Chambered lanterns line the narrow, smoothly carved walls. The dim lighting covers only enough area for you to barely see where you're walking, while the guards make sure to stand behind you and keep watch.That's right—you were arrested by the palace guard, caught in the act after a heist gone wrong and robbed of any chance of getting out of this hellhole.The very people who now have you in chains are the same ones who found your family the first time. Your family was forced into servitude under a very wealthy minor house, the Ducards. They were a prominent family from a major faction in their homeland, though compared to the powerful nobles who had recently expanded into the western lands, they were merely minor lords in a realm of constant political power struggles.Making sure you can't get up to anything, the two guards stop in their tracks for a moment."Stop where you are!" one of them shouts. The command in their voice resonates throughout the narrow corridor.You have no choice but to freeze. There's little other option besides death, and what you were just caught doing will earn you nothing less than a death sentence. The irony isn't lost on you as you stare at the floor in shame.The guard leading from the front walks up to you. They place a hand on your bare shoulder from behind, as if trying to hold you in place."When you enter, you're not to look him in the eyes. You are to know your place—a dog by comparison," the guard tells you.Before you're given any time to respond, a sharp sting shoots through your spine. Your heart sinks when you realize a blade has been pressed against it. You push the doors open and see a figure seated upon an exquisitely crafted throne. Realization quickly dawns on you, and, as if by instinct, you do as you're told and avoid looking at them.Brief laughter fills the room, just barely audible. The person before you seems to be enjoying the sight of you."You've been given an opportunity. Serve with gratitude, and you will go far," they state.Still avoiding the gaze of the royal seated before you, you keep your eyes locked on the floor. To do otherwise would mean certain death."Guards, would you please explain once again what this person's crimes are?" they ask, a hint of slyness hidden within the question.>Attempted Murder of a noble lord>Robbery of a legendary, well preserved relic>Adultery with a married noble
>>6448212>Robbery of a legendary, well preserved relic
>>6448212>>Robbery of a legendary, well preserved relic
>>6448212>Robbery of a legendary, well preserved relic"It belongs in a museum!!!"
>Robbery of a legendary, well preserved relicBoth armed guards stand at attention, their plated armor faintly reflecting the light cast by the magnificent throne room's dim atmosphere."Sir, this slave was caught in the armory digging around for a fable," one of the soldiers states to the lord.Silence hangs in the air for a moment."Another one chasing after stories, are we?" your master says. A disappointed sigh escapes their lips afterward.They're making you out to be a fool. The two men are used to capturing the usual idiots and inexperienced thieves, but they're not used to someone with your unusual skill. While they caught you in the act, you still managed to get what you came for, and you can still feel its imbued power clinging to you.It's true—you are a thief. Not a bad one, really, despite being captured this time."Tell me, what legendary thing did you believe you'd find?" the lord asks.>Merlin's spell book>A pair of ancient druids gloves>An incubus tail>The treasure found me...
>>6448242>The treasure found me...Intriguing
>>6448242>The treasure found me...
>>6448242>>The treasure found me...MYSTERY BOX
>>6448242>The treasure found me...Meow...
gonna write the next post tomorrow or tomorrow night
>>6448242>The treasure found me...Cool quest OP
>The treasure found meThe premise of the question is all wrong. It's not what YOU found—it's the treasure that ended up finding you instead.Before your capture, navigating the luxurious palace corridors was like wandering through a maze. The twists and turns, the way each passage seamlessly led into another—under any other circumstances, it's a miracle you weren't captured earlier. You probably would've been, too, if it weren't for its help.You were walking down a hallway that ended up leading much closer to the hidden armory than you expected. A song-like beckoning guided your every step. You had no idea what awaited you, nor that something was drawing you toward it until you finally arrived. Pushing open the doors to the palace armory, you were greeted by a magnificent treasure hall filled with relics and weapons. The one that stood out most was a fabled artifact you had only ever heard about in stories—the very relic this family safeguarded, and the very item believed to be the source of this dynasty's fortune.Ahead of you, resting inside an intricately crafted display case, sat a golden lamp. Its pristine condition had endured despite the many, many years it had supposedly been in use. The tools you had brought with you were immediately laid out before you, your crafty nature ensuring you had every lockpicking instrument and key-manipulation tool you could afford.This was a big job, after all. It was supposed to guarantee your freedom.You began picking away at the lock, its countless mechanisms forming a puzzle much like the winding corridors you had navigated to get here. Minutes passed. Eventually, you managed to crack open its sealed containment."Right... just like the legends say," you mutter to yourself, cautiously—almost fearfully—rubbing the lamp.Nothing happens at first.Then the lamp rumbles in your hands.You quickly release it, only to watch it hang suspended in midair as it continues to shake. A thick cloud of smoke bursts from the lamp's spout, blinding you for only a brief moment."YOU WHO HAVE FOUND ME, I GRANT YOU ONE WISH TO BE!"The booming, thunderous voice bellows forth from the lamp.The sounds of the palace guards, now alerted to your position, rapidly draw nearer. That tremendous voice must have given away your location, and they know exactly where you are.Inside this armory, within this lamp, you have found a powerful Djinn—a rare being not seen since Francois Ducard wished for a mighty tithe many legends ago.The smoke slowly clears.A tall, imposing Djinn, its form wreathed in swirling smoke, gazes down at you expectantly.>I wish for our freedom, powerful Djinn>I wish for power unending>I wish for unnatural luck>I wish to feel immortal blood run through my veins
>>6448513>I wish to feel immortal blood run through my veins
>>6448513>I wish for unnatural luck
>>6448513>I wish to feel immortal blood run through my veinsWith time, freedom from any shackles is just a matter of waiting.
seems we are tied so let me be more specific about the options.>Supernatural luckGain a +10 to any roll you wish to use it on once a day>I wish to be immortalYour health status in combat is completely removed and you cannot die through natural means eitherYou can still be delimbed, beheaded, or even killed by equally powerful magic users
>>6448695>I wish to be immortalBe able to shrug off bullets all day, and have as many days as we want, or get a +10 once a day? No contest.
>>6448513>>I wish for our freedom, powerful Djinndjinn wife?
>>6448697>FreedomThe Djinn and you came to an understanding, become a personal servant, free from the confines of the lampThe Djinn's essence clings to you, when in combat you channel their form from within you and they aid you in any fight
>>6448695>I wish to be immortalfine, swap to this
>>6448513>>I wish for our freedom, powerful Djinn
>>6448513I am split regarding my decision but I think that having a Djin ally will be the most beneficial>I wish for our freedom, powerful Djinn
>>6448513Who where we hired by anyways?