyways? Because unless it's T-line it'll be a dead giveaway anyhow.
>>6441149the common person isn't really gonna be able to tell the difference in PA types, Only those educated and even then it depends on what shape these Enclave troops are in. inb4 all fucking hellfire somehow
>>6441149X-01 of course. Using T-51 is too boring
>>6441149Jackpot squadron which is Mojavers and Freesiders born and breed here, is mixed power armors. With i assume repairs and mainteneance being what they are when you aren't the BoS and are a newborn state. Meaning they dont look very uniform. They certainly don't look like BoS.If that’s our condition then.... i really don't expect the Cyrus Enclavers specified to be thugs that needed discipline and training by Krueger, to have perfect power armors or power armors of all one type. Their power armors situation will be similar to our own so I expect mixed types of power armors. Likely more Enclave models but I don't expect them to be perfect or to just be that. And repairs and mainteneance being what they are for a population group that was inside a criminal syndicate not too long ago. So this means they cannot look like BoS power armored soldiers even less than Jackpot. >>6441152>the common person isn't really gonna be able to tell the difference in PA types,The common people in the Mojave are our people here. Which means we have all the reasons in the world to give our colors and symbols to all our troops. Those men and women in power armors from Cyrus Enclavers arent BoS wardogs coming to kill, destroy and burn. They are the Director soldiers that will protect and save the NVD. They need to became a part of the state. This would be a good step in that direction, making them feel like they are fighting for the NVD by having its colors on them.>Only those educated and even then it depends on what shape these Enclave troops are in.And the Lost Hills colonists civilians and military personnel are exactly that kind of people. They are an educated people. They are obsessed about war technology knowledge and equipment.
>>6441154Ah. That ruins the disguise plan then.>>6441158Though if Jackpot is T-series PA, it might still work. The Brotherhood should, I think, believe they're the only group around with PA, especially if they went on a thunder run to the Lucky 38. We can even sell things by ordering a bunch of securitrons to chase our force to Black Mountain, the Brotherhood probably aren't going to fire on PA in their colours being chased by Directorate forces.And with the Enclave thugs, I'd assume that's the infantry companies, and the PA troops are reasonably disciplined if inexperienced.
>>6441158You’re also correct. It’s mostly old but well-maintained suits of X-01 but there are some T-51, T-45, some Tesla.
>>6441154>X-01Oh yeah no real hiding that, But its def a fighting chance against the Inferior BoS marks.>>6441158Yeah but the BoS can kill themselves. Do you really think we're gonna spare most of them after this brazen attack on well everything and one?
>>6441158Also i was more addressing the false flag part. I want them wearing our colors over the Enclaves. They are here to join US not the other way around.
>>6441161>Though if Jackpot is T-series PA, it might still work.It doesn't for the other points i said. I would prefer we don't do another mistake because we need to do it for no reason at all, beside doing "war crime meme". I really don't think the Lost Hills BoS are dumb to not understand they have basically no stragglers coming back. They lost a lot of fighters, and they are dead and gone. They know it.In addition it is quite likely the BoS where spying our military in some capacity even from distance. They did surprise attacks, they where ready for sabotage and betrayal at multiple positions. From Hoover Dam to the shared patrols. Also knowing about power armor military units being trained is not hard when there is two main NVD military bases to look at. We dont have secret training military facilities. And honestly let our troops fight has NVD soldiers. Let them wear our colors in this war.>And with the Enclave thugsThe Cyrus Enclavers military units where specified to need discipline and training. No two ways about it from Krueger. If there is anyone with discipline they aren't the majority thats for sure. We even had them has a clear alarm that needed training and discipline (blantant and obvious integration in the NVD too but I think it doesnt need to be said...). Hopefully he worked his magic on them already with war being here (but has we can see Krueger is still very much training them in Camp Rex. Which would include giving them discipline).>>6441154>>6441162More or less what I ezpected
>>6441169I do think a disguise plan can work though. How likely are the Brotherhood to fire on troops in their own colours? Especially if they know they lost squads near NV. They only have 1 squad of knights at Black Mountain, and if we can dislodge them from there then that cuts off comms with Lost Hills and restores connection with our forces down south. It's an important strategic position. It's a gamble, but they're still reeling from their losses, and we can sell it even further by sending our X-01 PA to chase them while acting as backup. And we can always choose to go ourselves to increase the chances of success.
>>6441167The BoS can kill themselves sure. And we can kill them. But they will not believe there are strugglers or sudden reinforcements so soon. The war just started and they paid an heavy price. How many of them would even think there are stragglers from their failed strikes that didn't manage to retreat with the rest of their troops ?>>6441168For me the problem is that the false flag is difficult to work. This Lost Hills is determinated. Its harsh. Its violent and ruthless. They aren't the dreamers like dead Hardin, that wanted a new future. They are here for total war and fight with ideological desperation even with their losses, because they see the NVD has nothing but a political disease that infected an entire chapter of their own (that they almost managed to kill entirely to the last). One that started to call us friends and allies openly at that.
>>6441172Yeah no my point is that the Flase flagging won't work now that we know the armor type.
>>6441173Ok then
>>6440871>>6440865I'd like to throw one additional suggestion in the ring, as part of my continued effort to align with the Legion. >Send a private request to Caesar to provide troops for our fight against the brotherhood. I'm sure we could facilitate they're crossing the Colorado somewhere south of the dam so they can strike the brotherhood in the flank. Without really mixing with our directorate forces My logic for proposing this is one we have already saved Caesar's life and ingratiated ourselves to him at the cost of some very competent advisors and military assets, we might as well make sure that decision pays off in every way possible. Two if troops other then our own can do the dying that's a win, three it'll be a good way to see what the status of the legions forces are after Caesars big shake up they could be even more threatening then before or less of a threat as Caesars purges wiped out some of the more competent legion officers.
>>6441177Best to not have Legion troops in the Mojave. Our people dont like them and what the Legion did across the Mojave is still a vivid and known memory. Also something like us asking Caesar for troops.... Might give him more ideas about us and the whole heir thing. Which would be terrible since he has them already. Unrealized thankfully for now with the purge occupying him.It would be better to make sure no BoS reinforcements flying from the east arrive. If we can make sure the reinforcements that might be flying here from both West and East are blocked there is no way to run for the BoS of Lost Hills. And no reinforcements. The Legion and NCR would have good reasons for block the BoS and make sure they dont win against us. We are a better option than the tin cans colony in the Mojave.
>>6441182You make good points, again just personally lean towards embracing the legion but that's me. On a practical level I just want the cost we paid in becoming Caesar's heir rather or not we accept that title in the end to be careful worth it. So instead of asking Caesar for direct support >Send a message to Caesar informing him of the conflict with the brotherhood, ask that he intercept any brotherhood forces that may come from the east, and that he provided intelligence on any brotherhood forces he is aware of that we may not be