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Resources for Quar:
Rhyfler.com

Quar is a game about fighting World War One with colourful anteater muppets.
>>
The speckles strike me as being hard to do right on the little fellows.
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File: coftyrans.jpg (3.55 MB, 4128x2006)
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>>97986417
Less is more I find; a couple of mine came out a little splodgy.
My I spot my snouts in colours that stand out from the Quar in question's base tone, and I use these to distinguish individuals, by trying not to repeat combinations of colours and spots on the same type of guy.
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I get the feel it's going for, but I dunno, comes off a little too goofy
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>>97986767
Don't make me show you The Boot again.
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Is Quar Discord worth visiting for background info = is author answering questions?
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>>97986953
Yes, rare case of actual comfy discord channel.
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>>97986767
I find it charming and refreshing
like this lil guy, his name is Archie

but yea game is neat it fills a good niche
>>
I like the designs a lot. Give me a rundown on how the factions play.
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File: Ikyth Gun Tractor.jpg (263 KB, 1293x767)
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>>97989068
Crusaders: Ususally separate into three man fireteams, each two with snappy rifles for return fire, and one with a heavier rifle with a longer range that can plink tanks and penetrate cover some; their splagen toepedoes give them mobile anti-armour access, though they lack a native sharpshooter unit, instead having a skirmisher.

Cortyr: Normally use a blob of long-rifle armed infantry, with a support section packing a machinegun, they have access to field howitzers, and snipers, but their tanks are a bit old fashioned, being casemate, and they are more defensive than offensive.

Fidwog: only faction so fat to integrate light tractors with their infantry squads; as a result these are the default combined arms guys; they also fuck with cavalry and war dogs, and big shotguns; their infantry weapons lack range though.

Print Only: past this point armies do not presently have production plastic runs

Gwynt: Free mass-fire actions.
Most disciplined firing line around, but tends to clump up to use this ability; they also have giant quad shotgun emplacements.

Toulmore: Elite regular units; just straight up more skilled than your average Quar, but you pay for it in points; they have snipers using the Coftyran long rifles, and also field giant wasp handlers.

Western Arnyara: Mechanized, kinda unskilled, have a special mass assault action, equipped for close action, some with swords, some with dual-pistols, have bikers and big shooty tank-houses

Gloam-Hyn: Tiny skittery tanks, and cut down rifles; cheap skirmishing troops that make good use of cover , but lack heavy support elements, and their cut down weapons have inferior range.
They also use hunting salamander things, and lay traps.

Tollyn-Maeryn: These are the Home Guard of the nation of Maer-Braech, and the remains of their pre-crusader army, they use green conscripts that are unskilled, lead by experienced commanders who buffs them that almost compensates, and they get rifle grenades, confused grandmas.
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>>97990461
Coftyr*
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Well dropped $380 at ZS. Here's to hoping some demo games will get me some opponents.
>>
>>97990461
Fidwogs are so fat they have to use tractors to move, truly a accurate representation of royalist quars
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>>97990718
What did you get?
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>>97990718
Dope, I'm a UKfag, so .y options are limited.

However, Sarissa do a deal where they will sell you a standard cofty or crusader box, plus the conversion parts for Gwynt or Toulmore respectively, pans out about £37.50 for an infantry set.

Hoping they do something similar for the Hoblyn Valley Rangers and the FOD.
>>
>>97991500
>Crusader Rhyflers box
>Crusader Command box
>Crusader Specialists box
>Ailthean tractor
>Coftyrans Rhyflers box
>Coftyrans Command box
>Coftyrans Specialists box
>Chyweethl tractor
>Hardbound/PDF Rulebook
Should be all I need to play and demo.
>>
>>97992818
>Should be all I need to play and demo.
More than enough. Two Rhyfler boxes are enough.
>>
>>97992818
Dope.
I've been making do with the starter box so far, was quite adequate.

Expecting my 'Wogs and my hardback rules to arrive tomorrow or the day after.
>>
>>97992956
Gives me a good selection to mix and match to escalate/introduce things into demo's.

Unless I'm completely misunderstanding what the end goal is I want to play the mid sized game mode when all is said and done.
>clash of rhyfles = 6-12 model skirmish
>this quars war = 20-100 model battle
>this quars war: the long war = 20-200 model 15mm mass combat
I swear Qualtieri said in a video or two that This Quars War 2.0 was in late play testing. I could just be misunderstanding and the mid game is just upscaling the 15'ns to 28's. I probably need to swallow my pride and make a Discord account to get into the Quar Discord. It probably has much more information than what's out there publicly.
>>
What's the difference between a tractor and a contraption?



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