I love yugioh but I don't have anyone irl to play it with, so I've been tryharding alone on Master Duel against randoms for months.
>>85099085same but i hate playing meta decks online
>>85099085yugioh was fun until they added all that pendolum and link monster bullshit. modern yugioh is so fucking boring and uninteresting. i used to love this game and now they just ruined it forever.
>>85099085I find playing YGO videogames does it for me. The machine does all the calcs and comp matches become 'predictable' depending on what I'm playing, so I get to learn about specific cards and decks more. Some of them are really half-baked like Forbidden Memories or Reshef of Destruction but I like them. I don't see myself ever playing with human opponents.>>85099296I feel the same way. I've been playing Stairway to the Destined Duel and that Battle City point in the game's mechanics with rituals, above 4-star summons, fusions and special summons is the peak of the card game -- you don't need anything else.
I play a lot of retro yugioh, pretty much all the popular formats.https://www.formatlibrary.com/formats/I used to play modern and still have decks, but my friends want to play Edison and Genesys.I mostly play on online clients like YGO Omega and EDOpro. Does anyone want to play?
>>85099480Synchro is peak yugioh
>>85099085Yeah, loved Yugioh as a kid. Bought a starter deck and never got to play it with anyone. Been thinking about going to the local game store to play tcgs but it makes me nervous.
>>85099551I also have master duel, I'm just looking for people to play with. I'm probably more knowledgeable than anyone here so I don't mind teaching games too.
>>85099296Yep, the power creep was getting bad before that but pendulum was the nail in the coffin for most of us.They are also using the banlist to prevent any anti-meta strategies and to ban the previous best arch when they release a new one. It's horribly transparent greed.Moved on to magic, and wish we did earlier. It's so much better. A tcg 100% needs a resource system. Defenders should always choose blockers. And perhaps most importantly, magic cards are written clearly so there almost never any confusion about what they do.
Yugiohs core monster loop is so bad.You normal summon once per turn, and if your monsters survive, they are your resource points to tribute for better monsters.The really bad idea here is that you choose which opponents monster to attack. With just comparing one stat this makes for a one-dimensional experience. You have the meta 1800atk but I have the special 1850atk so I win.if it was defenders choosing blockers, especially with tap, there's so many more outcomes. I attack with my 1850atk, but there's several major outcomes:>you block to avoid taking 1800dmg>you don't block, sacrifice HP to tribute next turn>you don't block, to get a free attack next turn to race to low HPNow thanks to the mana system mtg can have much greater range of stats, leading to more interesting interactions (Are you going to trade your 2x 2/2s for my 4/4?)But power/toughness also makes things much more varied (For 3 mana, do you want a 3/3, or a 2/4 that is safer against smaller guys, or a 4/2 that's more dangerous?)
>>85099998Battle between monsters doesn't even happen in modern yugioh. You can usually determine a victor before either player ever declares an attack.
but with spells and traps is where it really breaks down. A resource system is desperately needed. Tributing works somewhat for monsters but there's nothing equivalent for spells. Most of them have no cost.Making them cost a monster to tribute (effectively costing that turns only resource, your normal summon) is not granular enough.This makes it so you can't even have a simple "draw two cards", hell even "draw one" got banned. Total non-issue when you have to pay mana. It's much more fun to have a lot of cards to chose from.
for some reason I was looking for bookmarks but I realized I have a bunch of yugioh cards so at least they serve a purpose
>>85100080You have never played yugioh at a competitive level and probably have never even entered a locals for any game.
>>85100069Well yeah. The game has been power-crept beyond recognition. But a big part of what it became is poorly designed basic systems.>>85100095I'm talking about the basics here. Already wrote that I stopped playing by pendulum
I used to have a super sick ass buster blader synchro deck. YU GI OH 5Ds was PEAK.https://www.youtube.com/watch?v=2vjcZV711MkOnly second to the original season or whatever the fuck everyone calls it
>>85100109You don't have a good understanding of the game at all and probably didn't even when you were playing. Even in Goat (2005) there were decks like Reasoning Gate and Cat OTK which exhibit what is essentially modern gameplay. Two of the best performing decks in Edison (2010) are Frog OTK and Gigavise, which are both heavy with combo lines. You simply prefer MTG's mana system because it's easier to process one card a time and make simple decisions one by one. As opposed to yugioh, which requires players to consider dozens of game state permutations from their very first move.
>>85099085If anyone wants to play this is my discord (im not OP) : jinnluvcarts
>>85100458What formats do you play and what apps do you use?
>>85100151Nah. When the game doesn't interact with the major systems, like combat, it's broken. Not sure what point you are trying to make by giving examples of early combo/otk decks when I said that they stem from the poor basic design.Anyway the reason old ygo formats are so popular is because people miss playing the actual game instead of only combo. You are interested in only combo and not the basic systems, so I suppose modern ygo is perfect for you, but you also implicitly agree that the base systems are not good.>You simply prefer MTG's mana system because it's easier to process one card a time and make simple decisions one by one.I prefer it for many reasons, some of which I've stated.> yugioh, which requires players to consider dozens of game state permutations from their very first moveIt's not hard to memorize a combo, even if the systems in yugioh are poorly defined and arbitrary, so it is boring. I just gave you a example of how a mtg-style system leads to player interaction and many more permutations to consider, so do you agree that it's better because of that then?
>>85100730You are a very confused person. Yugioh has dozens of mechanics, and you believe that failure to utilize a given mechanic like normal summons or battle, make for a bad game. It's the ability to subvert any expected gameplay that makes yugioh so complex. In yugioh, there could be tens of interactions before the first main phase has even occurred. Going blind against an opponent in game one means you have to account for every meta relevant hand trap and archetype before playing a single card.The first thing MTG players do if they don't get mana screwed is play a land and pass. Then their opponent will play a land and pass. Such great gameplay.As an advocate of MTG you're probably autistic and a tranny. Like I said, you've probably never competed in either game.
>>85100878>and you believe that failure to utilize a given mechanic like normal summons or battleYes. When that's standard, that's when it's warped beyond recognition. Hell the card types aren't even relevant anymore. Of course they are optional in mtg as well but there's few formats that are this broken.> It's the ability to subvert any expected gameplay that makes yugioh so complex.Nah, gameplay has been "subverted" to one type now. Going back to goat format you could say subverting is possible, not mandatory.>The first thing MTG players do if they don't get mana screwed is play a land and pass. Then their opponent will play a land and pass. Such great gameplay.Most likely one or both will cast something on their first turn. But that's besides the point, what is the problem with this? It takes 3 seconds. This system lets you actually use the turn system of the game, kek
>>85099085YGO, at least competitively, is cancer/AIDS/SIDS. It's beyond fucked and has been for over a decade. Play custom formats, card pools, older formats, etc. >>85099296It was shit before that. Rulers, Nekroz, Synchro Infernity, etc. were all cancer.>>85099480The game (WC 09 or 10 I think) where you got to play a near unlimited Airblade Turbo was great. I love that deck.>>85099551Edison is pretty much solved and Genesys is modern YGO with different decks, so it's cancer.
>>85101553You have literally not played the game in a decade and probably sucked ass even when you were playing.If you wanted to compare a normal summon to something in magic, it would be playing a land as both are once per turn actions. In yugioh, you can have decks which entirely ignore it and consistently win. In mtg, if miss your curve then you're already losing.The number of turns played in the game are irrelevant. The interaction density in yugioh is greater than in any other game. More interactions take place in a single turn of yugioh than in an entire match of mtg.I can tell you're a fat autistic tranny by the way you fixate on the structure of "systems" rather than what the gameplay is actually like.
>>85101791You only like goat format I take it?
>>85102989Goat is also solved basically. Maybe there's an old format that's actually good, but I think YGO is best when played with your own card pool. Opening up random packs/sets and dueling is always fun.
>>85101791>YGO, at least competitively, is cancer/AIDS/SIDS. It's beyond fucked and has been for over a decade. Play custom formats, card pools, older formats, etc.No he loves that he's one of the few that hasnt discarded ygo and keeps playing! Everyone left and plays old formats if they play but its so COMPLEX bro.>>85102957>You have literally not played the game in a decade and probably sucked ass even when you were playing.>I can tell you're a fat autistic tranny 3 posts now you have insulted me, presumably out of cognitive dissonance from what I said is correct but your fanboyism cannot accept it.>If you wanted to compare a normal summon to something in magic, it would be playing a land as both are once per turn actions.Only in the very narrow and superficial sense. Boy, you're so close to getting it.>The number of turns played in the game are irrelevant.Anyone with a brain and that isnt a fanboy will tell you that it's a bad thing when the game is decided in a turn.>The interaction density in yugioh is greater than in any other game. More interactions take place in a single turn of yugioh than in an entire match of mtg.Ok, tell me how many interactions do you having when the player that goes first, wins? The maximum is 5, with 5 hand traps (doesn't happen, and none of them draw). Already in a game with combat in mtg, it's more than that.
>>85099762>pendulumThats when I quit yugioh and I was having a lot of fun back in 2013-2014. I had a red eyes deck and I was doing pretty good and getting high on the elo. But even back then I fucking hated xyz cards and the amount of shit you had to read in the text was getting really annoying.
>>85103565Both players can shit out their entire decks on the first player's turn. Your presumption that it would be limited to drawing 5 hand traps shows you really have no understanding of how modern yugioh is played. In modern yugioh both players are comboing on the first turn. Why do you feel like your opinions on yugioh have any weight when your knowledge of it is limited to a casual player's from 10 years ago?
>>85103565YGO isn't even complex. You just pick a Tier-0/1 deck, memorize the combos, and then hope your opponent doesn't have the outs and you have the outs if going 2nd. Game is literally over in 0-2 turns unless both are retarded and misplay/brick.I just play Duel Links, but only PvE because I build & play fun character decks.
>>85103615Yep. Synchro was fusion without polymerization, not too bad. xyz was fusion without any kind of requirement other than level (trivial). That's pretty bad... Most of us check out then, but pendulum was a knock-out level of retardation that made it clear what the designers were going for.
>>85103683>You just pick a Tier-0/1 deck, memorize the combos, and then hope your opponent doesn't have the outsYep that's what I kind of said earlier. But we have this fanboy here, my reply was making fun of the situation with him.Funny because I won't defend the things that suck about mtg but going to it when ygo really shit the bed was a huge relief
>>85103683One of the most recent YCs wins was with a tier 2 control deck that doesn't rely on long combos.
I just play old YGO video games I wish there was more pure XYZ era games
>>85103747Outlier wins can & have happened, but that doesn't change anything. Just another case of the exception that proves the rule.>>85103693Synchro & XYZ were actually fine on release, they didn't break the mechanic right away. Pendulum on the other hand was just a really bad idea. I don't think it has done anything since Pendulum Magicians were a thing.
>>85103785Are there XYZ games? Last game I played was World Championship 2011.
>>85103803In this specific case, it wasn't a deck that just happened to win. It was piloted by someone known to be the best player in the world with said deck. The point is that skill was the major contributing factor, the player was the difference maker. Memorizing combos is the bare minimum to start playing a deck. Understanding the combos (which usually aren't linear and are more like decision trees) in the context of sequencing and reading your opponent is where you see skill expression.
Nats was last weekend anon. Did you not go?
>>85103897Skill only goes so far. An average player with a Tier-0/1 deck will destroy a great player with a pile of cards 99/100 times. I'll use Ruler/Book format as an example. The best player in the world running a Tier-3 or rogue deck would have gotten BTFO every duel against an average player piloting Ruler or Books.
>>85103803>Synchro & XYZ were actually fine on release, they didn't break the mechanic right away.Yeah. But XYZ did draw it on the wall. Although arguably it would be better if they kept going with new types & mechanics instead of having crazy monster effect and having monster "hand traps" replacing spell/traps. Like a "super fast spell" type.>>85103944Don't bother with him, he's a fanboy that thinks he's so clever.
>>85104014All Konami had to do is keep a clear separation between a boss monster and the rest of cards. Boss monsters should be rare, difficult to summon, have a powerful effect, and actually cost you something. Now there's a fuckton of monsters with built-in negation, negate, floating, etc. 1 card starters were also the death of YGO.
Another thing with the mtg mana system (and even pokemon) is the color pie mandating that there will be variation.Very much touching on pot of greed as a bannable card, when it has a mana cost of some kind it wont be OP, but this kind of card will only be available to blue decks, which also has worse monsters and no hard way to deal with monsters.It's funny actually that ygo was the only card game to go with this "almost no mana" system with the normal summon as the only limiter, 6 years after mtg, 3 years after pokemon. People had thought long and hard about this before. And also after, from hearthstone to lorcana, a mana system is crucial.
>>85103833World Duel Carnival is basically the only one but you should not play the English version because it cut a huge amount of contentThankfully there is a translation hack for the JP version nowhttps://www.romhacking.net/translations/7462/
>>85104518Which emulator/libretro core does it work with?
i play legacy of the duelist instead. its quite easy to mod and set custom decks to replace parts of the campaign. i replaced the pends campaign with a dedicated GOAT format one. its nice. i alternate between this and 7 trials to glory. they both satisfy the itches i get in different ways. fuck playing meta, fuck playing online.
>everyone crying about yugioh not having a resource system outting themselves as know nothing scrubsyugioh does have a resource system, its called CARD ADVANTAGE
>>85101553>Hell the card types aren't even relevant anymorecard types were NEVER relevant. youre thinking with duelist kingdom type logic that never had anything to do with the actual tcg.
>>85103615>I fucking hated xyz cardsthis is utterly fascinating to me that someone can say that. xyz is the natural evolution of the game in a way synchros wasnt; you dont need to count or balance levels, you just get two matching pairs on there and you get to contact fusion them.
>>85103654>In modern yugioh both players are comboing on the first turn>Why do you feel like your opinions on yugioh have any weight when your knowledge of it is limited to a casual player's from 10 years ago?nigger do i even need to say anything else
>>85103944>An average player with a Tier-0/1 deck will destroy a great player with a pile of cards 99/100 timesthen why dont we see this happening
>>85104265>It's funny actually that ygo was the only card game to go with this "almost no mana" system with the normal summon as the only limiter, 6 years after mtg,well yeah it was designed as a blatent mtg ripoff in the original yugioh manga. it wasnt ever supposed to become big, it was a throwaway game in the series of them the manga produced. spells were named magic cards; it wasnt supposed to catch on
>>85105068Because competitive play is just tier decks going against each other. The rogue players drop early or don't make the first cut.
>>85105041Technically contact fusion was Gladiator Beasts and then a few other decks adopted the style. Also, Zoodiac kinda told the matching pair thing to fuck off with 1 card XYZ plays.
>>85105041Xyz is where they started getting lazy and generic with the pattern making needed to go into the ED, but links are way bigger offenders at that
my favourite deck ever was an earthbound immortal burn deck. I used the whale earthbound immortal to stop momentum and bait out removal because the real star of the show was just being toxic with wave motion cannpn
>>85105166it might be lazy, but it makes sense in the spirit of old school "good stuff" decks; trading in 2 level 4 beaters for an even more good rank 4 xyz fits with how playground yugioh was played to a tee. i personally think its the best mechanic theyve done.
Hand traps are fun to use. Noobs don't know how to remove Niburu so that's always funny.